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SEVENTEEN 

Havot got a kick out of waiting for the Humanity Office people to revise their initial opinion of the commodore. Havot was ready to admit that he himself had been fooled at first. Almost everyone, on first meeting Ivan Prinsep, must get the impression that he was a decadent creampuff, who had been given command of this expedition as an exercise in politics—that much at least, Havot had heard, was true—who intended to conduct it as an exercise in fancy dining and other indulgence, meanwhile looking for some way to abandon the pursuit well before it became really dangerous. It hadn't taken Havot himself long to become convinced that this first impression was mistaken; but he thought that Superintendent Gazin and his troops still had an awakening coming.

All components of the combat fleet that had descended to the planetoid's surface were now lifting off again under pressure of the commodore's relentless though unstressed orders. The desired information about the buried archive was on its way from one of the sunward worlds, and otherwise essential readiness had been achieved. The rising craft rendezvoused in low orbit with their fellows, and the entire fleet—eighteen ships, according to the last count Havot had heard—set out together.

Despite the efforts at rehabilitation Havot had witnessed on the planetoid's surface, the task force was leaving behind it a deserted, practically uninhabitable body. The planetoid's gravitational augmenters had been demolished. Its remaining atmosphere was once more racked by horrendous winds, so in a matter of days probably only a dead surface would remain. This time, in contrast with the situation of three hundred years ago, all of the local leadership, the people with the greatest interest in revitalizing and rebuilding, had been wiped out. This time the military left only robots behind on Imatra, certain machines of little value in combat, but capable of working industriously with a minimum of human supervision to restore that planetoid's hard-won habitability.

Officially, the restoration work had now been temporarily, perhaps indefinitely, postponed. In fact it might really have been completely abandoned. Two raids in three centuries, and we give up—in this case, anyway.

The duplicate archive material, transmitted in a tight beam from an inner planet in virtual reality format, arrived on the Symmetry before the task force had made much headway getting out of the system.

Other urgent information, this concerning Havot personally, came in at about the same time, specially coded for the Humanity Office. Agent Thanarat signed a receipt for the message and took it away for private decoding.

A few minutes later, she sought out Havot privately, and demanded: "I want you to explain something to me."

From the change in her look, her manner, he suspected what had happened.

But he was innocently cheerful. "Gladly, if I can."

"There's a—" Becky started, temporarily lost the power of speech, and had to start again. Her voice was taut, withholding judgment. "Read this. I'd like to hear what you have to say about it." And she thrust toward him a solid, secret, nonelectronic piece of paper, the kind of form often employed for very confidential messages and records.

Meanwhile, people who had been waiting for the data from the duplicate Imatran archive now hurried to the flagship's VR chamber. Others were already in that spacious room, doing some preliminary studies.

The two senior Humanity investigators were on hand, waiting for the information as anxiously as anyone. The OH Superintendent, in making his decision to accompany the expedition, remained smugly confident that Prinsep was going to turn back, or proceed to some other safe system, before he actually caught up with any berserkers.

Meanwhile, some of the people milling about on the lower level of the ten-cube were arguing ancient history.

The old suspicion, going back nearly as far as the event itself, would not die, however illogical it might be: that Premier Dirac, feeling his base of power slipping, had somehow arranged the whole disastrous attack and kidnapping himself. Proponents of this theory claimed that the Premier had lived in hiding for a long time afterward, even that he was still alive somewhere, on some remote world. The corollary, of course, was that the supposed berserker he had been chasing had really been nothing of the kind, but rather a ship under the control of Dirac's human allies. Or else, an even more sinister accusation, Dirac had made some kind of goodlife bargain with the real thing.

Those who gave credence to these theories were not swayed by the fact that no one had ever been able to generate a shred of evidence to support any of them. The most persistent suspicion, a common element in all the theories, was that in one way or another the berserker of three centuries ago had not been genuine. Some people, none of whom were considered tough-minded experts in the subject, still argued for that.

On the other hand, if Dirac's berserker was accepted as genuine, then anyone who had arranged a deal with that machine undoubtedly qualified as goodlife. Any evidence that Dirac had tried to arrange such a deal might cast doubt on the legitimacy of all claims made by his modern heirs.

Havot meanwhile was now alone with Becky Thanarat in her small cabin—a mere cubicle, smaller than his own—and for the past few minutes he had been making an all-out effort to explain away the damning information which had just arrived.

"You do believe me, don't you? Becky? Love?" The young man had no difficulty in sounding genuinely stricken.

At the moment she was once more having trouble speaking.

"I mean . . ." Havot did the best he could to generate a tone of amused contempt. "Murder, rape, knifings and torture . . . how many victims am I supposed to have destroyed? What did they say, again?" He reached politely for the paper; she handed it over. He waved it in distress. "Some really improbable total. You see, they rather overplayed their hand. Much more convincing if they'd simply said I was wanted for accidental manslaughter somewhere."

"Explain it to me again." She was sitting on her bunk, her hands white-knuckled clutching at the mattress, while he stood in the middle of the little private space. He almost had her; she was wavering. No, he really did have her, she was wavering so hard. She was begging to be convinced. "How there could be a mistake like this. You say these enemies of yours are—"

"It's a local police department." He named a real planet, very distant naturally. "Very corrupt. How I became their enemy is a long story, and it shows just how rotten and ugly the world can be. I'm sure they'll be able to explain this message convincingly, when they're eventually called to account for it, by saying it's all some horrible computer error. That they innocently confused me with some real psychopath somewhere. Meanwhile they can hope I'll be shackled, mistreated, or even killed . . . are there any other copies of this aboard, love?"

Becky slowly shook her head. Hope, her lover's vindication, was winning the struggle in her mind. In another minute or two she might be able to start to smile.

"Think. Sure there aren't? This would cause me no end of trouble if your boss got hold of it."

"I'm sure." Already a very attenuated, virtual-reality smile was struggling to be born. "We don't want spare copies of any of our confidential communications floating around."

"Good." And he crumpled the paper softly in his fist.

Meanwhile, at the flagship's ten-cube, a planning meeting was informally in session, being presided over by the commodore himself.

"I say we must concern ourselves with ancient history. What we must endeavor to determine now, my people, is just what today's berserkers find so compelling about this record." Prinsep tapped a pudgy finger on the case. "As we have seen, it delineates their own—or their predecessors'—attack upon the Imatran system three hundred years ago. Can we deduce why our current enemies should be so interested in history?"

"It may help, sir, if we take a closer look."

"By all means."

People who wanted to experience to the full the chamber's powers and effects were required on entering to put on helmets equipped with sensory and control feedbacks. Some were starting to do that now, getting ready to scrutinize the new information as intensely as possible when it came in. A thousand cubic meters of interior space made the flagship's VR chamber as large as a small house—few spaceships of only moderate size indulged in the luxury of having one. Such a generous volume allowed a party of a dozen or more to participate simultaneously in reasonable comfort—and this time there were almost that many.

Once inside, taking advantage of force supports and a few rubbery, polyphase matter projections from the walls—and of the partial nullification of artificial gravity inside the chamber's walls—those experienced in this game showed others how they could leap and climb and "swim" about in almost perfect freedom and safety.

A display on one wall listed the titles of some of the software available. Posted almost invisibly was even a game list, including items called JUNGLE VINES, MASTS AND RIGGING, and CITY GIRDERS.

No time for games today. Someone already had a model of the Milky Way Galaxy up and running.

The idea had been to avoid wasting time, to keep from looking as if one were wasting time—and also to take a look at the Mavronari, in hopes of coming up with some clue as to why one berserker attack force after another had attacked the same planetoid and then fled into the same shelter, taking precisely the same direction.

The first scene evoked in GALACTIC MODEL showed an overview of the whole Galaxy. The central, lens-shaped disk was some thirty kiloparsecs, or about one hundred thousand light-years, in diameter. The component spiral arms of this great wheel were surrounded by a much vaguer and dimmer englobement of individual stars, star clusters, clouds of gas and dust, and an assortment of other objects considerably less routine.

The brightest region in the display represented what was generally known to the Solarian military as CORESEC. This was the Galactic core, a star-crowded, roughly spherical volume perhaps a thousand light-years in diameter, holding at its unattainable center some of the unfathomable mysteries of creation.

There at the Galaxy's very heart lay, among other things, that great enigma which for the last several centuries Solarian humanity had called the Taj, a name devised as a military code word but soon generally adopted as expressing the exotic and magnificent.

Only a few Earth-descended beings had ever reached even the outer strata of the Taj, and fewer still had ever managed to return. Notable among the very few had been the legendary Colonel Frank Marcus, missing for the last three hundred years upon another quest. Nor had any of that harrowed and honored handful been able to bring much information away with them from the Galactic heart—and what little news they had gathered there did not encourage further attempts at exploration.

In fact only about five percent of the Galaxy's volume had ever been explored by Solarian ships, and much of that exploration had been nominal, a mere cataloguing of stars of beacon brightness, a mapping of the more substantial and readily visible nebulae and of the flow of subspace currents in the quasi-mathematical understrata of reality, that still-almost-unknown realm where c-plus travel could be brought within the range of possibility.

The approximate center of Solarian territory lay at Sol System, three-quarters of the way out from CORESEC to the Rim, along the great spiral curve of what was still called the Orion-Cygnus arm (after a pair of constellations in old Earth's night sky). From one point on the roughly outlined sphere of ED dominion, a narrow tendril of exploration went snaking in, a symbol of Earth-descended boldness, to touch and barely penetrate the Core. The snaking indirectness was due to the unusually difficult physics of travel in that part of the Galaxy.

Within the small part of the Milky Way's volume through which the ships of Earth had traveled, intelligent life forms were breathtakingly rare. Certainly many more sterile planets had been discovered than those bearing even elementary forms of life. And there were far more of the latter than there were of those on which organic intelligence had actually bloomed. Among contemporary intelligent races, the Solarians were almost uniquely aggressive; not until berserkers entered Earth-descended territory had the killing machines ceased to enjoy their hunting almost unopposed.

The Carmpan were the unearthly, extraterrestrial, variant of humanity with whom the expanding Solarians had had most contact—and there had been precious little of that. Against berserkers the Carmpan Prophets of Probability had on occasion given great though indirect assistance.

The other organic thinkers known currently to inhabit the Galaxy were even less well known and understood among Solarians than were the Carmpan. Even more retiring and shadowy than the Carmpan, they appeared utterly repelled by the idea of face-to-face confrontation with their violent Solarian cousins on neutral ground, let alone by the possibility of opening their homeworlds to such visitors.

Not that these others were really hostile to the strange folk from Sol, under whose shield of protective violence their several races still survived. Nor were they unwilling to express their gratitude.

Only the distant Builders and their ancient opponents, both their races all but completely invisible behind the barricades of time, seemed to have been similar in mind and behavior to the offspring of Earth. Of the Builders' organic foes, not even a name now survived—but evidently they too had been combative. There was one word of their language left, a name, qwib-qwib, denoting a kind of machine they had evidently built to hunt out and destroy berserkers. That had proved dangerous hunting—it was uncertain whether in all the Galaxy a single qwib-qwib yet survived. And of the Builders themselves, their own all-too-effective weapons, the berserkers, had left nothing but a few obscure records—video and voice recordings. Those videos had recorded slender, fine-boned beings, topologically like Solarian humans with the sole visible exception of the eye, which in the Builder species was a single organ, stretching clear across the upper face, with a bright bulging pupil that slid rapidly back and forth.

One statement about the Galaxy was certainly possible to make with confidence—that among its hundred billion stars and planetary systems, a vast number of surprises, happy and otherwise, still awaited the determined explorer.

Everyone gathered in the ten-cube room today had used similar devices before, though the design was not completely standardized, and some initial confusion arose. Each VR helmet presented its wearer with a visual keyboard, floating in apparent space at the lower left or lower right—the wearer's choice—of the visual field. The controls were accessible through directed vision and practiced will—no hands necessary. Some users found it easier to manage by means of eyeblinks.

One of the basic controls managed the scale of the display; the effect produced was as if the wearer's body were shrinking or swelling to accommodate the wish to explore or observe, at one level or another of physical size.

The vast majority of the stars appearing in the display were only statistical approximations, artifacts of the VR computer. But information on several million real stars and systems had also been fed in from the standard astrogation models.

The computer at the moment was using no color or other distinguishing shading to represent berserker territory. In fact, as the slow tide of the long conflict ebbed and flowed, it would have been impossible to delimit that wasteland with anything like up-to-date accuracy. Nor could anyone say with any substantial probability where the damned machines had originated, though the captured records, sketchy as they were, offered a tersely convincing explanation of how they had come into being.

In this particular display, a somewhat outdated version of their domain of devastation could be marked out, demarcated by tagging the suns of all the worlds known to have been attacked in the era of Solarian civilization. A smaller domain, largely enclosed within the first, represented that of the planets known to have been sterilized of life.

One of the investigators had now keyed in these presentations, evoking a strategic situation inevitably some years out of date. No one in the group now gathered expected to find in this database much in the way of berserker bases, factories, or strongholds.

If some person of ordinary height, employing the witchcraft of virtual reality within this chamber, swelled in a moment by a factor of a billion in physical height and width, he or she was still somewhat less than two billion meters (two million kilometers) tall. The observer was now in effect much bigger than the biggest planet, yet in his eyes the scale of the surrounding display, as far as its more distant reaches were concerned, seemed hardly to have changed.

His body length had now become comparable to the diameter of Sol, a roughly average star. But if the explorer's objective in using the chamber had been to bring the Galaxy down to a size through which he might hope to climb or swim in a few minutes' effort, he had really made little headway. The division (in effect) of all the distances involved by a factor of a thousand million still left the expanded human facing mind-cracking immensity.

"Unless you want to swim in one place all day, you'll have to grow a lot more than that."

Math conquers all—if only numbers are to be evaluated. Eventually, having evoked more multiples, the hopeful swimmer attained a scale on which the Galaxy looked no bigger than a tall building. This did not occur until the would-be observer had magnified his own height to something like a thousand light-years. On this scale any solar system had long since disappeared into the microscopic—or would have done so had the computer not been careful to create beacons.

Now, moving about within the VR chamber, temporarily free of the restraints of gravity, one got the impression that the whole Galaxy had indeed been made to fit inside. On this scale the three main spiral arms were readily distinguishable, with Sol—thanks to the computer—findable as a tiny blinking beacon well out in the Orion-Cygnus curve.

Someone made the necessary adjustments to bring the display's version of the Mavronari Nebula into focus at a handy size. The investigators looked and felt their way around and through the image without coming to any helpful insights.

Someone remarked that most astronomers and astrogators would ordinarily regard the Mavronari as tremendously dull. There were a hundred other nebulas much like it in known space, and they were of interest only as obstacles to astrogation, save to a few cosmologists. Anyway, whoever had created and updated the display had evidently possessed few details on the subject.

The small black box that one of the fleet commander's staff was now loading into the VR mechanism contained information exactly duplicating that in the box which the berserkers had recently stolen from the Imatran archive, or which—in a scenario considered less likely—that machine had quickly read in the archive and then utterly destroyed.

The computers controlling the display inside the ten-meter cube granted each observer a central viewpoint this time, choosing as a first scene a defense controller's bunker slightly below the Imatran surface. Then the scenario was run in other modes—at first look none of them very helpful.

Realtime rolled by as the study continued. Disappointment soon set in once more.

"Run it again?" asked a software specialist.

"Yes. No. Yes, in a minute. But first—" Commodore Prinsep rubbed tired eyes. "Well, people, all I can actually see when I look at this record is what appears to be a very peculiar berserker attack. Unique in its own way. The most recent onslaught upon Imatra was also thoroughly untypical, but the two were unlike in at least one intriguing characteristic—I mean that the attacker of three centuries ago retreated after having shed relatively little blood."

There was a murmur of agreement.

The speaker went on: "Have any of the rest of you yet discerned any additional nontrivial contrasts, or similarities, between the two engagements?"

"Not I."

"Nor I. Not yet." There was a chorus of similar answers around the circle.

The commodore pushed at the point relentlessly. "So no one yet has any idea what our contemporary berserkers might have found in this record to cause them to break off their own attack so abruptly?"

No one did. But one adviser offered: "Viewing the recording certainly brings home the essential strangeness of that raid of three hundred years ago. One sees excerpts, and reads the accounts, of course, but somehow one doesn't grasp the full peculiarity of the event that way. As you say, sir, it was a mugging, a mass kidnapping, rather than a wholesale murder."

"Yes. While, as we all know, wholesale murder is a berserker's sole aim in life."

No one smiled.

"In a way, such a great peculiarity worries me more than simple slaughter. Because it indicates that there's something very important that we don't understand.

"Dirac's contemporaries were worried by it too, and so were a number of people in the years immediately following that raid. They were bothered by the oddity, even those who didn't believe it was all a great plot by the Premier. People theorized that the berserker had taken a whole planetary population of protocolonist tiles in order to raise a vast colony of goodlife humans somewhere, goodlife to be its servants, its fanatical warriors.

"A lot of people in the years immediately following Dirac's disappearance spent a lot of time looking at copies of this very record. Gradually, of course, interest declined. If I'd wanted a copy recently I don't suppose I'd have known where to look for it, except on Imatra."

"Speaking of looking for things—" This was Ensign Dinant, an astrogator.

Prinsep blinked at him. "Yes?"

"I was wondering: Just where is it now after three hundred standard years? Where is Dirac's berserker? The machine that wanted to steal a billion protopeople—or whatever the exact number really was—and for all we know, succeeded. It shows up fairly clearly in this display. But I wonder where it's got to?

"It's easy to see, on this record, which way that berserker went, and easy to see that Dirac and his people took the same course, going directly after it. But whatever trail that machine or those ships might have left has faded long ago. After three centuries, Dirac's berserker could be in a lot of different places. It could be well along in the task of nurturing that goodlife colony—if you subscribe to that theory."

The commodore nodded. "After three hundred years I should think it could. I also think that we should be seeing some results. And it needs no profound insight to observe that Dirac himself could be in a lot of places—if he's still alive."

The pudgy Prinsep rapped sharply on his table. "Let me remind you, my friends, my dear counselors: the primary question that we face is still: 'Why should today's berserkers be so interested in what happened to either the machines or the badlife Solarians of yesteryear?'"

"I say they can't," Dinant argued stubbornly. "Therefore it's got to be something else on this recording, something we haven't noticed so far, that hit them so hard, struck an electronic nerve."

Perhaps, another adviser suggested tentatively, the vital clue had something to do with the glimpses the recording afforded of Premier Dirac's yacht.

But why should anything at all about that vessel be of any importance now?

No one could guess. But Commodore Prinsep remained determined to find out. Speaking softly, but making the orders unequivocal, he ordered a team comprising both humans and robots to begin at once a grimly thorough, minutely detailed, expert analysis of the recording.

Meanwhile his task force went plowing steadily ahead.

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Framed