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The time track and one's own universe  
 

"Now, therefore, we have this memory record which can be used as a memory record but which is basically a havingness bank—mass. If you chase somebody's time track all the way back, it would open out from the time track which you see—a record of the environment—and would become some vestige of his own universe and then would become his own universe. In other words, somewhere way back along the track, he departed from something that was pretty good called his own universe, and he went into this universe. And then we see more and more and more that he only copied what he saw. In other words, he was obsessively in communication with a universe that was held in agreement with one and all."

— L. Ron Hubbard

L. Ron Hubbard
Excerpted from The Power of Simplicity lectures

 
 

The anatomy of the time track
An article by L. Ron Hubbard, from The Power of Simplicity lectures


Now, the anatomy of a time track is of extreme interest, since it is a mechanism by which a thetan seeks to defeat time. I'll go over that again very slowly. A time track is a mechanism by which a thetan seeks to defeat time and recover the havingness which the automaticity of time repeatedly costs him. Follow this?

Pocketa-pocketa-pocketa; there goes time. The walls now are not the walls then; the walls then are not the walls now. Boppeta-boppeta-boppeta.

Fellow gets married, losses a wife. In the final analysis, what cost him a wife? Time. He hasn't got her, he did have her; that's that. Obviously, the villain is time.

Fellow buys a new car, runs into a D.C. or a London driver: no havingness. What cost him a car? Time. Fellow was rich, now he's poor. What cost him his wealth? Obviously, time. Obviously, he had it, didn't he? He can remember having had it. He hasn't got it. Therefore, the wealth was in the past, so he was cost wealth by time. Quite obvious.

Fellow has a beautiful game going: He has a planet with everybody in revolt. Beautiful game. People getting shot in all directions. Electrocardiograph catches up with him—he has spoken from the heart once too often—and he has no beautiful game. Gone, all that lovely confusion. What cost him that? Time.

Time is an agreed-upon consideration by which we get rid of the things we don't want. Time is an agreed-upon consideration by which we inherit things which we don't have yet. Time is a beautiful consideration and is, of course, the heart of motion. Motion is simply motion; time is time. We record the postulate time by the change of particles in space. We record time by the change of position of particles in space; that's all. That's all we do.

We could say that time is the change of position of particles in space, but that's not really true. That is the mechanics definition, and as such it does process in the field of mechanics; it does process in the field of mechanics. But of course, above the field of mechanics, we have the entire field of postulates, and all these changes of position in space—all they are is a proven record of the passage of time.

Not only is the postulate time there, but we have convinced everybody that it is there, and then we prove it by changing the position of a car from A to B, and we say, "See? Time has went." Time is basically a postulate or a consideration, as all things are, and that consideration came into being in order to produce motion, randomity, havingness, a game and other such basic considerations. But weaving through all of these other considerations we do have this one consideration of time.

Now, it would be possible to have without time. That is the one single exception in the field of mechanics. And so a thetan tries to defeat this as the last-ditch effort. And he makes a time track, and he has pictures on the time track, and these pictures are the shadows of what has happened.

Now, actually that is an inverted universe. That is not his own universe, usually; that is the universe he has created by taking pictures of the stuff as it has gone by. And that is a time track. The time track is the last vestige he has of his own universe. All he has left of his own universe is an ability to make a picture of other things that have been made. Now, that is the final analysis of what a time track is. It is that mechanical activity of taking pictures of what already exists and storing these in some orderly or disorderly fashion in order to have yesterday—at least have a picture of what has gone by. That is what most people call their own universe.

—L. Ron Hubbard

Excerpted from the lecture TIME TRACK

Click here for more information on The Power of Simplicity lectures.

 

Success story from listening to these lectures:

"The data learned on getting out of the trap as a thetan—knowing what to do—was worth an eternity all in itself. And with it came a radically different viewpoint and understanding of the time track. The common denominator to all understanding is simplicity and the material contained on these lectures is utterly simple! My awareness and willingness to confront is out the roof and higher perception with knowingness is only part of the abilities I gained from the data in these tapes." —G.B.

What's Inside?
The time track and one's own universe
The anatomy of the time track
The Power of Simplicity lectures Success
 


The Power of Simplicity


"Once upon a time there was a little thetan. And he was a happy little thetan and the world was a simple thing. It was all very, very simple. And then one day somebody told him he was simple. And ever since that time he's been trying to prove that he is not."
—L. Ron Hubbard

A thetan in his native state is utterly simple—and powerful.

But colliding with the seemingly endless and intricate complexities of living in the MEST universe, a being can find himself unable to hold a position, unable to perceive, unable to duplicate or act as well as he knows he truly can.

In this series, Ron covers in detail the factors of simplicity and complexity, relating them to such Scientology® fundamentals as creation, confront, communication, the ARC triangle, the Tone Scale, games, duplication, confusion and the stable datum and the basics of education and learning.

The lectures:

  • Opening Lecture
  • Mimicry
  • Complexity
  • More on Mimicry
  • Mechanics
  • Scale of Reality
  • "CRA" Triangle
  • Cut Comm Lines (In and Out)
  • Games Versus No-Games
  • Learning Rates
  • The Mind
  • Education: Point of Agreement
  • Rest Points and Confusion
  • Coordination of Classes of Processes
  • Windup on Stable Datum and Rest Points
  • Radiation
  • Time Track
  • Creation
  • Simplicity
  • Skull Gazing
  • Simplicity Versus Alter-Isness
  • Aberration and the Sixth Dynamic
  • Training Methods
  • Diagnoses: How To
  • Summary Lecture
  • Farewell Lecture

From the first lecture of this series through to the last, Ron explores and clarifies the basic mechanics upon which life in this universe is based. The fundamental data he gives on confront, simplicities and complexities, creation, the time track and much more, equips one with the wisdom necessary to create desirable changes in the conditions of life and to better operate as an OT, no matter one's case level.

Containing 2 binders, 26 lectures, transcripts and glossary.

Retail Price: $520.00
Internet Price: $468.00
IAS Lifetime Price: $416.00

Order your set now by clicking here or by phone:(800) 722-1733

 

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