The
Towers Of the Sunset
by L. E. Modesitt, Jr.
Recluce
Book Two
Copyright
© 1992
Edited
by David G. Hartwell
Cover
art by Darrell K. Sweet
A Tor
Book Published by Tom Doherty Associates, Inc.
175
Fifth Avenue New York, N.Y. 10010
For
Eva, and Susan,
For yet
unforgotten memories,
and the lessons I should have learned,
and still have not.
PART I
- BLADE-MASTER
I
CAN YOU
SEE how the pieces fit together? Not just the visible ones, like the towers of
the sunset, but those unseen, like the heart of a man or the soul of a wizard.
Not that you will believe. Patterns work
that way, for each individual is captured by her patterns, even as she must
reconcile them.
The lady named Megaera, if indeed merely
that, sees all the patterns, yet for all she sees and says, for all the truth
in the Legend, logic and the towers fail. Logic indeed is a frail structure to
hold a reality that must encompass both order and chaos, especially when Black
supports order and White is the sign of chaos.
Even logic must fall to understanding, to
those who can laugh at their chains and shatter chaos and upend order, even
more so than the so-called gods and those who call upon them. Or the Furies
that followed the fallen angels of Heaven.
Has there been a god in Candar? Did the
angels in truth fall upon the Roof of the World? How true is the Legend? The
patterns supply no answers, but any story must start somewhere, even if its
beginning seems like the ending of another tale, or the middle of a third epic.
And patterns never tell the entire story, the order-masters and the
chaos-masters notwithstanding.
As for the towers of the sunset . . .
Though the musician has seen them-the
towers of the sunset-rearing above the needle peaks of the west, who has dwelt
there?
Another look and they are no more, just
towering cumuli-nimbi, strafing the foothills with the lashes of the gods. In
the gold light of morning, the rivulets of ice would verify the anger of . . .
?
What does a house tell of its builder? A
sword of its owner? Or of those who stop to admire the lines of each?
The musician smiles briefly. That is all he
can do. That, and bring to music what his eyes have seen, for he will sing to
the Marshall of Westwind, ruler of the Roof of the World, about the towers of
the sunset.
Who else looks at the towers of the sunset?
Who built them? The angels of Heaven? The musician knows no answers except
those of his music, and of his heart, which lies colder than the strings of the
guitar he bears with him.
Suffice it to say that the castle is called
Westwind . . . founded by a long-dead captain: Ryba, from the swift ships of
Heaven.
Her many-time daughter's son-but that is
the story to come.
II
"REMOVE
WESTWIND's CONTROL of the Westhorns, and Sarronnyn and Suthya will fall like
overripe apples."
"If I recall correctly, that kind of
thinking cost the prefect of Gallos most of his army."
"Light! We're not talking about
arms." The skeletal man in white jabs a finger skyward, the mouth in his
young face smiling. "We are talking about love."
"What does love have to do with
removing Westwind?"
"I have sent Werlynn to Westwind. Do
you not like the sound of that? Werlynn to Westwind?"
"But . . . how? Werlynn never comes
here; his music ruins the work of the White brethren. What-"
"That's the beauty of it. One little
charm . . . to ensure that he will bring the Marshall a son . . . first. And
the charm was even order-based."
"You've never liked Werlynn, have you?
Ever since-"
"That's not the question. The question
is the Marshall. Just think-think-she is a woman. She won't kill her firstborn,
male or not, Legend or not."
"You seem certain of that. But she has
no children, nor even a consort."
"Werlynn will see to that."
"Even if he does, that's a long time
from now."
"We have time. The road is still not
through the East-horns."
The other man shakes his head, but does not
speak further.
III
THE
GUITARIST STRUMS an ordered cadence, almost a march, so precise are the notes,
so clear are the tones. He does not sing.
A single look, underlined with a brief
flare of light from the middle stone seat, the one upholstered with the black
cushion, stops the guitarist. He nods toward the woman. "Your pardon,
grace." His voice is as musical as the strings he plays, evoking a sense
of dusky summer that has yet to come to Westwind, even in the centuries since
its construction.
"Perhaps you should consider a trip to
Hydolar, or even to Fairhaven."
"Perhaps I should, if that is your
wish." His eyes darken as he looks toward the boy.
In turn, the silver-haired toddler hanging
on to the stone arm of the chair bearing the green cushion glances from the
silver-haired guitarist to the black-haired woman, and back again.
"Play another song of summer,"
she orders.
"As you wish."
As the notes cascade from the strings of
the guitar, an unseen fire lifts the chill from the stone walls of the room,
and even the guitarist's breath no longer smokes in the dim afternoon of the
Westhorns' endless winter.
The toddler sees the notes as they climb
from the strings into the air, lets go of the stone support and clutches at a
single fragment as it passes beyond his grasp.
Neither the woman nor the guitarist remark
upon his sudden drop to the gray granite beside the chair he has released. Nor
do they notice the glimmer of gold he clutches within his pink fingers and how
he turns to seek the light it bears.
Nor do they see the wetness in his eyes
when the gold dissipates from within his grasp even as he watches.
His jaw set, the chubby-legged child
struggles upright until he stands next to the chair that is his, his hands
reaching out once more toward the order behind the sounds he sees and hears.
But the song of summer has come to an end,
with tears unshed in the eyes of the guitarist.
Beyond the gray granite walls, the wind
howls and . . . again . . . the snow falls.
IV
"I
HAVE TO wear this?" Against the warm light that floods from the open
double-casement window through the thin, close-woven silksheen of the flimsy
dark trousers, the young man can see the outline of the man who stands holding
the garment at the foot of the bed. "Galen, you can't be serious."
The older, round-faced man shrugs
helplessly. "The Marshall ordered . . ."
The youngster takes the trousers and tosses
them onto the bed next to an equally thin white silksheen shirt. His image-
that of a slight, silver-haired youth in a light-gray flannel shirt and green
leather vest and trousers-is framed in the full-length, gilt-edged mirror that
hangs against the blond wood paneling. His eyes are a steady gray-green. The
silver hair and fine features overshadow the wiry muscles beneath the flannel
and the weapons calluses upon the strong, squarish hands.
"Why did she even bother to bring me?
I'm no consort to be paraded around."
Galen straightens out the clothes so they
lie neatly upon the green-and-white-brocaded bedcover. "The Marshall
thought that you should learn about Sarronnyn firsthand. And like it or not,
you ate a consort."
"Ha. She has more in mind than that.
Llyse will be the one who must deal with Sarronnyn."
Galen shrugs again, almost helplessly, and
his shoulder-length white curls bob. "Your grace, I can but follow the
Marshall's orders."
The oak door connecting the spacious single
room with the suite provided to the Marshall by the Tyrant swings open. A tall
woman, slender and deadly as a rapier despite the flowing green silks that
cover her figure, steps into the room. A single guard, her short-cut brown hair
shot with gray, followers the Marshall, a pace behind.
The youth looks from the silksheen clothes
to the Marshall and back to the clothes upon the brocaded spread.
The woman smiles faintly, but her eyes do
not mirror her lips. "Creslin, if I am wearing silksheen, then you
certainly can. The garments are a gift from the Tyrant, and spurning them will
only make the negotiations that much more difficult. Unlike you, I prefer to
save my resistance for those times when the issue matters."
Her blue eyes are as hard as the dark
stones of Westwind. The contrast between their adamancy and the green silks
that flow around the lithe muscles-muscles she has developed and maintained
over nearly four decades of training and warfare-reminds Creslin of the snow
leopards that skulk the edges of the Roof of the World.
He inclines his head as he removes his
green-leather sleeveless vest and lays it on the bed. "I will be ready in
a moment."
"Thank you." She steps back
through the entry to her suite but does not close the heavy oak door behind
her.
Creslin tosses his flannel shirt next to
the vest, then strips off the leather trousers.
"Where did you get that?" asks
Galen, pointing to a thin line of red down the consort's left arm.
"Blade exercises. Where else?"
"Your grace, does the Marshall-"
"She knows, but she can't object to my
wanting to be able to take care of myself." Creslin frowns as he holds up
the dark green silk trousers, then begins to ease his well-muscled legs into
them. "I keep telling her that if I'm too emotional I must need the
training even more. She just shakes her head, but so far she hasn't actually
forbidden it. Once in a while I have to smile, but most of the time I can
appeal to reason. I mean, how would it look if the son of the most feared
warrior in the Westhorns doesn't even know which edge of the blade is
which?"
Galen shivers, although the room is not
cold.
Creslin pulls on the shirt and arranges it
as he looks in the mirror.
"Your grace . . ." ventures
Galen.
"Yes, Galen? Which fold did I do
wrong?"
Galen's hands deftly readjust the collar,
then add the silver-framed emerald collar pin provided by the Marshall.
"Do I have to wear that, too? I feel
like property." Galen says nothing.
"All right, I am property, courtesy of
the damned Legend."
"Your grace ..." mumbles Galen,
his hands not quite going to his mouth.
"Are you ready, Creslin?" The
voice comes from beyond the door.
"Yes, your grace. As soon as I
retrieve my blade."
"Creslin-"
"Galen, would not any eastern male
wear a blade?"
There is no response, and a faint smile
crosses Creslin's lips as he buckles the soft leather of the formal sword-belt
into place. The blade, the short sword of the guards of Westwind, remains
securely sheathed therein.
Creslin steps through the connecting door.
The guard follows him with her eyes, but he ignores her as he joins his mother
the Marshall.
They walk out through the carved doorway of
the guest-wing entrance. Creslin moves to the Marshall's left, a half-pace
back, knowing that is as far as he can push.
"Creslin," begins the Marshall in
the hard-edged soft voice that is not meant to carry, "do you understand
your role here?"
"Yes, your grace. I am to be charming
and receptive and not to volunteer anything but trivia. I may sing, if the
occasion arises, but only a single song, and an ... inoffensive one. I am not
to touch steel unless I am in mortal danger, which is rather unlikely. And I am
not to comment upon the negotiations. "
"You did listen." Her voice is
wry.
"I always listen, your grace."
"I know. You just don't always
obey."
"I am a dutiful son and consort."
"See that it stays that way."
During their exchange of words, their steps
have carried them down the hall and into a wider hallway leading to the dining
room of the Tyrant's palace. A herald, scarcely more than a boy, has appeared
to escort them into the Tyrant's presence.
As they turn into an even broader corridor,
wide-glassed windows on the left show a garden with a hedge of short,
green-leaved bushes cut into a maze centering on a pond with a central
fountain. From around the fountain's statue-an unclothed man well-endowed in
all parts-shoot jets of water that arch upward before cascading into the pond.
The wall to the right of the two from
Westwind is of pale pink granite, smoothed and polished. Gold-fringed
tapestries depicting life in ancient Sarronnyn hang against the stone, a space
perhaps equal to three paces between each scene.
Creslin, having studied the hangings
earlier in the afternoon, ignores them, instead fixing his eyes on the doorway
ahead, where a pair of armed women guard the entrance to the dining room.
The Marshall waits as the herald steps into
me hall. Creslin waits with her, still a half-pace back.
"The Marshall of Westwind!"
announces the young herald. "Accompanied by the consort-assign."
The Marshall nods and they step inside,
following the herald toward the long table upon the dais.
"... handsome lad."
". . .a blade yet ... but can he use
it?"
"... like to see his work with the
other blade."
"... too feminine. Looks like he trained
as a guard."
Creslin purses his lips, trying not to hear
the whispered comments of the court as he trails the herald and the Marshall.
Some of the comments are all too familiar. Two places are vacant at the high
table: one next to the Tyrant and one at the end, between two women.
"Your grace . . ."A serving boy
pulls out a chair for Creslin.
Creslin nods to the graying woman at his
right, then to the girl at his left. The girl's unruly and shoulder-length
mahogany curls flow from a silver hair band, and she is the only woman at the
table with long hair.
"Your grace," begins the older
woman.
With regret, because he understands the
seating, Creslin turns to her. "Yes?" His voice is nearly musical,
much as he rues it at times such as these.
"What might we call you?"
"Creslin, but no names are really
necessary among friends." His stomach turns at the lie, and he wonders if
he will ever be able to twist the truth, as he has been taught, without paying
his own personal price. His eyes flicker to the center of the table, where the
man to the left of the Tyrant has raised his knife.
The others turn to the sectioned pearapples
on the yellow china plates before them, and Creslin lifts his knife to pare the
sections into even smaller slices.
"Do all men in Westwind wear
blades?" asks the older woman.
"Your grace," he defers,
"Westwind is upon the Roof of the World, and all those who leave her walls
must beware of the elements and the beasts that brave them. The Marshall would
leave no soul unprotected, but was generous enough to grant my request to be
able to protect myself."
"You appear rather . . .
athletic."
Creslin smiles, and his stomach turns yet
again. "Appearances may be deceiving, your grace."
"You may call me Frewya." Her
smile is only slightly less overpowering than her breath. "Would you tell
us about Westwind?"
Creslin nods but first finishes a small
section of pearapple and wipes his lips with the linen napkin before speaking.
"I doubt that I am the most-qualified individual to describe Westwind, but
I will do my best." He turns to the red-haired girl. "I would not
exclude you, your grace-"
"If you would tell us about Westwind
..." Her voice contains a hint of laughter as she pauses in raising her
goblet. She wears a heavy, dull, iron bracelet, almost as wide as a wrist
gauntlet and set with a single black stone.
Creslin senses that the bracelet is not
exactly what it seems to be before he quickly returns his glance to her face.
Her hidden laughter has pleased him, and he bestows a smile upon her before
turning back to Frewya.
"Westwind sits upon the Roof of the
World, anchored in gray granite to the mountains themselves, walled against the
weather, and armored against all assailants ..." Creslin did not compose
the words he employs, but calls them from his memory of words written by
another silver-haired man, kept in a small volume addressed to him.
"... and during the storms, the great
hall, with its furnaces and chimneys, holds all warm against the winter and
worse. Outside the walls of Westwind and beyond the walled road that leads to
the trade routes, near-unbroken whiteness sweeps from below the south tower and
up toward the still-shimmering needle of Freyja.
"Freyja" Creslin explains more
conversationally, "is the sole peak to catch the light of the sun at dawn
and at dusk.
"Beyond the Roof of the World are the
depths, the cliffs that drop more than a thousand cubits into ice and rock.
Beyond and below them lies the darkness of the high forest-massive spruces and
firs that march both north and south toward the barrier peaks of the
Westhorns." Creslin stops and smiles, then shrugs. "You see, I can
offer you only images."
"You offer them well," responds
Frewya.
The red-haired girl, or woman-for Creslin
has perceived that she is somewhat older than he is-nods.
In the interim, his plate has been removed
and replaced with a second and larger one, also of yellow porcelain, on which
rests a slice of browned meat covered with a white sauce. To the side are
cooked green leaves.
Creslin slices a presentably small section
of meat. He ignores the spicy and bitter taste, although he calls the slightest
of breezes to carry away the perspiration that threatens to bead on his
forehead.
"How do you like the burkha?" The
question comes from the redhead.
"It's a bit spicier than what is
served at Westwind," he admits.
The woman laughs. "You're the first
outsider I've seen who didn't totally burst into sweat with the first
bite."
Creslin smiles vaguely, wondering whether
to feel insulted or complimented. "I take it that's a compliment."
" Yes." But before she can say
more, she turns to the man on her left in response to a question from him.
Creslin realizes that she wears a second
bracelet upon her left arm. Both bracelets are concealed by the flowing blue
silksheen of her gown, except when she raises a hand to pick up a goblet or to
gesture. The man on her left, who wears a laced and frilled shirt open nearly
to his waist, displays a broad and tanned chest, although one which seems soft
to Creslin. Still, the man is taller than Creslin, as are most of the
Sarronnese men, and his laugh is easy and practiced. The tone grates on
Creslin's ears, as do all falsehoods-his own and others'.
"What do you think of the progress of
the negotiations?" asks Frewya.
Creslin finishes another bite of the
burkha. "I trust that they are going as planned, but since the higher
matters of statecraft are best practiced by those with their responsibility, I
can but hope." He takes another bite, this time of the mint leaves that
help to cool the fire of the hot brown sauce.
"Are the guards of Westwind as
fearsome as they are reputed to be?" pursues his tablemate, sending another
gust of highly charged breath into his face.
"Fearsome? Certainly they are called
fearsome. Their training is rigorous . . . that I have seen. But since I have
not seen them in battle, only in practice, I might not be the best one to
answer that question." He cuts another slice of the highly spiced meat.
"You seem rather unable to comment
about much, Consort-Assign," breaks in a new voice, a deep masculine
voice, belonging to the man on the other side of the red-haired woman.
Creslin lifts his head, takes in the
artificially waved blond locks, the even tan, and the stylish shirt. "I'm
afraid I have little practice in saying nothing, and perhaps my lack of
training in the art of diplomacy shows through."
A bemused smile appears on the redhead's
lips, but she says nothing.
"Your words belie your assertions, for
again you have said little."
"You are absolutely correct, but then,
I need to say nothing. Nor do I have the need to prove anything by my
words." Creslin turns his head fractionally from the blond man to the
redhead. "Your pardon, your grace, for such bluntness, but the Roof of the
World is not a soft place, even for a consort, and I am not skilled at
evasions."
With a smile that is half-bemusement,
half-laughter, she responds with a tilt of her head. "I accept your
bluntness, Creslin. It is a shame that you will not be here much longer. Some .
. . could learn from your words." She turns from him to her companion and
adds, "Dreric, I am certain that our guest would have more than enough to
say in a less formal setting."
Dreric nods, then turns to the woman to his
left and asks, "Your grace, have you heard the Sligan guitarists
before?"
For all the politeness, Creslin suppresses
a wince at the iron behind the words of the red-haired woman and at Dreric's
reaction.
"What do you think of Sarronnyn? That
should be a question harmless enough," laughs the redhead, whose name
Creslin has not yet learned.
"I don't know what to think," he
begins, "except that it appears prosperous. Certainly the roads are well
maintained, and the people we passed on the way scarcely looked up from their
work. Some even waved, and that would indicate general contentment."
"You are cautious, aren't you?"
"One learns a certain caution upon the
Roof of the World."
"And as the only male of standing in a
garrison of the Westhorns' most fearsome fighters?"
"Standing?" Creslin laughs, and
the laugh is not forced. "Your grace, I have no standing, save by the
Marshall's wish."
"You are the consort-assign?"
"While the Marshall holds
Westwind."
"I fail to see the distinction."
Creslin shrugs. "Given the Marshall,
and given my sister Llyse, there probably isn't one. But the succession isn't
automatically hereditary. The guard captains can theoretically chose another
Marshall."
"Is that likely?"
"Now? Hardly. I suppose the tradition
is a protection in case there should be a weak Marshall. Those who live by the
Legend hold to their strength."
Thrumm. A single note hums from the
platform to the side of the high table, where sit three musicians in
bright-blue tunics and trousers. Two are men, one a woman. Each cradles a
guitar, but the three instruments vary in size and shape.
Creslin can see the faint golden-silver of
that single note as it ascends toward the high, dark-timbered ceiling.
"The guitarists from Sligo are
supposed to be rather good," he ventures.
"Yes. Although that is like saying
that Werlynn was good."
"Werlynn?"
"The music-master of South wind. Did
you ever hear him? He spent some time at Westwind, they say."
"More than one musician has spent time
at Westwind. The Marshall is fond of music. I do not recall a man named
Werlynn."
"You might not. He disappeared
somewhere in the snows of the Westhorns years ago. But the older folk still
mention him. He had silver hair like yours, and not many people do."
"That is true," Creslin responds,
"and I may have heard him if he had silver hair. His notes were
true."
"True? That's an odd comment. Some
time, perhaps you could explain."
While her words invite a comment, their
tone is perfunctory and vaguely threatening, as if discussing the trueness of
notes were a subject better not mentioned at table. Creslin takes the hint gratefully,
for to explain would reveal too much, and to lie would hurt even more. Instead
he shifts his eyes to the guitarists as they begin to play.
V
AFTER
WHAT SEEMS the hundredth look out the open casement windows at the formal
gardens below since his breakfast, Creslin snorts. "Enough is
enough."
"Enough what?" asks Galen.
"I'm going out."
"Creslin! But the Marshall-"
"She didn't say I had to stay in one
room. She said I had to stay out of trouble. Walking in that garden down there
isn't going to get me in trouble. It's entirely inside the palace."
"Let me at least get you a
guide."
"I don't need a guide."
"Not for that reason. A guide will
signify that you're a visitor."
"I'm leaving."
"It will take only a moment."
"A moment's about what you've
got."
Galen scurries through the connecting door
to the Marshall's suite, returning even before Creslin finishes adjusting the
formal sword-belt over the silksheen trousers that slither against his skin.
"Creslin, is the sword-"
Beside Galen is the young herald who had
escorted Creslin and the Marshall the evening before.
"I feel undressed without it. Wearing
this . . . bordello outfit is bad enough. Besides, it's not in a battle
harness." Creslin turns toward the boy. "Is there any reason why I
can't walk through the formal garden there?"
"Many of the ... men of your situation
do, your grace."
"A diplomatic answer, young man. Well,
there's no one there anyway. Lead on." Creslin ignores the fretful look on
Galen's face and opens the door to the hallway. Clunk. He has not meant to shut
the heavy oak door so firmly, but the hinges are well oiled.
For the first dozen steps, neither Creslin
nor the herald speak. At last the youth asks, "Is it true that you wear
battle leathers, your grace?"
Creslin laughs softly. "I wear
leathers, but so does everyone in Westwind. You'd freeze in silks like these.
Our summers are colder than your winters."
"But how do you grow crops?"
"We don't. We have some mountain-sheep
herds for milk, cheese, and meat. We trade for the rest. We pay for it by
maintaining the western trade roads clear of bandits, and-"
"-and hiring out to the western
powers?" asks the boy. "Are the guards as good as the Tyrant says?"
"Probably," admits Creslin, as he
follows the herald down the wide stone steps. "But I don't know what the
Tyrant said about them."
"She said that even the wizards of
Fairhaven could not stand against them."
"I don't know about that. Wizards
don't like cold steel, but the eastern wizards are supposed to be able to split
mountains."
"Each year they move a little closer,
they say."
Creslin shrugs. The affairs of a kingdom
ruled by wizards on the eastern side of the Easthorns-two mountain ranges east
of the Roof of the World-scarcely seem urgent. "Is this the entrance to
the gardens?"
"This is the east door. There's
another door from the men's quarters."
"The men's quarters?" Creslin
steps onto the white gravel path. The shadow that has darkened the garden lifts
as a small white cloud drifts away, revealing the white-gold sun, and as the
blue-green of the sky brightens like a fire emerald.
"You know, where the unattached
consorts and the other . . . male guests ..."
Creslin raises his eyebrows. "Hostages
for good behavior? Sons of suspect houses?"
The herald looks down at the fine and
polished white pebbles.
"Never mind. Tell me about the
garden."
"It's nearly as old as the palace. The
tales say the second Tyrant built it in memory of her consort. That was Aldron,
the last consort to ride in battle. He was killed at Berlitos when the Tyrant
crushed the Jerans."
"Jera is southern Sarronnyn now, isn't
it?"
"Yes, your grace. Very loyal. This
maze is sculpted from just one creeping tarnitz."
"Just one?"
"That's right. If you look down, you
can see how the roots intertwine."
Creslin kneels to study the base of the
tarnitz.
"Very clever gardening. We couldn't do
this sort of thing at West wind."
"Oh?"
Creslin laughs briefly. "Only the
evergreens grow there, and not well. Show me some more of the garden."
The herald leads Creslin around a series of
turns through the maze until they emerge near the statue in the midst of the
marble-walled pond.
"Aldron?" asks Creslin, gesturing
toward the well-endowed male figure.
"So it's said, your grace, but no one
knows for certain."
Creslin turns at the sound of footsteps and
a voice saying, "Ah, I do believe it is the honorable consort-design of
Westwind. You know, Nertyrl, the one who had nothing to say at the
banquet."
The speaker is Dreric, the broad, blond
companion of the unnamed redheaded woman. He wears matching royal-blue silks
that under the white-gold sun set off his tan and his flowing golden hair.
Beside him is an older man, wearing gray silks, a pointed and drooping
mustache, and a long blade.
Although he smiles faintly, Creslin has
nothing to say to either man, particularly since he has no doubt that any wit
he might display would be far less practiced than that of two men who have
spent a lifetime mastering the innuendo.
"Good day, I say." Dreric's voice
oozes from his lips, honey-coated.
"A pleasant day, indeed," agrees
Creslin, knowing that he cannot refuse to respond to a direct greeting.
"He wears a blade, you see,"
comments Dreric, with a pronounced look at the older man. "Perhaps because
his other blade is less than adequate, you think, Nertryl?"
"That would be for the ... women ...
to decide, your grace."
"Ah, yes . . . assuming that women are
even-No matter ..."
Creslin swallows as Dreric halts perhaps
four paces away. Dreric turns his back on Creslin and begins to study a
miniature pink rose set in a waist-high box of white marble.
"Your grace," whispers the herald, tugging at Creslin's
sleeve.
Creslin remains immobile.
"Do you think he really merits the
title, Nertryl? Grace? Ah, well . . . what we must put up with to obtain a
little more security. We could do him a favor, I suppose. Maggio likes boys,
the thin ones like this mountain . . . lordlet. Do you suppose we could manage
an introduction?"
Creslin can feel his face flush, not from
the direct sunlight.
"I do believe he shows some interest,
your grace." Nertryl's voice is simultaneously flat and languid.
"One must be so dreadfully direct with
. . . mountain . . . nobility."
Creslin turns to the herald. "It is
truly amazing to hear such vulgarity posturing under polite language. I would
like to see an area of the garden not spoiled by . . ." He cannot finish
the sentence.
There is a moment of silence.
Creslin turns as a hand touches his sleeve.
"I do believe you have slighted my
lord. Grievously," admonishes Nertyrl. The smile on his face is not
mirrored in his eyes.
"One cannot slander a toad,"
snaps Creslin. "They live in the mud."
"Your grace . . ." whispers the
herald.
The long blade clears the scabbard.
Creslin swallows.
"Well ... do you wish to beg his
grace's pardon . . . humbly, and upon your knees?" Nertryl's voice remains
hard and languid.
"I think not." As he speaks,
Creslin steps back, and his own shorter and fractionally wider blade is in his
hand.
"Well, well ... he has some nerve, if
not much in the way of intelligence ..." The grating voice is that of
Dreric.
Nertryl says nothing, his eyes fixed upon
Creslin's.
Creslin smiles, remembering the sessions
with Aemris and Heldra, and his blade moves without his eyes moving.
Nertryl steps back, involuntarily, at the
nick on his forearm, then moves forward.
Creslin's blade flashes, almost faster than
his thoughts, and the long blade lies upon the white gravel.
Nertryl holds his right arm as heavy red
wells through his fingers and over the gray silks.
Dreric's mouth is still open as Creslin
steps forward, blade flickering.
"... you wouldn't . . . barbarian
..."
The sword caresses the blond man's cheek,
and two thin lines of red appear.
"That should be enough, Lordlet
Dreric, to remind you that insulting one's betters is dangerous." Creslin
bows to Nertryl. "My apologies, of a sort, to you. You might also remember
that the Guards of Westwind are far better at this than I am. I am merely a
poor Consort-Assign."
Creslin turns to the open-mouthed lad.
"Let's go. I detest the stench of blood." He swallows as he thinks
about the Marshall's reaction. She will not be pleased.
"Your grace ..."
"Which way?" Creslin starts
toward the path by which they had entered the garden.
The
herald shrugs and leads him back along the white-pebbled stones. Behind him,
Creslin can hear the rapid crunch of footsteps grow fainter. He forces himself
to walk slowly after the herald, wondering where Dreric is heading in such
haste.
His own steps are deliberate. He will not
be stampeded by any male harlot, especially one without enough nerve to handle
his own dirty work.
"Are you all right, your grace?"
"I'm fine. Just thinking." In
silence they approach the golden-varnished door leading from the garden into
the palace proper. The herald opens the portal, which swings wide on the same
well-oiled hinges as had the door in Creslin's room. Still wondering about
Dreric, Creslin steps into the relative gloom of the stonewalled corridor.
"Lord Creslin!"
Darkness swirls around him, as though night
had descended from nowhere. His hand darts for his blade. Before his fingers
reach the hilt, they are jarred loose as he finds himself slammed against the
granite wall, with more than one pair of arms trying to pin him.
His thoughts reach for the winds, and the
bitter gusts of winter suddenly swirl silks and scarves, lashing them toward
faces and eyes. A line of cold stabs at his arm even as he falls away from the
blade. The darkness lifts, and the winds depart, and he stands alone-except for
the herald, his eyes downcast.
"What . . . was . . . that?"
Creslin gasps.
"What, your grace?" asks the boy,
his eyes clear. "Someone called, and you stopped to talk with her. I
didn't see who. Since you stopped, I thought you knew her." The boy looks
at Creslin's disarray. "Are you all right?"
"You didn't see who it was?"
"No, your grace. I mean, not clearly.
She was in the shadows."
Creslin looks back at the door. Although
not as bright as the garden, the corridor is well lit by the windows several
paces away. There are no shadows. "Oh, well. I wish I knew who she
was," he temporizes.
"She must think a lot of you, to be so
open," marvels the herald.
Creslin smiles falsely, and his stomach
turns again. Dreric's doing? But why would anyone start an attack and then
leave as soon as they she pinked his arm? Creslin does not look at his arm,
although his senses tell him that it bears a needlesized hole, and the slit in
his silks is so narrow that it cannot be seen.
Compared to the mess in the garden, the
incident in the corridor is mild, best forgotten, and quickly.
Still, he wonders.
VI
"YOU
TOOK A considerable risk, Creslin. What if he had been a master-blade?"
"He wasn't. He wore the silks too well."
The Marshall shakes her head. "You
realize that this will make your life much harder?"
"My life? I was more worried about
your negotiations." He glances toward the window, where the silken
curtains billow in the wind preceding the rain clouds yet on the horizon.
"You couldn't have helped me
more." The Marshall steps toward the window, then stops and fixes hard
blue eyes on her son.
Is she jesting? He waits for her to
continue. For a time, the sitting room of the suite is silent.
"A consort, scarcely more than a boy,
disarms one of the most notorious blades in Sarronnyn. Nertryl has killed more
than a score of blades, male and female." The Marshall laughs harshly.
"And you apologized because you weren't up to the standard of the guard.
Your friend, the herald, had that all over the palace within moments of the
time you were back in your room."
"I fail to see the problem,"
Creslin admits.
"What ruling family would willingly
accept a consort more deadly than any man west of the wizards and more
dangerous than most of the fighting women in Candar? It doesn't exactly set
well with those who respect the Legend." The Marshall smiles. "That
artistry on the other fellow's cheek was also a bit much. Oh, I know it was
justified, but it also shows that you don't play games. Then, we all learned
that a long time ago." She looks to the window. "In a way, it's too
bad we didn't get along better with the Suthyan emissary last spring. We'll do
what we can ..."
Creslin suppresses a frown. At least he
hadn't killed anyone. In view of the Marshall's mood, he decides not to mention
the strange episode in the corridor. The wound in his arm is no more than a
pinprick, and his senses and his health tell him that no poisons were involved.
The guard in the doorway shakes her head
ever so slightly, mirroring the gesture of the Marshall of Westwind, until
Creslin looks in her direction.
VII
Ask not
what a man is,
that he
scramble after flattery as he can,
or that
he bend his soul to a woman's wish . . .
After
all, he is but a man.
Ask not
what a man might be,
that he
carry a blade like a fan,
and
sees only what his ladies wish him to see . . .
After
all, he is but a man . . .
The chuckles from the guards at the tables
below grate on Creslin's nerves, but the minstrel continues with his elaborate
parody of the frailties of man. With each line, Creslin's teeth grate ever
tighter. The Marshall's face is impassive. Llyse, on the other hand, smiles faintly,
as if not quite certain whether the verses are truly humorous.
The minstrel, dressed in shimmering,
skintight tan trousers and a royal-blue silksheen shirt, flounces across the
cleared end of the dais, thrusting-at times suggestively-a long fan shaped as a
sword.
"... and, after all, he is but a
man!" The applause is generous, and the minstrel bows in all directions
before setting aside the comic fan, retrieving his guitar, and pulling up a
stool on which to perch and face the crowd as the clapping and whistling die
down.
Creslin listens, watches as the silver
notes shimmer from the guitar strings and observes the guards' reaction to the
more traditional ballad of Fenardre the Great. The silver-haired young man
recalls hearing the words from another silver-haired man.
The minstrel is good, but not outstanding.
Creslin is nearly as good as the performer, and he has no pretensions about
being a minstrel. The applause is only polite at the end of the ballad. The
minstrel inclines his head toward the dais with a wry smile, then turns back to
the guards below and begins to strum a driving, demanding beat.
Several of the guards begin to tap the
tabletops to match the rhythm as he leads them through the marching songs of
Westwind.
Even as he enjoys the familiar music,
Creslin feels that he does not belong on the dais, or even in the hall. The
refrain from the comic song still echoes in his thoughts: "After all, he
is but a man ..." His lips tighten as he becomes aware of the Marshall's study
of him. He meets her dark eyes. For a time, neither blinks. Finally Creslin
drops his glance, not that he has to, but what good will it do?
The thought comes to him, not for the first
time, that he must leave Westwind, that he must find his own place in the
world. But how? And where? His eyes focus, unseeing, on the minstrel.
At the end of the dais, the singer is
standing now, bowing, and nodding toward the table where the Marshall, Llyse
the Marshalle, the consort, and Aemris, the guard captain, are seated.
As the whistling again dies down, the
Marshall leans to her left and murmurs a few words to Aemris. In turn, Aemris's
eyes flick to Creslin and then to the approaching minstrel. She shakes her head
minutely.
Creslin strains to bring the words to him
on the wind currents generated by the roaring fire in the great hearth, but can
catch only the last few murmured by the Marshall: "... after Sarronnyn,
he'll always run the risk of being challenged. He has to be as good as he can be."
"As you wish," affirms Aemris, but her tone is not
pleasant.
Creslin wishes he had paid more attention
to the first words between the two.
The Marshall stands as the minstrel
approaches. "Join us, if you would, Rokelle of Hydlen."
"I am .honored." Rokelle bows. He
is older than his slender figure and youthful voice, with gray at his temples
and fine lines radiating from his flat brown eyes.
Creslin suppresses a frown at the wrongness
of the eyes and smiles instead.
In turn, Rokelle takes the empty chair
between Llyse and Aemris, reaching for the goblet that Llyse has filled for
him. "Ah . . . singing's a thirsty business, even when you're
appreciated."
"And when you're not?" asks
Aemris.
"Then you've no time to be
thirsty." Rokelle takes a deep pull of the warm, spiced wine.
"Any news of interest?" asks the
Marshall.
"There is always news, your grace. But
where to begin? Perhaps with the White Wizards. The great road is well past the
midpoint of the Easthorns, and now they are building a port city on the Great
North Bay, where the town of Lydiar used to be."
"What happened to the Duke of
Lydiar?"
"What happens to anyone who defies the
White Wizards? Chaos . . . destruction." The minstrel takes a smaller sip
of the wine and reaches for a slice of the white cheese on the plate before
him.
"And those who supposedly revere
order? The Black ones?"
Rokelle shrugs. "Who can say?
Destruction is so much easier than order."
A number of the older guards have left the
tables below, but the younger women at the front tables continue to pour from
the wine pitchers. Creslin glances across the tables, hoping for a glimpse of
Fiera's short blond hair, but he does not see the junior guard. His ears miss
the next few sentences, until he realizes that Fiera is no longer in the hall,
if indeed she has been there at all.
"Ah, yes . . . well, the wizards and
the Duke of Montgren seem to have come to some sort of agreement, now that the
Duke has completed his fortification of Vergren and Land's end-"
"Land's End? Out on Reduce?" asks
the Marshall. "Montgren has claimed Recluce for generations, your
grace."
"An empty claim," snorts Aemris.
"A huge, dry, and forlorn island. Just right for a few coastal fishing
villages."
"It's easily ten times the size of
Montgren," observes the Marshall. "But neither the Nordlans nor the
Hamorians were able to make their colonies pay. Montgren's claim was never
disputed because no one ever wanted the place. The fact that the Duke has committed
anything there is . . ." She breaks off the sentence.
"I thought the Duke of Montgren was
connected to the Tyrant of Sarronnyn," Creslin volunteers.
Aemris and the Marshall rum toward him,
both sets of eyes cold at his statement.
"He is, lad," responds the
minstrel, "but Sarronnyn looks down on him because he's a man with a
tabletop kingdom, and he's angry because the Sarronese won't give him more than
token support against Fairhaven. He claims that he's the only one left who
hasn't caved in and joined the White Wizards."
"Is that true?" asks Creslin.
"Ah ..." smiles the minstrel,
with an odd and wrong smile, "he is but a man, and who is to say what
exactly is true? It is certain that he pays Sarronnyn no tribute, and it is
also certain that he has increased his army and the tax levies, to the point
that his peasants, those who can, are leaving their fields for Spidlar and
Gallos."
"It's that bad?" asks Aemris,
turning her eyes from Creslin to Rokelle.
The minstrel does not answer immediately
but instead takes another long sip of the lukewarm wine. Llyse refills the
empty cup. "Is it that bad?" repeats the guard captain. Rokelle
shrugs. "You know what I know." The Marshall nods slowly and looks
toward Aemris. "What about Jellico?" asks Llyse. "Last year a
traveler said that the city was being rebuilt."
"It is not as grand as Fairhaven, but
far more welcoming to those who sing," observes Rokelle, between mouthfuls
of cheese. "You should see the stonework ..."
Creslin lets the man's words drift by as he
considers what he has heard this night: the guards laughing at the frailties of
men; the Duke of Montgren standing alone against the White Wizards and being
mocked by his female relatives; the Black Wizards silent; the Marshall and
Aemris displeased with his questions. Under the cover of the table, his fingers
tighten on the carved arms of the chair even as he leans forward with a
pleasant smile on his face.
In time, the conversation dies and Creslin
leans back, although the Marshall has already left, her face as impassive as
Creslin has ever seen it.
Aemris turns toward him. "You start
working with Heldra tomorrow. With blades." Her voice is short, and she
stands as she speaks. "You'll need it all." She bows to the minstrel
and to the Marshalle.
Llyse turns with a puzzled look toward her
brother.
Creslin shrugs. "You think they'd tell
me? After all, I'm but a man."
The minstrel sips the last of the wine as
the consort and the Marshalle of Westwind rise. Llyse gestures to the guard at
the end of the dais.
Creslin takes the inside stairs to his
quarters, leaving the sleeping arrangements for the minstrel to his sister.
VIII
THE
RED-HAIRED woman wearing the iron bracelets glances into the mirror, her lips
tight. The surface wavers, but no image appears. In time she loses her
concentration and plunges her wrists into the bucket beside her chair.
The hiss of the steam mingles with her
sigh.
Later, after pulling the combs from her
long red hair, she looks over at the miniature portrait of herself where it
rests atop the ornate wooden desk. Ryessa had insisted that the artist paint
her hair short, even though she has never bowed to the military fashion
sweeping Sarronnyn. Her sister the Tyrant has never let reality interfere with
the images necessary for a successful reign.
The redhead's fingers stray toward her left
arm. She wills the itch to depart, as she has willed for too long. Imagination?
Her blood swirls with the roar of the winds.
"Still getting stronger, isn't
it?" The voice coming from the woman who has just entered is cold, as cold
as though her ice-blond hair were indeed fashioned partly from the winter ice.
"I don't feel much of anything,"
the redhead lies.
"You're lying."
"So I'm lying. Hang me. You'd like to.
You're just offering me another form of bondage . . . maybe one that's even
worse than these." She holds up her arms, letting the silks draw back. The
iron slides away from the welts and scars. She lowers her arms, and the silks
again conceal the marks.
"You still don't give up?"
"How can I?" The redhead looks
down. There is silence before she looks up. "I was thinking . . .
remembering, really, back before . . . Anyway, you and I used to play in the
old courtyard, and you used to get so mad because I could always find you, no
matter where you hid. But then you'd laugh, at least some of the time-"
"That was when we were children,
Megaera."
"Aren't we still sisters? Or did your
ascension make me illegitimate?"
"The White has never been legitimate
under the Legend."
"Am I any different now, because my
talent is classified as White?"
"That was never the question."
The blonde shakes her head. "In any case, the negotiations with Westwind
may offer you a way out."
"A way out? By enslaving me to a mere
man? How could a real sister do that?"
"You think my choice is unfair?"
"When have you ever been fair,
Ryessa?"
"I do what is best for
Sarronnyn." The blonde shrugs. "In any case, this is fairer. I don't
trust Korweil, and I especially don't trust Dylyss."
"You don't trust the Marshall,
deadliest fighter in Candar? How skeptical of you."
"Not skeptical. Just practical. Dylyss
fights hard, and I'll bet she loves as hard as she fights. He is her son."
"You think she will turn you
down?" Megaera laughs harshly.
"After the way you set up Dreric? And
Creslin's reaction?"
"Creslin is good, almost as good as a
guard."
"From what I saw, he's better than
some." The Tyrant smiles.
"He doesn't think so."
"You think Dylyss would let him know?
It doesn't make any difference. From what I hear from Suthya, Cerlyn, and
Bleyans, they're not likely to welcome such a wolf in lamb's clothing. They'll
use the Legend as an excuse."
"You believe it's only an excuse?
You're a bigger hypocrite than Dylyss, or Korweil."
"None of us were alive in the time of
Ryba."
"How convenient for you."
The Tyrant smiles. "It's convenient
for you as well. If I really believed in the Legend and the demons of
light-"
"Please don't remind me again."
"Can you sense what he feels?"
"I sense nothing. I told you that.
Just go back to your scheming."
"It's for your benefit too, sister.
Who else could stand to your fury, to the power within you, bracelets or
not?"
"And how long will either of us last
once I'm with child?"
"You with child? Without your consent?
Spare me."
"Against a blade better than your
best, sister dear? You act as if I really had a choice."
There is no answer, for the blond woman has
left.
The redhead looks at the decorative but
solid iron chair molding that encircles her quarters. Then her eyes flicker to
the iron-bound door.
Should she call for Dreric? That, at least,
is within her purview. At the thought, her blood seems to storm, and she shakes
her head. Two tears fall like rain from the storm within.
IX
IN THE
SPACE before the largest window, Creslin strums the small guitar, cradling the
crafted rosewood and spruce firmly in fingers that feel too square for a master
musician, though he knows that the shape of his fingers has little enough to do
with skill.
The room contains a narrow desk with two
drawers, a wardrobe that stretches nearly four cubits high-a good three cubits
short of the heavy, timbered ceiling-two wooden chairs with arms, a full-length
mirror on a stand, and a double-width bed, without canopy or hangings, covered
with a quilt of green, on which appears silver notes. The heavy door is barred on
the inside. The door and the furniture are of red oak, smooth with
craftsmanship and age but without a single carving or adornment. The only
reminders of softness are two worn green cushions upon the chairs. Thrum.
A single note, wavering silver to his inner
sight, vibrates in the chill air of the room, then crumples against the granite
of the outer wall.
Never can he touch the strings so that the
music appears golden, the way the silver-haired guitarist did, the one whom he
is forbidden to mention. Even the autumn before the fabled Sligan guitarists
had not played solid gold, but only touched upon it.
For the time, he places the instrument on
the flat top of the desk and walks to the frosted window, touching his finger
to the glass until the rime clears, melting away as though spring had touched
the frozen surface of a lowland lake.
Outside, the snow dashes against the gray
walls of Westwind and strikes at the window, the window that is opened seldom,
even if more often than most windows within Westwind. As the glass refrosts, he
picks up the guitar.
Thrap!
With a sigh, he places the instrument in
its case and slides it under the bed. While his mother and Llyse must certainly
know about the guitar, neither of them ever mentions it. Nor does either
mention music, for that topic is forbidden at Westwind, for all that it is a
talent best cultivated by men.
"By men!" he snorts softly.
"Coming." His response is soft, like the green leathers that he wears
within the castle, but it carries.
Thrap!
He frowns at his sister's impatience, lifts
the bar, and opens the door. Llyse stands there.
"Are you ready for dinner?" Her
hair, silver like his, dazzles, though it barely reaches the back of her neck,
a brief torrent of light flashing even in the dimness of the granite-walled
corridor. Only by comparison to his short-cropped head does her hair seem long
and flowing.
"No." His smile is brief, lasting
only the moment before his guts warn him of the dangers of even flippant
untruths.
"You never are. How you can stand to
be alone so much?"
He closes the heavy door as he steps out
onto the bare stone floor.
"Mother was not pleased-"
"What is it this time?" Creslin
does not mean to bark at his sister, and he softens his voice. "About the
time alone, or-"
"No. If you want to be alone, that
doesn't bother her. She makes allowances for men being moody."
"Then it must be the riding."
Llyse shakes her head, grinning.
"All right. What is it?"
"She doesn't think your hair is
becoming when you cut it that short."
Creslin groans. "She doesn't like what
I wear, what I do, and now ..."
They pause at the top of the sweeping
circular staircase, comprised of solid granite blocks that would carry the
weight of all of the Marshall's shock troops. Then they begin the descent to
the great hall.
"Really," begins Llyse, and her
voice hardens into an imitation of the Marshall's voice, "you must learn
the proper manners of a consort, Creslin. You may simper over that guitar if
you must, but riding with the guards is not suitable. Not at all. I am not
pleased."
Creslin shivers, not at the words but at
the unconscious tone of command that already pervades his sister's voice,
beyond and beneath the imitation of their mother.
"She's never pleased. She wasn't
pleased when I sneaked out and went on the first winter field trials with the
junior guards. But I did better than most of them. At least she let me go on
the later trials."
"That's not what Aemris told
her."
"Aemris wouldn't cross her if the Roof
of the World fell."
They both laugh, but furtively, as their
feet carry them into the main entry way of the castle.
"How is the blade-work going with
Heldra?" Llyse asks as they reach the bottom of the stairs.
"I get pretty sore. She doesn't care
how much she hurts either my pride or my body."
Llyse whistles softly. "You must be
getting good. That's what all the senior guards say."
Creslin shakes his head. "I've
improved, but probably not a lot."
A pair of guards flanks the archway to the
main hallway. The one on the left Creslin recognizes and nods to briefly, but
she does not move a muscle.
"Creslin ..." reproaches Llyse.
"That's not fair. Fiera's on duty."
Creslin knows his informal greeting was not
fair. He shifts his glance to the far end of the great hall. The table upon the
dais is vacant, except for Aemris, unlike the tables flanking the granite
paving stones upon which the Marshalle and consort walk. At the lower-level tables
have gathered most of the castle personnel, the guards, and their consorts. The
children are seated to the rear with their guardians, near the doorway through
which Creslin and Llyse have approached.
Creslin concentrates on walking toward the
dais, knowing he will hear too much as he nears the forward tables of the
guards, the tables frequented by those yet unattached. "My, we are grim
today," prods Llyse. "You aren't the one they examine like a prized
stud," he murmurs between barely moving lips.
"You might as well enjoy it,"
comes back her calm reply. "You don't have much choice. Besides, it's
honest admiration."
In the beginning,it might have been, when
he insisted on joining the sub-guard exercise groups and on learning blades,
and when he stole rides on the battle ponies. He knew, because he could not
spend as much time at it, with all the demands for writing and logic placed on
him by the Marshall, while he had the strength and basic skills, most of the
guards he once held his own against could probably outride him in the field.
Only with the blade could he continue to hold his own. Even Llyse, now, was
receiving that concentrated field training he envied.
He almost shrugged. Then again, that was
the point of it. The guards of Westwind could outride, outendure and outfight
virtually anyone. They were why his mother the Marshall ruled the Roof of the
World and controlled the trade routes connecting the east and west of Candar.
"... still a handsome boy."
"... sharp like a blade. Cut your
heart and leave it bleeding."
"... not soft enough for me,
thanks."
Creslin can tell that Llyse is having
trouble in refraining from smiling at his discomfort, and he tightens his lips.
"I'd still try him ..."
"The Marshall would have your guts for
breakfast."
As they step up to the dais, Aemris rises
from her seat at the far right end of the table. Four places are set.
"Your graces ..." The guard
commander's voice is low and hard.
"Be seated, please," indicates
Llyse. Creslin only nods, since any words from him are merely decorative.
Llyse raises her eyebrows. Neither she nor
Aemris will seat themselves until he does. Then everyone will rise when the
Marshall arrives. Creslin could keep all three of them standing. He has done it
before, but tonight it is not worth the effort.
He sits at the end opposite Aemris, and
Llyse lets out her breath slowly, in turn sitting next to her brother but in
one of the two chairs facing the hall and the tables below.
Aemris turns to Llyse. "The winter
field trials start the day after tomorrow."
Llyse nods.
Creslin had hoped to participate in the
trials, using the skis and holding to the winds that howled off the
Westhorns-those winds that might give him an edge-but Aemris is saying that
Llyse will be there and he will not. Still, he looks toward Aemris.
The Guard Commander ignores his glance,
instead turning to the curtains behind Llyse and rising. Creslin and Llyse
follow suit as their mother steps forward, raising her hands to prevent the
assemblage from rising.
The dark-haired woman in the black leathers
with the square face and well-muscled shoulders that belie the intelligence
behind the dark flint-blue eyes glances at her guard commander, her son, and
her daughter. Then she sits without ceremony.
A serving boy springs forward with two
trays, and Creslin begins to pour the lukewarm tea from the heavy pitcher into
the tumblers.
"Thank you." His mother's voice
is formal.
"Thank you," echo Llyse and Aemris.
He nods in return, pouring his own tea last
and setting down the pitcher.
A low, roaring whisper rises from the
guards and those below as they are served the same food as that of those on the
dais.
Creslin's eyes flicker down to the front
tables, glad that the meal has stopped the ogling for the time. Llyse holds one
of the platters. He spears three thick slices of meat from one end of it and a
heavy roll from the other.
Another platter contains various honeyed
and dried fruits and pickled vegetables. Though scarcely fond of the
vegetables, Creslin takes his share, even if he will have to wash it down with
tea.
"Creslin?"
"Your grace?"
"Aemris has doubtless indicated in her
best manner that it will not be possible for you to participate in the field
trials. That was my order."
"I'm sure you had the best of
reasons."
"I did, and I do. Which I will
announce shortly. Do you know the Tyrant of Sarronnyn?" The Marshall
waits.
His stomach tightens as his mother speaks, but
he keeps his gaze level upon her face. "We guested there last fall."
He remembers most of it all too well, including the incident in the formal
gardens, the one which the Marshall will not let him forget.
The Marshall smiles. "Your expertise
with a blade was noted."
"I remember."
"At the time, not much was said,"
she adds. "Apparently Ryessa was quite impressed. The negotiations were
rather involved, since a proposal from the Marshall of Southwind had also been
considered."
Creslin does not understand. Throughout the
fall and early winter, he has heard of how his rash action has destroyed any
chance of his becoming a respected consort outside of Westwind. And he cannot
stay much longer in the citadel of the winter. For his own sanity, at the very
least, he must depart.
Beside him, Llyse draws in her breath, like
the whisper of the winds just before the mistral.
"I'm somewhat in the dark. Are you
indicating that-"• "Not exactly. You will be the consort to the
sub-Tyrant, Ryessa's younger sister. Offhand, I cannot remember her name."
A signal passes somewhere, and the serving boy brings forward a tray to
Creslin. On the black enamel tray lies a sheet of blue velvet, and upon the
velvet is a golden frame. Within the frame is the portrait of a red-haired
woman, handsome despite the extraordinarily short-cut hair, the piercing green
eyes, the strong, straight nose. The corners of her lips are upturned slightly
with the same cynical smile as he had seen displayed by the Tyrant throughout
the eight-day stay in Sarronnyn. She looks vaguely familiar, but Creslin knows
he has seen no woman with red hair cut that short. "I see."
"You will indeed. You could not have
done better, and you're lucky that she prefers feminine men over the more traditional
western man. She was intrigued after hearing of how you insisted on undertaking
the field trials, and pleasantly amazed at your standing. She even applauded
the ... incident in the formal garden, the Temple only knows why."
Creslin swallows the sick feeling in his
stomach as the Marshall stands. A silence radiates from her out into the great
hall, a darkness sweeping from her proud, pale face and black working leathers.
"We have an announcement."
She waits.
"Our consort-to-be has been honored,
highly honored. He will be leaving Westwind within the eight-day as the
consort-intend of the sub-Tyrant of Sarronnyn." A half-turn and a gesture
toward Creslin follow.
A pale smile pasted upon his face, he
rises.
"Creslin . . . CRESLIN . . .
CRESLIN!" The chant builds as he stands there acknowledging it with a hand
that turns the winds back, though gently, and waits for the words to fade away.
As the sounds trail off, he sits down,
wanting to wipe his damp forehead but refusing to show any weakness, other than
the stiffness of his jaw caused by his clenched teeth.
"Very nice, brother, considering
you're ready to dispatch the sub-Tyrant with your blade."
The breath hisses from him at Llyse's
whispered remark.
The Marshall indicates that all should
resume eating, and most do, save the handful of single guards in the front
tables, who regard Creslin directly.
He takes a sip of tea, then refills his
tumbler. He has not finished the last slice of meat upon his plate, and now he
has no desire to. How can he escape becoming little more than a prize stud?
His mother has reseated herself. "It
might have been nice to have had a bit more warning," he tells her.
"The sooner, the better . . . for your
own protection."
"My protection?"
"Your peers-those who would consider
you a consort- are scarcely appreciative of one who is both skilled in arms and
tumbled by the most attractive guards of Westwind." Her laugh is throaty,
the real laugh he has heard so seldom. The laughter leaves him speechless for a
moment. "And, as you well know, you cannot stay here, not unless ..."
He shivers, knowing what she has suggested.
"I really didn't think that would meet
your approval. And Ryessa's sister is handsome, perhaps too gentle ... too
masculine."
The Tyrant's sister? Had he met her? He
takes another gulp of tea.
"Is she as ... does she look like
this?" asks Llyse, studying the portrait.
"A bit softer than that,"
comments Aemris. "She'd do well to have a strong consort like Creslin.
Sarronnyn's strictly by lineage, and Ryessa already has two daughters. A strong
consort like Creslin," Aemris nods toward him as-though he could not hear
the conversation, "protects her from those who would use the men's
quarters against her."
The Marshall looks at Creslin.
"Tomorrow you need to consult with Galen to determine what you will take
with you to Sarronnyn." She smiles. "It's for the best." Then
she stands and is gone before Creslin can respond.
As soon as she is past the hanging
tapestries, Creslin stands, nods, and departs. His steps carry him through the
back entrance and to the narrow old stairwell, the first one built within
Westwind, the one with the hollowed stone risers and the rough edges of the
outside wall stones. Upward he climbs, one quick step upon another, until he
stands on the open wall and stares southward.
As cold as the gale makes the parapets of
Westwind, they are warmer than the atmosphere within the great hall. A thin
line of white rises from the tall chimney set squarely at the north end of the
hall, the smoke bending eastward into a flat line as it clears the shelter of
the castle walls.
Creslin looks out at the near-unbroken
whiteness that sweeps across the snow bowl below the south tower and up toward
the still-shimmering needle of Freyja, the sole peak yet lit by the sun that
has already dropped behind the Westhorns. Even in the twilight, the snow
glistens, unbroken, untouched except for the cleared gray stones of the high
road leading to the forests below, and to the east.
He wants to sing, or to scream. He will do
neither, the former because now is not the time for song, and the latter
because he refuses to give either Aemris or the Marshall any satisfaction, any
hint that he might be a weakling like the other men.
Instead, he reaches for the winds, weaves
them and hurls them against the walls until his face smarts and sweat flows
from his face to freeze upon his leathers. Until the walls are coated with a
layer of ice as hard as rock. Until his eyes burn and he can see only with his
thoughts. Until the winds slip from his thoughts and go where they will.
Then, and only then, does he slowly trudge
back toward the warmth of his room, ignoring the pair of guards who have watched,
wide-eyed, as the consort of the sub-Tyrant flails against the destiny that
others have arranged for him.
X
CRESLIN's
STEPS CARRY him along the east wall to the covered passageway leading to the
tower, called Black for all that it was built of the same gray granite as the
rest of Westwind. Within the Black Tower are the fallback winter stores and
spare equipment, the not-quite-discarded packs and oil cloths and old winter
quilts. They will have to do, for the newer equipment is within the guard
armory below, where is posted a live guard.
His short silver hair blows away from his
unlined face, and his strides are quick in the darkness of morning just before
dawn. The gray-green eyes are set above dark circles, for he has not slept
well, not after learning his future. Despite the snow film on the stones, his
steps are firm, his boots clearing the risers mechanically.
Creslin glances at the narrow white expanse
that drops off into the sheer cliff defining one edge of the Roof of the World.
Beyond the thousand-cubit drop, beyond the jumble of ice and rock below, the
darkness of the high forest thrusts through the deep snow, massive spruces and
firs that march both north and south toward the barrier peaks of the Westhorns,
those peaks that separate the eastern lands from the civilized west. Between
and upon the high forest giants, the snow glistens, untouched. Beyond the high
forest lie the unseen trade roads.
Creslin looks away from the dim vista,
turning the corner into the darker shadows, more preoccupied with the past than
the present.
"Ooffff ..."
He staggers from the impact and finds
himself half-falling, half-drawn against a blond guard, nearly as tall as he,
nearly as strong.
"Fiera-"
"Sshhhh!"
Her lips burn his. Then they are standing
separately, thrust apart by the practiced motions of her training as a Westwind
guard. Creslin is sorry to lose the warmth he has so briefly held.
"Greetings, honored consort."
"I'd rather be a guard."
"Everyone knows that, including the
Marshall. It doesn't change things."
"Fiera ..."
Her eyes are level with his. "I could
be sent to North-watch for years for what I just did."
North watch? For a kiss?
"Yes," she answers, her narrow
face severe in the shadows. "For daring to kiss the Marshall's son, for
leading him on."
"What difference does it make? Llyse
follows the Marshall, not me."
Fiera frowns, but the expression is gentle.
"Men. It matters. And the sub-Tyrant would not be pleased either, though a
one-time love would be difficult to prove."
Her words are meaningless, and Creslin has
no response.
"Good day, sweet prince."
He reaches out but she is gone, battle
jacket and sword, cold cap and helmet-down the inner staircase to the barracks
below.
Again he shakes his head.
The covered section of the parapet is
empty, and he fingers the key in his belt pouch. Fiera will not speak of their
meeting, and he must obtain what he needs from the storeroom and return to his
quarters before the day's formalities begin.
He steps toward the lock. Better old
supplies than none.
XI
"SEE?
LIKE THAT." The arms-master adjusts Creslin's formal sword-belt. "It
did some good to let you learn the basics. The Marshall should have stopped
there. All you needed was enough to put up some defense." Her voice is
impartial, stating facts.
"Defense? Just defense?"
"I'm not fond of armed men. The Legend
dies hard, your grace. But I can't grudge you the right to take care of
yourself. And the Marshall can't either, once you leave, you know." The
arms-master's mouth puckers as if she has swallowed a bitter plum.
Creslin has heard rumors about the western
rulers and their stables of men and boys; he has even seen the men's quarters
in Sarronnyn. But he has never considered that he might become part of such a
stable. "Perhaps I should have learned more about knives."
She says nothing.
"How might I do against the
easterners?"
"You'd be a good blade there, maybe
better than that. With their wizardry, they don't hold much stock in blades. If
you ever go there, keep the cold steel blade. It's twice as strong as
theirs."
Since Creslin has had drummed into him the
reason that no one wears steel in the eastern reaches-cold iron binds chaos-he
only nods. Fairhaven may be his goal, but kays indeed, as well as the winter
itself, lie between him and the White City, not to mention his mother's guards,
and the Tyrant of Sarronnyn, whose sister's consort he will be, like it or not.
The redhead in the miniature portrait within his pack, as striking as she
appears, bears at least a half-decade more experience than he.
"In the east, it's said that
men-"
"Barbaric." The arms-master steps
back. "A patriarchal empire is what they're building, based on
wizardry." The revulsion in her voice turns her formerly impartial tones
acid. "They'll recreate the Legend, but worse. The whole western continent
will look like Reduce."
He has heard the same bitterness from his
mother, and indirectly from most of the other western rulers.
"You'll do," declares the
arms-master, studying him. "A little too feminine probably, with your
sword. At least it's not in a battle harness."
Creslin keeps his expression polite. The
battle harness is in the pack he has switched for the one that Galen packed.
"You still ride like a trooper, not
like a consort, but that's probably what intrigued the Tyrant. She doesn't care
much for soft men, that one, and she's the one who asked for you. Someone was
needed-"
"For what?" Creslin has not heard
this before.
The arms-master's face closes like the
castle gate before a storm. "I'll see you below, young Creslin. Her grace
will see you after you pack up the sword and finery."
Creslin is less than certain that he wishes
to face his mother-or Llyse-right now. But he has little in the way of choice,
not since his mother is the Regent of the Western Reaches and the ruler of
Westwind and of all the peaks that can be seen from the high castle, not to
mention the dozens more that cannot be seen.
At the same time, he is more than eager to
escape from the soft silks and leathers that have been fitted for him.
Everything has been packed, including his guitar, except the sword and the last
ceremonial outfit he wears. He has saved the Guard blade he has practiced with
for the trip. His mother would not deny him the right to a solid blade for
self-defense. He hopes.
Even before the arms-master has left his
room, he begins to strip off the green cotton shirt and matching thin leather
trousers, ignoring the lingering look from Heldra as he flings them upon the
green-and-silver coverlet and begins to pull on the guard leathers. Glancing
up, he catches her stare.
She turns brusquely.
Creslin shakes his head. "Even Heldra
. . . was Fiera right?" He does not wish to consider the tightness of his
mother the Marshall's words, but he stuffs himself into the heavy leathers more
violently than necessary.
Then he starts to fold the ceremonial
outfit before dropping it on the bed. Galen will scuttle in and pack it while
he talks with his mother.
His head still shaking, he opens the door
and leaves it open, walking toward the opposite wing of the quarters, past
Llyse's closed door. His sister will not be there but in the field, deep within
the winter of the Roof of the World, trying to prove her right and skills to
succeed the Marshall-a test she must undertake and overcome each and every
year.
Creslin must worry only about palace
intrigue, and about pleasing the sub-Tyrant. He snorts. Not if he can help it.
Yet he knows so little about real life beyond the guards, beyond the Roof of
the World.
Before the sound of his knock dies away,
the door is opened by a guard, gray-haired and muscled. She lets him enter, glancing
at his guard blade.
He makes his way into the study.
"Creslin!" The Marshall stands.
"Even with those leathers, you look good. Except for the hair. Sooner or
later you'll have to let it grow."
"Perhaps. Then again, things may
change."
She
laughs, her manner less formal in the study with only a pair of guards, and
those a room away. "Still fighting destiny?"
Creslin grins ruefully. "Since I have
no idea exactly what my destiny will be, I couldn't say what I'm
fighting."
She touches his shoulder, then withdraws
her hand. "You'll do well in Sarronnyn, son, if you remember that you can
run to destiny, but not from it."
"That sounds like a rationalization of
fate."
She shakes her head. "You need to be
off. Shall we go?"
They proceed back out into the hall and
down the stairs. Outside the castle's front entry, an honor guard awaits.
The consort swallows. An honor guard? Not
including the armed-escort squad? He steps away from the Marshall and toward
the single riderless battle pony. The parka he has not worn lies across the
saddle, with the cold cap and gloves. Galen has forgotten nothing, except that
being a man means more than expertise with domestic details.
"Have a good journey."
Creslin inclines his head as he pulls on
the parka. The cap and gloves follow, and he swings into the saddle. The
Marshall, in her normal black leathers, stands at the top of the stairs, the
wind ruffling her short, gray-streaked black hair.
Creslin raises his arm in a farewell salute,
then flicks the reins.
The sound of hooves is the loudest noise as
the cavalcade heads out through the open gates onto the high stone road across
the corner of the Roof of the World and toward the nations below.
XII
"NOW
WHAT ARE you going to do? The last thing we need is an alliance between
Westwind and Sarronnyn. It's bad enough that the Black weaklings are muttering
again about our abuse of the Balance. With Ryessa's power and hold on the
southern trade routes, and that mad bitch Dylyss and her guards-"
"You still don't understand, do
you?"
"What is there to understand? Ryessa
needs some way to keep that . . . that abomination, her sister, under control,
and both Creslin and Megaera need the appearance of being forced into the alliance.
We need to keep them apart, and you need a lever over Montgren. That's the
clear part. But how on earth this mad scheme will promote anyone's ends but
Westwind's and Sarronnyn's, or your feelings about ..." The heavy,
white-clad man continues for many elaborate sentences.
"Enough. Your words are interesting.
You feel that Ryessa's sister is an abomination because she was born to the
power and chose the White route. Yet the White is right for you? Or is that
because she is a western woman who was born to the Legend?"
"The Legend, that involuted
rationalization!"
"Who had the idea for the betrothal
insinuated?" The older and thinner man cuts off the intricate phraseology.
"You did."
"And what will happen if the boy never
makes it to Sarronnyn?"
"Accompanied by Westwind guards? Who'd
be fool enough to tackle them?"
"You're assuming that the boy will go
along with the bethrothal. That is a rather large assumption. What happens if
he flees to escape his well-planned destiny?"
"The Westwind guards will chase him and capture him."
"And if he won't be taken, or if he
dies? Or if the Black ones attempt to help him?"
"Can you be sure of that?"
The thin man shrugs. "The seeds have
been planted. Carefully, and he's good soil. After all, Werlynn's music was
never chained. That was too bad; no one could sing like he could. He was a
Black, I'm certain, but too smart to admit it."
"This is far too theoretical ..."
"No, it is very practical, because our
success rests on the failure of the improbable alliance. When it fails, the
Tyrant will have to destroy the ... as you call it, the abomination. Either
that or recognize the White way, and she and Dylyss will be at each other's
throats." He laughs softly. "The Duke already has pulled some of his
garrison from Recluce. None of them can win ... no matter what happens
now."
"I would still prefer something more
direct."
"Like chaos against cold iron? Be
sensible."
XIII
CRESLIN
HAS NOT memorized the road as well as he would have liked, but there are two
likely points where his plan might work, provided he can reach the skis and the
pack undetected.
He rides, as any valued consort would, in
the middle of his entourage, behind six fore guards who trail the outriders by
nearly a kay, and before the rear guard. There are no sleighs or wagons, for
neither are used by the guards of Westwind, only the battle ponies or the skis.
For Creslin, the ponies offer no answer. He
is but an average rider for the guards. On skis, with the slight chance of
winds at his call, and if the conditions are right . . .
He clamps his lips as Heldra rides up
beside him.
"You ride silently, Lord
Creslin."
It is the first time she has ever addressed
him as "Lord," and he ponders the meaning before answering. "I
suppose it is a time of reflection. I had hoped to ski the winter field
trails."
"Not everything happens as planned.
Not even the winds control their own course, for all their powers."
Creslin does not start at the veiled
reference to the way the winds behave around him. Despite his care, some rumors
have always surrounded him, and his thoughtless behavior on the night of his
betrothal announcement scarcely helped quell them.
Still, he has two other small advantages:
sheer nerve, and his long hours of practice with the skis on open slopes. His
night sight may help later, but not in the afternoon, which is the earliest
they will reach a point where he can flee.
He does not respond further to Heldra's
presence, and after a time she rides ahead to check with the fore guards. As he
rides, he visualizes that point where the road runs exposed along the ridge
line between the Roof of the World and the shield range. There the wind always
blows. Over long winters and too-short summers, it has driven the snow on the
north side into ice covered with hardpack, covered in turn with shifting,
drifting, and treacherous powder that flows downward for kays into the top of
the forest below. The grade is not particularly steep, not for the Westhorns,
but there has never been a reason to ski a slope that leads only northward into
the winds. The guards do nothing without reason.
"You do not seem pleased to be the
consort of the sister of the most powerful ruler in the west." Heldra's
voice rises to surmount the whistle of the wind as she drops back again to
accompany him.
Thin, dry flakes stream across the raised
stone that leads from the Roof of the World back to the shield peaks. To the
west of the shield peaks lie the warmer lands of Sarronnyn, Suthya, and
Delapra.
"Should I be?"
"Does the Marshall have any choice? A
dozen guards have tried to find a way to you." Her smile is brittle.
"Sooner or later one of them would have succeeded. What would the Marshall
do with an heir, particularly if anything happen to Llyse? How would the
easterners have viewed it?"
Creslin has lost the logic. Instead, he
considers how many nights he has spent alone, wondering if Fiera had been one
of those guards. How likely was it that a virgin such as he would provide a
guard with a child? "That has to be an excuse," he says curtly.
"No one can threaten the Marshall."
"Does it really matter?" responds
Heldra dryly.
She has a point, he realizes. But he says
nothing more, and in time Heldra rides ahead once more to check the fore
guards.
The sky remains filled with the shifting,
dull-gray clouds of winter, and the wind has begun to pick up as they reach the
long drop from the plateau that is the Roof of the World toward the ridge that
will connect it to the shield peaks. There is no connection between that
plateau and the barrier mountains that comprise the eastern half of the
Westhorns, only the canyons and the howling winds.
Creslin slows the battle pony slightly so that,
in the descent, the pack ponies, those with the emergency skis, will close the
gap. He also reaches out for the winds, catching a fragment, twisting it
through his hair momentarily to ensure that he can before releasing the energy.
Now he must ride and wait, ride and wait,
and hope.
The sky darkens, then lightens, as the
guards and the consort they guard near the ridge that bridges the gap between
the Regent of Westwind and the softer rulers of the lower world.
The consort begins to lift those energies
he can control to pull loose snow from the north side of the ridge until even
Heldra can scarce see her hand before her face. Then he reaches out for his
pack, pulls it clear and onto his back.
His pony is barely ahead of the left-hand
pack animal as he leans back. The skis are too tightly bound to wrench free. He
drops lightly from his mount and slaps it on the flank, then slashes with his
knife to free the skis, still walking quickly to keep up with the pack beast.
His own mount stops, and he dodges to get
around the beast, grasping the reins with one hand and threading them over the
arm that holds the knife. The arrangement works, even as the blowing snow
screens him. At least both ponies are moving, and no one has noticed his actions.
Not yet.
The first ski hangs loose. He leaves it
hanging and works on the second until it too is loose. He pulls both skis free,
almost sliding on the slippery stone underfoot, tottering for a second while
trying to match steps with the pack pony and keep the wind whipping the snow.
"Where's the consort?" bellows
Heldra. Creslin looses his pony's reins, knowing the beast will stop and the
rear guards will run into the empty-saddled animal. Then he clambers up on the
low stone wall on the right side of the road and begins to tighten the thongs
around his boots, first on the left ski, then on the right. As he tightens, he
wills the wind to gust around him. "He's fallen off his mount!"
"Find him!"
"Can't see shit in this wind ..."
". . .the hell are you?"
With the second ski as tight as he can make
it, he yanks the heavy gloves from his belt and over his nearly numb fingers,
then eases his weight off the stone and onto the skis, pushing away sharply so
that he does not sink immediately into the deep powder.
"Captain! He's off the road! The skis
are missing!" Creslin wobbles, the powder piling to his knees before his
desperate weight shift and downward momentum bring the ski tips upward. He is
moving, the wind tearing at his face, his eyes, his body-reaching even through
the heavy parka.
He totters at a scraping on the right ski
but leans left and back, slowly forcing his track at an angle to the slope.
Heading straight downhill would be a death sentence, even for him.
Scccttttccchhh . . .
Once more he corrects, leaning into the
hill, hoping he can maintain his balance at least until he is out of easy range
of the guards. With only a few pair of skis left to them, he has a chance-more
of a chance now, in the kind of terrain he knows-than in the intrigues of court
life of the west.
Rrrrrr . . . scttttt . . .
A mass of rocks appears out of the lighter
curtain of snow ahead, and he begins a sweeping turn, the only kind he dares.
The wood vibrates under his boots; the
thongs bite through the heavy boot leather; but he stays on the skis through
the turn and into the narrow, snow-filled bowl downhill.
Behind him stretch the twin tracks of his
skis, arching down the snow that cover the rock and ice beneath, not that he
can afford to look back. Instead, he concentrates on the powdered surface
ahead: untouched, virgin like him, but with hidden depths he would rather not
find at the moment.
Also like him, he reflects with a grim
smile, nearly frozen in place by the wind, for he still flies downhill too fast
to control the air that slashes at his waterproofed and underquilted leathers
and unprotected face.
Frumppp . . .
As he lurches, flying, he tucks the short
skis as close to his body as possible and rolls into a .ball, flailing . . .
When he comes to rest, his buttocks are
smarting and one ankle is twisted sharply. Snow is wedged in improbable parts
of his body, and his torso is lower than his legs.
Slowly he twists around, levering the skis
over himself and to the downhill, even though he cannot see. Cold snow is
packed against his bare back where the quilted leathers and wool undershirt
have ridden up.
His footing semi-secure, Creslin wipes the
snow from his face, studies the area around him. He has rolled nearly a kay
downhill, stopped at last by a raised snow hummock through which poke a few
thin branches of elder bushes.
He pauses, wiping both the instant
ice-sweat and snow from his forehead. Above the silver eyebrows, a single lock
of silver hair falls across the unlined forehead from under the hood of his
leather and quilted parka.
His body, still too soft for what he is
putting it through, let alone what must follow, rests on the threshed snow he
has carried downhill with him.
Less than a hundred cubits downhill, the
evergreen forests begin. He takes a deep breath and checks his pack, relieved
that it has clung to him. So has the short sword in its shoulder harness.
Creslin struggles upright, ridding himself of the clinging snow, distinctly
less powdery and dry than on the slopes where he began his wild descent.
His ankle is sore, but not tender to the
touch. He eases himself onto the skis and makes his way down toward the forest,
careful stride after careful stride, knowing that he must keep moving to
outdistance the determined guards who follow him as though their lives depend
upon it.
His skis swirl the powder like the wind. As
he passes, the air congeals behind him, and the winterseed beneath the frost
line draws deeper into the thin, stone-hard soil. He pushes onward until he is
nearly a kay into the forest, panting with every sliding stride.
After a time, he stops to concentrate, and
the wind rises behind him. On the slopes above, the snow re-forms into an
unbroken expanse, almost as pristine as before a fleeing consort crashed
through it. His breath continues to rasp through his lungs like an ice saw, for
brushing the winds across his tracks is more effort than physically moving
himself.
He rests, leaning against a dark-trunked
fir whose branches do not spread until far above his head, trying to breathe
deeply and evenly through his nose rather than gasping for breath, remembering
the damage that air will do to his lungs with too much deep mouth-breathing.
He cannot rest long, and he begins his
strides once more even as the shadows of the twilight increase, even as he
looks for a place of shelter and some way to conceal his tracks. While he can
see in the depths of the looming snow-lit night, his legs ache, and his jaw is
sore from the effort of keeping it closed so as to protect his lungs.
In time, Creslin locates another clump of
elder bushes, and, after removing the near-frozen thongs that hold boots to
skis, he uses one ski to dig down into the natural hollow beneath a frozen
overhang. Between the oil cloth, the winter quilt, and the protected space, he
will be warm enough. Not comfortable, but warm enough to survive.
As he pads the hollow where he will sleep
with mostly dry needles over the fir sprigs he has carefully placed, a shadow
flickers in the comers of his eye. Barely, just barely, he does not jump.
Instead, he moves his head slowly around to view the pair of spruces where the
figure might lurk. The trees stand perhaps ten cubits from his hollowedout den.
Between the branches of the low,
bluish-needled trees there is a distance of less than two cubits, an expanse
untouched even by hare prints. Behind the spruces, the wind gusts shuffle and
reshuffle the white powder that has already covered most of the lines left by
Creslin's skis.
Unmoving, he watches, his left hand ready
to pull the sword from the scabbard set on the pack by his feet. The wind
reshuffles the fine ice dust again, moaning without tone in the darkness that
has dropped on the high forest.
Creslin sinks into a lower profile within
his hollow, drawing pack and sword within, still watching the silence.
Wooooooooo . . .
He ignores the bird of prey, wriggling only
his toes to warm them within his still-dry boots.
Click ...
A frozen limb, or a pine cone, drops
against a tree trunk.
Wooooooo . . .
The shadow is back, although it appears
from nowhere.
Creslin sucks in his breath silently, for
the shadowy figure wears no parka, stands on the powdered snow crust without
making a track, and stares across the space between them. She wears but thin
trousers and a high-necked and long-sleeved blouse. She is clearly female. Her
eyes burn.
Creslin stares back, but says nothing.
Then the shadow is gone as if it had never
been. Creslin shivers, for he has never seen the woman before, nor one like
her. Yet she hunts him. Of that he is certain.
Although he is not cold, he draws his parka
around him. The morning will be early, and he has hundreds of kays upon
hundreds of kays to go before he can escape the regent of Westwind and the
Marshall of the Roof of the World. And that is just the beginning.
But first, he must escape. If he can ever
escape. He purses his lips, studies the two spruces for a last time before
leaning back into his den, fully out of the wind. Wooooooo ... Click . . .
XIV
EVEN
BEFORE DAWN, Creslin wakes stiff, but pleased that no shadows await him, female
or otherwise.
Moving slowly in air so cold and still that
the crystals of his breath fall like snow upon his parka sleeves, the
would-have-been consort wriggles his toes to ensure they are still functional
before he extracts the small packet of battle rations from his pack, chewing
the dried-apple slices first. Each small bite is a chore for his dry mouth.
He moistens his lips with a thin trickle of
water from the melt bottle carried in his trousers. When he is finished, he
scoops more snow into the bottle and replaces it, then nibbles on a piece of
hard cheese from his pack. The remaining dried fruit and cheese he repacks.
Silent is the high forest, except for the
faintest whisper of branches and breeze stirring the dry powder snow that lies
on the heavier whiteness.
Creslin must also meet other needs, and
before too long, despite the chill such necessities will entail.
The night winds have swept clear his
tracks, or enough that it would take far more guards than accompanied him to
find him. With that thought he proceeds, beginning with physical necessities, then
with packing, and covering his shelter. Standing on the skis, he brushes away
as much as he can of his traces, trusting to the snows and winds to do the
rest.
His pace is measured; he takes even,
long-sliding stride upon long-sliding stride. Before the cloud-shrouded sun has
lifted dawn into gray day, he has covered another three kays or more through
the high forest that falls and rises, falls and rises, as he heads toward the
northeast and the eastern barrier peaks of the Westhorns.
The dry whisper of wind through fir
branches, loose snow sifting down from the trees, and the faint scraping of his
skis: the sole sounds he hears as his legs drive him onward.
No roads, no trails, mark the northeast
route he takes, and it is for this reason he takes it, knowing that where lies
a surface uncovered by snow, or by a road, there the guards would find him.
Food? He has enough for an eight-day, in
battle rations. Water? He has melted snow with body heat and drunk it before,
in the winter training of the years before his mother declared such training
unseemly.
Slide, lift, slide . . . cubit after cubit,
until it is time to rest. Then slide, lift, slide . . . slide, lift, slide.
The gusts from the north rise with the day
and rattle loose another frozen cone. Underneath the forest giants-spruces so
enormous that his arm span would not circle even a third of the smaller
trunks-the snow is uneven, the light muted.
Creslin concentrates on following ridge
lines, on holding toward the north, using the pyramidal peak in the distance as
a guide when there are breaks in the trees sufficient to see the barrier peaks.
Slide, lift . . .
Frummmp . . .
The cold powder sifts inside his parka,
chilling his neck while relieving the heat of his exertion. He struggles to
right himself in the waist-deep depression into which he has plowed. At first
he slides in even more deeply, until he is engulfed nearly chest-deep by the
heavy powder. A fir limb offers hope, and he pulls on it gently, trying to lever
himself upward. The limb breaks, and more snow sifts against his chest, no
longer even half-welcome in its chill.
With a sigh, Creslin begins the slow
process of easing himself out of the deeps, realizing that no quick pullouts
are possible. Inching the skis-now bearing stones' worth of snow above their
tips-sideways, he pauses, takes a deep breath. Again he inches the unseen skis
toward his right, until finally he can feel the frozen ground against his leg
and hip.
Once more, he rests. Then he grasps the
narrow trunk of the spruce sapling. It bends but does not break as he draws his
boots and skis out of the deeper snow.
In time, his wool-lined leather trousers
damp from snow and pressure, he lies draped on more solid snow, his breath
rasping as the wind rises and icy flakes drift through the high branches and
down upon his woolen cap and dampened soul.
He sips from the narrow bottle that he soon
refills with snow and places in the special trouser pocket, gnaws upon hard,
half-frozen cheese, and takes a deep breath.
"Onward, Creslin, you noble idiot
..."
Noon, or its approximation, and dusk fall
too close together. In the growing dimness, despite ever more frequent rests,
Creslin's legs ache continually. He falls frequently, even on the gentle
downhills.
The barrier mountains look to be no closer,
and the wind continues to rise, driving harder and thicker whiteness into
Creslin's face.
Slide, lift, slide . . .
Is that a shadow behind the tall fir? Or
behind the slender spruce?
Slide, lift, slide . . .
Frummmmppp . . .
"Enough ... is ... enough."
Creslin sits upon the snow, untwining the
leather thongs, knowing that he cannot get back on the skis.
Twenty cubits downhill, through nearly
waist-deep snow and the falling white curtain, he finds a fallen trunk. It will
have to do.
In time, with frozen needles, the crushed
branches beneath the trunk, and the striker in his belt pouch, he manages a
small fire to warm himself as he prepares another hollow, one which, when lined
with small branches and ample needles, may prove warmer than the last. He
forces himself to eat and drink, and then not to sleep immediately, but to
carve small branches with the knife and feed the small fire that helps warm him
against wind and snow.
The snow hides the shadows; the flakes fall
so furiously that no traces of a trail can survive.
Creslin wonders, not for the first time,
whether he will either.
XV
"THERE
is STILL no word from either the road posts or our sources at Westwind. The
Marshall refuses to declare mourning, but half the guards are wearing black on
their sleeves when they're not around her."
"It is as though he vanished. How
could she have let that happen? She doesn't even realize what he is." Frewya
looks perplexed.
"Do you know that for a fact?"
asks Ryessa.
"What do you mean?"
"Westwind must always be held by the
daughter. That does not mean she does not love her son. Or that she is blind to
what he is." The Tyrant frowns. "There was a rumor that Dylyss also
had the talent."
"That would be horrifying, if
true."
"Why? She's bound not to use it.
Besides, that's not the issue, although it would explain-"
"Why did she let him ski into the
winter storms?"
"Frewya, the boy was allowed to train
with the guards, at least until I inquired. He could out-ski most of them. Our
sources indicate that when he was refused permission to work out with them, he
copied their workouts on his own. He was taught blade-work, or so we were told,
in order to protect his honor and to deflect any criticism by the easterners.
You saw what he did with a blade here. Yet after that, the Marshall had him
taught more by the guard arms-master. I'm sure that the rationale was that
after the episode here, he needed even greater skill. How convenient. He was
also taught the traditional skills of numbers and rhetoric, and the old Temple
tongue." She smiles a smile that is colder than most women's frowns.
"And he does have some mastery of the winds, or so Megaera has assured
me."
"But the guard source insisted he was
not up to guard standards with blades. That is what you told me."
The older woman shrugs. "That may be
true. How many men, even easterners, are up to guard standards?" Her face
turns colder. "But I suspect he is better than most Westwind guards, given
his parenting. Dylyss tends to omit the important details."
"You're saying that she had him taught
enough to survive on his own?"
"Only if he wishes-she could not teach
desire. He is bound to be naive about the ways of the world. Experience cannot
be taught. She saw more than she was supposed to here, but even then, she
refused to make it easy for him. She makes it easy for no one." Ryessa
pauses. "Still, our turn will come."
"Insist that she find him!"
"How?" asked the Tyrant dryly.
"How would we force the Marshall? With our might of arms?"
"What if he died on the mountain? Or
what if he makes it across the Westhorns? Or even the Easthorns?"
"I don't think he died. After all,
Megaera is still alive. I'm tempted to take her to Bleyans and strike the
bracelets. She has to find him, you know, like the Furies. As for the
easterners-if he makes it that far, and if Megaera finds him, in time they will
regret it."
"You aren't planning to take on the
magicians?"
"Why should I? Let us see what he can
do, especially once Megaera is after him." "Would the guards
..."
The woman in the high chair shrugs.
"Ask them, or find him, if you can. If not-"
"That is a dangerous game."
"Do we have any choice? Each year the
wizards drive their road that much nearer us." The woman with the cold
green fire in her eyes that complements the white-blond flame of her hair
watches as her advisor departs.
In another room, a red-haired woman stares
into the mirror that brings forth no reflection, only swirling gray.
Just one image, one clear moment-that is
all she has glimpsed, the image of a man buried in snow-before the pain had
become too great to hold the link.
Each time she reaches out, the bracelets
burn, but she only bites her lips when they glow red-hot and when she can no
longer bear the heat. Now her eyes flicker toward the iron-bound door, and they
burn with a heat deeper than the iron on her wrists.
XVI
As HE
SEES the clearing on the hillside, Creslin pushes slightly harder, despite the
drudgery of forcing the skis through snow that has become steadily heavier and
wetter as he has moved eastward and gradually lower. He has followed the ridge
lines as much as possible.
The warm weather of the past two days has
made sleeping damp and uncomfortable and the traveling slow. Outside of the
several deer, a handful of snow hares, a few scattered birds, he has seen no
living creatures. No other travelers, not even a trail. Through the trees, the
eastern barrier peaks appear less than another range of hills away.
Now, nearly an eight-day after escaping the
Roof of the World, he is almost through his meager supplies, and his jacket and
trousers hang noticeably looser on his frame.
"Even Heldra would feel that I'm not
carrying extra weight . . ." Talking to himself helps, at least some of
the time.
The massive spruces and firs of the high
forest have given way to thinner-trunked pines and firs, interspersed with oaks
and other bare-limbed trees he does not recognize.
His skis almost catch on a branch scantly
covered by the heavy snow, and he lurches, but regains his balance. He listens.
He hears nothing except the whispers of the wind, and those whispers bear no
news. He studies the opening in the trees ahead but discerns no tracks, no
structures.
Then he wipes his forehead. Even with his
parka strapped to his pack, even in the shadows of the hill forests, travel
during the day is hot.
Finally he slides the skis between the gaps
in the trees and through a scattering of sparse branches poking up through the
snow until he stands in unshadowed winter sunlight. The line of blackened
trunks marching downhill bears witness to the reason for the clearing.
Creslin smiles. While the fire may have
burned unchecked, the path of the devastation is to the northeast, and the
snow, while heavy, is mainly open. He squints through the brightness of the
mid-morning sun, a glare to which his eyes are unaccustomed. A narrow line of
brown winds around the base of a hill and toward the barrier peaks and the
east.
He shakes his head in wonder. Somehow, in
some way, he has managed to find the trade road to Gallos. At least that is
what he thinks it is. After withdrawing his hand from his heavy glove, he finds
the melt bottle and takes a drink, careful to kneel on his skis and to replace
what he has drunk with some of the cleaner snow.
After straightening up, Creslin brushes his
finger across his uneven growth of beard; silver like his hair, he suspects,
but he has brought no mirror. With a sigh, he puts the glove back on.
One way or another, he will reach the trade
road by evening. Then his problems will really begin. While the road is beyond
the control of the Marshall, he will have to avoid any guards she may send
looking for a silver-haired youth. For he knows only too well that he is not a
man . . . not yet.
With a glance behind him at the distant
clouds overhanging the Roof of the World, he glides forward and begins the
descent toward the valley and the road beyond.
Leaning, shifting his weight, he peers
ahead, trying to anticipate the rough patches, seldom even having to turn
because the heavy snow is so slow under the wooden skis. With each instant, he
is farther from Westwind and from the sub-Tyrant of Sarronnyn. In time, through
turns, lurches, and one fall-which leaves a damp stain on his leathers from his
left leg to his shoulder-he glides, strides, and puffs his way through the snow
and thicker underbrush until he can once again see the lower line of trees that
marks the road.
By now the skis are heavy, the snow
heavier, and the scraping of the branches, needles, and other debris beneath
the snow more frequent. He slows to a halt and wipes his forehead with the back
of his glove. His wool undershirt is damp, more from sweat than from snow. The
lack of wind in and among the trees makes the day seem unusually warm.
The ground before him slopes gradually
uphill toward where he believes the road to be. With a sigh, he starts out
again, plodding uphill. Here the trees are farther apart, creating patches of
ice and frozen, exposed branches and bushes.
Creslin eases himself along and begins to
unthong his skis, wiggling his toes and stretching first one foot, then the
other, as the tension from the leather straps is lifted. Deciding to carry the
skis until he can see whether the road in fact lies over the hill crest, he
marches across snow that barely covers the toes of his boots and plunges
through white-crusted surfaces into powder nearly to his knees.
After all his uneven progress, he arrives,
breathing hard, on a level stretch. Less than two dozen cubits away is the road
he had observed from the hills behind him. Creslin sets down the skis and
ponders.
He first strips off the leather thongs,
winds them into a ball, and places them in his pack. Then he hides the skis in
a deadfall, for they would be a giveaway. The sword he leaves in the scabbard
strapped across the pack.
Less than ten cubits from the road, he
stands in snow halfway to his knees, snow that would have melted were it not
shaded by the pines. Terwhit . . . terwhit.
The call of a bird he does not know, for
there are few birds indeed upon the Roof of the World, whispers through the
bare branches of the oaks and the green needles of the pines.
Terwhit ...
With the gentle echo of the unseen bird
still in his ears, he steps toward the road, if he dares to call it a road-more
like two clay tracks surrounding a center space of dirty white. The clay lanes
represent the sun's light upon the two wagon wheel tracks, melting them outward
until each is nearly a cubit wide. The center snow is marked with irregular
holes remaining from earlier footprints.
Creslin studies the road and the
prints-just a single wagon and one rider, perhaps a pair of travelers walking,
all of them heading to the west several days ago.
At least the day is pleasant, and walking
on the cold and packed clay of the road will be a welcome change from slogging
through the damp snow of the lesser mountains. He does miss the crisp cold of
the Roof of the World and the easier strides across dry power.
"Do you?" he asks himself,
recalling the powder-filled pits he had tumbled into. "Maybe not
everything ..." He glances back along the winding road to the west.
Nothing. His footsteps carry him from the snow that is little more than
ankle-deep by the roadside onto the dark surface. Underfoot, the clay gives
way, as if the mud is neither fully frozen nor completely loose.
He turns to the east, the sun at his back,
and stretches out his legs. After so much time on skis, it will be good to walk
for a while. The novelty will pale quickly, he knows, especially as the sun
stands low in the western sky.
Are there any way stations on this road
that should lead to Gallos? He does not know, nor does he know whether it would
be wiser to use them or to avoid them. He does know that the coins in his belt
pouch will not go far and that the heavy gold chain concealed within the belt
itself is too valuable to display. Even a single link would betray his origin
and make him a target. More of a target, he corrects himself.
At least the guards have not reached this
far east. Not yet.
XVII
CLUNUNNNG
. . . CLUNNGGG . . .
The impact of hammer and heavy steel chisel
on cold iron echoes through the near-deserted smithy.
A red-haired woman kneels on the stone
pavement, one wrist extended onto the anvil.
"That's one, your grace." The
smith holds the heavy hammer and glances from the woman in traveling woolens
kneeling before the anvil to the blond woman wearing the white of the Tyrant.
"Go ahead. Strike the other,"
orders Ryessa.
The kneeling woman extends her other wrist
to the iron, her lips tightly pressed together.
"As you wish, your grace." But
the smith shakes her head. The hammer falls.
"Thank you." As she rises, the
redhead's words are addressed to the smith. She turns to the Tyrant. "And
you also, sister."
"An escort awaits you, Megaera."
"An escort?"
"To Montgren. I thought it would make
your task somewhat easier. I prevailed upon the Duke-"
"What did it cost you?" Megaera's
fingers touch the heavy scars on her wrists, almost as if she cannot believe
that the iron bonds are gone.
"Enough." The Tyrant's tone is
sardonic. "I hope you and your lover are worth it."
"He's not my lover, and he never will
be." The Tyrant shakes her head. "Who else could there be?"
"You think that I intend to let you and
Dylyss dictate my life? I may have to keep Creslin alive to save myself, but
that doesn't mean I have to turn my body over to a mere man as if I were . . .
a bond slave."
"That's not what I meant. Besides,
you'll repay me, in oh-so-many ways."
Megaera raises her hands, and the Tyrant
steps back involuntarily.
"Yes, my sister dear," the
redhead responds, "you are right to fear me, but I pay my debts, and I'll
pay this one."
"Don't try to repay me until you have
left the western lands. There are three watches upon you."
"I scarcely expected less."
Megaera has dropped her hands. "And in a strange way, I do owe you."
She pauses. "Unlike you, I have never forgotten that we are sisters."
She walks toward the stone stairs that lead to the stables. Unseen bands of
fire still encircle her wrists, and her breath rasps in her throat. She
swallows, but her head is held high.
XVIII
TERWUT
. . .
The echo of the unknown bird vibrates
through the near dark as Creslin peers into the gloom before him, seeing only
empty road and bare-limbed trees between the thin evergreens.
The sun has dropped behind the
still-looming shadows of the mid-ranges of the Westhorns far earlier, not long
after Creslin had set foot upon the scarce-traveled trade road to Gallos. In
the lingering light, he has walked perhaps another four kays along the gently
turning road.
Real evening descends, and no inn appears
out of the gloom. Despite his sturdy boots, his feet feel the hardness of the
frozen road clay with each step. For all his tiredness, Creslin keeps his
tracks well within the hard clay patches upon the road rather than in the snow,
determined not to leave a betraying trace for the guards should they have .
pushed this far eastward.
Has it been that far? How many kays has he
covered in the more than eight days since he threw himself off the Roof of the
World?
His thoughts drift back to his lessons,
back to the Legend. Why did the angels come to the Roof of the World? Were men
really so blind? How could anyone believe that either men or women had the
right to rule by their sex?
He continues to put one foot before the
other, looking all the while for a sheltered place in which to spend the night.
Somehow, beyond his flickering vision, he can sense a structure. Not an inn,
for there is no warmth to surround it, but ... something.
Through three long turns of the road he
trudges, feeling the strength of the mental image increase, until his eyes
confirm his senses. The way station, half-buried in snow, has a solid roof and
a squared arrangement of timbers and planks that can be tugged to cover the
entrance.
Creslin approaches and steps over the drift
in the stone-framed opening and peers inside. A small stack of dust-covered
logs rests by the narrow hearth under the blackened chimney stones.
"Good enough ..."
Setting his pack on the cold stones, he
begins to peel slivers of wood from the thinnest log until he has a pile at the
back of the hearth. He steps back outside, breaks off several green fir
branches and carries them within. His efforts with the striker are successful,
and soon a small fire warms the hut. Later, he enjoys hot tea and nearly the
last of his field rations. In time, he sleeps, his body relaxing in the
comparative warmth.
Before dawn, he awakes with a shudder. Has
something been searching for him: a white bird flying in a blue sky? Or a
mirror filled with swirling white? For those are what he remembers, and the
memories are stronger than a mere dream.
"A white bird ..." Still within
the winter quilt, he shakes his head. First a shadowy woman, and now a white ,
bird? Guilt? Is that what he feels? For leaving his sister? For thwarting his
mother the Marshall? Or is he suffering from exposure and hunger so that his mind
is creating such illusions? And the mirror? What does the mirror mean?
Creslin takes a deep breath. The image of
the woman he saw, long before exposure or hunger could have affected him. But
the bird, the white bird, and the mirror-they could only have been a dream.
Is his whole life based upon dreams? Is
everyone's? Dreams of a Legend? Dreams of a better time, and of a better place
named Heaven? What really is he . . . besides a youth not yet a man who seems
to fit nowhere?
His stomach growls. He draws himself from
the quilt and into his boots and parka.
Outside the rough door barrier, in the gray
darkness just before dawn, the wind moans. Creslin reaches into that grayness
and touches the wind, samples the chill, and nods slowly. A dark day will dawn,
leaden and windy but without snow, at least not until later.
After refolding and packing his cloak, he
eats the remaining honey grain bar and a small lump of rock-hard yellow cheese,
washing down the cheese with water from his melt bottle.
After sealing his pack, he brushes the
ashes of the fire into a pile at the back of the hearth with an evergreen
branch. He uses the same branch to obscure his steps through the snow from the
road. With a few gusts of wind and a day or so, no one will know when the hut
was last employed.
A hint of pink tinges one corner of the
heavens, then fades into the dull gray of a cloudy day. Creslin's legs stretch
out toward the eastern barrier peaks of the West-horns, whose less-angled
slopes rise not more than a handful of kays from where he walks.
A twinge in his shoulders reminds him of
how far he has already carried his pack, although it is lighter now. With a
deep breath that billows white fog before his face, he continues, even step
upon even step, toward the east, his boots following the wagon tracks that have
melted and refrozen, melted and refrozen.
XIX
"There
were in Heaven in those days rulers of the angels, and the rulers had rulers
above them, and, in turn, those rulers had rulers over them.
"More than half of the angels of
Heaven were women, yet only some of the lowest of the rulers were women; fewer
yet of those rulers of rulers were women; and none of the highest rulers were
in fact women, nor even the Cherubim nor the Seraphim.
"The angels of Heaven were each like
unto gods, and each could throw thunderbolts from a hammer held in her hand;
each could travel vast leagues in chariot drawn by fire, either over the ground
or through the skies.
"So when it came to pass that the
angels of Heaven girded themselves for the battle with the demons of the light,
those who were women asked this thing: For what reason do we fight the demons?
"The rulers of the rulers of the
angels replied: We fight the demons of the light because they opposeth us.
"And the angels who were women asked
again: For what reason do we fight the demons?
"They revere the light of chaos and
they opposeth us, responded the Cherubim; and the rulers were sore affronted at
the question.
"Still a lower ruler, an angel, yet a
woman, bearing the name of Ryba, called for an answer from the Seraphim: The
demons seeketh not our lands nor our lives, yet you would sacrifice our
children, and our children's children, because the demons are not as we are.
"There can be no peace between angels and demons, not in the
firmament of Heaven, not in the white depths of Hell, answered the Seraphim,
girding up their loins and clasping unto themselves the swords of the stars
that are suns and the dark lances of winter that shatter lands with their
chill.
"You declare there can be no peace,
when there has been peace, and you cannot yet answer why that peace mayest not
continue. Thus persisted Ryba of the angels.
"And the Seraphim and the Cherubim
were most wroth, and they gathered unto them all the angels that were men, and
the white mists that tell of the truths that are within men and within women,
be they angels or mortals. And they encircled all of the angels within the
white clouds.
"Yet Ryba and lesser of the angels who
were women broke from the circle and gathered themselves, their possessions,
and their children unto themselves and unto their chariots, and they departed
Heaven in their own way.
"The Cherubim and the Seraphim drew
unto themselves all the angels that remained and armed all with the swords of
the stars and the lances of winter, and carried destruction and night unto the
demons of light.
"Across the suns that are stars, and
even through the depths of winter between stars, the remaining angels pursued
both the demons of light and the angels who had fled.
"But the demons of light drew unto
their own ways and resources and builded for themselves the mirror towers of
blinding light that dispersed back unto the angels the energies of the swords
of the stars and the lances of winter.
"The stars dimmed, and the firmament
that contained Heaven and all the stars and even the darkness between stars
shook under the powers of the Cherubim and the Seraphim, and the change winds
roared across the faces of the waters and blotted out the lights.
"Yet the demons were not dismayed, and
mounted into their towers and hurled them against the angels, and again the
firmament trembled and tottered, and this time, the stars fell into winter, and
Heaven was rent in many places, and smoke that poisoned even the angels rose
from that burning, and the Cherubim and the Seraphim, and the host of the
angels perished, as did all but the strongest of the demons of light.
"Ryba, the least of the rulers of
angels, thus became the last of the rulers, and the angels, having fallen from
the stars after the time of the great burning, came unto the Roof of the World,
where they gathered the winds for shelter and abided until the winter should
lift.
"Yet upon the Roof of the World, as a
memory of the fall of the angels, winter yet remains.
"So in that time, Ryba sent forth her
people unto the southlands and the western ways, and told them: Remember whence
you came, and suffer not any man to lead you, for that is how the angels fell
..."
-BOOK
of RYBA
Canto
1, Section II
(Original
text)
XX
THE INN
BARELY distinguishes itself from the trampled ice and heaped snow. It squats in
the center of what might be meadows in the summer, its low stone walls not more
than eight or nine cubits high, topped with a steep-pitched roof of gray slate
tiles.
Creslin, his silver hair concealed by the
oiled-leather parka hood he has tied tight as protection against the winds that
have swirled around him for the past several kays, stands where the road widens
out onto the flat valley holding the inn.
From the structure's two chimneys-one at
the right end and one in the middle-white and gray smoke forms a thin line,
flattened by the wind and barely visible against the overhead clouds and the
snow-covered slopes behind the inn.
The sound of a horse's neigh echoes across
the ice and the packed snow. Why would a horse be in .the stables so soon after
midday? Unless the beast was part of the party that had preceded him to the
inn. With a shrug, Creslin takes a deep breath and starts toward the long
building. Smoke continues to rise, but no figures brave the gusting winds.
A wooden door, braced with timbers, swings
wide at the left side of the inn, and a bulky shape lumbers out and stops under
the overhang of the eaves, facing Creslin and waiting.
Creslin continues along the stone road
until he is less than two rods from the hitching rail that is nearly buried
with snow shoveled from the two clear paths at the front of the building. One
path, wide and filled with frozen hoofprints, leads leftward to the heavy door
behind the solitary man. The other, narrow and covered with boards, leads
straight to the inn itself.
Creslin glances to the left of the covered
walkway, from where the odors of animals waft, and then to the right, where
peeling paint on a battered board above a closed double door bears the imprint
of a cup and a bowl.
"Who's the traveler?" asks a
voice from behind the doors.
"Sort of thin to be out in the
Westhorns alone. Bet he's a plant for Frosee's band." The heavy man grunts
from before the stable door, his voice rumbling, his accent on the first
syllables of the Temple tongue, a sure sign of a free trader, according to
Creslin's former tutor. The trader's hand rests loosely on the hilt of a belt
knife.
The inn door opens, then closes as a thin
man wearing a sheepskin vest steps out.
"Nan. Clothes are his, but they're
loose, like he's lost weight." The thin man wears a hand-and-a-half sword
across his shoulders, much the way Creslin wears his shorter blade.
Creslin looks from the heavy man to the
thin man and back again.
"Doesn't look all that strong,"
rumbles the big man as he steps forward.
Not knowing exactly what to do, Creslin
nods politely.
"You're right. The clothes are mine.
But who is Frowsee?"
"Frosee," corrects the big
trader. "He's a bandit." Creslin steps onto the boardwalk. The thin
man does not move.
"I beg your pardon," Creslin
states quietly.
"Boy has manners, at least,"
observes the big man.
The thin man studies Creslin without
speaking.
Creslin returns the study, noting the
mustached narrow face, the hard gray eyes, the heaviness in chest and gut that
may signify a mail or plated leather vest, and the short knife that complements
the long sword.
"Younger son?"
Creslin considers the question, then nods.
"It was a little more complicated than that, but I had to leave."
Even the incomplete truth gnaws at his guts, but he fights back the feeling and
continues to watch the thin man, for he is the more dangerous of the two.
"The blade?"
"Mine."
The thin man looks at Creslin again before
turning.
"You just going to let him in,
Hylin?" grumbles the trader.
"You stop him if you want. He's no
danger to you, unless you meddle." The thin man opens the inn door.
"So, boy . . . why are you here?"
The trader waddles toward Creslin.
"Because it's on the way east. Now, if
you will excuse me . . ." He steps around the trader toward the inn door.
"I was talking to you!" A heavy
hand grasps his shoulder.
Creslin finds that he has reacted, that the
guard drills have fulfilled their purpose in a way not intended by Aemris or
Heldra. He finds himself looking over the prone figure of the trader.
"I'll have your head ..."
"I think not," interrupts a new
voice. A woman, gray-haired and heavyset, stands in the open doorway. "The
young fellow was trying to be polite, and you grabbed him. Besides, Derrild, you
haven't got sense enough to come out of the west-blows. Your man told you not
to mess with the young fellow. He could see a fighting man, even if you
couldn't. Young doesn't mean unskilled." She turned to Creslin. "And
you, young fellow, looks and skill are fine, but coins are what buy
hospitality."
"I did not mean trouble, lady."
Creslin inclines his head and upper body. "The tariff?" he asks in
the Temple tongue, knowing that his accent differs from the innkeeper's.
"The tariff?" The woman looks
bewildered.
"The amount for food and
lodging."
"Oh, the charges. Four silvers for a
room, another silver for each meal."
While Creslin can afford such charges, at
least for a time, he knows the numbers are high and tries to let his face show
some astonishment. "Five silvers?"
" Tis high, but we must pay dearly for
the food and spirits."
"Three would be larceny, kind lady,
but five is high extortion. And that would be for a room fit for a queen."
A smile crosses her face, perhaps at his
language. "For a fine face such as yours, I would settle for mere larceny,
and even throw in a hot tub. With so little trade, you can even sleep alone,
though ..." Her eyes rake over him.
"Humph," rumbles the trader, who
has lurched to his feet. "Baths. A nuisance designed by women."
"And a meal?" pursues Creslin,
ignoring the innuendo.
"And a meal. Without high spirits,
though." Her voice turns harder as she lifts the broom. "You pay in
advance."
Creslin looks at the clouds overhead, then
nods.
"Come on in, before we lose all the
heat from the fires."
Once inside, with both doors firmly shut,
the woman waits as Creslin fumbles out three silvers. He is thankful that the
larger coins are concealed within the heavy travel belt.
The room she leads him to contains one
double-width bed, a table scarcely more than two hands wide, and a candle lamp.
The stone floor is uncovered and the window barely more than a slit.
"Even a pillow and a proper
coverlet!" exclaims the gray-haired innkeeper.
"You mentioned a bath?"
"Ah, yes. The bath comes with the
room."
"And a good towel, I'd wager,"
Creslin adds cheerfully.
"You will break us yet, young
sir."
"Perhaps we should just head for the
bath," Creslin suggests, catching a whiff of himself.
"As you wish."
Creslin continues to carry both pack and
sword, oblivious to the unspoken suggestion that he leave them in the room.
When he sees the bath, Creslin understands
the snort from the heavy trader. The small room contains two stone tubs into
which hot mineral waters slowly flow from a two-spouted fountain. Despite the
faint odor of sulfur, the hot water is more than welcome, and Creslin uses his
straight razor to remove his sparse beard, nicking himself only once or twice.
After the innkeeper leaves him by himself,
he washes out his underclothes, wringing them as dry as possible before pulling
on the spare undergarments from his pack and re-donning his leathers. Then he
returns to his room.
The towel and damp clothes he smoothes out
across the footboard. After barring the door, he drops on the bed. Within
moments, he is asleep.
Cling . . . cling . . .
At the sound of the bell, Creslin jerks
upright. How long has he slept? All night? The darkness outside the window
could mean either early evening or predawn. He sits up, fumbles the striker
from his belt, and coaxes the candle into light. The clothes on the footboard
remind him of his garb, and he rises and touches the garments. Too damp for
morning, he decides.
Finally he pulls on his boots, slings the
pack across one shoulder, and unbars the door, stepping into the dimly lit
hall.
Four of the dozen tables in the Common Room
are occupied. After taking a small table for two, Creslin eases the pack under
the table and ignores the looks from the heavy trader and from a red-bearded
man who sits at a circular table with a woman and three male blades.
Another gray-haired woman, even thinner
than the innkeeper, wipes her hands on a once-white apron as she eases up to
Creslin's table. "We have a bear stew or a crusty fowl pie, and either ale
or red wine. The wine is extra."
"What would you eat?"
"They're about the same. For another
silver, there's a pair of lamb cutlets."
The silver-haired youth smiles faintly,
wondering if he could have bought the entire lamb for a silver. "Stew and
ale."
"Will that be all?"
Creslin nods. As she scuttles past the
hearth toward the kitchen, he glances toward the red-bearded man, who has
returned to the meat before him, presumably the lamb. One of the blades, a
grizzled man with a short salt-and-pepper beard and a single ear, glares back
at Creslin, who returns the hostile look with a polite smile.
The blade who had studied Creslin earlier
at the inn's entrance begins to talk to the trader. Derrild shakes his head.
Once, twice. Finally he nods, and the blade stands up.
He steps over to Creslin's table.
"Mind if I sit for a moment? Name is Hylin. Road guard for Derrild. He's a
trader."
Still waiting for the stew, Creslin
gestures to the battered chair across from him.
"You handled Derrild pretty easy
there."
"Rather stupidly," admits
Creslin, still not comfortable with the Temple tongue. "I did not
think."
"You're from the far west, I take
it?"
Creslin raises his eyebrows, not wishing to
admit anything.
Hylin shrugs. "You talk Temple like
some fellows I knew from Suthya, but you're fair, and I never saw anyone with
real silver hair before."
"Nor I, either," laughs Creslin,
though he has to quell his turning stomach as it reminds him of Llyse and a
silver-haired man.
"We're headed to Fenard, and then to
Jellico. Derrild wouldn't be adverse to having another blade. He's tight.
Probably wouldn't pay more than a copper a day, but he's got a spare mount.
Berlis stayed in Cerlyn." The thin man looked at the floor. "Could be
better than walking. Faster anyway."
"You are worried?" Creslin senses
the uneasiness in the other man, like a dark fog hovering behind his eyes.
"Me? Devils be damned, I'm worried. A
cart, two pack mules, and a fat trader, with just one blade?"
Creslin nods. "Two would be the right
number?"
"Right. Three says Derrild's carrying
jewelry and perfumes, and one and an empty saddle says that we're
hurting."
While he does not follow the logic, Creslin
understands the feelings. "I am interested."
"Show up at the second bell in the
morning." Creslin raises his eyebrows again.
"You are from a long ways away. Second
bell is right after the early breakfast for the hard travelers. Same in all the
road inns, leastwise from the Westhorns east. Cerlyn's as far west as I've
been."
"Second bell, then," Creslin
affirms.
The thin man starts to rise, then pauses.
"You can ride?"
"Better than I walk," Creslin
responds with a chuckle.
Hylin nods and walks back to Derrild's
table, where he resumes his seat and begins talking in a low voice to the
trader.
Creslin shifts his attention to the tall
man seated alone at another table for two in the far corner, dark-haired and
with a mustache, but wearing no beard. After a glance, the silver-haired youth
looks away from the white mist that looms unseen around the single figure.
He almost laughs as he wonders what he
would see were he to look at himself. Would the naivete be as obvious to others
as it is to himself?
"The white bird and the shadow woman .
. . trouble for someone tonight ..."
Creslin's ears burn at the low words, but
he cannot distinguish from whose lips they issued, save that a man spoke them.
With a thud, a chipped gray mug filled with
a soapy-looking liquid lands on the table. The thin serving woman is already
two tables past him, unloading the rest of the meal from her wooden tray onto
the table of the largest group: the man and woman with the three male blades,
clearly an eastern party, beyond the impact of the Legend.
As he surveys the public room through the
smoky haze from the fire and the kitchen, Creslin realizes that he is the only
totally clean-shaven male in the inn. Most are bearded. Only Hylin and the dark
man in the corner have no beards-only mustaches, and both seem clearly hired
blades.
Is that coincidence? And what does being
clean-shaven mean?
He takes a sip of the warm ale, carefully.
His caution is rewarded as he is able to swallow that bitter sip rather than
choke it down. As he waits for the stew, he listens, picking up fragments that
those who spoke would not have believed could be overheard.
"... swear those are leathers of the
Westwind guard . . . woman playing at being a man?"
"... heard him speak . . . doesn't
sound like a woman."
"... weather witch says a cold blow
coming out of the north ..."
The smoke from the fire and haze from the
kitchen thicken until Creslin's eyes begin to burn. A pair of men in scuffed
herdsmen's jackets shuffle their worn boots across the stone floor and drop
themselves at the table next to Creslin. Sheepherders or goatherders, by the
smell, Creslin decides.
He gestures absently, his ears on the
conversations surrounding him, and the smoke gently sifts away from his eyes.
"... look," hisses a low voice.
"The smoke ..."
Creslin abruptly releases his hold on the
air and the smoke, letting them swirl where they will.
"What about the smoke?"
"I could have sworn ..."
The silver-haired youth takes a slow, deep
breath, not quite cursing himself for stupidity, and continues to listen.
"... took the big trader without even
touching his blade."
"... assassins' guild ..."
". . . you don't have to talk to him,
Derrild. Just pay him ... couldn't get his like for two golds anywhere
else."
Creslin smiles faintly at the
overestimation of his abilities.
"... what do the wizards want now,
besides everything between the Easthorns and Westhorns?"
"... thank the light . . . never have
to go back to Land's End. Why anyone thinks the place is worth having ..."
"... you can buy anything you want,
dearest, once we get to Fenard."
The chipped crockery bowl of stew arrives
in the same unceremonious way as the soapy ale had. A battered tin spoon
protrudes from one side of the bowl, and the thin brown liquid drips onto the
table, almost onto the wide and crusty slab of bread strewn beside the bowl.
Creslin lifts the spoon. Although the stew
is nearly as heavily seasoned as Sarronnese burkha, the combination of peppers
and assorted spices drown out the taste of whatever had been passed off for
bear. Still, the spiced potatoes, wilted carrots, and shredded meat are an
improvement over the field rations he has eaten since he skied off the Roof of
the World. The bread is harder than anything carried in his pack, but both stew
and bread are improved by eating them together.
"Doesn't look like a wizard. Too young
..."
"A wizard can look any age he
wants."
Creslin ignores the speculations, although
his foot nudges his pack and sword to reassure himself of their availability.
He spoons in the mixture, interspersed with bites from the heavy brown bread,
until the bowl is empty. The ale, warm as it is, and even with its faintly
soapy tang, cuts the bitter aftertaste of the so-called bear stew. But he is
careful to drink as little from the mug as possible.
Creslin has not finished the ale when he
stands and shoulders his pack.
"You be done, ser?" The serving
woman, who has scarcely seemed to notice him, suddenly appears.
Creslin represses a smile and slips her a
copper, guessing that her presence signifies her belief in an undeserved reward
of sorts.
"Thanks be to you, ser." Her
voice is polite but not edged.
Creslin swallows his relief at his
judgment, and with his pack half on his shoulder, slips around the two
sheep-reeking individuals, brushing the shoulder of the nearer with the edge of
the pack.
"Hey ..." The man, with a
scraggly black beard, looks at Creslin as if to stand.
"I beg your pardon," Creslin
offers flatly.
The man takes in Creslin's face and the
short sword on the pack and sits down. "Sorry, ser."
Creslin nods and continues toward the
doorway.
"Polite . . . like one of the
prefect's killers."
"Still say he's a witch."
Once outside the Common Room, Creslin turns
left and down the stone-walled corridor that leads to his room. A single oil
lamp flickers halfway down the hall. Before he enters his room, he pauses,
listening, trying to sense whether someone might be within, although he cannot
fathom why anyone would take the trouble. The room is empty, and he eases open
the door. From what he can tell, no one has been there since he left, and his
parka remains on the hook, his gloves protruding from the pockets.
He closes the door.
The bar in place, he sets his pack on the
far side of the bed, where he can reach the sword instantly if need be. Then he
sits down on the bed, which sags but does not creak, and eases off his boots,
followed by the leathers. He folds the leathers on the table.
With the warm coverlet, underclothes are
enough, and Creslin still does not like sleeping in his clothes. As an
afterthought, he walks to the foot of the bed and checks the underclothes
spread out there. They are only damp now. Likely they will be dry in the
morning, at least dry enough to put in his too-empty pack. The stone is not as
chill under his bare feet as he would have thought, perhaps because of the
thermal springs underneath the inn.
His eyes are heavy by the time he slips
under the coverlet and blows out the candle.
The room is still dark, pitch dark, when he
wakes. He does not move, for someone is in the room. He knows this even though
there has not been a sound. Through slitted eyes, and with his other methods of
sensing objects, he studies the room as well as he can. The bar on the door
remains undisturbed.
Finally he rolls over, as if turning in his
sleep, not sure that he is really awake.
"That is unnecessary." The voice
is low and husky, feminine. "You know that I am here, and I know that you
know."
Creslin sees a woman in a pale garment
seated on the end of the bed. In the darkness, he cannot tell the color of her
hair, except that it is not blond or pale. That darkish hair glitters with the
tiniest of red sparks.
He struggles to a sitting position, not
sure but whether he isn't dreaming. "Who are you?"
"You can call me Megaera."
"That's an odd name."
"Only if you do not know the legend
behind the Legend." She moves closer to him. "Unfortunately, I am
yours, and you do not even know me."
The huskiness of the voice causes him to
shiver even as he reaches for her, not knowing whether she is real.
"But ..."
His hands part the pale garment. Her body
is warm against his, and her lips burn . . .
But Creslin awakens alone in the middle of
a rumpled bed, the predawn light as bright as any sun to his night sight. He
squints and turns.
The shadowy lady is gone. Creslin frowns,
looking from the rumpled coverlet beside him to the barred door and the narrow
window. The dark-haired beauty has vanished, yet no human frame could fit
through the hand-span clearance of the window, even were it full open. And how
could she have barred the door from the outside?
Yet the bar remains in place across the
door, and the dust on the floor by the window and on the window ledge remains
unmoved. Though the fragrance of ryall had seared his nostrils as he had
crushed her to him, no fragrance remains on the coverlet where he thought she
had lain. Had it been a dream?
He flushes as he recalls the details.
Megaera-is that her name? What is it that
she had said? The words that had seemed so portentous in the evening are near
lost in the sunlit morning. Near lost, but not totally lost. Creslin begins to
recall the darkness . . .
"... the Legend. Unfortunately, I am
yours, and you do not even know me. Now, harsh wizard, though you try, never
will you escape me, neither through purpose nor deed, for I am sealed to your
soul . . •. and for that, you will pay."
Who is she? How did she find him? And why
will he pay? She had resisted-but not for long-and she had shared his bed.
He swallows, not quite believing that he
could have forced himself on her ... but had he?
He swings his feet onto the stone,
recognizing that one reason he is not chill is that he wears his underclothes.
He had worn underclothes to bed, taking to heart the innkeeper's admonition
that the nights in the Westhorns were cold, even with the inn's fires stoked
high. Yet he recalls warm skin on warm skin. Even in the empty room, alone, he
flushes.
So why is he shivering as though the ice of
the Westhorns has knifed through his heart? Megaera?
He shakes his head and stands, shuffling to
the basin of cold water, where he splashes another kind of chill upon his face.
Thinking about the natural hot baths at the other end of the inn, he stops, then
purses his lips.
After a moment, when he looks out through
the narrow window at the patterns of frost upon the grass in the field across
the road from the inn, he continues his ablutions with the clean, cold water he
had not used the night before.
After he dries his face and hands, he folds
the towel over the wooden peg on the edge of the table and then unfolds the
heavy leathers. By the second bell, he must meet Hylin and Derrild.
But his eyes flicker back to the pillow as
he pulls on his boots, and his thoughts linger on a mirror, although he cannot
say why.
XXI
IN
CONTRAST TO the ice-rain and the gloom of the day before, the morning dawns
bright and clear, the sun-thrusting its light through the sole gap in the
eastern peaks of the Westhorns and thus through the narrow windows of the Cup
and Bowl long before half the travelers have struggled awake.
In the stable, his breath steaming like the
caldrons in the kitchen, Creslin studies the horse, taller and more fragile
than the battle ponies of Westwind's guards. Finally he touches the chestnut
gelding's shoulder, avoiding an old scar, and concentrates on reassuring the
beast. In time, he checks the bridle and the rest of the fittings before
beginning to saddle up.
"I never got your name ... or what
you'd be called if the name's a problem." Hylin watches but for a moment
before saddling his own horse, a heavier and younger gray. "Derrild'll be
here 'fore long."
"I'll be ready." Creslin wears
his sword in the shoulder harness, as he has been battle-trained, outlandish as
it may appear to the easterners. Only on ceremonial occasions do the guards
wear sword-belts. "Call me Creslin."
"Creslin ..." The thin man rolls
the sound across his tongue. "Weren't for that beard you had the other
day, and that silver hair, you'd pass for one of those devil guards."
"Devil guards?"
"You know. Haven't you heard of them?
Those women fighters off the Roof of the World. The ones that destroyed
Jerliall two years ago." The small man tightens the straps on a pack mule,
then stacks the fitted bags onto the harness.
"Jerliall?" The name is
unfamiliar, but then, Creslin realizes, there is so much he does not know.
"You really don't know, do you?"
Creslin shakes his head.
"Stop the jabbering, and let's get on
the road." Derrild's voice is even thicker than on the day before. The
trader jabs a heavy arm at Hylin and then toward the half-open stable door.
• In turn, Hylin turns toward the youth.
"Give me a hand, would you, Creslin?"
Creslin skirts the gelding and begins to
hand the cargo bags to Hylin one at a time as the trader wrestles another mule
out into the yard and into cart traces.
Silently, Hylin and Creslin load a second
pack mule while Derrild mumbles and stacks bags and boxes in the cart.
"Frigging cold. Hell of a time to trade . . . got to be crazy to be a
trader."
Creslin looks toward the hulking and
bearded man, then toward Hylin.
"Don't mind him." Hylin checks
the harness. "He talks to himself a lot, but he's careful. He doesn't get
drunk, and he pays. Can't say that about too many traders. It's a hard life,
being a trader."
"Must be harder being a guard."
"Some ways, but we get paid whether he
makes money or not." Creslin frowns, not having considered that a trader
might well lose money. "Does he do . . . well?"
"Can't say as I know. But he's still
in business, and has been for a long time, and he has a solid house in Jellico,
with a stable. His son takes the shorter runs, north to Sligo, or south to
Hydlen."
Creslin nods as he hands the last bag to
Hylin. "What about the east?"
"Ha . . .no money trading there. Not
much risk. Not even someone like Frosee messes with the wizards' road
guards." The thin man tightens the last of the straps and begins to lead
the pair of mules out of the stable. "Same thing's true out west. Between
those devils of the mountains and the Tyrant, not much thieving goes on. So
anyone can be a trader."
"They just think they're
traders," rumbles Derrild as he finishes loading the cart. "They
carry a wagon load of cabbage twenty kays and they're a trader. Bah!"
Creslin holds the reins of both the gray
and the chestnut; his breath steams in the chill air. He has strapped his pack
behind his saddle, between the near-empty saddle bags that contain grain cakes,
presumably for the horse.
"Let's go. The sooner we get moving,
the sooner I can warm myself before the fire at home." Derrild levers
himself onto the cart seat, his right hand touching the leather-wrapped handle
of some sort of weapon.
After readjusting the stirrups, Creslin
swings into the saddle.
Hylin merely grunts. "Where to?"
the younger man asks. "You haven't been this way?"
"This is as far east as I've ever
been." The mercenary raises his eyebrows under the hood of his stained
leather cloak but says nothing as he nudges the gray forward.
Creslin rides half a length back, his eyes
already on the narrow deft at the edge of the snow-covered meadow-a cleft that
points eastward. The weight of the blade on the shoulder straps reminds him
that he is, for now, a guard of sorts, with a horse that will carry him
eastward faster than his legs will. He eases up closer to the mercenary.
"Tell me about Gallos . . . whatever you can."
Hylin snorts, then half-smiles. "We're
headed for Fenard, named after, I'm told, the great King Fenardre. The
storytellers claim he was the one who beat back the Legions of the West. And
his was the first kingdom that didn't swallow the tyranny of the Legend. Fenard
sits on a high plain and has two walls. The lower wall is more than ten times
the height of a man ..."
XXII
THE
COACH RUMBLES northward along the main post road from Bleyans, through Suthya,
northward to the port of Rulyarth.
Megaera looks down at the white leather
case that contains the mirror, then shakes her head. Why is it that using the
mirror now leaves her stomach twisting? Can it have something to do with the
lifelink? She tries to call up the familiar sense of the whiteness. Her wrists
tingle, even though the iron bracelets are gone.
So far, she has managed to send her soul
out after the silver-haired target three times-once to even touch his mind, the
evening before, from her inn to his inn. Her lips tighten. "Men-even the
most innocent-are violent beasts, even in their thoughts."
Her eyes fix on her sleeves, long enough to
cover the scarred wrists, but her eyes fail to focus, and she feels
lightheaded. Is it her imagination? Is there a reason why, at times, her head
spins like the winds she can sense but cannot touch?
"No! Why him and not me?"
"Are you all right, my lady?" The
guard leans down and peers through the open coach window.
"The Legend be damned if I know
..." Megaera glares at the guard. Her eyes spark with a white flame even
as her head begins to ache.
The guard's visage jerks back, vanishing
from Megaera's sight, just before a line of fire flares through the window.
Megaera purses her lips and listens to the
driver and the guard, straining to hear their low voices above the rumble and
the rattle of the coach.
"... careful there . . . Tyrant warned
you ..."
"... be damned glad when we get to
Rulyarth . . . damned glad."
"Look at it this way, mate. Anyone
tries to stop us, and look what they'd get! Ha!"
"... sooner she's headed east where
she belongs, the happier-"
"Relax. Just be glad you're not after
her boyfriend. He's worse, they say."
"He's not my boyfriend!" The
words hiss through Mega-era's teeth and rattle in her mind. "Damn you,
sister ..." But the tears roll from the corners of her eyes as she recalls
two girls stalking each other in a courtyard. Then it had been in play.
XXIII
THE
ECHO OF the hooves resounds from the stone walls at Creslin, even as he can see
ahead to where the canyon widens and the shadows of the hills rise beyond the
last stone ramparts of the Westhorns.
Ahead of him, Hylin touches the hilt of the
sword at his belt, leaning forward as if straining to hear someone, or something.
Creslin wonders why the mercenary appears
so concerned now when they are about to reach the rolling plains of Gallos
after nearly three days on winding mountain trails. Still, the man has far more
experience than he does. Creslin gathers his senses and spreads himself to the
winds, especially to those eddying around the trail where it opens into the
brushy valley ahead.
The effort brings beads of sweat to his
normally cool forehead, and he sways slightly in the saddle. After a time,
however long it takes for the horses to tread another half kay, he straightens.
"Hylin . . ." His voice is raspy,
for his throat has dried out. "There are two or three people down there,
behind that ridge that faces where we'll leave the protection of the
rocks."
Hylin's sword is out and pointed toward
Creslin. "You said you'd never traveled this far."
"I haven't. I just know they're
there." Hylin studies the youth's face for a long moment. "I don't
know, but it doesn't make sense you'd be with them." Creslin waits.
"But how do you know, damn it?"
Creslin shrugs. "Sometimes ... I can feel where people are, if there are
winds around them. That's part of what got me in trouble." His stomach
tightens at the partial deception, and he wonders if every untruth or
incomplete truth will continue to torment him so. He blinks, and when he clears
his eyes, he sees that Hylin has lowered the sword and dropped back to the
cart, where he is talking with the trader.
"... damned witch as well ..."
"... damned ... or not."
"... have him do it . . ."
"Creslin? Can you handle a bow?"
"Not as well as a sword,"
confesses the silver-haired youth, without the slightest tremor in his guts.
"But I can usually hit the target."
Hylin is holding what might be called a
short longbow. "If you know where these bandits, or whatever, are, could
you slip down to just short of the gate rocks up ahead and arch an arrow over
the ridge? There's not much cover there."
Creslin frowns. "What good would that
do? I don't know how much power an arrow would have from that far away."
"It just has to get there. Most of
these types want to surprise you. I think an arrow or two might send them on
their way. If it doesn't," Hylin shrugs, "it sure doesn't cost us
much."
Creslin understands both elements of the
man's logic- that, and the fact that Hylin will be guarding Derrild and
whatever the trader's goods are.
Creslin takes the bow and ties the quiver
to the free brass ring beside his right knee, realizing his own naivete again.
He has not the faintest idea of what goods the trader carries, nor has he ever
asked. Keeping to the side of the road so as not to be visible from beyond the
exit of the pass that will lead to the rolling plains, Creslin nudges his mount
forward.
In time, he reins up, holding the bow.
Before he nocks the arrow, once again he sends forth his senses upon the light
breezes.
The three figures remain behind the ridge.
He draws the bow to the full, then releases
the arrow, feeling it as it soars, then drops toward the three.
Creslin can sense the impact of the iron
arrowhead as it strikes the boulder before one of the waiting riders.
"Demons!"
"Where are they shooting from?"
He releases a second shaft, correcting
slightly and touching the winds, as if they may help guide the feathered
missile. The shaft penetrates a heavy shoulder.
"Move!"
"Can't fight what you can't see
..."
"Devils!"
The muffled clops of the hooves echo back
up the canyon as Creslin nudges the chestnut back toward Hylin and Derrild.
Hylin smiles faintly. "They're
leaving, all right."
Creslin nods. "Two arrows."
"Hit anyone?"
"One, I think, by the sounds."
Creslin's stomach twists at the misrepresentation. When will he learn not to
volunteer unnecessary and misleading information, he wonders.
"Thought you said you were better with
the sword."
"I am." The words slip out before
Creslin can catch them.
"Oh ..." The trader's involuntary
comment drifts upward from the cart.
Hylin's lips tighten for a moment, then he
swallows. "Let's take it easy, just to make sure."
Only faint traces inform the three of the
would-be bandits: smudged hoofprints, a shattered arrow, and a few dark
splotches on a low boulder.
XXIV
FOR THE
LESS than half a day it takes the three to cross the rolling plains from the
edge of the Westhorns to the plateau on which the city of Fenard squats,
Creslin is largely silent, wondering about his success with the winds and the
arrows, wondering exactly how far beyond the winds his talents lie, if indeed
he has talents.
Twice he sees a white bird, one he has
never seen before except in his dreams, circling overhead before disappearing.
Neither time does he see it appear or vanish, and the second time, on the
stone-paved bridge crossing the river to the northwest gate of Fenard, he
shakes his head.
"You're right, young fellow. Those are
witch birds. That's what the Suthyan women told me, anyhow. Witches watch
people through their eyes."
Is
the woman who called herself Megaera a witch? Is her name even Megaera? And
what does it mean? And why will he pay? With a second shiver, he drops the
questions. She has to be a witch. But why does she follow him?
"Careful. The guards here are sort of
touchy," Hylin volunteers.
"Oh?"
"They worry about everyone being an
agent of the White Wizards," rumbles Derrild from the cart. "As if
worrying'd do them much good."
"I don't know much about the White
Wizards-" begins Creslin.
"Later," hisses the mercenary.
Three guards in black leathers greet the
travelers at the post on the far side of the bridge. A low stone wall runs
along the eastern bank of the small river, broken only by the bridge and the
stone gates.
The main city walls are a good kay ahead.
Fenard appears to have been designed to withstand a prolonged assault, yet
Creslin cannot recall any tales about battles in or around the city.
"Your business?" asks the middle
guard.
"Trade," wheezes Derrild. He
flourishes a heavy leather folder, letting it fall open to a page on which is
embossed a gilt seal over purpled wax. "My seal . , . from the
prefect."
The guard nods politely. "And what are
you trading this season? Any hempweed or dreamdust?"
"Demons' brew," Derrild snorts.
"None of that. A few trinkets; some spices, like ryall seeds; some vials
of cerann oil; purple glaze paste from Suthya for the potters of Jellico."
"Let's see." The guard steps
toward the bags on the cart.
Derrild sighs as he slides off the cart's
bench seat. "What's a poor trader to do?" He loosens the largest
sack. "If you would like to see for yourself ..."
The guard peers into the sack.
Derrild thumps the sack, and a faint, dusty
haze surrounds the guard's head. "Just dried glaze powder ..."
"ChhheeWWW . . . AHHHCHWEEE . . .
ACH-WEEE . . ." Tears stream down the guard's cheeks as he continues to
double over with violent sneezing.
"Now, in this pack . . . here is the
cerann oil. Each vial is stoppered with wax. That's because the oil can burn
your skin ..." Derrild's voice rumbles on as if nothing has happened.
"CHHWEEE . . . ACHWEEE ..."
The trader gestures toward the third sack.
"And here-"
"Just . . . CHWEEEE . . . move on ...
ACHHWEEE."
Hylin's lips are pressed tightly together
as they lead the mules past the two lesser guards. One of the guards, a youth
not any older than Creslin, also has his lips pressed tightly together.
Not until they are almost to the main
walls, with an open and unguarded gate, does Derrild comment. "Damned
officious fool. Waste of good glaze powder. They never learn."
Hylin shakes his head. "Even his own
guards were trying not to split their sides laughing."
"Why didn't he use his weapons after
that?" asks Creslin.
"Because he can't. He turns on one of
the trade guild, and we'll threaten to send everything to Kyphrien."
"But Kyphrien is still part of
Gallos," Creslin points out.
"True enough, but the guards are paid
out of the city's trade levies. Would you want to explain to the prefect how
you caused all the traders to leave Fenard?"
"Besides," adds Hylin with a
laugh like a barking dog, "the traders have been looking for a reason to
make the trade center of Gallos in Kyphrien. It's warmer, and the prefect is
here."
"Wouldn't he just move?"
"It's not that simple," Hylin
responds. "The foretellers have said for generations that Fenard shall not
fall if the prefect holds the Great Keep." Creslin raises his eyebrows.
"Ah, yes, it's superstition,"
interrupts the trader from the creaking cart. "But rulers have to follow
superstition. What happens if Vaslek moves to Kyphrien? Then the peasants and
the soldiers immediately believe that the city will fall, and they start
looking for the worst. Their belief encourages some fortune-seeker to split off
northern Gallos and live in the Great Keep, and before long, you've got a war
and then some."
"Just because of beliefs?"
Creslin shakes his head. "Don't laugh, young fellow," rumbles the
trader. "What about those women guards? They're the deadliest fighters on
either side of the Westhorns, and it's at least in part because they believe in
that damned Legend about the Fall from Heaven being caused by men."
Creslin says nothing. Is the Legend enough
reason for the Westwind guards' success? Or is that just what other people say,
while they ignore the precision and the training that create a guard?
The lowlands between the river and the
walls bear the green haze of a recently planted crop, but there are no
farmhouses, no fences. Creslin turns in the saddle to look back to the river,
then smiles as he understands the city's defenses. Doubtless there are hidden
gates in the levees that would flood the lowlands, turning those fields nearly
a kay wide into marsh and mud.
The hooves of the horses and mules clatter
on the causeway leading to the outer city wall. Although the gates are massive
and sit on steel hinges and pillars guarded by even more massive granite walls,
only a pair of guards, and those high on the wall, oversee the actual entrance
to the city.
"Let's get to the Gilded Ram,"
wheezes the trader. "Long day tomorrow. And you'll get an education,
western boy. Will you get an education!"
"Education?" Each question
Creslin asks makes him feel less sophisticated, but there is so much he does
not know.
"That's Derrild's way of saying that
while the prefect may be rather distant, the women here can be very
friendly."
"They can be so friendly that they end
up with everything you own and then some," grouses the trader without
looking at either of his hired guards. "Take the second wide street we
come to. The Ram is on the left side, by a woodcrafting shop, before we get to
the Great Square."
Not understanding how he is supposed to
take directions from places he will not even reach, Creslin throws his senses
to the light spring breezes that swirl around him, trying to locate a great
square.
A Great Square there is, thronged with
people and small merchants. But beyond and behind, or perhaps above and behind,
Creslin also finds a mist, a reddish-white smokiness invisible to his eyes,
that hangs over the city like an unseen pall, or fog. Even the lightest touch
of that smokiness twists his stomach, and he is forced to withdraw into himself
almost as soon as he has located the Great Square.
He sways in the saddle for an instant
before his reflexes and training take over.
"You all right?"
"Yes." Creslin wipes his forehead
with the back of his sleeve. "It will pass." Yet he wonders what it
is about the city that bothers him, even after they are unsaddling in the
stable behind the Gilded Ram.
Derrild appears from the inn with a grim
look on his face. "Get those mules unloaded. That locker there!"
Hylin and Creslin exchange glances, but not
words.
"You have to clean out the stalls
before we leave in the morning," announces Derrild while the two guards
begin unloading the bags and transferring them into a solid red-oak locker
encircled in black iron.
"We're not stable hands," snaps
Hylin, halting with a bag in his arms.
"I know. It's worth an extra day's
pay."
"Just this time," concedes the
thin mercenary, handing the bag to Creslin, who stacks it in the rear corner of
the locker.
"Agreed," sighs the trader, and
he begins to remove certain small packages from the cart and place them within
his own pack. He looks at the locker and shakes his head. "They say it's
safe." He shakes his head again. "Keep the glaze powder until the
last."
Hylin nods. "You want it tipped so
that it falls if anyone else opens the locker?"
Derrild nods glumly. "Waste of good
glaze powder, but what can you do? Robbers even here in Fenard. They're all
thieves."
"They wouldn't let you bring the stuff
into the inn?"
"No. Some order of the prefect's. I tried the Brass Goat across the
way, but they said the same thing. Two inns caught fire last year. The idiots
were carrying cammabark."
Creslin looks up blankly, then staggers
under a bag of heavy and lumpy objects Hylin thrusts at him.
"Cammabark?"
"It's a wet root that grows in the
southern marshes. When it dries, it burns almost like demon-fire. Anyone with
any sense carries it in wet canvas." Derrild lugs bags from the cart to
the locker.
In the background, a small boy is dragging
a bale of hay through the stable doorway.
Derrild turns. "Boy! Which stalls are
five, six, and seven?"
"Ser?" The boy straightens.
"Stalls five, six, and seven?"
"Those empty ones right before you,
ser. See the numbers ... on the beams up there?"
"Ah. I see. And what about some feed
for our poor animals?"
"Soon as I get this in, I'll be with
you, ser." He resumes dragging the bale, nearly as large as he is, toward
the first stall, wherein resides a tall black stallion.
Creslin and Hylin finish with the pack
mules and begin to help the trader in emptying the cart.
"They're crowded, so we'll be sharing
the same room. I got two cots for you." The trader grunts as he waddles
toward the locker with a heavy bundle.
Creslin stacks two more leather bags near
the front, then stops, for there is nothing else to place within the locker
except for the two bags of glaze powder that Hylin moves, ever so gently,
toward the narrow oak doorway.
"Right. Edge them here so we can catch
them." As Derrild speaks, he eases the locker door shut and places a heavy
iron lock through the hasp loops.
"Now, you get the animals in the
stalls and let me find that stable boy." The heavy-set trader shoulders
his pack, filled with the smaller bags he placed within it earlier, and
trundles toward the front of the stable.
Creslin unties the gelding from the railing
and leads him into the second stall, then returns for Hylin's gray, since the
stalls are doubles. The mercenary, in turn, has managed to get both pack mules
into the third stall, leaving the first stall for the bigger cart mule.
"They promised feed, and we'll have
feed ..."
Creslin ignores the trader as he racks the
saddles and blankets.
"... here and now ..."
"Ser ..."
Hylin looks across the stall barrier and
grins, shaking his head as the trader's voice begins to echo off the stained
plank walls.
By the time Creslin leaves the stall,
closing it behind him, the stable boy, now muttering to himself, is filling the
mangers while the trader watches.
"Let's go eat," Derrild says,
looking from the stable boy to his guards.
"Sounds like a good idea,"
answers Hylin, shouldering his pack. Creslin nods, leaving his pack slung half
across his shoulder.
The Gilded Ram has one public room, smoky
with burned grease and close with the odors of spilled ale and wine. Of the
three empty tables, Hylin chooses one nearest the wall and sits facing the
doorway. "Expecting trouble?" asks Creslin. "No. Not here. It's
a good idea to keep up the habits, no matter where you are. Besides, avoiding a
fight is usually worth more than winning one."
"That's an odd comment from a hired
guard." Creslin adjusts his chair on the uneven, wide-plank floor.
"Smart comment," grumbles
Derrild. He turns to Creslin. "Your speaking's gotten a whole lot better.
Sometimes I hardly hear the accent."
"You see," adds Hylin,
"anytime that you fight, you can get hurt. Or you could hurt or kill
someone. In lots of towns,,you hurt a local, and they want to lock you up, or
worse. So you don't get paid, or you end up on a road crew, or hanging from a
tree. When you're in a town, you only fight when the alternatives are
worse." He gestures to the serving woman, thin and of an indeterminate
age. "Some drinks here!"
"We have red wine, ale, mead, and
redberry. What will it be?" The woman's voice is simultaneously bored and
tired.
"What's redberry?" asks Creslin.
"Berry juice, red. Ladies' drink, no
alcohol."
"Wine," announces Derrild.
"Same here," adds Hylin.
"Redberry," says Creslin slowly.
Whether he will like it or not, he scarcely knows, but his guts tell him that
alcohol is not a good idea.
The serving woman looks again at the
silver-haired young man, then catches sight of the sword and harness attached
to the pack by his feet and nods. "Two wines and a redberry. How about
dinner? Fowl pie or stew for two coppers, four coppers for a cutlet. Black
bread with any of them."
"Stew."
"Stew."
"Fowl pie."
The serving woman again refrains from
looking at Creslin. "Eleven coppers. Four each for you two with the wine,
three for you." She inclines her head toward Creslin.
Derrild drops a silver and a copper on the
table, then covers them with a heavy fist.
"Just make sure they're there when
your stuff comes, trader."
"Don't worry, lass. Don't worry."
"I guess I can trust you,
trader."
Hylin manages not to grin until she has
turned toward another table. "Such charm you have, Derrild."
"At least someone trusts me,"
snorts the trader.
Creslin glances around the room. His eyes
sting from the greasy smoke, and he wishes he dared to summon the slightest of
breezes, but with the sullen white vapor that infuses the city, he refrains. He
blinks his eyes against the stinging. The tears help.
"Now, isn't that some lady?"
observes Hylin.
Creslin follows the other's eyes toward a
corner table where a slender man dressed in white sits beside a dark-haired
woman. Even through the smoke, Creslin can sense the allure of the woman. He
can also sense the white wrongness that surrounds both of them and spills over
onto the two armed men seated at each side. The armed men do not eat, but watch
the other diners.
"Let's have those coins, pretty
boy," rasps the waitress as three metal tankards come down on the battered
wood.
Derrild surrenders the coins reluctantly.
"Let's have those meals, pretty woman," he roars back.
"If I were younger, I might believe
you." She smiles briefly, revealing blackened teeth.
Creslin lifts the tankard of redberry
juice. His eyes catch Hylin's. "When we rode in, you said something about
beliefs, and why the prefect has to stay in Fenard ..."
Hylin finishes a slow mouthful of the wine.
"Ah, better than that mountain ale. Much better."
Creslin waits, and Derrild says nothing.
"Oh . . . about the prefect. I don't
know-"
"You're right. You just know
blades," interrupts Derrild, his voice surprisingly soft and low.
"There's another reason why the prefect won't leave Fenard, another
prophecy in the Book."
He pauses for a gulp of wine, then wipes
his mouth with a large cloth he has pulled from his belt; it might once have
been fine white linen. "The Book says something like the Plains of Gallos
will stay united under one ruler until long after they are split by the
mountains of the magicians, when then they shall be ruled by a woman with a
sword of darkness who will hold the highlands of Analeria and the enchanted
hills." He shrugs. "So one prophet says the prefect has to stay and
the other says he can't lose the southern plains anyway. I mean, mountains in
the middle of the plains . . . how could that ever be? And who'd ever want the
highlands, anyway? Goats ruled by princes from round tents, that's all Analeria
is. Damned foolishness."
A chill touches Creslin, and he looks past
the trader toward the man in white at the comer table, who smiles a knowing
smile, not at Creslin, but at Derrild's back.
Three heavy, chipped crockery platters drop
on the table, a bent and battered tin spoon resting in each.
"See, pretty boy? I always deliver.
It's you men who can't deliver when you get up there in years!" Creslin
smiles in spite of himself.
Hylin grabs the spoon and begins to slurp
up the stew.
Derrild shakes his head at the broad
backside of the serving woman. "... still can deliver, thank you."
Creslin eats slowly, methodically,
wondering about the pervasive whiteness of the city, the White Wizard in the
corner, and the white birds that have trailed him, on and off.
He watches, absently sipping the redberry,
as Hylin smiles at a woman on the far side of the room. She sits with other
women, and even Creslin does not need to see their painted cheeks to appreciate
the women's looks and expertise. But only to appreciate them from afar. The
last thing he needs is to be involved with another woman.
Megaera . . . who is she, and why is she
still on his mind? The images tell him- But what do they tell him?
He shakes his head as Hylin looks from him
to the women and back. "Not tonight. Not now."
"Wise man," rumbles Derrild as
Hylin winks and leaves the table.
"Him or me?"
"You. Can't buy love. Can't even buy
real sex." Derrild raises his heavy arm. "Another wine, pretty
woman!"
Creslin sips his redberry, pursing his
lips. How much he has yet to learn.
"Another wine, pretty woman!"
XXV
ONE OF
THE mules swerves and plods through the mud at the edge of the road.
"Gee . . . ah!" Hylin methodically
herds the pack animal back onto the road. "Damned mud. Slows
everything."
"How much farther?" Creslin again
glances at the rolling hills that will in a day or so, according to Hylin, lead
them to the western edge of the Easthorns. The horizon is dark. Looking over
his shoulder at the hills behind, he sees the orangish-pink glow that reminds
him of the towers of the sunset, those incredible sunset clouds seen from the
Roof of the World.
But there are no towers on the eastern
plains of Gallos, just fields and hills and occasional orchards, interspersed
with rain and mud. The afternoon has been clear and still, almost springlike
steamy as the sun has heated the puddles and quagmires resulting from the
morning downpour. Creslin has sweated most of the afternoon, and his tunic is
as loose as he can get it, though he must brush away the gnats and flies even
more often.
Hylin and Derrild still wear their jackets.
Whhhhnnnn . . . Smaackk.
Creslin removes from his forearm the pulped
remains of the mosquito that has plagued him for more than a kay in the still
and humid air. Whhnnnn . . .
Should he call up the slightest of breezes
now that they are well away from the white presence around Fenard? Smmackk!
Whhhnnnn . . .
"Shit," he mutters. No one had
talked about the mosquitos when they mentioned the fertile plains of Gallos or
the eastern lands. Nor the flies. Nor the stink of the back alleys of both the
cities and the towns. Whhnnnn . . .
A flicker of white catches his eye, and he turns
toward the southern sky, but the bird, if it is a bird, has vanished. Whhhnnn .
. . Smacckk! Wwhhnnn . . .
"Don't like the little buggers? They
sure seem to like you," Hylin observes.
Smmackk!
His exposed neck is sore, but the mosquito
population of the Gallosian plains is one fewer. "How much farther?"
"Another couple of kays. Just far
enough that it will be dark when we get there." Hylin's voice is dry.
"Be good to stand up," rumbles
the trader from the cart. "You two don't have to sit on hard wood."
Hylin looks at Creslin. Both have remarked
upon the thick cushion that insulates the trader from the seat about which he
is continually complaining.
Whhnnnnnn . . .
"How far is this place?"
"That might be the kaystone ahead ...
if we're lucky."
The orange-pink glow has faded, and the
oblong stone is a light gray against the darker gray of a fast-falling twilight
by the time Creslin reins up the gelding to make out the characters.
"Perndor. It says three kays. Is that
where we're headed?"
"Yeah, I think so."
"You think so?"
Whnnnnnn ...
"He's giving you the knife,
youngster."
Hylin grins, despite Derrild's explanation.
Smaacckkk . . . Creslin sways in the
saddle, off balance after his attempt at the latest attacker. Then he flicks
the reins.
Squuusshhh . . . squuushhh. Mud flies from
the gelding's hooves as he carries Creslin back onto the highway's stones,
mud-coated but far firmer than the clay shoulders of the road.
"Shouldn't be that much farther."
Whhnnnn . . .
The silver-haired youth-sweat dripping down
the inside of his shirt and insect welts rising on his neck-sighs. Before too
much longer, they come to another gray stone, which says simply,
"Perndor." A tumbledown hovel looms off the road behind an equally
decrepit railed fence.
The stones of the highway vanish, to be
replaced with local clay . . . and worse. While the rain has long since
stopped, the road remains filled with mud and water.
Creslin continues to sweat, even in the
gloom of the cool twilight that is fast becoming night. He dare not shift the
winds to cool himself or to keep the insects away, not with the skeptical
trader and the sharp-eyed Hylin riding almost next to him.
"Hate being this late." Hylin's
hand reaches up and touches his sword hilt.
Creslin merely shifts his weight and throws
his senses out upon the light breeze that seems to have sprung up from the
west, from behind the trader's mules, and toward the dark shapes of unlit buildings
before them.
"Anyone live here?" he asks as
they pass another deserted hovel.
"Supposed to have an honest inn."
Creslin sees a single bright light perhaps
half a kay ahead.
Clink . . . whuff . . .
Creslin stiffens at the sounds and the
feelings of mounted men gathering behind an abandoned barn beyond and to his
right, then reaches and flips the sword from his back sheath.
At the same time, he can feel the bow being
drawn, and in desperation, twists the winds and the moisture in the air and
flings them into the face of the bowman.
"Bandits!" rumbles Derrild
unnecessarily, snatching at least twice for a heavy nail-studded club.
Dropping flat against his bony mount,
Creslin spurs the gelding toward the half-dozen riders, blade ready.
"HYYYYYY!"
"Bastard!"
His blade flashes once, then again, as he
ducks and lets his body follow the patterns drilled into him.
"Devil! Where is he?" Creslin
gathers the now-wailing winds and flings them once more, even as his mount
starts to crumple. He leaps, using his momentum to drive the sword through the
throat of the heavy bandit, who has tried to back away.
"Go! There're more! They got
Frosee!"
"Hell ..." he mutters as he tries
to unseat the dead man.
Hylin reins up beside him.
"Who's coming?" Creslin asks.
"No one. Just me." Hylin's face
is pale, even in the dim light.
"Where's Derrild?" Creslin
succeeds in toppling the dead man.
"On his way to the inn, as fast as he
can drag the mules."
"What?"
"We're paid for this. Remember?"
"Oh . . . yeah." Creslin looks
around. Besides the heavy man lying facedown in the mud, two other bodies
sprawl on the ground . . . and the gelding that had carried him for so many
kays.
"You got one more, but he's dead in
the saddle." Hylin's voice is flat.
Creslin shakes his head, as much to stop
the quaking of his hands and body as to deny what Hylin has said.
"Couldn't be. I rode through just twice." He sees one bowman lying on
his back, his face covered with ice. How can there be ice? How can there
possibly be ice? The evening is cool, but not that cold. Creslin swallows, not
wishing to think about how he has called the winds from the Roof of the World.
The other man, smaller, and in dark tunic
and trousers, lies with his face in a puddle.
"I don't know what you are, Creslin,
and I don't want to find out."
Creslin shakes his head again. "I'm
nothing . . . nothing at all." He wipes his sword on a fragment of cloth
dangling from the saddle, then automatically replaces it in the sheath.
"So is death, friend." Hylin
drops off his mount, bends over the bandit chief, and slashes. He comes up with
a heavy leather purse and tosses it at Creslin. "Put that away."
Creslin slides it into his pack, numbly, as
the other man remounts.
"Shift your bags, and let's get on
with it. We need the locals to clean up the mess. They can at least do
that."
Creslin hands the reins of the well-muscled
black horse to Hylin, wondering how it happened so quickly. One moment the
archer was about to spit him with an arrow, and the next, four men, if he can
believe Hylin, are dead. "I couldn't have done that . . ." He shakes
his head again, then wades through the ankle-deep mud to the gelding. Dark blotches
streak the dead horse's muzzle. Whether they are mud or blood, Creslin knows
not, nor does he care as he retrieves the mud-smeared bags. He ties the
saddlebags and his pack in place quickly, behind a far better saddle than
Derrild had provided.
He touches the black, trying to reassure
it, and the horse steadies as he swings up into the saddle in close to a fluid
motion, as close to fluid as his tired legs permit.
From somewhere, thunder rolls, and unseen
clouds begin to mass.
"Hard to believe you're not one of
those devil guards ... so at home on a horse, and you fight just like
them."
"They trained me." He might as
well tell some of the truth.
Hylin keeps his face turned from Creslin.
". . . believe that now . . . still don't understand that bowman."
Neither does Creslin, exactly, but he knows
well enough that it was his doing. He takes a deep breath as they make their
way toward the inn. He does not want to talk about the bowman, not tonight.
With each new action, he discovers that he knows himself less. He shivers in
the saddle, though he is not cold.
Whnnnn . . .
He shakes his head tiredly. Some things
don't seem to change.
The rain begins to fall again, cold
drops-unlike the morning rain.
XXVI
CRESLIN
GLANCES TO the right of the trail-rock and more rock, interspersed with patches
of old ice, in the deeper crevices. Although the Easthorns are not nearly so
high as the Westhorns, they are more barren, with fewer trees and bushes, and
drier, as if the snows that fall on the Roof of the World never quite reach
across the plains of Gallos.
Yeee-ahhhh. A black vulcrow's shriek echoes
along the narrow trail, followed by the flapping of wings as the scavenger
retreats farther eastward down the winding road that leads to Jellico. Creslin
feels the white wrongness about the black bird without even extending his
sense. At least in the mountains, there are no mosquitos, no flies, and the
chill is welcome.
Although Creslin's parka is full open,
Derrild huddles under a heavy fur coat as he sways on the seat of his cart.
Hylin's fur-lined jacket is closed.
The black, more spirited than the bony
gelding, sidles edgewise for a moment. Creslin pats the mount's neck.
"Easy."
The cart wheels almost scrape an
outcropping of stone as they round a sharp turn. A wagon would have far more
trouble then Derrild's two-wheeled cart.
"Isn't there a wider road across the
Easthorns?" Creslin calls to Hylin.
"The southern road is nearly twice as
wide."
"Why don't we take it?"
"It takes almost five days
longer," rumbles Derrild. "Five more days I have to pay you, pay
inns, and five days that I cannot sell goods."
"Oh . . ." Creslin's voice trails
off. His pay is cheap, but Hylin probably draws a silver a day. At five days
each way, plus the inn and food costs . . .
"Don't forget, silver-head,"
shouts the trader, "that I can make more trips, or run the shop in
Jellico, if each trip takes less time."
Creslin takes a deep breath, wishing he had
never raised the issue.
"And," rumbles the trader's voice
from the cart behind him, "this road is safer because all the fat caravans
take the southern road. Sometimes we don't see a single bandit. That's not
often, but ..."
Hylin turns in the saddle and grins, then
looks forward and nudges the chestnut to widen the gap between cart and guard.
"... and I'm not in this for the
thrill, not at my age," Derrild rumbles on. "A man has to do
something when he has a wife and three daughters and but one son. Besides,
should I sit in a shop and nod and grow fat? But the travel-at times, I never
want to sit upon a horse or a cart ever again."
"What about the roads?" Creslin
asks desperately.
"The roads!" snorts the trader.
"What roads?"
The cart scrapes around another switchback,
and the road dips toward the plains of Certis.
"These aren't roads," the trader
continues from atop his cushioned seat. "The only real roads are the ones
from Lydiar to Fairhaven, and from Fairhaven to the Easthorns. The wizards
build good roads."
"So why don't we take them?"
"Because, young idiot, there's no
money in taking roads that everyone travels. You do what everyone does, and
you're poor. Look, you're a blade. If you're just as good as the average blade,
you're dead. Right?"
"I suppose so," ventures Creslin.
Yeee-ahh . . . The vulcrow flaps on down
the gradually widening stone-lined valley to perch somewhere out of sight.
"You have to be better, do things
others don't do. That's true with anything. More skill and more risk-that's
where the rewards are. And," adds the trader, "more speed. You
understand that, I know, by the way you use that sword. That's why we're not
stopping and trading along the way. It's all worth more, much more, the quicker
we can get it east."
Creslin nods, looking ahead toward Hylin's
back.
"And another thing, that's being
honest ..."
In spite of himself, Creslin listens. He
has always heard that traders are among the most corrupt of the merchants.
"Honesty pays, boy. Not in any
darkness-loving, mealy-mouthed way. No ... it pays in cold, hard cash. People
trade with you. They hold goods for you, because you keep your word. Good
guards work for you, because you pay what you promised. And the other thing is,
if you're honest with yourself, then you don't lie to yourself, and you don't
try and tell yourself you can do something that's stupid. Lying to yourself'll
kill you, if it doesn't ruin you first."
Creslin frowns, looking ahead. Now that he
thinks about it, Derrild has been foolish once or twice. He has been loud. He
has bargained hard, but he has never tried to cheat anyone.
"But it's still hard, with all the
travel ..."
XXVII
CRESLIN
LEANS FORWARD in the saddle. Ahead and to his right, the sun glints off the
river below. To his left, the road widens into a broad, stone through way that
leads toward the open gates. The wheels of the trader's cart echo on the hard
and even pavement.
Unlike the smaller towns of Gallos and
Certis, Jellico has walls, walls rising more than fifty cubits. The southern
gates stand open on massive iron fittings. The grooves for anchoring those
gates and the stones in which they have been chiseled are swept clean.
A full squad of men-twelve or more-in
gray-brown leather patrols the gate, inspecting each traveler entering, each
person departing.
"Master Derrild, it's been a while.
Some were a-saying you'd gone too far." The serjeant's voice is
respectful, but friendly. His paunch does not quite bulge out of the leathers.
On the wall overhead, barely visible behind
the parapet crenelations, a pair of crossbowmen sit lazily in the sun, their
weapons resting on wooden frames within a cubit of each man.
"These your men?" asks the Certan
serjeant, inclining his head toward Hylin and Creslin, who have dropped back
abreast of the cart.
"You've met Hylin before,"
rumbles Derrild. "Creslin, here, joined me out of Bleyans after Berlis
took a fancy to a lady whose family decided he'd taken too much of a fancy.
Hope he likes being a cooper!" Derrild's laughter echoes against the
stones.
The serjeant smiles politely. "It is
good to have you back, Master Derrild. Have a good day." His eyes do not
smile with his mouth, and his glance has rested more than once on Creslin's
silver hair.
The three move on into the town. The houses
are mostly of fired brick; narrow, two storied structures with pitched roofs,
and heavy, iron-bound oak doors, closed despite the sun and the spring warmth.
"I'll get you, Thomaz! I'll get
you!" The high-pitched voice comes from a small, ragged figure chasing
another toward the trader's party.
"Watch the horses!" screeches a
woman in a leather skirt as the two boys run along the rough stones of the
byroad. "Watch the horses!"
"Watch the side!" snaps Hylin.
Creslin tears his glance from the children
and the woman and glances toward the alleyway on the left, perhaps thirty
cubits ahead. Even without the breezes, he can sense someone waiting there.
"Someone in the alleyway ahead." He reaches for the bow, grabbing for
an arrow.
Hylin reins up short. "Make them come
to us."
As Derrild pulls the mule to a halt, the
two boys stop their race and turn, scuttling toward the right side of the
narrow street. The woman halts and reaches for something.
"Stop!" shouts Creslin, arrow
nocked and ready to release.
The woman, not a woman at all, but a thin
youth, drops the bow, then looks nervously toward the alleyway.
Creslin smiles faintly as he hears the
scuffling of footsteps fading away, leaving the youth and the two boys standing
there alone.
"They're gone," sniffs Hylin.
"Couldn't get us by surprise. So they'll not stay and fight."
"Please ..." pleads the youth,
eying the arrow drawn upon him.
"Pot him," rumbles Derrild.
"Don't need another thief growing up here."
"Take off your clothes," Creslin
commands. "Now!" He waits. "Step toward the door. And stay
there." Although the day is not chill, the youth shivers. Absently,
Creslin notes that the two small boys have vanished into some hidey-hole or
another.
"Now what?" asks Hylin.
"You pick up the bow, and we keep
going. I doubt he'll attack us, and I have no desire to explain a body."
"Softhearted bastard," Derrild
grumbles from the cart. He flicks the reins and recovers the bow hastily, but
only to slash the string and throw the bow stave into the alleyway as the three
pass.
As they draw abreast of the wide-eyed
youth, standing only in baggy shorts, Creslin's eyes fix the dark-haired
youngster. "Keep this up and you'll die before your next birthdate."
His voice chimes silver, like spring thunder, and the youth shudders.
The two guards continue their ride toward
an intersection with a larger avenue ahead.
"You know, Creslin," Hylin
observes in a low voice, "you're one scary bastard. I believe every word
of your warning to that kid. So did he."
"It's true. How I know, I couldn't
tell you, but it's true. Sometimes I can know things." Creslin shrugs.
"Other times, I know nothing." He half-turns and looks back over his
shoulder, but the youth has disappeared.
"What are you? Some kind of wizard
warrior?"
"I wish ..." Creslin laughs
ruefully. "Then again, maybe I don't."
"Enough jabber, you two,"
interrupts Derrild, catching up. "There's the warehouse."
"I recognize it," mumbles Hylin.
The warehouse is a stone-walled building
the width of several houses; it is three stories high, with a high-pitched
roof. While taller than the adjoining structures-a woodcrafting shop toward the
square and a linens and dry-goods shop toward the city gate-the warehouse is
more than matched by the white stone facades of even taller structures around
the square, another hundred cubits down the narrow street.
Derrild's establishment offers three doors:
The first is an open sliding door, level with the rough stones of the street
and wide enough to admit Derrild's cart; the second door is iron-bound and
barred; the third door, nearest to the square, is of carved oak under a
blue-painted cornice.
Looking upward, Creslin sees that the third
story contains household windows. He returns his attention to the sliding
doorway, before which Hylin has dismounted. The thin mercenary pushes the
slider all the way to the left. Creslin then draws the black gelding out of the
way as Derrild guides the cart into the dim light within.
"Need any help?" Creslin asks
Hylin.
"No. I'll close this. Just follow
Derrild."
Inside, to his right, Creslin finds a row
of open wooden bins, most of which are empty. In one there are wide-necked
pottery jars. One jar is cracked and unstoppered. Other stoppered jars rest
firmly on the red clay. The bins rise two stories. Stairs and wooden walkways
allow access to the second level, where most of the storage is taken up by wooden
lockers with locked doors.
Creslin reins in before the six stalls on
the rear wall. In one stall, the one closest to the doorway to what Creslin
presumes are the trader's business offices, there is a black mare. The other
five stalls are vacant.
Despite the dim light afforded by two high
windows on the rear wall and an oil lamp on the wall beside the first stall,
Creslin has no trouble in determining that the warehouse is litter-free. His
nose confirms that the cleanliness extends beyond the superficial and that the
trader maintains order within his premises. Beneath the grumbling, rumbling
facade, Derrild is well-organized, as is Hylin.
Creslin pauses. Is that why he had had so
little trouble on his trip across the mountains of Candar?
"Let's get going!"
Creslin dismounts. After leading the black
gelding into the third stall, which seems appropriate somehow, he begins to
unsaddle the mount, racking the saddle and shaking out and folding the blanket.
The black snorts.
"I know ... I know. It's been a long
trip. But you get to rest now."
"Don't take forever," Hylin
calls.
"I know," repeats Creslin.
"We're the ones who have to unload the mules, right?"
"Right."
It is not the unloading that is difficult,
but the climbing up the stairs and the determination of which items go to which
bins or lockers.
"Not there! The purple glazes go in
the next locker, that one," calls the trader. "The cerann oils, just
carry them one at a time. I couldn't afford it if you broke two at once.
Neither could you. They go on the second level, fifth door down, with the green
leaf."
"The one that says 'cerann'?"
asks Creslin.
"Yes. How did you know that's what it
says?"
"I can read," the former consort
snaps. "How else?"
"Oh, I didn't-"
"Never mind. I never said."
Some of the unloading goes more easily from
that point, since Creslin is handed the goods that bear clearly labeled
destinations. He suspects that everything labeled is either heavy, delicate,
expensive, or all three, and tries to watch his footing.
"It figures . . ." he mumbles
under his breath as he lugs up the last jar of something called porthernth, the
sweat streaming down his forehead.
"You about done?" calls Hylin.
"Yes. Finally."
As Creslin clumps down the unrailed steps,
Derrild motions both men toward him. The trader stands by the doorway that
leads to the quarters. "You get a dinner, a bed, and a meal in the
morning, plus your pay," he explains expansively. "We'll settle the
accounts after dinner."
"How about a horse?" Creslin
suggests.
"The horse is worth more than you,
young fellow, good as you are." Derrild turns toward Hylin.
"Wait," observes Creslin.
"You had the gelding. The black's a far better horse."
Derrild pauses, his face twisting for a
moment, then smoothing. "There is that. I do owe you for the upgrade.
Probably two silvers' difference, and I'll split it with you."
Creslin sighs. "More like a gold's
difference."
"I can't sell the black," notes
Derrild."It's really too good for a trader, but I'll give you two silvers
instead of one. If I go through the horse brokers, I won't get more than three
or four silvers."
Creslin reaches out faintly, senses that
the trader is both scared and telling what he believes to be the truth.
"All right. Two silvers it is."
Derrild lets out a heavy breath. "You
can wash up. Hylin can show you where. By then, dinner should be on the
table." He turns with another heavy breath.
"Good," snorts the mercenary.
Creslin pulls at his sweaty and stubbled
chin. Derrild, the trader-scared? Creslin reaches for his pack. He not only
wants to wash up; he wants to shave and more.
"Anywhere I can wash out what I'm
wearing? Not the leathers, the rest of it."
"Since the washroom's where we get to
lather up, I doubt that anyone would mind," Hylin answers, hoisting his
own pack.
Creslin follows him, not that they go more
than a dozen steps. Two large tubs filled with lukewarm water await them.
Almost wishing that he could submerge himself, Creslin contents himself with a
thorough wash and shave.
Following Hylin's example, he leaves his
sword and pack hanging on a post in the washroom. Unlike Hylin, he dons a fresh
shut, without a tunic over it, and he has cleaned his boots as well as he can.
His other shirt hangs on the drying rack, as do his underclothes.
"You'd think this were a castle, the
way you clean up," Hylin says.
"Compared to some places I've been, it
is." Creslin follows Hylin to the dining room.
The long red-oak table is polished, oiled,
and only slightly battered along its near eight-cubit length, and there are
wooden armchairs, not benches, for the nine who gather.
Derrild, his beard now trimmed and wearing
faded and comfortable red tunic and trousers, nods toward his household.
"My wife Charla, my son Waltar and his wife Vierdra, and young Willum, and
my daughters Derla and Lorcas."
Creslin inclines his head to Charla, then
bows slightly. "Honored, lady, and I thank you for your hospitality."
The blond daughter named Lorcas leans
toward her sister and murmurs something that Creslin cannot catch.
"Let's sit down," rumbles
Derrild. "You're there, Hylin, and Creslin, between Charla and
Lorcas."
Knowing that men are the empowered ones in
the east, Creslin holds the chair for Lorcas and eases her into place, assuming
that Derrild will do the honors for his wife.
"Ah, Derrild, it's good to see that
some chivalry remains in the world."
"Chivalry never paid for dinner,"
grumbles the trader.
Lorcas and Derla exchange glances across
the table.
A white-haired woman appears from the next
room with a large steaming bowl, which she places before Charla. Next come two
wooden platters, each containing a fresh-baked loaf of bread. Two pitchers
already sit upon the table, and before each diner is a wide crockery plate,
rimmed, and a heavy brown mug.
"Ale's in the gray pitcher, redberry
in the brown one," Derrild says.
"Where are you from, young man?"
says Charla, her not-quite-round face pleasant under her short thatch of gray
hair.
"From the other side of the
Westhorns," he answers.
"That is a long way. Where are you
headed?" She breaks the end off a loaf of bread and hands the platter to
him.
"Fairhaven, I suspect. I have not
decided for sure." He takes the bread, tears off a chunk, and puts it on
his plate. Then he picks up the redberry pitcher, offers it to Lorcas, who
nods; he pours for both of them.
"Are you a good fighter?" asks
Willum, the boy whose tousled blond head barely clears the edge of the table.
"Willum!" scolds the blonde named
Vierdra.
Creslin laughs softly. "That depends
on who you ask. Those you defeat will say you are a good fighter. Those who
beat you say otherwise."
"You're a good fighter!" affirms
the boy cheerfully.
"He sees right through you,
Creslin," Hylin mumbles through a mouthful of bread.
"Best I've seen," adds Derrild.
Creslin takes his turn and ladles the thick
stew- composed of heavy noodles, a white sauce, and some sort of meat-onto one
side of his plate. He manages to do so without dripping or otherwise disgracing
himself.
Hylin attacks the huge bowl with the
serving spoon, and there is sauce on the polished wood and noodles oozing from
his plate onto the table.
Creslin suppresses a wince at the mess, but
no one else seems to notice.
"Are you a professional fighter,
then?" asks Lorcas.
He finishes a mouthful of the peppery stew,
which is not as hot as the burkha of Sarronnyn but still highly spiced, before
answering. "No. I have seen the real fighters, and I'm not that
good."
"I haven't seen them," adds
Hylin. "If they're that much better than Creslin, I never hope to meet
them."
"Why are you thinking about
Fairhaven?" asks Charla.
"It seems to be the place where the
unknowable can be discovered."
"Sometimes it's better left
undiscovered," mumbles Derrild.
"Especially if it involves
wizards." He pauses. "They're a jealous lot, Creslin."
"Jealous?" Splooshh ....
"Willum!"
The brown pitcher has succumbed to the
strong arm of young Willum and disgorged redberry across the lower end of the
table. "Jarra!"
The white-haired serving woman appears with
some rags and mops off the table, presenting a clean rag to Vierdra, who shakes
her head and says, "Eating with youngsters is always dangerous."
Creslin grins, though he is glad that the
juice sprayed away from him, and turns his head so that the boy does not see
his expression.
Young Willum submits to being patted
relatively free of juice, chewing on a large piece of bread the while.
"You going to make any more
trips?" asks the dark-bearded but already-balding Waltar.
Creslin shakes his head. "I was glad
to be of service, but-"
"Good men are hard to find."
"Even harder to keep," adds
Derrild. "Somehow, I don't think the young fellow would be all that happy
on the trading runs, even if I could afford to pay what he's worth."
"... he's really good ..."
Creslin ignores the words whispered between
Derla and Lorcas, breaks off another piece of bread, then ladles out more of
the stew.
"There are a few sweets later,"
notes Charla. For some reason, Derla coughs, Lorcas blushes; and Hylin grins at
Creslin.
Creslin can feel the red creep up his face
and reaches for his mug.
"What's so funny?" demands
Willum.
"Nothing . . . nothing." But even
Vierdra is having a hard time keeping a bland expression on her face.
Waltar sees nothing humorous in the
situation, as shown by the sour turn of his lips. "Women . . ."he
mutters, so quietly that only Creslin hears him.
Even Derrild smiles, shaking his head.
"To be young again ..." Then he looks at Charla, bends close to her,
and his lips brush her cheek.
Creslin swallows, realizing he has never
seen, never experienced, such banter. He sips the redberry slowly.
The sweets do arrive: a heavy, dark pudding
accompanied by thin, honeyed biscuits. Creslin has only a small portion of the
pudding, sensing it is far too rich for him. Neither the Marshall nor the
guards indulged in such solid sweets, insisting instead on fruit or plain
biscuits. He glances toward the end of the table, where most of young Willum's
face is covered with dark goo. He manages not to smile.
"Good!" smacks the boy as he
crunches another honey biscuit.
"That's enough!" snaps Waltar at
his son.
Vierdra lays a hand on the man's sleeve.
"He's acting like a hog," mutters
Waltar.
"He's acting like a boy."
Creslin swallows again, feeling his eyes
burn, but not quite understanding why, and takes refuge in another sip of
redberry. His glance strays to the small guitar hanging on the wall.
Lorcas's eyes follow his.
"Do you play, too?"
Creslin snakes his head. "Not well
enough to play in public. I used to amuse myself with the music. It seems like
a long time ago."
"Got that guitar in Suthya, years
ago," rumbles Derrild.
"Tyrell could play it, but I think he
was the last guard who could. Sometimes I could get Vierdra to strum a melody .
. . you up to that, lass?"
The young mother smiles. "With my
friend here? Not tonight, I think."
Derrild glances around the table, then
clears his throat. "Let's go over to the account room," he suggests
in the silence that has followed his daughter's polite refusal. "Get that
taken care of." He rises.
Creslin stands, then turns to Charla.
"My thanks again, lady, for a tasty and hearty meal." He steps back.
"And to all of you, for making me feel welcome." He grins at Willum,
then turns to follow the trader.
"... no hired blade. Bet he's a duke's
bastard or something."
"... that silver hair . . . you ever
see anything like it?"
Both unattached daughters keep their eyes
on Creslin even as they rise from their chairs.
Again Creslin ignores the whispers and
follows the trader.
Derrild is lighting the oil lamp on the
wall of the small room. A set of racked strongboxes fills one short wall,
enclosed in a cage of cold iron bands thicker than a man's wrist. A table and
four chairs take up most of the floor space. One chair, the one behind the
table, has a thick pillow on the seat.
"Sit down while I get the ledger and
tote up the numbers."
Hylin slouches in a chair; Creslin eases
into another. Derrild removes a heavy bound book from above the iron cage.
Hhhmmm . . . Creslin started on the eighth,
off of the Cerlyn road. Let's say we give him the benefit of the whole leg.
That's be two silvers for straight pay, and another- say, four-for the two
attacks, and the two for the black stallion. That's be eight. We got back with
what we started, and no breakage. So there's a bonus there of half a gold. Say
a gold and a half."
Derrild does not look up as he jots down
numbers with the quill, dipping into the ink pot.
"You, Hylin . . . you get the straight
pay, plus four for the attacks and a half gold for the bonus."
Hylin nods. "Seems fair enough."
Creslin senses that both men feel the pay
is fair, and nods.
"Now, you also get breakfast and a
bed, and that's worth something in this thieving town." Derrild looks up
from the ledger at Creslin with a sad expression on his face. "Those girls
of mine, Creslin . . . well . . . they think a pretty face and a quick blade's
everything."
Creslin understands. The trader is bound by
his own bargain, and he knows he cannot threaten Creslin. "I understand.
You don't mind a little sweet-talk, but one grandchild's enough for now."
Derrild looks at the ledger; the
silver-haired youth senses his relief.
Hylin nods, as if to say that he approves.
"One moment, gents. If you'd wait
outside ..."
They stand, and Creslin follows Hylin out
while the trader closes the door, trying not to be too obvious about the bar he
sips into place.
"Habit ..." Creslin murmurs.
"You're a strange one, Creslin,"
Hylin says slowly. "You don't know the east, but you act like a prince and
fight like a demon, and sometimes I think you can hear what people think . . .
and then you want to risk it all by walking into Fairhaven."
"I don't know that I have any choice.
Nobody else can teach me."
"They might not teach you either . . .
just might want you dead. You better be real careful. Don't let them think
you're anything but a blade for hire." What the thin man says makes sense,
unfortunately. Too much sense.
"Here you go, gents ..."
Derrild hands each man a small leather bag.
Creslin slips the coins from the bag into
the inside pocket of his belt, folds the bag, and tucks it into the belt a.so.
"Hylin . . . can you show Creslin
where to sleep?"
"No problem."
"See you in the morning. I have more
to do with the ledgers yet tonight."
After recovering his pack, Creslin follows
Hylin up a narrow stairway from the second level to the third. "We're at
the end of the family quarters."
The room has two large, if single, beds and
an oil lamp in a heavy brass sconce on the wall. A high table with open shelves
underneath provides space for packs and other small gear.
"I may see you later." The thin
mercenary sets hi> pack on one end of the high table.
"You're not sleeping here?"
"That depends . . . I need to see an
old friend." Hylin grins. "Besides, I'm sure that Derrild's daughters
wouldn't appreciate me hanging around to interrupt their sweet-talk. Which one
do you prefer?"
Creslin shakes his head. "Prefer?
I'm-"
Hylin grins again as he walks out,
whistling softly. Creslin sits down on the edge of the other bed, listening to
the mercenary whistle his way down two flights of stairs before closing a door.
Shortly thereafter, Creslin hears light
steps. He listens carefully. He can't even straighten out his feelings about
the nighttime visit-or was it just a dream-by the lady called Megaera, and now
he is about to have visitors. A blond head peers in the doorway. Creslin
laughs. "Hello, Willum. Come to say good night?" The child's face is
clean and he wears a long nightshirt. "How many men have you killed?
Grandpa said you were the greatest blade he ever saw."
Creslin sighs. "I have killed a
few-"
"How many? I'll bet it's a whole
lot."
Creslin shakes his head. "It's better
to avoid killing, Willum. Grow up and be a good trader like your grandpa."
Two other blond heads stand behind the boy.
"Rather profound for someone so young
..." Vierdra smiles as she speaks. "Say good night, Willum."
"Good night."
"Good night, Willum."
Vierdra scoops up her son and leaves the
other blonde, Lorcas, standing in the doorway. She has the small guitar in her
hand.
"Why did you say that to Willum? You
can't have killed that many men."
"Killing one person is too many."
He motions to the bed across from him, then stops. "Would it be better if
we went downstairs somewhere?"
Lorcas closes the door softly and sits down
on the bed opposite him. Her eyes are brown, Creslin realizes. He also realizes
that she has not answered his question.
"Would you consider playing a song or
something . . . ?"
With words phrased that gently, how can he
refuse? He slowly takes the guitar, runs his fingers over the strings,
realizing that the instrument must have been the property of a master musician.
He tightens the strings until all of the
single notes are the hidden silver that he alone seems able to see.
"Something from your home ..."
Creslin smiles faintly. He doubts that
Lorcas really wants to hear the marching songs of Westwind. What shall he play?
For some reason, he recalls a song from the court of Sarronnyn. Slowly, slowly,
he begins . . .
Ask not the song to be sung,
or the bell to be rung,
or if my tale is done.
The answer is all-and none.
The answer is all-and none.
Oh, white was the color of my love,
as bright and white as a dove,
and white was he, as fair as she,
who sundered my love from me.
Ask not the tale to be done,
the rhyme to be rung,
or if the sun has sung.
The answer is all-and none.
The answer is all-and none.
Oh, black was the color of my sight,
as dark and black as the night,
and dark was I, as dark as sky,
whose lightning bared the lie.
Ask not the bell to be rung,
or the song to be sung,
or if my tale is done.
The answer is all-and none.
The answer is all-and none.
He lets the words of the short song die
away, and stands. He places the guitar on the high table, then resumes his seat
on the edge of the bed.
Lorcas leans forward. "Where are you
from, really?"
Creslin decides to discourage her by
telling the truth. "The Roof of the World. Westwind."
"I thought the women were the fighters
there." Her forehead wrinkles in perplexity. Then she brushes a stray wisp
of hair back over her ears and smiles.
"They are."
"But you're a blade. Hylin said that
you're the only blade he'd run from. He never runs. Father watches you like a
vulcrow."
"It's a long story."
She edges from where she sits and slips
over next to him. "We have time. Hylin won't be back, and Vierdra won't
say anything."
"Your father?"
"Mother has him in hand."
Creslin smiles wryly. Some things don't
seem to be much different in the east.
"My name is Creslin, and I was bom in
the Black Tower ... the trials? Now ... I suppose they knew-" He answers
her questions. "Aemris never liked teaching me the blade. Heldra, I know,
had her own reasons-One whom I liked? There was Fiera, but she was a guard
first . . . mostly," he amends, thinking of that single kiss outside the
Black Tower.
Lorcas continues to sit next to him, warm
and soft, as he details his rather short life. She still wears the blue tunic
she had worn to dinner, although now her hair is completely unbound.
He finds that his arm has gone around her
waist as they have leaned back to rest against the pillows and the wall. Some
things he had not mentioned, like Sarronnyn, or the midnight visit of Megaera.
"You really are a prince?"
He laughs gently, glad for the moment to
lie next to someone who will listen. "No. It doesn't work quite like that.
Only Llyse can be the next Marshall, if she has the ability. She needn't have
the best blade, but she has to be as good as any senior guard, and she has to
know trade, tactics . . . everything."
"You like your sister?"
"Sometimes, and sometimes she's just
like the Marshall."
"Why don't you ever call her
mother?"
"She never let me."
"But ... it sounds like she risked a
lot to get you trained."
"If you look at it that way."
Creslin pauses, leans his head against Lorcas's cheek, closes his eyes for a
moment, then forces them open. "I don't think I can talk much
longer."
"Don't." She turns to him, her
arms going around him as he slides back, enjoying her softness against him, her
lips on his, his arms around her.
That time comes when he must release her,
and he does.
She
draws away gently. "If you hadn't promised ..."
His mouth drops open.
"You think we don't know what Father's
up to?" Her words are gentle, but not mocking. Then she kisses him again
before speaking. "Besides, there's a princess out there for you, and you
deserve her."
"But-"
"Think about me. Often ..."
Lorcas is gone almost as quietly as she has
come, and Creslin understands the phrase "women . . . ," delivered
with a headshake, just a little better.
He manages to get his boots and trousers
off before he collapses. The lamp snuffs out with a tongue of the breezes he
calls, and he sleeps, dreamlessly.
XXVIII
CRESLIN
PICKS UP his pack, slings it over one shoulder.
"Well, young fellow, I wish I could
afford your like," Derrild rumbles softly. "But trading's a thin
business."
Creslin nods. "I appreciate the
thought." Derrild cannot afford him for more than one reason, one being
the blond girl in the next room. He shifts the pack and puts it over both
shoulders, the sword harness where he can still reach the hilt. "You think
Gerhard is the best bet?"
"Gerhard's the only one who travels
regularly to Fairhaven, the only one who makes money at it. Demons know how, so
watch your step. But it's a sight faster than walking, if he'll take you on. Or
cheaper than paying wagon rates." Derrild shrugs. "Take care, young
fellow." He eases toward the doorway.
Creslin takes the hint and follows.
"Father?" Lorcas steps down the
stairs from the kitchen. "Is Creslin leaving now?"
"Yes," Creslin answers, to spare
Derrild the admission. "It's time to go." His eyes rest on her as he
remembers how soft and warm she had felt.
"Then I need to say good-bye."
She steps around her father and up to Creslin, hugs him and kisses him, full on
the lips and hard enough that Creslin starts to kiss her back before he
remembers that her father is standing there.
Creslin is still blinking when she lets go
of him.
"Good-bye ..." Her voice is soft,
telling him she knows that any platitudes about seeing each other again would
be false.
"Good-bye." His throat is dry,
and his throat catches. He does not move until she steps back toward the
staircase. "Good-bye," he repeats.
She darts up the stairs.
"Well, best you be going."
Creslin nods mutely and almost stumbles out
the doorway onto the street.
"Try Gerhard."
"I will."
Click . . .
The door shuts before he is two paces away.
He looks toward the house but can see no faces in the windows.
"Go see Gerhard," Derrild has
suggested, and having no better ideas himself, Creslin starts down the street;
as good as the trader has been, he knows that his welcome will become thin
indeed should he attempt to remain.
Hylin has not returned, and there is no
point in leaving a note, since Hylin could not read it in any case.
Although his breakfast was as hearty as his
dinner, although the sky is a clear blue, and although Lorcas has bestowed upon
him a good-bye kiss that was not the most chaste of farewells-his steps lag,
and when he whistles, the notes are coppered silver notes that do not quite
materialize, notes that tremble upon the morning. At the end of the first
block, he turns left, heading downhill, recalling what Derrild had not said
about Gerhard.
Down in the yards next to the winding
stream that flows into the river, he finds Gerhard. Unlike Derrild, who is big,
Gerhard is fat, bulging out over his wide, brown-leather belt.
"Much as I would like the added
protection, I cannot pay for another guard." Gerhard shrugs.
Creslin knows that the man is both lying
and telling the truth, but he cannot tell which half is true. "Fine. I
need to get to Fairhaven. You need another guard. You pay a token wage-say, a
copper a day-and I'll go with you."
"That's still too much. You have no
horse, and you probably eat like one. You thin men are all alike, all
appetite."
Creslin shrugs, begins to turn away.
"All right. Take the dun mare at the
end. You'll have to put the bags on the main wagon. But you don't get paid if
you break anything."
Creslin nods. He fully expects Gerhard to
find some way not to pay him, but his main consideration is to get to
Fairhaven, to see the eastern wizards, and to observe quietly. There may be a
place for him there. Cost is not nearly the consideration it once was, not with
the nearly dozen golds he found in the dead bandit's purse. Before he had left
Derrild's, he had slipped two of the coins into Hylin's pack, hoping they would
help the thin man.
His thoughts turn back to Fairhaven. Can he
discover what he is there? Or what his destiny might be? Or is he still just
blindly running from Westwind? He shakes his head. If not Fairhaven, then where
can he turn? Certainly not back to Sarronnyn, but the Duke of Montgren might
welcome any help.
As he unstraps the extra packs from the dun
mare, another man approaches. He is heavy like Gerhard, and sloppy to boot,
with stains covering a leather vest worn over a woolen shirt so faded that the
original colors have melted into grays.
"You the extra guard?"
Creslin turns. "Creslin."
"I'm Zern. You answer to me. Why are
you unstrapping the packs?"
"Because Gerhard told me to. Told me
to put them on the wagon, and to use this horse."
"All right. You start up front with me
as soon as you finish. We're late already."
Creslin's expression is sober as he looks
around the assemblage, taking in the two overloaded wagons, two pack mules, and
the two other guards.
XXIX
THE
PALE-GRAY granite surface of the road does not glitter, although, from certain
angles in full sun, the stones look nearly white. Each massive stone block is
fitted to the next more smoothly than the fine marble floors of many palaces.
Broad enough for more than two wagons abreast, this road stretches so precisely
east and west that at high noon no shadows fall upon its surface, even where it
drives between the ridges of the Easthorns and the not-quite mountains to the
east and west of Fairhaven itself.
Gerhard's wagons roll onto those granite
blocks from the packed clay of the Certan road, past the toll station manned by
white-clad road guards.
Derrild had not mentioned tolls, but the
economics of the wizards' efforts and the military implications are clear
enough. The road is a weapon in itself, enabling cavalry and supplies to travel
through the mountains and across the rolling plains and fields far faster than
otherwise, even faster than on the flat and winding roads that cross Certis and
Gallos. But the road has not spanned the Easthorns yet, although rumors
indicate that the wizards continue to press forward, boasting of the
not-too-distant day when it will and of the time when they will at last
challenge even the mighty Westhorns.
But why has Certis let the wizards construct
such a road? Creslin asks Zern.
"Who knows? Gerhard told me once, but
I forgot. Something about the viscount getting a tithe. He gets some sort of
cut and the free use of the road for his troops . . . something like
that." Zern's face screws up, almost as an afterthought. "What's it
to you, pretty boy, anyway?"
"Not much. First time I've seen anyone
charged to use a road."
"Bet they don't have roads like this
where you come from."
"You're right," Creslin agrees.
"I've never seen a road like this." He hasn't, and while the
engineering and the stonework are magnificent, he has that familiar sense of
white wrongness shrouding the area. Not the road itself, but the rock walls
flanking the sections where the road passes through the hills.
"Bet they don't have much of anything
where you come from."
"Not much," Creslin answers
absently.
"Can you use that toy on your
back?"
"I have, once or twice." Creslin
studies the almost unnoticeable grade of the stones and observes that the road
is much lower than the surrounding hills, almost as if it were designed to rest
on the underlying solid rock.
"For who? Some spice merchant with a
private army?"
"A merchant named Derrild."
"Who'd you work with?"
"Hylin."
"Oh ..." Zern's heavy face screws
up as though he is trying to remember something. "Wait! Is he a thin man,
long nose, who just finished a run from Suthya?"
"Yes. I joined them on the way
back."
"Shit. Forget I said anything, all
right?"
"Fine," Creslin agrees, still
preoccupied with the road and the white wrongness behind and around it.
Zern drops back . . . slowly, until he is
even with the lead wagon, where Gerhard sits next to the driver on the high
bench.
Creslin, puzzled by the sudden change in
Zern's attitude, extends his senses on the light breezes, fighting his way
through the unseen white mist.
"... know who he is. The killer ...
the one I told you about. Took all of Frosee's band single-handed."
"... thought he might be-"
"... dangerous."
"... Hardly. Dangerous to anyone who
attacks us. Good cheap protection." Gerhard laughs.
"... attack us? When has-"
"Forget it."
Creslin, absently, widens the gap between
himself and the wagon. Already the fields of southeast Certis have given way to
forested hills that rise on ^ach side of the road, which is climbing, though
less steeply than the hills, so that the roadbed almost seems to dig deeper
into the rock from which it has been carved.
Feeling eyes upon him, he glances overhead
but sees no white birds flying, nor any other bird.
The guards ride mechanically, and the
wagons creak eastward on the hard granite, rolling solidly toward the white
city, bearing sacks and boxes of who knows what from who knows where. In time,
the guard named Pitlick rides up and suggests they trade places. Creslin then
rides behind the wagons, still feeling the eyes of an unseen watcher, or
watchers, upon him.
XXX
MUCH AS
THE wagons rolled onto the wizards' road and past the toll station, they roll
off. Except that this time there is a paved road, also of smoothed granite
blocks, leading at right angles to the main highway.
Gerhard is talking to the toll collector,
another of the guards dressed in white and wearing white armor. Whatever the
trader has said, the collector appears interested, nodding his head before
waving the merchant on.
Creslin looks at the gentle slope upward.
Beside the road grows only a thin, crawling grass, not even bushes or low
trees-just grass, reaching halfway up the slopes of the hills.
The road-building is something that Creslin
still fails to understand. Why does the road tend to be slightly lower,
straight and fine as it is, rather than higher than the ground around it? But
the builders have taken the runoff problem into account, as shown by the
continuous stone-lined drainage ditch on the right-hand side.
He frowns. The military uses of the road
are obvious. But why build a road where an enemy could hide above it in some
cases? He almost gathers the winds to cool him as he ponders, for they tend to
blow above the road rather than upon it.
Then he nods. The wizards do not fear
archers. They fear other wizards, those who can lash fire-presumably-at an
exposed target. Even Creslin has trouble in directing the breezes onto the
road.
Still, he suspects that either Heldra or
Aemris would have little difficulty in turning the road against its builders.
"Straight ahead," Gerhard
bellows. "The trade stop is straight ahead."
Creslin nudges the dun mare in the
direction indicated by the fat trader's voice, letting the sun warm his back as
he rides northward. In less than a kay, he reaches the top of a hill from where
he can see before him tents of all colors and sorts, many of them patched with
odd-shaped and off-colored cloth.
"Pitlick! Get on up there and scout
out a site. You know what we need. Damned wizards. Rules ..." Gerhard's
voice drops off.
Creslin tries to discern the meaning behind
the mutter-ings, but there is neither meaning nor coherency.
"Zern!"
"Yes, ser!" The guard leader
drops farther behind Creslin and matches pace with the trader's wagon. He leans
toward the trader as he rides.
"... once we get passes . . . Pitlick
. . . location . . . pay off silverhead ..."
"... before we set up?"
"... not until you get Turque
..."
Creslin strains to pick up the words
passing between the two men, but with the low pitch of their voices, and the
squeaking and rumbling of the wagons, he is unsuccessful.
"... pay him . . . agreed, plus a silver as a bonus."
"... a silver! I ... we ..."
"... you want to be in his boots,
Zern?"
"... Turque ... I wouldn't bet-"
"... you want Turque . . . after
you?"
"... all right . . ."
Creslin is not surprised, but wonders who
or what Turque is. In the meantime, he rides the dun mare toward the tents,
toward the dust and the noise of trade.
Zern eases his horse up beside Creslin and
his mount. "Why don't we go straight to Fairhaven?" asks Creslin.
"We can't. Only food gets traded in Fairhaven, unless you live there. They
don't like traders in the city."
"You can't even go into the
city?" "Didn't say that, young fellow!" Zern's booming laugh
sounds hollow. "They'll take your money. You'll see. They don't talk to
outsiders, not much anyway. So all the young fellows like you-I've seen'em
walking through the streets, and the streets are . . . you wouldn't believe
them-but none of the old-timers go into Fairhaven. It's no fun there, no one to
drink with, no games, and the local girls . . . forget that, too."
"Everything is here?"
"Everything you'll need."
Not everything he will need, but Zern will
not understand that. Creslin is silent as they stop by yet another gate for
Gerhard to pay still another fee, mis one to permit them to enter the trading
grounds.
"Pull the gate!" calls the
gatekeeper, and the single beam swings wide.
Creslin follows Zern, trying not to sneeze
at the fine dust that sifts upward with each step of the horses. After
traveling for several hundred cubits down a snaking path between tents, Zern
points to a red-and-gold flag waving on a slight incline at the north side of
the grounds. Waving the flag is Pitlick, and the wagons roll up to him.
Within instants, Gerhard is on the ground,
bellowing. "Get the tent, the big one, unrolled ..."
Zern joins him, leaving his reins and mount
to Creslin. In turn, Creslin ties his mount and Zern's to the post where
Pitlick's mount is already tethered, then unstraps his pack.
He checks his gear, debates unsaddling the
mare, then decides against it, since he does not know where the saddle and
blanket should go.
The site Pitlick has chosen is to the north
and perhaps three cubits higher than most of the rest of the trading grounds. A
stream winds lazily across a field on the other side of a rail fence that marks
the boundary of the traders' activities.
Creslin surveys the vast spread of tents
and listens to the sea of voices; he hears nothing except the sounds of greed
and trade.
". . .the best sea emeralds this side
of the Westhorns."
"... spices! Spices! Every spice you
can imagine."
"... fire wine, get your firewine
here."
The former consort wipes his damp forehead
and looks toward Gerhard's wagons. The trader still gives orders, but Zern is
headed toward Creslin with a bag in his hand. "This is ... where we ...
Creslin." Zern's voice stumbles, as though he has tried to rehearse what
he says but has forgotten the script.
"The job's over?"
Zern
nods. "There's a half-silver bonus there."
"Very generous. I should go thank
Gerhard, or was that your doing?" Creslin tries to keep his face blank,
although his stomach twists at his words implying that he does not know.
"His doing." Zern clears his
throat. "Anyway . . . good luck."
"Thank you." Creslin affixes the
sword harness to the pack, then shoulders both pack and sword. Zern watches as
he adjusts the pack. \
Before he steps away from Gerhard's wagons,
where Pitlick is beginning to unroll a shapeless heap of canvas that will soon
become a tent, Creslin slips his pay into the inner pouch of his belt, glad
enough for a few more small coins. At least he will not have to show the golds
from Frosee or convert the gold links of the cabin into coin. Not yet.
"... famous pots from Spidlar. The
best purple glazes of Suthya."
"See the copper as hard as
steel."
Creslin snorts at the boast of the armorer.
No bronze could match good Westwind steel. He raises his eyes and surveys the
tents and the men and women coming and going. Not ten cubits from him, a
black-haired woman, shapely and garbed in almost transparent silksheen, trails
a thin man with a huge curled mustache. She wears sadness and a set of chains,
light iron shackles, almost decorative in nature. Her eyes catch his, fall on
his silver hair. She shakes her head minutely and mouths words he cannot catch
before a jerk on the chain sends her reeling toward the mustached man, who has
not even looked back.
Creslin sees the whiteness trapped behind
the cold iron, and swallows. Seeing beyond the merely visible gives him more
than chills at times.
"... raw woods. Cedars from Hydlen.
Hard pine from Sligo."
"... ointments for any ill! Any ill at
all!"
He has taken no more than several dozen
steps, crossing behind a wagon filled with lengths of lumber, when a
white-blond woman, enormously endowed, revealing those endowments through
silksheen that hides nothing, steps forward. The white-blond goddess of love is
followed by a man who, at first glance, stands more than a cubit taller than
Creslin. Creslin's second glance also catches sight of wrists as thick as roof
beams.
"A western man ..." Her voice is
a throaty whisper meant only for him, and her smile is an invitation. She steps
closer, and the scent of ryall and woman enfold him. She takes another step.
Creslin waits, his eyes taking in the erect
nipples on the high, full breasts, the delicate collar bones, the
not-quite-full and pouting red lips . . .
Idiot!
From whence comes the thought, Creslin does
not know, but he blinks and forces himself to look beyond his eyes.
He swallows, nearly retching. While the
woman is not ugly, the whiteness that swirls around her, suffused with angry
red, reeks of evil, and the white-blond hair is merely white, the eyes
promising another kind of oblivion.
"So ... he can more than see."
The words are still throaty, whispered but rasping, like those of a speaking
snake.
No one seems to notice them; a heavyset guard
walks by less than a cubit away, oblivious to their presence.
"But they cannot-"
He starts to step back, but his muscles do
not seem to move.
The giant behind the white-shrouded woman
steps forward, and each step vibrates the hard ground. The only saving grace
Creslin can see is that the man carries a broadsword big enough to use as a
lever for boulders. A sword . . . perhaps. Except that Creslin cannot each
reach for his own sword. He reaches for what he can-his thoughts-and they grasp
for the high winds overhead, for the thin line that ties them to the storms and
thunders that rule the Roof of the World.
"Struggle, little silver-head. I love
to watch men struggle."
The giant pauses, his hand on the hilt of
the massive sword.
Creslin strains, bending the high winds
down . . . down . . . grasping for the water, for the ice within the air.
. . . wwwhhhssssSSSTTTTT!
Around him, Creslin can hear the canvas of
the tents begin to flap in the wind and sense the haze forming in the air
above.
The woman's mouth turns into an
"O," but her movements seem gelid as Creslin seizes the winds and
flings them across the whiteness that infuses her.
Lightning flares somewhere, and hailstones
begin to patter down on canvas and traders alike.
Aeeeiii . . . The cry is snuffed out, and
the whiteness vanishes.
Creslin jerks out of his paralysis. So does
the giant, who takes in the ice-covered figure on the ground and brings forth
the broadsword. Creslin darts back, grabbing his own sword, shrugging out of
his pack, and moving fast.
The big man is quick, very quick, and
Creslin cannot try to reestablish his hold on the winds, not if he wants to
survive beyond the instant. So he dodges, parrying. Blades caress, for Creslin
knows that he can do no more than slide the other's blade.
Cling . . . clunk. His whole arm rings, but
he steps inside, twisting . . .
The giant tries to swing the sword for a
last time, but Creslin's arm blocks the swing at the locked wrists. The man looks
stupidly at him and collapses into a heap.
"What's that?"
"Turque and her man!"
Creslin replaces his sword without wiping
it clean. Then he sweeps up his dropped pack with one hand and hurries away,
twisting behind tents, hastening toward the road, betting that more than a few
traders will not be displeased to see the giant dead. Turque is another
question, but he did not seem to have a choice.
A silent question strikes him, and he looks
overhead just in time to see the wide-winged white bird vanish into empty air,
air that swells into more than the brief hailstorm Creslin has called.
The wind continues to whip through and
around the tents, and the warm air has already begun to cool as Creslin reaches
the road. He swallows, thinking of the white bird. Megaera? Had she voiced the
warning? Why? Who is she, and what does she want? He shivers, feeling colder
than the ice he has flung around the White Witch called after him by Gerhard.
Is it wise to go to Fairhaven?
But where else can he discover who and what
he is?
XXXI
QUICK
STRIDES HAVE taken Creslin more than three kays from the trader's grounds and
to another flat, if rutted, road. Glancing back over his shoulder, he looks for
the faint haze that has hovered over the traders' grounds, a natural haze of
not exactly natural moisture and smoke from the many cook fires in too small an
area. Instead, a thundercloud continues to mushroom into the sky, growing
darker underneath, with white cotton plumes on the top reaching toward the sun.
A thunderstorm out of a clear sky? From a
single call to the high winds?
The road he walks is clearly a farm road,
with wheel ruts, heavy hoofprints, and horse droppings. He may find a farm
wagon headed into Fairhaven. If not, his legs will eventually bring him there.
After another kay, Creslin looks back
toward the clouds that have spread well beyond the traders' grounds and cast a
shadow across the road he walks. On top of the rolling hills behind him, he
sees a farm wagon, with two figures on the wagon seat. He keeps walking.
He can feel the wagon's ponderous approach,
pulled by a draft horse a third again as big as the black stallion he had taken
from the dead bandit. A spare man, his black hair shot with white, holds die
reins. A thin-faced woman, her hair still pure black, sits beside him.
"Looking for a ride, young
fellow?"
"I would not turn one down, ser."
"Then don't. Climb aboard, if you can
avoid the baskets."
Creslin looks over the sideboards until he
sees a narrow area free from baskets of what appear to be potatoes and assorted
greens. Then he vaults in, teetering on the jolting boards before catching his
balance and easing down on the dust that has sifted from the produce bushels.
"You some sort of acrobat?" asks
the farmer.
"No. I just couldn't think of any
other way to do it."
"You are headed for Fairhaven?"
asks the woman.
Creslin nods.
"Not much for soldiers, the wizards
aren't," adds the man.
"That's what I've heard. I can use a
blade, but I'm not really a soldier." Creslin's stomach agrees with the
statement, and that agreement sends a chill down his spine. If he is not a
soldier, what is he?
"Hope you're not a wizard,
either," adds the man. "They don't care much for wizards, excepting
their own, of course."
"They don't sound terribly
friendly," observes Creslin. "The traders say that they don't like
traders. You tell me they don't like soldiers and wizards. Who do they
like?"
"It's not that bad," laughs the
farmer. "They like merchants and children and farmers, and people who live
their lives without messing into other people's ways."
Creslin nods, listening.
" Fairhaven's a good city. You can
walk the streets day or night and feel safe. You can find some place to eat day
or night, and the money and the people are honest. How many places can you say
that about?"
"Not many," Creslin admits.
"Not many."
In time, they reach another road, wider,
smoother, and of stone, heading south along a wide ridge. Overhead, the
thunderclouds have continued to mass, cutting off all but scattered sunlight.
"This leads straight into the
city?"
"Sure enough does, young fellow. Sure
enough does. What are you planning to do there?"
Creslin shrugs. "Look around, watch,
have a meal, find a place to sleep."
"Hope you have a few coins."
"Some."
"The wizards are death on theft. First
time, you're on the road crew. Second time, you're dead."
"The road crew?"
"The great east-west highway. Someday,
they say, that highway will cross all of Candar." The farmer flicks the
reins.
"Be after our time," adds the
woman. Her voice is almost as deep and husky as the man's.
"I don't know, Marran. I can recall
when it wasn't barely into Certis. Now they tell me that they're near as to
halfway through the Easthorns.
Creslin listens, asking a question or two,
as the wagon creeks along the stone highway.
A messenger, dressed in white and with a
red slash across his tunic, gallops past, and horses and carts continue to pass
in the other direction.
"Is this rather late to be going to
Fairhaven?" he asks.
"Works better this way," explains
the farmer. "Things get picked over in the morning, and the vegetables
sort of wilt. Don't know why, but some stuff doesn't long stay fresh there.
Does in our cellar, but not there. Too much magic, I'd guess. Anyway, our
customers know we come in late, and their servants are there waiting for us.
Don't have to fight the crowds, don't waste the whole day."
Creslin nods. So there is something in
Fairhaven that wilts the vegetables sooner than elsewhere. Curious, but why
vegetables? Or just some vegetables?
He rises to his knees on the swaying
floorboards and glances ahead toward a pair of buildings.
"Those are the old gates," says
the driver, following Creslin's gaze. "From back when the wizards ruled
just the valley."
Creslin looks at the gates, at the green
trees and bushes beyond them, and at the whitened granite of the gate house and
the pavement and curbs. His stomach twists. "Think I'll get off
here."
"Square's a good two or three kays
farther."
Creslin straightens up and shoulders his
pack. "I need to . . ."He finally just shrugs, unable to explain why
he needs to walk into the town from the old gates.
"We could take you all the way to the
square, young fellow," the farmer offers. "Long walk from here."
He holds the long leather reins to the swaybacked horse loosely, waiting for
his passenger to reconsider.
"Thank you, but I need some time . .
."the silver-haired young man says, knowing that he must stop and reflect,
try to think out what he hopes to attain in Fairhaven, the White City, before
he descends into the center of all that is Candar and will be Candar for
generations, if not for millennia, to come.
"If that's what you have to do, we'll
not be telling you otherwise."
"Thank you." Creslin repeats,
then grasps the sideboard and leaps from the wagon, landing lightly. The stone
is hard, and he staggers.
"You sure?" asks the bronzed
farmer, flicking the reins.
"I'm certain," confirms Creslin.
"But thank you, anyway. I need some time to think."
"Geee . . . ah." The farmer
flicks the reins again. "Don't think too much. It isn't what you think
that counts. It's what you do."
Creaakk. The wagon pulls away, heading east
down the wide, divided boulevard that the east-west highway has become as it
enters the White City.
White is the city, as white as the noonday
sun on the sands of the Vindrus Desert, as white as the light from a wizard's
wand. White and clean, with off-gray granite paving stones that glisten white
in the sun, and merely shine in the shade.
From just outside the west-gate towers,
Creslin looks across the valley, amazed at the confluence of white and green.
Tall trees with masses of thick green leaves thrust themselves above the
intertwining lines of white stone walls and boulevards. Yet for all the grace
and curved lines, the great avenues-the east-west highway and the north-south
road-quarter the city like two white stone swords.
Slowly he moves past the empty old
buildings, across an invisible line inside which almost all the buildings
appear white. Even under the roiling gray clouds that promise rain, the streets
of white stone seem to glitter with an inner light.
Creslin takes a step along the boulevard,
where a central strip of grass and bushes, curbed in limestone, separate two
roads. Despite the mist of spring, he sees no flowers, no colors except for the
green of shrubs and grass and the white of the curbstones and pavement. He
studies the roads for a time before realizing that all of the horses and carts
headed into the city are using the right-hand road, while those leaving the
city use the left-hand road. Those who walk use the outer edges of the roads.
Toward the center of the shallow valley,
the whiteness becomes more pronounced, the greenery less. None of the buildings
exceed three stories.
Creslin takes a deep breath, then casts his
senses to the wind . . . and reels in his tracks, withdrawing into himself at
the swirling patterns of whitish-red that seem to fill the entire valley, that
seem to twist and tear at his whole being. For a moment, he thinks that he has
sensed a patch or two of cool blackness amidst the unseen turmoil, but the
strain is too great for him to seek further, not until he has learned more.
He wipes his suddenly dripping forehead
with his sleeve. Wizardry indeed, and it seems to underlie everything around
him, for all that the stonework appears laid by the most skillful of masons and
the trees and grasses fully natural.
With another deep breath and another
attempt at wiping the moisture from his brow, he pushes forward, one cautious
step at a time.
XXXII
"REPORT."
THE DARK-HAIRED woman's face is as impassive as always, despite the circles
under her eyes and the long, strong fingers of the left hand resting on the
knife hilt.
"He made it off the Roof, down the
Demon's Slide on skis-"
"How do you know?"
"We found enough traces in the high
forest, and the patterns were all guard patterns. No tracks remaining, of
course. In that respect, he was careful." The senior guard stands before
the Marshall.
"You couldn't catch up to him-a mere
man?"
The senior guard lowers her eyes. "He
had somewhat of a head start, and we didn't know where he was going. Once we
could estimate his direction, it got easier."
"Then why isn't he here?" The
Marshall's voice remains cool, distant, as if she were discussing troop
deployments.
"Because you ordered us not to enter
Fenard or to cross the Easthorns." The guard swallows. "By now, he's
probably in Fairhaven. At least, that's where all the signs point."
"He traveled quickly," observes
the Marshall.
The guard lowers her eyes even farther.
"Will you require my departure?"
The Marshall laughs, a harsh sound that
echoes brittlely against the stone walls. "For what? You did what I asked.
You could have caught him only if he had failed or been injured. Have you asked
the arms-master about his abilities?"
"No, ser."
"Don't bother. You'd find that he
meets all of the guard standards, and most of the senior-guard levels. He
doesn't know that, and it was difficult indeed to ensure that few guards knew
it."
"Oh. Why are you telling-"
"I sent you out under a deception. I
don't want your performance hampered by false feelings of failure. Ask Aemris.
No son of mine would be helpless, yet I may have played him false by allowing
him such training."
"Ser . . . why?" The guard
refuses to look to the black leathers, but her back is straight.
The Marshall stands, turns, and looks at
the heavy flakes beating against the leaded windowpanes of her study. "In
his place, would you have wanted to stay here, or to have been a pampered pet
in Sarronnyn?"
There is no answer.
"Of course you cannot answer that. It
was an unfair question." She continues to watch the whiteness outside the
citadel. "I only hope he finds something to run to . .\ . in time."
She stares at the falling snow long after
the guard has left, watching as the thick flakes cover the tops of the
parapets, watching as the night drops to enfold that impenetrable whiteness.
XXXIII
IN THE
GOLDEN light of the pre-twilight sun, a handful of people gathers around three
carts in the paved open space. From the closest cart, the one painted green, a
woman plucks something off the grill at the rear, wraps it deftly within a flat
pastry and hands it to a bearded man. She repeats the process with the next customer,
then slaps two more slabs of meat on the grill.
The smell of roasted fowl drifts toward
Creslin. His mouth waters. He has had nothing to eat since an early breakfast
many, many kays westward, and now it is late afternoon.
He steps toward the green cart and takes
his place behind a stout man dressed in green trousers and a sleeveless green
tunic with no shirt beneath.
"Grilled fowl pie." The voice
drifts back.
"That's two." Two coppers change
hands.
Two younger women and the husky man stand
between Creslin and the woman serving the food.
"... Father thinks that he's so
upright."
"Ha! Should see him on Winden Lane, or
ask why Reeva went to live with her aunt and uncle in Hrisbarg ..."
"... believe ill of a cadet in the
White Guard? . . . must be joking."
"Do you have any lamb pies?"
"They cost three."
"Lamb and fowl, then."
"And you, ser?" the woman asks
the man directly before Creslin.
"Two fowls." The man steps partly
aside.
"What about you, silver-hair?"
The woman is perhaps as old as Aemris, but she has a friendly smile, and her
figure cannot be concealed entirely by the baggy brown tunic.
"A fowl pie." Creslin extends the
coppers.
"Oh, Certan coins."
"Is that a problem?"
"Hardly. We just don't see them that
often." She smiles again, then turns and plucks two more slabs of meat
from the grill, deftly rolling them in the flat pastries she pulls off a stack
on a platter beside the small grill. She presents them to the girls. "Here
you are, one fowl, one lamb."
The two girls wander toward one of the
stone benches, not looking back.
"... Father will be furious. Late
..."
"Let him ..."
Beyond the bench where the girls have
settled, three bearded men, wearing identical green-and-red surcoats and
holding flasks, have stopped at the edge of the open space that is too small
for either a park or a square, and they stand on the grass behind the benches.
. . . thirteenth day, they said that he was
dead, but up he rose and bashed the captain's head . . . Ohhhh . . . wild was
the sailor, wild was the sea, and wilder still the girl they called Maree . . .
This is the first music that Creslin has
heard in the entire day he has been in Fairhaven. He looks behind him, but he is
the last one in line, at least for the moment. No one stands around the two
other carts, and he cannot see what they might be serving.
"Here are your two fowls."
The other man takes the two meat rolls and
waddles toward the bench to the right of the one taken by the girls. At one end
sits an older man, nearly bald, dressed in drab olive, walking stick in hand.
His eyes are fixed on a pair of brown pigeons that scurry under the benches for
crumbs.
"Silver-hair ..."
Creslin jerks his eyes back to the vendor
"I'm sorry ..." He takes the chicken in the roll, warm to his hands.
"Are you an outlander?"
"It shows that much?" He doesn't
have to force the laugh.
"What do you think of Fairhaven?"
"It seems to merit the name. A very clean
city, and the people seem happy."
Behind them, the song grows louder, and
more off-key.
. . . he blew so hard the sails came down.
But he rose with the prefect's crown . . . Ohhhh . . . wild was the sailor,
wild was the sea, and wilder still the girl they called Maree . . .
Threeppp . . .
Creslin winces at the piercing nature of
the whistle. "What's that?"
"Wizards' guards. You'd better stay
right here for a little bit. All right?" She hands him a small flask.
"Have a drink."
THHHREEEPPP ...
"Might I ask why?" Creslin looks
around, then notices that no one else is paying attention, that the girls look
only at each other and that the old man stares at the ground. He looks back at
the vendor.
Her smiled is strained. "Singing
..." Her voice is so low that he can barely hear it.
. . . wild was the sailor, wild was the
sea, and wilder still the girl they called Maree . . .
Despite the whistle, the revelers continue
to sing, waving their arms in a rough semblance of rhythm.
THHHHREEEEPPPP ...
"That's enough now." The harsh
voice jolts Creslin, but he follows the example of the vendor and the girls and
does not look over at the guards whom he knows have surrounded the three men.
"You three know better. Sure, it's the road camp for you."
"Frig you, White boy!"
Thud ...
"Come along, you two. Lerrol, call the
waste crew."
Creslin swallows, catching the vendor's
dark brown eyes with his, questioning.
"The lamb pies are three," she
says cheerfully, but there is a trembling edge to her tone.
"Come along ..."
The vendor exhales slowly as the footsteps
of the guards and the former revelers fade away.
No one looks at the body lying on the
ground behind the benches.
"Drunkenness?" Creslin asks
hoarsely.
She shakes her head. "Public singing.
Upsets the White magic. They say people have been killed." Creslin finally
takes a swallow from the flask he has been holding. "Thank you. What do I
owe you?" He returns the flask.
"Nothing. I'm glad you were here. I'm
not from Fairhaven either." She takes the flask and starts to turn back to
the grill, then stops. "Be careful. You're an outlander carrying cold
steel." Then she sprinkles water across the grill. The coals hiss as she begins
to pack up the pastries.
Creslin takes the bench farthest from the
body, one where he cannot be seen directly by the clean-up crew-whatever or
whoever that might be. He takes a bite of the fowl pie, still warm, although
the flaky pastry has become somewhat sodden with juice from the sauce on the
meat.
Despite the tangy taste of the pie, Creslin
has to force himself to take another bite. As he does, the two girls pass by,
not looking in his direction. "~~----^
"... can you imagine . . . as if being
a White Guard meant anything ..."
"... late. Father will be ..."
"... let him . . . always mad about
something."
By now Creslin sits in shadows, for the sun
has dropped behind the low western hills, yet the small square is not gloomy.
The vending woman has finished stowing her supplies in a wooden locker in the
cart. Then a cover goes over the grill, and the tailboard comes up.
As he watches, she wheels the cart out of
the square and northward along the gentle incline. The other two carts have
already left.
Three more slow bites, and he finally
finishes the roll. As he stands, so does the old man, who peers at him for a
moment as if to ascertain in which direction Creslin intends to walk.
Creslin turns south and back onto the
boulevard.
The old man turns north, the direction the
vendor has taken.
One by one, the oil-fired street lamps
flicker on, and as each one lights, Creslin can sense a brief touch of redness,
of flame.
Fairhaven murmurs, like all towns murmur,
and his ears, cast to the breezes, catch but the loudest of the murmurs. He has
to strain against the encircling mist of White magic.
"... not here. My father ..."
He grins at that.
"... the same old story . . . never
enough ..."
"... and I told her that it was
nothing to me. If he wants to think something ..."
"... thirty, thirty-one, thirty-two.
Not a bad day . . . a good number of outlanders, and they pay more."
". . . a lot of white coats out
tonight."
Down the boulevard, another pair of white
tunics on the other side of the divided road stroll slowly uphill.
"What are we looking for?"
"... didn't say. Just said we'd know
it if we saw it."
"Funny orders, if you ask me ..."
"... didn't ask."
The silver-haired man drifts to the outside
of the boulevard and bends down, as if to adjust his boot. Then, as the two
pass abreast, not even looking beyond the low bushes and the rolled grass, he
slowly straightens and continues on his way.
Should he turn and leave? But why would they
be looking for him? No one knows about the incident at the trader's camp, at
least not one who would have recognized him. And there is no way that either
the Marshall or the Tyrant would ever ask anything of the wizards.
Still, he shakes his head. He needs to know
more. He continues until the gradual slope of the boulevard levels. With
measured steps, he comes to another square, where he finds a shadowed bench.
Even as night descends, the slightest glimmer from the oil-fired streetlights
is magnified ten times over and white light sparkles from the stones, the red
tinge apparently invisible to anyone but himself.
Creslin sits on the bench next to the
fountain in the warm evening, listening, trying to sort out the city. On one
side of this central square is a long arcade, lined with shops of every
variety-cabinetry, cloth, baskets, coopers, silversmiths, goldsmiths-every
variety except one. There is no establishment that handles cold iron. Many, but
not all, of the shops are closed. A woman's laughter, chiming like off-key
bells, rings from the open cafe on the far side of the boulevard.
The more he learns, the more confused he
becomes. He is called a Storm Wizard, yet cold iron does not bother him, while
an entire city of wizards far more powerful than Creslin shuns the metal.
The other strange thing is the ban on
public singing, and the fact that everyone ignores the killing by the White
Guards; it is as if the people do not want to have to acknowledge the guards'
power. \^
Finally he stands and heads for a doorway
through which he has seen a number of outlanders pass and from which issue the
muted sounds of a guitar and singing. Perhaps he may find out more there, and
perhaps the White Guards do not patrol the taverns quite so thoroughly. Then
again, he reflects, they may patrol the taverns even more thoroughly.
No one accosts him as he enters the smoky
room and peers around at the tables. At one end of the stone-walled structure
there is a low stage, and upon the stage is a single figure; a man who strums
and plays a song of some sort.
. . . la, la, la, la-la, and the cat would
play with the dog on the spring's first day . . .
The notes are copper, if that. Creslin
could do better, scarcely trying. A small table along one wall is vacant,
although two empty mugs rest there. He edges forward.
"Careful there!" snaps a voice.
He turns to see a pair of young men, with a
woman between mem.
The man who spoke, his hair curled in
ringlets, thumbs a knife. "Don't like outlanders much. Maybe you ought to
go back to the outlands, huh?"
Creslin's eyes flick down at the man.
"I'd rather not." His voice is flat, like the wind before a storm.
The man looks away, and Creslin continues
to the table, where he eases down his pack and slips it under the table next to
his feet, the hilt of the Westwind blade within easy reach.
"What'll you have?" The serving
girl has already collected the two mugs as she speaks, and she smears a damp
cloth across the wood.
"What is there?"
"You a singer?" She has a round
face under black curls that tumble not quite to her half-covered shoulders, and
a cheerfully hard voice.
"Not here," Creslin laughs.
"What do you have?"
"Too bad. They say the next one is
better, though. What do we have? Cider, mead, red wine, mead ..."
Creslin shrugs. "Cider, then."
"That's three."
His face expresses amazement.
"You're paying for the singing, bad as
it can be. This is one of the few places that's got a license."
Creslin digs out the coins, puts them on
the table but leaves them there.
"Fair enough. But no magic. They'd
better be there when I get back." The lilt in her voice indicates that she
does not seriously believe he will cause the coins to vanish. Her hips brush
him ever so slightly as she turns toward the trio he had dodged on his way in.
"Ready for another?"
"Here ..."
"... not yet," adds a feminine
voice.
"Fine."
Only a few hands clap as the guitarist
stands and departs the stage.
While he waits for his cider, Creslin
slowly observes the others. Besides the three who sit two tables away, there is
a table of four outlanders, garbed in varied livery, the wide belts and equally
large swords proclaiming a familiarity with violence. Next to the outlanders
sit two couples of indeterminate age. As his eyes continue their circuit of the
room, Creslin picks out what appear to be two traders, three men in garb that
he guesses may mark them as seafarers, although why a set of seafarers' would
be in Fairhaven is beyond him.
Five women, each with short hair and a belt
dagger, sit at a corner table, and the entire corner seems shrouded in white.
As quickly as he can, but without hurrying, he lets his study move onward.
Another table contains five outlanders-one woman amid four men-but only two
wear swords, and one of them is the woman.
"Here you go!" The professionally
cheerful serving woman delivers a heavy brown mug.
Creslin smiles. "Here you go. No
magic."
"Thanks, fellow. They tell me the new guy
is better, much better." Her head turns toward the stage, where a stocky
man is seating himself on a chair, cradling a guitar, and facing the audience
directly.
"... better be better, for what these
cost," someone says.
Creslin agrees with) the sentiment.
"... hush. Just listen."
The silver-haired man leans forward and
takes a sip of the cider, heavily spiced and warm. The taste is of apples and
spices, with the faintest of bitter undertastes, though not enough to mar the
overall effect. He glances toward the stage, then continues to watch.
He can see the order behind the notes
played by the guitarist-almost as if the notes are pasted on the heavy,
smoke-filled air. He sips from the weighty brown mug, no longer really tasting
the mulled cider. The faint memory of another time drifts behind his eyes, the
memory of a guitarist with silver hair, of grasping at a note floating in the
air.
With a smile, Creslin shrugs, concentrates,
and reaches forth with both hand and mind.
Thrummm.
The guitarist's fingers falter as the
single tone lingers on past the instant he played it, and his eyes widen as he
looks toward the corners where it resonates, where the dimmest of silver glows
issues from the fingertips of the silver-haired man sitting alone in the
shadows of the table for two.
Creslin releases his capture, ignoring both
the faltering of the guitarist and the raggedness of the rest of the ballad.
"What-" whispers the heavy
serving girl, watching the glow vanish from his fingertips.
"Just a memory," he says, as if
the words explained anything at all.
The girl swallows, turns, and makes the
sign of the one-god believers as she picks up another set of empty mugs from a
table of dicers. "Another round, girl. Same as the last."
Smoke from the burning oak swirls from the
hearth, mixing with cold air rushing in from the open doorway.
Creslin sips again from the dark-brown mug,
tasting for the first time the edge of autumn buried in the cider, drawing
forth that sense of ripening fruit and that hint of something else that he
noted with his first sip.
Plop . . .
Wobbling on the table is a red apple,
streaked with green. On one side are both a large dark spot and the dark
antennae of a fruit beetle. Creslin's mug is now less than half full, though he
has taken but three sips.
"I think I would have preferred not to
know." He takes another sip of the cider, discovers the taste is unchanged
and nods at the understanding that the infested apples become cider.
"Where'd you get an apple this time of
year?" asks the clean-shaven young man who has seated himself at the
adjoining table. Hard-faced, he wears the white leathers of the wizards'
guards.
So does the woman pulling out the other
chair; there is a black circle on the lapel of her white-leather vest. Her eyes
glance at Creslin, catch the silver hah", then rest upon his face. Finally
she looks away and gestures.
A small point of fire appears before the
face of the serving girl, who turns quickly, sees the white leathers and
scurries toward the two guards. "Yes, your honors?"
Creslin takes a deep breath. To leave at
this point would call even more attention to himself. He takes a small sip, as
much to bring the mug before his face as to drink.
"Cider and cheese, with the good brown
bread," states the woman:
"Same here," says the man,
returning his attention to Creslin. "About the apple."
Creslin shrugs, bemused, and picks up the
apple, extending it to the guard. "It's a little spoiled."
The
man takes it, then employs his narrow-bladed and white-hiked bronze belt knife
to cut away the brown spot, expertly carving the remainder of the fruit into
identical crescents. He offers a crescent to the other guard.
Her eyes still scanning the half-dozen
occupied tables, she begins chewing, then stops. "Harlaan, where did you
get this?"
"From him. What's wrong?"
"It's fresh. That's what's wrong.
"She turns toward the corner where Creslin sits.
"Fresh? That's a problem?"
mutters the young guard.
"You! What school are you from?"
Her flinty gray eyes bore in on Creslin.
"School? I beg your indulgence, lady
blade, but I am a stranger here, not a student, though I would learn what I
could if I knew how to."
Her lips tighten. "A pretty statement,
especially for a western wizard." She stands, and her thin sword shimmers
white-gold in the dim light. "Let us go, you and I. And Harlaan."
Creslin stands slowly, his hands empty, his
eyebrows drawn. "I would appreciate knowing what offense or crime I may
have committed."
"Definitely an outlander, wouldn't you
say, Harlaan?" Her words are addressed to the guard although her eyes
remain on Creslin. "Possibly the one we might be looking for?"
"He speaks the Temple tongue too formally,
too well," agrees the guard, leaving two apple crescents on the table as
his white-bronze blade extends toward Creslin.
Creslin remains standing, though he glances
down at his pack.
"Step away from the table. Harlaan,
get his pack. I thought I felt something odd about you, stranger."
"Holy wizards ..." breathes
Harlaan as he straightens up with the pack. "Look at that blade."
The serving girl has retreated through the
smoke to the kitchen, and the rest of those in the room pointedly ignore the
two White Guards and their captive, just as the bystanders had done earlier on
the boulevard.
"What about it?"
"Cold steel, and it's a Westwind guard
blade. You can tell by the length."
"Be careful with it-the Westwind
guards are women. He's a man; he probably stole his way across the
mountains."
Creslin smiles sadly.
Harlaan shakes his head. "You don't
steal their blades. It's either his or he was good enough to take it from a
guard."
Creslin's eyebrows knit and unknit, but he
says nothing, suspecting that any answer will get him in deeper trouble.
"Interesting," snaps the woman.
"Let's go."
"Would you mind if I left a copper for
the serving girl"
"Be our guest." Creslin takes a
single coin from his purse and sets it on the battered wood. "Where
to?"
"Out the door and turn uphill. I
wouldn't try to run, not unless you want to have your guts burned out."
Creslin has heard of the White Guards, who
mix weapons and magic, but he regrets that his first encounter with them has
turned out the way it has. And all because he was wondering about the taste of
the cider. He purses his lips and steps through the heavy wooden door, emerging
into the misty twilight, where a fine and cold spring rain begins to filter down
his neck. The earlier warmth of the day has vanished. While the air seems near
summerlike to him- which is the reason his parka is in his pack-the dampness of
the rain is annoying. Yet, with a wizard bearing a blade at his back, he dare
not channel the wind and moisture away from himself.
"Uphill, stranger."
Absently, as he follows the command,
Creslin notes that the smoke from the tavern has emerged with them. He also
notes that the man is close to a head taller than he is.
"Do you really think he can use that
blade?"
"Yeah, but I couldn't tell you
why," answers Harlaan. "I don't think I'd want to be around if he got
his hands on it, either." \
Creslin chuckles.
"Think that's funny?"
"No. It's just that you have assumed I
am dangerous, deadly with a weapon, and some sort of criminal, and all I have
done is to sip cider in a tavern."
Neither guard replies, but Creslin can
sense an increased tension in the pair and wonders if he should have said
nothing. Still, silence would have presumed guilt.
As the light from the western sky
decreases, the pale, white stones of the street seem to reflect a dim light
from somewhere, enough that the oil lamps hung by each doorway seem almost
unnecessary.
The hill is not long, nor is the square
building seated at the crest large.
"In here."
A quick look to the right and Creslin can
see a line of white that seems to be the main highway through which he had
entered Fairhaven so recently.
"Syrienna? A tavern roisterer so
early?" A thin man in black leathers sits behind a flat table. His lips
curl away from even white teeth as he speaks, making him seem old, though
Creslin doubts that he is much older than the woman.
"Call Gyretis."
"My!"
"Call Gyretis, or-"
"Are you threatening me, dear
lady?"
"No. But I might give this fellow his
sword and do nothing at all."
"That would pose a problem."
"You Black types can't defend
yourselves against anything but another wizard," sneers Harlaan.
"Not quite true, Harlaan. Would you
like to grow another beard, right from your eyes?"
The young guard swallows.
"Would you just call Gyretis?"
"Could I tell him why?" asks the
Black Wizard.
"Unlicensed Black wizardry, able to
carry and use col steel, and the sword is a Westwind blade."
As the Black Wizard studies Creslin,
Creslin feels unsee, fingers across his thoughts.
"You're damned lucky that he's
essentially untrained, Syrienna. There's enough power there for three Blacks
Unlucky for him."
Creslin frowns in spite of himself. Power?
Black power? In him? What are they talking about? Surely his meage ability to
channel the winds-or to recreate an apple from cider-is not to be envied or a
cause for alarm.
"Where's Gyretis?"
L "He's been notified." The man
in black smiles wryly.
Creslin's eyes feel heavy and he wants to
yawn, but his knees shake and he can barely get his hands out to keep himself
from toppling to the floor in sheer exhaustion. At the same time, he throws up
a mental arm against sleep, but . .
. the floor is deep and black.
XXXIV
"ARE
YOU SURE he's the one?" asks the High Wizard.
"How many are there who can bend winds
and wield blades?"
"Why can't you just kill him?"
The questions circle the table of
white-clad men like vultures circling a carcass.
"We know that the Tyrant of Sarronnyn
has a lifelink to him, assuming this is the same youth. What happens if he
dies?"
"So does the lifelink, of
course."
"And?" pursues the skeletal man
in pure white.
"That means the Tyrant knows he's
dead. So what?"
"The Tyrant and the Marshall suspect
that he is in Fairhaven," responds the High Wizard.
"You worry about two women across the
Westhorns?"
"I worry about the only two rulers
remaining in Candar with armies worthy of the name. I alsp^rernember what
happened to the expeditionary force you encouraged so effectively, Hartor.
Besides which, the Tyrant is the cousin, if by consortship, of the Duke of
Montgren."
"Oh ..."
"Exactly. If this youth were to become
weaker over time and die, of course . . ."He shrugs. "It wouldn't be
that bad, in any case, but why give either the Marshall or Ryessa another
affront when we don't have to?"
"I'll ready the cell," Hartor
offers.
A sigh replies. "Don't you ever think?
If his life-signs stay in one place, that's a sure indication. The other thing
is that we really don't want it known who he is quite yet. Then we can spread a
few rumors about the barbarian nature of the western wenches, driving a poor
boy to his death. That certainly can't hurt."
"But we're the ones-"
"So, who will know? We're not exactly
constrained by Black-order considerations." The man in the blinding white
smiles his non-smile.
"The Blacks won't like it, Jenred."
"They don't have to know. Even if they
did, how could they prove anything?"
"I see. What about the main road
camp?"
"That will do splendidly, with one
minor addition. He doesn't have to know who he is."
"Won't the White prison wear off?"
"Not for a year or so. And by then
..."
The white-clad men around the table nod
sagely, except for one, but his blank face is lost in the nods.
XXXV
THE
RED-HAIRED woman staggers to her feet, blotting her forehead with a cloth.
"The bastard. Why doesn't he take care of himself? Why? Damned fever,
damned headaches. What did they do to him?"
As her eyes fail to focus, she sinks back
into the wooden chair bolted to the deck, her fingers grasping the arms carved
into the representation of leaping dolphins. The white scars on her wrists
tingle, and a touch of redness suffuses them, almost as if the cold iron still
encircled her flesh.
I "Sister ..." She chokes back
what she might have said, glancing instead at the rack above the narrow bunk,
her eyes picking out the white-leather case with the mirror inside. Her left
hand lifts itself from the carved chair arm as if independent of the rest of
her body, then falls back on the arm of the chair as the deck lurches under
her.
The coaster bearing her to the north shores
of Sligo, to Tyrhavven, continues to pitch in the heavy seas, but her stomach
remains calm, unlike her thoughts or the fevers that wrack her body.
Both hands grasp the arms of the chair, her
fingers tightening as if to lever her slender body erect on the smooth red-oak
deck. Then the fingers spasm, and she shudders.
"Sister, you deserve ... all the hells
of the eastern wizards." She closes her eyes, as if the words alone have
exhausted her, but she remains in the chair, behind those closed lids recalling
the mirror and the swirling white that blocks any contact with her lifelink.
"Darkness damn . . . him and damn . .
. her." Her breath rasps through chapped lips and a parched throat.
"Damn . . . damn ..."
XXXVI
THE
SOUND OF hammer upon chisel clangs, off-key, disordered, in the morning shadows
that cloak the canyon.
The silver-haired man trudges back from the
leading edge of the construction, past the first of the deep, straight clefts
that separate one foundation block from another, each block a rock cube more
than thirty cubits on a side. As he steps up to the unloading stand, he leans
forward to balance the weight of the rocks in the basket upon his back,
ignoring the ache in his shoulders and the crease-edged pain of the basket's
canvas straps.
Before him stretches the newest canyon of
the mountains, a knife-sharp raw gash open to the east. At the base of that
gash are the joined stones of a roadbed that strays not a thumb's width to the
left or to the right, a roadbed that runs from Fairhaven to where he stands, or
so he has been told. Behind him, scarcely four hundred cubits distant from the
square timbers of the unloading apparatus he approaches, the canyon's clean-cut
walls terminate in a barrier of solid stone. The trees and soil, more than two
hundred cubits above, have been removed, and the dust and white ash from that
removal drift into the notch below, causing the workers to cough occasionally,
and to squint and blink away the ash and grit.
Halfway between the unloading platform and
the mountain wall that blocks the road's progress stand two figures in white:
white boots, tunics, and trousers.
With the ease of habit, the silver-haired
young man turns and presents his burden, slipping from the straps and standing
aside to wait for the return of the empty basket. His eyes skip over the
glittering arc that flows from the northern wall of the canyon a kay eastward
from his work: a stream that tumbles into the watercourse beside the road,
clawing futilely at the massive granite blocks and smooth-fitted stonework that
support the road. Some of the mist from the falling water drifts back toward
the silver-haired man as the light morning breezes shift.
The fill-master swivels the unloading spout
to direct the smaller granite chunks into the space between the two base blocks
and above the stone drain. The watercourse beside the new construction remains
empty except for scattered puddles from the rain of the afternoon before.
"Next!"
Stepping to the other side of the unloading
platform, the man who has no name, none that he can presently remember,
reclaims his empty basket and trudges back toward the wizards in white.
Tweet! Tweet! A shrill whistle splits the
morning shadows, for the sun has not yet climbed high enough to strike the
bottom of the canyon.
"Stand back! Stand back, you
idiots!" The order- conveyed in a disordered, grumbling growl-tumbles from
the fleshy lips of a man in white leathers who wears a sword and a white bronze-plate
skullcap. "You! Silver-top! Stand by the stone. Behind the barrier!"
After edging behind the low stone wall that
rests on wooden skids, the nameless worker takes his place among a dozen
huddled figures.
"Close your eyes! Close your eyes!"
Remembering the pain, the silver-haired one
complies. Has there been a time without pain? He feels that once such a time
existed.
CRACK! CRACCCKKKK!
A flash brighter than the noonday sun,
sharper than the closest of lightnings, flares across the stone face that rims
the canyon.
Once-solid rock fifty cubits deep
splinters, fractures, separates, and slides into a rough pyramid at the base of
the remaining rock wall. Rock dust mushrooms above the shadows and into the
morning light, blurring the sharp edges of the canyon walls.
"Head out. Load up," calls the
road soldier.
The two wizards walk slowly, tiredly, back
towarchttie golden coach that waits where the smooth-finished paving stones
end.
The silver-haired and nameless man squints
as the younger wizard passes by, less than an arm's length away. He cannot
grasp the memory, recognizing only that he should know something, and that he
does not.
"Load up, you idiots! That means you,
silver-top!"
The memory and the moment boil away with
the mist and shadows as the sun clears the southeast edge of the canyon rim and
glares upon the road-builders. The nameless man blinks and steps toward the
pile of granite that must be removed for fill or for reshaping by the
stonecutters. Then the wizards in black will come and bond the stones and
mortar together. While he has seen the men in black, again he can only remember
what he has been told their actions signify. In any case, the stones will be
used, and the road will proceed westward toward the sunset.
"Load up!" comes the command once
more.
His steps carry him forward toward the
loading rack that other prisoners are sliding into place beside the tumbled
stones, even before the dust has settled.
"Just the gray stones ..."
The
words wash over him as he waits in the line of men wearing baskets identical to
his.
Clink . . . clink . . . Behind him, the
stonemasons resume their work, Grafting the flush-fitted gray walls and storm
drains that link the base-blocks of the road.
The loading crew begins placing the square
stones into the loading bin, and the first porter eases his basket into the
rack.
"Next!"
The nameless man racks his basket, waits
until it is full, then strains away from the rack and staggers onto the heavy
plank walk that leads back to the unloading rack, leaning forward and squinting
against the-rising sun.
"Next!"
Heavy leather boots protect his feet
against the splinters of the planks and the sharp edges of the rocks, but not
against the casual fit and the blisters. The inside of his right boot is damp
with blood. Each step sends a twinge up his leg.
"Silver-top!"
He looks up blankly to the road soldier,
not halting his progress past the overseer.
"Unload and go to the healer's tent.
Then get back here." The soldier's voice bears exasperation. He is not as
tall as the nameless man, but he wears a sword and gestures with a heavy
white-oak truncheon.
The nameless man can see a white glow
tinged with red around the scabbarded sword. That same glow surrounds all of
the swords of the road soldiers, swords that cut like the fire they contain.
He stumbles up to the unloading platform,
performs the routine, and staggers back along the boards. Instead of turning
right, toward the shattered pile of rock heaped like a rough pyramid at the end
of the slowly growing canyon, he turns left, toward the canvas tent which bears
a white banner emblazoned with a single-lobed green leaf. There he sets the
basket down.
The woman in the crisp green blouse and
matching green-leather trousers and boots looks at him. "Right foot?"
He nods.
"Sit there." She points to a
short wooden bench. "Take off the boot. Let's see." Her voice is
matter-of-fact.
He is pleased with the music in her words,
submerged as it is beneath the duty, and smiles faintly as he seats himself and
removes his right boot. Thin lines of red have splashed away from his heel,
from the bloody and yellowed sore there.
The woman shakes her head, talking to
herself as if he were not present. "Idiots. Don't put oversized work boots
on bare feet." Her fingers touch the skin around the wound. He winces in
anticipation of pain, but there is none, so gentle are her fingers.
"Hmmm ... not too bad." She takes
a white cloth, dips it in an acrid liquid. "This might sting." The
wet cloth touches his foot as she begins to clean away the pus and blood.
"Sssss . . ." The breath hisses
through his lips as liquid fire bathes his heel, but he does not move.
"While you are here, let me check
something else." Her fingers touch his temples, and a faint warmth stirs
within his head, then vanishes. She steps back, even before the burning
sensation leaves his foot.
From a full two cubits away, the healer
looks at him through dark-lashed eyes, shakes her head imperceptibly. "Sit
over there. Let it dry."
He moves to the stool she has indicated.
"Healer?" Another voice intrudes.
They both look up. A road guard stands by
the tent, followed by two other prisoners carrying a stretcher.
The silver-haired man knows one of the
stretcher-bearers-Redrick-because they share the same bunk wagon.
"Smashed leg," announces the
guard, his voice flat.
"Set him on the table. Gently."
The nameless man watches as Redrick and the
other prisoner ease the injured man onto the long, battered table. The guard
watches, along with the two stretcher-bearers, while the healer examines the
leg.
"I can splint this, but the
master-healer at Borlen will have to handle the bones."
"Darkness ..." mutters the road
guard.
"It's your choice. Two bones are
shattered. I can keep him from losing the leg, but it will be nearly half a
year before he can get around without help, and he'll never really be able to
use the limb."
"Fix him up as well as you can. I'll
ask the squad leader. You two-" the guard jabs with the hand not holding
the truncheon"-come on and get back to work." He glares at the
nameless man. "How long before this one's ready?"
"Not long. This time you sent someone
before the whole foot was diseased."
The guard purses his lips, then turns
without speaking. Redrick and the other prisoner follow him.
"My leg?" asks the bearded
prisoner, an older man with streaks of gray in his straggly beard and remaining
hair.
"They'll send you to Klerris. They
don't like to, but they will." She rummages through a long trunk as she
speaks, finally extracting an apparatus of canvas and wooden braces. "You,
silver-head. Give me a hand here."
"What?" mumbles the older man.
"We're just splinting the leg
temporarily. That's so the ends of the bones don't rip up your leg any more
than it is when they throw you in the wagon."
The nameless man stands up and takes the
four steps that bring him beside the table. The pain in his bare foot has
subsided to a dull throbbing.
"When I tell you ..." The healer
explains how she wants him to hold the injured man's leg. "Do you
understand?"
He nods.
She takes the apparatus in hand. The
prisoner screams but does not move as the healer and the nameless man do what
they must. The healer's hands, never falter.
The silver-haired man clamps^his lips as he
does his job, but his hands remain steady. He^knows that he should do something
besides what he has been told, but what that should be, he does not remember,
if indeed it is an action that he should remember from the past he does not
recall.
At the end, the man on the table lies
half-comatose, sweating. As the healer sponges away his sweat, her eyes fall
upon the nameless man. "You don't belong here."
"I don't know where I belong. Do
you?"
She looks away, then shakes her head.
"Let's check your foot."
Her hands are deft. She places a thin
cloth, sticky at the edges, over the sore, which is no longer yellow but merely
white beginning to crust. Then she rummages in the trunk under the table.
"Oohhh ..." comes a murmur from
the table.
The healer straightens and touches the
unfortunate's forehead. "You'll be all right." In her other hand, she
lifts what appear to be two strips of cloth. She turns to the silver-haired
man.
"Wear one of these each day on the
injured foot-today, over the pad. Tomorrow, wash the foot and take off the pad.
Wear the clean sock. Wash the socks out as well as you can and wear a clean one
each day until the foot heals. If it gets worse, come see me as soon as you
can. Just tell the guards I told you to." She holds up her hand. "You
won't work at all if it gets really diseased."
He takes the socks and sits down on the stool,
easing one sock over his injured foot, careful not to move the pad over the
sundered blister. Then he reaches for the heavy work boot, looking at the
healer. Does she resemble a shadow he should remember? He looks down,
uncertain.
She smiles faintly, then turns back to the
man on the table.
The nameless man pulls on the boot slowly.
The healer does not look at him until after he picks up the empty shoulder
basket and heads westward to the pyramid of shattered granite.
XXXVII
"RIGHT
NOW THEY only pay lip service to the Balance, and they ignore the Legend
totally."
"Can we really believe the
Legend?" asks the healer.
"Look at Fairhaven, and the way things
are heading. Then look at Sarronnyn, and tell me."
"What about Westwind?" The healer
purses her lips.
"The Marshall's almost as bad as the
High Wizard. How Werlynn ever stood it ... He loved her." The man in black
shakes his head. "And he went there only to do his duty. His son is a
miracle, and we owe him that much." He appraises the healer. "Are you
willing to try to lift the memory block? It could be fatal if they discover
your efforts."
"They won't. He has an injured foot.
He's been to see me once, and I have already started the process. He may be
able to do the rest on his own. If not, I can stage it in a way that he looks
out of his mind."
"You wouldn't use a Compulsion?"
The sound of repugnance chokes his voice.
"I'm not that far gone, Klerris. He's
bright, very bright, and still struggling hard under that White prison. He can
speak and understand, and that's a wonder in itself. Next time they won't catch
him."
"If he gets away ..."
She looks down. "There's no risk to us
there. He either escapes or they kill him."
For a time, both are silent. Finally she
stands. "Do your best with the leg."
"That's easy enough, compared-"
She waves him off. "The Whites serve
only chaos. If we don't serve the Balance,\who will?"
"If we don't serve the ^Balance, who
will?" Her words ring in his mind long after he has mounted the steps and
begun to repair a prisoner's shattered leg under the watchful eyes of the road
guard.
XXXVIII
THE
REDHEAD FIXES her eyes upon the mirror once again, ignoring the damp patches on
her forehead and cheeks, and the hair matted with sweat.
On the dark oak-paneled wall two oil lamps
burn steadily, flickering only when she casts her thoughts into the silvered
depths before her.
"Damn you . . . damn ..."
She senses the thinnest of threads ... a
touch of whiteness, smooth, and the swirl of winds beneath that barrier-her
teeth bare in a fierce smile as she throws her energies along that thin line of
sweat and blood.
Crack!
On the heavy oaken table, the mirror lies
shattered. The lamps on the wall behind her are snuffed out.
Blood oozes from a cut on the redhead's
forearm, above the scar that circles her left wrist. Her head slumps onto her
arms, tears and blood and glass mixing as shudders take her body.
"Damn . . . Creslin . . . and damn
you, sister ..." The words are low, nearly a hiss.
Behind her, the heavy door silently swings
open. A short, slender man, dressed in green and gold, stands in the light from
hall lamps bright enough to show his white-streaked red hair and the creases in
his forehead.
He stares at the slumped figure, the shards
of glass and the black lamps, and his mouth opens, then shuts. He makes a
gesture of protection, steps backward into the hallway and closes the door as
silently as when he entered.
Within, the shudders continue.
XXXIX
THE MAN
WITHOUT a name limps into the wagon, his right foot bare and carrying a boot in
one hand and a damp sock in the other. He ignores the road guard who has
followed him back from the water trough.
"No more roaming around, not after
dark," growls the rail-thin night guard. Unlike the day guards, the night
guards wear knives and swords. The white-red glow of both is clear to the
limping silver-haired man.
"The healer said-"
"Before dark, silver-top. That's it.
You know the rules."
The prisoner moves into the darkness of the
bunk wagon, not that the darkness slows him, for he has found that he can
perceive objects equally well in darkness or in light. And at night his eyes do
not have to squint to block out the distracting brightness of the summer sun.
Again, it seems to him as though he should know these things. He wants to know
them, but his thoughts find nothing save a great void where there should be
memories.
"... guards . . . hassling, hassling,
hassling." He hears the voices of the other prisoners in the wagon.
"It's one of their cherished
pleasures, Deiter. Wine, women, and song, you remember? No wine here. The only
women are other guards, and they're tougher than the men. And you know how the
wizards feel about song."
The nameless man sets his boot on the
bottom of the top bunk and prepares to climb up. No women? What about the
healer? And song? Blithe does not ask. There is too much he does not know.
Finally he puts his foot on the edge of the bottom bunk.
"Careful there, silver-top."
"Sorry."
He climbs toward his bunk and the planked
roof of the wagon, where he wiggles into the narrow space and removes his other
boot. Then he attempts to stretch out and sleep. His muscles ache, though not
nearly so greatly as when he remembers first carrying the stones.
Although the soreness in his heel has
disappeared, the low whispers of the other prisoners persist, and sleep does
not find him.
"A song ..." hisses a voice.
The silver-haired man eases to the edge of
the cramped bunk, looking down.
Redrick sits on the narrow space next to
the bottom bunk of the opposite row, glances from one side of the wagon to the
other, clears his throat softly, swallows, then looks toward the open doorway
and the blackness beyond. Like three others in the wagon, he half sits, half
leans, between the lower bunk and the narrow floor space that separates the
twin row of pallets upon hard wooden frames.
"Go on ... a song," insists the
older man with the hairless and tanned skull, the one with arms like small
trees.
"A song?"
"A song."
"Shhh ..." hissing from a top
bunk. That noise'll have the wizards' men back here as fast as storm
bolts."
The single lamp flickers in the wind that
gusts through the doorless opening in the wagon.
"Shit ..." The mutter comes from
the bottom bunk, the lowest in the stack of three beneath the nameless man.
Redrick glances nervously toward the
emptiness outside and clears his throat once more. Then, without strings,
without flute, his thin voice, as clear as a mountain stream at dawn, creeps
through the wagon, one note, one word, at a time.
Ask not the song to be sung,
or the bell to be rung,
or if my tale is done.
The answer is all-and none.
The answer is all-and none.
Oh, white was the color of my love,
as bright and white as a dove,
and white was he, as fair as she,
who sundered my love from me . . .
Even in the flickering light of the lamp,
the singer appears drawn, as though each word is a struggle against an unseen
opponent, each note an arrow thrown against a white-red flame that seeks to
consume it.
To the silver-haired man, those fragile
notes climb like silver ghost-lights from the singer toward the flat plank roof
of the wagon, lights more intense in their insubstantial glow than the yellow
flame of the lamp itself. He extends a hand, cupping it around a single ordered
vibration.
Tweet! Tweet!
Redrick's voice falters, halts . . .
The note shatters into less than dust, and
the nameless man stares blankly at the emptiness between his palm and his
fingers, feeling tears welling in his eyes. Tears? For a fragment of nothing?
"So ..." rumbles the gravelly
voice of the road soldier. "Singing, is it? Such a happy little group
here. And who was singing?" The white wand he carries twists toward the
thin man with the reddish-blond hair. "You again? Still the
troublemaker?" \,
Redrick does not look at the soldier.
The wand jabs at the singer. "Move.
The wizards want to see you. You know what they think about singing here."
Slowly, Redrick slouches to his feet.
"Now, my fine singer!"
Before the silver-haired man can focus on
what has happened, both singer and soldier are gone and the lamp flickers in
the wind of their disappearance.
"Singing disrupts the road work
..." The sotto-voce imitation is nearly inaudible, cruel and bitter in its
mocking overtones.
No other voices rise in protest. None.
The silver-haired man wipes away his tears
and turns his face to the wall, but the unsung words resound in his mind, their
tones echoing in his ears.
. . . the answer is all-and none.
The answer is all-and none . . .
In the darkness of the wagon, long after
the others have drifted into exhausted sleep, he lies awake, staring at the
planks less than a cubit from his face. Through the blackness whisper the small
sounds; the snores of exhausted men, the creaking of bunk frames as those men
turn in their sleep, even the few murmurs of Hamorian as a foreign prisoner
mutters into the depths of his dreams.
The nameless man's muscles no longer ache
as they did in the first days he worked on the road, and his pale skin has
bronzed and toughened. But he has no name, no past save the whispers of voices
within his skull, voices so faint that he cannot make out their words, barely
comprehending that they are there. Only one thing does he recall clearly: the
shadow with a woman's face.
In time, he sleeps, dreaming about golden
notes that glitter against gray stone walls and endless white snow.
Tweet! Tweet!
"Let's go! Up and out!" The
gravelly voice of the morning guard grates more harshly than normal.
Outside the bunk wagon, a faint drizzle
fills the canyon, but even the mist bears the grit of crushed and shattered
rock. So does the porridge ladled out to each road-work prisoner. Only the
water is pure and cold, and the cold reminds him of falling white flakes, and
of song.
The wooden bowl bounces off the rock
underfoot, the porridge splattering across the stone. His eyes open, seeing not
the fog and mist above, nor the prisoners around him, nor the guards behind
him.
"NOOOooo!" The scream goes on and
on, never ending, and the silver-haired man wonders why the guards do not do
anything, even as he realizes that the tortured voice is his and that the
guards are moving toward him in slow motion.
The cold and whiteness of his thoughts, the
rushing images of ...
-an
endless expanse of snow beneath peaks that touch the sky
-silvered
notes shattering against gray granite walls
-eating
in green leathers at the high table
-riding
a narrow, stone-worked road . . .
He totters on wobbly legs, not lifting his
hands to fend off the blows. The images are dispelled with the second blow and
the rush of darkness it brings upon him.
When he wakes, he cannot move, for he is
bound upon a table, and overhead, damp canvas sways in the wind.
Flip . . . plip . . . Droplets of water
collect in the depressions of the tent above his head, some seeping through the
worn fabric and falling onto the stone, others falling upon his half-bare body.
The dark-haired healer glances over at him,
although her hands are dressing the gash in the arm of another prisoner, a
thin, bald man who once was fat.
"That should do it. Try to keep it
clean." Her voice was flat, as if she knows that the dust and rock powder
will infiltrate anything.
The silver-haired man closes his eyes,
tries to keep his breathing regular.
"Is he ready?"
"This one? Yes."
"What about silver-top?"
"His breathing is more regular, but
until he wakes up, I can't say. A second head injury isn't good for
anyone."
"No loss. He didn't even know who he
was."
"He may never know if you keep beating
his skull."
"He went nuts!"
"Did he strike anyone?"
"He started screaming 'No!' at the top
of his lungs. Wouldn't stop. The wizards were real upset. Gero had to crack
him. They would have done worse."
"I'll let you know."
The slooshing footstep sounds of the guard
and the bald prisoner retreat.
"They're gone."
Her voice is almost on top of him, and he
jumps. "Easy. I'm going to untie these."
He relaxes, as much as he can, while moving
his stiff arms out of the spread-eagled position where he has been restrained.
His skull aches, more than his shoulders ever did.
"Don't try to sit up yet."
He opens his eyes slowly to see the healer
studying his face, looking from one eye to another.
"What happened?" she asks.
"I ... don't know," he mumbles,
feeling the once-familiar tightening in his stomach. "Exactly . .
."he adds to relieve the tension.
She nods slowly. "You could probably
go back to work tomorrow, but you will have to be very careful. You won't see
things exactly as you have, and the adjustment will be difficult." Her
eyes turn toward the opening in the front of the tent and follow the stone
pavement stretching eastward. "There's a beautiful valley five kays back
toward Jellico. The wizards left it for a future inn or a resting spot. The
stream leads up to where one could cross into the northern valleys of Certis on
the way to Sligo."
Heavy steps sound in the rain outside.
"Let's see those eyes again."
"So silver-top is recovering?"
The growling road guard stands just inside the tent.
"He's still dizzy, but you didn't hit
him hard enough to kill him. He might even recover, provided you let him rest
today. He could have dizzy spells for several days. So if he sits down suddenly,
it's probably real."
"How long will he be like that?"
"It might last for just a day. It
might last for three or four. If he gets through three or four days, he'll
recover. There's nothing broken, and I can't do much more."
"Fine! He can lie on his bunk as well
as here. Let's go, silver-top."
The healer looks at the guard. "Not
yet. He may not even be able to stand without getting dizzy."
"I'll be back."
The drizzle of the morning has turned into
a flood of water from unbroken gray skies. For the first time in days, if not
longer, the odor of dust and rock has vanished.
"Try to sit up."
He swings his feet over the side of the
table. For an instant he feels as though he is two separate people, sitting
side by side, yet together. Even the rain seems to fall in two separate
patterns.
"Stand up."
The urgency in her voice spurs him to his
feet. She studies his eyes as he sways upright. His hand grasps the table to
steady himself.
"You can sit down." Her voice is flat
again.
The guard steps into the tent, ducking
under the sagging and damp canvas.
"He's still unsteady, but there's not
much else I can do."
The silver-haired man, for he now knows
that it is dangerous even to admit he has a name, follows the guard through the
rain to the bunk wagon, which is filled with the other prisoners.
"Silver-top's back."
"Must have a skull like armor. You see
how hard Gero cracked him?"
He makes his way to the top bunk, gingerly,
trying to ignore the single empty bunk once occupied by a singer. Soon the bunk
will be filled with another hapless prisoner, but the song will remain unsung.
Escape . . . there is little time before
the White Wizards will recognize him. While he knows what once he could do, he
does not know his present abilities.
Light sears the canyon through the rain,
followed by a roll of thunder. The rain continues to drum on the roof, with an
occasional gust of wet air blowing into the doorless wagon.
In time, the throbbing of the lump on his
skull subsides into a dull ache. He eases himself to the side of the bunk and
begins to clamber down, his booted feet clumsy on the wood.
"... stay in your place."
"... just silver-top."
He says nothing, trying to keep a vacant
expression on his face as he stumbles toward the doorway, where he halts,
apparently staring out into the rain.
The old patterns reassert themselves,
though each look sends a wave of agony through his eyes. The heaviest rain will
continue, but not for long.
The bored guards stand under canvas,
talking.
After a moment he lurches into the rain and
begins to amble eastward, angling toward the incomplete wall that separates the
raised roadway from the sunken drainage channel on the left.
"... silver-top. Crazier than
ever."
"... don't do it!"
He is not crazy, but saner than in many
eight-days, for only in the storm can he possibly escape the wizards.
"Gero! Get the idiot!"
The prisoner shuffles faster, heading
toward the wall, and the torrent a good five cubits below.
The tall guard hesitates, then pulls his
sword and moves after the silver-haired man, not at a full run, not on the
rain-slicked stones. ,
"Run! Run, silver-top!"
"Quiet!" snaps the other guard,
the one who does not pursue.
Like a silent play, the action unfolds
through the blurring of the falling torrents. The prisoner totters toward the
edge of the uncompleted wall, momentarily staring at something below. The guard
scurries forward, sword at the ready.
The wind whips a violent blast of air and
water into the guard's face, and he slows, shaking his head.
The prisoner swings over the wall until his
hand alone can be seen, clutching at the wall stones.
The guard lifts the sword, bends . . . and
steps back. "He's gone. He's in the river." His voice is muffled by
rain and wind.
"In the river? What river?" The
second guard joins the first at the edge of the unfinished stone wall.
Then they hasten toward the elaborate
wheeled wagon that houses the White Wizards, each looking back over his
shoulder at the wall where the prisoner has escaped.
Clang! Clang!
Tweet! Tweet! Tweet!
Another pair of guards races eastward along
the completed road, one glancing at the raging waters below, his glance moving
farther and farther ahead of his body as he runs.
"... damned water!"
Amidst the torrent, the silver-haired man
tries to relax, tries to let the water carry him where it will, at least for a
time. Before he has taken two breaths, he is swept past the temporary gate on
the road itself that blocks the prison work area from the completed road, past
the small universe that is all he has been aware of for ... how long? He does
not know, for his life is in two parts: the part he is beginning to regain, and
the part he has spent as a prisoner of the White Wizards. The last part, and
its mindlessness, could have been for days, or for seasons, or possibly even
for years.
The water flow smoothes out as it carries
him toward the east, away from the storm and into the mist, which is the
deluge's forerunner.
He studies the terrain beyond the road and
paddles southward, toward the roadbed, the side punctuated by drains. In
another two kays, the current slackens to that of a swift stream. His booted
feet begin to bounce off the rocks beneath. His eyes watch the upper peaks.
Then he sees the bridge, a fast-approaching
blot across the small river. Splashing wildly and thrusting with his feet
against the rocks, he half-swims, half-bounces toward the north side of the
channel and is just in time to grasp the rocky abutment.
He clings there, his lungs rasping.
"Accuuugh . . . accugghh."
The fingers of one hand edge toward the
thin line between the carved stones, dig into the narrow groove and lever his
water-tossed body nearer to the rocky escarpment. The other hand crosses,
grasping another tenuous stone edge. By repeating the tedious process, the
fugitive drags himself clear of the water and onto the stone riprap that slopes
toward the valley mentioned by the healer.
After more heaving, he is at the top of the
stones, putting one water-filled boot onto the grass. The meadow is empty
except for scrub oaks and small junipers around the perimeter. He leaves behind
him the stone-paved bridge crossing the subsiding torrent.
Before long, the riders will come trotting
down the wizards' road, and he must be out of sight. The mist is turning to
rain as the clouds from ;the west move eastward over the Easthorns.
He forces his walk into a labored jog
through the knee-high grass and toward the edge of the meadow, where, if
necessary, he can drop behind the low junipers and scattered pines.
Intermittent rain beats across the rags on his shoulders, but the water is
scarcely cool to him.
"Accuffff . . . cuffff." He coughs out the last drops of water
from his laboring lungs and pushes onward toward the narrow end of the valley,
where the pines rise toward the higher peaks and cover a jumble of rocks
jutting through patches of thin soil.
As the sound of horses' hooves echo down
the wizards' road and the artificial canyon that contains that road, the
silver-haired man reaches the cover of the trees. His steps slow, but continue
upward. The sound of pursuit grows, then fades as the fugitive works his way
through the firs, glad for the skimpy underbrush.
The rain falls again in waves, each wave
pushed by gusting winds and restricting vision to mere cubits. He struggles
upward, knowing that he must cover as much ground as he can before the cover of
the falling water vanishes and either the White Wizards or the trackers' dogs
can follow his trail.
At times he stops, but only long enough to
regain his breath, to rebuild his strength. And thus he proceeds throughout the
rainy morning and into the afternoon, following the trees over the crest and
into the decline that will become a river valley leading into the Certan plains
north of the valley where sits the walled city of Jellico.
He rests again in the late afternoon, under
a sky filled with white clouds scudding across the clear blue-green and next to
a berry patch. Even with the goodly distance between himself and the wizards'
road, he is careful to tuck himself into a hollow created by a boulder and a
fallen tree, shielded from the view of high-flying dark birds. There he slowly
ingests the dark-purple berries.
Curled into his shelter, thankful that he
was raised in real cold on the Roof of the World, he tries to put the pieces
together, the rain of memories that the nameless healer has allowed him to
recapture. Was she Megaera? Or another tool of the Fates and Furies of the
Legend?
As he rests, dreams, half-sleeps, his
thoughts drift back.
XL
"It
IS HARD, I admit, to function when part of one's mind is blank, but I have
overcome greater obstacles." Megaera smiles wryly.
"You have been here from late spring,
and now the end of fall approaches. How long yet do you plan to be here?"
the Duke of Montgren inquires.
"I do what I can, cousin. But under my
handicap ..." She smiles again, a twisted smile. "For as long as it
takes."
"You can't mean-"
"For as long as it takes. He recovers,
escapes, or dies. Dying, of course, would be the easiest on you and sister
dear. I am doing my humble best to help him break the spells." She pauses.
"I'm not well trained, though. Sister dear ensured that. So it could be a
long time that I may have to enjoy your hospitality."
"Which I must supply," notes the
Duke coolly.
"Ah, yes. We all have burdens to
bear." She turns toward the antique desk on which she has placed her
crystal goblet. She blinks, then reaches out toward the desk.
He shakes his head slowly, not noticing her
hesitation.
"Aeeeii ..."
The redhead sinks to the floor under the
weight of the kaleidoscope of memories and twisted images that scream through
her skull like nightmares riding on warhorses with spiked hooves.
The small and precisely dressed man who has
held her arm but a moment before whirls, nearly dropping the goblet of red
wine. Instead, only scattered, dark-red splotches mark the ancient Hamorian
carpet dating back to the prosperous days of his grandfather.
Before he can replace the half-empty
crystal goblet on the desk, the redhead is flat on her face, unconscious,
though still breathing.
"Now what?" he mutters.
"Helisse! Helisse!" He looks down at the woman, then finally kneels
beside her. "Now what?"
PART II
- STORM-MASTER
XLI
The
dashing young man on the wind-bearing skis, He flew down the cliff with the
greatest of ease, A sword on his pack and his soul in the breeze, That dashing
young man on the wind-bearing skis.
With fury to heel and his gray silver hair,
He stepped from the heights out over the trees, And he dropped from the Roof to
the magic so fair. That dashing young man on the wind-bearing skis.
His eyes on the dark and his soul upon ice,
He flew from the Tyrant, a life filled with ease. He left behind wealth for
love without price, That dashing young man on the wind-bearing skis.
The soldiers, they searched for many a
year. They ripped down the mountains and tore up the trees. But never they
found what they never could hear, That dashing young man on the wind-bearing
skis.
"Dashing Young Man"
Sarronnese-Anonymous
XLII
FROM
BENEATH THE overhang, Creslin studies the unnaturally clear sky to the south.
There, a pair of vulcrows circle, spiraling outward from where the wizards'
road drills its way through the Easthorns.
From where did he receive the strength and
the courage to swim the torrent that carried him from the White road guards?
Did the healer's hands help break the block on his memories? Or was it someone
or something else? Whatever the cause, he has escaped the White Wizards for
now. He will not escape again, not alive, and that means he cannot be caught
again.
Toward the east circles yet another pair of
the sharp-eyed predators. And he has felt the disruptions of the winds and the
skies, the storms being shunted to the east and west. With an indrawn breath,
he rests under the rocks, his eyes taking in the thin line of rushing water:
another stream that may lead him eastward.
Inside his skull, memories twist like the
winds, for he is two people at the same time-silver-top and Creslin-and each
remembers a different yesterday. One remembers the road crew; the other
remembers the glittering white stones of Fairhaven and a guitarist who could
barely reach the silver notes, and only in a well-shielded tavern.
Music . . . why don't they like it? The
questions are all too many, the answers too few. So who are you?
He is a man. A man who can sense the music,
and the order behind the music. A man who can wield bow and blade better than
all but a few. A man who can grasp the winds and bend them to his wishes. A man
who knows little of life apart from the Roof of the World, and even less of
women, for all that he has been raised around them. A man who has no idea of
his destiny.
Unbidden, another set of words drops into
his thoughts: "You can run to your destiny, but not from it."
But what is his destiny? Neither musician,
nor soldier, nor student-what is his role? Why do white birds and vulcrows
circle above, searching for him? Such questions will not help him to escape
from the wizards. Or to find food.
In the cloudless sky, the vulcrows have
begun to circle farther to the north, closer to his cover. His heel twinges,
but outside of keeping the sore clean, he does not know what else he can do.
Yet, besides tending to the infection, the healer had touched the soreness and
somehow hastened the healing. Creslin recalls her hands on his foot, and then
on his forehead.
But . . . who? Why? Someone else opposes
the White Wizards, enough to help him without saying why and to give him a set
of directions, even though such actions could have been exceedingly dangerous.
Yet the healer is not the shadowy Megaera.
He slumps back under the overhang, trying
to sort out his confusion and to plan his next moves. At least the weather is
bearable. There will be little enough to glean from this land, even though it
is nearing harvest in Certis and Sarronnyn, and he has not even a knife, only a
sleeveless tunic, faded trousers, and road boots. Not even a belt.
How can he escape the White Wizards? Any
attempt to seize the winds will draw them to him. He studies the rocky slope
below, the scattered pines and the scrub oak, then laughs harshly.
Patience. That is all he needs, that and
the willingness to eat anything that is edible as he makes his way through the
coming nights toward the plains of Certis. One way or another, he must find his
way to Montgren.
He takes a deep breath, then another, and
tries to relax until darkness comes, the time when the vulcrows cannot see
quite so well.
XLIII
THE
STOOPED FIGURE trudges, shuffles, and occasionally hobbles along the farm road.
The rags that cover him are relatively clean. A cloth patch covers one eye, and
a stout, if bent, walking stick rests in one square-fingered hand. Creslin asks
himself again why it is taking so much longer to cross the plains of Certis the
second time.
"Because you have no horse, no money
..."
Why is he crossing the plains, heading
eastward? Why is he traveling back in the general direction of the wizards, who
clearly want him either dead or mindless?
"Because it feels right?" He
talks to himself since there is no one else with whom he can talk.
"Risking your neck feels right?"
The winds do not lead him to the White
Wizards, but along the faintest of trails, too faint to be White or Black, a
trail that partakes of both.
He remembers to shuffle as another wagon
lurches toward him, and he holds out a supplicating hand. A copper bounces in
his direction, but the man and woman on the wagon do not look at him. Creslin
recovers the coin and tucks it away. He straightens and walks more steadily
once the road is clear.
XLIV
"No
..." A DARK-HAIRED woman staggers out through the side door but reaches
only the second step before she is grasped from behind. Her already-ripped blouse
gives way, revealing ample breasts and a bruised shoulder.
"You'll not spill good wine
again!" The thin man with a scar across his cheek seizes the heavyset
girl's bare shoulder and elbow, levering her toward the slop-filled gutter.
"I won't. I'll be careful. Please
..."
Two bravos smirk as they watch the
innkeeper. A capped maid standing on the doorstep across the road looks away
and scurries inside.
"No! No!"
Clip . . . clippedy ...
The innkeeper pauses as the horse draws near,
then lifts his hand again at the serving girl.
The redheaded woman on the horse reins up.
The innkeeper does not look at her, but his hand remains aloft.
"Please, mistress, save me ..."
"Go ahead and save her," snaps
the innkeeper. "She's a worthless slut. Throwing wine on paying customers.
Good Suthyan wine at that."
The serving girl straightens. "They
wanted more than wine ..."
Two other mounts, carrying a pair of
Spidlarian mercenaries, rein up, maintaining a good ten cubits' distance from
the mounted woman.
"Why should I save you?" The
redhead's voice is cool, almost deep.
The serving girl sways. "If your grace
. . ."She shakes her head and looks down. Her eyes are red.
"So you will not beg." The
redhead's voice remains distant.
"She's like that. Thinks she's above
everyone," ventures the thin man. He does not release his hold on the
girl's bruised shoulder.
"Why? Because she doesn't like being
manhandled?" The redhead's voice sharpens.
"Customers expect friendly
service."
The woman's eyes take in the dark bruises
and the welt on the back of the uncovered shoulder, then move to the innkeeper.
"And you expect her to provide very friendly service?"
"Business is business," responds
the innkeeper, but his voice is cautious. "Besides, she was fine when she
started."
The serving girl holds her head erect,
looking at neither innkeeper nor horsewoman, but at the silent mercenaries in
blue. Tears seep from her eyes; she makes no move, even with her free right
hand, to blot or wipe them away.
"Let her go." The redhead's voice
is level.
"Who will pay her indenture?"
whines the innkeeper.
"That wasn't-" The dark-haired
girl breaks off her outburst as the redhead's eyes focus on her.
"I don't believe that the Duke's laws
permit the indenture of children for debts of the parents."
The innkeeper opens his mouth, then closes
it.
"Even if the law is not always
observed," continues the horsewoman. She reaches toward her belt and
extracts a coin. "Here."
The innkeeper releases his captive to catch
the spinning gold. "But-"
"It's more than you deserve."
The innkeeper looks at the hard-faced woman
on the horse, then at the two bored mercenaries.
"Don't even think about it,"
warns the woman. "Cousin dear will have your head."
"Cousin . . ." The innkeeper
looks startled.
"Korweil. The Duke."
The thin man pales as his eyes flicker from
the redhead to the mercenaries. The girl takes a step from him. She uses her
freed hand to draw the ripped blouse over her shoulder and partly revealed left
breast, but licks her lips nervously.
"Take her then, and be done with
it."
"No."
The innkeeper backs up another step.
Light flares at the fingertips of the
redhead. "Women are not things."
A fireball sears past the man's right ear.
"I trust you'll remember that."
She laughs, a hard laugh, almost a bark, and the fire fades from her hands.
Then she looks down at the girl. "You still want to be saved?"
The smallest of nods greets the question.
"Gorton. Help her mount behind
me." The redhead watches as the innkeeper backs up the stairs.
The taller mercenary dismounts and lifts
the short but stocky girl up behind the redhead.
"Put one arm around me, and hang on to
the saddle rim there with the other. It's not perfect, but we don't have far to
go."
"Your grace-" protests the girl.
"Just do it." The redhead flicks
the reins.
The mercenaries follow, and the innkeeper
glares from the doorway. The two bravos who have watched the entire proceeding
shake their heads, but neither moves until the three horses have picked their
way a good hundred cubits up the avenue and toward the walls of the Duke's
keep.
The horsewoman asks, "What are you
called?"
"Aldonya, your grace."
"Will you serve me, at least so long
as I am at Vergren?"
"Yes, your grace."
"That will do." The redhead says
nothing more as the horses walk up the sloping road to the keep.
XLV
"THERE'S
NOT MUCH to go on," the military chief says.
"Enough. The Blacks helped him,"
snaps the High Wizard. "Who else could have?"
"Well, Gyretis says the only direct
input was White."
"White? He is certain?"
"Is the noble Gyretis ever less than
certain?"
"Hmmphh ..." Jenred taps his
fingers on the white oak of the desk. "White ... of course. White. Get
detachments out to cover every main approach to Montgren."
"Montgren?"
"Don't you understand? White magic.
Not anyone we know. Who else is left? The Tyrant couldn't do anything from
Sarronnyn. Damn! She must be strong."
The other snakes his head. "No. That
was the other thing. Gyretis said that whoever the White was, he-or she- didn't
have the strength to break the barrier." He shifts his weight as he stands
on the hard white granite. Marble is too soft for the workings of chaos.
"That means that some Black helped
then, but was too clever to be detected. Damn them! What about the
healers?"
"We don't know."
"Why not?"
"There was only one, and she's
dead."
"Dead?"
The other shrugs. "That's what they
say. The road wizard burned her body, as per your instructions."
"Idiots!" The High Wizard shakes
his head. "That wasn't her body they burned. She got them to see something
else. Demons only know where she is now, and this time they'll get away with
it, unless those detachments find Creslin alive! Do you understand me?"
Hartor nods. "I understand. I don't
know if it's possible. Especially if he avoids the roads." \
"Do what you can." The High
Wizard looks away, but his fingers continue tapping on the gold-sheened finish
or the white oak. "Dead. Bah ..."
XLVI
CRESLIN
SITS UNDER the yellowing leaves of the scrub oak, slowly eating the last
redberry he has pulled from a nearby bush.
Overhead, another vulcrow circles, and the
white-clad road guards below show little signs of departing any time soon; it
is almost as if they know he is somewhere close. But how?
The young man takes a deep breath, ignoring
the soreness around one rib, resulting from a dive out of the way of a Certan
cavalry officer with a bias against beggars, or apparent beggars. Creslin
remembers the man's laugh, and his words: "Leave the roads for those who
can use them!"
Through the yellow leaves, he watches as
the vulcrow circles the end of the valley in a continuous slow spiral. Beyond
the other end of the long valley, beyond the range of his vision, are the
rolling hills that separate those gently climbing meadows from Fairhaven.
Could he find another road into Montgren?
Probably. Would it be guarded as well? Probably.
Creslin? The voice is faint, so faint that
he can barely hear the word.
He squirms around under the scrub oak,
trying to find the speaker, but all he can hear is the rustle of leaves in the
hot breeze of autumn.
Traaa ...
The horn echoes from the road guards below.
Several of them point uphill in his direction.
Creslin? He can feel no speaker nor see
one, and the voice is so faint that he cannot tell for sure whether it belongs
to a man or a woman. If he had to guess, he would say a woman, if only for the
feel of his name.
Traaa . . . traaa . . . More riders point
to the hillside, and the vulcrow banks in his direction.
Creslin peers overhead in time to see a
wide-winged white bird vanish in the midst of a patch of clear blue. Megaera!
"Darkness . . ."he mumbles.
"Now what?"
An unseen mist of white is beginning to
climb up the hillside, and a dozen of the road soldiers are turning their
mounts toward his scrub oak. If it weren't for the wizard . . .
Creslin shrugs. His legs ache; his stomach
is filled with greenery and berries; and he has a walking stick and a belt
knife that he scrounged in a town east of Jellico.
Ignoring the feeling that tells him he will
pay dearly for the effort, he reaches for the winds, the upper winds that
strike the Roof of the World. Under the trembling yellow oak leaves, his
forehead breaks out in sweat.
. . . wwwhhhsss ...
The winds sound as though they are hundreds
of kays away, distant echoes in the skies.
"Find him! He's trying to call some
magic!"
Creslin ignores the squeaky voice from
below.
"... more to your right! Toward those
yellow leaves!"
The white mist surges uphill.
"... can't see anything here."
"... hope the frigger doesn't have a
bow."
The roaring in Creslin's ears increases as
the skies turn from mixed clouds into ever-darkening black swirls.
"Find him! Under the yellow
trees!"
. . . wwwhhstt . . .
"... which yellow trees? All the
damned trees are yellow."
"... that one! Over there!"
Darkness falls like night on the hillside
with the screaming of the winter storms off the Roof of the World. Mixed ice
and rain plummet from the towers of the sunset like frozen fire, and the winds
. . .
... the winds lash the yellow leaves off
the branches that shelter Creslin, off the scattered trees around the valley
meadows. The winds scour the horsemen from their mounts with ice driven like
arrows against armor and unprotected skin.
. . . whhheeeEEEhhh . . .
"... demons . . . demons."
. . . wwwwhhhEEEEeee....
As the winds subside, the rains fall like
the winter waves on the north coast of Spidlar, smashing against the sodden
land, against the stripped trees.
On the hillside, a man staggers upright,
wiping his forehead, which burns even under the cold torrents. He takes one
step downhill, then another. He vomits the meager contents of his guts across a
battered crawling evergreen.
Straightening, he staggers around a heap of
white that was once man and horse; he slides then stumbles and lands farther
downhill. Doggedly he picks himself up, totters onward toward the road below
and the open pass into Montgren.
After what seems like a century, he lurches
past another pair of white heaps. His head spins, but he stops and paws through
a set of saddlebags, taking a small bag of provisions and a leather jacket. The
whiteness of a blade twists at his stomach, and he leaves the weapon with its dead
owner.
In time, his feet touch the hard clay that
is already turning to ooze under the pounding of the skies.
"Megaera . . . why did you let them
know? Why?"
He staggers on, lifting feet that weigh
stones as the ice-rain falls around him. Though he notices not, little of the
torrent strikes him, and after several years, or so it seems, he stands on the
hard stones of the road through the hills.
The rain is endless-before him and behind
him. His breath comes in gasps. With determination, he puts one foot in front
of the other, ignoring the burning and the shuddering within as he steps toward
Montgren . . . and Megaera.
XLVII
FROM
HIS VANTAGE point on the narrow road that winds northeast toward Sligo, Klerris
turns in the saddle to study the dark clouds to the north. The storm is only
now beginning to subside after two days of pounding the high hills between
Certis and Montgren. He shakes his head, then settles his eyes back on the
winding ribbon of clay.
"Are you worried about the road guards
finding us?" asks the woman with him. In the early morning chill that will
soon be replaced by the warmth of the harvest season, she wears a faded green
cloak thrown back over her shoulders. Her mount is a light-gray mare.
"No."
"Are you still worried about his
escape?"
"It's not his escape. It's that."
He points toward the storm on the horizon. "Do you know how high that has
to be for us to see it? Do you have any idea of how much power he has? There's
likely to be cold rain over most of Certis and^ Montgren for days yet."
"I said he was bright."
"Lydya, do you have any idea ..."
His tone is gentle.
"Klerris, you're going to have to stop
taking the weight of the world on your shoulders. I can tell you that Creslin
doesn't like playing with his abilities. If he created that storm, then he had
a real need for it."
"That's only part of the worry. Not
only could he destroy half of the world's climate, but none of the Whites will
believe an untrained and unknown Black wields that kind of power."
"So?" She urges the horse forward
alongside the Black Wizard.
"So Jenred will blame it on us, as
well as blame us for Creslin's escape."
"That's why you put the road guards to
sleep and burned the house. You told me that already. Jenred wants to blame you
for something anyway."
"Too bad we had to use oil."
Klerris shrugs as he looks northward again. "Better they think it's our
doing than a Black conspiracy. Jenred would like nothing more than to have an
excuse to turn on all the Blacks."
"Isn't that coming?"
"Sooner or later, but we really don't
have any good defenses."
"Creslin does, clearly."
Klerris snorts. "He doesn't even know
he's a Black, and he's tied to a Gray who thinks she's a White."
"Are you sure about that
lifelink?"
"You told me."
They ride silently for a time.
"What next?" the healer asks.
"I'll have to do what I can with
Creslin. You . . . Westwind, I think."
She shivers. "I hate the cold."
"I'm not exactly enthused about
dealing with Creslin and Megaera. Do you want to try that?"
"I'll take the Marshall, thank
you." She adds, "Cold or no cold."
XLVIII
CRESLIN
SHOULD NOT be up, but he is tired of lying in the small cottage. Healing the
sheep had been a mistake, with himself scarcely healed and certainly not
knowing what he was doing. Slowly he swings his feet off the cot and sits up,
looking toward the half-open window opposite the fireplace. The clear
blue-green of the sky indicates that it is mid-afternoon, or later. He pulls on
the shapeless trousers and heavy woolen shirt he has borrowed from the herder.
Making his way outside, he heads to the fence that keeps the sheep out of the
gardens.
He rests his right foot on the lower rail
of the fence and crosses his arms on the topmost rail. His eyes take in the
damp and heavy grass of the fall, grass with more than mere traces of brown,
and the cream-colored, black-faced sheep that graze without noticing him.
To the west-beyond the rolling hills,
beyond the fertile fields of Certis and the rivers that flood them before
running to the Northern Ocean-lie the Easthorns, and the wizard's road that
will allow the High Wizard to rule all of Candar, or at least all of Candar
that lies east of the Westhorns.
"Your honor ..."
Creslin wishes that the herders would not
accord him rank. Certainly he has never claimed it, and he has only done what
he could to help out while recovering from his travels and travails. In his
weakened state, that has been little enough: sensing a diseased sheep or two,
and actually healing one. That had been a mistake, since he had collapsed on
the spot and had awakened back in the cottage.
"Yes, Mathilde?"
"There is a lady here to see
you."
"What?" He turns from the fence
to look past the barns, past the hilltop cottage with its heavy, gray-thatched
roof, to where nearly a dozen armed soldiers sit astride chargers.
Overhead, he sees, briefly, a glittering
white bird, which disappears as he watches. He walks downhill to the main path
leading to both house and soldiers. With what Andre and his family have done
for him, he cannot leave them to the soldiers. He gathers as much of the winds
as he can, but his legs still shake and a stray breeze ruffles his hair.
"Wait for me, your honor." He slows, looking at the small
figure huddled inside the herder's heavy coat, realizing belatedly that the day
must seem chill to Mathilde, despite the clear sky and warm sun. "Sorry."
He channels some of the wind away from her, absently. "Did they say what
they wanted?"
"Only the lady spoke. She asked for
the master who had appeared from the west." The girl, after catching up
with him, looks at him with an accusing stare. "You never said you were a
master."
"I'm not." The tightness in his
stomach betrays him, and he adds, "I don't like to think about it. Some
people think lam."
Her short legs scurry to keep up with him
as he strides through the high, damp grass. Shortly they come to the gentle
incline leading to the house.
"I think you are. So does Papa. Mama
doesn't know what the fuss is all about. She says that you're too gentle to
harm a fly and that any fool can see that." An anxious glance crosses the
thin face under the woolen cap. "Isn't that right?"
"I couldn't harm you or your family.
Or anyone good," he adds.
"You hurt some bad people."
"Yes," he admits.
"I know it! You're a good master.
That's what I told the lady."
Creslin does not sigh, torn between the
child's faith and her damning honesty.
From the north, heavy clouds roil toward
the hillside like chargers bound for battle. With each instant, they seem
darker. He shifts his eyes to the troopers waiting by the house. All of them
are mounted, save two, for there are two riderless horses. A woman is standing
before Andre, and her voice carries toward the silver-haired man and the child.
"... he walked out of the storm? And
he was not wet?"
"Saving yer grace, that's true. But
wounded and bleeding, and as hot as a kettle boiling, spewing words that made
no sense."
The conversation stops as both the
red-haired woman- her hair flows almost to her shoulders, though it is swept
back with heavy combs-and Andre watch his approach.
"I found him, Papa," announces
Mathilde.
Andre does not look him in the eye but stares at the damp clay by
the feet of the lead chestnut.
Creslin catches the woman's deep green eyes
for an instant, nods, then moves toward the shepherd. "Andre?" His
voice is gentle. "Thank you for everything."
The shepherd still does not look up.
"I mean it. What will be, will be.
Without you, I doubt that I'd be alive."
"Shepherd?" The voice of the
redhead is commanding, although quiet.
Andre faces her.
"I mean him no harm," she says,
"but he cannot remain here."
Creslin looks at the second empty saddle,
wondering where the remaining soldier might be.
"Your honor?"
Creslin looks down at Mathilde.
"You won't forget us, will you?"
No, he will not forget this respite, nor the
family's kindness. Nor the solemn, thin face and bright brown eyes. "I'll
remember, Mathilde."
He straightens and turns toward the
shepherd, who stiffens. Creslin ignores this and hugs the bearded man, briefly,
but strongly enough to convey his thanks. "I meant it," he whispers
as he steps back.
"Better man than me ..." mumbles
Andre.
Creslin looks toward the woman, who has
remounted, then inclines his head toward the empty saddle. "Where is the
other soldier?"
"Oh, no," she chuckles, and the
sound is not quite music. "How else would you get to Vergren?"
"Lady-"
The flat voice of a man mounted on the far
side of the woman grates on Creslin's sensibilities, and he steps forward to
look at the speaker, a man with short silver-and-black hair and an aquiline
nose.
"Wizard, just stay where you
are," the man orders. "Look back."
Creslin turns and sees the pair of
crossbows aimed at him. "Not exactly friendly," he observes.
"They're somewhat . . .
overprotective," adds the woman.
Puzzlement shows on Creslin's face.
"But-"
She laughs gently and turns to the man.
"You see, Florin. I'm perfectly safe. Or I was until you decided to
'protect' me."
"I'll protect you as I see fit, as I
have done at the Duke's command."
Creslin ignores the byplay. Instead, he
looks at the horse, wondering which role to take, and finally he swings into
the saddle. His legs protest, and he sways more than he would like, grasping
the horse's mane with one hand to steady himself while the whirling in his head
subsides. His abilities are still there, but not the strength.
"Are you all right?" asks the
redhead.
"As long as we don't ride too
far." He looks down at the herder girl. "Good-bye, Mathilde."
"Good-bye, your honor."
Her face is still turned toward the narrow
lane long after the horses descend toward the main road; that he knows.
As he becomes more comfortable on the
charger, far larger than the mountain ponies on which he learned to ride, even
larger than the trader's gelding, he turns toward the redhead. She is the only
woman in the troop, he has discovered. "Why did you come after me?"
The man glares at him, but Creslin watches
the lady. She seems vaguely familiar, yet when he tries to dredge his memories,
bright pin-lights flicker before his eyes.
"You really ..." Her words drop
off as she glances at Florin's dark countenance. "Perhaps you should tell
us how you got here," she suggests, and her horse edges fractionally
closer to his.
Creslin would shrug, but he needs his
energy, particularly if the ride is going to be long, as he thinks it will be.
"If I began with the beginning, I would ran out of time before we reached
the interesting parts."
The rain begins to fall in cold drops, but
Creslin lets it strike him where it will, not wanting to spend effort in
keeping it from him. Besides, compared to the blizzards of Westwind, the rain
is not cold.
"... too good a horseman for a wizard,
if you ask me."
"... riding without a jacket in this .
. . doesn't even look cold."
Creslin ignores the whispers carried to him
by the wind. "I left my homeland in the west-"
"Why?" Her question is direct but
not cutting.
He shrugs, and his shoulder twinges. He
purses his lips before he answers. "To avoid an arranged marriage."
"Was the idea so distasteful that you
crossed the East-horns?"
He does not correct her misperception of
the distance he has traveled; instead, he concentrates on staying in the
saddle, a problem he has not had since he first rode bareback. "Yes,"
he finally answers. "Customs there ... are rather different . . . from
here. Male initiative is ... discouraged."
He has to concentrate on remaining in the
saddle, using the chill of the rain on his face to contain the burning within.
How many hills they climb and descend, he cannot say, nor whether he has said
more than "yes" or "no" to the infrequent questions of the
lady. All he knows is that the rain has begun to fall in heavy sheets and that
the saddle is moving under him.
Then he knows not even that.
When he wakes for the first time, his eyes
refuse to focus and the flames within him burn like the fires behind Fairhaven,
like the sun on Freyja, like the rocks of the low desert behind the southern
rim of the Easthorns.
"Easy, easy . . ."A liquid is
spooned into his mouth before his thoughts reel back into darkness.
The second time he awakens, his eyes focus,
if dimly, and he sees that the room is pitch-dark except for a low lamp on the
wall. Again the liquid is spooned into his mouth before he relapses into
darkness.
XLIX
CRESLIN'S
EYES FINALLY open onto a dimness, verging on dark, in a high-ceilinged room lit
by a single oil lamp mounted on a wood-paneled wall. His legs ache, and a
muffled hammer pounds on his skull.
He lies back on the soft, cotton-covered
pillows. His eyes glance from the heavy velvet hangings across the narrow
casement window to a small table beneath the leaded panes. The dark gray
outside indicates that it is past twilight. Two wooden armchairs, each
upholstered in dark brocade, flank the table, on which rests a small brass oil
lamp, unlit. The interior walls are paneled in a dark wood, but the outside
wall is fitted stone.
The heavy iron-bound door whispers open on
well-oiled hinges. Although the castle does not seem to be drafty or cold, the
woman who enters the room wears a hooded cloak. Closing the door, she eases
past the lamp on the wall, and her soundless steps carry her toward the high
bed. Her cloak and the dim light shadow her features.
Still, Creslin's night sight is little
diminished by his weakness. She is the same lady who retrieved him from Andre's
lands, though now garbed in colors of black and white and gray.
"Good evening." He tries not to
croak the words.
"I'm glad to see that you have finally
returned to the land of the living." She slides the nearer chair from the
table until it is beside the bed and sits down.
"That makes two of us, but which land
of the living?"
"Oh, this is the castle of Vergren,
ancestral hold of the Duke of Montgren, and you are his honored guest. As am
I," she adds dryly.
"I'm afraid that I have not had the
pleasure . . . except on our ride, and my thoughts were not the clearest
then."
"We have met," she says,
"but we were not properly introduced. You may have heard my name. But you
have not introduced yourself, either."
Creslin shifts his weight, and sparks flash
within his eyes. "I must question . . . whether doing so is wise."
She waits, her shadowed eyes on his face.
"Then, I do not see what difference it
could make. My name is Creslin."
"No patronymic? No great and
illustrious titles?"
He snorts, and fireflies of light blossom
in his eyes at the exertion.
"You are weaker than you think,"
she confirms. "You're fortunate to be here. Few manage that sort of trip,
and fewer still with such an illness."
Illness? Had his foot become reinfected in
his flight from the wizards? What has he said? He had not mentioned his travels
during the ride to the castle.
"I just wanted to see how you were
coming along." She stands, extending a hand toward his face. Her fingers
are warm, gentle against the damp heat of his fever for the moment they rest on
his forehead.
Even so, even with the flicker of lights in
his eyes, he notes the white scar that rings her wrist. Yet before he can utter
another word, she is gone.
His eyes close, almost as quickly as the
heavy door swings shut.
L
"WAIT?" ASKS THE Duke of
Montgren. "How long must I wait? This is madness. Each day that he remains
at Vergren, there is a greater chance that they will find him." He paces
in a tight circle.
"There is no chance of that at all.
The biggest risk to you is if he should be caught. And you can certainly ensure
that. Just force him to leave before he regains his strength." Megaera
leans back in the padded leather chair.
"Why did I-"
"Because, cousin dear, you just happen
to need those horses that are arriving on the next coaster, and the western bows
and cold steel shafts. You also need my dearest sister's protest to the High
Wizard. You even benefit by the anger of the Marshall of Westwind."
"None of that will do me much good
should the wizards find him here."
"You really don't think, do you?"
Her lazy smile shows even, white teeth, and a flash in her eyes erases
momentarily the tiredness. "They can't afford to invade you to find out
whether he is here, not right now. You're safer while we're here than you will
be later. He alone is probably worth several cavalry squads, assuming he can
bear the weight of death."
"I just wish he were well and that you
both were off doing whatever you're supposed to be doing." The Duke
pauses. "What are you supposed to be doing?"
Her smile widens. "I don't know, dear
cousin. Except that I'm unwelcome west of the Easthorns, and he doesn't seem to
be welcome anywhere."
"Light!" The Duke closes his
mouth, then opens it. "You aren't planning on . . ."
"Staying?" The smile fades.
"I had thought about it."
He looks at the coals on the grate. One
flares into a white flash of light, then fades.
Her smile returns. "That really
wouldn't be possible. Sister dear owns too many people in your retinue. And she
wants us to create, shall we say . . . difficulties ... for the wizards."
"You agree with her mad schemes?"
"Does it matter?" Megaera fingers
a wrist but says nothing.
"I suppose not, not where Ryessa is
concerned." He moves toward the corner desk that has dominated the study
since before his grandfather's time. "But I wish Creslin were well."
"We're going to take a ride in the
morning."
"Does he know how?"
"Only well enough that he rode ten
kays while delirious and unconscious. Only well enough that he placed in the
junior guard trials at Westwind."
"Ha! So Ryessa found someone strong
enough to stand up to you, and with the talent as well."
"Do be so kind as to close your mouth,
cousin dear. You don't have either the talent or the strength."
The Duke glares but slowly turns toward the
dusty desk. Behind him, another coal on the grate pings.
LI
CRESLIN
EASES HIS bare feet onto the heavy sheepskin covering the polished floor
stones. Over by the window are the small table and two chairs, one of which he
has used while eating the meals that have been regularly served to him for the
past three days. He has not seen the mysterious lady again. His only visitors
have been a solemn, white-haired healer and the shy young woman who brings his
meals. Were it not for the near-luxurious shower and jakes in the adjoining
room, he might have been imprisoned in some Western stronghold.
Laid neatly on the chair is a complete set
of green leathers, cut and quilted in the style of the guards of Westwind.
Their arrival in the hands of the serving girl had awakened him. The green
leather is a shade brighter than that used on the Roof of the World. There is
also a Westwind dagger, but no sword.
He stands, no longer dizzy as he has been
for the previous days, but still aware of the weakness in his legs. For the
first time, he realizes that the undergarments he wears are not his; they are
of a softer fabric than the beaten linen of the guards.
The young, dark-haired and stocky girl
enters through the heavy door, bearing a tray. She does not wear the green and
gold of the Duke's household, but blue and cream. Creslin finds his mouth
watering at the sight of the breads and the steam rising from the mug of tea.
"Good day," he ventures.
"Who are you? You've been so kind ..."
"Good day, ser. I am Aldonya."
She sets the breakfast on the table, then looks at him, ignoring his state of
undress. "The . . . her grace . . . would like to know if you are well
enough for a ride this morning."
Creslin suppresses a smile. Why is the
mysterious woman's name such a secret? Why does she remains hooded, and why is
she always accompanied by guards? She cannot be the Duchess, for she wears no
jewelry to signify that she is wed or affianced. The serving maid does not wear
green and gold. The blue and cream are familiar, but he does not recall from
where.
"I think so," he finally answers.
Aldonya nods and departs.
He remains a prisoner then, if a
well-treated one about to partake of another solid breakfast. He debates between
eating and dressing, but only momentarily. The memories of the wizards' gruel
and the scraps and berries of his second trip eastward remain too fresh for him
to pass up the tea, pearapples, and heated breads. In time, Creslin reflects,
he may return to more casual eating habits. Perhaps.
The shakiness in his legs departs with the
warmth of the tea and the first morsels of a honey roll. Hungry or not, he
spaces his bites and forces himself to chew each mouthful slowly and evenly.
Between bites, he looks through the leaded windowpanes at the clear blue-green
sky above the heavy gray stonework facing his window. His quarters are
surrounded by walls higher and thicker than the two-cubit-deep stonemasonry
manifested in the window ledge before which the table rests.
While the serving girl did not mention an
exact time, Creslin had heard the word "morning." He stands and makes
his way to the washroom. Although the water coming from the tap is not
ice-cold, neither is it particularly warm, and he hurries with his shaving and
washing.
He dons the leathers, obviously sewn from
measurements taken while he was ill, then gapes at the gray-leather boots
beneath the chair: Westwind riding boots. He looks again, and smiles. The style
is the same, but the waterproofing has not been applied and the toes are a
touch too square.
Boots on, Creslin smoothes the coverlet on
the bed before sitting down in one of the chairs. He waits for whatever might
come next. He does not wait long, for the door opens almost immediately.
Aldonya stands there. Behind her are two
guards, each wearing the same gold-and-green livery as those who had
accompanied the mysterious lady on the ride from Andre's lands.
"Her ladyship is waiting for you. You
are strong enough for a ride?"
"A short one, I suspect."
Creslin rises and follows her, ignoring the
guards. The corridor is of solid stone, and windowless. Upon reaching the
staircase, Aldonya does not hesitate, but continues downward. The guards remain
at the top of the stairs.
Creslin nods to himself. This is the family
wing of the castle, keep, whatever it is. Clearly, he is more than a prisoner,
and just as clearly the Duke is not exactly happy about it. He hurries to catch
up with Aldonya and succeeds just as they reach another heavy door.
"This is to the inside court. The
Duke's stables are on the far side."
Before Aldonya can turn away, he touches
her arm. "Who is she?"
"You don't know?"
"I feel that I ought to know, but I
have yet to see her when I've been even halfway healthy. She seems to have been
avoiding me."
"She does things for her own reasons,
but she is good at heart."
"Good at heart?"
Aldonya stiffens.
"I don't really know her."
Creslin wonders why he is trying to mollify the girl.
"Perhaps you should, ser ..." The
girl inclines her head, turns, and starts back up the stairs.
Creslin's mouth quirks. The girl is loyal,
oddly loyal, to the mysterious woman, and she wears an unfamiliar livery, if it
is livery at all. He reaches for the iron door handle. The door closes as
quietly as it opens, and he steps onto the well-swept, flat stones of the inner
courtyard. In the shadows where he pauses, the day is cool, cool enough to
indicate that the summer and the warmth of the eastern harvest season have
indeed fled. White, puffy clouds dot the sky. He is reminded yet again that he
has lost more than half a year, although his memories of that time are present,
in a way, as those of the struggling silver-top.
On the other side of the courtyard, less
than thirty cubits away, stand two horses. The reins of the chestnut are held
by a guard wearing the green and gold; he sits astride a black mare.
Silent steps carry Creslin toward the
horses.
"Lord Creslin?"
He nods.
"Her . . . grace . . . awaits you outside the castle."
The black mare punctuates the statement by
lifting her tail and dropping an offering onto the stones. Both the guard and
Creslin ignore the impact as Creslin mounts the chestnut. Across the pommel of
the cavalry saddle lies a Westward short sword and the shoulder harness Creslin
favors. He loses no time in donning them. The guard's right hand touches his
own belt-carried saber.
The two men ride through the archway
leading into the main courtyard of the castle. As they near the gate, a guard
on the wall gestures to a figure within the gate house.
The massive, iron-bound portal rumbles
open. The sound of hooves echoes off the granite as the two riders pass under
the stone arches and past the recently reinforced outer walls. Behind them, a
guard again gestures and the gate rumbles closed. Iron-banded bars as thick as
a man's waist drop back into place, and bolts slide into stone sockets.
Four mounted guards, plus the woman, wait
beyond the end of the causeway. As Creslin approaches, the woman nudges her
horse into motion along the ridge road that slowly drops away from the heights
the castle commands.
All of the brush on the slopes has been cut
back; tree stumps, some recently cut and as much as a cubit wide, spread across
the slopes surrounding the gray granite walls of Vergren.
A light, cool breeze whips through
Creslin's long hair. To his right, downhill nearly three kays, are the walls of
a town. He wonders why the castle does not include the town itself, or at least
border on it. Ahead of him, the lady continues to increase her mount's pace.
Instead of spurring the chestnut, he lets
the horse drop to a walk. The air is crisp for the first time he can easily
remember. He takes another deep breath, pleased to be again in the wind and the
sunlight. His horse carries him down the long ridge road at an easy pace. By
the time he reaches the first trees-a small grove bordering a stone-fenced
field where black-faced sheep graze on browning grass-the lady is waiting for
him. She has halted her mount apart from the guards, and the man who has
followed Creslin joins the others.
Creslin reins up next to her. "Good
day."
"You ride well." Her smile is
polite, and her long red hair is bound back and partly covered with a blue
silksheen scarf.
"I am somewhat out of practice."
"It doesn't show." She dismounts
and leads her horse to a patch of grass underneath one of the tall oaks and
loops the reins around a post protruding from the stone fence. She seats
herself on a wide, flat stone.
Creslin follows her example with his mount
but remains standing next to the fence. Even without nearing her, he can feel a
thin line of ... something . . . between them. He senses the flickering of
unseen black-and-white flames that lick around her.
"Who are you?" he finally blurts
out.
"Don't you know?"
"Why don't you just tell me? Why all
these games? I know that you're a witch of sorts. Everyone edges away from
you."
"I don't notice anyone exactly cosying
up to you, Creslin." Her expression is wry as she shifts her weight on the
stones of the wall.
"But the Duke? The guards?" He
studies her eyes.
Her face is pale and serious. "The
guards are there for me, as well as for you. The Duke is my cousin, and he
sincerely wishes I were not here."
"Who are you?" he repeats.
"You know, whether you will admit it
or not." His eyes lock on the green eyes above the small, square jaw and
the pale, freckled face.
"There is, for example, the rumor that
the sole male heir to Westwind not only rejected his bride, the noted and most
attractive sub-tyrant of Sarronnyn, but labored as a common prisoner on the
great east-west highway." Her face grave, her green eyes glittering, the
woman looks at him.
Creslin swallows, his heart beating faster.
"And further, this ingrate had the
temerity to leap into a snowstorm to escape the fabled guards of Westwind.
Then, I'm told, he let himself be taken by the White Wizards, lost his mind, yet
walked through a storm and disappeared into the impassible Easthorns without
even giving the High Wizard a chance to examine his body."
He laughs, recognizing at last the husky
voice that does not quite match the fair complexion and freckles. Whether from
relief or from joy, he knows not, but he laughs, and the notes of his laughter
are golden, even against the chill wind. "You have me, lady. You have
me." His laughter fades, for the glitter in her eyes is not laughter.
"But what have you? A man who is less than a ruined heir? A man who must
flee all Candar? A man who does nothing more than passably, except to escape
from disaster after disaster? And not always then."
"Enough." She leans closer to
him, her fire-red hair alive above the polished blue cotton of the light riding
jacket. "I owe you something."
The words do not match the posture.
Crack! Creslin does not move-neither his
eyes nor his face-as her white anger lashes across him, following her hand
against his cheek.
He forces himself not to reach for the
winds, though his teeth begin to grate. "I take it you believe that being
the sub-Tyrant of Sarronnyn entitles you to abuse others."
"Very impressive." Her tone is
only half-mocking.
"Megaera," he says slowly.
"That must mean fury. Or senseless destruction."
"Don't you understand yet?"
"Understand what?" His voice is
cold. "That I've been pushed, prodded, and manipulated across most of
Candar? That I'm some sort of wizard that everyone wishes would disappear? That
you're tied somehow to me, and that you think it's my fault? That you sought me
out?"
"At least you're starting to
think."
"Thought doesn't do much good, lady,
when you have no choices."
This time she frowns.
"Megaera." He looks up at the guards,
who have edged their mounts even farther from the two. "I'm not welcome on
the Roof of the World. I'm not welcome anyplace where the White Wizards live,
and I doubt that I'm welcome in Sarronnyn or Suthya . . . especially not
now."
Her eyes rest on him without seeing him.
Wheee . . . eeah . . . The chestnut breaks
the silence. A shadow passes over the hill as one of the puffy clouds covers
the sun. He laughs harshly. "There you have it. You have me, and everyone
else wishes I would disappear."
"No one has you. No one ever
will."
"But you have me, lady, like it or
not."
"You misunderstand, Creslin." Her
voice is soft, softer than he had imagined it could be. "You have me-no
matter what I do-just as I have you."
"And you hate it, and you hate
me?"
"Yes."
He gazes at the cloud that has cast the
shadow over them. Her mount flicks its tail at a horsefly.
"What a pair!" He looks toward
the scattering of black-faced sheep on the far hillside, then toward the
mounted guards, who shift their weight in their saddles, glancing from the two
under the trees to each other and back again. "Let's return."
"Are you tired?"
"Yes," he admits. "Not that
it should make any difference to you."
I "What were you thinking?"
"Nothing useful." He mounts more
carefully than normal, aware again of the lack of strength in his legs.
"Just wondering what we can do."
The guards trail them back to Vergren.
LII
"YOU
STILL DON'T understand, do you?" Megaera twists on the hard stone, curling
one leather-trousered leg under her. She half-faces the east, where, beyond the
three-kay spread of the cleared meadows, the broad walls of the town cast
shadows across the buildings.
Creslin looks to his right, at the orange
sun about to set behind the western hills, then turns back to Megaera. He tries
not to frown, knowing it is futile this close to her. Yet, sensing the raging
storm within her, he wonders if any answer is safe. "I don't think
so."
She lifts her arms, letting the long cotton
sleeves slide back to reveal her scarred wrists. "You've seen these
before. Don't tell me you haven't."
"I won't." He could remove the
scars, but there is no purpose in doing so until the mental scars that underlie
them are gone.
"Iron, cold iron, every day since . .
. since I stopped being a little girl. Do you know what it's like. Do
you?"
"No."
"And then Ryessa, sister dear, and
Dylyss exchange that cold iron for hot iron. Your blood for my chains, and my
life is linked to yours. Do you know what it is like to sense your abilities
and never be able to use them? At least not fully. Not without pain."
Not be able to use whose abilities? His or
hers? "Go on."
"You don't really want to hear."
"Why do you-" He fixes his eyes
on her. "I said to go on."
"No." She looks away. "I
refuse to be humored, even by someone who is basically nice, if dense."
"Fine," snorts Creslin.
"Then tell me why you showed that troop of wizards' road guards where I
was. That almost killed me."
"What?"
"You know exactly what I mean. You and
your damned white bird circled right overhead until that wizard could see
me."
"Is that how it looks to you?"
Megaera's voice carries a surprised lilt.
"Don't you know?"
"How would I know?" She lifts her
arms again, letting the scars face Creslin. "How would I know? When every
trip across the skies burns your skin and soul? When the only sunlight you see
in days is through an iron-barred window? It's only in the last season that I
could work without searing myself."
"You don't know? You don't see that
damned bird when you reach for me?"
"Of course not, you idiot! Who would
tell me? Are you strong enough to hold your hands across a red-hot grate to
call your storms? And if you are, are you going to wonder what it looks
like?"
A shadow appears on the stone pavement
behind Megaera. Creslin watches as the dark countenance of Florin takes in the
scene. The Duke's guard-master nods at him soundlessly and steps away, a faint
smile on his normally immobile face.
"Don't you understand?" demands
Megaera.
"What am I supposed to say? If I say I
understand, you'll say I don't. If I admit I don't understand, then I'm damned,
because no one can possibly understand your trials." Creslin swallows, but
the words have been bottled up too long. "You're the one who insisted on
branding yourself, on flinging yourself against cold iron. You had a choice.
Not much of one, but you had it. There were times when you could have walked
away, like at that banquet. What guard could have stopped you?" His words
continue to rush out. "You didn't have to fight for every little step. You
didn't have to prove yourself against the guards of Westwind. You didn't have
to cross the Westhorns in winter and on foot. You didn't have your mind stolen
by the White Wizards. Or your skull nearly split twice. I never did any damned
fool things that threatened you. Your sister may have, and the Marshall may
have, but I didn't. So stop laying all your troubles on me, as if somehow I
caused them."
Megaera's mouth is wide open. "You . .
. you still don't understand anything. Your mind-if you have one-is as closed
as Westwind itself. You were trained as a warrior-who would stop you? You're
one of the most powerful Storm Wizards born-who could stop you? The only chains
you've ever had are those in your head, and you still wear them!" Now she
is standing, and her eyes flash brighter than the sunset.
Creslin blinks. What chains?
"I had chains, and they couldn't hold me,"
she continues. "You have chains and you don't even know it. Light help me!
You certainly won't." Reddish fire plays on her fingertips, then vanishes,
and her face pales. "Damn you! Damn you!"
The footsteps of her riding boots echo on
the stones long after she has fled from the parapets.
Chains? What are his chains? Or is Megaera
just imagining something?
He lets his arms rest on the stone still
warm from the day's sun. Megaera is telling the truth as she sees it, and that
is more disturbing to him than the enmity of all the wizards of Fairhaven.
In time, he looks out upon the twilight,
letting a few words slip out into the darkness.
. . . harp strings tell the story's old,
from when the angels fled the fold,
and yet you sing that truth is strong,
when every note you strike is wrong.
Should I trust what singing brings,
when hatred hides in silvered strings?
The song is wrong, the words not quite
right, and he wishes he had his guitar. For all he knows, it rests somewhere in
Sarronnyn.
LIII
CRESLIN
KNOCKS ON the heavy door and waits. The note that had been handed to him by
Aldonya at the noon meal is in his belt. Megaera had not been present. All the
few neatly scripted words state is that he and she need to work together.
"Coming ..."
Megaera's door is iron-bound, just as his
is. Sometimes, the obvious constraints are easier to escape.
The heavy oak swings open, and Aldonya
stands there. "Come in. Her grace will be here shortly. She is expecting
you."
As he steps into the room, Creslin looks
around. A closed door to his right leads, presumably, to a bedroom. A
high-armed wooden couch and an armchair flank a low table on which rest two
cups and a covered pot from which a wisp of steam drifts.
The wood paneling, brass wall lamps, small
table, and matching chairs by the window are the same as in his room. The
colors are different, for Megaera's spreads and hangings consist of blues and
creams, unlike the greens and golds of his quarters.
Aldonya steps away from the closed door.
"Would you like some hot tea?"
"No ... no, thank you." He
pauses. "Have you been with Megaera long?"
"No, your lordship. I . . . entered
her service here."
"You were with the Duke's
household?"
"No, ser. Her grace . . . found me herself." The girl's eyes
do not quite meet his, and he wonders how much of the truth she is hiding.
"She is rather . . . striking."
"Yes, ser."
Again the words conceal more than they
reveal, true as they sound.
"Good afternoon, Creslin."
Megaera's voice is not quite husky; its
tones carry the sound he recalls from that night whose events may never have
occurred. Could they have ever occurred as he recalls them? With Megaera's
present attitude toward him?
She glides toward the window. The unlit
lamp has been lifted onto the window seat, and a small mirror rests in the
middle of the high octagonal table. Creslin follows, realizing for the first
time how slender she is, with fine and delicate bones.
"Sit down. Whatever happens, you need
to know a few things. You can go, Aldonya." The dismissal is soft, almost
gentle, especially in contrast to the level tones she has directed at Creslin.
He steps toward the table, then sits down.
The door closing is the only sound of the serving girl's departure.
Megaera sits down opposite Creslin, her
back to the half-open window. "I'm sorry about the other day, but I still
don't like you very much."
"I can't say that I understand,
because you're not telling the truth, either to me or to yourself." He
pauses, then adds quickly, "If it helps, you're probably right about me. I
haven't thought a lot of things through."
"I attempt to apologize, and you
attack me." Her eyes drop to the mirror on the table. "So tell me,
Ser Storm Wizard, what I feel." The words are like blocks of ice.
"It wasn't meant as an attack. You
don't know what you feel about me," he guesses and waits for her reaction.
His guts remain calm, indicating that he, at least, believes what he says.
Megaera remains silent, her green eyes
cool.
"You hate your sister," he tells
her, "and you hate the fact that you're tied to me. You feel that you
ought to hate me, but deep inside you don't. And you hate that, too." He
raises his hand, in case her hand is headed for his cheek again.
"I owed you for one thing, Creslin.
Hatred doesn't enter the picture."
"I did not say that you liked me. I
did not say that you were secretly in love with me. I said that you did not
hate me."
"I could easily hate you, especially for your arrogant
assumptions."
"As you wish . . ."he sighs.
"You had something you wanted to tell me?"
"Only because I wish to live, and that
is clearly impossible if you do not. I have no desire to be mindless, or partly
mindless, either."
"Why don't we just find a wizard who
can undo this lifeline?" he suggests.
"Because it's too late. Sister dear
was clever. I was imprisoned until you had returned to Westwind. Now- even by
the time of the betrothal-breaking the tie would kill me. Sister had no idea of
what you are, and she had to ensure that you remained alive to further her
plans for using your mother's troops. What better way?"
Creslin shivers, but the tension between
them has dropped.
"Do you recall how you felt when you
were in the road camp?" Her voice is brisk again.
"No. I have two sets of memories, one
without a past."
"They call it the White Prison. That's
what the books say. Korweil's library is good, at least." She frowns before
she continues. "But it's effective only with people who don't know what it
is or how it works ... or with someone who's been injured or hurt."
"I was naive." Creslin looks
warily at the small mirror on the table.
The redhead shakes her shoulder-length
hair, flowing free except for the combs above and behind her small, delicate
ears. A brief smile touches her lips at his admission.
Creslin swallows as he looks at the creamy
skin of her neck and the fine collar bones showing above the scoop-necked, pale
green dress she wears. This is the first time he has seen her without a
neck-high tunic, a riding jacket, or a full-closed cloak. He swallows again,
and his heart beats faster.
"Stop it!" She is flushing.
"Oh . . ." Her reaction strikes him
like the ice gales of the Roof of the World, cold enough to freeze him in his
tracks.
The blush leaches from her cheeks.
"You feel everything I feel or
think?"
She turns toward the leaded panes of the
window. "No. Only . . . when you're near and you feel strongly. When you
were working on the road . . . just the worst ..." She looks away,
although her hands and scarred wrists remain on the tabletop.
Creslin waits, trying not to gnaw his lips,
trying to keep his hands still. Megaera is silent, not quite looking at him,
but not overtly avoiding his glance.
"You said we still have to work
together," he finally ventures.
"What do you think we should do?"
"Do?" Creslin wants to bite his
tongue for the stupidity of his words. "I'm not sure. I'd hoped to learn
something in Fairhaven-"
"I trust you did learn
something." Megaera's voice is dry.
"A great deal." He forces a
laugh. "But not exactly what I had intended." He paused. "I
can't return to Westwind. So ... where can we go?"
"It's not where we can go. It's where
you can go."
"That's not quite true. I suspect we
could return to Sarronnyn. Or we could stay here. The Duke needs all the
support he can find, whether he'll admit it or not."
"Do you honestly think we would be
safe for long in either place?"
"Why not here?" asks Creslin.
"The Duke has no heirs. As a young
man, he had the spotted fever," Megaera says flatly. "The Duchess
died four years ago. She had no siblings."
Creslin nods. "So the wizards will
wait for his death, but if you stayed, with a claim on the Duchy ..."
"I'm glad I don't have to explain
everything."
Creslin tries not to clench his jaw, merely
tightening his lips. Finally he speaks to break the silence. "That leaves
nowhere in Candar."
"You have moments of brilliance,
best-betrothed. Especially when you note the obvious."
"Are we looking for a solution, or are
you more interested in insulting me?" Even as he says the words, Creslin
wishes he had not.
"Truth is not an insult, not unless
you are looking for deception."
He wonders why he bothers. Then again,
Megaera scarcely chose to be tied to him. "I know very little of human
nature, of the intrigues of rulers, and . . . probably . . . little of women,
at least of those not raised in Westwind. I know that, and you know that. I
admit it. What good does it do to keep pointing it out to me? Does it make you
feel superior?"
"Perhaps I am. In some ways," she
adds almost hastily, a strained look on her face. "Damn you ..." she
whispers, refusing to look at him, her head bowed and her eyes fixed on the
polished wood of the table.
Creslin shakes his head. In one moment
Megaera is almost approachable, yet in the next . . . She is like two different
people. Then he swallows, understanding finally. His eyes burn, and he tries to
wall off his feelings, knowing that it is already too late, knowing that she
feels what he feels almost as soon as he does.
"Stop it! I don't need your damned
pity! Just go on being dense and stupid. It's easier that way." She has
left the chair and turned her back to him, standing with her face toward the
open leaded-glass windows.
The room is close, the air still, and
Creslin touches the winds, bringing a breeze in through the narrow opening,
watching as the air lifts strands of Megaera's red hair. She does not
acknowledge his actions or his presence.
Feeling increasingly uncomfortable, he
pushes back his chair and stands. He walks over to the couch, away from
Megaera.
"How much longer can we stay
here?" he asks.
Megaera does not answer him at first,
keeping her eyes fixed on the hills beyond the outer wall and to the south-a
better view than that in Creslin's room, which merely faces a corner tower of
the outer wall.
"Korweil cannot force us to
leave."
"Do you want to stay?"
"Where could you-we-go?"
"What about Reduce?" Creslin
asks.
"That desolate island waste? Better
that I stayed behind iron walls with sister dear."
Creslin shrugs. "Hamor?"
He senses that Hamor is no answer.
"Nordla?".
"That's as cold as Westwind, and they
don't honor the Legend there."
"I don't think they do in Hamor,
either. Not since the empire was founded."
"Damn you all . . ."
"Then I guess it has to be Reduce, at
least for a while. Unless you want to risk staying here."
Megaera does not turn, nor does she speak.
"We should talk to the Duke after
dinner." Creslin waits. "I will see you then." He moves toward
the door, but Megaera still says nothing.
He closes the door and turns down the
corridor toward his quarters, followed by another pair of armed guards.
LIV
DESPITE
THE ELEVATED boots he wears, Korweil is considerably shorter than Creslin. The
Duke's thin face appears pinched, and his deep-set eyes are bloodshot. "So
you're the one who may bring the wizards down on me?" He stands by the
massive desk designed for a far larger predecessor.
"I may be a convenient excuse. They
will do what they will and give the most plausible reason available at the
time."
"Excuses, excuses. At least Dylyss has
taught you logic in addition to some reputedly fancy blade-work."
Creslin senses a tightness in Megaera, a
mounting anger. The Duke is trying to push them. "You know, Megaera, I
believe your cousin is attempting to get a reaction from us." His eyes
flicker from her to the Duke. "Considering that you have few allies
indeed, is a moment's satisfaction worth the trouble that provoking us might
cause?"
"You're rather cool, Consort Creslin.
And not terribly appreciative of one who has provided sanctuary for your
recovery."
"I am deeply appreciative, my
lord." Creslin's bow is not quite sardonic. "And I have come to
discuss how best we might serve you in departing this sanctuary."
Megaera's eyes flash from one man to the
other. "Might we be seated around the table, cousin?"
"Certainly, certainly." The Duke
moves toward the nearest chair as if to offer it to Megaera. He stops short as
Creslin's fingers curl around the high back.
Megaera steps around both of them and takes
the Duke's chair. "If you two are ready ..."
Creslin sits down in the chair he had
thought to offer to Megaera and pulls it up to the circular table. Korweil
steps behind one of the two remaining chairs and pours a glass of red wine from
a green crystal decanter into a goblet.
"Would you like any?" He nods
first to Megaera, then to Creslin.
"I think not, cousin."
"No, thank you."
"I see." The Duke sips from the
goblet, then sets it before him and eases himself into a chair. "What do
you have in mind, Megaera?"
"I'd be interested in your ideas,
cousin."
The Duke shrugs. "Anywhere outside of
Montgren that suits your fancy. Back to Sarronnyn, perhaps?"
"An amusing idea, but do you really
think sister dear would like to see me back . . . unfettered?"
"Ah, yes. Ryessa might have some
concerns about that." His fingers steeple. "Perhaps Suthya?"
Megaera's eyes fix upon the Duke.
"Ah. I see that might have some
problems." His forehead shimmers in the lamplight. Korweil takes his
handkerchief and wipes the dampness away. "Do you have any suggestions, oh
vaunted Storm Wizard?"
"Just one. It might solve everyone's
problem. Why don't you name Megaera regent of Reduce?"
"I ... what?" the Duke sputters,
choking on the wine.
"Name Megaera as viceroy of Reduce, as
your regent of the isle."
Korweil wipes his face with the back of his
sleeve, ignoring the napkin on the table and the handkerchief in his wide white
belt. "It's more than ten times the size of Montgren, and I'm supposed to
name her regent?"
Even Megaera's mouth is open.
"Yes."
"But . . . ?"
"She's your cousin. She is the
sub-Tyrant of Sarronnyn. You cannot afford to hold the island, not with every
man you have needed against the wizards, and I doubt that either Sarronnyn or
Westwind would mind sending a small detachment to support your interests on
Reduce, given Megaera as regent."
Korweil shakes his head. "No."
"Why not?" Creslin's tone is
almost absentminded, as if Korweil's comments are irrelevant.
"Reduce is Montgren."
"They why isn't your keep there?"
"I prefer Montgren for its ... more
convenient : . . location."
"Practically next door to
Fairhaven?"
Korweil wipes his forehead again.
"I think my dear cousin has forgotten
how desolate most of Reduce is," Megaera observes.
The Duke continues mopping his forehead.
"Or how difficult it might be."
"Enough . . ." sighs Korweil.
"Enough. Ryessa would like nothing better than for me to name you regent.
Then when we're both out of the way, she can claim Montgren. Wouldn't that give
the wizards fits?"
"Sister dear is smarter than that. She
really hopes that, since my best-betrothed and I have nowhere to go, we might
just ensure such a succession immediately. She has no interest in risking her
troops this far from Sarronnyn." The corners of her mouth twitch halfway
through her statement.
Creslin recognizes the gesture and wonders
where Mega-era is not telling the full truth.
Korweil looks back toward the entrance to
the dining room, toward the pair of guards standing more than a dozen cubits
away.
"Cousin," continues Megaera,
"if we had any intention of doing away with you, you would already be dead."
"I still say 'No.' Your . . . friend's
suggestion would create another land for the Legend-holders."
"That barren waste?" The words
drop like cold hailstones on ice. "Who would want it?"
"My sire went to great lengths-"
"Korweil," interrupts Creslin,
"if you want us out of Montgren, you have to come up with a place for us
to go. Otherwise ..."
The Duke wipes his forehead again. "So
what can you do? Really do?"
Creslin grasps the breezes circling the
courtyard outside and funnels them through the drawing room. A heavy parchment
sheet starts to lift off the desk in the corner.
Creslin drops the winds.
"Good for cooling things off, I
suppose," the Duke mutters.
"Cousin, don't be a fool. He has
already killed a good score of the White Wizards' guards. And he did it when
half out of his mind and with a split skull. He also, if you recall, disarmed
the best duelist in Sarronnyn with three strokes."
"Megaera, your cousin clearly does not
want you named as his regent. Nor does he offer any alternative. So I suggest
that we return to our rooms and get a good night's sleep. Tonight, and every
other night until the wizards come after us. Our being here gives them every
excuse. And, of course, should anything happen to us, I'm certain that both the
Marshall and the Tyrant would be more than a little displeased." He stands
up.
Megaera looks at the Duke, then nods. Fires
flare at her fingertips, then extinguish themselves.
The Duke's face appears even paler in the
lamplight. Then suddenly he smiles. "All right. I'll name your child
regent of Reduce."
This time Megaera pales. "You presume
too much." The fires reappear.
The Duke swallows, looks from
Megaera-standing with fire in her eyes and upon her hands-to Creslin. Finally
he croaks out his response: "I don't trust you, Megaera. If I could, I'd
make Creslin regent first, even if his mother is the iron bitch of all
Candar."
Megaera lets the fires in her hands die,
but not those in her eyes.
"The best I dare is to make you
co-regents, contingent upon your marriage." The Duke tightens his lips and
stands, looking straight at Megaera as if to dare her to do her worst.
This time Megaera looks away. Finally she
speaks. "A formal marriage only, in your Temple, with only your household
as witnesses."
Creslin opens his mouth, then shuts it.
Marriage? That had never entered his mind. And to the one woman he fled the
Roof of the World to avoid? Even, he is forced to add to himself, if he didn't
realize who she was.
"Join the discomfort, young
Creslin," rumbles the Duke. "The darkness help you both."
"Very humorous, cousin."
Creslin says nothing.
"When?" asks the Duke.
"Tonight is as good a time as
any." The redhead's words are measured and drop like lead coins.
"We'll leave tomorrow, or the day after, with the declaration of
co-regency. We'll take your sloop, the one at Tyrhavven. We'll return it
immediately after we land safely at Land's End, of course."
The Duke sighs, nodding slowly. "The documents
will take a short while."
"Then I will change into something
suitable for a formal wedding." Her eyes flicker to Creslin. "If you
could find something suitable for Creslin?"
"No," Creslin protests.
"You will not marry my cousin?"
asks the Duke lazily.
"I'll marry her-in name only-but I'll
wear what I am. Leathers and nothing more."
Korweil nods again. "I leave that to
you and your bride. If this marriage is to take place, I need to find Shiffurth
and several scribes. If you will excuse me . . ."He stands, bows, and
turns.
Creslin looks at Megaera as Korweil leaves
the study. "You and your regency," she says. The flames in her eyes
have not died as she speaks.
"Do you have a better idea? I like the
idea as little as you. Less perhaps."
"After those thoughts of yours? After
you dragged me through the sewer of your mind? Deep inside, you're like every
other man, protesting while hoping to get a woman into bed. This union is in
name only, and for survival. I suggest that you do not forget it."
"How could I?" How indeed, thinks
Creslin as he stares at the air currents that play around the lamp on the
Duke's vacant desk. "How could I?"
LV
THE
DUKE'S TEMPLE is little more than a long, narrow room under the Great Hall,
although the walls are of light-paneled red oak and the floor of polished gray
granite. Less than a score of men and women stand in a half-circle roughly ten
steps back from the black wood of the Table. They stand, for there are no
benches in the Temple of Order, just as there are no images. Outside the open
double door, Creslin shifts from one foot to the other, wondering if his
stubbornness in insisting on wearing the green leathers were wise.
Megaera is nowhere to be seen, although
Aldonya has assured him that she will be arriving shortly. The serving girl's
eyes had not met Creslin's, and an aura of sadness surrounds her as she repairs
to the rear of the Temple.
"Nervous?" asks the Duke.
"In more ways than one." Creslin
envies the serving girl. Megaera is at least kind to someone. He shifts from
one booted foot to the other again.
"I offer you congratulations and
condolences, Ser Storm Wizard. My cousin is a far greater storm than any you
have called."
"I've begun to realize that."
"Realize what?" asks another
voice throaty and feminine.
Creslin turns. "Oh ..."
In blue and gold, Megaera stands there. The
silver-haired man swallows once, twice, then nods.
"Thank you . . . best-betrothed."
She smiles faintly but warmly. The smile is like sun after a storm, but it
fades as Creslin watches.
"Do you have the documents?" Her
voice is matter-of-fact.
"They're on the table, ready except
for my signature and seal," affirms Korweil. "I will be more than
happy to sign them before or after the ceremony."
"After will be soon enough," she
tells him.
Creslin's lips tighten at the chill in her
voice. How could he ever have considered this? He thinks again. What
alternatives do they have? His eyes stray back to her, taking in the creamy, if
lightly freckled, skin, the green eyes that can sparkle or storm, the strong,
clean nose, the slender frame.
"Stop it ... not a prize ewe ..."
Her voice is inaudible except to Creslin, and the words are as cold as ice.
SK': He turns his eyes to the open double
doors and to the black Table.
"Shall we begin?" asks the Duke.
Creslin turns to Megaera, who has stepped
up beside him. "Best to get it over with," she says.
"You don't have to do this."
"I do if I want to survive." Her
voice is barely more than a whisper. "Go on, cousin dear," she
continues in a louder tone.
The Duke squares his shoulders and steps
toward the black Table:
Megaera touches Creslin's arm. He extends
his arm, but she does not take it as they move forward, past the men and women
who have stood aside for them.
The Duke turns as he reaches the Table.
Creslin and Megaera stop a pace or so before the Duke.
"In the name of order and under that
ever-present chaos, which can only be postponed but never denied, we are
gathered together to witness two souls who wish to strive to place a greater
order on their unity." The Duke reads from the parchment easily, his voice
deeper than when he talks privately with Megaera and Creslin.
"... and will you strive to place
understanding and order within your heart?"
"I will," answers Creslin.
"As I can," answers Megaera.
"Do you affirm your dedication to each
other and to a higher order?"
Creslin swallows before responding, "I
do."
Megaera's voice is so low as to be nearly
indistinguishable. "If possible, darkness willing."
The Duke smothers a frown. "Then, in
the presence of the order that must be created and recreated daily, and under
the light of ever-present chaos, I affirm the bonds of this higher unity and
the dedication of two souls unto order and unto each other." Creslin
realizes that he must make some gesture and that Megaera has not moved toward
him.
"At least kiss her cheek,"
whispers the Duke.
That Creslin can do, and he does, gently,
leaning toward her. But his lips come away damp from the tears that stream from
her eyes.
". . .so beautiful"
"... even his silver hair seems
right."
Creslin ignores the whispers and offers his
arm. This time Megaera takes it, and her head remains high as they walk back
toward the doors, past those few individuals comprising the Duke's private
household. Past the stocky serving maid in blue and cream, who weeps
unrestrainedly, and not from happiness.
He presses his lips and keeps walking,
ignoring the burning in his eyes.
LVI
"YOU
SHOULD HAVE at least one maid, your grace," ventures the black-haired
girl. "You are a sub-Tyrant and a regent."
"On my wedding trip?" The laugh
that follows breaks between harshness and sorrow. "Do you think that
best-betrothed would wish you looking on?"
The girl's eyes stray toward the saddlebags
on the floor.
Megaera takes a last sip from the cup.
"Why . . . why did I ever ..." She pauses. "Aldonya ..."
"Yes?"
"I have arranged it with Korweil and
Helisse. You may remain in their service as long as you wish. It's not an
indenture. You may leave at any time."
"Your grace is kind, but I would
rather go with you."
"To Reduce? To that desert
island?" Megaera's eyes rest upon the gentle swelling of the girl's belly.
"Reduce is no place to have a child."
"Your grace-"
"Aldonya, if you still feel this way,
and if you and the child are healthy, and if I am still . . . able to help,
then you may follow me to Reduce. Korweil will make the arrangements."
The faintest of smiles flits across the
young woman's face. "You are kind. If only Creslin could see that."
"I'm not kind. He knows that.
Sometimes I wish I were." Megaera raises her arms and lets the sleeves
fall away from the white scars. "These don't let me forget. Being a woman
and without power ..."
The young woman smiles again. "I think
he is good at heart. And he could love you."
"Probably, but good at heart isn't
always good in word or deed." The redhead looks out the window into the
early morning shadows cast by the castle's eastern walls. "Sister dear . .
. she taught me that long ago." . Aldonya's smile fades as she notes the
sadness in the redhead's eyes.
LVII
"HE'S
IN THE Duke's keep at Vergren," Hartor tells the High Wizard.
"How do you know? Your usual
sources?"
The heavy man grins across the table.
"Gold sometimes works better than chaos or order. Korweil is as nervous as
an unfledged vulcrow."
The High Wizard nods knowingly. "I
assume that you're doing what you can to make the Duke even more nervous."
"We did make sure that he knows about
the Marshall's recall of her troops in Suthya. Pointing out that Westwind comes
first, always."
"What about Creslin himself?"
"We've let it be known that he killed
an entire bandit troop."
"Don't exaggerate, Hartor."
"Well ..." temporizes the heavy
man. "Only one of the seven escaped, and Creslin apparently killed Frosee
personally and took his horse."
"You didn't ever mention that."
"We didn't know it until after he
escaped."
"That brings up another
question." The High Wizard frowns. "What about the troop on the way
into Montgren?"
"Was that his doing?"
"Probably not. I doubt that he's
mastered that level of work. It has to have been Klerris and that healer,
Lydya. They got him out of the road camp. Both of them are gone, and Klerris
fired his home-using oil, so there were some traces. Nothing useful,
unfortunately, except some indications that they're headed west, back to the
land of the precious Legend."
The heavy man inclines his head toward the
mirror on the tabletop. "There's more here than your mirror shows. Are you
sure that Klerris went west?"
"No. But there's nothing he can do
here. Or in Montgren. Order has never been able to stand up to us in a direct
battle."
"That may be." Hartor licks his
lips briefly with a tongue too small for his broad face. "How long before
we can move against the Blacks?"
The High Wizard smiles coldly. "I
doubt that we'll need to. Most of them should leave of their own accord. Those
who don't-"
"You're cold, Jenred. Cold as the
poles."
Jenred nods vaguely, his mind still on the
escaped heir of Westwind. "You'd better send a full White, somebody like
Bortren, and two full troops from Certis."
"Creslin will be riding only with her
and four second-rate Spidlarians."
"I can't believe that the White bitch
hasn't taught him something, and he did destroy seven before he knew what he
was doing ... if you got the story right."
"I'll send Bortren. But that's a bit
much, I think. Besides, where could they go anyway? To Reduce? To Hamor?"
"Reduce is no problem. Hamor might be.
What if they put him in charge of their Legion training? Westwind has never let
its training secrets be known. He went through all the courses."
"Hmmm ..."
The two exchange glances. Finally Hartor
sighs and stands. His lips clamped tight, the High Wizard stares into the blank
whiteness of the mirror on the table before him.
LVIII
CRESLIN
LOOKS TOWARD the pass, then back over his shoulder, although he has no need to
do so since his senses show him the white mist that follows. Megaera shifts in
her saddle. Behind them, the whiteness continues to pour from the road valley
that twists its way back toward Fairhaven.
One of the four blue-vested mercenaries
accompanying them also looks back at the white cloud, then forward at the dust
cloud that represents a Certan force sent directly from Jellico, according to
the Duke's spies.
Mixed with the white mist is the dust of a
handful of horses, perhaps six or seven. One of the riders has to be a wizard
of sorts.
"I can feel them," Megaera
affirms.
"You can? I thought-"
"It's partly through you and partly on
my own."
Creslin wonders how many of the talents
that he and Megaera possess are inborn and how many come from the knowledge
that such powers are possible. Those in white behind him could inform him, but
neither he nor Megaera would survive the informing. His left hand strays toward
his shoulder, toward the short sword there in the shoulder harness.
"Ser . . . ?" asks the thin
soldier who is the leader of the mercenary guards accompanying Megaera.
"Yes," she answers.
"We're not-"
"Hired for pitched battles. I
know."
Creslin briefly seizes the winds and throws
his senses ahead. Then he turns to Megaera. "There is a pile of broken
boulders about a kay ahead and two hundred cubits north of the road. Can you
use whatever you have to hold off that cavalry troop-if they get here?"
"And you're going to play hero and
dispatch the wizard?"
Creslin tightens his lips. "I'm not a
hero. I could use the winds and some fog to get us past the horsemen up ahead,
but not with a wizard behind."
"And I'm not good enough to go with
you?"
"No."
"You're being honest."
Creslin turns the chestnut back toward the
white mist and the wizard that the whiteness contains. "I've never had
much choice."
"One way or another, you'll be the
death of me."
"We can discuss that later."
"If there is a later. Take care."
"Thank you. And there will be,"
he adds in affirmation as he nudges the chestnut toward the troop from
Fairhaven, now less than two kays away. As he rides, he begins to gather the
winds to him, especially the colder winds from high above, the winds that sweep
to the west and dust the Roof of the World.
"... just one rider."
"... sent us after one man ..."
Creslin narrows the distance between
himself and the party from Fairhaven. Six white armored and white-clad road
guards preceding the wizard reach for their blades.
"Here he comes!"
"Idiot!"
Creslin concentrates upon melding wind and
water and the chill of a thunderstorm, trying to replicate the conditions he
had created outside Perndor, although his sword finds its way to his hand as he
bears down upon the White guards.
The blinding chill of a wall of ice-bolts
lashes the three front riders, and his sword finds no resistance.
Essttt . . .
Fires flare around Creslin as he drives
toward the fourth rider, but the winds carry him through the flames. His blade
strikes once, and again.
"No . . . demon ..."
Another flare of white sheets around him,
around the shield of the winds he has woven, even while his sword sweeps under
the fifth guard's arm and strikes.
"Uggmm ..."
And the winds whip toward the White Wizard,
where winds, fires, and cold iron meet. The iron triumphs.
Creslin reins up just in time to see the
last guard spur his horse back toward Fairhaven . . . and to lean over himself.
"Uuugghhh ..." His guts turn
themselves inside out.
Wheee . . . eeee . . . The chestnut
skitters, but Creslin ignores the mount as the tears stream from his eyes and
he continues to puke from the saddle. Hammers pound through his skull, and he
ignores the six bodies on the ground, three of them shrouded in slowly melting
ice and three of them bearing dull red incisions. Overhead, the dark clouds
mount.
Finally he straightens and turns the
chestnut toward the pass from which the Certan cavalry is emerging. He still
shivers by the time he nears the bouldered hillock where the mercenaries and
Megaera wait.
Megaera glares at him. She is pale, he
notes absently, and a few dunnish streaks dot the forelegs of the gray she
rides.
"Sorry. I didn't expect that," he
says.
Megaera makes no answer.
"Ser?" asks the head Spidlarian.
"You don't have to worry about the
wizard. Or his troops."
The Spidlarian blanches.
The mounted troop, under the red-and-green
banner of Certis, has reached the base of the hill on which the six wait.
"I think we need a storm,"
Creslin observes.
"You'll destroy the weather for
months!" Megaera protests.
"Fine. Do you want to die right here?
I can't take on twenty armed men."
"I count fifty."
"Shit . . ." murmurs the youngest
mercenary under his breath.
"No battles," reminds the
Spidlarian senior, his voice a shade more tense than before.
"Shut up." Creslin checks his
blade to see if he has cleaned it before sheathing it. He does not remember
doing so, but the steel is cold and blue and clean. He replaces the blade even
as his eyes, and the feelings behind them, seek the winds again, although winds
of a different pattern of twisted air and moisture than those before.
A trumpet echoes in the mid-morning air,
rings in Creslin's ears, and vibrates copper-silver above the road less than a
kay downhill, just before the squad leading the Certan horsemen.
Creslin swallows and grabs for the winds.
Whhssttt . . . weeehhsss . . .
His tunic threatens to tear away from his
body.
"... shit . . . shit!" Creslin
wonders if all mercenaries have such limited vocabularies as he wrestles with his
soul and the lashes of the sky. Thick gray and swirling white clouds begin to
build around them, and around the horsemen.
"... wizardry ..."
"... didn't say an air wizard
..."
Creslin touches Megaera's arm before their
vision becomes nearly useless. "Rope. Twine."
"Hold hands, reins, something-"
"No! I can't!"
Creslin jerks back as one of the
Spidlarians screams, claws at the cottony fog and spurs his mount toward the
south, back toward the Vergren road.
Megaera reaches out, touches the wrist of
the lead mercenary, tugs at his sleeve, and draws him and his mount closer. The
other two mercenaries shiver in their saddles but follow Creslin, the redhead,
and their leader.
"There's one! They're headed
back!" a Certan horseman shouts.
The sound of hooves echo through the
cottony fog.
"Watch it! Might be a trap!"
another warns.
"... damned wizards!"
Creslin leads the way downhill and to the
north, farther away from the road, wondering why the one Spidlarian panicked.
The fog is certainly no worse than many blizzards he has weathered, and far
less cold.
"... where are they?"
"... can you hear them?"
"... they're north ..."
"... I heard something over there
..."
Slowly, slowly, his path guided by the
winds and not by his eyes, Creslin picks his way around the fringe of the
Cretan troop and toward the pass that cuts across the corner of Certis to the
west before again twisting northward. He takes a deep breath, then reaches a
bit farther, twisting and yanking even colder air into the clouds above,
wincing as ice forms.
Threp . . . threp . . . threp . . . threp .
. .
Most of the hailstones fall near the road.
"... demons ..."
"... frigging captain. Ought to be
here."
Through the gloom and fog, Creslin can
sense Megaera's twisted smile even as he feels his legs shake, his eyes burn.
He takes a deep breath, for they have not yet gone far enough.
A hand touches his wrist, and a sense of
warmth flows into his body. It is Megaera, her mount's flank nearly touching
the chestnut's. The weakness in his knees retreats, but they must continue to
move onward. He releases the hail and takes another deep breath as he senses
the walls of the pass begin to close on them.
"Where-" begins a mercenary.
"Shut up." The iron-edged whisper
is the redhead's, not Creslin's, but it has no less power because of the sex of
the speaker.
Another kay passes slowly, and Creslin
releases more winds as they climb upward and out of the fog. He looks back. The
pass, and the valley onto which it opens, remains swathed in white, almost as
white as the faces of the three mercenaries.
"Oh ..."
Creslin's body is nearly too tired to catch
the redhead as she collapses across the neck of her mount. The two heavy packs
behind her saddle hamper him as he tries to keep the horses together.
He swallows-realizing the cost of the
warmth he had received-as he leans to support her partial weight, still
attempting to keep the horses together for the moment and wishing that he knew
how to return her favor.
She breathes, and he can only hope that her
swoon is simple exhaustion. The Spidlarians help him move her in front of him,
where he can hold her as they start downhill. His knees tremble, but he will
not let her go, not when this may be one of the few times he can hold her.
He looks up and toward the lead mercenary.
None of the three men meet his eyes, not even the one who takes the reins of
Megaera's mount. The now-riderless horse looks like a packhorse, with clothes
and other items stacked behind the saddle.
As the five horses head down toward the
Sligo road, Creslin frowns. Why could he twist the winds the second time
without the agony he felt after his first effort?
He looks up at the storm clouds marching in
from the north, promising rain, cold rain, and takes a deep breath.
LIX
"HE
BESTED BORTREN," Hartor says with disbelief.
"Bortren was a fool. He should have
just helped the Certans. Still, it's hard to see how Creslin avoided two full
troops on the Sligo road."
"Why don't you ask the guard who came
back? This was your idea, and now we've got two monsters on the loose." He
turns toward the doorway.
"Hartor."
The other stops. "Yes, Jenred?"
"It was my idea. We also lost only
five men and one wizard, not an entire army. If Bortren had listened, we would
have had no losses and a far less obstreperous viscount in Jellico. You will
also note that the Duke did not provide Creslin and Megaera with his own
guards."
Hartor's face remains impassive.
"Get the guard," Jenred orders.
"Perhaps you should join the pursuit yourself to give greater importance
to the effort."
"I might . . . after you hear the
guard."
Hartor leaves, and Jenred waits as a young
road guard trembles his way toward the table. The youth stops but does not look
at the High Wizard.
"What happened?" Jenred demands.
"He ... I don't know, but somehow ...
I mean . . . Jekko and Beran and the new guy, they turned to ice ... and the
wind near threw us right off our mounts." His voice is thin, stammering.
"What about the two others? And
Bortren?"
"He killed them, with his sword. The
wizard-our wizard, the one you called Bortren-he threw fire at the Storm
Wizard, but it never even came close."
The thin wizard frowns. "Real
fire?"
"I could feel the heat."
"Why did you . . . depart?"
"Because I was scared, Ser Wizard.
Anything that kills five men and a wizard ... I can't stop it."
"What happened after that?"
"The whole valley filled with fog.
Then there was ice rain. They said it was there days later. I didn't
stay."
"Well, you're honest. You've at least
seen this . . . Storm Wizard. Tell Hartor you're going with the ship."
"Hartor, ser?"
"The big wizard who called you here.
You'll be on the ship that sinks the Duke's schooner. You'll take a ship from
Lydiar. That way we solve two problems."
"Yes, ser." The guard's voice is
flat, resigned.
The thin man in white ignores the tone.
LX
THE THREE
SPIDLARIAN mercenaries rein in at the seawall. Creslin follows their example,
as does Megaera. Up the muddy road that leads to the rolling hills and the site
of the attack by the Certan light horse, there are no horsemen, but there will
be.
The cold rain beats around them, but not
upon them. While the Spidlarians mumble, they do not protest the protection
Creslin has afforded them. His senses expand to the cold sea breeze that flows
in off the whitecaps beyond the too-short breakwater; it is almost a winter
wind, carrying moisture barely warm enough to be rain and not ice.
Megaera shivers under a thin cloak, and her
face is pale as she follows Creslin's eyes toward the pier.
Tyrhavven is a poor excuse for a harbor,
large enough for only a few coasters and an occasional Hamorian trader, and
nearly useless in the winters. While ice chokes the Spidlarian ports, Tyrhavven
is south of the ice line, not far enough south for clear water, yet far enough
that the ice floes and bergs could be avoided-if not for the combination of
winds, tides, and waves.
Poor harbor or not, it is Montgren's sole
outlet to the sea, and that only because of the treaty negotiated through the
Tyrant of Sarronnyn.
Of the two ships moored at the pier, one is
a sloop flying the Montgren banner, smaller than a coaster, her sails furled.
The other is a two-masted war schooner bearing a white triangle within a black
circle. A pair of guards in white-enameled copper breastplates flanks the
gangway.
"Wonderful." Creslin's hand
strays toward the sword in his shoulder harness, then drops. "Now
what?"
"They won't do a thing here,"
observes Megaera.
"We just walk on board?"
"Why not?" She laughs. "It's
better than sitting here and freezing."
"I don't think it's that simple."
"Of course it's not. Once we're on
board, they'll send at least one assassin. If we clear the harbor, they'll
follow, and when we're out of sight of witnesses, our ship will catch fire and
sink. That's why cousin dear insisted on sending a messenger separately, and
slightly later."
"If we don't make it, almost no one
will know. Is that it?" Megaera nods.
"We will make it."
"There are at least twenty White
warriors on the ship, and another ship waits somewhere. They're expecting
us."
"You took that-" he points to the
Montgren sloop "-from Sarronnyn?"
"No. I bounced here on a Suthyan
coaster. It was bigger, heavier, and slower. The Duke didn't want to risk one
of his two ships. And of course sister dear did not press him."
"Let's go and visit."
Megaera shrugs. "I don't think it's a
good idea."
"Do you have a better one?"
"After the way you treated the
wizard's road guards and the Certan light-horse squad?"
"What was I supposed to do? The last
time I visited Fairhaven wasn't especially healthful for me."
"You think it was much better for
me?"
"You weren't out of your mind and
hauling rocks with an infected foot and everyone hoping you'd die." -
"No. I was just out of my mind,
feeling every agony and wishing you'd get it over with."
"Ahem . . ." interrupts the
thin-faced mercenary, lifting a document case bearing their warrants and right
- of - passage.
Creslin looks back through the rain toward
the hills. There is still no sign of the eventual pursuit. He gestures toward
the document case. "Once you've delivered that and we're assured passage,
your job is done."
"The lady is . . . our charge."
Creslin turns to Megaera. "Then let
them go. They're your guards."
"Me? A mere woman? Compared to the
great Storm Wizard?"
"You're the sub-Tyrant," Creslin
reminds her.
A cough breaks the silence.
"Lady?"
"Go." Megaera's sigh has an edge
to it.
Creslin ponders what he did wrong . . .
again.
"Everything," she replies.
"Let's go talk to the captain."
"In a moment. Let the man do his
work." Megaera dismounts and ties the horse to the railing. She glances up
at Creslin, still on the chestnut he has ridden nearly three hundred kays over
the past eight-day. Then she takes a comb and begins to repair the wind damage
to her hair.
"What do we do with the horses?"
Creslin slips off his mount, his eyes flicking to the rain-swept pier, where
the mercenary has begun to board the sloop.
"They come. It won't be comfortable
for them, but cousin has a set of stalls on the ship. On every trip, a pan-is
sent. He had hoped in time, to build up a full cavalry troop on Montgren."
She laughs harshly. "It is rather difficult when you have only two small
ships." The comb disappears.
"So why did he agree to naming us
regents?"
"Why not? If we're powerful enough to
survive and to hold Reduce, he couldn't stop us. And he needs the support of
Sarronnyn." A ragged smile crosses her lips. "And he knows we're
strong enough to cause the wizards more than a little trouble. It might cost
him one ship. Already, he's doing well. How many troops and wizards have you
destroyed?" She pauses. "For a Black Wizard, you're awfully creative
at getting around the chaos limits."
"Chaos limits?"
"If you want to stay a Black, you
can't use fire or anything else that breaks things apart. That's calling on
chaos."
"Can't a great wizard do both?"
"Doing both calls for a Gray
Wizard-part White, part Black. They say there have been only one or two Gray
Wizards ever. And not in years. One of the books I smuggled past sister dear
said that trying to handle both order and chaos is the most dangerous of all
because the guidelines change from situation to situation." She looks
toward the pier. "We need to walk the horses down there."
Creslin follows her lead, his eyes taking
in the mercenary and the man in green and gold standing on the deck and
gesturing toward the Spidlarian. The captain's gestures are hardly encouraging.
The Spidlarian tenders the dispatch case,
points toward Creslin and Megaera and bows, backing away politely.
The pier is short, and they arrive by the
unguarded gangway as the mercenary steps back onto the pier.
"Our charge is done, ser, lady."
He bows again.
Creslin returns the bow, then hands the man
a gold. "I wish it could be more, but-"
With a lopsided smile, the mercenary takes
the coin. "You've gotten us through, ser, when few could have. My life is
worth a bit more than the gold, but I appreciate the thoughtfulness. Have a
good voyage." He bows again, then strides back down the pier toward the
horse being held by one of the other two Spidlarians.
"Synder!"
Creslin ignores the captain's bellow and
looks at Megaera. "What about the horses?"
As he speaks, a youngster scuttles to the
top of the gangway.
"Synder! Get the horses!"
"Yes, Captain."
The captain looks at the two on the pier.
Creslin smiles, sensing the man's discomfort. "Let's go." Megaera
shrugs but follows him up the unrailed gangplank.
"Name's Freigr. I'm the captain of the
Griffin, subject to the Duke's orders, of course." The clean-shaven
captain wears a green-and-gold surcoat, and flint-gray eyes inspect his
passengers.
"Creslin, and this is Megaera, the
sub-Tyrant of Sarronnyn."
"You claim no title, ser?" asks
the captain with a half-smile.
"He's the consort of Westwind,"
explains Megaera, "but he claims that doesn't count as a title."
The captain nods. "According to
this-" he raises the dispatch case "-you have been appointed the
Duke's co-regents in Reduce, and I am requested to provide your
transportation." His eyes wander toward the first horse being led on
board. "You have other baggage?"
"Only what is packed on the
horses."
"For regents, you travel light."
Creslin shrugs. "Most of my belongings
either remained in Westwind or found their way into the hands of the White
Wizards."
Megaera smiles brightly but adds nothing.
"The Duke's cabin is, of course,
yours," Freigr says blandly, his right hand smoothing down his short-cut
and thinning sandy hair. "But our fare will be rather simple."
Creslin grins. "I'm not used to rich
food."
"At Westwind, I'd guess not. And your
lady?"
Megaera's eyes flash and her lips tighten,
but she says only, "I rather doubt that I will find it any problem. But
... I am not exactly his lady, since he is from Westwind and I am from
Sarronnyn."
The captain's eyebrows lift.
Creslin explains. "She is far more
important than I, Captain. The Tyrant of Sarronnyn is her sister, and my sister
will be the one to hold Westwind."
"Ah, I see, I think." Freigr
turns momentarily. "Synder! Put the gray in the port stall. It's
smaller."
Creslin tries to sense what Megaera is
feeling, but she appears walled off behind a shield of gray-a whiteness shot
through with black lines-that he can sense but not see.
"Yet the Duke named you
co-regents."
"The Duke is an eastern male
ruler." Megaera's voice is chill.
Freigr scratches the back of his head.
"Perhaps we could move our bags to the
cabin," suggests Creslin.
"Ah, yes. That might be best."
Freigr starts toward the single raised deck at the stern.
Creslin halts Synder and the gray horse in
order to reclaim Megaera's belongings.
"Go ahead, ser. We'll bring them
down," suggests Synder.
"Thank you." Creslin nods and
rejoins the captain and Megaera. He has to lower his head as they enter the
narrow passageway.
"The Duke's cabin is on this side,
opposite mine. This is the mess room, and the galley's opposite."
The captain cannot stand upright, and
Creslin's head touches the bracing beams of the ceiling as the three edge into
the low-ceilinged space.
The Duke's cabin-less than eight cubits
square- contains two bunks, one over the other, set against the forward
bulkhead. The bunk frames are carved from red oak, and each bears an ornate
green-and-gold coverlet. A built-in, shoulder-high chest is on the right-hand
side of the bunks, and a narrow wardrobe is crowded between the bunks and the
sloop's hull.
Creslin rubs his nose to stop the itching
from the faint mustiness that pervades the cabin. A heavy circular table bolted
to the deck and three wooden armchairs upholstered in green and gold fill most
of the space. The carving on the chairs matches that on the bunks. An ornate
chamber pot rests in one corner.
Two portholes offer the only light,
although there is one unlit brass oil lamp hanging from the beam above the
table.
"Not exactly the most suitable for a
newly wed couple," apologizes the captain, "what with the separate
bunks . . . but a sight better than accommodations on most coasters."
"It's very nice," insists Megaera
with an amused smile.
"Appreciate the hospitality,"
adds Creslin.
Heavy steps on the planks presage the
arrival of two sailors bearing Creslin's pack and Megaera's baggage.
"Just set them down," Megaera
says.
"Set them there," echoes Freigr.
The captain waits until the two men depart. "Tide's not really a problem
here, and the wind's right. We've got what we need; been waiting for the Duke's
orders. So, if you'll excuse me, I'd like to-"
"That's fine. When do you expect we'll
leave?"
"This afternoon, if I can drag three
of the boys out of town. In the meantime, you might enjoy yourselves."
Freigr smiles broadly at Creslin and closes the door.
"Enjoy ourselves! That . . . you . . .
men!" Megaera unfastens her travel cloak with deliberation.
"I think he was assuming that we are
... the usual . . . newly married-" Creslin finds that he is blushing.
"Stop it! It's bad enough that we had
to get married to save your wretched neck."
"My wretched neck?"
"It was the only way to save mine,
thanks to sister dear and your darling mother the Marshall. But it is your
neck."
"You weren't exactly beloved in
Sarronnyn."
Megaera begins to rummage through the
topmost of her bags. Creslin reclaims his pack and places it on the top bunk.
"You could have asked," she says
dourly.
Creslin picks up the pack. "Which one
do you want?"
"The bottom is fine."
He grins.
"I don't need your crass
comments." Fire glows at Megaera's fingertips.
"Never mind." Creslin places his
pack back on the top bunk. "I'm going out on deck."
LXI
As THE
SAILORS loosen the hawsers, Creslin watches the activities. Megaera has
appeared, still gray but without the cloak now that the rain has lifted. Her
face and hands are freshly clear of the grime of travel.
"Now what?" he asks.
"Next, I think ..."
Creslin's attention drops away from
Megaera's words as his eyes center on a wavering of the light; it resembles a
snow mirage, or the summer heat mirages from the black stone roads leading to
the Roof of the World. Although his eyes insist that nothing is there, the
winds tell him that a man stands behind the twisted light, a man who has walked
up the gangway just before it was hauled aboard. Creslin, short sword leaping
into his hand, walks slowly toward the figure behind the light shield.
"Creslin?" Megaera's voice turns
from conversational to sharp as she sees the sword, and her eyes widen as she
senses what he senses.
The distortion vanishes, and a thin,
black-haired man in black-black shirt, tunic, trousers, and faded black
traveling cloak-stands on the deck, his empty hands palms up. On his back is a
bulging pack of leather and canvas.
Creslin does not sheath the sword, but
waits.
"My name is Klerris. I thought you
might need some assistance, and you're going in a direction that might be
beneficial."
Klerris? The name is vaguely familiar, but
Creslin cannot place it.
"I'm generally thought of as a Black
healer, and often I have helped with injuries to the road crews."
The healer who had helped restore Creslin's
memory had mentioned the name. "Where is she?" Slowly, he replaces
the sword.
"Lydya? On her way to Westwind. The
White Wizards are not exactly pleased with either of us at the moment."
Megaera glances from Klerris to Creslin and
back again. "Would one of you mind explaining?"
As she speaks, the last of the lines is
cast free; the Griffin swings away from the pier and, under partial sail,
glides past the Fairhaven schooner and toward the open sea. On the war
schooner, white-clad sailors are busily moving about, as if preparing to follow
the Griffin.
"There was a healer at the road
camp," answers Creslin slowly, studying the schooner; it bears the name
Lightning on a plate above the stern. "She helped me get my memory back.
She mentioned the name of Klerris."
"Does that make this man the same
Klerris?" asks Megaera.
"Not necessarily," admits
Creslin. "But I can't see any benefit to impersonating a Black Wizard, and
he certainly isn't a White Wizard."
"Perhaps this would help,"
suggests Klerris, extending his hand. In it rests a heavy linked-gold chain.
"Yours, I believe."
Creslin takes the chain, studies, it, notes
the twist to the links. "Thank you."
"Lydya recovered it when you were
brought into the camp. She thought you might need it."
"That's worth a fortune," Megaera
notes coolly, "assuming it's real."
"Touch it. It's real." Creslin
sways as the deck lurches.
Megaera's fingers brush the gold.
Outside the breakwater, the seas are
heavier, but the sailors breaking out the full rigging of the sloop have no
trouble with either footing or coordination.
"The first part of the trip is the
roughest," offers Klerris.
"Oh?" Megaera's eyebrows rise.
"You've made this voyage before?"
"Darkness, no. But the winds are
higher north and west of the gulfs, and the northern seas harbor the
storms."
Creslin steps to the rail and grasps the
worn wood. His senses go out to the Fairhaven schooner, which glows with the
whiteness he has come to associate with the White Wizards. Megaera is also
correct in her estimations, for more than a score of the white-clad warriors
ready their weapons.
Abruptly a white, shining mist envelops the
schooner, invisible but seeming to bar Creslin from seeing anything beyond what
his eyes could see from outside the Lightning.
"He's shielded their ship,"
Megaera notes.
"I discovered that."
"Could you enlighten me as to your
companion?" The captain stands behind Klerris.
"Oh, this is Klerris," Creslin
says.
Freigr inclines his head. "The
passages didn't mention you."
"The Duke did not expect me."
Freigr shakes his head, then turns to
Creslin. "The Lightning will be on our tail before long."
"Is she that fast?" asks Klerris.
"Not so fast as the Griffin."
Creslin looks at the captain. "You
look like you have a question."
"Yes," Freigr says. "How do
you propose to save us? The Duke's orders indicated that you would provide
protection for the ship."
"You just said that your ship is
faster than the schooner." It is clear to the silver-haired man that
Freigr is considering his options.
Freigr smiles but only with his mouth.
"I'm not worried about that schooner. I'm worried about the one that left
the Great North Bay and will meet us in the gulf."
"Why?"
Freigr gestures toward the stern and the
diminishing white triangle that is all they can see of the Fairhaven schooner.
"That's the way they always do it. We all know about it." He shrugs.
"But what can you do? The wizards talk. That schooner would be
hard-pressed to take us, even if they caught us. The one in the bay will bear a
full wizard, and generally a White one, in this sort of thing, is worth two
Black ones." He nods to Klerris. "They must have guessed that you
would be here, or they know."
"I'm a healer," Klerris admits.
"Most uses of order aren't helpful in war. The lady will be of more
use."
Freigr looks toward the bow, where
Megaera's hair whips back over her shoulders. Spray sheets past the redhead as
the Griffin's bow digs into a swell. Megaera regards the southeastern horizon
without turning.
"I've got three of you on board?"
"Happily, yes," responds Klerris.
"Three?" mutters the captain.
"If I ever get back to see Korweil . . . Three frigging wizards. There'll
be at least two ships out of the Great North Bay, and me on a lousy
sloop."
"How long?" asks Creslin tiredly.
"What?"
"How long before they arrive?"
"Not until the day after tomorrow at
the earliest, perhaps even late the following day. It all depends on the winds
in the gulf, and whether they have their own Air Wizard."
The ship lurches again, and Creslin finds
that his stomach is not exactly where he thinks it is. His guts intend to turn
themselves inside out. He refuses to give in to nausea and swallows, but the
leaden feeling weighs at him. He can ride ill-mannered horses and ski
ice-covered slopes . . . why should a simple ship leave him feeling sick?
Finally he hangs on to the railing, letting
the cool wind bathe his flushed face.
"You all right?" asks the Black
Wizard, stepping up beside him, carefully upwind.
"No."
"Can you listen to me?" Another
sheet of spray flies past. "I guess so."
"Then listen ..." Klerris edges
slightly farther toward the bow.
Creslin burps, hoping that will help. It
does not. The bow dips into another swell, and his stomach tightens even more.
"Urrrppp ..."
"That won't help. Are you sure that
you can listen?"
"I'll try."
"The clouds, the winds, the rain ...
all of them are related. Every time you grasp for the high, cold winds, you
change something. The storm you created to get to Montgren deprived the farmers
of Kyphros of rain for more than two eight-days. The fog and thunderstorm you
used to fight your way into Tyrhavven will probably bring a hard and early
winter onto most of Sligo. The rain that kept falling while we left was your
doing."
"My doing?"
"Don't you listen? When you pull the
winds from one place, air from someplace else has to move."
"Ohhh?"
"Think of it this way," Klerris
persists, his voice hard. "The air we breathe is just like the ocean. It's
an ocean of air. Can you take a bucket of water out of the ocean without water
pouring into the space you took it from?"
Creslin doesn't like thinking about an
ocean of air. The ocean of water is giving him enough difficulty.
"No," he finally admits.
"When you shift the winds, you shift
the ocean of air. The more you change it, the more you stir things up."
"I was supposed to let them kill
us?" Creslin forgets that his stomach is twisting.
"I never said that. That's your guilt,
not mine."
"What do you want?"
"Your understanding, and to teach you
how to use what you have."
"I'll think about it."
Klerris smiles softly, sadly. "As you
wish." He turns and leaves Creslin at the railing.
Creslin, watching the swells, lets the cold
salt air wash over him as the day begins to fade.
LXII
"KORWEIL
DID THAT?" muses the Marshall, her voice calm as she looks up from the
supply ledgers she is reviewing.
Llyse nods. "That's what the message
said. It was a private ceremony, but the co-regency arrangement surprised
me."
"What co-regency?"
"He named Creslin and Megaera
co-regents of Reduce."
"He's a stubborn bastard, but not that
devious." The Marshall marks the ledger page before closing the book.
"Megaera, with those bracelets off, isn't about to submit to any man. At
least that's what Ryessa indicated. But she never said why she felt Megaera was
safe to unbind."
"Do you trust the Tyrant?" asks
Llyse tentatively.
"No. But that kind of lie wouldn't
benefit her. I suspect that somehow she linked her sister to Creslin, used some
sort of magic tie. That forces the sub-tyrant to follow and preserve . . .
Creslin." She shakes her head. "Creslin's gotten help from somewhere,
probably from the eastern Blacks. But the co-regency thing-that has to be
Creslin's doing. I only hope he knows the stakes he's playing for."
Llyse says nothing but waits. Outside the
Black Tower windows, the winds howl and the snows fall.
The Marshall raises her eyebrows. "You
have questions?"
"Creslin was never meant to go to
Sarronnyn."
Dylyss turns and looks out through the
frosted glass.
"Was he?" asks the Marshalle.
"No."
"I thought not. He was taught
everything I was, but he was never told that, was he?"
The Marshall continues to regard the
falling snow outside the Black Tower.
Llyse finally drops her eyes, bows, and
leaves the room.
LXIII
CRESLIN
IGNORES THE sniggers from the helmsman as he weaves his way aft. The passageway
is dark, but even in his weakened condition, his senses guide him to the cabin
doorway, where he fumbles before entering an even darker space. Megaera is
breathing rhythmically in the lower bunk.
"Creslin?" Her voice is thick.
"Yes," he rasps.
"Go to sleep. Let your mind take care
of your body.
Good night ..."
Creslin struggles out of his sword harness,
then slumps into one of the chairs and pulls off his boots. He stands and
shrugs off his tunic, shirt, and trousers. He folds them and lays them in the
chair, then makes his way slowly to his bunk. Megaera has turned back the
coverlet.
"Thank you," he mumbles.
"Easier that way. Go to sleep."
He puts one leg up and tries to lever
himself over the high edge.
"Please. I'm not a ladder."
"Sorry."
Despite the faint mustiness of the cabin,
the high-sided bunk is welcome. Creslin does not recall falling asleep, but
when he opens his eyes, light is streaming through the portholes. Megaera still
sleeps, her breathing regular.
Creslin sits up. Clunk. Rubbing his head,
he reflects that the clearance is not much greater than that of a road-crew
bunk, although the accoutrements at hand are far better. Easing himself to the
deck, he avoids touching or waking the sleeping redhead.
Just as quietly, he begins to dress.
"You do have a nice body, I must
admit."
Creslin blushes, pulls on his trousers, and
sits down to retrieve his boots. "I tried not to wake you up."
Clunk. Creslin grins.
Megaera rubs her head with one hand while
the other clutches the quilted coverlet over her shoulders. "It's not
funny. That hurt."
"I know. I did the same thing."
"Oh."
Creslin, noting how fresh she looks despite
the straying locks of red hair, fingers the stubble on his cheeks, wondering if
he dares shaving on the moving deck. He swallows.
"Please ..."
He looks away, concentrates on pulling on
his boots.
"Thank you." She remains cocooned
within the coverlet.
He picks up the razor, grabs at a thin
green towel that is folded on the chest. "I'm going to find somewhere to
shave and clean up."
Out in the passageway, wearing only
trousers and boots, he lurches toward the deck, emerging into a clear and windy
day.
Klerris stands at the bow, looking into the
southeast.
Creslin finally sees what he seeks on the
port side near the fantail. After taking care of the necessities, he looks for
a way to shave. There is no fresh water, but two buckets hang from lanyards
lashed to the railing. He lowers one of the buckets, raises it to the deck, and
wets his face thoroughly. At least twice he cuts himself while shaving, and his
face stings all over as he rinses away skin and whiskers.
Frowning, he lowers the bucket again,
brings it up and sets it on the rail. Then he concentrates. A small pile of
white appears on the railing. He dips his finger into the bucket, tastes it,
and grins. Then he strips off trousers and boots and uses the fresh water
liberally to wash away as much of the travel grime as he can. The wind raises
goose bumps on his damp skin, but they disappear as he dries himself and
dresses.
Then he procures the other bucket and again
obtains fresh water, letting the wind take the dried salt away before heading
back to the cabin with the bucket in hand.
When he steps inside, pleased with his
success in separating the salt from the water and displeased with the cuts on
his chin, he finds Megaera dressed in faded-blue travel clothes and combing her
hair.
Creslin searches for a place to put the
bucket. "Fresh water," he points out. "Thank you."
As he sets the bucket on the narrow chest,
his eyes stray to the chamber pot, which has been moved slightly. "Do we
... I need to empty . . ."
Megaera grins. "I can still manage
some destruction. It's more convenient That way."
Creslin blushes again, then replaces his
razor and finishes dressing. He looks at his sword but leaves it hanging in the
harness on the hook by the chest. Then he adjusts his shirt and tunic.
"I removed the dirt and grime."
"Thank you."
At times she seems to be so warm, so
friendly. He smoothes his clothes in place. "Biscuits and dried fruit for
breakfast."
"Dried?" "If you'd like some
of it fresh, I might manage."
"Oh?"
"That's what landed me on the wizards'
road." A soft laugh greets his rueful statement. "Seems stupid, with
everything else I've done." She nods toward the cabin door.
Creslin opens it, and they take the three
or so steps to bring them into the mess room. Freigr is not there, but a man
with an air of authority half rises from one of the two tables. At the other
table sit three sailors.
"Gossel, first mate. Pleased to have
you join us."
They sit down side by side, across from the
brown-haired man with bushy hair caught in a pony tail. On the table are dried
fruits, some hard yellow-cheese wedges, and even harder white biscuits. Two
heavy brown pitchers sit in built-in holders in the middle of the table.
Gossel leans back and grabs two mugs from a
railed shelf. "Here you be."
"Thank you." They speak together,
then look at each other.
Creslin shakes his head. Megaera smiles
faintly.
"Your pleasure ..." Creslin
gestures to the wooden platter of dried fruits.
"Could you actually ... a fresh peach,
I mean?"
"I can try."
Gossel's eyebrows knit as Creslin picks up
a dried peach. The silver-haired man tried to recall the wondering sense he had
felt about the cider. Suddenly a golden orb replaces the dried husk.
"Oh . . ."
He hands the peach to her, then wipes his
forehead.
Gossel gulps. "Uh . . . never saw that
before. The captain said that all of you are wizards ..."
"I'm afraid so." Creslin fills the
two mugs with whatever is in the pitcher and offers one to Megaera.
Two of the sailors rise quietly and slip
past the table. One makes a protective gesture as he leaves the mess room. The
third sailor shakes his head, grins, and helps himself to another round of
cheese and biscuits.
"That's why the captain's got so much
sail on, then," muses the mate. "The other wizard, guess he got the
spare bunk in the captain's cabin. That doesn't happen often." Creslin
slowly chews the heavy biscuit, recalling the state of his stomach the day
before. "You ever run into the White Wizards' ships before?"
The mate grimaces. "Once. That was
when I first ran off to sea, crew on a Nordlan brig. The captain wouldn't pay
their tax. They burned off the foremast, and the captain. The mate paid, but
the owners had him hung. Claimed he supported piracy. Left Nordlan service soon
as I could."
"How close did the wizards have to
get?" Creslin sips the bitter and lukewarm tea.
"They came in right close, less than a
cable-"
"Cable?"
"Cable's a little more than four
hundred cubits. Anyways, we could see the White Wizard. He stood right up on
the poop, next to the captain, and where he pointed, there was a fireball, the
kind that burns."
"Did water stop the fire?"
"It would have, except that anyone who
tried got fried with the next fireball."
Creslin nods.
"Need to be on deck," explains
the mate as he rises. "Hoping you can help us through. Be nice to see
those Whites get a dose of their own." He nods and ducks under the low
doorway.
Creslin takes another biscuit. "I wish
there were another way."
Megaera finishes the peach before
answering. "Maybe there is."
"Such as?"
"Why can't we just avoid them? Use
your power over the winds to speed us past them."
"I suppose we could ..."
"You want to fight? Given your
reactions, I don't think you enjoy destroying, do you?"
"No. But I'm missing something."
"Are you, or do you just . . . Never
mind." She takes a sip from the heavy tumbler.
Creslin watches the remaining sailor finish
off the cheese and fruit on the other table. Everyone just assumes that he will
fight off the White Wizards as if it is the easiest thing in the world-except
for Megaera, who insists that he doesn't have to fight at all. But Megaera
believes in the Legend, claiming that all men want to do is to destroy. Is that
what he really wants?
What is it that Heldra said so long ago
during exercises? "If you lift a blade, you must kill or be killed. Kill cleanly
and without regret."
Are the winds like blades?
Megaera looks up from the half-eaten peach.
"Could you think about something else for a while?"
"Sorry. It's hard to always remember
that ..."
For a time there is silence as Creslin swallows
another mouthful of tea, wondering what he can think about. He cannot think
about how lovely she looked with her shoulders bare . . .
"Do you have to spoil a perfectly good
morning?"
"What did I do?"
Megaera rises suddenly and is through the
doorway before he has finished his question.
"That one's as hot as her hair."
The remaining sailor grins at Creslin.
"Hotter, I think," Creslin
mutters as he finishes his second biscuit. "And we're just
beginning."
LXIV
How
WILL HE protect the Griffin?
A good strong rain, with lightning and
thunder, will reduce the effectiveness of the wizards on board the three
oncoming Fairhaven ships, but it will not stop the nearly five-score white-clad
soldiers from boarding the Griffin. And a more violent storm could be nearly as
dangerous for the Griffin as for the wizards.
The green water streams below Creslin's
feet, unseen.
Megaera can counter some chaos with
destruction of her own. Creslin shivers, recalling how Megaera's being is now
mixed with Black and White; then he shivers again at her reactions at breakfast
on the first morning aboard the Griffin, and her refusal to even come close to
him during the past two days. What does she want? A bloodless solution? When
everyone is out for his and her blood?
The ship plows into a long swell, and
Creslin's stomach lurches. Unlike the first day, his guts settle, albeit
uneasily.
Ice? Enough ice to make a difference brings
the same problem as a violent storm.
"Sail ahoy!"
The lookout's call reminds Creslin that he
has but little time.
For the past two days, Klerris has been
poking through the ship, mumbling to himself while strengthening the
timbers-their joints and the masts-and even the cables and sails with an
infusion of order. That infusion is strong enough that even the crew have
comments on how much more solid the ship now seems to be.
"Figured it out yet, young
fellow?" The wizard's voice is tired.
Creslin turns his eyes from the bow, where
Megaera watches the faint dot of white on the horizon, to the black-clad man.
Klerris's jet-black hair shows streaks of white, streaks that seem to have
appeared overnight.
"You work this hard, and you show your
age," the wizard responds to Creslin's appraisal.
"What would happen if we just avoided
them?"
"The Whites, you mean?" Klerris
pulls at his smooth-shaven chin. "Don't see how that's possible. We get
around them and they'll head for Land's End. They have enough strength to take
the town, even with the Duke's keep. Or they might simply wait and sink the
Griffin if Captain Freigr tries to leave. They won't just let it drop, you
know."
, "Then the only way we can be safe is
to sink all three of their ships. The High Wizard won't let that drop. How do
we ever get out of this?"
Klerris grins. "You don't. Once you're
a wizard, you're stuck with decisions like this for the rest of your
life." His face sobers. "Of course, if you don't want to make
decisions, you dither around until you or people around you get killed. That's
been the problem with most of us Blacks. We don't like violence and killing. We
really need a land based on order, somehow separate from the Whites and the
conflicts over the Legend."
"That's fine," snorts Creslin,
"but the lookouts have sighted the first of the wizard ships' sails, and
I'm still trying to figure out how to get us out of this."
"You're a warrior. You'll find a way.
You have an ocean of air and an ocean of water to work with."
"Thanks."
"My pleasure." Klerris turns and
heads toward the bow.
Water? Creslin has never tried to deal with
water, except to remove the salt from it. He sends down his senses, then
recoils. The water is heavy, far too heavy and cold. But the air carries water,
and that water has to come from somewhere. The winds pick it up from the rivers
and lakes and oceans. He walks to the fantail, where he lowers a bucket,
ignoring the curious looks from Gossel, who stands by the helmsman.
Setting the bucket on the railing, Creslin
concentrates again. A small vortex appears over the bucket, and the water
begins to swirl like a whirlpool. Creslin frowns, loses his concentration, and
the vortex collapses. Still, something nags at his memory. He empties the
bucket.
"Sail ahoy!" The second White
schooner has appeared to the lookouts, and Creslin strides over to the mate.
"Aye, Ser Wizard?"
"What's the worst thing that could
happen to a ship?"
"Fire."
"I mean something natural, like a
storm, or ice, or. . ."
Gossel pauses. "I've heard tell, in
southern seas, about waterspouts that could lift a whole ship high enough that
she'd fall and break in two."
"Are there thunderstorms around when
that happens?"
"Aye. Never happens without a
thunderstorm."
Creslin nods absently and walks away.
"... darkness help us if he calls a
waterspout."
"... light help us if he don't do
something."
Freigr appears from below and heads toward
Creslin, who stops the man's question with a cold glance and walks past him
toward Klerris, who is conversing with Megaera.
Megaera starts to leave. "Just
stay," Creslin says and feels for the winds. She raises her eyebrows.
Klerris nods, and she waits.
"Do you see any way to save this ship
and crew without destroying all three White ships?" Creslin asks Klerris.
"I do not know of a way. I do not know
of a way to destroy them, either." His words are as formal as Creslin's.
"As a Black Wizard, would you judge
those on board this ship of greater value than those on the White ships?"
"Wizards closing!" a lookout
cries.
"Creslin, I can't answer that
question. That involves the whole lifetimes of scores of people."
"I'll put it simply. Is this crew's
survival worth the deaths of those on the White ships?"
"You can't balance lives that
way," protests the older wizard.
"That's all I have to go on."
Creslin takes a deep breath and calls forth to the cold upper winds, then
begins to tease the warm currents above the water into a rising dance.
Rhhhssttt!
Megaera concentrates, and a small fireball
swerves past the foresail. A second fireball follows.
Less than ten cables away, a White ship
appears.
"Veiled approach ..." mutters
Klerris.
"Hard port! Sails!" bellows
Freigr.
Creslin grabs the railing as the sloop
heels.
Rhhssttt!
Sweat beads on Megaera's forehead.
Off the starboard bow, a darkness comprised
of mist and swirling winds begins to solidify.
The Griffin shudders as the winds build.
Rhhhsttt! Rhhstt! Rhsssttt!
Fire clings to the foresail for a moment,
but Klerris, sweating, murmurs something and the flame winks out.
"Dead ahead!"
Megaera looks up to see a black-green tower
whirling, slowly and ponderously, toward the nearest White schooner.
The schooner turns toward the waterspout,
as if to knife through it, or past it, but the water engulfs it in a tower now
more than three times as broad as the schooner is long.
The second schooner turns south to take
advantage of the wind. But the towering black-green spout swings south even
more quickly.
Another fireball blazes through a corner of
the sloop's sail. The loose canvas flails, but none of the crew moves, too
intent on watching as the spout bears down on the fleeing schooner.
Klerris's forehead beads with sweat, and
the flames on the canvas flicker out, leaving only a charred semicircle.
The schooner rises into the swirling
darkness, then falls.
"Mother of darkness ..." murmurs
Klerris as he sees the white timbers, canvas, and debris strewn across the
swells.
Creslin's eyes remain absent, unfocused, as
the sloop eases back onto a southeasterly course.
In time, Klerris and Megaera watch as a
distant darkness again turns, this time northwest and toward a fleeing dot of
white, a dot that vanishes into that swirling darkness.
Creslin's eyes focus again. He grips the
railing convulsively and pukes over the railing. Then his knees buckle. Klerris
manages to catch him before his head cracks against the deck planks.
"Still overdoing it," says
Megaera wearily.
"Did we give him any
alternative?" Klerris asks softly as he lifts Creslin over his shoulder.
The crew looks away as the Black Wizard
carries his burden to the Duke's cabin, Megaera following a step behind.
Freigr glances back at the debris, human
and otherwise, that litters the swells behind the Griffin. Then he looks toward
the Duke's cabin. The captain swallows once, twice.
LXV
CRESLIN
WAKES WITH a start. "No. Nooooo . . ."
In the darkness, he jerks upright.
Clunk.
"Ooohh ..."
"Idiot," observes Magaera
unsympathetically from the lower bunk. She rises and pours a tumbler of juice,
her movements in the darkness are sure as Creslin's.
"Idiot?" protests Creslin.
"For what?"
"Nothing. Just for being you."
Her voice is tired rather than harsh. She hands him the tumbler, careful not to
touch his hands as she does.
He sips slowly for a time. "Thank
you."
"For what? For calling you an
idiot?"
"For the redberry. How late is
it?"
"After midnight sometime. Klerris carried you in like a sack
of grain."
Creslin takes another sip of the juice. He
hears the sound of heavy rain on the planks overhead.
"How long has it been raining?"
"Ever since you tore those three ships
apart."
Creslin rubs his forehead with his free
hand. "You'd better take this."
"I'm not-" She reaches for the
tumbler as she sees him sway, takes it from his limp hand and sets it on the
table.
Then she touches his brow lightly, drawing
her fingers away at the heat and dampness, wincing at the pain that lances at
her as his barriers again dissolve.
Tears streak her cheeks. "Why? Damn
you . . . sister dear. Damn you ..." She rubs her forehead and pulls on a
cloak before leaving the cabin and crossing the narrow space to the captain's
cabin to get Klerris again.
LXVI
WHEN
CRESLIN NEXT wakes, the interior of the cabin is light, as light as it can be
with rain pounding outside on the planks. Hearing voices, he neither opens his
eyes nor moves.
"He has no idea?" Megaera's
whisper is strained. Klerris says nothing, though Creslin gains the sense of a
head shake.
"And I thought sister dear was
cruel."
"Men are considered dispensable on the
Roof of the World." Klerris pauses. "I do believe that our sleeping
friend is about to rejoin us."
"How long?" croaks Creslin,
realizing that his throat requires some lubrication. He eases himself into as
much of a sitting position as he can, given the low ceiling above the top bunk.
"Just a full day," the Black
Wizard answers.
"Thirsty ..." Creslin tries to
swallow.
Klerris supplies a tumbler of redberry, but
the juice contains something else; it is not bitter, not sweet, just an extra
something.
"What's . . . in. this?"
"Extra nourishment. Something healers
use. You've asked too much of your body lately." The Black Wizard then
adds, "And your mind. Now just keep drinking that."
Creslin sips slowly, feeling a trace less
unsteady after the liquid eases down his throat. "How long before we reach
Land's End?"
"Early tomorrow, according to
Friegr."
"Friegr's a bit grouchy right
now," adds Megaera with a trace of a smile.
"Why? The rain?" asks Creslin.
"That's part of it, but he's scared to
death that you will die, and sort of hopes that you will. And he's angry
because he feels that way," Klerris explains.
Creslin takes another sip. "I feel
better," he announces. He stretches, as far as the confines of the bunk
will permit. "And I'm stiff."
"No one's insisting that you stay in
that bunk," replies Megaera.
Gingerly, Creslin extricates himself. He
feels grimy all over. "I'm going to wash up."
"Are you up to it?"
"Probably not, but I'm not up to
smelling like I do." He pulls off his shirt, boots, and trousers and
stands there momentarily in his underdrawers before grabbing his razor and
opening the door.
"I'm not-" The door closes before
Megaera can finish her statement. "He's impossible."
"Just young," temporizes Klerris.
"He'll be impossible when he's older,
too."
Klerris says nothing. Instead, he takes a
sip from his tumbler and listens thoughtfully to the rain pelt on the planks
overhead.
LXVII
THE
GRIFFIN SAILS through long, even swells, gentle enough that Creslin's stomach
has no protests, smooth enough that he actually has enjoyed a breakfast of
pearapples and bread, washed down with redberry. Overhead and behind the ship,
clouds linger, nearly black to the west, yet no longer following the sloop.
Creslin stands at the railing. A smudge of
darkness lies off the starboard bow. Despite the clouds, the air is crisp, and
a hint of green emerges from the dark waters below. In time, Klerris joins him.
Megaera stands a few cubits away, one hand
lightly resting on the bartered wood of the rail, the other on a cable that
braces the foremast. She wears her faded gray travel clothes, worn though they
are, that bring out the fire of her hair and the glint of her eyes.
Creslin avoids looking at her, knowing that
if he looks too long, she will sense what he feels. His eyes drift astern to
the western horizon. "The clouds aren't really following any longer, like
they did for an eight-day in Sligo, and in Montgren. Why not?"
"Why don't you try to find out?"
Klerris asks with an amused smile.
"You don't make it easy, do you?"
"Does life?" Megaera's voice
crosses the distance between them.
Creslin ignores her words and sends his
senses out upon the winds, aware of himself both on the gently pitching deck of
the Griffin and in the skies behind the ship. For the first time, he looks at
the winds themselves, not at the ground or at distant scenes; looks not with
his eyes, but with his feelings, catching the snags and swirls, the heat and
the chill, the rushes upward and downward, and-far overhead- the cold torrents
that almost touch the Roof of the World day in and day out.
How long he is gone, how long he is
suspended between two places, he does not know, only that when he stands fully
on the deck again, there are small patches of blue in the overhead clouds.
"They're blocked," he announces
before he realizes that Klerris and Megaera no longer stand beside him but have
moved almost to the bowsprit, where they watch a dolphin pacing the sloop.
With a sigh, the silver-haired man walks
stiffly toward them.
"Isn't she beautiful?" Megaera
smiles as she watches the dolphin give a last leap and dive beneath the dark
green water.
"Was it a female?"
"Who can tell?" Klerris says.
"It was a woman, " Megaera
insists. "I could feel her spirit."
"Then it was," Creslin agrees.
The redhead's smile lingers for a moment,
but she says nothing.
"What did you find out?" Klerris
looks at Creslin.
"The southern winds are stronger. The
low ones. Nothing is stronger than the high torrents. Somehow, the way the low
winds come across the gulf ... it has something to do with the deserts on
Reduce, especially the southern part and the northern hills."
"Mountains and deserts always have a
big impact on winds and weather. So do the seas. It has to do with how they
affect the heat and the cold." Klerris looks toward the south, where the
smudge on the horizon that Creslin had studied earlier has become the profile
of a rocky coastline. Creslin wishes that Klerris would say more, but the Black
Wizard has the habit of saying only what he wishes to say and no more. It is
probably a good habit to adopt, Creslin thinks even as he wonders how the
wizard can call the rocky peaks on the isle "mountains." Not when they
are scarcely foothills to the Westhorns, or even to the Easthorns.
"You might remember that hot air rises
and that cold air is heavier and stronger." Klerris heads back to the
helm, where Freigr stands beside the helmsman.
Creslin is still shaking his head when
Megaera speaks.
"You're not yet used to
complexity."
Creslin opens his mouth, then shuts it.
After a moment, he speaks. "You're right. But it seems too many people
make things more complicated than they need to be."
"That's because most people aren't
simple. Not once they have had to grow up."
Creslin takes a deep breath.
"You can be as stubborn as the
mountains themselves, best-betrothed," Megaera tells him.
"We're married, according to the
documents."
"Should I refer to you as
'husband-dearest' then?"
"If you must use a name,
'best-betrothed' is probably more accurate. For many reasons."
Megaera looks down at the dark water.
Creslin studies the coastline again, noting
the barren rockiness. After a while he follows Megaera to the mess cabin, where
they join half of the crew, seven men, in eating a highly-peppered stew
accompanied by biscuits harder than any Creslin has ever gnawed.
"Won't be long now," affirms
Freigr. "By midafternoon we should see Land's End."
"What is there to see?" asks
Megaera.
A white-bearded sailor laughs harshly.
"A few fishing cots, a pier, and a
breakwater too big for a fishing village, and the keep of the Duke's garrison.
That's about it." Freigr crunches through a biscuit and slurps up another
spoonful of stew. "But when I told that to the Duke, he sort of swallowed
and turned red all over."
Megaera and Creslin smile, thinking of
Korweil. Megaera purses her lips. "That doesn't sound like much, not after
all the fuss he has made about it."
Creslin winces, but continues to eat
silently.
"Well, there is the stable ..."
Several of the sailors are grinning.
Megaera shakes her head, and her red hair
brushes the shoulders of the gray travel tunic she wears.
Creslin gnaws on his third hard biscuit.
Klerris is grinning with the sailors.
"Now, the Duke has a map with lots of
buildings on it . . ."
LXVIII
FROM
BEYOND THE breakwater, Freigr's description of Land's End seems generous. No
buildings can be seen on the rocky cliffs flanking the narrow inlet. The
breakwater that comprises the eastern side of the harbor is little more than a
pile of stones perhaps ten cubits wide and extending three to four cubits above
the ocean's level. Even as Creslin and Megaera watch, some of the water's low
swells slide over the rough-heaped stones.
From the flat ground behind the harbor, a
pier protrudes. At the shore end of the pier there squats a small black-stone
building. Behind that building, a gentle slope, surfaced in sand and stone,
rises until it reaches an ever-steeper slope. The lower slope, showing a few
bushes and trees at random, contains a scattering of perhaps a dozen small
cots, or hovels. Tall grasses wave in the light breeze.
"Desolate indeed," murmurs
Klerris.
A single road angles from the pier westward
to the top of a rise. There the gray-black stones of a two-story building bear
the gold-and-green banner of Montgren.
"Where will we stay? All I see is that
second-rate keep on the hill and some tumbledown fishing cots." Megaera
continues to study Land's End as the sailors scurry across the deck and begin
to work the sails.
"We'll have to build our own palace,
" Creslin quips.
"You're serious, aren't you?"
"What else can we do?"
"I can help with the beams,"
offers Klerris. "The pines in the canyons will have to do, though. There's
nothing like oak here. Not yet, anyway."
Creslin and Megaera turn.
"Blacks learn useful trades in
addition to their wizardly skills, " the black-haired man explains,
"I do carpentry now and again."
"Regents building their own palace . .
. ridiculous," mumbles Megaera.
"Perhaps," offers Klerris,
"But are there any alternatives?"
Once the Griffin is tied up in the deep
water near the end of the pier, out beyond a fishing boat so battered and
waterlogged that it looks ready to sink at any moment, Freigr appears on deck
in the gold-and-green coat that he has not worn since leaving Tyrhavven.
"Might as well get this over." He lifts the leather dispatch case.
"While we're gone, Snyder will see that the horses are saddled and
off-loaded. He's done it often enough, darkness knows."
"What about our packs?" asks
Creslin, checking his shoulder harness and his replacement Westwind blade,
secured from the depths of the Duke's armory and sharpened.
"He'll take care of them also. Plus a
few other supplies we can spare, as suggested by . . ." The captain nods
toward the Black Wizard. "Shall we go? It's a steep walk."
"Ummm . . ." Megaera closes her
mouth.
Creslin smothers a grin.
"Ah, here come some of the
garrison."
On the end of the pier stand two soldiers,
wearing leathers and swords.
"They haven't learned that we never
bring anything interesting." Freigr glances at Megaera. "This time,
though-"
"I doubt that they will find me that
interesting," suggests the redhead.
"Let's go," repeats Freigr.
On the open pier, the wind whips through
Creslin's short hair and tosses Megaera's shoulder-length flames in every
direction.
"Captain?" A black-haired soldier
with a scraggly beard steps toward the group, lank locks falling across his
forehead.
"Nothing new, except for this group,
who are likely to be very interesting," Freigr tells the soldiers.
"Very interesting ..." murmurs
the blond, gray-eyed man at the edge of the pier, his hand on the hilt of his
sword.
Freigr grins at him. "I'd be careful,
Zarlen. All three of them are wizards, and Creslin, here, is reputed to know a
little bit about blades."
Megaera lifts one hand, and a small flame
dances on her fingertips. The dark-haired soldier steps back; the blond man
smiles faintly. Creslin takes a deep breath but says nothing as the two
soldiers turn to follow them.
"How many men are there in the
keep?" Creslin asks as he and the captain lead the way up the sandy road.
"Not many more than a score. There
were more, but the Duke took them back to Montgren." The sandy-haired
captain glances back over his shoulder, then adds in a lower voice,
"Mostly troublemakers left."
Creslin nods, glad of the sword across his
back.
"Are you as good as they say with that
blade?" Freigr asks.
Creslin debates an answer; then feeling the
twisting in his guts as he thinks about a diplomatic reply, he responds as
truthfully as he knows. "I'm probably not as good as the very best at
Westwind."
"Good. That should be adequate. Find
an excuse to display that skill. It will save you a lot of trouble later."
Freigr lengthens his stride toward the bleak, black-stone structure ahead.
The white-fir doors are plain, and stand
open. Inside wait a lanky, brown-haired man in a gold-and-green surcoat, much
like Freigr's, and a swarthy, short man. Each sports a well-trimmed beard; the
tall man's beard is shot with threads of white, unlike his hair.
The Griffir's captain tenders the document
case to the lanky man in the gold surcoat. "The Duke's latest
proclamation, Hyel. It concerns . . . us all."
"Must be important, Captain, since you
have brought it yourself."
"A second messenger will bring
information."
"Very important, then." The
narrow-faced, swarthy man to the right leans over to read the parchments held
by the guard captain.
The two men behind Hyel and his
assistant-the same two who had met the travelers at the pier-shuffle their feet
while Hyel slowly puzzles through the documents.
As he waits, Creslin studies the long room
that comprises the entire main floor of the building. The outside walls are of
a native stone, almost black. The narrow windows are uncovered except for
outside shutters, which are fastened open. The ceiling beams are rough-cut, and
several of them still ooze sap.
Megaera looks at the four Duke's men, her
eyes moving from Hyel and the narrow-faced man to the black-haired and short,
bearded youngster on his left, and then to the blond, well-muscled giant on the
right. Klerris appears to look nowhere, while Freigr shifts his weight from
foot to foot.
"Fine documents they are,"
affirms Hyel, "and the Duke's seal is clear enough."
"Why would he even name a
regency?" asks the narrow-faced man as he raises his eyes from the ornate
script. "There's just us and a bunch of fisherfolk."
"That's simple, Joris." Hyel
grins. "This here young wizard is the son of the Marshall of Westwind . .
. you know, those women guards who chewed up the wizard's allies. And this
young lady is the younger sister of the Tyrant of Sarronnyn. That makes her the
Duke's cousin. I figure that the Duke needs more help, and a regency doesn't
give away the isle. It's a sort of loan." He laughs.
"I don't like it much." Joris's
dark-brown eyes flick from Creslin to Megaera.
"Welcome to the holding of Reduce. I
am Hyel, guard captain and, until you arrived, the Duke's representative."
Hyel bows so low, arm extended, that his long fingers almost touch the dusty
planks. His smile shows strong, white, and uneven teeth. "I have mentioned
Joris, and the other two are Thoirkel and Zarlen."
Creslin inclines his head. "Creslin.
This is Megaera, sub-Tyrant of Sarronnyn and regent of Reduce."
Hyel merely nods without speaking.
"You claim no title?" Joris asks
of Creslin.
"There are no titles in Westwind. I
would not claim any if there were."
Hyel turns toward Klerris's black-robed
figure, raising his eyebrows.
"Klerris, formerly of Fairhaven and
still of the Black order."
"Damned wizard . . ." This time
Zarlen speaks.
"That may be, but I am mostly a
healer."
"Wouldn't hurt to have one,"
offers Thoirkel, speaking for the first time since greeting Freigr in the
harbor.
"The real question is, where will you
stay?" muses Hyel. "We are not suited . . . and little building is
done . . . has been done-"
Creslin smiles. "I suspect that we may
be able to adapt one of the empty fisher cots until we can build
something."
"No masons or carpenters here . . .
not now," observes Joris.
"We'll manage." A look passes
between Zarlen and Joris.
Creslin catches the look, and his guts
tighten, but he smiles pleasantly. "It's been a long voyage. Perhaps one
of you would be kind enough to spar a bit with me." He ignores Megaera's
indrawn breath.
This time, Hyel and Zarlen exchange
glances.
"Well, ummm . . . begging your pardon,
ser, but that could cause-" Hyel begins.
"Nonsense," insists Creslin
heartily. "This is such a small community that if I stand on position, I
shall have no exercise at all, except for lifting stones and hewing
timbers."
"But . . . blades?"
"Creslin ..." Megaera's voice is
low.
"This is really uncalled for, "
Joris interjects.
Creslin shrugs. "Then perhaps a
friendly wrestling match-"
"Still ..." Joris shakes his
head. "What earthly reason-"
"Because, if you will, I stand for the
Duke." Creslin's voice turns as cold as the winter storms, and coldness
radiates from him.
Even Klerris steps back.
Zarlen grins as he looks at the redhead,
ignoring the byplay between the officers and Creslin.
"Surely, we have a few wooden
blades," interposes Hyel, sweat beading his forehead as he compares
Zarlen's height and muscles to Creslin's and notes the head's difference
between the two.
"A pair, I think," adds Joris
with a resigned shrug. "I'll get them."
Creslin almost grins as Megaera's body relaxes
fractionally. But her eyes flare as they rest on Creslin. He tries not to
swallow, knowing what he must do and knowing that Megaera will scarcely be
pleased.
"You think this . . . exercise is
necessary?" temporizes Hyel.
"Unfortunately, yes," says
Creslin.
Zarlen looks down at Creslin, then at
Megaera, and smiles faintly. Thoirkel looks from Zarlen to Creslin, not quite
shaking his head. Hyel looks over the parchments still in his hand, as if to
extract some meaning from between the scripted lines.
Klerris lays a hand on Megaera's sleeve,
which she starts to shake off, then stops as she looks into the wizard's eyes.
"Here we are," announces Joris
jovially, returning with two white-oak wands with sword grips and hilts. He
offers them to Creslin, who takes the slightly shorter one. Zarlen nods as he
receives the other.
Without speaking, Hyel, Joris, and Thoirkel
step back to the eastern wall of the keep. Megaera and Klerris remain by the
doorway.
Zarlen smiles at Megaera, then leads with
the white-oak wand.
Creslin waits. Zarlen's wand weaves toward
him.
Creslin moves his own blade and deflects
the bigger man's attack once, twice, and again. His blade is seemingly
independent of his eyes. He has scarcely moved as Zarlen has brought
bone-crushing force against him, yet none of the man's strokes even graze him.
"A dancer, are you?"
Zarlen's oak wand moves faster, yet Creslin
remains untouched. Then, like lightning, Creslin's wand slashes.
Cluunk.
Zarlen shakes his wrist, where a red welt
already rises, looks at his empty hand, and at the white-oak wand on the
stones. His eyes flame as he glares at Creslin.
"Berserker ..."
The whisper comes from Klerris, but
Creslin's short blade is already out even as Zarlen drives his blued steel
toward him with impossible speed. Impossible speed or not, Creslin is not where
the blade is when it strikes, and the short sword flashes twice.
Zarlen's eyes glaze as he looks down at his
blade on the stones, just before his knees buckle. Creslin waits only long
enough to ensure that the man is dead before cleaning his blade on Zarlen's
tunic.
Hyel's mouth is wide open. Joris is pale,
as is Megaera.
Creslin looks at Hyel, then at the body.
Tin sorry that was necessary, but ... " He shrugs. "He'd already
planned to kill me and have his way with my wife."
Hyel closes his mouth and looks toward
Thoirkel.
The dark-haired young soldier looks from
Creslin to Hyel and back again. Finally he moistens his lips. "Ah . .
."
Creslin waits, as does Hyel.
"Ah ... Zarlen said ... no wizard
could stand 'gainst cold steel. No woman, witch or not, neither."
"He was wrong in both cases,
apparently," Creslin observes mildly.
Hyel nods to Thoirkel and to the body. The
young soldier begins to drag the heavy corpse toward the back doorway of the
long room. - "What are you?" asks Joris.
Creslin looks from Klerris to Megaera.
Klerris shrugs. Megaera looks away, but Creslin nearly winces at the flames in
her eyes before her head turns. He looks back to Joris and Hyel.
"I'm one of your regents." He
pauses. "I was the consort-assign of Westwind. I'm the only man ever
trained by the Westwind arms-master, and I walked the Westhorns in the dead of
winter to escape marrying the woman I married. I'm told that I'm also a Storm
Wizard, and the Duke named both of us regents of Reduce, to hold and strengthen
the land for him as we can." He bows slightly. "Does that help?"
"Shit ..." Only Creslin hears the
inaudible murmur from Thoirkel.
Joris looks at Klerris. "How good a
Storm Wizard is he?"
"Better than any I've ever known; he
was born to it."
Creslin looks at Klerris. Even Megaera
looks up. "Does the Duke know all this?" asks Hyel tiredly.
"Why do you think we're here?"
Megaera says with near-equal fatigue in her voice. "Do you really think
the Duke liked the idea of having two wizards from Westwind and Sarronnyn under
his roof?"
"I think you'd better take the cot
I've been using, at least until we can get something . . . more suitable,"
suggests the guard captain.
Joris nods. "I'll show you to it,
since I am certain that the captain and Hyel have some cargo to discuss."
"The horses?" Creslin asks,
looking at Freigr.
"I'll find you later, and you can walk
back with me to get them, if that's all right."
Creslin nods, and the three wizards follow
the swarthy man through the still-open doorway.
LXIX
"THE
STORMS WERE unusually severe, Jenred, even for winter in the gulf."
"Severe enough to sink three schooners
and leave the Duke's sloop untouched?" asks the High Wizard sardonically.
"Klerris was on board the sloop,"
offers another voice.
"What about the other healer?"
"And I suppose a pair of master
healers could suddenly learn to build storms that severe?" Jenred's voice
has become louder. "Don't give me another excuse, like 'the White bitch
helped him.' She's there only because she has no choice."
The chamber becomes silent.
Finally a voice from the last row speaks,
tiredly. "You've disagreed with everyone. What do you suggest?"
Jenred smiles, a cold, white smile.
"Nothing."
"What-"
"Let the Duke get away with
this?"
"The Legend-holders will ..."
The High Wizard Waits quietly until the tumult
subsides. "Let us consider the situation. After a generation of hard work,
subterfuge, and treachery, the Blacks within Fairhaven and Candar have raised a
worthy champion. That champion has fled to a huge and worthless isle off
Candar. He is tied to a White witch, and he wants little to do with the
continent. He also owes something to the Duke of Montgren.
"From his isle, Creslin could clearly
destroy any fleet sent against him. He can also protect the Duke's two ships
and a few others, but no more. He has no gold, or not much, and few
allegiances.
"We leave the Duke's ships alone, and
any few ships that Creslin might purchase or build. We sink any others from
Candar that approach Reduce. In the meantime, we can always encourage the
eastern continents to attack. It would cost us very little, and it would keep
Reduce busy. At the same time, we will finish the great highway and consolidate
White rule. After a while, Creslin will die, and Reduce will wither away."
"But the Blacks will flock to Reduce,"
protests another member of the White Council.
"What about Nordla and Hamor?"
"So? How will the Blacks get there? It
will take years, and they will be weaker, and we will be the stronger."
Jenred snorts. "As for the Nordlans and Hamorians, the only reason they
would help Creslin would be for gold or goods, and he has no gold, and the isle
produces no goods of note . . . even assuming that he had enough people to
gather them."
"What about the western
kingdoms?"
"Have they helped their supposed ally,
the Duke? Will they send troops to Reduce?"
"The Marshall will have to send
some."
"Fine. She cannot afford more than a
small detachment.
Nor can the Tyrant. That just makes them
weaker, since we have no interest in taking that wasteland anyway." Jenred
smiles. "Think about it, friends. Think long about it."
LXX
ALONE
IN THE single-room cot, after Joris's quick apology for its inadequacy and
equally quick departure with Klerris, who is insisting on looking at another
nearby empty cot, Creslin turns toward Megaera.
"You're nothing but a demon-driven
killer," she says.
Creslin steps back.
"Don't worry, Creslin. I dare not hurt
you, not unless I want to die, and that's the last thing I want. I wouldn't
give sister dear the pleasure. Nor my dear cousin. And I certainly wouldn't
wish to disgrace my best-betrothed husband."
"What-"
"Of course you don't understand. You
were born in the Legend, and you don't understand. That's because you're a man.
Give a man great power and he does great wrong. Sword and storm. So you killed
that poor man. He couldn't have touched you."
"You're wrong."
"You provoked him so that you could
kill him. Do you deny that?"
"No. But you're wrong."
"Do tell me, best-betrothed. Tell me
how you are different from other men. Lie like every man."
Creslin sighs.
"Do we now have sighs of regret? Or of
exasperation?"
"Are you going to listen, or is your
mind made up?"
"He's dead, isn't he?"
"Megaera!" Creslin rolls her name
off his tongue, and the sound booms like thunder, yet echoes like lightning.
"This is a prison garrison. Every man in that keep has killed at least one
person. Not in battle, but in cold blood. The Duke took the salvageable men
back to defend Montgren. Zarlen would have kept up his provocation until I
killed him or he killed me. You're right. I did challenge him. I did it in
plain sight so that every other guard understands that attacking me or lusting
for you is death." Creslin's eyes are like the ice of the Roof of the
World.
"I am from Westwind, and I am of
Westwind. And I do believe in the Legend. But I do kill. As little as possible,
strange as it seems. The Legend of Ryba does not forbid violence or death, only
senseless violence and death. You seem to have forgotten the difference. You
also seem to forget that I also die, in a way, whenever someone dies in a storm
I have created. In that way, I'm selfish. If Zarlen had forced me to use the
winds against him, I would die again, and I've felt enough deaths."
Megaera's eyes remain bright, and dust
streaks her cheeks. "Dead is still dead."
"I know. But I'm tired of reacting. If
I had thought things through, half of the destruction I've caused with my
creative and orderly powers would not have happened. This time I could see the
whole chain of deaths-revenge, lust, and anger-stretched out." His eyes
rake hers. "And I didn't notice you doing much to discourage that
attention."
"You still don't understand. Not me,
not women, and not life."
"I'm getting the horses. I expect you
to be here when I get back."
"Where else could I go, O
best-betrothed?"
He steps outside; she watches.
"Where else could I go, O
best-betrothed?" The words ring in his ears as he closes the battered door
behind him. Where else can either of them go?
"Are you all right?" asks
Klerris, who stands outside an even more dilapidated stone cot less than twenty
cubits away.
Creslin shakes his head, then looks down
toward the pier and the breakwater, toward the Griffin and the horses he must
reclaim.
The older wizard smiles wryly and crosses
the sandy, stony ground that separates them. "After all the years, I still
can't claim to understand Lydya."
"All the years ..." muses
Creslin. "All the years ..." His eyes shift from the harbor below to
Klerris. "Is Lydya as old as you are?"
Klerris gives a sheepish smile that makes
him seem momentarily boyish. "Well, she has a bit better control of
internal order than I do. She's . . . somewhat older."
Creslin lets his senses drift around the
man, but the words ring true, and Klerris stands calmly waiting with the
unvarying solidness that Creslin has come to associate with order.
"Besides live forever and heal people, what else can you do?"
Klerris purses his lips. "Except for weather control-and very
few, if any, of us can match your raw power-order magic is mostly limited to
healing and strengthening things. There are some illusions we can create that
don't involve chaos, like disappearing. We can put people to sleep without
hurting them, unless they fall. And we're generally good with plants."
"Plants?"
Klerris points to a scraggly blue flower
that droops from a thorn vine twining from half a dozen heaped rocks a cubit or
so from Creslin's right foot. "Watch closely. It's not really obvious, but
..."
A certain sense of power flows from Klerris
toward the tiny blue flower . . . and slowly, at the deliberate pace of drops
falling from a roof corner to a rain barrel long after the storm, the petals
firm, the stem strengthens, and the color brightens.
"Now, Lydya and Marin, they can
actually take a pearapple seedling and make it so the fruit will be sweeter or
tarter, larger or smaller." He shrugs. "But most people aren't
interested in growing plants or miracles that take years for the results to
show."
"I suppose not. Magic is supposed to
create instant results."
Klerris grins, boyishly again. "Magic
itself is quick. It's the results that take time to become obvious. And unlike
the skills of our friends, the White Wizards, our skills create results that
are rather hard to undo."
Creslin can sense Megaera staring through
the narrow window. Freigr walks down the dusty hillside road, and both horses
are now tethered on the pier.
"I'll have to think about that."
Creslin takes a deep breath. "In the meantime, I need to reclaim some
horses. I think the good captain wants off Reduce."
LXXI
THE
CENTER OF the white-misted mirror displays a black keep upon a black cliff. The
black walls shimmer, as if they are not quite real.
Before the mirror, the High Wizard's lips
move, but his words are not audible. Then he frowns, and only the ceiling
reflects in the silver of the mirror. He walks toward the single narrow window
in the stone wall.
Thrap!
"Come in."
Hartor edges through the door to the small
chamber. "You heard?"
"Bah. I felt it. Who couldn't? The
whole world screamed. I didn't want to bring it up in council." The High
Wizard gestures to the chair closest to the door, then eases himself into a
straight-backed seat.
Hartor sits down and looks at the blank
mirror. "Do you have something in mind?" Jenred nods slowly, his lips
turning in an expression of disgust. "Yes. Leaving him alone."
"You were the one who claimed-"
"It doesn't matter what I claimed. I was wrong about his powers. But I
wasn't wrong about his inclinations." "So how do we deal with
him?"
"Let the envoy from Hamor know that
Creslin has on the island the treasures of Heaven, stolen from Westwind. Let
the Westwind spies know that Hamor is thinking of attacking Reduce."
"Oh. Will it work?"
"Use a Compulsion on the Hamorians. No
one will check there. They don't believe in magic."
"Any special images?"
"You might try the idea of the lances
of winter. You know, from the Legend."
"Did they ever really exist?"
"Who knows?" Jenred shrugs.
"They'd certainly like something like
that. So they might be bold enough to attack Land's End. The Marshall might
send a few troops, and anything she sends there won't come back."
"Can you be sure of that?"
Jenred nods. "Creslin's just the type
that people follow."
"Doesn't that mean he'll be a
danger?" "No. Not to us. In a generation or two, they'll damn us for
being short-sighted, but we can't afford to lose any more wizards and allies.
So do what you can with Hamor. You might even let the Nordlans know
first."
LXXII
CLICK .
. .
The redheaded woman glances up, pausing
briefly from her exercise routine, and extends her senses beyond the room into
the morning air.
A chipmunk has dislodged a pebble and is
skittering under the stone that serves as the doorstep to the cot. She smiles
as her senses follow the hurrying rodent. Then the smile fades. "Back to
work, Megaera. Back to work. He isn't the only one who can be as tough as green
oak," she mutters to herself.
Sweat streaks down her flushed face, and
her muscles burn, but she continues until she can no longer force her body into
the proper patterns. Then she straightens and begins to take deep breaths,
walking slowly around the narrow space she has created by shoving the heavy
table and the chairs into a corner.
In a few moments she is to meet with
Klerris for her lessons in the basic theory that her co-regent appears to
spurn.
As she cools after having rearranged the
cot again, she wets a worn towel with water from a pitcher and dabs herself
into a more presentable state. "... really need to learn Klerris's tricks
for removing dirt and grime from myself, not just from clothes . . ." she
murmurs.
Then she combs her hair and uses two combs
to hold her tresses away from her face, adjusts her faded gray work trousers
and shirt, and steps out of the cot. She pauses.
Something, someone, waits around the corner
of the small structure.
Fire? She shakes her head, then quickly
lifts the heavy black stone that serves as a doorstop. She senses the lustful
anticipation of the man who, knife in hand, waits for her to step on the path
that will carry her past the corner of the cot toward the keep. Her stomach
turns in response to his cold hatred.
Megaera eases forward, the small boulder
held high, noting with her mind where the man stands. Finally she scuffs her
foot and whistles softly, oh so softly, and casts an image on the path where he
expects her to be.
A bearded figure lurches forward, grasping-
She brings the rock down with all of her strength and steps back.
Megaera looks at the semiconscious man who
struggles to rise, to grasp the knife, the lust-hate still welling up within
him. Deliberately she kicks the knife clear and again hoists the heavy rock.
This time her aim is more accurate, and the bearded figure lies sprawled
motionless on the clay. The thorough combination of human evil and chaos that
writhes within the man-even though he is unconscious, dying-beats at her.
She swallows, forcing the bile back down
her throat, but she does not hesitate. Creslin has taught her the value of
swiftness, taught her well, and she reaches for the knife.
Should she take his manhood as well? That
would be too gruesome . . . and also just plain disgusting. Instead, she slits
his throat, easily, for the knife is sharp indeed, and he would have died from
the fractured skull in any case. Healing was out of the question, at least for
someone like the now-dead trooper.
After replacing the doorstop and thrusting
the knife in her belt, she drags the body the few dozen paces to the keep. Then
she checks her hair and garments to make sure that she appears more composed
than she feels.
Thrap! Thrap!
Joris steps out, followed by Creslin and
Hyel.
"What-"
"Light!"
Of the three, Creslin alone says nothing
and just looks at her, his green eyes as blank as the heavy swells of the sea.
Her eyes fix Hyel, and she wills them to
burn. "I don't appreciate your troopers attempting rape. I trust I won't
be required to take care of your failures in discipline again. Next time I
won't be kind enough to use cold steel." At her last statement, her
stomach twists and she wants to damn Creslin for betraying her with his
squeamish order.
Instead, she ignores his faint smile,
though she would like to lash out at him for understanding what is happening to
her.
She watches Hyel, keeping him pinned with
her eyes until he looks down, even though he stands a head taller.
"Yes, Regent . . ." the guard
captain finally whispers.
"I leave the body and other
disciplinary arrangements to you. Good day." She forces a cheerful smile
and is gratified by the pallor on the faces of Hyel and Joris.
Creslin, still silent, seems to give a nod
of approval, and she wants to strike him with every trail of chaos fire that
she can seize. What is he turning her into? Why doesn't he understand? Will he
ever understand? Knowing that he will not, she turns with careful and measured
steps toward the more dilapidated cot downhill, which Klerris has begun to
clean and otherwise restore.
She lets her senses gather while trying to
ignore the mutters behind her.
"... skull's caved in, and his
throat's cut."
"... must have hands like steel."
"... how you live with her-"
"No, she permits me to live with
her."
Creslin's cool comment, true as it is,
chills her. Cannot he see what he has done to her? Done to the powers for which
she has sacrificed so much for so long in order to learn? She tightens her lips
and maintains her even steps toward the cot, ignoring the burning in her eyes
and the tightness of her stomach.
LXXIII
As THE
REDHEAD'S angry departure leaves the three men and the body alone on the steps
to the keep, Hyel shakes his head. "Never . . . asked to accept so
much-" Creslin snorts loudly.
"You find this-" Joris gestures
at the body "-amusing, Lord Creslin?"
"No. He got what he deserved. Maybe
not even that. Megaera's opposed to unnecessary violence." Creslin's voice
sounds weary, even to himself.
"He was tired of living without women.
Can you blame him for that? Isn't this sort of death a bit much?"
Creslin wants to shake his head. Is
attempted rape enough to condemn someone to death? Then again, he himself has
killed to forestall murder. He answers the dark-haired man slowly. "There
will be women here before long. And, yes, I can blame your man. If not just for
trying to violate a woman against her will, then for gross stupidity. Anyone
who attacks a wizard should be prepared for the worst. Megaera is a White
Wizard, and she could have burned him on the spot." He pauses but sees
that Joris is not satisfied. "Sometime, when she is preoccupied, look at
the scars upon her wrists. Those come from practicing her art when bound with
cold iron."
Joris shivers. "She is that
strong?"
Creslin sighs. "We may be young and
untried in many ways, guardsmen, but do you think truly that the Duke would
entrust Reduce to us just so he could buy a few blades and supplies?"
Joris clears his throat. "You
mentioned women?"
Creslin nods. "Women, supplies
..."
"How do you propose to pay for
supplies, Lord Creslin?" asks Hyel sardonically. "With dried fish?
That is all that is in your treasury."
"Some of it will be a gift of sorts.
Some," Creslin shrugs, thinking of the gold chain that Lydya had recovered
and Klerris has presented to him, "I'll have to pay for."
"You have high plans for this desert
island."
Creslin is tired of the veiled warnings and
cautions, of the skepticism, and of Hyel's doubting tones. His eyes flash, and
he turns full on the tall man. For a moment he says nothing, and when he speaks,
his voice is soft. "You doubted my skills until I murdered your tool. You
doubt my co-regent's abilities until she leaves a corpse at your feet. Will you
then continue to doubt? Or must I leave you as a corpse before you will dream
again?"
Hyel does not attempt to meet Creslin's
eyes. "No one yet has succeeded in Recluce . . . my lord."
"I am scarcely no one, Hyel."
Creslin laughs harshly. "And Megaera is certainly more than no one."
He nods to both of the men. "I would like parchments and quills in the cot
shortly. I trust that you will think about my words, deeply."
His first steps follow those of Megaera,
but he has no interest in finding her quite yet. For all that he has said in
her defense, Joris's question still rings in his head. Should a man die for
lusting after what he cannot have? Is the act of forcing such lust upon another
enough to justify murder? Yet what choice did Megaera have? And what is the
difference between one death and another? She has said it: "Dead is dead."
He stretches his legs, then lets his booted
feet carry him uphill and along the trail toward the eastern cliffs.
How is he that much different from, the
nameless guard? Certainly he has thought about forcing his attentions on
Megaera. How thin is the line between thought and action?
Behind him, two men watch him and his
shadow for a time, their eyes falling occasionally to the corpse at their feet.
LXXIV
"CAN
YOU INSTILL order in plants?" Creslin studies the drawing that Klerris has
set before him. "Isn't that what you did with that blue flower the other
day?"
"Order? Blue flower?" Klerris
smoothes the paper into place over a set of drawings that show the needed
expansions to the keep. The Black Wizard places small stones on the coarse paper
to hold down the corners against the stiff breeze that gusts in through the
single window.
"To make them grow healthier. Or to
determine which plants will produce the most fruit, the sturdiest grain . . .
that sort of thing."
"Oh, that. I can strengthen them.
Certainly Lydya can do more. I suppose I could too. Why?"
"We're getting additional people.
People need food."
"Creslin," Klerris says slowly,
"it's too dry here to grow much of anything, even if the winter is mild,
without cold rain or snow."
"You're speaking of the regular kind
of plants."
"Ah ..." Megaera interrupts.
Creslin looks up from the table, the only
steady table in Recluce, he suspects, borrowed from Hyel for the needs of the
co-regency. The table and three chairs fill nearly all of the cot's floor
space.
"The plans for the ... residence
..." Megaera reminds the young Storm Wizard. "Unless you want to risk
dying in your sleep sooner or later."
"Oh." Creslin looks down at the
paper before him. "What's this big room?"
"Dining hall. You'll have to
entertain," Klerris explains.
"This?" asks Megaera.
"An extra bedroom," Klerris
admits.
Megaera's eyes flash. "We agreed that
Creslin and I will have separate bedrooms and that guests will be housed in
adjoining guest houses, to be built later."
"Then it must be a private
study," Klerris adds mildly.
"Then call it that. I'll certainly
need one," Megaera says.
"This will take some work-"
"You're going to have to use the
troops."
"Not until after the keep is
expanded."
"You're right about that,"
Megaera agrees while her eyes again study the rough plan on the table.
"What about clearing away the dirt and
rock?" Creslin asks.
"I can do that," Megaera notes.
Klerris nods. "Do you want to?"
"I'd better do it now, hadn't I?"
The redhead's voice is flat, distant.
The room is silent for a time before she
speaks again. "Why can Creslin use his powers to kill people and still be
a Black or a Gray Wizard? I thought that all destruction was linked to
chaos." Megaera's green eyes fix on the slight black-haired man.
"It's not what magic is used for; it's
what kind of power is used." Klerris's voice slips into the well-worn
grooves of a teacher who has explained repeatedly. "Order magic is
involved with the ordering of things, sometimes rearranging, sometimes
building. Chaos work breaks the bonds between things, destroys them, if you
will, through fire or collapse." He looks at Creslin. "How have you
used your powers to kill?"
Creslin leans back in his chair, nearly
unbalancing himself at the directness of the question. "I always called
the winds."
"What did you ask of them?"
"To build a storm, sometimes with hail
or freezing rain."
The Black Wizard looks at Megaera. "Do
you see?"
"But that's not fair! That means that
an evil man can use order to kill and destroy."
"Within limits . . . if he is a very
strong wizard, and if he plans ahead well."
"Would you explain that?" Creslin
asks. Although he knows the answer, he wants Megaera to hear it from someone
else.
Klerris shrugs. "Take Creslin. If ten
armed men jump from behind that door at him, he has virtually no chance to use
magic. You generally can't call a storm that quickly, and you can't count on
being able to do it in all weather conditions ... not easily. A White Wizard
with equal strength could fry all ten of those men in an eye-blink."
Megaera muses for a moment. "But why
can't a wizard do both White and Black magic then? You say that it's the kind
of magic, not the use to which it is put that matters."
Klerris laughs. "It's hard to be two
things at once. For example, while you can for a while both love and hate
Creslin, harboring both feelings over time will tear you apart inside. That's
why people end up either loving or hating something or someone about whom they
feel strongly. The same is true of magic. Some are called to order, some to
chaos, and some can choose. I've known of only one Gray Wizard, and she died
very young. It's theoretically possible, but I doubt that many could manage
it." He smiles sadly. "You also have to be sane to use order. Not
loving, not necessarily compassionate, but sane."
"But it's not fair."
Klerris understands the thought behind her
words. "You are not called to chaos, thankfully. You can choose. Creslin
has no such choice."
"What do you mean?"
"Why do you think Creslin doesn't like
to use his powers to kill?"
"He gets sick." She grimaces.
"I know that too well, but I don't understand how a man can lose his guts
if he calls a storm to kill but remain perfectly calm if he uses a blade."
"I don't," Creslin responds.
"But the reaction isn't nearly so great with the blade. You don't feel
what I feel when I use a blade because it's shadowed with your own anger."
His stomach remains quiet, reassuring him of the truth of his statement.
"But why?" persists the redhead.
"Because," answers the Black
Wizard, "death is a form of chaos, and order that causes death creates
stresses of a logical nature within the magician. That's why Black magicians
move away from the violent uses of order as they grow older. A young, healthy
person can take that stress for a while, but not forever."
"So . . ." Megaera sighs.
"How do I learn order?"
Klerris shrugs. "I wish I could give
you an easy answer. There are less than a handful of people who have made that
transition. None would share the particulars, but the first step is to renounce
all uses of chaos, even the silly little things like finger-fire."
"I have to give up . . ." She
shakes her head. "I don't know."
Neither man says anything, nor do Klerris
or Megaera appear to notice the dampness on Creslin's cheeks as he looks away
and out through the small window, the one that shows the hillside to the north
where the existing keep will be expanded.
He swallows but says nothing as his hand
reaches out and pins down the nearest corner of the paper. Although he could
still the breeze, the coolness is welcome.
"Hyel won't like his troops being used
as builders," Klerris adds.
Creslin looks at the rough plans on the
table again. "We don't have much choice. Neither does he."
"Are you going to tell him that?"
"Who else?"
"Of course," adds Megaera.
"Another chance for best-betrothed to establish his authority."
"Don't you think that is a little
unfair?" asks Klerris.
"Yes. But most men are unfair by
nature."
Klerris begins to roll up the plans.
After a time, Creslin frowns, his eyes
still focused elsewhere. "We need trees, too. Can you get seedlings?"
"Trees?"
The silver-haired man with the sun-tinged
skin and the recently calloused hands nods. "They use aqueducts in
Sarronnyn to bring the water from the mountains."
"Creslin ..."
"He's off somewhere," Megaera
interjects from the other side of the table, her eyes turning from Creslin and
out through the narrow window on the wave-tossed winter sea beyond the
breakwater.
LXXV
"YOU
WANT THEM . . . us . . . to act like common laborers?" The garrison
commander's voice is not quite disrespectful.
"No. I want them to earn their
pay." Creslin adds, "They just might survive that way."
Hyel's hand goes to his sword. "Even
you wouldn't-"
"How do your men like eating fish
every day? Or having just enough dried fruit to keep them barely healthy?
Eating lime rinds to ensure that their teeth stay firm?"
The grim expression on the lanky guard
captain's face is replaced with one of puzzlement. "They don't. But
what-"
"It's clear enough. Fairhaven isn't
likely to want to lose any more ships. They won't touch the Duke's ships,
either one of them. And they won't touch the ships that carry refugees from
Candar or anywhere else. But they will make it known that any ship trading with
Reduce cannot trade with Fairhaven, and who besides a few smugglers will risk
losing the White Wizards' gold for our few coppers? Yet I wouldn't be surprised
if we had five hundred more souls here in Land's End in less than a year. We
need a larger keep for the soldiers, and one with separate quarters for female
guards-"
"Women?" Hyel's tone turns colder
than the troubled northern seas beyond the breakwater.
"I expect a detachment of Westwind
guards," Creslin notes coolly. "And perhaps one from Sarronnyn.
They'll have some consorts and children, but not enough. That might provide a
bit of interest for you and your men, assuming they don't mind meeting women
who are likely to be their betters with blades."
Hyel's eyes flicker from Creslin to
Megaera, who has remained slightly behind Creslin's shoulder, almost as if in a
shadow of her own making. "Do you think this is wise, lady?"
Megaera shrugs. "Wisdom comes after
survival, Guard Captain. Without ... the Storm Wizard here, and the troops he
is calling in, you would be dead in less than a season."
Hyel takes a deep breath. "This all
... will take some getting used to."
"You'd better start quickly,"
observes Megaera tartly. "Zarlen wouldn't have lasted against a Westwind
guard much longer than he did against Creslin."
"But my men, building quarters-"
"Don't worry. The newer guards will
have plenty of building projects as well. We need an inn by the harbor."
"An inn?" Both Megaera and Hyel
look at Creslin.
"Why not?" Creslin grins.
"We will have visitors. We might as well separate them from their coins
legitimately. And a public room, controlled by a few trustworthy guards, might
be worthwhile for everyone."
"Couldn't some of the guards start on
that now?" asks Hyel.
Creslin purses his lips, frowns, then
shrugs. "I don't see why not, but first we'll need to see if Klerris can
draw up some rough plans."
"Does it have to be all that
big?" Megaera asks. "Couldn't you plan it so that we could build it
bigger later?"
"Well, the public room ..."
Hyel nods. "Better to build that
pretty big to begin with."
Creslin clears his throat. "There's
one other thing."
The half-smile fades from Hyel's face.
"Yes?"
"I'm going to spend part of each
morning training your men and part of the morning teaching you the conditioning
routines."
"If you're replacing us with-"
"Hyel," snaps Creslin, "I'm
not replacing anyone. Before this is over, we're going to need every single
person on this isle who can wield a blade. Besides, I don't want to see another
Westwind, where all of the arms are controlled by women. And Megaera doesn't
want to see someplace like Montgren or Fairhaven, where women are regarded as
inferiors. But the only way there's likely to be equality around here is if
your men are actually good enough to command respect." Creslin stares at
the tall man.
Hyel takes a half-step backward.
"That includes you as well,"
Creslin adds. "I'll be here early tomorrow to tell your men what I just
told you."
"I would appreciate that." Hyel
wipes his forehead.
Creslin nods and turns, walking toward the
open doorway.
Megaera smiles brightly, falsely, at Hyel,
who retreats another half-step.
Outside, Megaera steps up beside Creslin.
"Best-betrothed, how are you going to do all of this?"
Creslin smiles. "I'm not. You're the
co-regent. I thought that you could supervise either the harbor projects or
those here at the keep. Klerris is going to work on the orchards and the
plants, but I want him to teach both of us how."
She snakes her head, and the flame-red
strands fly out against the wind. "You intend to build a kingdom overnight
to challenge Fairhaven?"
"No. Reduce won't challenge any
country. We just won't be challenged."
"You mean that. You really mean
that." Megaera ponders for a moment, glancing from the empty pier to the
small keep and the small cot they so uneasily share. When she looks up, she
sees that Creslin's quick strides have taken him toward the gnarled orchard on
the hillside above the keep.
A faint smile crosses her lips.
Below, in the harbor, a fishing boat beats
in toward the pier, and sea gulls circle the single mast, hoping for an easy
meal. Two women push a cart down the dusty road to off-load the fish for gutting
and drying on the hillside frames under the old nets that hold off the birds,
or most of them.
Megaera looks back toward the hillside
where Creslin stands by the wall next to the orchard of gnarled pearapples. She
shakes her head again, but this time the gesture holds a wistful sadness.
LXXVI
THE
HEALER STANDS before the Marshall, her faded-green travel clothes still
slightly damp from the melted snow.
"You asked to see me?" The
Marshall's flint-blue eyes take in the slightly built, dark-haired woman.
"Yes, Dylyss, I did. I've come to
collect for Creslin."
"Your name?"
"I'm known as Lydya. Werlynn was . . .
from my family."
The Marshall does not reply immediately,
nor do her eyes leave the healer. "You're not just a healer."
"No. I never said I was."
The Marshall's lips quirk. "What are
you collecting?"
"Seeds, cheese, weapons-and the
detachment you promised Korweil. The new regents of Reduce would appreciate the
aid."
"Creslin didn't send you?"
"No."
"The seeds ... we have some in trade from Suthya. They'll do us
little enough good. And there's always extra cheese. Older weapons? There are
some we could spare." The Marshall pauses.
"And guards?"
"I'll ask for volunteers. The other
kind wouldn't do him any good, would they?"
Lydya smiles faintly. "No. And losing
those volunteers will help you as well."
"Tell me, healer . . . what is she
like?"
Lydya shakes her head. "That,
Marshall, I do not know. Only that you and Ryessa will create the greatest good
and the greatest evil that Candar will ever know."
"That's what Werlynn said."
"I know."
"Will you stay a time?"
"Only until all things are gathered. I
have to collect from Ryessa."
LXXVII
"BUT
I'M A White." Megaera glances at the gnarled pearapple tree beyond the
tumbled stone wall. A gust of wind whips sandy dust across her boots, for the
road they stand on is little more than a trail.
"Names do not matter," Klerris
observes mildly. "You have the ability, although it will be harder for
you. Whatever you do, do not try to remove disorder."
"What? But isn't that the
purpose?"
"It is," responds the Black
Wizard, picking up a stone and absently replacing it on the wall, "but you
cannot remove disorder through the power of disorder, at least not until you
are very accomplished. How can you stop killing with more killing?"
"You can reduce it," offers
Creslin, scuffing his boots in the hard red clay.
"True." Klerris smiles in the
afternoon sunlight. "If you kill those who kill hundreds, the killing will
be reduced, but your potential for destruction is that much greater. That is
why Megaera so fears your blade, not because you can kill, but because even
without using your powers for order, you become a White force of
destruction."
"I've felt that way, but I didn't know
why, exactly," admits the redhead.
"Now you know." Klerris points to
the pearapple tree. "Look at the tree with your senses ..."
Creslin complies, seeing the faint
underlying blackness of order and the red-tinged white streaks of chaos.
"But why can't I just remove the
white?" asks Megaera.
Klerris sighs. "Go ahead."
Creslin holds his breath as Megaera, though
not moving from her stance behind the wall, seems to enfold the tree.
She withdraws, and the whiteness is indeed
gone, with only the faint blackness remaining. "See? I did it!"
"Yes, you did." Klenis's voice is
neutral.
Creslin watches the gnarled tree, watches
as the remaining blackness stretches as if to cover the space the whiteness has
departed, watches as the blackness thins . . . and vanishes.
Crackkkkk . . .
The tree splits,, but even before the trunk
fully cracks, a sense of dryness emanates from the winter-bare branches.
"It will take a few weeks to fall
over,.but this tree is dead," Klerris says.
"But why?" protests Megaera.
"You knew that would happen! You let me kill that tree."
"Because," Klerris explains in
his patient teaching voice, "both order and chaos are energy. If anything
living has too much chaos as part of its being, removal of the chaos lowers the
vital force below the minimum for life. A good chaos-healer can cure some
sicknesses, but it is always a risky process, especially with the cases of
sickness where chaos actually changes the body."
"Is anything all chaos?" Creslin
looks beyond Klerris at the next gnarled tree.
"Darkness, no. Nothing living, anyway.
It takes order to hold a body together. That's why most of the Whites die
young, except for the body-stealers." The Black Wizard straightens and
points to the now-dead tree. "Consider that an object lesson. You can
usually defeat chaos only by strengthening order. You especially, Megaera, need
to keep that in mind."
But the redhead is looking at the ground,
her lips pursed tightly, her hands clasped behind her.
LXXVIII
CRESLIN
DEMONSTRATES AGAIN, his white-oak wand arcing in slow motion.
Thoirkel, the black-haired soldier with the
scraggly beard who had first met Creslin on the pier, follows the maneuver
slowly, trying to duplicate the ease displayed by the silver-haired man.
Creslin stops him halfway through.
"Your wrist ..."
Thoirkel steps back and begins anew.
This time Creslin does not watch the
maneuver fully but concentrates on the man himself, looking at the order and
chaos warring within Thoirkel. Then he reaches out, and as Klerris has taught
him to do with the plants and the mountain sheep, strengthens the order within
the soldier.
"Oh ..." Thoirkel staggers, shakes
his head, and lowers the wand. He brushes his lank black locks off his
forehead, then looks down at the white-oak wand in his hand.
"You'll be all right, but you need
more practice." Creslin nods to the next man. "You are?"
"Narran, ser." Like Thoirkel,
threads of white and black intertwine within the soldier; unlike Thoirkel, the
white threads are strong in themselves. Creslin sighs silently, hoping that not
many of the men are as chaos-dominated as Narran. He raises his wand again.
LXXIX
CRESLIN
SLOWS HIS steps by the orchard that he and Klerris have reclaimed. The
pearapples are just beginning to bloom, earlier than in the lands of Candar.
And, too, the frosts will be later on Reduce than in Candar.
Megaera's footsteps scrunch in the sandy
clay of the road as she struggles to catch up with him.
He drops into a walk along the low stone
wall separating the trail that will one day be a real road from the orchard.
Farther south, along the eastern shore, the trail rises to the top of the black
cliffs, to the site he and Klerris have picked out for the holding, and where
Megaera has cleared the ground to bare rock and he has begun the stonework.
"You do ... this . . . for . . .
pleasure?" the redhead pants, sweat rolling down her face. Her thick hair
is twisted into a bun at the back of her head! "With . . . boots . . .
on?"
"Hardly for pleasure. It's to make me
a more efficient killing machine. You don't fight when wearing sandals or going
barefoot." He smiles sardonically, setting his hand on the stone, then
removing it from the sun-warmed heat. "You ready for the next part?"
"Next part?"
"The rest of the hill?"
"Not ... yet ..." Her breath is
more regular now, but Creslin avoids looking at her, for even when she is
disheveled and sweaty, he will find her desirable, and that desire will bring
both of them pain.
Instead, his eyes travel across the gnarled
trees that have begun to show new life, his senses reaching out to strengthen
the flow within them. Beyond the trees, he sees the tan wool of one of the few
mountain sheep that he and Klerris have coaxed out of the hills and into the
regenerating greenery above Land's End.
Some of the green is from the makeshift
aqueduct and some from the tougher grasses that Klerris has coaxed into
covering the clayey soil.
"What are you looking at?"
"The sheep."
"Sometimes you're like two different
people. Working with stone and plants and animals, you can be so. ..."
Creslin takes a deep breath, not wanting to
deal with the question she has raised. "Ready?"
"No. But I'll follow you. Anything you
can do . . . I'll learn." She wipes her forehead with her upper arm and
takes another deep breath.
Creslin begins to jog along the short flat
before the trail turns and heads upward and due south behind the rock jumbles
that build to the high, black stone cliffs.
Behind him, Megaera's lighter boots echo
his steps.
On the winds, he can hear her murmurs
between her gasping breaths. "Westwind . . . bitches can ... I ... can
..."
He would smile, except that he has felt the
cold fury of that steel will of hers. He forces his pace into regularity,
trying instead to think about the other provisions that must be made:
provisions for hay, for vegetables, for some sort of cows to provide milk and
cheese. And trees. Klerris keeps telling him that trees, rain, and time, plus
some order magic, could turn Reduce into a garden.
In the meantime, Klerris is working with
Hyel. The guards are also learning stonework and expanding the keep,
particularly the guard quarters in process. Except for a few, who would rather
garden.
Creslin begins to pant halfway up the
slope, and his legs begin to burn.
"Finally . . . bastard's hurting
..."
The glee in Megaera's mutterings forces him
to pick up his legs, to deny the fatigue, and to push the last hundred cubits
uphill.
"Whoooff ..."
He slows, looking over his shoulder to see
the redhead stumble, then wobble back upright. Quickly he turns his head and
drops into a walk. A walk for the last kay will supply enough conditioning. He
realizes, as he has for the past eight-day, how much work it will be to regain
his former shape, and how much more tiring it is to be active in the moderate
heat of Reduce than in the chill of Westwind.
The chill. Whatever happens, he will always
miss the clean cold of the Roof of the World.
By the time he is within a half kay of the
partly built stone shell of what will be the co-regents' dwelling, carefully
planned with separate bedrooms, Megaera has caught up with him.
Creslin walks straight past the stonework,
past the raised-stone cistern that he, Klerris, Joris, and several guards
completed even before the foundation stones were laid. At the edge of the cliff
where, before too long, there will be a stone-paved terrace and a stone wall,
he pauses and looks down at the long swells of the dark green water.
Behind him, Megaera splashes her sweaty,
dusty face with cool water. He waits until she is finished, then walks back and
follows her example, enjoying the coolness of the water from the stone basin
fed by the cistern. Klerris had located the spring, and had shown both Megaera
and Creslin the tracing of order lines. Megaera, somewhat surprised, had had no
problem at all.
"You're not necessarily White,"
Klerris had said.
But she had pointedly ignored his words.
Creslin shakes his head at the recollection, then splashes more water across
his brow. The dripping locks over his ears remind him that his hair has again
grown too long.
There is so much to do, for he has no doubt
that the White Wizards will provide yet another challenge.
After wiping his face on the shoulder of
the worn shirt he uses for exercise and stonework, he takes a last swallow of
water from cupped hands and straightens. Should he cut stone, or should he
mortar?
Megaera is surveying the low line of stones
that will become the northern wall of the structure. "For a warrior and a
wizard, you do good stonework." Her voice is light.
"We try to please." He steps
toward the pile of rough-cut stone, each stone carried nearly a quarter kay
from the jumble to the south. Soon he will have to carry stone again before
either cutting or mortaring further.
Finally he picks up an odd-sized chunk,
letting his senses enfold it as he carries it over to the waist-high block
dragged nearly a kay by three horses to serve as a cutting table. He searches
for the order lines, the places of weakness, the stresses, then tries to
visualize what the finished stone might look like.
Like so ... or if he strikes it there ...
He lifts the heavy iron mallet and the order-hardened wedge. Clung . . . clung
. . .
Megaera has disappeared into the rock
jumble, and in time she returns staggering under the weight of a large black
stone, which she deposits near the cut pile.
Creslin wipes his forehead and sets another
cut stone in the row. While his abilities and strengths are improving, the
house still appears like an endless undertaking.
Clung . . .
More
cut stones appear, but as they do, so do more rough stones arrive from Megaera.
Creslin pauses, taking a deep breath and setting down the mallet. Megaera looks
at him, then plops herself on a low wall that has been mortared and long since
order-set.
"Why do you drive yourself so
hard?" he asks.
She looks up slowly. "Am I that
different from you? How many people insist on running up desert hills in boots
to cut stone? How many people work at everything from developing water systems
to gardening from dawn until after dusk?"
"Do I have a choice?"
"Do I?"
He looks away from the piercing green eyes,
away from the reddened but still creamy and freckled skin, and his fingers
tighten around the wedge he holds before he sets it next to the mallet. His
eyes drift back to her. A stray breeze caresses her forehead.
"Stop that . . . please," she
says.
"That wasn't me."
"I'm sorry. I shouldn't have blamed
you." Her tone is soft.
"Sometimes it is me. But not
now."
"Why do you like me?" Her eyes
look out on the dull dark green of the sea below the cliffs.
"If I have to explain . . ."He
sighs, knowing that she will persist. "You're honest, and you hate
scheming. When you weren't so tormented, you could laugh at the absurdity of
things. I know you still could, if it weren't for me."
"It's not you. It's being tied to
you." She shifts her weight, but her green eyes remain fixed on the
stillness of the sea.
"If you weren't tied-"
"Creslin, somewhere inside that driven
killer is a sweet man, but you know there's too much blood and tears tying us.
Even the greatest order-master born couldn't break the tie. Only my death will
do that, and I'm too young to consider it."
In time he sighs and picks up the mallet.
She stretches, rises, and heads back for another stone.
LXXX
CRESLIN
SHAKES HIS head, realizing from the light that it is well past dawn, well past
the time he should have risen.
Thrap!
Megaera? Where is she?
He sits upright, looking from the low
pallet on the stone floor toward the closed door between their unfinished
rooms. Only the two bedrooms at the seaward end of the holding are done, and
the partial roof would let in rain, should it ever fall on the northern end of
the desolate island. Through the unglassed and unshuttered window, he can see
the high, hazy gray clouds that promise yet another hot and rainless day.
"Put on your leathers, Creslin."
Klerris's voice penetrates the closed door to the hallway.
The silver-haired man stretches and
stumbles to the door, opening it. "Where's Megaera?"
"Outside in the washroom." As
usual, the Black Wizard's faded robes are dustless and clean.
"Why are you here so early?"
Creslin wears only ragged undershorts. He looks back at the pegs in the stone
alcove that will be a closet someday.
"To tell you that your ship's coming
in."
"I don't have a ship." The
co-regent of Reduce struggles toward the outside washroom. A shave will make
him presentable, and the cold shower might restore some of his energy.
"It's a Suthyan coaster flying the
banner of Westwind. She'll make Land's End by mid-morning." Klerris looks
happier and more alive than Creslin can recall; the Black Wizard matches the
younger man's steps.
"All right. Just let me gather myself
together."
"Not that much to gather together
..."
He ignored Megaera's whispered mumblings
from behind the shower screen and begins to shave. Before he has finished, the
redhead, her hair wet and plastered away from her face, has retreated, wrapped
in a damp robe that barely conceals her shapely thighs.
"I'd appreciate it if you'd stop that,
too ..."
The shower is stone-cold-the sun-warmed
water has already been used by Megaera-and Creslin shivers through it, too
tired to feel virtuous.
"You're pushing yourself too
hard." Klerris turns and studies the sky to the east, above the sea.
"Why not? At least I can collapse and
not dream. At least I can point to another field, another orchard, another line
of dressed and mortared stone. Even to another tiny bit of understanding the
great and massive forces of order."
"You need to talk to Lydya."
"All right, I'll talk to Lydya. Where
is she?"
"On the ship. How do you think I knew
when the ship's coming in?"
"Hadn't thought about it."
Creslin gathers up his razor and shorts, wraps his single threadbare towel
around his midsection, and marches back toward his near-empty bed chamber.
Shortly Klerris provides each of them with
pearapples and bread, which Creslin eats while sitting on the only completed
terrace wall, the waist-high barrier that will flank the walkway to the guest
house that may never be built.
Megaera eats as silently as Creslin, taking
slow, small bites.
He does not look at her, for he can no
longer afford such glances, not when each glance reminds them both of how
lovely he finds her.
The walk down toward the pier is equally
silent, although Klerris points out the sails of the coaster from the hillside.
"We should make it to the pier before she clears the breakwater."
Creslin watches as an escort boat is dropped and precedes the ship toward the
pier. The Suthyan coaster-its three masts making it the largest ship Creslin
has ever seen- waddles across the harbor in the light wind, winching itself
along on the escort's cable made fast to the heavy stone bollard on the pier.
Creslin lifts his senses into the winds,
searching the seas out beyond the small harbor, but finds no other ships, no
feeling of the chaos-white that marks the wizards of Fairhaven.
As he returns to full possession of his
body, the coaster eases up to dock. Two seamen leap ashore with a second
mooring line.
The three wizards walk toward the gangway
that is being lowered. At the end of the pier, armed, stands a squad from the
keep, led by Joris.
Creslin finds himself leading the way.
A balding man in a worn gold vest thrown
over a sailor's blue trousers and shirt greets Creslin and Megaera. "The
co-regents? You look just like the sketches, except younger. There's a lot
here, and we'd like to get it off-loaded. This harbor's small for us, and the
winds tell that the storms will be sweeping in 'fore long. Not before tonight,
you understand, but it's going to take some time-"
"What do you need from us?"
"Your seal, something, on the ladings once we get everything off.
Maybe your clerk could do it for you. Understand the business of ruling-"
"We're shorter on clerks than on
regents at the moment. Once you unload, we'll handle your documents."
Before Creslin completes his sentence, the
nervous captain is halfway back aboard his ship, and a muscular, black-haired
woman, with a familiar smile that he cannot place, has stepped before them.
"Guard Captain Shierra, Regent
Creslin, Regent Megaera." The inclination of her head is as much a salute
as either is likely to get.
"Did you have any trouble with the
wizards?" Creslin asks.
"No. But then," the woman's face
crinkles into a smile, and she gestures to the mid-mast, "we insisted that
the captain fly our banner. One war schooner did follow us. It left halfway
across the gulf."
Creslin's eyes note the crossed
black-and-silver lightnings on the azure, and he returns the smile. "You
seem to have a full group."
"Two and a half squads, actually."
"There are your quarters, rough as
they are. We'll discuss other needs once you look things over." Creslin
gestures up toward the newly completed walls of the addition to the keep.
"We might as well get whatever you brought offloaded."
"Some horses or carts would help. The
. . . healer . . . was apparently quite persuasive. We brought field rations
sufficient for nearly a season, medicines, seeds, and enough weapons-older, but
serviceable-for another two squads."
Creslin keeps his lips closed, but Megaera
smiles as she senses his amazement.
"The healer also purchased a range of
woodworking and stone-handling tools in Suthya. The forward hold is half-filled
with surplus timber owed the Marshall; it was unsuitable for cold weather, or so
the Marshalle claimed when she sent the voucher."
"Now that is true wizardry."
Creslin finally laughs.
Shierra shares the laugh for a moment, then
turns toward the guards lining the deck. "Let's off-load!"
Creslin looks beyond the guards, in full
war packs, beyond the consorts and the handful of children, less than a
half-dozen, and sees the figure in green he has half-expected. Klerris stands
on the coaster's deck embracing Lydya, and Creslin's eyes burn for an instant.
He shakes his head, returning his attention to the guard captain, whose back
remains turned to him and who reminds him of someone.
"That's more than statecraft or duty,
Creslin." Megaera has moved close to his shoulder. "Maybe it's the
only way your mother the Marshall can declare her love."
Creslin says nothing. What can he say?
Instead, he swallows and watches as the two Black Wizards separate, wearing
near-matching smiles. Klerris and Lydya do not hold hands, although they might
as well, for the closeness between them is obvious.
His heart pounds, and somehow he almost
wishes that he were Klerris, and he wonders if no matter what he does, or what
he becomes, Megaera will always be forever beyond his reach.
The forward hatch cover is coming off, and
two sailors are beginning to rig a pulley attached to a geared hand winch.
"Megaera, would you like to escort
Guard Captain Shierra?" His question is not rhetorical, for he is not
certain whether he or she would be better in dealing with the Westwind
contingent.
"I think that might be best, since she
would prefer to deal with women and since the captain clearly prefers not to
... although-" and her momentary smile is like the clear noonday sun
"-we could make them both uneasy."
Creslin smiles, without strain for one of
the few times in recent days. "We could . . . but then I'd have to explain
how a mere man managed to escape from Westwind, and you'd have to fry something
or other to assure the captain that you meant business."
"I'll take the Westwind troops."
Creslin wonders, once again, what he has
said to upset her.
"A woman can be competent without
using force or wizardry." Megaera looks past him and toward the pier,
where the Westwind captain is marshaling her guards.
"I didn't mean it that way,"
Creslin apologizes.
"Oh . . . best-betrothed . .
."She shakes her head.
Creslin feels like shaking his head, too.
Instead, he waits for the two Black Wizards who are making their way off the
ship. Lydya is carrying a black leather case that appears familiar.
"Creslin, I'd like you to-"
Klerris begins.
"We've met," Creslin interrupts
gently. "Lydya is the one to whom I owe my life, and perhaps more."
He bows, the first bow he has made since he has left Westwind, but the Healer
Wizard deserves that respect. He straightens to find her blushing, to find
Klerris with a bemused expression.
"That's quite an honor, Creslin, from
a ... regent yet." Lydya's tone reveals thoughtfulness, and something
else.
"It is a signal honor, indeed. There
may be hope for him yet." Megaera's words are not quite humorous, nor yet
etched in acid.
"Lydya, might I present you to my
co-regent, Megaera, also sub-Tyrant of Sarronnyn?"
"I am pleased to meet you, Megaera.
The Tyrant seemed most helpful."
"Sister dear? She did? And how did she
manifest her graciousness?"
"With a pledge of grains and olives,
and some timber . . . to be sent after the fall harvests."
"I will look forward to that shipment
with pleasure."
Creslin nods. So will he, although both he
and Megaera understand the timing of the pledge. If they survive the wizards
and whatever other hazards await them in the summer and early fall, such a
shipment will be more than worth it to Ryessa.
"I must be going, Lydya, to deal with
the arrangements for the Westwind guards," Megaera says. "I look
forward to talking with you later."
As Megaera makes her way toward Shierra,
who still appears familiar to Creslin, Lydya bends down and picks up the black
leather case she has carried. "This is from the Marshalle."
Creslin frowns, wondering what Llyse could
possibly have sent. As he takes the case, he suddenly knows. His guitar. But
why?
"There's a note inside."
Creslin decides not to look for the note
while still on the pier. Then he sees the captain looking toward him. "It
appears that I have a few more duties."
"If you wish, Lydya and I can take the
guitar back to the keep," Klerris offers.
"Most appreciated-"
"Regent Creslin? Regent Creslin?"
Creslin smiles at the healer and at the
Black Wizard, then turns toward the nervous ship captain, who bears a stack of
parchment in his hands.
LXXXI
"YOU'VE
MADE A good start with the physical conditioning. But ..." Megaera raises
her eyebrows, waiting for the guard captain's next words "whether you can
master a lifetime of training in a season or two is another question."
Megaera shakes her head slowly.
"There's no choice."
"Creslin's not that hard, is he? My
sister felt that he was a good man at heart."
"It's not that at all. Against him, I
need no defenses. Besides, from what I've seen, I'm not sure that I'd ever
prevail by force of arms." She lifts the white-oak wand. "Where do we
begin?"
The guard captain raises her eyebrows in
response. "At the beginning, with the way you hold a blade."
The redhead smiles faintly but allows her
fingers to be repositioned.
"... and in the way you stand
..."
The sorenesses she will receive cannot be
as bad as the burning that has created the scars across her wrists. At least
that is what she hopes.
"You may regret this, lady ..."
She may indeed, but the time for regrets is
past. Instead, she concentrates on how the older woman places the blade within
her fingers, on how she should grip and wield the weapon.
LXXXII
THE MAN
WEARS gray leather trousers and a faded green shirt with sleeves trimmed short
above the elbows. For a long time he stands at the end of the pier studying the
long, slow swells out beyond the breakwater, watching as a few higher waves
surge white over the rocks. The pier is shadowed by the western hills, by the
shadows just preceding sunset.
He turns westward, where the high, hazy
clouds begin to glisten orange and pink to herald the sun's disappearance into
the sea beyond the western slopes. With a last look at the skies, at the towers
of the sunset, he turns.
His scuffed boots carry him from the pier
toward the half-built inn, where the walls and the roof are in place for the
public room. The walls for the guests' sleeping quarters lag behind, partly by
design and partly because the troopers have diminished enthusiasm for the
section of less immediacy to them. Strangely, some of the Westwind detachment
have begun to help with the co-regents' holding on the cliff, so much so that
they have completed the exterior and interior walls, doing more in a few
eight-days than Creslin had done in nearly a season.
Those working on the keep with Megaera have
accomplished even more, and whatever Megaera is doing- beyond her determination
to master a blade-she is developing a increasing bond with the guards. Creslin
shakes his head.
Two fishermen are folding nets left out
earlier to dry as he leaves the end of the pier. "Evenin', ser," the
gray-haired one offers, barely looking up from the cording.
"Good evening," Creslin returns
with a smile. "Are you heading out early in the morning?"
"Always early . . . leastwise if you
want to catch anything."
The other fisherman, younger and darker,
with a welt across one shoulder, nods his bearded face but says nothing as
Creslin continues toward the building under construction.
"... new regent, hear tell, him and
the redheaded woman."
"... witches, both of them."
"... better a witch who's here to look
after ..."
"Maybe ..."
Creslin hopes that he can fulfill the faith
of the one and gain the confidence of the other. He pauses by the unfinished
inn, glancing at the nearly completed split-stone roof tiling over one end.
Then he makes his way between the piles of rough-cut stone. Inside the public
room, the hearth is completed, and the stone flooring slabs have been set but
not grouted. The windows have, as of yet, neither shutters nor glass, but
neither are necessary in the heat of the summer to come.
Klerris feels that a cloudy glass can be
made from the sand of the beaches that lie beyond the low hills to the east of
Land's End. The glass will make the inn and the keep more livable year 'round.
Erecting three buildings, trying to grow a
few crops, and encouraging a few old orchards are taking most of Creslin's
time, time that isn't spent in trying to get back into shape and in talking
with Shierra, Hyel, Megaera, Lydya, and Klerris in figuring out what else he
should be doing.
With a deep breath, he steps out into the
shadows and starts uphill toward the cool, black-stone house of the co-regents.
He thinks again about the short note from Llyse, the note whose words could
mean anything ... or nothing. The words he has shared with no one are burned
into his thoughts:
Creslin-
Some things cannot be won with cold steel
or black storms. This might prove helpful. We are well, but I still listen in
the night for the words you are not here to sing. If the angels are merciful,
we will send another shipment in the fall, after the winter stores are
reckoned.
-Llyse
"Some things cannot be won with cold
steel . . ."he murmurs. "Like Megaera?"
Now that he thinks about it, he has never
even mentioned to Megaera that he plays the guitar and sings. But ... he really
has never played, except in the privacy of his room at Westwind. And for
Lorcas, the trader's daughter, who insisted that a princess was waiting for
him. His lips twist. Waiting, yes, but not exactly as Lorcas pictured.
A
time will come when he needs the guitar. He has needed every other skill or
understanding he has obtained. Why should music, no matter how private, be any
different?
Something deep-toned sounds in the darkness
by the road, then falls silent as his footsteps echo.
In the near hush of twilight, the murmur of
the surf drifts up the cliffs' facade from the narrow beaches under the
black-rock walls of the eastern side of Reduce. Creslin stops and listens, but
there is only the sound of the waves on the sand.
Ahead he sees the glimmer of a lamp,
perhaps of two lamps. Megaera is in the house. He takes a deep breath and
strides forward until his boots scrape in the darkness on the black stone of
the terrace.
"Megaera?" He opens the main door
into the roofed, but otherwise unfinished Great Room. There is no answer as he
eases the door back into place behind him. Crossing the unlighted room, he
steps onto the stones of the corridor leading to their bedrooms. He stops at
her door.
"Megaera?"
"Come on in."
The redhead sits cross-legged on the quilt
covering her pallet. Also in her room are a small stool and a narrow,
ladder-backed chair. A single bronze lamp, cleaned and polished, throws light
across the spotless stone tiles and the woven grass rug that covers the space
between the chair and the pallet.
Creslin eases onto the small but sturdy
stool. "How was your day?"
"A bit wearying." She wears a
robe that he has not seen before; it is buttoned to her neck and has voluminous
sleeves that cover her arms, even down to her wrists. "When you have to
make charcoal before you can even start-"
"For the glass?"
Megaera nods. "It works, but it's
slow. Once we get the furnace working, some of the guards can take over. What
about you?"
"We could use the glass. The public
room's done, and most of the kitchen. Not the lodgings or the entry hall."
Even as he responds to her question, he wonders what she is hiding. "What
else have you been working on with Shierra?"
"Not much. I'm trying to learn how the
guards operate, how I can help."
Creslin grins. "What are you
hiding?"
"Damn you! Damn your puking guts, and
damn your order-infested honesty! I hate you! Get out of here!"
"What did I do?"
"It's not what you did. It's what you
are, sitting there and looking so smug. You're so twisted that you don't even
know you're dishonest. Now get out of my sight."
The silver-haired man retreats, closing the
door behind him. He hears the bolt shoot into place as he enters his own room,
empty except for the unlit lamp and the pallet with the plain quilt.
In the darkness, he stands by the window
for a long time, listening to the sound of the surf and the whisper of the sea
breeze long after the light in the adjoining room has been snuffed, long after
clouds have covered the diamond-sparked band of sky that contains the north
star- supposedly Heaven itself.
In time, he sleeps . . . but not well.
LXXXIII
MEGAERA
BENDS, ANGLES her wand and lets the junior guard's practice wand slip by, then
follows with a quick thrust.
"Oooffff . . ."
"The thrust was adequate, but you let
down at the end and you didn't recover," states the senior duty guard.
"You're not supposed to be dueling. You're fighting to kill and to keep from
being killed."
The redhead wipes her forehead, then
glances around the Westwind guards' practice yard. No one else has even looked
directly at her. Three other pairs of guards continue to practice. The rest of
the detachment is working with stone or timber to turn the rough-built keep
addition into more livable quarters, except for the three working at the cliff
house with Creslin.
Why they feel so constrained to help him,
she does not know. She tightens her lips and grips the practice wand.
"Don't grip so tightly that your fingers are white,"
adds the guard.
Megaera forces her hand to relax. Before
long, she is due to meet with Klerris and Lydya to work on the glass problem.
"Try it again," suggests the
guard. "Remember, there's always someone else waiting to strike." She
nods sharply and walks to the next pair, studying them for a time before
speaking. "Hold it. You're both going to get killed ..."
Megaera takes a deep breath, then resumes
her position, signifying with a quick nod that she is again ready. If Klerris
is correct, the blade will be her only reliable defense before long.
Her shoulders already ache, and her arms
bear more bruises than she would have believed possible. But she always wears
long sleeves, and she will until her arms are not purple from shoulder to
wrist.
"... Westwind guards . . . aren't ...
the only deadly fighters ..." The words hiss under her breath as she
parries, giving ground.
"Oooffff ..."
This time she is the recipient.
"Are you all right, lady?" asks
the junior guard, barely old enough to have been allowed to choose the
detachment.
"I'm fine. Let's try again."
She should be leaving, but there is never
enough time for everything, and she wonders how Creslin has managed to juggle
so many projects. But she owes him, owes him so much for his pigheadedness and
his failure to understand.
"Damn you ..." The words hiss
under her breath again as her sword wand weaves her defense, as she imagines
that he is the junior guard, as her wand moves even faster. She ignores the
twisting in her stomach.
LXXXIV
THE
LATE-AFTERNOON sun breaks through the clouds above the northwestern seas and
pours through the narrow window in the old part of the main keep.
"The public-room idea isn't
working." Hyel frowns. "My men sit on one side and her guards glare
at them from the other. The only people who like it are the fisherwives who
pour. That's because everyone drinks more when they don't talk. And we don't
have enough to drink, either, by the way."
"Have your men ... I don't know. We
may be dry for a while, but the orchards are going to produce more than enough
to ferment something drinkable." Creslin thinks about other fruits and
grains. "We might be able to do something with those purple berries that
grow on the cliffs. Isn't there somebody who's making his own alcohol in the
keep?"
"Several," admits Hyel. "But
would you want to drink it?"
"Put them on half-duty if they'll
gather the berries and use them for something. Let either Megaera, Klerris, or
me look at the casks or barrels or whatever they put it in before anyone drinks
it."
Now he is worrying not only about quarters,
and the lack of sanitary facilities in the expanded keep, the lack of bedding,
the lack of-He even has to suggest a brewery! He shrugs. Megaera is working
with Shierra on refitting and further expanding the keep, using the green
timbers from Suthya and the tools brought by Lydya. Where additional linens
will come from, who knows?
All of the useless things about running a
keep, all of Galen's chatterings, and all of the studies about commodities and
supplies that had so bored him-these have become treasures as he flails through
his days. These, and Mega-era's commonsense approach.
"Do we need it?" she asks.
"How soon?" He doubts that he has heard those questions less than a
score of times. Yet she is right. What do they need, and when do they need it?
Creslin wants everything done now, and with
everything to be done now, who has time for wizardry? The order-strengthening
he has learned is wonderful for encouraging plant growth, but he cannot
encourage what is not growing. So he has managed to dragoon some of the more
venturesome consorts, a handful of the remaining fisherwomen, and two disabled
fishermen into plowing and sowing the few abandoned fields on the lower plateau
to the north side of Land's End. Lydya has located another spring or two, and
the would-be farmers have rebuilt the ditching.
He rubs his sore shoulders. Someday he may
get back to finishing his and Megaera's house, now nothing more than two
half-finished bedrooms and four enclosed and unfinished rooms: the dining room,
the common room, the so-called study, and the kitchen.
"That might do it . . . for now,"
Hyel says tiredly. "But that won't solve the hostility. They still drink
and stare at each other."
"What about a minstrel?"
"Who would come here? At least
now?"
The silver-haired man nods, thinking of his
sister's note. "Perhaps there is a solution. We can at least try."
"What-"
"I'll meet you at the public room
after the evening meal."
The tall man stands with a puzzled look on
his face.
Creslin smiles. "It either works, or
it doesn't." Then he departs, heading uphill toward the black stone house
that still remains unfinished and alone upon the cliffs overlooking the eastern
shores of Reduce.
When he reaches the door, he calls.
"Megaera!" But there is no answer, and he senses no one in or around
the dwelling or on the terrace.
After fetching the guitar, he sits on the
wall, the low sun at his back, and lets his fingers find the strings and the
tones. Despite the calluses on his hands, his fingertips are no longer as tough
as they once were. So he puts the guitar back into the black leather case, and
thinks. Thinks about the songs he once sang, the few he has composed, and the
many he has learned, left to him by another silver-haired man.
As he reflects, the sun drops behind the
hills at his back, but Megaera has not shown up, not that he would expect her
now that she has begun to identify with the Westwind guards. Most nights she
sleeps in her room, but that is all; she takes her meals in the keep with
Shierra, or spends time talking to Lydya.
As twilight nears, Creslin picks up the
guitar and walks down to the town and makes his way to the public room at the
half-finished inn.
Hyel is waiting. "What is that?"
"A guitar. Someone once told me that
sometimes music helps."
Hyel follows the younger man through the open
door at the western, and mostly completed, end of the inn. The windows have
neither glass nor shutters, although Klerris has been working with Megaera and
a small furnace and has promised that rough and cloudy glass will be on hand
before long.
As he stands inside the too-large room,
Creslin waits a moment for his eyes to adjust to the dimness. Only half a dozen
small lamps-borrowed, he suspects, from the keep-light the walls, and a faint
odor tells him that they are fueled with some type of fish oil.
He drags a wobbly table-another of
Klerris's efforts, he suspects-to a point directly before the doors, then turns
to Hyel. "Find me a stool of some sort, if you can."
The guard captain shakes his head but makes
his way toward the small doorway that leads to what will be a kitchen but
serves now only to store their limited stock of beverages, plus too-old cheese
and crumbling biscuits.
"... what's he doing here?"
"First . . . she starts coming with
the bitches . . . now he's sitting apart from anyone ..."
Creslin ignores the whispers and looks into
the center of the Westwind contingent, toward a halo of flame-red hair. Megaera
looks away, her eyes cool, yet puzzled.
"This is the best I can do . . ."
Hyel sets a rough-sawn, four-legged stool by the table.
"That's fine." Creslin carries it
into the empty space between the tables, perhaps six cubits across. Then he
returns to the small table and takes the guitar from its case and carries it to
the stool, where he seats himself.
The whispers and mumbles die away.
Creslin lets his fingers caress the strings
of the guitar, wishing that he had practiced more, but who has had time for
practice? Finally he settles himself on the stool and looks out to the rough
tables ... to the Westwind detachment sitting on the near-windowless shoreward
side, and to the Montgren keep soldiers gathered at the four trestle-style
tables before the unshuttered open windows that carry in the chill breeze,
salt, and the odor of fish from the harbor.
He
smiles raggedly. No one smiles back, not even Megaera, who is seated next to
Shierra. "I don't know too many songs that don't favor one group or
another. So enjoy the ones you like, and ignore the ones you don't," he
announces quietly. His fingers touch the strings.
Up on the mountain
where the men dare not go,
the angels set guards there
in the ice and the snow.
The guards they are women,
with blades out of steel,
and their hearts they are colder
than any ice you can feel.
Up on the mountain
where the trees do not grow,
the sun seldom shines
nor the rivers do flow.
From out of the Westhorns,
guards march from the stone.
Their blades are the fires,
that slice to the bone.
They'll cut you and leave you
all bleeding and cold,
and no one will find you,
till the mountains grow old.
The rocks they will splinter,
and the snows will fall deep,
and the guards of the mountains
will hold to their keep.
Their castle will stand, dear,
till the whole world is white,
till the Legend's forgotten,
with the demons of light.
Till my songs have been buried
in the depths of the nights,
and all the young men shun
the mountain's chill heights.
Up on the mountain
where the men dare not go,
the angels set guards there
in the ice and the snow.
And there they will stay, dear,
till the whole world is white,
till the Legend's forgotten,
with the demons of light.
Till my songs have been buried
in the depths of the night,
and none of the young men
seek out that cold height;
and none of the young men
seek out that cold height.
There is silence as Creslin finishes the
song. Not muttering, just silence. The notes had been silver, with only a few
traces of copper. Rather than talk, he touches the strings and begins again.
. . . white was the color of my love,
as bright and white as a dove,
and white as he, as fair as she,
who sundered my love from me . . .
He pauses after finishing, stretching
fingers that are already sore from lack of practice and hoping that he has
recalled truly the words.
"Another one ..."
The request is whispered, but the whisper carries
even against the rustling of the breeze. He shrugs, resettling himself on the
stool.
. . . sing a song of gold coins,
a pack filled up with songbirds,
a minstrel lusting after love,
and yelling out some loving words . . .
Finally a few faces smile as he finishes
the silly song he learned so long ago, but the Westwind guards seem a bit
chill. Creslin thinks, then takes a deep breath and begins, picking through the
words.
Ask not what a man is,
that he scramble after flattery as he can,
or that he bend his soul to a woman's wish
. . .
after all, he is but a man.
As not what a man might be,
that he carry a blade like a fan,
and sees only what his ladies wish him to
see . . .
after all, he is but a man ...
He exaggerates the phrases and is rewarded
with sardonic smiles from the Montgren soldiers and a chuckle or two from the
older Westwind guards.
His fingers are sore, and he needs at least
another song or two. But he stands for a moment, looking around for something
to drink, and Megaera brings him a small cup of redberry. She is so pale as to
be nearly white.
"Are you all right?" he asks.
"Fine, thank you. I thought you might
need this." She steps away and resumes her place beside Shierra.
He takes a swallow, aware of the continuing
quietness, before finally setting down the empty cup by the stool and touching
the strings again.
. . . from the skies of long-lost Heaven .
. .
to the heights of Westwind keep,
we will hold our blades in order,
and never let our honor sleep!
He almost loses the melody as the guards
finally begin to sing, and more voices join in as he continues playing.
At the end, he turns toward the Montgren
group. "I'd sing your songs, too, but I must confess that I had to leave
the Duchy before I learned any of them. Someone . . . anyone . . . who can work
out the melody with me?"
Slowly a dark-haired man stands; it is
Thoirkel. "Ser, I don't know as I can sing much ..."
A snicker comes from his companions.
"... but I do know the words to a few
songs." Creslin glances at the Westwind faces, conscious that the cold
hostility has somewhat relaxed. Creating some sort of unity among the two
groups is going to be a long, tough job.
. . . the Duke he went a-hunting,
a-hunting he did go . . .
Thoirkel's voice warbles off-key and
off-tempo, but Creslin can pick up the basic melody and words, and before long
stronger voices rise up in chorus.
At the end of two more songs, Creslin
stands, shaking his hands. His fingers are not quite bloody. "I'll
surrender the guitar to anyone ..."
For a moment, he is afraid that no one will
take it; then a slender Westwind guard steps forward. He hands the instrument
to her and walks toward the small, empty table set between the two groups.
The guard has a fair voice and a good sense
of the guitar, and she begins with an old ballad.
Creslin holds his cup up, and one of the
women fills it with redberry. Then he fumbles, realizing that he has no coins
with him.
"I think you need not pay at your own
tavern, ser," suggests the woman with a smile. "Especially after such
a lovely performance."
Two chairs slide into place to his right,
and Megaera and Shierra sit down. As he looks up, Megaera beckons to Hyel, who
immediately picks up his chair and crosses the five cubits. He sets down the
straight-backed and armless chair, roughed out of the castoffs from the
building timbers, and sits to Creslin's left.
"I didn't know you could sing."
Megaera's statement is an accusation.
"I never had a chance until now, and
you never seemed to be interested," Creslin says absently, still watching
the guard on the stool.
"Fiera said that the hall guards used
to sneak up outside his door when he practiced," adds Shierra, her voice
warmer than Creslin has ever heard it.
He tries to keep his mouth from opening.
Fiera? Shierra? Are they related? Is that why the older woman appears familiar?
"Fiera?" he finally asks. "Is she your-?"
"My youngest sister. She talked a lot
about you, probably too much."
"How is she?"
Megaera stiffens, but Creslin ignores it
for the moment. "She went with the detachment to Sarronnyn. She'll be
rotated back later in the year sometime."
"Where did the guitar come from?" asks Hyel. "It
was mine. I left it ... behind. Lydya--the healer- brought it. My sister,
Llyse, thought I might like to have it."
"You've never played in public?"
Shierra smiles, as if she knows the answer.
"No. I was scared to do it, but
sometimes music helps. The second song, the white - as - a - dove one, probably
saved me from the White Wizards."
"You didn't exactly sound
scared." Megaera's voice remains cool.
"That wouldn't have helped much,"
he responds slowly. "Besides, no one born in Westwind shows fear. Not if
they can help it."
Megaera looks to the guard captain. Shierra
nods slowly. "Feeling afraid is acceptable, but letting it affect your
actions is not. That's one of the reasons the guards are often more effective
than men. Men too often conceal their fear in brashness or in unwise attacks.
The guards are trained to recognize their fears and set them aside."
Hyel raises his eyebrows at the comment
about male brashness, then takes a long pull from his earthen mug.
At the other tables, both men and women are
clapping in time to the driving beat of a marching song.
LXXXV
CRESLIN
STANDS up. His fingers still hurt, and his muscles ache. He forces a smile.
"I'm going to get some sleep."
A glance passes between Lydya and Klerris,
but Hyel begins to talk.
"... hope you'll play again for us.
That really was a treat, and just about everyone liked it."
Creslin picks up the guitar case and shrugs
his shoulders in an effort to relax them. As he checks the fastenings before
lifting the case, the tenderness of his fingers reminds him again of how little
he has played recently.
While the Westwind guards and the Montgren
troopers are not sitting at the same tables, neither are they glaring at each
other and muttering. Creslin hopes that in time some of the consorts and the
attached guards will join the singles.
"I do hope you will play again,"
seconds Shierra.
"I need to talk to you."
Megaera's words are low and tired.
"Now?"
"When you get to the house will be
fine. I won't be long." She remains pallid. Creslin notes her color and
cannot help but worry that she is pushing herself too hard.
"Stop it. Please ..."
He stops. She starts toward him, but
Klerris steps up to her. "A moment, lady?"
"Oh . . . can it wait until
tomorrow?"
"I think not."
Creslin sighs as he steps away, glad to let
Klerris take the brunt of Megaera's sharp words but feeling guilty all the
same. As he makes his way out of the public room and past the two outside
lamps, he is conscious of Lydya moving toward him.
"Creslin ..."
"Yes?"
"Would you mind if I walked with you
for part of the way? There are a few things I think you ought to know."
He does not like the sound of Lydya's
words, but he shrugs and is reminded of how sore his shoulders are. Farmwork
has been even harder than stonework was. "No. Come along. Where else have
I failed?"
"Failed?"
"You and Klerris talk to me these days
only to point out where I've made another mistake."
"Unless it's serious, you don't really
take time to listen." Her voice is half-humorous, half-chiding, as she
matches her steps with his and they start up the hill road.
"I guess I deserve that. What
now?"
"Megaera," the healer states.
"You really upset her tonight. Again."
"Again? Everything I do upsets her! If
I talk to her, it upsets her. If I don't, it upsets her."
"Creslin."
The soft tone chills him, and he answers
warily. "Yes?"
"Megaera is your wife."
"In name, perhaps. Not in much
else."
"Have you ever really asked why?"
"No, because that's clearly the way
she wants it."
"Have you ever told her that you love
her?"
"Do I?"
Lydya snorts.
"All right. But it's hopeless. I look
at her and I can't help wanting her. She senses that as soon as I look, and she
slices me apart."
"That's right. Do you remember how you
felt every time you had to walk down the Great Hall at Westwind?"
Creslin swallows.
"Now . . . you didn't even know what
the guards were feeling. You just heard the words. How would you have felt if
you could have known every thought behind those words?"
The healer's tone is as cold as the
northern stars, and as distant, yet as close as a blade in his guts. He can say
nothing, for his eyes begin to bum, although his feet do not stumble.
"Your wife, and she is your wife in
the unfortunate and old sense of the word because of Ryessa's meddling, has
heard only a few warm words from you. You have never courted her, and you lust
after her all the time. That's going to make her feel close to you? That's
going to show her you love her?"
Creslin winces, but the healer's words
continue, like the ice-winds that he has called before from the Roof of the World.
"... every chance you get, you show
yet another skill. Tonight was especially painful. You sang love songs and hate
songs, funny songs and war songs, and your soul was out there, open and
exposed. You risked your soul for people you scarcely know and owe little
enough to. Yet you have never sung to the woman you say you love. How do you
think she feels about that?"
"Not very good."
"You're right." Lydya's voice
softens. "What's worse is that if you come to her in guilt tonight, she'll
take your head off, and you'll deserve it."
"What am I supposed to do? Besides
think?"
"You'll listen to every nasty word she
says, and you will think about them, and you will not say anything nasty in
return. You will not act superior. You will not act guilty, and you will not
try to make amends, whatever they may be, tonight. You will tell her, however
it seems fitting, that you honestly did not understand all that she felt and
that you will try to make up for it by treating her as a friend in the days
ahead."
"I don't know if I can ..."
"If you can't, you'll both die before
the end of the summer." Lydya stops. "Good night, Creslin."
Her retreating steps are so silent that
they are lost behind the chirring of the insects in the rocks that line the
road combined with the gentle hissing of the waves upon the sand.
He stands there, listening for either
Lydya's footsteps or the oncoming footsteps of a red-haired woman. He hears
neither. So he turns back to the south and walks slowly uphill. Since he
reaches the black stones of the house first, he lights the lamps, one in his
room and, in turn, one in hers.
Then he stands by his window, leaving the
door ajar and waiting. The night air is cool, but not so cool as even the
warmest of summer nights on the Roof of the World, that simple castle that had
seemed so complex while he had dwelt there.
The lamps continue to burn, but Megaera
does not appear. Has she decided to spend another night with the Westwind
guards? Has he appeared that uncaring?
He walks back to the terrace, letting his
senses flow to the winds and through the light sea breeze that flows off the
ocean and up the cliffs. How long he floats there, he does not know. He only
knows that when he senses her coming, he drops back into himself and crosses
the terrace toward the Great Room.
He reaches the door and opens it as her
hand reaches for the crude handle. "Good evening. I wanted to make sure
you got back safely."
"Who would trouble me?"
"No one, I suppose. I just needed to
say something. We didn't really talk, and you said you wanted to."
"It doesn't matter. You haven't
listened before. Why would you listen now?"
"I'm listening now." He eases the
door shut behind her. The light streaming down the corridor from her room and
across the dusty stone floor is enough for him to see by.
"It's easier to listen, I suppose,
after yet another conquest." Her eyes dart to his right, as if she wants
to step around him.
"It wasn't meant that way."
"You never mean anything the way it
turns out. You just act, and damn how anyone else feels. Or you feel without
thinking about how your feelings make other people feel." Her eyes rest
directly on him, cold, yet burning.
"You're right," he admits.
"I still act before I think things out."
"I'm supposed to be wed to you,
best-betrothed, and I didn't even know that you can sing love songs that wring
women's hearts. Or marching songs. You never bothered to tell me."
He swallows instead of pointing out that she
has seldom given him enough time to tell her many things. "I suppose I
didn't. Perhaps I was afraid that you would criticize me for that, too."
"Criticize the great Creslin? Heaven
forbid."
"I didn't realize that you felt that
way. You know what I feel. I don't know the same about you."
"Whatever you've been doing tonight,
you ought to keep doing-for several years." She starts to step around him.
He holds up a hand, but does not touch her.
She stops. "Well?"
"We can't keep going like this,
Megaera."
"I've only been telling you that since
the day after you woke up in cousin dear's castle."
"So . . . I'm slow."
"I'm tired. It's been a long day. All
my days have been long lately. What do you have in mind? Throwing me into bed
and calling it love and thinking it will solve everything?" Her lips quirk
angrily.
Creslin lets his breath out slowly.
"No. Something . . . like friendship. Like not finding the crudest
possible words whenever we're angry. Like thinking about how my actions affect
you ..." She shakes her head. "I just don't know. Right now you feel
that way. But will you feel like that tomorrow? Or the next day?"
He shrugs. "I don't know. But could we
try?"
"You try. I'll see. Good night."
He let her step around him.
"Good night."
For a time he stands in the dimness of the
unfinished Great Room, the coolness of the sea breeze flowing over him. Then he
returns to his room and peels off his clothes, snuffs the lamp, and stretches
out on the pallet that is marginally softer than the stone flooring on which it
rests.
As he listens to the unseen insects and
frogs, as he wonders how he will learn to consider his actions before he acts,
his eyes grow heavy.
Good night, Megaera, he thinks.
Does she hear his wish? He turns over on
his stomach and tries to ignore the tightness within him. Dead before fall? He
squeezes his eyelids together, then tries to relax.
LXXXVI
CRESLIN
WAKES EARLY, not long after the sun has cleared the swells of the Eastern
Ocean. There is time for some stonework before he and Megaera head to the keep
to meet with Shierra, Hyel, Klerris, and Lydya.
"The unofficial High Council of Reduce
..." he murmurs.
On his feet, he pulls on the old fishing
trousers he has scrounged, work boots, and the tattered, short-sleeved green
shirt.
In the recently walled room that will some
day be the kitchen, he retrieves some stale bread. A fuller repast will have to
wait until they reach the keep. He chews the tough crust and walks to the
cistern, where he fills a mug with cool water. Although the air is still brisk
and damp coming in off the ocean, the cloudless day promises to be hot.
Because Megaera is probably still asleep,
he does not work with the mallet and chisel but carries rough stones from the
jumble, stacking them by the stone that serves as his trimming block. After
having made a dozen trips, he stops and wipes his forehead. The day may be the
hottest yet of the early summer, and it is far from even mid-morning.
"You're up early." The redhead
leans out of the open window. Her hair is tousled, and she wears a faded blue
robe.
"I tried to be quiet."
"I appreciate the thought. Someday, if
I can ever wake before you do, I'll demonstrate a comparison between real
quietness and what you call quietness."
"If you ever make it up that early
..."
"Some of us have no desire to greet
the sun. Aren't we supposed to meet with everyone this morning?"
"I'll get washed up in a moment."
As Megaera's head disappears back into her room, he puts a stone on the block
and raises the heavy hammer.
Clung ...
He stops with one stone. As he lifts and
fits it so that there is less than a hairline crack between it and the one
below, he wishes again that he were better with creative chores, like
woodworking and stonemasonry, rather than expert with the ethereal and the
deadly, such as music and blades and bows. After removing the stone and setting
it down until he is ready to mortar, he picks up the tools and puts them away.
By the time he reaches the washroom, the
wash stones are wet and Megaera has already finished. He hurries through a cold
and quick shower and-naked and carrying his work clothes-dashes for his room.
His hair is still wet when he joins her on
the terrace. "You run more gracefully without clothes," she tells
him.
"What can I say? Do I get to see
whether you do?"
"After last night?"
He wonders whether this is the time for an
apology but seeing that she still smiles, he decides against seriousness.
"I thought I'd ask."
"At least you're asking now."
"It seems like a better idea." "We'd better go."
For the first fifty paces, neither says
anything. Creslin just enjoys the sun and the peacefulness. They cross the
crest of the hill overlooking the harbor. Only one damaged fishing boat remains
in the water.
"It's too bad this place is nothing
but starving fishermen and disgraced courtiers."
Creslin laughs. "I can't fish, nor was
I ever very good with the polite phrases. Disgraced? I suppose so."
"You seem . . . resigned,
calmer." She looks evenly at the man who is scarcely taller than she,
although he is becoming ever more solid with maturity and the heavy stonework
he does. "As if you decided-What are you going to do?" Her eyes flick
from the road out toward the waves of the north of the town below, then to the
silver hair above the gray-green eyes.
"I told you last night. Try to work at
being your friend."
"I mean about Reduce."
"We'll try to build it into something,
at least into a place for people-"
"Like us?"
"That was the general idea."
"Do you think it's really possible?
Not just a dream?"
"Somehow . . . yes. In the morning,
anyway. By nighttime, it seems a lot harder and more distant."
She says nothing, withdrawing into herself,
and Creslin wonders what touchiness his words have rubbed against. But he walks
beside her and they do not argue, nor is there a wall between them. Not this
morning, at least.
LXXXVII
THE
EVENING is warm, purple-clear in the moments after true twilight. Creslin
stands behind the completed stone wall that marks the end of the terrace and
looks down the thirty cubits or so of hillside leading to the sheer cliff
overhanging the white beaches below. While he cannot see the sands, he can
sense, through the winds and the scents, their presence.
The swells of the Eastern Ocean are flatter
and lower than usual, with the foaming of the breakers on the sands barely
audible in the near-silent evening. Behind him, the Black Holding is black; no
lamps are lit, for neither Creslin nor Megaera needs them, and no one else is
present.
In the near-darkness, he clears his throat
and begins to sing softly.
. . . they'll cut you and leave you
all bleeding and cold,
and no one will find you,
till the mountains grow old.
The rocks they will splinter,
and the snows will fall deep,
and the guards of the mountains
will hold to their keep . . .
He stops and turns. Megaera stands at the
far end of the terrace. "Go ahead. I want to hear you sing."
"You sure?"
"I wouldn't be here if I
weren't."
Creslin has his doubts, but he buries them,
coughs softly, and returns to the song.
. . . till my songs have been buried
in the depths of the night,
and none of the young men
seek out that cold height;
and none of the young men
seek out that cold height.
"Do you know any happy songs?"
Soft as it is, her husky voice carries across the stones from the side wall
where she has seated herself.
"Not many, but I'll try."
Pursing his lips, he casts back into his
memories, trying to recall a cheerful melody. He runs his left hand through his
ragged and short hair, wondering if he should get his guitar. He decides
against it, clears his throat once more, softly, before humming a bar or two,
trying to touch the right key, the hint of silver that is his to reach. He
looks to the south, not quite at Megaera but not exactly away from her either.
. . . catch a falling fire; hold it to the
skies;
never let it die away.
For love may come and fill your empty eyes
with the light of more than day . . .
When he finishes, his eyes flicker to his
right. Megaera has not moved, nor does she say anything. Creslin hums again and
tries to search out another song.
. . . I would not live without you,
like aching souls I know,
like older men with hearts of stone,
who chose to live alone . . .
I would not love without you,
like empty homes I've seen . . .
"That's too sad."
"Sorry."
"Don't apologize. Could you sing
something happier?"
"I don't know many happy ones. Let me
think." The stars begin to glitter as the last hints of twilight dissipate
in the western horizon. The song frames in his mind, and as trite as the words
are, they say what he has wanted to say, what he has avoided saying.
You are the fire of my nights,
the light of my days,
and the end of my wand'ring ways.
You are . . . you are . . . you are
the sun in the skies.
When he finishes, he does not sing another
song but walks slowly toward where Megaera sits in the darkness. He perches on
the flat stones of the wall, leaving several cubits of space between them.
"You sang that like you meant
it." Her voice barely rises above the swishing of the surf below the
terrace. The breeze is soft but brisk and cool off the ocean.
"I did."
"I know, and it hurts."
"Hurts?"
"Hurts. I can feel the longing there.
No one ..." She stops, then starts again. "Sometimes you can be so
gentle . . . and I think ... it could work out. It really could, and then
..." She shakes her head, and her hair sparkles like flame in the
darkness.
Creslin notes that faint huskiness in her
voice, the slight poised tilt to her head, and holds them within himself.
"You know," she continues,
"you once spoke about seeing songs, or notes, shining silver in the air.
For the first time, tonight, when you sang, I saw the words glistening there.
They glistened silver."
"I've tried to make the gold; only one
person I knew could sing gold."
"Your father?"
"Werlynn." In the cooling night,
he still prefers not to look directly at her.
"You don't call either parent mother
or father. Why not?"
"I didn't understand that he was my
father until long after he was dead. The Marshall never treated me like her
son, so I didn't really understand that she was my mother until I was old
enough for her to forbid me to call her mother."
"You don't think of her as your
mother, do you?"
"No."
"I wish she could have heard you sing.
I wish ..."
Creslin waits, even though the stone is
hard under him.
"Wishes just don't come true,"
Megaera finally goes on. "No matter how hard you wish, life doesn't work
that way. And if you wish someone would do something and they don't, it spoils
everything if you have to tell them what you really want."
"It does," he agrees, wishing
that Megaera could come to love him, wishing that he could understand why she
continually pushes him away, when he knows somehow that she is drawn to him.
"I am drawn to you, but that doesn't
change anything."
As she answers his feelings, he swallows.
So close to her, he has few secrets. "Why not?" he asks, reaching out
and touching, barely touching, her hand.
"Because I did not choose you. Because
we never had the freedom to decide."
He looks past her toward the southwest,
where the stars glitter coldly above the hills. "Will it always come to
this?" he asks.
"Yes."
His fingers tighten ever so tightly around
her hand. "Doesn't it matter that I love you?" He does not look at
her as they sit so close, yet so far apart, and he tries to think of the cold
stars in the cold sky.
Yet the stars do burn in the sky, and
Megaera burns like a black flame that he cannot, dare not, touch. Instead, he
slides a trace closer, continuing to hold her slender fingers. "I don't
think you want to find out whether we might be meant for each other," he
ventures.
"You might be right. But don't push
me."
Don't push her? When has he ever pushed
her? His feelings are so strong that he has to bite his lips, swallow his
words.
"Everything you've done pushes me. You
got me to marry you when even sister dear couldn't manage it. You got me to
come to the most desolate spot on the earth, and you've forced me to give up
what little I had that was superior to you." She withdraws her hand from
his, deftly but abruptly. "And now you're angry because I'm upset about being
pushed around."
He stands, only to find that she has risen
simultaneously. "I'm angry, but that doesn't mean I don't love you."
"I know you love me. But you're so
practical that you'll just destroy me without even thinking twice." She
turns and walks toward the seaward end of the terrace. "You'd be sorry
afterward, but then it would be rather late."
"I'm not sure I understand. How could
I destroy you? I don't push you. I let you make your own choices. If you want
to learn blade-work from Shierra, that's fine. Or order-mastery from
Lydya-"
"You're right. You don't understand! I
tried to let you know who and what I was . . . just once . . . and all I got
was uncontrolled lust. Do you remember that inn in the Westhorns? Both my mind
and my soul were blistered by that, and you still don't even know what you did.
That was from hundreds of kays away. After that, I'm supposed to trust
you?"
"That was different. I didn't even
know who you were."
"Wonderful! You raped me in your mind,
and it was all right because you didn't know who I was?"
"That's not it at all. And you know
it's not."
He swallows as she runs across the stones
toward her doorway.
. . . never understand . . .
The fragment of thought, or is it feeling,
twists in his thoughts as the surf hisses against the sands below. Standing
atone in the star-drenched night, Creslin again recalls the healer's words:
"If you can't, you'll both die before the end of the summer."
Light! How can he be a friend to a woman
who invariably attacks him whenever they are close? How can he court a lady who
rejects every word that might have a sensual overtone? Why does she hold him
responsible for thoughts and reactions that arose from ignorance? Why doesn't
she hear what he means, what he feels?
The stars glitter coldly, and the wind off
the Eastern Ocean reminds him once more of Freyja, and of the Westhorns he will
never see again. But the winds are warm, and they do not comfort him, and the
Black Holding behind him is lightless.
Shhhsss . . . sssnhhh . . .
The seas beat on the sands, and the sands
throw back the sea.
LXXXVIII
"THE
LAST ITEM is the taxation notice from Montgren." Shierra glances around
the table.
Hyel nods warily, his gesture a mere
acknowledgment. As usual, only one of the two older Black Wizards is present.
Lydya's nod is perfunctory. Creslin glances at Megaera. To him, she seems paler
than normal, and her jaw is set. Outside the sun beats through the clear sky.
Shierra's eyes reach Creslin. "Is this
some sort of joke?" he asks.
"I don't think so," Megaera
answers. "It's just about what cousin dear would let himself get pushed
into by Helisse or Florin."
"What does it say?" asks Hyel.
"That the quarterly assessment is
fifty gold pence."
"Has the Duke sent an assessment
before?" Creslin turns toward Hyel.
"No," admits the brown-haired
man. "He's usually had to send coins to cover the supply costs, along with
the pay chest."
"Could it be a trick?" asks
Shierra. "Something from Fairhaven?"
"It's his signature, and it arrived in
the pouch with the confirmation of the regency." Hyel shrugs, his eyes
looking down at the battered table.
Creslin frowns. "The ship was a
Suthyan coaster, wasn't it?"
"Yes . . . the Swift Serpent."
"I see what you mean," Megaera
interrupts. "If cousin dear sent it through Suthyan channels, it should
have arrived with the Westwind detachment."
"That's not certain." Hyel's
fingers drum on the wood before him.
"It really doesn't matter,"
Creslin says slowly.
The others look at him.
"First, we don't have fifty golds.
Second, there was no agreement for tax collection. Third, whom would we tax?
And fourth, what can the Duke do to enforce it?"
"Are you talking about rebellion?"
asks Hyel.
"Who said anything about
rebellion?" Creslin sighs. "To begin with, we're not quite certain
whether it was even the Duke who sent the notice, or if he even knew what it
was he signed. More important from a practical sense, you cannot collect taxes
when the people you would tax have nothing of value. What do we have? A mostly
built inn that has collected perhaps twenty golds in total. A score of
fishermen who probably don't net thirty golds in dried fish during the year.
And three-score soldiers and guards we can barely pay, even with the last pay
chest from the Duke. Unless we can develop greater trade, become
self-sufficient, or find some other way of raising money, in less than a year
we'll be begging at someone's doorstep."
"There are some possibilities
..." suggests Lydya. "Most of the pepper in Candar comes from Hamor.
Rosemary and brinn come from Astran. Winterspice comes from Nordla."
"Pepper?" asks Shierra.
"Are you saying that you can grow
those here?" Megaera interjects just as Hyel opens his mouth.
"Yes. We've already started the brinn
and the winter-spice. The pepper takes longer ..."
Creslin listens as Lydya explains the spice
values, the time necessary for growth, and the likely trade patterns.
"Smugglers," Hyel adds when Lydya
halts.
"Or Suthyans under Sarronnese trade
flags," Megaera says.
Creslin reflects on Derrild, the trader,
and the question of timing. Reduce is far closer than the great eastern and
southern continents, therefore able to allow for smaller shipments of shorter
duration, and from less affluent traders. "What grows in Candar that the
eastern powers would prefer to have?"
No one answers.
"What about black wool?"
"You can't manage that as
quickly," Lydya observes.
"No," he agrees. "But how
long can we use spices? How many people use them? Everyone needs cloth."
Megaera smiles. "You want to use order
to develop products no one else can sell?"
"Why not?"
"Can we do it?"
Creslin turns to Lydya. "Some of the
mountain sheep have black patches."
"It will take several years," she
points out.
"Start when you can, then. Does anyone
disagree?"
Megaera frowns. Hyel shrugs, and Shierra
nods slowly.
"Is there anything else we need to
talk about?" Creslin asks.
Silence settles around the table.
"Then until we have something new to
discuss, let's get back to the things we're working on." The silver-haired
man stands up, and the others follow his example.
Creslin eases around the table to Lydya.
"I didn't mean to push you on the wool."
The healer's eyes settle on him. "You
didn't mean harm, but you did mean to push a little, I think."
Creslin flushes and finds himself feeling
sheepish. "You're right. I worry about how much time we have."
"So does Klerris." She smiles for
an instant. "While most people are not that eager to leave Candar, there
are some who can help a great deal."
The Blacks?" asks Megaera, who has
joined them.
"The council is forcing us from
Candar. We're too cautious, too concerned about the misuse of chaos, and too
worried about the order-chaos balance."
"Balance?" Megaera's question is
tentative.
"Klerris thinks that Creslin is a
creation of the balance, that too much chaos necessitates a greater focus on
order. Theoretically, the opposite would be possible, of course. If, for
example, Reduce became a home to order, too much emphasis on order could create
an imbalance and empower a few great Chaos Wizards." She shakes her head.
"That's just speculation. We really don't know."
Megaera wears a faraway expression, her
eyes unfocused as if she looks into a distant future. She shivers minutely;
then her eyes focus on Creslin.
Creslin wants to avoid the chill in those
green eyes, and he looks instead at Lydya. "I guess I do push too much.'
Megaera nods.
"You wouldn't be here if you
didn't," Lydya says, "but there comes a time to let events take their
own pace. Now, if you don't mind, I need to go make sure that Klerris isn't
getting too impatient." She grins, turns, and moves down the sun-splashed
steps.
Looking back into the dimness of the main
floor of the keep, Creslin sees that Shierra and Hyel remain in conversation.
He steps into the sunlight, then wishes he had not as the heat strikes him
almost like a hammer.
"Sometimes ..." Megaera's voice
is low.
"Sometimes what?" His eyes sweep
the harbor and the pier, empty except for the half-sunken fishing boat that has
not budged since they arrived.
"You are so perceptive and so
dense."
"I admit it. There's a lot I don't
understand."
"There you go again! Poor little
Creslin! 'I don't understand anything. Just help me out.' But a little while
ago you manipulated an entire meeting. You're determined to turn this . . .
desert into a place more powerful than Fairhaven in the years to come."
Her words bite like a blizzard, despite the glare and heat that surround them.
"You want Recluce to remain a desert?
I thought-"
"That's not it at all. I agree with
your goals. There has to be someplace for people like us, for people like Lydya
and Klerris. But you never ask anyone about anything. You just do things and
then expect everyone to follow along. I'm not your camp follower! I may have to
act like a guardian angel, but that's not because I long for either your body
or your soul."
"But you stayed beside me . . ."
Creslin's now-tanned forehead knits in puzzlement.
"It was easier for both of us."
She is not telling the whole truth, as
shown from her shift in position and her obviously suppressed feeling of
discomfort.
"Why do you lie about it?"
"Damn you! You think you know
everything! A kind word, some consideration, and you think I'm ready to jump
into your bed."
"I didn't even think that, and you
know it." Creslin is tired, physically tired from farm work and from
trying to regain his former conditioning, and mentally tired from being on edge
each and every day, from not knowing when Megaera's words will turn acid.
"You're ignoring what I said about
pushing me and everyone else around. Just like always. Just like every man.
When it's convenient, you feel sympathy and understanding, and when it's
not-oh, I'm sorry about that, you say, and you're not." Megaera raises her
hand until her fingers touch the hilt of the blade she has taken to wearing.
Creslin stiffens as he notes that she has
no difficulty in holding the cold steel and that the aura of white that has
suffused her is now almost entirely gone . . . and that she radiates mostly the
blackness of a Lydya, though thin, white flames flicker around her
occasionally.
"You're not even listening, like
always ..."
"I was listening, but I was thinking
of how much you've changed."
"Of how much you have changed me, you
mean."
"That's not what I said."
"That's what you meant." The
redhead's hand slides away from the blade.
Creslin looks up into the east, where a
line of clouds dots the horizon out over the dark green sea.
"Until you listen, really listen,
nothing will change." Megaera's steps scuff the stones.
Creslin takes another deep breath, watching
as the slender redhead turns toward the new practice yard of the guards.
To the east, the clouds mount as the sun
crosses into the western sky.
LXXXIX
AFTER
BREAKING THE plain wax seal, Megaera reads the lines: "As written by
Helisse, for Aldonya, faithful retainer of Megaera, sub-Tyrant of Sarronnyn,
and Regent of Reduce ..."
The redhead wonders whose idea the titles
were- Helisse's through irony, or Aldonya's through devotion?
. . . though the birth was not easy, we
have a daughter, and I have named her Lynnya, in your honor, and would beseech
you, should anything happen to me, for unexpected things can happen to new
mothers, that you would make sure that she does not have to submit her future
to those she does not know.
In less than five more eight-days,
according to the midwives, we will be able to travel, and there will be a ship
leaving near that time. Helisse says that we can take it. That is, if we are
both well.
Lynnya is a beautiful girl, and she will
have red hair. I think it will be darker than yours.
We look forward to seeing you and serving
you.
At the bottom, another line is appended:
"They are both doing well. -Helisse."
Megaera Lynnya purses her lips, then walks
toward the darkening window, blinking back the wetness in her eyes.
For a long time she listens to the surf,
clutching the folded parchment to her breast.
XC
The way
is the way,
as the
west mountains are.
The way
is the way,
as
solid as the sunset towers,
and the
southern seas.
The way
is the way,
as all
life is sorrow.
The way
is the way,
as all
sorrow is joy.
THE WAY
is the way. The silver-haired man ponders the words, stepping into the shadows
that had not existed until he had thought of sorrow. As he walks from the
shadows into the sunlight, his eyes narrow against the glare, and dust puffs
from under his feet.
He lifts another stone, setting it on the
cutting bench with a delicacy one would not guess at from the muscles in his
arms and the calluses on his hands.
The stonework for the terrace walls is
completed, and now he works on the unfinished portions of the guest houses. All
of what he has done has been completed between dawns and breakfasts, or between
dinners and restless sleeps. Then, what else can he do? Since that night on the
terrace, Megaera has become even less approachable.
She will be returning to the Black Holding
shortly from her morning run, which now exceeds his in length. He has watched
her practice against Shierra, and her blade-work will soon surpass that of most
of the senior guards.
The hammer strikes the stone perfectly, and
the rock shears away. He sings softly-the words are for his ears alone-and his
hands are gentle upon the stone, using only the precise amount of force
necessary with the order-hardened chisel and mallet.
"The way is the way . . ."he hums
under his breath.
He finally puts down the tools and walks
toward the cistern and outdoor washroom. The echoes of his feet are lost
against the faint roar of the sea below the terrace.
As he shaves, he asks himself if what he
plans is fair.
No, it is not fair. Have they any other
options? None that he can see, and those suggested by Lydya and Klerris have
failed. For he will not be merely Megaera's friend for life, not when her soul
is burned upon his. Nor will he spend the rest of his life forever on guard
against her tongue and his emotions.
The cold water cools his thoughts. By the
time he is dressed, he is calm enough that he will not radiate unrest until
Megaera is within cubits of him. He walks across the terrace to watch the
summer sun sparkle on the morning sea and waits for her. Shortly thereafter,
Klerris will arrive. Even Klerris does not know exactly why Creslin has
requested his presence.
". . .All sorrow is joy . . ."He
hopes so. But he shivers, thinking about what must be done. Can he do
otherwise?
Perhaps, but what? He has listened to
Lydya; he has listened to Megaera. Klerris has offered no answers, saying that
answers have no meaning unless they are found by whoever asks the questions.
The faint sound of running boots alerts
Creslin that Megaera is nearing the holding. He remains by the seaward wall of
the terrace, even after she has gone to the wash-house.
Only after she appears on the edge of the
terrace, as if to ask whether he intends to walk back to the keep, does he
turn. Though his tanned skin is smooth and unlined, a darkness dwells behind
his eyes, as if he were older, far older, than he looks.
"You're worried," she announces,
her hand resting on the hilt of her blade.
He still prefers the shoulder harness but
wears no blade much of the time, unlike Megaera, who wears hers everywhere,
except when she sleeps or runs.
"You're right," he agrees.
"This can't go on."
She frowns. "Things are going well.
The spices are ready for harvest, the traders have finished their
warehouse-"
"I meant you and me."
"You're pushing again."
"I've made some decisions." He
turns, steps forward, takes her arm as if to escort her.
"I don't need help."
He says nothing, catching her chin with his
right hand and turning her face toward his.
She tries to step back, but suddenly his
muscles are like iron bands holding her in place. "You can't force
..." One hand starts to draw the West wind short sword.
His free hand clamps over hers. "I
know." Inexorably he forces her head back to meet his eyes.
Her booted foot slams against his.
Creslin staggers but holds the pain and
concentrates on reaching her soul.
"No . . . no!"
But it is too late, and she slumps hi his
arms.
Creslin holds her for a moment, tears
streaming from his own eyes as he watches her chest rise and fall. Her body
feels so light with her spirit sleeping, but he carries her into her room and
lays her on the bed.
Then he paces by the window until Klerris
arrives. Lydya, although she was not invited, follows the Black Wizard in.
"Don't do it. Another life-link will
kill her, and yourself," she pleads.
Creslin looks at her and opens his soul as
much as he can. "I have not touched her, ever, except once in mind when I
knew nothing. I have tried to be a friend. I have tried to court her, to sing
to her, and to be gentle. The situation is no better, and perhaps worse, than
in the beginning. My death will kill her ... and continuing in this way will
only lead to both of us hating each other. Tell me that things will be
better."
Lydya finally looks away. Klerris waits for
them to finish their argument.
Creslin tries again. "Can you tell me
that things will get better?"
"No, I cannot promise you that."
"Can you tell me that letting me know
her as she knows me will make things worse?"
"What you plan will either kill you
both within days or ..."
"Or?"
"I don't know. No one has ever tried a
double link."
"Tell me I'm wrong."
Lydya looks at Creslin, and her eyes are
clear and deep. "You're using violence to equalize violence. Because the
evil done first was so great, this may be the only answer. That does not make
it right."
"I've been a tool of the Blacks, of my
father, of the Marshall. Don't I have the right to try for happiness and
love?" His voice is ragged.
"Patience does not always work for the
young." Klerris's voice is slow and calm.
"Or for men," adds Lydya wryly.
The silence in the room draws out. Lydya
and Klerris look from Creslin to each other. Finally Lydya shrugs. "It
will be quicker this way."
"Quicker?"
"You're already starting to develop a
link to Megaera. Doing what you want to do will hasten and deepen the process,
but it may not change anything. Do you still want to?" Why hadn't he
considered the feelings, the occasional strong thoughts that had not been his?
"Are you sure that you want to do
this?" the man in black asks Creslin. "As you know from her
reactions, the results can be rather severe."
"No, I can't say that I want to do
it," answers the silver-haired man. "It's just that things will get
worse if I don't."
Klerris shakes his head. "You're
young. There are worse things than having someone forced to watch out for
you."
"Not many," answers Creslin,
baring his arm. "Not when that someone is Megaera."
Lydya smiles sadly. "You don't know
what's in store for you. But the shock just might lead to some
understanding."
Klerris shakes his head, but opens the
small case he has brought with him. "I do not envy you, Creslin. She is
extraordinarily strong-willed."
Creslin can say nothing, nor can he speak
through the tears that flow.
XCI
"YOU
ARE A demon-damned fool! You've probably just killed us both." Megaera is
flushed. While the afternoon is hot and cloudless, the sweat upon her forehead
is not from the sun's rays.
. . . damned oversexed, thin-brained
lusting animal . . .
"You couldn't wait! You couldn't be
patient! You couldn't learn more about me! No, like all men, just when you
think they might have some understanding, they start thinking with their
glands." She takes a quick breath, ignoring the breeze with which Creslin
cools the terrace. "What I don't understand is why Lydya even considered
this idiocy."
"Because . . ." Creslin stumbles
". . . she said that it was already happening one way or another, and . .
." He has to change what he was about to say. "... and I think she
felt that if the process was too drawn out, neither one of us could possibly
survive it."
"Happening already?"
"Yes. Sometimes I can hear what you think,
at least when you're really angry."
"What?"
"You just thought that I was an
oversexed, underbrained, lusting animal."
"Thin-brained!" she snaps.
"Fine. Thin-brained. It's the same
thing."
"I'm leaving."
"Where are you going?"
"For now, I'll stay with
Shierra." She steps back toward the room that has been hers. "No, you
don't have to worry about my leaving Reduce. Not yet, at least."
. . . not until the next time . . .
Creslin shrugs, although the words and
thoughts go through him like a short sword, and he has to swallow. Again she is
giving him no chance at all.
"I've given you more than enough
chances, and you twist each one around to suit yourself."
"That's not true. Not quite
true," he amends.
"True enough."
He feels the discomfort, although it is not
his, and shakes his head.
"You . . . you don't understand at
all!" Megaera shouts. "Now even my feelings are yours!"
"Mine have been yours, and you've
certainly been kind enough to use them against me when it suits your
purpose."
. . . damn you! Can't keep anything . . .
how could he have stood it for so long?
"Damn you . . ." The words are
more sob than curse. Her hand touches the blade hilt. "You come after me
... now ..."
. . . and . . . kill us both . . .
Creslin stands helplessly as she backs
away, her hand still on the blade, before she disappears into her room.
There on the terrace, caught between the
sun and the surf, between the past he did not create and the future he cannot
foresee, he waits and watches until a flame-haired woman in blue marches north
and westward, back to the keep, back to another outpost of Westwind.
XCII
WITHIN
THE WHITE mist of the mirror on the table rears a forest of masts upon the dark
green swells of the Eastern Ocean.
The High Wizard nods. "Soon ..."
"Soon what?" Hartor watches the
images in the glass.
"Soon we will cloak their fleet from
both eyes and magic."
"Jenred, do you really think that
Creslin could not penetrate the cloak?"
The thin wizard smiles, only with his
mouth. His reddish-brown eyes glitter. "Of course he could ... if he
bothered to look. But he's not in the habit, and those who would look for him
do not have the ability."
"What about the Westwind detachment?
Why did you let it land?"
"If we had attacked it, he would have
been alerted."
"I don't know. I don't like the idea
of a Westwind detachment on Recluce. And how would he have known?"
"From Klerris. His Black bitch was on
the coaster."
Hartor asks, "Won't the Westwind group
make a difference if ... when the Hamorians storm Land's End?"
"So? We can't lose. Either the
Marshall loses troops or the Hamorians do. Creslin is destroyed, or the
Hamorians discover that they have another enemy among the western
continents."
"Fine. What if Creslin wins? What
about Montgren?"
Jenred snorts. "What about it? Neither
Creslin nor that bitch Megaera will ever claim it, and Sarronnyn can't. The
Duke has no heirs. We've seen to that. It will be ours, without even a battle.
Korweil can't live that much longer."
"I wish I were as certain as
you."
Jenred shifts his eyes to the mirror, and
to the ships that fill the glass. More than enough to take Land's End. More
than enough.
XCIII
"ARE
YOU SURE you don't want to try to break your blood-link to her?"
The two men look out over the dark gray
cliffs onto the low, sweeping swells of the black-green northern sea. Only an
occasional wash of white breaks across the crests of the slow-moving waves.
Despite the high clouds, no rain has fallen, and the powdery red dust has
drifted from the road onto the black stones of the terrace and over the uncut
stones stacked beside the terrace where Creslin still works in the early
mornings.
Now the guards are beginning the mortar
work on the second guest house, using the stones he has cut, and Klerris has
brought up enough timbers for the guest-house roof.
"What good would that do? Lydya said
that the linkage would develop anyway." Creslin leans down and picks up
the short-handled stone sledge. Even though the essentials of the Black Holding
proper are finished, the windows need glass and the kitchen is only a shell. In
the interim, Creslin still putters with the stones for the walkways for the
second and third guest houses. Someone will use them, he hopes.
"It might buy you some time."
"Has that done us any good?" He
cannot just stand and wait. Despite Megaera's insistence on patience, the more
he senses of her feelings, the clearer it is that patience is only an excuse
for her not to face her feelings about him, and his feelings for her.
He lusts after her. He cannot lie about
that, either to her or to himself. He also loves her, independent of lust,
because of the other things that she is: determined, intelligent, incisive, and
when she is not threatened, kind and considerate.
"I still doubt the wisdom of the whole
double linkage,"
Klerris adds.
"There wasn't a choice."
Klerris frowns.
"Lydya was right. I was already
sensing Megaera's feelings and thoughts. For better or worse, we're linked.
Right now, if she stays in the keep and I stay here, we have only the strongest
of thoughts and feelings, but before long it won't matter."
"What are you going to do?"
"Wait until the link gets
stronger." Creslin pauses. "In the meantime, we might think about a
good stream and a waterwheel."
"A waterwheel?" The Black Wizard
shakes his head. "I don't think you understand. In a few days, if she has
a mind to, Megaera could kill you both. That could be exactly what she's
waiting for."
The silver-haired man listens, but his
hands wield the hammer and order-sharpened wedge, trimming the black stone
before him. For an instant, he can sense salt spray and hear the raucous call
of a sea gull. Is that an illusion? He thinks not.
"Would she be that desperate?"
Klerris shrugs. "What woman wants her feelings known?"
"Do you think I have exactly enjoyed
her knowing every strong emotion I feel?"
The Black Wizard laughs. "Women have
always known what men feel, even without magic."
"You're talking about eastern women,
about those who no longer follow the Legend."
"Creslin, all women-except the warrior
guards of Westwind, and I suspect that they just do not find it convenient to
mention their abilities-all women can read men better than most men can read
women."
Clung . . . clung . . .
"Why should that make a difference?
It's probably due as much to practice as to an inborn talent."
The older man shakes his head. "What
will you do?"
"Wait until the link is stronger. Then
we'll see."
"Lydya's worried."
"So am I. So am I." His hands
trim the stones automatically, only his senses pointing the weaknesses and
sheer lines in the hard black stone.
XCIV
"Now
WHAT?" ASKS Thoirkel, placing another rock on the field wall.
Locked into the soil and the order lines
within and around the small section of field, Creslin does not hear him. The
not-quite-stifling heat has begun to create wavering heat lines above the walls
and the clay road.
"Now what?" repeats the
dark-haired man, who is now as clean-shaven as Creslin.
Creslin returns to himself and wipes his
forehead. The plateau gets hot earlier in the day than the town and stays hot
longer, but Klerris has noted that the soil is far more fertile here. Creslin
doesn't need the Black Wizard to tell him that, since the town is built on
rock, sand, and red clay so hard that even few weeds appear on the hillside or
the flat behind the pier.
Creslin has been merely repeating the
painstaking process that Klerris has taught him, strengthening the right worms,
grubs, and beetles, ignoring those that are not helpful, and infusing order
into the shoots that will become dry maize. Between the liberal application of
order and the not-so-liberal application of spring water and limited rain, the
maize-destined, if it survives the hazards of Reduce, to become flour for bread
and pasta-shows healthy growth, far healthier than that in more temperate
lands. Creslin wipes, his sweating forehead again.
"Ser! Ser!" A figure sprints from
the northern edge of the field.
Creslin straightens at the urgency behind
the voice and moves toward the running man. "What is it?"
"Raiders! Pirates! Sails, lots of
them!"
"Damn . . . damn . . . damn ..."
Creslin sends his senses to the winds, reaching toward the northern sea, where
a forest of masts sweeps shoreward. No White-pulsed energies lurk beneath the
sails or within the hulls, but the masses of archers and armed men speak loudly
enough.
The co-regent of Reduce scoops up his
shoulder harness and adjusts it as he strides eastward, already searching the
skies, grasping for the winds. His feet carry him toward the road leading to
Land's End. Thoirkel trots beside him.
From the keep, a horn calls-a Westwind
trumpet.
Creslin attempts to twist the high winds
lower, to call for the cold torrents that sweep toward the Roof of the World.
Warships . . . Creslin? . . .
He pauses at the edge of the plateau. A
dozen ships creep on partly furled sails toward the harbor. The lead ship has
already slipped past the breakwater, out of the sullen, dark green swells and
into more sheltered water, and two boats are being lowered.
"Darkness . . ."he mutters, still
working to channel the winds toward Land's end, realizing the truth of
Klerris's example all too well. Yes, he will have winds, but already he can
tell that they will not arrive before the first two ships reach the pier.
Perhaps not even then. His feet bear him downhill as his mind struggles with
the elements and the winds.
A squad of Westwind guards races for the
pier, and Creslin rums cold as he sees a flash of flame-red hair near the lead.
. . . show you, best-beloved . . .
His soul twists the skies, and he rips
winds by their roots from their icy heights. Yet, as fast as the high winds
speed, as quickly as the darkness builds to the west, the lead ships, and the
boats filled with armed men, move more quickly, now nearly touching the pier.
As he hurries downhill, Creslin does not
run, for even he knows that arriving at a dead sprint and exhausted will do no
one any good, especially himself. But his heart pounds as he thinks of Megaera.
He forces his thoughts elsewhere, coldly studying the scene unfolding below.
A second squad of Westwind guards and the
duty detachment of the Montgren troopers have started downhill from the keep.
The third and fourth ships are sailing past
the harbor and to the east, toward the flat beaches where boats may also land.
Even if the guards can hold the harbor, they will soon face attack from behind,
although it will not be instantly, since it will take some time for the
beach-landing troops to cross the soft sand and climb the low but rocky hill
that shelters the town.
Arrows have begun to fly from the inshore
vessels, vessels that fly the orange sunburst of Hamor.
Creslin pushes and twists the great winds,
those on which he had never called. They strike back, and he sprawls onto the
dust of the road.
Thoirkel lifts him to his feet, the
dark-haired man looking back toward the west. At least one Westwind guard lies
flat on the pier stones, an arrow through her neck.
A gray haze covers the sun, and the
darkness towers in the western skies as Creslin unsheathes his blade. He holds
it loosely as he steps toward the storm of steel and shafts boiling up around
the pier.
He continues downhill, his eyes on the
harbor, his sense in the skies. Thoirkel is still there, with a blade that has
appeared from somewhere.
. . . now . . . thrust . . .
By the time they are halfway to the
fighting, boats are carrying troops onto the eastern beaches, and the end of
the pier is held by the attackers.
"Aeeeiii ..."
"Bitches ..."
The sounds of swords and voices echo off
the cots and rocks, and Creslin looks for the redness that is Megaera and sees
none, but neither has he felt the pain he knows he will feel if she is injured.
Lightning forks from the sky and toward the
seas, narrowly missing the tall ship that stands farthest seaward.
Arrows continue to arch into the air and
sleet down upon those who struggle on the stones of the pier, but some now fly
from the shoreward end of the pier onto the two Hamorian ships within the
harbor.
RRhhhssttt ...
. . . aeeeiiieeee . . .
Creslin staggers at the white flame that
sears him as Megaera releases the firebolt. Fire sheets from the pier, and the
foresails of the lead schooner burst into flames.
Creslin strides forward onto the pier,
wrenching winds, wrenching at all he can grasp in the skies above.
Thurrummm . . . thrum . . . crackkk!
The tall ship shudders as lightnings flash
upon it and the winds howl, and as the mist and swirling tempests solidify into
a funnel of blackness.
"Ooofff ..." Thoirkel pushes
Creslin aside as a bronze-faced man appearing from nowhere swings an ax toward
the regent. A pair of swords stops the Hamorian.
Though Megaera has said nothing, the white
agony of her use of chaos burns Creslin as though he had stood in the flame
himself. He staggers before he remembers that he has a blade and lets his body
react, even as his thoughts twist the black tower of water toward the next
Hamorian ship.
The lead schooner at the pier is shrouded
in fire, and her masts and timbers begin to burn.
Double lightning forks from the swirling
darkness to the north and west, shivering another Hamorian vessel, which one
Creslin is not quite sure as he struggles with blade and winds.
The two ships flanking the debris that had
been a tall ship try to turn from the waterspout, but the waters swallow them
in a tower that rears like a wall between the harbor and the north.
". . . light!"
"... get the redhead and the
silver-head!"
Creslin's blade snakes out and drops
another Hamorian as his thoughts twist the darkness upon the ships beyond the
breakwater, knowing that he dare not bring that much water within the small
harbor. '
"Around the regents . . . now!"
Creslin finds himself side to side with
another fighter, one with red hair, and he almost lowers his blade in relief.
"Get the other ships!" Megaera hisses.
. . . idiot . . .
Creslin swallows as he recalls those off
the eastern beaches, as he pulls the waterspout around the point and toward the
three ships. Only those three and the two schooners within the harbor remain
afloat.
"Hit the center. That's where they
are!"
"Ooo ..." Creslin winces. Flame
seems to sheet through his right shoulder, but he continues to concentrate on
the winds, bringing them and the entire wall of water down upon the Hamorian
vessels off the beach.
Ruuu . . . swwussshhhHHH!
Creslin's teeth grind under the impact of
Megaera's pain and his own. Yet, off the eastern beaches, only debris and
bodies float. The sands are scoured clean by the mast-high wave that has ripped
men, weapons, and vegetation alike off the low hill that protects Land's End
from the stones and the waves-and that has driven one nearly mastless hull hard
upon the sand.
Creslin's guts are in his throat, and he
pukes over the man felled before him by Megaera's blade before she follows his
example.
"Damn your weak guts ..."
. . . puking . . . weak-kneed . . . bastard
. . .
"Shut up . . ." he mumbles,
lifting his blade.
There is no further use for the blade, for
all of the Hamorians on the pier are fallen. Perhaps a score have dived into
the debris-laden waters to swim out toward the second ship, which has slipped
her cables and turns toward the seas.
The lead schooner flares brightly, burning
so hot that steam rises where the waters from the sky pelt her. The few
Hamorians remaining in the water try to swim beyond the heat.
Hard rain swirls around Creslin, and his
right arm lies leaden at his side. He swallows, knowing that he is not
finished. Taking a deep breath, he regathers the winds, waiting only until the
last Hamorian ship clears the rocks of the breakwater. Then he calls, ignoring
the white stars before his eyes. Willing away the agony in his arm and
shoulders, he summons the high winds and the cold.
He watches until he is certain that only
timbers and debris dot the heavy swells; then he turns to Megaera, who looks at
him white-faced, blood smeared across her gray tunic and leathers.
He cannot hold the image, cannot speak, and
finds himself sinking to the slippery and bloody stones underfoot, knowing that
Megaera is sinking with him.
XCV
CRESLIN'S
ARM AND shoulder bum, not with the flame of suns, but with the heat of
well-banked coals. When he tries to open his eyes, miniature fires flicker
across the dark ceiling. A cool cloth is pressed over his forehead, and the
fires retreat.
He dozes, and sees that the room is darker
when he again awakes.
A shadowy Figure steps toward him.
"Ser?"
"... think I'm here ..."
"The healer said you should drink
this."
A cup is placed before his lips, and he
sips. Lifting his head sends a wave of heat through his right shoulder and down
his arm. He forces himself to keep on sipping until some of the liquid spills
out of his mouth and the cup is withdrawn.
He sinks back on the pillow, trying to
puzzle out where he is. The room is small, and the guard who presented the cup
is female. So he must be in the newer keep section of the Westwind guards.
A small lamp, its wick low, hangs from a
bracket on the stone wall just beside the open door, where a pair of guards
stand. Outside, the sky is the purple of twilight, and the dampness of rain
fills the air. The thunder is distant, as if coming in over the northern sea.
He dozes, but not for long. When he wakes,
Lydya has returned, and the sound of the rain continues.
"Megaera?"
"Better than you, but she's at the
Black Holding. The distance helps some, although the link is too strong for her
to escape it, no matter where you are."
Creslin lies motionless for a time on the
narrow bed. Lydya offers him the cup.
"Uggghh. That's bitter ..."
"You need it."
"... drinking it. Don't have to like
it."
When she withdraws the cup, he sinks back,
but not into sleep.
"I didn't handle this one very
well," he mutters, low enough that the guards by the doorway cannot hear.
Her lips quirk. "Since you're both
considered great heroes, I doubt that anyone will question your judgment at
this point. They just look at the sky."
"What happened?"
"You saw it all. After you destroyed
the Hamorian ships, and the guards and troopers mopped up the stragglers, there
wasn't much left."
"How many guards, troopers, did we
lose?"
"Despite all the blood and arrows,
less than a score."
Creslin shakes his head, and bright stars
flash in front of his eyes. A score is far too many to have lost. If only he
had been watching the seas, many of those deaths could have been avoided.
"You cannot redo the past."
"... hard not to think about
that." Creslin tries to moisten too-dry lips. He wants to shake his head
again but remembers the dizziness, and the stars in his eyes. "Stupid ...
so stupid ..."
"What? Being human? Or trying to do
everything yourself?" For the first time, the healer's voice is tart.
"You can't do it all. Neither of you can, even together. Megaera's almost
as bad as you are. But you can think about that later. In the meantime, take another
sip of this."
He complies, then lets his head fall back
on the pillows. "How is she?" Lydya never really answered his
question.
"She took several gashes, but no
arrows. She also had to fight the shock of your wound."
"Damning my weak guts . . . the whole
way . . ."he murmurs as he drifts back into the darkness of sleep.
He wakes with the light, and Westwind
guards still remain posted outside his doorway. He no longer sees stars or
fires when he moves his head, and his shoulder is only fevered rather than
fired. The dressing has been changed.
He tries to moisten dry and cracked lips.
Finally he croaks, "Anything to drink around here?"
"Yes, sir. The healer left something
for you." The slender guard, no more than just past junior training,
carries the mug to the narrow bed. The contents are not quite as vile as swamp
water or as salty as the sea, but the bitterness makes raw ale taste like fine
wine by comparison.
"Uggghhh . . ." He swallows it
all, slowly, holding the mug as the dark-haired young guard retreats, an opaque
expression on her face.
Whatever the potion is, it helps, for in
time he can sit up. The rain continues, although the skies are not so dark as
before. After a while he leans back and dozes once more.
When he wakes, before he can speak, another
guard, gray-haired, is offering him more of Lydya's concoction. He drinks. It
still tastes worse than sour swamp water. "How long has it been?"
"Since the battle? Four days, more or
less."
Creslin wonders how Megaera is faring and
if the Black Holding is even habitable in the continual rain. Gingerly, he
moves the fingers of his right hand. The motion sends a twinge to his shoulder,
and he purses his lips. If only he had thought ahead; one more Westwind blade
hadn't really been needed on the pier. If anything, he had probably just been
in the way. Yet how could he have stood back and let others fight for him?
"How are you doing?"
Creslin's eyes focus on Hyel as the tall
man slouches into the room.
"About as well as ..." He breaks off the confession. There is
no sense in publicly confessing stupidity. Lydya has hinted as much. ". .
.as anyone who takes an arrow in the shoulder deserves, I guess. Sorry to leave
you and Shierra to clean up the mess."
Hyel grins ruefully. "It has been
interesting. I didn't really believe you until I saw those guards fight."
He shakes his head. "The men who are left think you're an angel
returned-"
"That's a bit much."
Hyel shakes his head. "No, it's not.
They watched you kill half a dozen men and call in storms that destroyed eleven
ships, and the storms still rage. And the co-regent . . . she fired one ship
and a score of Hamorian marines. She even killed some with her own blade."
Creslin wants to change the subject.
"What about the survivors? Were there any?"
"Shierra and I decided, subject to
your approval, ser, to use them on stonework and farming until they can be
ransomed, at least once the rain stops. There aren't many- perhaps a score and
a half, most of them from the ship you drove onto the beach. But splitting them
up into smaller groups makes sense. Klerris managed to get enough glass made to
put windows in your rooms in the Black Holding. Once the weather clears, we
want to finish the rest of the building and all of the guest houses. Then the
inn." Hyel grins shyly. "I think we will have a few visitors from
here on in."
"I suppose so. You'd better see if you
can get Shierra or one of the senior guards to offer blade-training to your
troopers."
"Well . . . with the rain ... I mean .
. . it's something we can do in the main room ... a little. We've already
started . . . after they saw-"
The silver-haired man represses a grin.
"Shierra's probably much better at instruction."
"She says that you're one of the few
Westwind master- blades, but no one was ever allowed to tell you so." The
lanky man's voice drops almost to a whisper. "Ser, is it true that you
escaped a White Wizard's road camp?"
Creslin is beginning to feel tired again
and leans back into the pillows. "Yes, but I had help."
"Still . . . no wonder they wanted you
prisoner."
Creslin looks out the narrow window. Is the
sky lighter? He hopes so.
Hyel straightens. "I think it's time
to go."
Creslin turns his head at the other's tone,
understanding the meaning in it as he sees the flash of red in the doorway.
"We'll talk more later."
Hyel grins, then lets his face become
respectful as he turns. "Good evening, Regent Megaera." He inclines
his head.
"Good evening, Hyel. You can certainly
stay."
Creslin savors the sound of her slightly
husky voice, glad for the moment that she is there.
"Thanking you, Regent, but there are
duty rosters to be checked."
"Well, go ahead and check them."
Megaera perches carefully on the stool near the foot of the bed. Her eyes are
unreadable in the dimness of the twilight. "It's about time you woke
up."
"Guess I overdid everything."
. . . overdid? . . .
Her eyes flicker toward the window.
"Including the storms. No one has ever seen so much rain, and Klerris says
that it's likely to go on for a few more days."
Creslin shrugs. "Oooo . . ." His
shoulder indicates that the gesture was unwise. "I wasn't thinking about
having to stop them at the time. I was more worried about not letting any of
the Hamorians escape."
She smiles. "Most of them don't want
to go back."
Creslin wills himself not to move,
realizing that she will feel the pain as well as he. "Why not?"
"Do you know what the emperor does to
failed soldiers?"
"Oh.'
"And besides, they figure they're safe
here."
Creslin snorts. "Until the White
Wizards dream up something else. Or Hamor does."
"They won't. Not so long as you live,
great Storm Wizard. Who wants to lose a whole fleet or an army for a mostly
worthless giant desert isle?"
"It won't be worthless before
long."
"It's not now, best-betrothed."
She sits silently on the stool as the night descends.
The two guards have stepped out into the
corridor, and the door has been closed, although Creslin cannot say exactly
when. The rain continues to fall, but not in the pelting fury that he sensed
earlier.
"What are we going to do?" she
finally asks.
"Can't we learn to ... live . . . with
each other?"
"You? Me?" She laughs, hard and
cold. "When I must preserve you, when I cannot stop knowing how you feel
..."
. . . still changes nothing . . .
"Do we have any choice?" he asks.
Megaera does not answer, although she sits
across from him on the stool until he can no longer remain awake.
XCVI
THE
SMALL ROOM on the top floor is brightly lit by four mirror-backed, white-brass
lamps. Outside the narrow casement windows, the rain continues to fall, as it
has for the past eight-days.
"If this keeps up much longer, there
won't be a crop left to save anywhere in East Candar, Jenred," complains
the heavy White Wizard. "And the Hamorian envoy has protested that you
used wizardry to trick him into reporting Creslin's theft of the Westwind
treasures."
"They don't really believe that, do
they?" "I don't think the emperor of Hamor is exactly pleased with
the total loss of twelve ships." Hartor shifts uneasily in the chair, and
his eyes flicker toward the half-ajar doorway. "Oh, well. It was worth a
try," notes the thin man in white, lifting his head as if to sense
something in the air. He frowns, looking again at the rain outside.
"Creslin is strong. I have to grant him that."
"Strong! That's like saying the
winters in Westwind are cold."
"So ..." rejoins Jenred, still
puzzled, still looking for something-for an odor or for a whispered word he
cannot make out. "It doesn't affect us. He's not leaving Reduce, and he
certainly gives Hamor something else to worry about."
"Jenred," Hartor says slowly,
"why couldn't you just have left Creslin alone? Let him wander through
Fairhaven untouched? He would have wandered off somewhere and settled down,
perhaps taught as a Black."
"It wasn't possible."
"I thought it was. So did the
council."
"Thought what?" The thin wizard's eyes swivel from the rain to
the doorway and back again.
'That you were still after Werlynn, the
only man who ever escaped you. Hatred makes for bad policy, Jenred. We can't
keep on making decisions based on hatred."
Jenred struggles to his feet but topples as
the black sleep closes around him.
Hartor takes a deep breath and bends over
the sleeping form, removing the amulet and chain of office. He looks from the
former High Wizard to the dark clouds and the rain. Then he eases the amulet
and the golden links into place around his own neck as the White guards enter
with the chains of cold iron.
XCVII
CRESLIN
STANDS ON the hillside east of Land's End, overlooking the Eastern Ocean.
Below, the waves ebb and foam around the beached hull of the Hamorian ship.
Megaera is somewhere away from the shore.
He has a sense of walls surrounding her-possibly the keep's. His eyes drift
back to the hull, the sole remnant of the Hamorian raiders. Then he shakes his
head ruefully, and with a soft laugh, he turns, walking briskly toward Klerris
and Lydya's cot.
Lydya is there. Klerris is not. Lydya
escorts him to the newly built covered porch and motions to a wooden chair. She
perches on the half-wall, her face solemn. "How are you?"
"All right so far. Megaera's still
spending nights at the keep."
"Did you expect anything less?"
"I could hope."
Lydya's eyes are level with his.
"That's not why you're here."
"No. I want Klerris to build a ship.
Rebuild one, actually."
"He might like that. He's enjoyed the
building projects a great deal more than he's enjoyed the plants. What are you
planning on rebuilding? Fishing boats?"
"The Hamorian war schooner on the
eastern beach."
"Can it be done?"
Creslin shrugs. "I certainly hope so.
We need our own ships. When you think about the markup on goods-"
"That's a big job."
"We could use the prisoners for it.
Some of them might even want to crew it."
"Crew what?" interrupts another
voice. Klerris stands in the recently created doorway leading from the main
room of the cot.
Creslin repeats his idea. As he does so,
Lydya slips back into the cot, leaving the two men alone on the porch.
"I don't know," muses Klerris.
"We have to," insists Creslin.
"I'll talk to Hyel and Shierra about using the prisoners for it. Besides,
the boat is sitting on sand, not on rock. I think that we could dig around it
enough to right it." His eyes flicker over the mage's shoulder as he sees
Lydya leave the cot and turn downhill, toward the inn and a cot where Megaera
and a small crew labors over the glassmaking.
Klerris smiles. "Someday . . . someday
you may undertake something that absolutely cannot be done."
"I already have." Creslin pauses.
"Megaera. But I have to keep on as if things will work out."
"Did you tell Lydya that?"
"No."
"You should have."
"Why?"
Klerris shakes his head. "Never mind.
Are you going to talk to Hyel now?"
"Why not?"
"I'll come with you. That way, he'll
believe we're both crazy."
XCVIII
THE
WOMAN IN black leathers stands in the late-afternoon sun, watching as the peak
that is Freyja turns into a glistening sword raised against the towers of the
sunset. Her black hair is uncovered in the chill wind that passes for a summer
breeze on the Roof of the World.
Beside her stands another woman, younger,
in green leathers, still holding a dispatch case.
"They've already begun to change the
world ..." muses the black-haired woman.
"Begun?" asks the silver-haired
Marshalle.
"Begun," confirms the Marshall.
"No one else could do it besides those two. In that, Ryessa was
right." She shrugs. "But they're still fighting each other."
"The dispatch doesn't-"
"Unless Creslin is more understanding
than I was, he'll destroy both of them."
"I can't believe that."
"Believe it or not. He has that much
power." The Marshall remains studying the ice needle until it is cloaked
in the early moonlight.
XCIX
SAND
AND SEA and birds, and a black boulder rising above the surf-how many hundreds
of places are there with such a combination? Creslin does not know exactly, but
one of them is where Megaera is.
With the briefest of head shakes, he places
the hammer and chisel in the chest, which he stores in the third guest house.
He has waited and waited, and knows that further waiting will solve nothing. He
pauses, reflecting that he has felt that way before and it has always led to
pain.
This time he shrugs-with sadness-and heads
for the washroom.
"You have to be clean?"
How else? He laughs bitterly as the cold
water flows over him and as he uses the harsh soap to scrub away stone grit,
sweat, and dirt. Little enough governing or wizardry has he done while he has
recovered, and only a trace of stonework, and too much thinking. Still, the
captives from Hamor have completed the walls along the walkways, as well as the
interior walls and roofs of all three guest houses. The Black Holding is coming
to resemble the plans that Klerris had once laid out on the keep table. The
only problem is that the two people for whom it has been built are unable to
live anywhere close to each other.
Creslin steps away from the cold water and
snaps the tap closed. As he dries himself with the worn and frayed towel he has
carted across Candar and beyond, his lips twist into a wry smile. He has a
title he never wanted, a land to build that he never asked for, and he loves a
woman for whom he walked the winter snows of Westhorns to escape marrying. Yet
he married her for convenience.
And for lust, he reminds himself. He cannot
deny how much he wants Megaera. He rips his thoughts away from images of the
red-haired lady before too-graphic fantasies appear in his mind.
Lust or not, the time has come for the two
of them to resolve their destiny. "Resolve our destiny?" he thinks.
"How pretentious!" He snorts as he pulls on his trousers.
After donning the short-sleeved shirt and
his boots, his hair still damp, he begins to walk down the dusty road. He hopes
that one day the road will be a highway stretching from one end of Reduce to
the other. For the wizards are right about one thing. Good highways knit people
and trade together. But that will come later, assuming that Megaera will accept
him. If Megaera will ever accept him.
He continues walking, his thoughts
searching the winds before him. The first beach he checks has birds and sands,
but neither the black boulder nor Megaera. The second has a black boulder and
birds, but no Megaera.
Five more beaches and six kays later, as he
scrambles down a skree of rock, he sees pale gray on a pale black boulder, pale
gray surmounted by flame-red hair.
"Megaera ..." His heart pounds
faster.
Damn you . . . best-betrothed . . . His
feet slip under the impact of the unspoken words, but he recovers with only the
faintest of staggers, hitting the slanted sands under the eastern cliffs at a
half-run, his booted feet digging into the softer sand above where the gentle
waves cascade in.
A coolness flows within him, the cool,
shivering feel of fear. Creslin slows to a walk. Fear? Not his fear, but why
fear?
. . . because you are stronger than I am,
except in will . . . because I will always be forced to submit. My body cannot
bear . . . just as your soul cannot . . .
The fragments of thoughts cascade through
his head. His steps hesitate, more than necessary on the soft and shifting sand
above the waterline. The white water foams in to within cubits of his feet.
Overhead, the hazy, high clouds turn the sun shrouded-gold, and the damp breeze
from the sea seems suddenly chill. He stops before the bleached black boulder.
"Megaera?"
"Yes, best-betrothed?"
"Why . . . why do you . . . avoid . .
. ?"
... to save my soul . . . myself . . .
"The correct word is flee," she
says.
What answers does he have? All he knows is
that he has always loved the lady.
. . . Love? You don't know love, just lust
. . .
"Always lusted after the lady,"
she corrects him, still sitting on the far end of the gray stone.
"Not just lust . . . not just
that." The calmness within his soul reassures him.
Why . . . love? How can you call that . . .
love? "You're lying to yourself. What you feel isn't love," she
insists. Yet she is shaken by his coolness.
"Perhaps you don't know love,
either," he suggests.
. . . don't know . . . what it's like . . .
you have no idea . . .
"I know what I know." Creslin's
heart pounds, even while his words are spoken quietly.
You know nothing . . . "Perhaps you
should see what it feels like." Megaera's eyes fix on him.
"What what feels like?"
. . . your . . . love. "What you call
love." Megaera smiles.
Can she never love him? He watches as she
lifts one hand theatrically. Fire flares at her fingertips.
Flames leap along his forearms-or are they
Megaera's forearms?-and sweat beads on his forehead. His/her stomach turns at
the order/chaos conflict, as if he had told an untruth.
"Come now, best-betrothed. That's
nothing like cold iron." Megaera's voice is hard, and both of her arms
lift.
Yet the ugly internal twisting tells him
that she is lying.
. . . nothing at all like fighting cold
iron . . .
RRHHHsssssm!
Fire slashes into the blue-green of the
sky.
Creslin stands immobile on the rocky beach,
looking at the redhead, his muscles convulsed and knotted like the bark of a
gnarled oak.
"You didn't spend a lifetime bound
against such pain, O husband dear ..." Damn you, sister dear . . . and
you, unwitting tool. If . . .
Sensing the pain beneath the pain, Creslin
forces his lungs to breathe and takes a step toward the end of the rock where
Megaera sits. Once more that fire-white, almost lost within the blackness that
enfolds Megaera, jets toward the clear eastern sky.
Again Creslin's muscles knot with the
internal flame that runs through his blood like acid. His guts turn, and he
burns from sole to crown. But he takes another step forward. Megaera must feel
the pain even more than he does, and how she has borne such agony for so long .
. . how?
Not easily, best-betrothed . . .
The white flame, jetting into the sky,
still burns both of them, and he sways, but breathes, and takes another
step-another step toward the fires of the demons of light.
"Do you still love me, O
best-betrothed?" How can you call . . . this love?
"Yes." The words rasp from his
hoarse throat as he reaches the midpoint of the seaward side of the boulder.
Megaera sits on the landward and northern
end, another five cubits from him, another five long steps.
"Then know the measure of ... my love
... for you." Love is ... pain . . . sorrow . . .
He takes another two steps before he feels
the gathering of whiteness that precedes the flames. If he must walk the fires
of damnation-
RHHHHHSSSssm!
. . . never . . . not ever . . . love like
that. "Such a lovely . . . thought . . ." Megaera's voice is ragged.
Creslin can feel her unsteadiness, can
sense the feeling of loss. He forces himself to take another step.
RRRhhhsstt!
Fires course through his arteries, through
his arms and legs, and his eyes see only flares of energy. His arm breaks his
fall against the boulder, and the sheer physical pain is almost a relief. A
hissing escapes his lips. But he steps to within an arm's length of where she
sits.
Her legs are pressed against the pale gray
stone, the once-black stone now bleached by sun and sea until it no longer
matches the black of the cliff from which time and the sea have riven it.
"Look ... at your . . . arms."
Creslin does not look, knowing that they
must be as red as though he had thrust them into a hearth. Instead, he lurches
forward and grasps her elbows, fumbling but dragging her arms down until his
fingers twine around her wrists.
RHHHssn!
. . . save me ...
Someone moans, but Creslin cannot tell
which of them it is. He wraps his arms around Megaera. She slides off the
boulder, and he staggers backward in the sand that captures his boots. His
heels dig in with the force of his and her weight.
"Sssss . . ."
A different kind of pain lances through his
shoulder where her teeth bite into the muscle. He twists his body to escape.
"You . . . bound me ... like no one .
. . ever bound ..." Her knee jabs into his thigh, seeking his groin and
barely missing as he moves.
. . . not be a slave . . . not even to you
. . .
"I bound . . . myself . . . same
way." His gasping words match hers.
"Different. You chose . . . I
didn't." That was different. You chose to bind yourself to me. / didn't
choose to be bound to you.
Ice runs through his veins as the words
chill him, words both spoken and echoing through his brain, and he drops away
from her. He steps back, staggering, then stands beside the sea-smoothed gray
boulder.
"You chose to bind yourself to me. I
didn't choose to be bound to you." The words spin through his thoughts.
You chose . . . I didn't. You chose . . . I didn't . . .
The waves ebb and flow. White birds wheel
on wing tip as they cut the air above Creslin, and the sea pours across the
sands, slipping around his boots.
He cannot see for the burning in his eyes,
for the tears that streak his face. He cannot speak, for there are no words
left to say. For Megaera is right. Megaera is right.
. . . right, right, right . . .
Binding himself to her was yet another act
of violence, another kind of rape, an invasion of her innermost feelings.
His feet drag as he stumbles to the other
end of the rock. He cannot see, but he does not need to. He has nowhere to go.
Seabirds dive into the foam down the beach from where he stands frozen, and the
sea whispers onto the sands.
Megaera is right, and he has no words, and
no answers.
Go ... don't know what I want. Don't want
you to stay . . . don't want you to go . . . damn you . . . damn you!
Creslin cannot speak, nor can he leave. Nor
can he see beyond the blurriness that clouds his eyes.
Even as she has fought him, she has never
struck at him other than to escape, as might a caged animal or a prisoner lash
out. The flames were thrown to punish herself, and the physical struggle was
but to escape, not to attack.
He swallows, looking out at the sullen
swells, knowing that he will never again see the ice spire that is Freyja, save
in his mind, nor touch the woman he has loved too well and never touched, yet
assaulted all too familiarly.
White water foams in, flowing toward his
boots, not quite reaching him, just as he has never quite reached
understanding-or Megaera. Above, the gold-shrouded sun seems to retreat into
the hazy, high clouds. The cool flow of air off the water does nothing to calm
the burning of his arms and soul.
He does not look at Megaera, who stares as
though frozen at the sea.
In time, Creslin begins to sing, for what
else is there? He can say nothing, nor can he hold her, nor can he take back
the pain that he has inflicted on her. Yet he must do something, and the song
is old.
. . . down by the seashore,
where the waters foam white,
hang your head over;
hear the wind's flight.
The east wind loves sunshine,
and the west wind loves night.
The north blows alone, dear,
and I fear the light.
You've taken my heart, dear,
beyond the winds' night.
The fires you have kindled
last longer than light.
. . . last longer than light, dear, when
the waters foam white;
hang your head over; hear the wind's
flight.
The fires you have kindled
will last out my night.
Soon I will die, dear,
on the mountains' cold height.
The steel wind blows truth, dear,
beyond my blade's might.
. . . beyond my blade's might, dear, where
the waters foam white;
hang your head over; hear the wind's
flight.
I told you the truth, dear,
right from the start.
I wanted your love, dear,
with all of my heart.
Sometimes you hurt me,
and sometimes we fought,
but now that you've left me,
my life's been for naught.
My life's been for naught, dear, when the
waters foam white;
so hand your head over, and hear the wind's
flight.
So hang your head over, and hear the wind's
flight.
After the song, Creslin is silent. His
hands remain knotted around the bleached gray stone.
How long he stands there, he does not know,
and though the clouds thicken above, he has not called the winds. Nor has
Megaera, although he knows now that she could, for she knows all that he knows,
and more.
"No . . . there is one thing I don't
know." Her voice is soft, but he does not move.
Finally he swallows. He does not ask the
question, hoping only that she will answer.
"Why you never struck back at
me."
"Because . . ." Because you love
me . . .
He nods. Impossibly, unwisely, he loves
Megaera. And he can never touch her, never even hold her.
"You may hold me, best-beloved."
. . . best-beloved ... ^
Creslin is not aware that she has moved
until she stands beside him.
Why?
Because you love me. And because I could
love no other. Sister dear, damn and praise her soul, was right.
"You deserve to love someone, not just
to be loved." The words are hard, for he knows that he may be pushing her
away, but he must be fair, no matter what it may cost. Especially now, for he
has not been fair, though he thought he had been.
"Hold me. Please." . . . always
fight you . . . but you know that already. Hold me . . .
He turns toward her, and there is a lump in
his throat. He cannot see past the rekindled burning in his eyes.
"Are you sure?"
This time she is the one to say nothing,
but her arms go around his neck, and her head is on his shoulder, and her
silent sobs rack them both.
So hard to love . . . "Just keep . . .
holding me." The words come like sobs themselves. . . . keep holding me
...
"Always ..."
Always . . .
The sea hisses, and the waves ebb and flow.
In time, a man and a woman walk northeast
along the white beach toward the towers of the sunset. Neither speaks as they
are enfolded in the blackness that only they and few others can see. A single
ray of sunlight strikes the sand before them, then retreats from their oncoming
steps.
The storms in the western sky dwarf the
towers of the sunset. Holding those towers in their place, the storms form a
black arch toward which the two walk, soul in soul, hand in hand.
PART
III - ORDER-MASTER
C
CRESLIN
TRUDGES UP the sandy slope under the makeshift yoke balanced by a bucket of
saltwater at each end. This is his second trip, though the sun has barely
cleared the Eastern Ocean.
He eases the yoke down until the buckets
rest on the black stone pavement and stands by one bucket, concentrating. The
water swirls, and a pile of dirty white grains appears on the stones beside the
wooden bucket. After repeating the process with the second bucket, Creslin
pours the now-fresh water into the stone tank and replaces the cover.
"Creslin?" Creslin . . . you
idiot . . .
He sets the yoke and buckets inside the
storage alcove and walks to the terrace, where Megaera waits, wearing a faded
thin shift.
"You know, that's not exactly
effective."
"Oh?" He wipes his forehead,
looking over her shoulder. Heat waves, like half-visible black snakes, already
undulate over the browned hills to the west of the Black Holding.
Megaera smiles. "Can't you let someone
else carry the water?"
"Habit ..."
"But you're the only one who can
separate the salt out."
"You can, and so can Klerris and
Lydya."
"Fine." Exasperation edges her
voice. "It's work desalting the water. That's something only a few of us
can do. Can't you understand? Let somebody else do the manual work. You have to
do the things that only you can do."
"Like rule?"
"That was unfair, best-beloved."
"You're right. But in some ways, I'm
not cut out to be a ruler, to watch Other people work. It's hard to sit here
and watch the sun burn everything up. It's hard to wait for ships to
arrive-"
"That's not what I said." Idiot!
A white flamelet sparks from the unseen
blackness that now enfolds her, a stubborn remnant of chaos triggered by anger.
"You equate manual effort with work. They're not the same. You know that.
Being a ruler means working with your mind, not with your body. You can do it.
But whenever you get frustrated, you start going back to the physical."
"But I'm not frustrated," he
mock-pleads.
"You are frustrated. You just said
so."
"All right. I am frustrated. The inn
is almost finished, but we have no visitors to use it. The crops are in the
fields, but we don't have enough water and they're dying. The pearapples are
dropping fruit because they're too dry. I'm tired of eating fish, and so is
everyone else. Lydya tells me that we won't have any spices until fall, if
then. If I carry water, at least there is some result. What am I supposed to
do? Wait until the sun bakes us into cinders?"
"You're the one who brought us
here."
Creslin glances from the browning hills to
the almost unnoticeable swells of the Eastern Ocean. In every direction he
looks, he can see heat waves forming, dancing across hilltops and dusty, sandy
ground, across the dry, green brush that is all that seems to thrive in the
heat, and even across the beaches that contain the Eastern Ocean. Overhead, the
sun blisters its way through a cloudless sky.
"You're right. I'll just bring enough
water for us from now on."
"I can carry some water."
He returns her smile.
"And you should eat before you wash
up."
He turns his hands upward in mock
helplessness but walks up onto the stones of the terrace and sits on the wall.
A loaf of brown bread and two pearapples rest on a plate on the wall between
them. So do two mugs of redberry.
"You planned this," he comments.
"You need something before you go to
work on the ship."
"Ship?"
"You said you were going to meet that
Hamorian ..."
"Oh . . ."
"Don't tell me you forgot?"
Creslin nods, sheepishly.
Megaera grins. "I don't believe it.
You actually forgot."
He breaks off a corner of the tough, hard
bread, scattering dark crumbs across the black stone. Bread in hand, he sips
the redberry. "What are you doing today?"
"We're going to try for glass for
goblets. That's harder than what we did for windows, but Lydya says there's a
market for goblets in Nordla."
He crunches the dry bread, sipping from the
mug to help moisten both crust and mouth.
"As you have pointed out,
best-beloved, we need as many markets as we can develop."
"We also need ships in which to carry
the goods," he mumbles through another mouthful of hard bread.
Megaera nods.
When he has finished eating, he stands,
bends over, and reaches for the platter.
"I'll take it. You need to get to the
wreck."
"Ship ... I hope."
"Whatever." She stands, gives him
a quick hug and breaks away before he can prolong the gesture, scooping up the
platter and mugs as she leaves. She stops by the doorway. "Will you be at
the keep later?"
"If you will be." He tries to
leer at her.
Megaera shakes her head. Beast . . .
Not quite certain of the tone of that
thought, Creslin shrugs, but she has gone"inside. He heads for the
wash-house.
Before long he is on the beach where the
Hamorian ship rests; he is accompanied by a stocky man in shorts and a
sleeveless tunic.
"She's wedged pretty tight, ser."
Creslin walks up from the water's edge, his eyes traveling the
schooner's hull planks, until he reaches the bow, half-buried in the soft white
sand. "How deep is the keel, or whatever it's called?"
Byrem frowns. "Maybe four, five
cubits."
Creslin shakes his head.
"That's the easy part, ser. Stem's
narrow, and she's not weighted fore. Most of the weight's midships." The
Hamorian wipes his forehead. "Couldn't you call a storm, get her off the
same way . . . same way she got here?"
"If I call a storm, the waves will
just push the ship farther onto the beach, no matter which way the winds blow,
unless ..." Creslin walks back down toward the water's edge, using the
back of his forearm to blot away the sweat that threatens to run into his eyes.
The
stem remains in the water, although the depth around the rudder is less than
two cubits. He looks at the rudder, then pulls off his boots and wades into the
warm, gently lapping water. After a time of tracing the hull lines, he splashes
from the water toward the small bronzed man.
"Byrem ... are there any usable
sails?"
"There's an old mainsail in the
locker, and some topsails. The mainsail probably won't last long in a blow. The
others probably wouldn't-you can't sail her off sand, can you?"
Creslin shakes his head. "No. But I
have an idea. When is the tide going to be at high?"
"That's only a half a cubit
difference."
Creslin waits.
"Around midday. That's if the storms
don't change things. Tides don't matter as much as the high storms."
"Do we want storms or not?" Byrem
frowns, then looks at Creslin. "I don't think so. You'd get too much chop
coming onshore. Quiet noon would be the best time to pull her off. There's no
place to anchor a pulley or a pivot. That'd make it easier to pull her."
"We'll work out something."
Creslin steps into the narrow shadow cast by the ship and begins to brush the
sand off his bare feet. "Something ..."
CI
THE
HEAVYSET WHITE Wizard fingers the chain and amulet around his neck, then releases
them and studies the mirror on the table, which shows browning meadows, dusty,
drooping trees, and an empty road leading to a black keep.
"Jenred was too pessimistic. He forgot
about the summer."
"Perhaps, Hartor. Perhaps. But Creslin
is a Storm Wizard. What if he brings rain to Reduce?" The white-haired but
young-faced man sitting in the second chair watches as the mirror blanks.
"He probably could," admits the
High Wizard. "But one rainstorm will buy only a few eight-days and will
just make things worse. The one that destroyed the Hamorian raiders encouraged
Recluce's fields and orchards to leaf out too much for the hot weather that
followed. Now look at them."
"What if he decides to do more than
that?"
"Gyretis, do you think he could
actually change the world's weather? That's a bit much even for Creslin."
"With Klerris and Lydya advising him,
and by drawing on ... his mate ..."
"I see that her conversion doesn't set
well with you, either."
"I didn't think it was possible,"
Gyretis responds, "but that's not the question. He's continually done more
than we thought possible. What happens if he does it again?"
Hartor frowns. "If he sends rain to
Reduce, it's going to be hotter and drier elsewhere in Candar."
Gyretis stands. "You've inherited this
mess, but you'd better not make the same mistakes Jenred did. The council won't
be nearly so understanding."
"I know, I know. I just have to figure
out how to isolate them on Reduce, even if he does get his rain."
Gyretis pauses by the tower door. "You don't want to try a direct
attack?"
"Would you?"
"Hardly, unless things change. But
that's your job ... to figure out how to change things. Good day."
The latest of the High Wizards walks toward
the window, noting absently that the walls again show the stress of the forces
swirling within the tower. Time for the Blacks, one of those left, to reorder
the stones once again.
That will be simple enough compared to his
problem: How can he remove Creslin's ties to Westwind and Sarronnyn, and to
Montgren as well? Without the support of those lands, Creslin will have a hard
time just to survive. Hartor frowns again, his fingers stroking the amulet all
the while.
CII
"THE
MAIN TIMBERS are as strong as I can make them. So is the sail, but there's only
so much I can do there."
"That's all I can ask." Creslin
walks down the powdery sand in the mid-morning glare. Not for the first time,
he wishes for the chill of the Westhorns, or even for the temperate clime of
Montgren.
Klerris matches him stride for stride.
The beached schooner now rests in a small
lake surrounded by piles of sand. Nearly two-score men, most of them Hamorian
prisoners, stand on the sand. Two hawsers are connected midships, one on each
side of the ship, and stretch across the water in which the schooner rests.
Byrem, still wearing ragged shorts and
tunic, steps forward. "She's wobbly on the sand but still hard aground.
It'd be dangerous to dig more."
"We'll just have to try." Creslin
lets his senses enfold the schooner. Can he and the winds even nudge that
solidity?
"Let us know." Byrem glances from
the two wizards to the men standing by the hawsers.
"How tough is that sail?" Creslin
asks.
"She'll take a strong, steady blow.
Shifting winds, gusts-things like that will rip her pretty quick."
Creslin reaches for the skies, trying to
bring down the trade winds, not the ice winds of winter, which lurk even higher
in blue-green depths overhead.
"Get your men ready. He's starting to
call the winds." Klerris gestures toward Creslin.
"Take up the lines. The lines!"
Byrem's tenor voice rises over the soft sounds of the low surf.
Before long, the gray canvas is billowing
seaward, but the schooner does not move.
"Heave now . . . heave now ..."
The ship remains mired in the sand-circled
water.
Creslin takes a deep breath and draws in
more of the higher winds, twisting them into a directed force that is becoming
a small storm. He tries to focus them on the single square of canvas.
"Heave . . . heave ..." Byrem
leads the chant.
Backs bend, muscles tighten, and the wind
rises.
"... heave . . . heave ..."
The ship wobbles in the sand, leaning to
the left as the patched mainsail's taut curve strains seaward.
Whhupppp . . . creaakkkk . . .
"... heave . . . heave ..."
Another shiver grips the hull, and the water around the schooner rises into a
chop.
Standing beside Creslin, Klerris
concentrates, and a darkness wells from him.
"... heave ..." Byrem's voice is a lash across the men on the
ropes.
Whuuppp . . . cracckkk. Even as the large
sail splits with a thunderclap, the schooner gives a last shudder and slides
seaward, seemingly gaining speed as she enters the Eastern Ocean.
A cheer rises from the Hamorians and the
keep troopers.
Klerris staggers. Creslin puts out an arm.
"What did you do?"
"Just added a little slipperiness to
the sand."
"I should have thought of that."
"You can't think of everything, young
Creslin," snaps the Black mage. "Leave me some pride."
"Sorry. I didn't mean it that
way." Creslin wipes his forehead, although the wind has dried most of the
sweat there and the dry clouds block the worst of the heat. The thundercaps are
already beginning to break, and there is no rain.
Both wizards turn and watch as Byrem
continues to bark orders from the helm of the schooner wallowing seaward on her
two remaining small sails.
CIII
CRESLIN
LOOKS OUT from the terrace across the flatness of the Eastern Ocean, dull in
the gray light before dawn. In the motionless air, he can smell his own sweat
from the restless, hot night.
Megaera sleeps, for now; the gray sky turns
pink, and Creslin thinks about the dried-up and drying springs, and about what
Klerris once tried to teach him about the weather.
Megaera finds him still on the terrace wall
long after the sun has cleared the sullen dark green of the ocean. Her hands
touch his bare shoulders, and her lips the back of his neck.
"Thank you."
"No thanks, best-beloved. You just sat
here so you wouldn't wake me, didn't you?"
Creslin nods as she sits beside him in the
familiar faded and thin blue shift. "I hoped that one of us could
sleep."
"The hot weather's hard on you."
"I miss the Roof of the World a lot more when it gets this
hot."
"Lydya thinks it will get
hotter."
"I can hardly wait." He rums,
easing an arm around her waist and squeezing, then releasing. The soft scent of
Megaera fills him for an instant, and his eyes water.
"... flattering me . . . it's morning,
and I'm just as sweaty as you are ..."
But her hand takes his, and they watch the
ocean for a time.
Finally, he speaks again. "We can't
survive if this keeps up."
"The heat?"
"It's the dryness. There's another
score or more of refugees camped by the keep. This bunch is from Lydya. One of
us is going to have to desalt more water. The pearapples are turning
brown."
"Lydya says that's because the water
for the fields used to flow under the orchards."
"No matter what we try, we get stopped
by the lack of water. We need food. If we irrigate the fields, the orchards
die. And with all the new people, we can't buy enough food." Half of the
heavy links on his gold chain are already gone, and it is but early summer.
"You have something in mind?"
"Changing the weather."
"That's not a good idea." . . .
terrible idea!
He rubs his forehead at the violence of her
thoughts, and she blushes as she feels his discomfort. "I'm sorry. This
still takes getting used to," she explains.
"Not all of it," he says,
thinking of one aspect of the night before, flushing as he does.
Her embarrassment matches his. Then they
laugh- together.
"Sometimes ..."
"... you ..."
A few moments later, Megaera speaks.
"Will you at least talk to Klerris before you try anything with the
weather?"
"I will." He can feel her start
to stand.
"Let's get dressed."
"Do you want to talk to him this
morning?" she asks.
"Why not? If I'm right, we should get
started. If I'm not, somehow, I need-we need-to look for another answer."
In time, somewhat cleaner from the water
that Creslin has lugged up once again from the beach, they make their way to a
small cot in Land's End. Both are sweat-streaked and dusty by the time they
arrive.
"So much for cleanliness. We ought to
think about adding a stable," Megaera suggests.
"It's hard to stay clean when it's
either too hot or too cold." Creslin glances at the cot door.
"Klerris is expecting us."
The Black mage stands in the doorway of the
one-time fisher's cot that has been expanded into a comfortable bungalow, with
even a covered porch to catch the cooler breezes off the harbor. "You're
here early. Shierra and Hyel weren't expecting you until later."
"We're here for a different reason. I
want to talk to you about changing the weather. Megaera feels that no matter
how bad things are, trying to make Reduce wetter on a permanent basis would
just make things worse."
Klerris motions them toward the porch.
"That's really almost a theoretical question, and I thought you weren't
fond of theory."
"Theoretical?"
"Well," Klerris smiles,
"until you appeared, no one was ever strong enough to think about it. So
why didn't you just go ahead and do it?"
"Megaera convinced me otherwise."
Creslin steps out onto the porch and stands facing the light sea breeze.
Megaera glances from him to Klerris and
back. "There's something he's not telling us." Her right eyebrow
lifts for an instant.
"I'm sure there is." Klerris
wanders to the corner of the porch, then turns. "Since you are here, you
obviously have a reason-"
. . . doesn't he always?
"You're both right," Creslin
tells them. "We need cool weather, and we need rain. I can call the ice
winds, but I feel that to get them here-now-would bring so much destruction
that the orchards and crops would be ribbons before the kind of rain we need
would fall."
. . . at least he asked . . .
"Would you please-?"
This time Megaera is the one to blush.
"Sorry. I still forget."
"That's because you use force in the
wrong places." Klerris takes one of the rough wooden chairs. "Sit
down. This is going to take a while."
Megaera eases into one of the chairs, while
Creslin sits on the stone wall at the back of the porch, where he can see
Klerris, Megaera, and the harbor-vacant once more except for the waterlogged
fishing boat.
"Think of a lever," Klerris says.
"If your lever is short and you have a boulder to move, it takes a lot of
force on the lever, and the movement, if it happens at all, happens right then.
A longer lever takes much less force, but you have to move the lever farther.
Working with weather is similar if you think of the lever's length and movement
as distance and time. When you built the storm that destroyed the Hamorian
raiders, you used brute force immediately-"
"I didn't have much choice."
"Don't be quite so sensitive."
Klerris shakes his head. "That isn't the point. Had you been able to predict
when the Hamorians were about to arrive, you could have reached farther away,
days earlier, and shifted a few winds slightly in order to create a storm front
that would have been much easier to tap-" \
"But how do you know which winds to
change and how?"
"If," Klerris takes a deep
breath, "you wish to listen, I would be happy to explain. You may recall,
I wanted to tell you this some time ago, but you didn't seem interested."
"I was seasick at the time,"
Creslin answers dryly.
Megaera looks at him.
"Sorry . . . you're right. I could
have asked later."
"Before we get started, and this will
take some time, would you like something to drink?"
Creslin nods and stands. "Where-"
"I'll get it," Megaera
interrupts. "You can tell Creslin the background information you've
already told me."
Creslin does not sigh. Once again Megaera
has shown that he needs to think ahead more clearly. He takes the other chair,
sits down, and turns toward Klerris.
CIV
"YOU'LL
TAKE CARE of the details?" asks the Duke as the black-haired woman lifts
the cup to his lips. He struggles upright against the pillows.
"Of course, of course." The woman
touches his feverish brow with her free hand. "I know how you worry."
"... feels good . . ." he mumbles
between sips.
"Drink some more. It's good for
you."
"Tastes terrible . . . hand feels
good."
Helisse lifts the cup from his lips,
suppressing a frown.
"Can't keep going like this. Every
time it's worse. Don't know what I'd do without you." The words are
followed by a ragged series of gasps. "So hot ... so dry ..."
"They say that's because of the Black
magic on Reduce. They've stolen the rain." Helisse sets the cup on the
table next to the high bed.
"Don't believe it," gasps the
Duke. "Year started hot. More rain when Creslin was here . . . any time
last year. Make sure the pay chest goes on the next shipment."
"I understand, dear man. I
understand." Helisse lays a hand on his sweating forehead again. "But
you need to rest."
"Rest, rest. It's all I do."
After a time, Helisse removes her hand. A
shimmer of reddish-white lingers at her fingertips. His eyes closed, the Duke
coughs raggedly.
"Sleep softly, dear man. Sleep
softly."
She turns to the girl seated on the stool
by the window. "Call for me if he needs anything. They know where to find
me."
"Yes, mistress."
The Duke coughs again, but Helisse does not
turn as she departs his sickroom, only nodding at the pair of guards in the
corridor outside.
CV
FROM
THE TERRACE southward, the dry plateau stretches into the dusty horizon. Before
long, heat devils will appear. Out on the Eastern Ocean, its swells low and
flat, the water barely laps at the beaches below the terrace.
Creslin glances at the buckets and the
yoke. Today will be another long day of desalting water for the keep and the
handful of refugees at Land's End. Should he even bother to wash up? Megaera
has said that he should not do so much manual labor, and lugging water is
certainly a labor.
"Creslin?" Megaera's voice is
soft as she stands in the morning light just outside the doorway from the
hallway, barefoot and in her thin shift. He wonders what she wants.
"Is it that obvious?" She twists
her face into a grimace. . . damn you . . . But the feeling is not edged, only
regretful.
"Sorry," he says. "The
Griffin will land tomorrow."
"And?"
"Aldonya and Lynnya will be on
board."
"You want them to stay here?"
"I promised." "Which guest house?" "You don't-thank you."
The arms around him are more than worth the
inconvenience that may follow. He slips an arm inside the .shift and around her
naked back.
"Creslin ..." No! Not now . . .
With a last squeeze and more than a slight wandering of his hand, he releases
her.
"You-" . . . take too many
liberties . . . always haw , . . "-always have one thing on your
mind."
"Not always. Just when I'm around
you." She shakes her head and straightens her shift, not meeting his eyes.
"Anyway . . ." Creslin says to
break the silence and to change the unspoken subject on his mind, ". . . I
know that you've worried about Aldonya."
"She'll be pleased." Megaera's
smile lifts some of his fear.
"I know she'll be pleased to see you .
. . she's very loyal. But will she be pleased to see me?"
"Of course. She once told me that
you're good at heart."
"But do you believe her?"
"Of course not. You still haven't
changed that much, best-beloved."
Beneath the banter, the anxieties bounce
back and forth.
Why does she still . . .
. . . can't he see?
. . . never meant that, and she knows it .
. . love her . . . never hurt . . .
Creslin wipes his suddenly damp forehead,
swallowing, looking down at the terrace stones, concentrating on their shape, pushing
away mental images of Megaera.
"Best-beloved?"
He looks up.
Tears streak her cheeks, a hint of the fine
red dust that settles everywhere muddying her clear skin. "I didn't mean .
. . just hold me."
Creslin wraps his arms around her and does
not think. Nor does she. In this, or in much else, they can scarcely deceive
each other.
She lets him be the one to break away.
"I'm going to get some water, just for us," he tells her.
"What are you doing today?"
"Looking for another well. Klerris
says there's water somewhere beyond the high fields." He shrugs.
"It's better than watching the island dry up and blow away. How about
you?"
"More blade practice, then some
glasswork. Avalari's done a goblet, and it's pretty good. I still can't get the
mixtures right all the time. Some of the glass cracks."
"But-"
"I know. I could bind it with order,
but that's not the point."
Creslin agrees. Neither of them can do
everything, but it's hard for them to realize it sometimes. He crosses the
terrace and hoists the yoke. "I'll be back as soon as I can."
CVI
CRESLIN
SQUINTS AGAINST the glare of the sun. Behind him, on the eastern side of the
pier, is tied the newly named Dawnstar, her masts still bare of canvas. A
half-dozen men work on the former Hamorian war schooner. At the shore end of
the pier, a wagon and a cart wait. A few steps from him stands a squad-half
trooper, half guard-waiting to help off-load the sloop.
"She's heavy," offers Creslin as
he watches the Griffin wallow toward the pier.
"She is not," counters Megaera,
her eyes on the dark-haired woman standing by the railing, an infant in a
cradle-pack on her back.
"I meant the ship."
"Sometimes you're just too
serious." Megaera grins at him.
He shakes his head, then grins back at her.
They wait as the Griffin is moored to the stone bollard.
Freigr acknowledges their presence on the
pier with a half-salute, but he remains by the helm as the sail is furled and
the gangway lowered.
Aldonya is the first off the sloop, nearly
running down the plank despite the child on her back. She kneels at Megaera's
feet. "Your grace ..."
Taking her hand, Megaera helps her rise.
". . . it is so good to be here!"
Aldonya breathes.
Creslin and Megaera consider the
black-walled keep, the heat-browned hills, and the heat waves that ripple off
the hillside, then look at each other before looking back at Aldonya.
Megaera raises an eyebrow. "I
appreciate the sentiment, Aldonya, but this is not exactly paradise."
"Oh, but it is, your grace. Living in
Montgren was-but I should not complain, the Duke was so kind, when he was not
ill."
"Go on," Creslin prompts gently.
"Waaaa ..."
Aldonya slips out of the harness and
cradles the red-haired infant, rocking her. "Now, now . . . we're home. No
more traveling, little Lynnya. No more traveling . . ."
Megaera smiles, and her smile warms
Creslin. Then she flushes as she feels his pleasure. "You're
impossible," she whispers.
Aldonya looks up from the wide-eyed baby.
"I told you that he's good at heart."
Megaera flushes even redder.
"About Montgren ..." Creslin
prompts, as much to rescue Megaera as to hear what Aldonya had begun to say.
"Oh ... it was like living under a
storm. I mean-" her shoulders shrug even as she opens her blouse and lifts
the child to her breast "-there is a storm coming, and there will be
trouble, and everyone knows this, and no one will say anything. It was so sad,
and I am so glad to be here."
As she talks, Synder leads a chestnut mare
off the Griffin. The squad forms a chain up the gangplank and onto the ship. A
heavy cask is passed along the chain and set upon the pier stones, then another
cask, and a third.
"It is good to see that you are happy.
Lynnya and I will be happy with you."
"Do you have any baggage?"
Creslin asks.
"Oh ... I forgot. Many things."
Aldonya grins at them. "Perhaps some . . . anyway ..."
"Your graces?" interrupts Freigr,
standing halfway down the gangway.
"Why don't you talk to Freigr?"
Megaera suggests.
"You'll take care of Aldonya?"
asks Creslin.
"I'll see you at the keep later, after
she's settled." Megaera pauses. "I arranged for the horses. We do
need some stalls or a stable at the holding."
"With Aldonya ... I suppose so."
"The Hamorian stoneworkers are through
with the addition to the inn."
"Fine. See if Klerris . . . someone .
. . will rough out plans for the stable."
"You can still walk to the keep if you
want the exercise." . . . stiff-necked . . .
He supposes he is, but he turns, and after
easing past the guards and troopers still unloading the Griffin, he steps
aboard the ship.
"Greetings."
"Same to you, your grace." Freigr
is standing by the helm.
Creslin waves away the honorific.
Freigr looks across the pier at the
bare-masted schooner. "You've done a good job with her."
"I can't say that I've had much to do
with it. Byrem-he used to be a Nordlan mate, before the Hamorians captured
him-has been handling the Dawnstar's refitting. He tells us what he needs, and
I try to figure out how to get it." Creslin eyes the Griffin's captain.
"You interested in recruiting?"
"Don't you have enough here, with the
Hamorians and some of the refugees?"
"Close enough, if either you or Gossel
want to captain her, assuming that Korweil won't mind. But that's not the
problem."
"Korweil doesn't own either one of
us." Freigr laughs. "You keep thinking about the problems that
haven't reached you. Most of them won't."
"If we get another ship, we'll need a crew."
"You haven't finished that one."
Creslin looks at the Dawnstar. "If
we're going to make it here on Reduce, we'll need more ships. I'll have to
figure out a way to get them, even if it means stealing them from the White
Wizards."
"That won't exactly make them
happy."
"Has anything? Do you really think
they'll let us build up Reduce without trying something else?"
Freigr pulls at his chin. "Can't say
as I'd thought about it one way or another. After you did in the Hamorians, do
you think they'd want to risk any of their own ships?"
Creslin steps to the railing, looking
northward into the nearly flat green sea. "They don't have to. We can't
grow enough food yet, and it will be a few years before we have enough sheep.
Already you can't supply what we need, and Korweil won't let the Hypogrif cross
the northern waters."
"I wouldn't either," snorts
Freigr. "Not enough freeboard, or a solid enough keel. She'd go over in
any sort of blow."
"I'm paying twice what I should-"
"About the dried-I meant to ..."
Creslin groans. "The mutton was from
the Duke, right?"
"But the dried fruit came all the way
from Kyphros. You insisted that the fruit was important."
"You couldn't find any fruit from
anyplace closer than Kyphros?"
"Lucky to find that. It's been a dry
year everywhere."
"How much did it cost?"
Freigr doesn't look at Creslin; instead, he
digs out a slip of parchment. "I did the best I could."
"I'll have the payment for you later
today." Creslin swallows. More of the heavy gold links will go. Some of
the fruit he can trade for fish or sea ducks. He looks at the Dawnstar, then at
Freigr. "We need that canvas."
"It should be ready by the next trip.
But they want the gold in advance."
"In advance?"
The Griffin's master shrugs. "You know
how many I had to talk to before anyone would agree to it."
"You're saying that you won't get
sails for the Dawnstar unless I show gold in advance." The graying master looks
at the smooth planks underfoot. "I'd never make a free trader, but even
Gossel couldn't get around it. And he was raised to it."
"Nothing's ever as easy as you think
it will be."
"No, it's not. And it always takes
longer." Then Freigr smiles. "At least you have a proper inn now. You
going to sing tonight?"
"Somehow I'm not much in the mood for
singing."
"Too bad. You'd have made it with the
best of the minstrels, and you'd probably be happier."
"Could be," admits the co-regent
of Reduce. He straightens. "What else do I have to find a way to pay you
for?"
"Well, there are the tools ..."
CVII
"THERE
WASN'T A pay chest." Hyel looks around the table. "And there was
another taxation notice."
"It came on the Griffin" Creslin
explains. "But the notice doesn't change anything. What do we have to pay
it with? Was there anything else? Any letters for Megaera or 'me?"
Hyel shakes his head. "The notice was
addressed to you as regents."
"Korweil . . . even given ... I can't
believe it," murmurs Megaera.
Klerris glances from one regent to the
other, purses his lips, then waits.
"What about the cargo?" asks
Shierra.
"It's paid for," Creslin snaps.
Paid for with gold links and his remaining coins-except for the Duke's mutton
and the salted beef, the last of the provisions sent by Llyse.
"Did you have to pay, since the ship
is Korweil's?" Shierra's question is blunt.
"Freigr's acting as a consignment
agent. Even if the Duke made good the loss, would we get another shipment?
Would anyone else trade with us?"
"Oh."
"Exactly. Until the Dawnstar is
finished, and until the Griffin brings the canvas-that should be on the next
trip-our choices are limited."
"Limited?"
"The traders know we don't have ships
and that most Candarians won't trade with us. We don't buy enough to make it
worthwhile for the Nordlans or the Bristans to make a special run-"
"So they're gouging the darkness out
of us?" assesses Hyel.
"That's why we need the Dawnstar, and a
few others as well."
"We can't pay for one ship, let alone
others."
"We can't afford not to," snaps
Creslin. "Sorry," he adds as a faint aching echoes across his skull
and as Megaera rubs her forehead. Even his righteous frustration can hurt both
of them.
"How do you plan to get more
ships?" asks Lydya.
"I don't know."
Both Megaera's sharp look and the tightness
in his guts bear witness to the lie, but no one presses him. Still, he stands.
"I'm heading out beyond the high fields. I need to see if we can find
another spring."
"What are we going to do about the pay
chest we don't have?"
"I'll tell everyone the truth-that
they won't get paid, that we've been abandoned by Korweil. If they .trust us,
I'll promise to make it up them when we can. Those who don't-" Creslin
shrugs "-they can leave or go try to live off the land."
"That's not much of a choice,"
presses Hyel.
"I don't have any better to offer.
I've spent almost everything I have on food and supplies. And I certainly
didn't eat it all personally."
"That's a little harsh."
Megaera's voice is sharp.
Creslin winces, not at the words, but at
the feelings beneath them. He continues to stand, although he does not step
toward the doorway.
"Especially since they wouldn't be in
this mess-"
Creslin focuses on Hyel, and the thin
officer breaks off his statement. "You are right," Creslin agrees.
They wouldn't be in this mess now. It would have happened a year from now, and
they'd all be dead for certain."
"You don't know that for sure,"
Hyel retorts.
Creslin turns and leaves the room, his ears
ringing. His steps are quick as he takes the steps down to the main floor of
the keep two at a time. Trying to ignore the sadness and anger that Megaera
feels, he mounts the mare and urges her toward the high fields and the spring
he will-must-find.
"Damned fools. As if there were ever
easy answers ..." But his guts twist as he rides.
CVIII
"THE
SECOND TAX notice went as scheduled, and we have the pay chest." Gyretis
smiles happily. "It's nice when you can even make a profit on an
operation."
"Don't be so quick to rejoice,"
warns the High Wizard. "What if Creslin or Megaera find out?"
"How? They can't return. They're bound
to blame Korweil, and Korweil will resent them-"
"That's one possibility."
"What are you going to do if Creslin
changes the weather?"
"When he changes the weather?"
"You think he will?"
"He has to, and someone is far-sensing
on all the high winds. I'd guess it won't be long."
"Then what?"
The High Wizard spreads his hands, looking
at the blank mirror on the table, then out the tower window. "We see how
the disruption can be used. I have some ideas. It has already been a dry
summer, and if the rains go to Reduce ..."
"Then what?"
"We'll see. We'll see." Hartor
fingers the chain and amulet he wears around his neck.
CIX
CRESLIN
CHEWS THE fish methodically, grateful for the sauce with which Aldonya has
basted the dark meat. Fish is still fish. A deep pull of warm water follows. He
looks at the unnamed roots lying on his plate beside a heap of fish bones, then
across the battered wooden table at Megaera.
Aldonya, sitting in a chair at the foot of
the table and feeding Lynnya, also looks up.
Megaera meets Creslin's eyes, but shrugs.
"What are they?" he asks.
"Quilla roots," answers Aldonya.
"You should try them."
"Quilla roots?"
"I dug them myself. They come from the
prickly long-leaved cactus. One of the fisherwomen told me about them. They're
almost like yams."
Creslin looks at the pale green cylinders
on his plate, then at Megaera, who has not touched hers either.
"Shush, you two. You would attack the
world, and you hesitate at a mere root?" Aldonya rocks the red-haired
infant, who, wide-eyed, stares at her mother. "Little Lynnya, would you
believe it of these two brave warriors? If you grow up to be a magician or a
warrior, will you spurn good food because it's different?"
Creslin winces, then cannot help grinning.
After another swallow of water, he uses his knife to cut a small portion of the
quilla, which he pops into his mouth. He forces himself to bite into the
crunchy green. "Ummm . . . that's not too bad."
"You see, Lynnya? Your mother knows
what she is doing ..."
Megaera hastily follows Creslin's example.
"Aren't there a lot of these in the
high valley down the road?" Creslin asks.
"I would think so." Aldonya
shifts Lynnya from one breast to the other.
Creslin shakes his head. "We should have
asked the local fishing people. What else did we miss?"
Megaera continues crunching the quilla
root, finally swallowing. "It's chewy."
"Tomorrow we're having a new kind of
seaweed," announces Aldonya.
"Then, again ..." mumbles
Creslin.
"It's really not bad, best-beloved."
"The seaweed is good. I tried
it," adds Aldonya.
Seaweed, and cactus roots? Creslin takes
another bite of the quilla, chewing thoroughly.
CX
CRESLIN
WIPES HIS sweating forehead and stretches out on the pallet, wondering how long
his efforts will take.
"You're still going to do it, aren't
you?" . . . beloved idiot . . . Megaera stands in the doorway.
He sits up. "I didn't expect you back
so soon." She laughs softly. "You found me from kays away, and you
can't tell when I'm entering the holding?"
"That's different."
"Because you're trying to hide the
fact that you're going to try to switch the weather?"
"Yes."
"Fine. I can't keep you from it, nor
can Klerris and Lydya. But do you really understand what you're going to
do?" How can you understand?
"Probably not."
"Thousands are going to starve because
their crops will be either parched or flooded by your meddling. At least one or
two rulers will lose their heads or their kingdoms or both, and the White
Wizards, who will love the chaos you're going to create, will end up stronger
than ever. Do you still want to do it?"
"Do I have any choice? If I do
nothing, Reduce will fail. Korweil has cut us off, and what can I do about that?
Threaten to destroy him? That won't bring back the pay chest."
"It could be Helisse who did
that."
"Does it make any difference? How
would I accuse her from fifteen hundred kays away?"
"It's not that far."
"All right, but it might as well be.
Helisse is all he has left. Even if he believes me, he won't last long if she
dies."
"I wondered about her. That was one
reason I was glad to have Aldonya with me."
"Where is she?"
"At the keep, silly." . . . likes
privacy sometimes, too . . .
Creslin flushes again. "Anyway, if I
do nothing, the White Wizards will still get stronger, and they'll still take
over Montgren when Korweil dies. And Ryessa will still probably embark on some
conquest, but she'll avoid Fairhaven. Westwind will eventually fall, because it
will be caught between two absolute empires that will grind it to pieces."
"So much for belief in the
Legend."
"That was unfair."
Megaera swallows. "I'm sorry."
He smiles faintly. "No matter what I
do, it's going to be wrong. But I can't wait any longer." He reaches into
a pouch by the pallet. "Here."
She takes the five heavy gold links.
"That's what's left. That's all,"
he tells her.
"The last Suthyan coaster's supplies .
. . did they cost that much?"
"Yes, between the Coaster and the
refitting supplies that Freigr brought for the Dawnstar. I had to pay for the
canvas in advance, and it will be an eight-day yet before it's delivered."
"That's unreasonable! You could have
destroyed the whole Suthyan ship for that extortion." . . . thieves!
White-hearted merchants . . .
Creslin rubs his forehead at the violence
of her thoughts, then holds up a hand. "I could have. But that was the
only ship arriving in I don't know how many eight-days besides the Griffin. If
I ruined her, who else would risk both the White Wizards' anger and mine?"
"Damn sister dear! Where is her
promised support?"
Creslin waits. It's clear that they cannot
count on Ryessa.
"I know . . . but it's hard. I
remember when we played "Hide and Seek" in the courtyards and she
promised we'd always be sisters, no matter what happened."
"You are. She's just doing what she
thinks is best for Sarronnyn."
"Would an occasional cargo of hard
cheese or old grain hurt anyone?" Finally she shrugs and sits down next to
him. "Before we do this ..."
"What?"
Her lips still surprise him as they meet
his, but his hands are gentle on her skin. . . . best-beloved . . .
. '. . Megaera ...
Later, far later than Creslin had intended,
his arms still around her, her scent still around him, he kisses her neck,
slowly, then finds her mouth again.
"Mmmm ..."
Megaera eases away from him. He lets her go
but studies her body, drinking in the fire of her hair, the luminescence of her
skin, the fine bones; he marvels again that she is there.
"You're impossible." Her voice is
throaty.
He listens to every nuance, letting her
words die before speaking. "I've always felt this way about you."
"Not in Sarronnyn."
"I enjoyed your sense of humor, even
when I didn't know who you were."
She smiles. "That was a big point in
your favor." She reaches for the clothes she has discarded. "We,
unfortunately, have a job to do."
... why?
"Because . . . well, because-"
Megaera blushes. . . . / love you, and . . . "-I wanted you to know that
before the real troubles begin."
"You think it's going to be that
bad?"
"No." Her face is suddenly
somber. "It will be worse."
Creslin shivers despite the heat and reaches
for his undergarments. They dress silently.
"My pallet is bigger," Megaera
says as Creslin pulls on his trousers. She blushes again. "That's not
..."
"I know." He follows her into her
room, and they lie down side by side.
"Hold my hand," she says.
"That way ..."... if you need the help ...
His eyes burn for a moment.
"Don't get sentimental now," she
warns.
Creslin pushes away the thought and casts
his mind toward the high winds of the far north, toward the nodes of those
winds, toward the patterns that rule the world's rains.
The high winds, the great winds, are like
rivers of steel, throwing Creslin back toward the south, shaking his senses as
a waterspout smashes a ship. He can scarcely sense where he is, tossed and
tumbled as he is above the northern seas.
. . . little changes . . .
The warmth that comes with the thought is
enough, and he no longer seeks to bend those high, steel torrents; instead, he
looks inside, behind, with a nudge here-
-and there . . .
-and there.
The winds twist, howl silently, and lash at
the changes and the makers of those changes. Winds the world over shiver and
wail as the high winds shift.
At last Creslin returns to Reduce . . . and
he lapses into a stupor that is half-sleep, half-coma. Twilight is almost night
when he wakes, lifts his head, and puts it down with a gasp.
. . . Creslin . . .
He squeezes her hand silently, holding
himself motionless lest he trigger another stab of pain.
Later yet, he turns.
Megaera's eyes are open. "Are you all
right?"
He rubs his forehead. "Yes, I think
so." His neck is sore.
"So is mine."
After a moment, he adds, "Thank you.
It wouldn't . . . have worked . . . without you."
Her hand reaches for his, and they lie together
in the darkness, hearing the distant wail of the high winds, listening to the
shifting storms . . . and dreading the deaths to come.
CXI
"HE'S
DONE SOMETHING," observes the young-faced White Wizard. "I felt
it."
"Who didn't?" Hartor ponders for
a moment. "It wasn't just Creslin. There was a certain . . . delicacy . .
. there. Not the kind of brute force-"
"There was plenty of force. Enough to
shift the winds in their courses."
Hartor rubs his square jaw with his thumb.
"I don't like the feel of it. There was more there than a wind
shift."
"You're right. But it plays into your
hands."
"So tell me, good Gyretis."
Hartor glances at the blank mirror on the table.
"What's Creslin's biggest
problem?"
Hartor waves at the young wizard.
"Stop the guessing games. Just tell me and be done with it."
Gyretis shrugs. "Food and water. He's
not wealthy. We shut off Korweil's coins, and even Westwind isn't sending a lot
of either coin or supplies. Reduce is already too dry, and he just couldn't
wait any longer."
"Great . . ."
"It is. You've already observed that
the summer has been dry. What happens when there are no rains in Montgren? Or
when the summer rains don't reach the fields of Kyphros? Or the Westhorns, and
Westwind, are no longer buried in snow rods deep for most of the year?"
"It's going to change a lot of
things."
"Exactly. I think that now is the time
to let all Candar know, quietly of course, that those renegade Blacks on Reduce
are going to starve thousands."
"We can't exactly post signs or hire
criers to shout the story on every comer," snorts Hartor.
"Rumor is more effective, and more
believable." Hartor smiles. "So we tell a few people, carefully
chosen, and insist that they keep it quiet?" Gyretis nods. "And then
we make a few more plans ..."
CXII
CRESLIN
STANDS ON the hill crest, at the top of the narrow road he hopes someday will
be a grand highway, looking northward beyond the harbor, looking out over the
northern waters.
Megaera stands at his shoulder. Both still
wear their exercise clothes: sleeveless tunic, trousers, and boots. Both sweat
in the late-afternoon heat.
Behind them, the stonework continues on the
small structure that will be a stable. Unlike the holding itself, Creslin has
not touched a single stone for the stable, leaving that work to the Hamorians,
most of whom no longer even regard themselves as prisoners.
Creslin wipes the perspiration off his
forehead. But the dampness returns almost as quickly as it is removed, despite
the dry air around them.
"I think I can feel it," Megaera
offers.
Creslin nods, his senses halfway out to the
winds, out toward the dark clouds that roll toward Reduce from the northwest.
Directly beyond the harbor, the ocean is
flat, a prairie of sullen green swells that barely move. Farther north,
white-caps are forming under the wind that precedes the storms. The horizon is
dark with clouds, low and roiling.
Barely audible, distant thunder whispers
southward toward the couple on the hill's crest.
. . . mighty storm . . . best-beloved . . .
"You were there. Nothing else
worked." He pauses. "If it's too much, maybe we can work with Klerris
to shift some of the winds."
"Don't do anything yet. The patterns
have to sort themselves out first."
"How long will it take?"
"Two or three eight-days."
"Well," he laughs. "We could
probably use that much rain. It's been dry for too long."
"You might regret those words."
"I might. Let's walk back."
Turning away, they stride through the heat toward the cooler walls
of the Black Holding, past the unfinished walls of the stable, ignoring the
sound of steel on stone and waiting for the promised coolness of the storms to
come.
CXIII
HE
WAVES TO Narran. "Over here!" The rain seeps through Creslin's hair
and down his neck as he levers the heavy stone into place.
While the foundation of the wall has been
replaced, doing so has required carrying rougher boulders from the hillside,
since some of the original stones have been buried in mud and clay or carried
so far downhill that finding them, let alone retrieving them, is an
impossibility.
Narran staggers through the mud with
another boulder. .
"There." Creslin points.
Into the gap in the wall goes the stone,
and the wiry trooper turns back uphill.
Heading toward the rocky hillside from
which the water pours, Creslin steps over the diversion ditch that he, Narran,
and Perrta have completed to keep the runoff from again undercutting the wall.
Carrying a stone on each hip, the stocky
Perrta passes Creslin without speaking. A gust of wind whips the trooper's
oiled-leather parka half open, and he twists as if to keep the jacket from
being blown off his back.
Following Narran, Creslin plods toward the
rocky outcropping another fifty cubits uphill, his boots squelching through the
red mud that had been unyielding clay less than an eight-day earlier.
Creslin retrieves two boulders, squarish
but smaller than those lugged earlier by Perrta, and carries them through the
mud to the wall, where he wedges them into place, adjusting one of the stones
brought by Narran.
Another trip and the last gap in the upper
field wall-and the cause of further field erosion-has been repaired.
"That's it. Let's head back."
Narran glances from Creslin to the gray
rain clouds and back. Creslin ignores the look and steps eastward toward the
path that winds down to the keep. Rain continues to soak his short hair and to
dribble inside his jacket and tunic. Too tired to redirect it away from
himself, he methodically puts one foot in front of the other until he is within
the keep.
"You look like something dragged from
a swamp." Hyel tosses a ragged towel at Creslin. "Did you have to
handle the repairs personally?"
"Yes. I caused this mess, remember? If
I just sent people out, how would they take it?"
"They'd do it."
Creslin wipes his face and hands. "I'm
heading back to the holding. There's not much more that has to be done, and
besides, I'm not up to stonework in both the rain and the dark."
"No one asked you to do it in the
rain." Shierra steps into the room that she and Hyel have come to share as
joint commanders of the small, would-be army of Reduce.
"You sound like Megaera."
Shierra laughs. "At least you listen
to her."
"I didn't want the fields we still
have to be washed away in the rain. Why is that so hard to understand?"
Hyel and Shierra exchange glances.
"Well . . ."begins the brown-haired man, "it's just that you ask
so much of yourself. If you occasionally asked, rather than led by grueling
example . . . anyway, would you think about it?"
Shierra nods.
"Since you two seem to agree, I guess
I do have to think about it." He folds the towel and lays it on the clammy
stone of the windowsill. "And I'm going home."
Hyel and Shierra look at each other again.
Shierra suppresses a smile.
With his muscles aching and his damp
clothes cool on his body, Creslin sees no humor in the situation. "I'll
see you tomorrow."
"Vola is saddled and ready,"
Shierra adds, stepping farther into the room and beside Hyel.
"Thank you." Creslin nods and
departs.
A young black-haired guard turns over the
black's reins to Creslin. "Good evening, Regent Creslin."
"Good evening."
Outside the stable, the rain pelts at him
more heavily than earlier, although the water feels somewhat warmer. The road
from the keep is firm as far as the upper end of Land's End, where he reaches
the muddy way uphill to the holding and the drainage ditch that has become a
fast-flowing stream.
Spewing toward the town below, the
miniature torrent beside the road has deepened from a mere depression into a
jagged cut two cubits wide and nearly as deep. Ignoring the water that now flows
from his hair across his face and down his neck, Creslin nudges the mare toward
the Black Holding.
Even his oiled jacket is sodden by the time
he ducks under the still-green wooden beam framing the doorway. Although
Klerris had order-strengthened the wood, some of the green timber will shrink
and crack. But there is neither time nor coin for seasoned woods.
Outside, the water continues to cascade
from the dark gray clouds. Dismounting, Creslin pulls off the oiled-leather
jacket and hangs it over a stall wall. Vola shakes, and water sprays across
him.
"... getting to you ..." He
loosens the saddle, removes and racks it, and reaches for the brush.
"Why?" he asks himself. Why does
his meddling with the weather always yield such absolute results? Reduce
scarcely needs all the rain it has had in the last eight-day. "... tried
to be careful . . ."he mutters.
He brushes the mare, casting his senses
beyond the stable. Megaera, Aldonya, and Lynnya are in the kitchen, as well as
someone else: Lydya. For a moment, blackness wavers before him, and he reaches
out and touches the wall to steady himself. Then he resumes his currying.
Finally he puts up the brush, adds some
grain to the feed trough, and closes the stall door. After picking up his leather
jacket, he walks out of the stable and along the slippery black stones of the
walkway and into the front entryway. He stamps his feet, trying to remove
excess water and mud.
The jacket goes on a peg in the open
closet, next to Megaera's jacket, also damp. A small puddle remains on the
stone floor underneath. After looking at his sodden boots, he pulls them off,
nearly crashing into the wall twice. Then, barefoot, he pads across the Great
Room and into the warm kitchen. "Greetings."
"Greetings, Creslin." Standing at
one side of the small but heavy stone oven that Aldonya has obtained from
somewhere, Lydya holds a steaming cup in both hands. Megaera cradles Lynnya,
while Aldonya is slicing long green roots.
"Quilla again?"
"It is good for you. Even great
wizards need to eat all the right foods." Aldonya gestures with the knife.
"You'd rather have the seaweed?"
Megaera shifts Lynnya to her shoulder, patting the infant on the back as she
does.
"If I have to choose between . . .
between chewy roots and soggy ..." Creslin shakes his head. "Anyway,
I'm outnumbered."
"You just noticed, best-beloved?"
Creslin looks past Megaera and through the
window to the darkness from which the rain continues to pour. Then he searches
for a cup. "Do you think this is in time to save the orchards?"
"Pearapples can stand a lot of dry
weather." Lydya takes a sip from her mug."
"Why don't you just sit down?"
Megaera prods.
Creslin does, grateful for once for the
warmth around him.
CXIV
THE
MARSHALL READS the scroll upon the desk, then glances at the window, not even
frosted over though it is early fall; in most years, the glass frosts well
before the gathering in of the sheep and the reckonings of the winter stocks.
She looks from the clear blue morning outside back to the scroll bearing the
royal Suthyan seal over the signature of Weindre, Governess of Suthya. She
picks up the document again. Finally she stands and walks to the door of her
study.
"Get me the Marshalle and Aemris."
One of the guards departs.
The Marshall re-reads the scroll, frowns,
and waits. Her eyes drift to the unseasonable warmth outside the gray granite
walls. In time, she looks up to see Llyse and Aemris in the doorway.
She thrusts the scroll at Llyse. "Read
this and tell me what you think."
They wait while Llyse reads the ornate
lettering.
"It's a proposal to negotiate a
permanent agreement for the use of the guards. Seems about standard. That
business about the weather, though, is strange."
"Why? The weather is changing, at
least for now."
"Do you really believe that
rumor?"
The Marshall snorts. "Do you believe
that Creslin destroyed a bandit troop single-handedly? Or that he sank an
entire Hamorian fleet?"
"The bandit troop? He could
have," offers Aemris.
"The ships? Yes." Both Llyse and
Aemris speak simultaneously, then look at each other.
The Marshall takes back the scroll.
"This is almost a veiled ultimatum. They're saying that Creslin-'your
consort'-has created the disruptions that require greater protection of
harvests and storehouses in the border regions between Sarronnyn and Analeria
and Southwind, and they want us as the buffer. They'll pay us, of course."
"But not handsomely," comments
Llyse.
"Well enough for us to go there and
talk about it."
A moment of silence falls on the
stone-walled room.
"I don't like it, but this summer's
been as lean as any we've seen, and the winter doesn't look to be much better.
And Weindre had something to do with the losses we took at Southwind."
"Why are you leaving the detachment
there, then?"
"Do we have any better source of funds
. . . now?"
Llyse shakes her head. "I don't like
it."
"Neither do I. That's another reason
to go to Suthya, with Heldra-"
"Heldra?"
The Marshall looks at Aemris.
"Because, if anything happens to me-the Legend forbid-Llyse and Westwind
will need you."
Llyse swallows. "Couldn't someone else
go?"
"Weindre wouldn't talk to anyone
else." Dylyss lifts the scroll. "That's clear enough."
CXV
"I
TRIED TO be careful, and Megaera helped, but there's still too much rain headed
this way."
"It's like . . . like cabinetry. You
need a delicate but firm touch, and a lot of practice." Klerris looks out
at the drizzle and draws his cloak closer.
"Fine, but we have more rain than we
need, and half of Candar is ready to blow away. And the fishermen are
complaining that there isn't enough sunlight to dry their catch. Not to mention
the time we've spent repairing walls and keeping fields from being washed away.
We've already lost a lot of the maize . . . just washed out." Creslin
shakes his head in exasperation. "But I don't want to go back to where we
started, or worse."
"Then it's going to take time."
"We don't have time. Rather, I'm not sure that Candar has time.
According to Freigr, a lot of the meadows in Montgren have actually caught
fire."
"That doesn't make sense. Peasants
don't set their fields ablaze, and there haven't been any thunderstorms since
you- Oh . .
"I'm sure they're blaming us. Me,
actually. Or me and some renegade Blacks like you and Lydya."
"Patience would have helped, you
know."
"I'm tired of hearing about patience,
or time. I've never been allowed the luxury of either. Heaven knows I tried. We
diverted water, and the streams dried up. I went out and found water-three
springs in the hills beyond the fields. Fine. Two of them dried up within an
eight-day. I spent half a day every day for eight-days on end desalting seawater,
and it wasn't enough. If I hadn't changed the weather, half of the keep would
be dying or dead, and everyone would be blaming me for that."
"That's an exaggeration."
"I don't think so." Creslin
pauses to see if his stomach corrects him. It does not.
"You could be honestly mistaken. Being
order-tied only means that you can't intentionally lie, not that you're
infallible when you tell what you think is the truth." Klerris turns from
the rain. "In any case, you've already changed the weather. Let's go in by
the fire. I'll tell you what I know, and then we'll see what we can do."
Creslin lingers for a moment in the welcome
coolness on the porch before following Klerris into the almost uncomfortable
warmth of the cot's main room.
CXVI
"THERE'S
SOMETHING WRONG here, Heldra." The Marshall pauses and adjusts her formal
sword-belt, then steps briskly along the corridor toward the doorway of the
grand dining hall.
"Couldn't it just be from the weather
and the lost harvests?"
"Creslin is making things hard on
everyone, us included." A low half-laugh follows. "Poor harvests mean
less trade, and less money to pay for guards. Weindre talks about more money,
but Suthya hasn't laid any coin on the table."
"They've always been tight."
"How well we know." The Marshall
breaks off as she nears the entrance. Two guards and a page await them.
"The Marshall of Westwind! All hail
the Marshall!" The page's voice is thin but clear and piercing.
The Marshall steps through the tapestried
archway and up toward the dais, Heldra close behind her, when a second page
steps forward and murmurs a word to the training master, who pauses. Two paces,
then three, open between the two women.
Hsttt . . . thunnk . . . thunk . . .
The crossbow quarrels sleet from the corner
of the banquet hall like the briefest of thundershowers.
Heldra falls under the first of the
quarrels, her body pitching on the polished stone floor.
"Darkness ..."
The black-clad Marshall staggers before her
legs buckle under her.
"Get the healer! Now!"
The Westwind guard in charge of the
ceremonial squad ignores the cries and gestures toward the corner. The Suthyan
nobility dive away from the grim faces and bare steel.
The guards charge the stairs, ignoring the
crossbows dropped behind the stone-walled balcony normally reserved for the
Suthyan house guards. The blond guard pushes them onward, toward the palace
gates.
On the dais, the lone healer checks one
body, then another, pausing at a third before shaking her head.
The Marshall lies facedown, three quarrels
through her back and chest. Below her, Heldra's body bears but a pair, one
through the neck.
CXVII
MEGAERA
CUTS, DRIVING aside the other's blade. The guard staggers from the impact of
the hard wooden rod.
"Good!" Shierra glances from the
guard to the regent. "But you're still not recovering after the thrust.
You're not fighting a duel. You leave the blade down like that and you'll be
congratulating yourself while taking a gut shot. Get the blade back up. As for
you, Pietra, you're holding the blade too low." Shierra steps forward and
adjusts the angle of the wooden weapon. "Like this. You have it here, and
you see how she beat past you?"
Pietra nods.
Megaera nods as well, finding her hand
automatically repositioning her wand. Then she shakes her head and lowers it
before wiping her forehead, damp from both the drizzle and her sweat.
"That's all for now."
"Thank you, your grace." Pietra
nods again.
"Thank you."
Megaera returns the wand to the rack,
reclaims her blade, and walks quickly to the keep.
CXVIII
CRESLIN
SITS IN the wooden chair that he has adopted for his vigils on the winds and
casts his thoughts out to the west, toward Candar and Montgren. As usual since
he has begun his vigils, there are no fleets in the waters around Reduce, only
fishing boats and a three-masted bark headed back in the direction of Nordla.
The weather mage sends his perceptions
across the winds to the west, toward the clear skies and drying lands, toward
the unseen white miasma that cloaks both Fairhaven and Montgren.
Smoke puffs rise from valley after valley
as tinder-dry meadows burn. Yet there are no soldiers in Montgren, only tiny
points of whiteness that flicker in and out of existence. And none of those
points of light appear near Vergren.
The soldiers will come later, much later.
Creslin stands and walks out of the study,
down the short hall, onto the terrace, and into the cold mist that blankets the
afternoon.
Megaera is at the keep, finishing her blade
practice. That he can sense. Should he see her first, or Klerris?
After strapping on his short sword, he
looks for Aldonya, but she and Lynnya are not in the holding. He debates
walking and decides that Vola would be quicker, even with time taken to saddle
her. Besides the mount needs the exercise.
Vola's strides are quick and sure, each
hoof leaving its mark in the damp red clay of the road with each step northward
to the black-stoned keep that may represent the hope of order.
The hope of order? Pushing away the
self-importance of the thought, he hurries through the cool dampness of the
day. Overhead, gray clouds shift, but only a fine mist shrouds the town and
harbor. The fishing boats are out, leaving only the Dawnstar and the
waterlogged boat that never moves. Creslin reminds himself that he should do
something about the abandoned boat.
Megaera stands in the doorway to the keep.
Her lips are tight. "Have you looked at what we've wrought, best-beloved?
Really looked?" Her face is pale, almost blank compared to the inner
turmoil that tears at her.
"Should I?" He shakes his head at
the flippant comment that was meant to disguise his feelings.
"Should you!" Then her voice
drops, as she senses his pain and his reaction to her anguish. "I'm sorry.
I didn't understand what you meant."
Creslin forces a smile. "I just
meant-"
"I know."
"-that I didn't want to hurt you
more."
"I'm stronger than that." She
lifts a wrist, where a white scar remains. "And I want you to see and feel
the chaos that you can create with pure order."
"That's why I came. I already have
seen it. The wizards are burning Montgren." Megaera raises her eyebrows. .
. . expected any less? "No. They're setting hundreds of little fires in
dry fields, meadows, houses," he tells her.
"Anyone who can tell the difference
would be identified as a Black mage, right?" she asks.
"Clever of them. I either change the
weather back and bring on storms that will flatten and swamp anything that's
unburned, or Montgren burns."
"Would you? Change the weather
back?"
"I've been working with Klerris to
make a new pattern, one with less rain here, more in Candar, but not as much as
before. If I try to put out the fires ... I don't think it will work." The
cold steadiness of his stomach chills him as much as it confirms to both of
them the truth of his statement . . . unless he is honestly mistaken, and that
possibility worries him as well. Klerris is right, honesty is not
infallibility.
Megaera looks at him. "They must have
been waiting. They would have found some way to get at cousin dear."
"I expect so." Creslin is not
thinking of Korweil but of Andre the shepherd and of his daughter Mathilde, who
had insisted that Creslin was a "good master."
"That doesn't make it easier,"
she adds. . . . so much death . . .
"No. I'll talk to Klerris, but I
wanted you to know."'He has to ignore her feelings about death. "What
are you working on? Right now, I mean."
"Besides riding the winds to look at
Montgren? Besides watching the wizards use you to destroy Montgren? A trading
plan for the Dawnstar."
"Perhaps the maiden voyage should be
to the east, or as far west as Suthya."
"Suthya was the plan. How do we know
that the Nordlans or the Hamorians wouldn't just seize her? In Candar, at
least, they fear you. Even Fairhaven will grant you that."
Has it come so quickly to this? That for
Reduce to endure, he must be even more greatly feared than the White Wizards?
Megaera's smile is faint, but she reaches
out and squeezes his hand. "We still need to finish the trading plan.
Lydya has some ideas of what can be gathered. There's a shellfish that makes a
purple dye-"
"The trading plan . . . first. I still
need to talk to Klerris."
CXIX
A SLOOP
WITH tattered sails beats northeast from Tyrhavven, trying to clear Cape Kherra
before the war schooner, farther offshore, can intercept her.
Even with his senses so extended, Creslin
can feel the whiteness of the war schooner, and he knows that there are but a
handful of sloops that would risk the heavy seas. He shivers in his chair,
nearly breaking his concentration, aware that he must do something to help the
Griffin. He has never tried to focus the powers of the storms or winds at such
a distance.
Recalling what Klerris mentioned about
technique, he searches and searches . . . until he finds the gaps in the winds.
While he cannot precisely judge distances with his mind, the wind sheers are
close enough, for the schooner has not yet neared the Griffin. Creslin nudges,
almost persuades, a further shift in the sheers, and withdraws.
He is gasping, nearly drained, his mind
blank. Shortly he rises and walks to the kitchen, where he finds some cheese.
He cuts a slab of black bread and trims the mold from it. Flour is in short
enough supply as it is, and the continuing dampness is causing all the bread to
mold. He rewraps the loaf and takes a bite of the bread and cheese.
He can see the changes that he and Klerris
have worked on, but once again, doing things delicately takes time, and the
excess of moisture will not disappear immediately.
The pearapples, at least, have recovered
and retained what fruit remains, and the spice crops are promising, except for
the dark pepper. He takes another bite of bread and cheese.
"You must be hungry, your grace, to
eat that." Aldonya stands in the doorway, carrying an openweave basket
from which the odor of seaweed and fish emerge. On her back, Lynnya sleeps.
Creslin's mouth is full, and he shrugs,
then swallows. "Sometimes the weather's hard work, Aldonya." He looks
at the basket. "Fish tonight?"
"There's precious little else, your
grace."
"Sorry." He takes another bite of
bread and cheese, trying to ignore the taste of the bread. Lydya insists that
the mold is not harmful, but the flavor is terrible. Still, he has bread,
unlike most of those on Reduce. "Will her grace be here for dinner?"
"I think so. Excuse me." Creslin remembers that he still has some
work to do with the winds if the Griffin is to escape the Fairhaven schooner.
Aldonya shakes her head. "Mmmmm . . ." Lynnya burbles. Creslin smiles
at the red-haired baby, but the smile fades as he reseats himself in the study,
where he looks out the open windows to the cloud-swirled north.
The white war schooner has almost reached
the Griffin by the time Creslin casts his senses to the winds and relocates the
sloop. He edges the sheer between the two ships and watches the distance open
between them as the schooner plows into a welter of chop and swirling head
winds, while the Griffin clears the cape full before the wind.
Klerris and Megaera were right-again. If he
can only plan ahead and use time to his advantage, even more is possible. He
frowns. His success with the sloop ignores the chaos from which the Griffin
flees.
Once again he quests toward Montgren, but
he can sense nothing through the cloud of dense and dull whiteness that lies
across the land. Fragments of fire, fear, and sickness escape the white gloom
like arrows released at random. Vergren itself, Korweil's stronghold, smolders,
but whether the fire is real or magic, Creslin cannot say. Nor, he suspects,
does it matter.
When he stands, his head again is splitting,
and at first he must steady himself on the chair. Not all of the pain is his,
and he wonders if Megaera knows what he has discovered.
"Are you all right, your grace?"
Aldonya stands in the doorway.
"No, but it will pass."
"Her grace is heading up the road, and
I thought you might like to know." She departs. Lynnya is no longer with
her, but sleeping in her cradle.
Creslin steps toward the terrace, where,
for the moment, it is not raining. The late-afternoon clouds have thinned to a
mere haze, and he eases himself onto the stone ledge.
Both the faint thud of hooves on the damp
clay and the warmth that is Megaera flow toward him in the dampness before the
twilight. He rises and walks toward the stable.
Vola lifts her head and whinnies as Creslin
steps forward. He is uncertain of whether he should offer Megaera comfort or
whether he is the one who needs the comfort.
"Does it matter?" Megaera offers
him a lopsided smile and dismounts.
They hold each other, she still with the reins
in her hands. Then she breaks away. "You're going to have to let me go, or
I won't be responsible for the consequences."
He blushes. "I'll take care of
Kasma."
"Thank you."
As Megaera scurries for the Jakes, Creslin
leads Kasma into her stall and begins to unsaddle her. Then he racks the saddle
and removes the bridle. When he finishes, he walks around the holding to the
terrace, where Megaera waits for him on the ledge, her trousered legs hanging
over the edge above the slope leading to the cliff.
"Thank you again," she says.
He shrugs, seating himself next to her.
"What does Shierra think?"
"She's worried, but Lydya thinks that
the rain was soon enough for most of the pearapples to have some fruit, and the
grasses on the plateau are already coming back. We can start grazing the horses
there again in a day or so."
"But?"
"There still won't be enough food to
get us through the winter, with nothing coming from Montgren."
"I'm sorry about Korweil . . ."
"Best-beloved, there wasn't much we could have changed."
He squeezes her hand. "If I'd only
known more earlier."
"That's the story of life." She
brushes a stray hair out of her eyes.
"The Griffin's on the way. How Freigr
got her clear, I don't know."
"You had something to do with that. I
felt it."
"Oh, getting her away from the White
war schooner, yes," Creslin agrees. "But how he managed to set
sail-that took some doing. He'll have some supplies, knowing Freigr."
"Anything will help."
For a time, they sit quietly.
"Does Lydya know anything more about .
. . about the Marshall?" asks Creslin.
"No. Just that Llyse has taken over.
The traders didn't know anymore than that Westwind has a new Marshall."
"I should have felt . . .
something."
Megaera touches his hand. "She didn't
want you to be that close."
He looks into the darkness of the Eastern
Ocean.
"But . . . something . . . ?"
Mist settles on them, the faintest of drizzles as the overcast darkens into
twilight.
"Dinner will be late," Megaera
says.
"I suspected that. Lynnya was giving
Aldonya fits."
"I offered to fix it, but Aldonya
insisted that it was her job." Megaera smiles. "She threw me
out."
"She does have definite ideas."
"So do you." She squeezes his
hand for a moment.
Creslin's thoughts are still on the
whiteness that blankets Montgren, and he returns the gesture absently. Megaera
withdraws her hand but does not move, and the misty drizzle continues to bathe
them.
"While we're waiting, could you ... a
song would be nice if ..."
He clears his throat, moistens his lips,
swallows.
. . . high upon highland, the brightest of
days,
I thought of my lover, and his warm, loving
ways . . .
The notes are cold copper, and his guts
twist within him. He breaks off. "I don't . . . somehow ..."
Her hand touches his. "Sorry. I didn't
mean ..."
"That's all right."
But the song that would not sing worries at
him, and they are both glad when Aldonya appears in the doorway.
"You two will become sick, sitting
there in the darkness and the rain. And how will the rest of us fare with our
regents ill? Your dinner is ready." She gestures with a large wooden
spoon, jabbing it at them as if it were a blade. "Come on."
Creslin and Megaera exchange grins as they
turn and rise to walk across the terrace.
CXX
CRESLIN'S
WHITE-OAK wand flashes, moving like the lightning that he has often called from
the skies, and strikes.
"Oooff ..." Shierra staggers
back.
"Blackness," mumbles Hyel.
"Are you all right?"
"I will be." She rubs her
shoulder. "You're fast, Creslin. And strong. I could see the opening, but
I couldn't get the wand there quick enough."
"I was lucky." Creslin sets his
wand aside.
Shierra smiles, a smile that recalls
Westwind and a kiss on the stones outside the Black Tower from another guard.
"No. Luck has nothing to do with it. Your technique is sloppy around the
edges, but unless you run into someone a lot faster, it won't matter. Or-"
"Unless I'm fighting more than one
person," finishes Creslin. "That's what happened with the
Hamorians."
"There's not much I can do about that,
unless you want to try taking on two at once."
Creslin laughs. "How about you and
Hyel?"
"Not now." She rubs her shoulder
again. "I'm going to have the devil's bruise there anyway. Besides, it's
starting to rain harder."
"Has it ever stopped?" Hyel
glances up, and then at Creslin.
"I'm working on it. We just have to be
careful." He grins ruefully. "Haven't you noticed that it doesn't
pour any longer?"
"We only have endless mist."
Hyel's tone is dour. "I think I liked the heat better."
Shierra completes racking the wand. Her
eyes flash from Hyel to Creslin, and she smiles broadly.
"You two," complains Hyel.
"You're from the coldest spot in the world, and you've got no sympathy for
anyone who likes heat."
"It's not that bad, dear man,"
Shierra says with a smile.
Hyel blushes.
Creslin looks away, but he is pleased.
"The Griffin will be landing in a bit. Are you coming?"
"Is there any need to? Won't Freigr be
staying for a while?"
"This time ... yes. He's likely to be
here for some time, in fact."
"Is it that bad?" Shierra slips
into the shoulder harness bearing her blade. "Already?"
"Sooner than I thought," admits
Creslin.
"It's certain, then, about the
Duke?"
"Nothing's certain, but I think
so."
"Why didn't he come here to
Reduce?"
"Vergren was his life." Creslin
picks up his harness. The hilt of his short sword is cold to his touch, colder
even than the mist that falls. "How could he give it up?"
"I don't know." Hyel looks down
at the stones of the courtyard. "I used to think I understood things.
Now-"
"It's not that bad," interrupts
Shierra.
"I don't know," repeats Hyel,
mechanically racking the practice wand and readjusting his sword-belt.
"I'll talk to you later," Creslin
tells them, "after I see what shape Freigr and the Griffin are in. Don't
forget to send a squad and some carts for off-loading."
"They'll be there."
Leaving Vola in the keeps' stable, Creslin
stretches his legs toward the harbor and the expanded cot that has become
Megaera's glassworks.
His eyes study the harbor, but he does not
see the white sails of the approaching Griffin; only the Dawnstar and the
sunken fishing boat are in view. He shakes his head. He had meant to discuss
the relic with Shierra and Hyel. Sooner or later they will need the pier space.
Creslin stops outside the rough, clay-brick
walls of the glassworks, then steps through the open doorway.
Her face smudged, Megaera does not look up
from the stone-topped table where she studies a translucent blob. Beside the
blob is a glass goblet, one of the products of her work with Avalari, an
apprentice glassblower before his impression into the Hamorian fleet.
Apprentice or not, the goblets are good, and in time their production will
provide another trade item, assuming that Reduce lasts that long.
Megaera looks up at Creslin and smiles.
"You're not coming, are you?" he
asks.
"What good would it do? You can deal
with Freigr, and I'll see you both later."
He steps around the table, hoping for at
least a quick kiss.
"You ..."... impossible . . .
oversexed . . .
He gets both the kiss and a full-bodied hug
that leave his heart racing.
"Creslin ..."
"I know." Another squeeze and a
kiss and he is out into the gray afternoon. Before he has cleared the doorway,
she is back at work with the mixtures of sand and chemicals that Klerris has
laboriously provided.
As he reaches the foot of the pier, Creslin
glances toward the point of white, still perhaps two kays seaward of the
breakwater, barely visible through the haze that will again become drizzle.
He walks out on the pier, looking at the
nearly refitted Dawnstar. Without Lydya's ability to mend wood, or Klerris's
art of strengthening the timbers, rebuilding the Hamorian ship would not have
been possible, not in just one summer. He smiles, though the smile fades
quickly, for the Dawnstar still lacks adequate sails.
So they have waited for Freigr and the
Griffin . . . and waited. It has been only three days since Creslin rescued her
from the Fairhaven war schooner. Now he waits to confirm what he suspects but
what the white mists have kept him from learning.
Montgren is quiet now, the whiteness
subsided, but there are troops from Jellico, and even from Hydlen, camped
throughout the gentle valleys that had once held little more than sheep. And
Vergren alone still seethes with white.
In time, the sloop wallows up to the pier,
half of her sails already furled by the time she passes the breakwater. By
then, a group of guards and troopers has arrived and reported to Creslin. They
stand a pace or so behind the silent regent.
As the lines are made firm and the gangway
eased into place, Freigr finally looks out at the guards on the pier, then at
Creslin. The captain's hair that had been sandy and silver is now mostly
silver, and the clean-shaven chin is covered with a short and scruffy beard.
The Griffin, up close, bears its own scars:
gouges in the once-smooth railings, patches on the single sail still unfurled,
and an unseen and lingering sense of chaos.
As soon as lines are secured and the
gangway settled, Creslin is across and onto the deck, where Freigr meets him,
garbed in the green-and-gold surcoat worn over a graying black sweater. The
crew, almost as scruffy as the captain, looks away from Creslin.
"That was your doing? To the war
schooner, I mean?"
Creslin nods.
The flint-gray eyes are bloodshot. "I
can't say that I want to be here, Creslin. Or should I say, Duke Creslin? Or
will your co-regent wear the coronet?"
"I would claim no title, Freigr."
"No, you wouldn't. That I know. But
can you afford not to?"
"How did it happen?"
Freigr shakes his head. "Who knows?
Was it the plague? Or an assassin? All I know is that people were dying, mobs
running through the streets threatening to stone anyone who was connected with
the Black Wizards, and the messengers said that the keep had fallen to the
mob."
"I take it that the White Wizards sent
in the troops to restore order?"
"How-"
"I could see the troops after the
magic cleared, but not how they got there. The keep itself is still clouded in
White magic."
"It was magic?"
"Chaos magic of some sort. You can't
use order-mastery for that."
"But they said that it was all your
fault, changing the weather."
"The weather, yes." Creslin
sighs. He glances again at the battered Griffin. "And I suppose the
disasters that followed are my fault, although I didn't cause them."
"Cause . . . who can say?" Freigr
looks at Creslin, the bloodshot eyes still flint-hard. "What do we do
now?"
"You're welcome to become the flagship
of Reduce."
"Do we have much choice?"
"No. You could command the
Dawnstar." Creslin points to the nearly bare-masted ship across the pier.
"You've done a lot with her. We've got
the sails. Plus some extra canvas. And as many provisions as we could
bring." The seaman gestures at the barrels lashed across the forecastle,
then pauses. "I'll have to think about it. Might be better to have Gossel
as her master."
"It's your choice. Gossel could
replace you here."
Freigr looks at the keep on the hill.
"I don't know. I knew it was a bad omen, bringing three friggin' wizards
here. Just didn't know how bad."
Creslin sees a woman peering from the
hatchway leading to the mess.
Freigr's eyes follow his. "Synder's
sister. Couldn't have more bad luck, so I let those who wanted to bring their
women, sisters, whatever, do so. I figured you wouldn't mind, and I couldn't
have done less."
"We're a bit crowded, but that's the
best news you've brought." Creslin looks to the northern skies and the
patches of blue between the puffy clouds. "That and the weather."
"I was glad for the rain."
"We've had a bit much, but I hope
we've fixed that."
CXXI
THE
SILVER-HAIRED woman looks from the singer back to the guard commander on her
right. She ignores Krynalleen, the thin-faced arms-master who sits on her left.
"I don't like it, your grace,"
Aemris says.»"The Tyrant didn't rebuild Nonotrer . . . before. Now
there's even less of a threat."
"We should attack them? After losing
two squads in Suthya?" Llyse sips from the black goblet. "And nearly
another to the Analerian bandits? We're being bled dry."
"I never said that. But it bothers
me."
"It bothers me, too. And that business
of the footprints. There's at least a squad of invisible warriors somewhere
above the high road."
"It bothers us all," puts in
Krynalleen. "White devils."
"Wizards' business," snaps
Aemris. "I've doubled the outriders. They can't spend the winter up here,
not once the snows are deep. Then we'll get them."
"We don't have that much here to get
anyone," Llyse comments, "not with the Sarronnese commitment. Not
with the losses we took to Southwind. I'm not renewing-"
"You don't trust the Tyrant?"
"Trusting a woman who would abandon
her own sister to the White devils isn't exactly the smartest thing to do. If
we weren't so short of hard coin ..."
"You did send supplies to the
consort," Aemris reminds her.
Llyse's eyes flare, but her voice remains
level. "Those were things we couldn't turn into coin and couldn't
use." She pauses. "Anyway, see me in the morning."
Aemris looks toward the singer at the
cleared end of the dais.
"The man song . . . the man song . .
." cries a guard from the middle tables.
With a shrug toward the high table, the
minstrel slips off the stool, sets down the guitar, and opens the pack behind
him. After a moment, he withdraws an object that he unfolds into a long fan
shaped as a sword. With a bow, he begins.
Ask not what a man is,
that he scramble after flattery as he can .
. .
. . . after all, he is but a man ...
As he sings, the minstrel, dressed in
shimmering, skintight tan trousers and a green silksheen shirt, prances toward
the high table, thrusting the fan suggestively.
"... and, after all, he is but a
man!"
The minstrel bows, accepting the applause,
before setting aside the comic fan and recovering his guitar. A single whistle
lingers after the clapping dies away. He sits down on the stool, adjusts the
tuning pegs, and lets his fingers caress the strings. Finally he clears his
throat softly.
. . . and in the summer, and under the
trees,
my love will lift you across the farthest
seas . . .
The applause is scattered, and he smiles
wryly before adjusting the guitar again and beginning a march. Immediately the
younger guards pick up the rhythm with their clapping.
. . . honor bright, honor bright . . .
. . . from the mountain's height . . .
After two more similar songs, the minstrel
slides off the stool, holds up his hands, and bows. While the clapping fades,
he sets aside his guitar and rummages in his pack for a moment before
retrieving a package-almost a half a cubit on a side-that he carries toward the
high table and the new Marshall.
Llyse stands for the minstrel. "It is
good to see you again, Rokelle of Hydlen."
"I am honored, your grace." The
figure is still slender, the voice still youthful, though the brown hair has
thinned and the gray at his temples is more pronounced. The once-fine lines
radiating from the flat brown eyes are heavier and deeper. "Especially
that you would recall a mere traveling singer."
"Those who sing are always
welcome." Her eyes narrow, but she steps forward.
"A token for you, Marshall of
Westwind." The minstrel's voice is curiously dull behind the mellow tones
as he holds the cloth-covered object as if to extend it to her.
"A rather large token." Llyse
raises her eyebrows.
The minstrel inclines his head. "I
thought you might find it of interest." Easing his burden onto the table,
he lifts the cloth.
"Oh . . ."
Aemris leans forward. On the table is a
model of Westwind itself, its heavy walls and towers captured in metal, except
that in the central courtyard there is a large candle.
"If you will permit me . . ." The
minstrel uses a sliver of wood to transfer the flame from the table lamp to the
candle.
In the glow from the taper, the small
castle seems to glitter, though the walls are clearly solid, if somewhat
sketchily etched in the hammered metal.
"Tin?" asks Aemris.
"Alas, Guard Commander, I do not know.
The space between the metal is filled with a plaster, I think." He laughs,
an empty sound. "I could not have carried this were it solid metal."
He coughs and looks toward the pitcher on the table.
"Your pardon, Rokelle. You entertain
us and bring a gift, and we keep you standing and thirsty." Llyse nods,
and the serving boy pours a goblet and sets it before the empty chair between
the guard commander and the arms-master. "Please join us."
"I would indeed be honored." He
eases himself into the chair and reaches for the goblet. "Singing's a
thirsty business even when you're appreciated."
Llyse frowns again, and her eyes flicker
from the minstrel to the candle-lit model of Westwind and back to the minstrel.
"What news might you bring?"
"There is always news, your grace.
Where might I begin? Perhaps with the Black Wizards ..."
. . . sssss ...
Llyse's eyes turn to the candle within the
miniature castle; it flares brighter and hisses before subsiding.
"... say the fires that are sweeping
Montgren come from the renegade Blacks of Reduce, though that I would not know
. . . and the orchards of Kyphros are dying, Weindre's daughter has pledged
fealty to the Tyrant."
"We'd heard that."
Rokelle takes a deep pull from the goblet
before continuing. "The Whites have pledged to aid both Hydlen and
Kyphros."
"I wonder how much it will cost us
all," murmurs Krynalleen into her goblet.
Llyse's brow remains knotted, although her
eyes stay on the minstrel. Her lips purse, and she clears her throat, as if to
speak.
CrracccKKK!
A flare of fire, like the impact of
lightning, shatters the table and throws instantly charred bodies across the
hall, flattening the guards at the lower tables.
Even before the echo has died, another gout
of white fire flares across the Great Hall, turning the two tables holding the
senior guards into another instant bonfire. In the wavering heat, a hooded
figure is outlined momentarily before beginning to fade.
A single blond guard sees the fire that
issues from the near-invisible hooded figure, and almost faster than thought,
she draws and throws her cold iron blade.
"Ooofff . . ."
Another smaller fire flares.
Overhead, the roof creaks as two beams
smolder, and from the distance, the sound of blade against blade echoes in the
late-summer evening.
The blond guard retrieves a blade from an
unmoving figure. "Quarters! Quarters, damn you!"
Tra-tra!
The watch trumpet echoes from the Black
Tower, even as a healer's face turns white over the four crumpled and blackened
figures on the dais, even as the blond warrior rallies the remaining guards.
CXXII
CRESLIN
CRUNCHES THROUGH the crisp green root on his plate, swallowing the last hard
bits. "It's really not bad."
"Not if you like edible shells. You
must have teeth like iron." A pair of quilla roots remains on Megaera's
plate.
"You should eat them, your
grace." Aldonya peers from the kitchen at the redhead. "They help
keep the skin soft and clear."
"I've done well enough so far in
life."
"They are tasty," Creslin adds.
"Stop it. Both of you. I'm not going
to eat the rest of them, and nothing you say will change that," Megaera
protests.
"Nothing?"
"Wait until she carries a child, your
grace. Then listen to what she says."
"Stop it, you two," Megaera
orders again. "I refuse to eat something that sounds like shells when you
chew it and tastes like the proverbial wizard's brews."
"If you say-" A white, soundless
thunderbolt flares within Creslin's brain, and he shudders, putting both hands
on the table to steady himself. He shudders again, looking at nothing.
. . . best-beloved . . . Megaera has turned
faintly green. "What ..."
The white emptiness turns within him, and
he knows. How he knows, he does not know. But the awful sureness of the
knowledge cuts like the dullest of swords.
"Llyse . . ."He shakes his head,
and his eyes burn. "Llyse." Slowly he pushes back his chair and
stands, almost unseeing as he walks toward the door to the terrace and the mist
that is not quite heavy enough to fall like rain.
Megaera follows, and Aldonya watches for a
moment, until the redhead has left the dining room. Then she shakes her head.
"Wizards ... but still, they should eat." She begins to gather the
remnants of the dinner that will not be completed, her ears alert for the sound
of a child who is due to wake.
Outside, Megaera stands beside Creslin and
slips her hand around his. For the first time she can remember, his fingers are
colder than hers.
"She's dead."
"Do you know what happened?"
"Just that she's gone."
"Do you ..."
"White . . . it's all white. They're
both gone. Gone." Creslin's eyes are dry, dry like the desert, like Reduce
before the rains, and his guts are lead-tight and heavy within him.
She takes both of his hands.
"That's another I owe them," he
says.
"You can't look at it like that."
"Probably not, but I do." . . .
Llyse . . . Llyse . . . He wishes that tears would come, but his eyes are dry
and they ache, and his hands are cold in Megaera's.
As the mist chills the terrace, as the
swells of the Eastern Ocean wash upon the sands below, the warmth flows from
her hands into his.
CXXIII
"At
LEAST WESTWIND'S no longer a problem." Hartor fingers the chain around his
neck, his eyes darting to the mirror.
"Was it worth it? They still managed
to get Jeick, and you had to sacrifice your tame minstrel. That doesn't even
count the men the remaining guards slaughtered," Gyretis points out.
"That leaves Creslin with no support
from Candar. Ryessa won't support her sister. Montgren is ours, and Westwind's
deserted." The High Wizard smiles tightly.
"What about the guards? There are
still three squads and their kept men and children marching across the
West-horns."
"Three squads? With camp followers?
Let them march. What can they do? Where can they go?"
"To Recluce, I'd guess. You've
probably given Creslin the beginnings of an army even more dangerous than the
guards . . . and bearing even more hatred."
"We destroyed the guards,
Gyretis."
The thin wizard purses his lips. "I
think you went too far. Ryessa will probably regarrison Westwind, and I'd
rather have had a young Marshall there than Ryessa. The remaining guards,
assuming they reach Recluce, would join the ancient devils to strike back at
you."
"Not if they starve first. Creslin
can't feed what he's got, and he doesn't have ships, tools, money, or weapons.
What can he do? Create a few more storms? What good will that do?"
"I don't know. But Jenred thought he
had everything figured out, too." Gyretis shakes his head. "There
must be something about that amulet."
"What did you say?"
"Nothing." The young White Wizard
smiles sadly. "Nothing."
CXXIV
VOLA'S
HOOVES CLICK on the newly-laid entrance road to the keep, another project of
the Hamorian stone workers. Despite the lack of coin, they keep working. Is
life in Hamor that bad?
Creslin glances to the row of narrow and
unfinished stone cots below the road. Despite the still-falling mist, the
stone-workers' hammers rise and fall, and their apprentices mix the crude
mortar developed by Klerris from shells and sand and who knows what else. The
next line of cots is theoretically for the consorts of both guards and
troopers, though there are no consorts for the male troopers . . . yet. But the
cots will ease the crowding in the keep.
Outside the stone bungalow that was once a
cot and now hosts the two Black mages, Creslin dismounts and ties Vola loosely
to the hitching rail he installed.
The neighboring cot, once deserted, boasts
a new slate roof and glazed windows to shelter two stoneworkers who have
already announced plans to find wives and stay on Recluce.
"... more faith than I have, sometimes
. . ." Creslin mutters to himself.
He walks to the doorway.
"Come out on the porch. Lydya's down
at the inn." Klerris's voice carries from the porch.
Creslin shuts the door behind him and joins
the Black mage. "I see that the stoneworkers have been busy." He
gestures at the glistening slate roof of the nearest cot.
"They're going to build a place off
the piers. A warehouse, they said."
"What?"
Klerris grins. "They have faith.
Yord-he's the grizzled one-says that once you win, everyone will want to start
trading and he'll be able to charge top gold for a ready trading office."
"Win? I can't even pay for supplies.
The Duke's dead. The Marshall and Llyse are scarcely cold in the ground, and I
still can't get the weather right."
"You're certain Korweil's dead?"
"Aren't you?"
Klerris sips from a tumbler of water and
says nothing.
"We almost lost everything to the heat
and drought, and now we're about to lose what's left to the rain, unless this
works out." Creslin shakes his head. "Light! I can't even sing
anymore." He pauses. "Why would I have trouble singing?"
"I know order, Creslin, not
music." Klerris finishes the tumbler of water and sets it on the table
before walking to the front of the porch.
"I don't think it's the music. I think
it's me."
"I wouldn't be surprised." The
Black mage does not face the regent. "Are either you or Megaera going to
claim the title?"
"Korweil's? I certainly don't plan to.
I'm not even related. I haven't mentioned it to Megaera."
"You haven't-" Klerris shakes his
head. "Sometimes you two amaze me. You share minds, almost, yet the most
obvious issues-"
"We didn't discuss it, I think because
we feel the same way. At least I think we do."
"Assuming the obvious can lead to
trouble."
"Tell me about it." Creslin sets
himself on the back half-wall of the porch. "But I don't intend to be a
pretend duke of a Duchy swallowed by Fairhaven."
"It would make your claim here
stronger."
Creslin snorts. "One way or another,
it won't come to that."
"You're probably right. Who could
contest you two?"
"Enough of titles that don't matter. I
asked you about my trouble with singing. You said that you wouldn't be
surprised at it." Creslin's eyes narrow.
"Why not?"
"I'd say that you're off balance.
You've used order too creatively, and you're probably thinking of doing even
worse."
"Worse?"
"Listen to your own words. You don't
have enough coinage. You can expect no aid from Montgren or Westwind, and you
don't want to count on Ryessa. Just what are you considering?"
"Nothing . . . Yet."
"Creslin, even you cannot go around
evading the order-chaos balance forever. You're going to 'pay in one way or
another. The fact that you have trouble with your music indicates that
something's wrong."
"What am I supposed to do? Let
everyone starve in an orderly fashion?"
"I told you in the beginning that I
don't have all the answers. You asked me what I thought the problem was. I told
you. You're the one who doesn't like the answer." Klerris's eyes are level
with Creslin's.
"It's not a pleasant answer. You're
saying that I have to choose between order and letting people starve."
"I said nothing of the sort. I said
that you've been using order too dangerously. And the number of souls you've
dispatched with that blade hasn't helped either." Klerris shrugs. "I
understand your frustration. That's one reason the Blacks have nowhere to go.
We can't handle that kind of conflict very well."
Creslin bounds to his feet. "Darkness!
Just what I need. Now that I'm halfway there, you're saying that there's
nothing you can do. If I use any more order, I'm courting danger. If I use my
blade, that's dangerous. Just how am I supposed to get us out of this
mess?"
"Preferably without more killing and
violence," answers the mage dryly. "Me included."
"Sorry."
"You're not sorry. You're still angry
at me because I don't have any magical answers. There aren't any."
Creslin understands that Klerris is telling
the truth as he sees it, and his guts turn as he considers the mage. Finally he
continues. "I came about the weather-"
"I don't think we need to do any more.
Those last adjustments to the northern mid-winds seem to be holding . You'd
know better than I would, of course."
"They're holding."
"We should have more sunny days as the
summer ends."
"What about ..."
Although they talk further about the
weather, Creslin's stomach still churns, and his head aches when he leaves the
cot.
Astride Vola and heading to meet Megaera at
the public room of the inn, he surveys Land's End.
The keep is three times the size it had
been when they arrived. All of the abandoned cots have been occupied and
repaired, and several larger dwellings are being erected, although their
construction-requiring stone, crude plaster, and pine timbers from the small
stands of old pine nearly ten kays south-takes more time than it would in
Montgren.
At the pier rides the Dawnstar, her canvas
finally in place. Freigr has said that the ship will sail in the next day or
so. The Griffin has already left for Renklaar, where Gosssel claims to have
both cargo and customers for the small load of spices.
With a last look at the pier, Creslin
vaults from the saddle and leads Vola into the covered shed that serves as a
stable for the public room. He marches from the stable and through the drizzle
to the doorway of the inn.
Megaera has risen from a conversation with
a guard to meet him. "You're angry. I could feel you coming."
"You're right. I am."
"What did Klerris say to upset
you?"
"Let's sit down and I'll tell
you."
. . . if he had a mule, he'd give it to a
fool,
and if he had a knife, she'd not be his
wife!
The troopers and guards clustered around
the circular table laugh as the thin guard strikes the final chord. Several of
them glance up as Creslin and Megaera seat themselves at a smaller table near
the kitchen.
"Something to drink, your
graces?"
The serving woman's polished tone tells
Creslin how far the tavern has come. "What is there?"
"Black lightning, wine, hard mead, and
green juice."
"Green juice?" asks Megaera.
"It comes from wild green berries on
the cliffs. It's very sour, but some folks like it."
"Green juice," Creslin says.
Megaera suppresses a smile and nods.
"I'll try it, tart as it may be."
"Thank you, your graces."
"You're implying that I'm attracted to
tartness?" Creslin asks.
"It seems to have a fascination for
most men," Megaera observes.
He shakes his head, but he cannot hold back
the twist to his lips.
Megaera's hand squeezes his, then releases
it. "The public house was a good idea."
"One of those few that worked almost
from the start."
"You did provide a little . . .
help."
"There are times I wish I'd sung to
someone else before then."
"Times?"
"All the time," Creslin admits.
He takes a deep breath.
"You're still angry."
"I can't help it. Klerris gave me a
lecture about my creative avoidance of the order-chaos balance-"
"Oh."
"I know. You've worried about it for a
long time, but I kept asking for help. And he didn't have any ideas, except the
same old bit about patience. What are we supposed to do? Let everyone starve?
Beg the Whites to take us back? Eat quilla roots until we've uprooted every
cactus on Reduce?"
Megaera grins briefly.
"It's all well and good to preach
about absolute order, but it doesn't feed people, or pay for tools and
weapons."
"That's why we're regents,
best-loved." There is no irony in her voice.
Creslin turns and looks into her green
eyes.
"Do you think your mother wanted to
send you out alone?" She asks. "Or that Ryessa really liked putting
me in irons?"
"I thought you hated her for
that."
"I did. I do. Not for doing it, but
for not caring. She felt that she had no choice, but she could have
cared."
"Oh . . ."
"You see?"
Creslin sees, sees that he must do what he
must, sees that he must never hide the pain from himself ... or damn others for
having no answers. Megaera's hand touches his briefly.
Creslin looks up at the guard on the stool
as she eases into another song.
. . . holding to the blade,
a-holding to the blade,
He used it like a spade,
A-holding to the blade . . .
Although the notes are not quite silver,
her voice is pleasant enough. Yet each note jars in Creslin's ears, echoes
off-key through his skull.
"Are you all right? Megaera asks.
"I thought I was, but the singing
..."
"Her notes are honest."
"I know."
Clunk.
Two heavy tumblers are set on the table by
the serving woman, who does not even pause as she heads for the circular table
around which nearly ten men and women sit. All of them are from the keep.
"We really need to think about some
sort of common uniform,"Creslin muses.
"That can wait."
"I know. I know." He takes a
small sip of the nearly clear liquid.
"Oooo ..." His lips pucker.
Megaera grins. "It can't be that
tart."
"Try it."
He waits until her lips twist. "It
can't be that tart," he echoes.
"Are you going to drink the rest of
it?"
"Of course. We males have a fondness
for tartness."
Megaera elbows him.
"Ooofff ..."
"I still haven't forgotten." He
shakes his head, squinting, but the notes from the singer remain coppered
silver, although honest. Yet the falseness echoes through his head. "Do
you feel it?"
"Just through you."
They sip the green juice gingerly,
listening to the singer.
In time, the guard strums a last chord,
stands, and walks toward Creslin. She holds out the guitar. "Would you
like to sing, your grace?"
Creslin smiles faintly. "I feel
honored, but unfortunately I cannot. Not tonight. I wish I could." He does
not know which is more disturbing-her look of disappointment or the calmness in
his guts that indicates he is not lying to himself.
"Perhaps another time?"
"I would like that, but it may be a while."
The guard looks from Creslin to Megaera.
The two women's eyes meet before the guard nods. "We all would like to
hear you again . . . when it is possible, your grace."
"Thank you." Creslin's sip of the
tart green juice turns into a gulp.
"Do you know what it is?" Megaera
asks after the guard has returned to a table.
"Why the notes bother me? Klerris has
to be right. But exactly how? No. My order balance is off."
"I gathered that."
"I just don't know. I haven't done
much of anything lately, except to watch from the winds, and that shouldn't be
a problem." He takes another sip and stares out through the cloudy glass
of the window into the blackness of the night. "I just don't know."
He takes one more sip, the bitterness
passing his lips and throat unnoticed. Megaera leaves her juice nearly
untouched.
Another singer takes the guitar.
. . . the Duke he went a-hunting,
a-hunting he did go . . ."
Creslin waits through the song, sipping
juice, his eyes focused somewhere beyond the night. Finally he turns to
Megaera. "It's time to go." Silently she rises with him.
CXXV
WITH A
SINGLE sail in place, the Sligan coaster edges through the heavy chop and past
the breakwater. A crewman on the bowsprit tosses a light line to one of the
guards standing pier watch by the deep-water bollard.
Below the Sligan ensign there flies another
banner, one of crossed black and silver lightnings on the azure.
Why would a Sligan coaster be flying the
Westwind banner? Creslin is practically running down the hill road now, his
steps dodging the deeper puddles as he dashes through the light rain. He can
think of only one answer, and it is not one he wishes to face.
Behind him, Hyel and Shierra exchange
glances. "You'd better let Megaera know."
"She'll already know that he's
upset," Shierra observes.
"But not necessarily why."
"You're right. We're going to have
more guards, though. That's for certain."
"More-"
"Don't groan so loudly."
Hyel grins. "Are you coming?"
"I might as well."
They follow Creslin's steps in time to
catch up with him before the coaster is fully secured at the deep-water end of
the pier.
"Do you want to explain?" asks
Hyel as he steps up beside Creslin.
Creslin points to the deck, where Westwind
guards stand in loose order.
"I still-" Hyel begins.
"I see what you mean," interjects
Shierra. "I hope they aren't all that's left."
"You think that's what it means?"
Hyel asks Creslin.
"The Marshall's dead. Llyse is dead,
and Ryessa has been moving troops eastward into the Westhorns. If Westwind
still existed, there wouldn't be three squads coming to Reduce." Creslin's
words are hard, solid.
The coaster is made fast as her heavyset
captain gestures silent orders to a quick-moving crew. Several men glance
sideways at the guards, moving around them as necessary.
As the gangway is swung into the stones, a
blond guard marches down the planks. She steps past Hyel and halts before
Shierra. "Squad Leader Fiera reporting."
The hardness of her voice tears at Creslin,
and he swallows, waiting.
"Report." Shierra's voice is as
hard as her sister's.
"Three full squads. Also ten walking
wounded, five permanently disabled, and twenty consorts and children. Three
deaths since embarkation in Rulyarth. We also bring some supplies, weapons, and
tools . . . and what is left of the Westwind treasury."
"Report accepted, Squad Leader."
Shierra turns. "May I present you to Regent Creslin? Squad Leader
Fiera."
Creslin nods solemnly. "Honor bright, Squad Leader. You have paid a
great price, and great is the honor you bestow upon us through your presence.
Few have paid a higher price than you." He hates the formality of his
speech but can offer her nothing besides the ritual, nothing to compare to her
travails. At the same time, he remembers a single kiss beneath the tower called
Black, and he swallows, for he knows one reason why he now possesses the guards
and the Westwind treasury.
"Will you accept the presentation of
your heritage, your grace? For you are all that remains of the glory and power
of Westwind."
"I can do no less, and I will accept
it in the spirit in which it is offered." His eyes meet hers, and he
lowers his voice. "But never would I have wished this. Even long ago, I
wished otherwise." That is as much as he dares to voice on the pier, but
it must be said.
"We know that, your grace." Fiera
swallows. "By your leave, Regent?" Her face is tear-streaked.
"The keep is yours Squad Leader, as is
all that we have. We are in your debt, in the angels, and in the
Legend's."
"And we in yours, Regent." Tears
continue to seep from the young, hard face, but the voice is like granite.
"Form up! On the pier!" snaps
Shierra, her voice carrying to the coaster.
The guards file off the battered and
damp-decked ship; the drizzle continues to blanket both ship and pier.
"What was all that about?"
whispers Hyel to Creslin.
Creslin swallows and blots his forehead,
and eyes, with the back of his hand. Finally he steps back to the other side of
the pier, away from where Fiera and Shierra preside over the disembarkation of
the Westwind guards. Hyel follows him.
For a time, Creslin looks out at the ocean,
struggling to regain his composure. "That's . . . they're ... all that's
left ..."
"Of what?" Hyel queries.
"Of Westwind." Creslin turns
abruptly and steps back beside the two sisters, watching as the guards
disembark and the crew begins the off-loading.
Several carts roll toward the pier, their
passage clearly organized by Megaera, who will-must, unhappily- understand the
lead in his heart.
CXXVI
SITTING
IN THE wooden armchair with its back to the pair of bunks, Creslin studies the
parchment sheets; Gossel studies Creslin; Megaera looks at neither.
Finally Creslin lifts his eyes. "You
need ten golds. That's what you spent over the loss allowance."
"The ten golds-they aren't that
important." Gossel clears his throat. "The holds were nearly always
full. Most of the time, break-even is around half-full."
Creslin pushes the chair back and stands,
ducking at the last minute to clear the low timber bracing the cabin's ceiling.
"You brought back more than expected. And the lot of oak seedlings . . .
Lydya is more than pleased with that."
"And I appreciate the cobalt,"
Megaera adds.
Gossel looks down at the inlaid crest on
the table, the crest of a duchy that exists only in memory. "It isn't
going to work, ser. Begging your pardon, it won't. Not unless things change."
He takes a draft from the smudged goblet, then pours from the cloudy glass
bottle that is from Megaera's glassworks.
"You seem to have thought this
out." Megaera's voice is gentle. "Why do you feel that way?"
"It's like this, your grace. I know
the traders, like the Ruziosis . . . Klyen and I served under his uncle. That
was before Freigr offered me the number-one and when the Duke was talking about
building a real merchant fleet. Anyways, Klyen middled for me in Renklaar-just
this one time-because the Whites hadn't put out the word, but the declaration
came out just after we loaded on everything but the trees. My boys had to load
those themselves, even had to clean the pier, because it's like the theft
decree-"
"Theft decree?"
Gossel glances at Megaera. "Lift a
hand to help Reduce, like a thief, and you lose that hand. Doesn't matter
what's right, but Klyen can't help again, leastwise not in Renklaar or anywhere
east of the Westhorns. As for Nordla, the Griffin's a good ship, but small to
cross the entire Eastern Ocean, and ..."
"How could we guarantee any
protection?"
Gossel takes another sip from the goblet.
"So ... we have to go at least as far
as Southwind or Suthya to trade? Is that it?" asks Megaera.
"Yes, your grace. I don't know as
that'd work . . . maybe for the Dawnstar. Freigr's got enough hold for the bulk
stuff." Gossel takes another swallow from the goblet. "See, everyone
wants the expensive stuff, but there's not much of it, and you try to sell it
all at once and then the price drops. But ships come only every so often.
That's how the trading houses work. They stock the spices and silks and jewels,
but they sell only a bit at a time. Keeps the price up that way. With the
decree, only the smugglers'd touch our stuff, and their rates are much lower .
. . wouldn't even cover our costs."
"We didn't lose that much,"
Creslin points out.
"One ship in three is lost every
couple of years."
"You're saying that we can trade for a
little while, even through the smugglers, but that it will raise costs-"
"A lot. Do that, and you have to pay
the crew bonus money. You also need to ship marines or some sort of guards.
Otherwise, smugglers'll just take you, ship and all."
Creslin shakes his head. "Clever of
the Whites. Just punish anyone who takes our goods. That kills legal trade, and
the economics kill most of the smuggled stuff."
"I don't see why. Smuggling's been
around for centuries," protests Megaera.
"What's smuggled, your grace? Weapons,
drugs, jewels. Maybe art for a patron in Austra who isn't too picky, or
sometimes some brandy or whiskey-distilled stuff, you know. We're buying
weapons, and we don't have jewels, let alone art." Gossel lifts the
goblet. "Now, if you could make a brandy out of this green-juice wine or
whatever it is. But ..." he shrugs ... "we don't have much of the
stuff the smugglers want."
"I see," Megaera says pensively.
Creslin sees too. "Let us think about
it." He stands, reaching for his too-empty purse.
"No, ser. The coins are nothing. You
made me a ship's master, and that's worth more than a few golds." Gossel
squares his shoulders.
"That's why you're worried?"
Megaera asks softly.
"Aye, your grace. The Griffin, small
as she is-"
"We'll see what we can do."
Megaera's eyes reach Creslin's, but only for a moment, as his anger and
frustration wash over her. She stands up.
Gossel's head is down and he remains
seated, still looking at the table, almost unaware that both regents are ready
to leave.
"We will do something, Gossel."
Creslin pauses. "And we appreciate the honesty and the fair warning."
They leave the cabin without further words.
Gossel corks the bottle and racks it, then downs the last of the goblet.
As they cross the deck, Megaera looks at
Creslin. "Why are you so angry? We've got trading crops. We'll even have
some wool, and Avalari is beginning to turn out some decent goblets and other
fancy glassware. Now that we can color some of it, it should sell well,
certainly in Suthya, and perhaps even in South Kyphros. They don't pay much
attention to the Whites there."
Creslin nods to the mate supervising the
deck work, and both he and Megaera are rewarded with a casual salute.
"Good day, your graces."
"Good day."
"Good day."
Creslin grins at their simultaneous
responses, then so- bers. "Fine, you're producing splendid goblets, and
most of the fall spice crop will survive. We send it south and we get half of
what it's worth. We try to send it east, and what's to keep the Hamorians from
seizing the Dawnstar? It was theirs once, after all."
"You think they would?"
"I don't know. Can we afford to risk
it now? We can last for a while, even though losing a few golds, as long as we
get the goods . . . and as long as we don't lose a ship. Or too many crops. Or
get too many more refugees." Creslin's footsteps echo on the stones of the
pier.
"Did what Fiera brought help?"
Megaera brushes her hair back over her right ear.
Creslin laughs harshly. "Help? We'd be
at the edge without that chest. But what other miracles can we expect? And at
what price?" He shakes his head. "She's sharp, sharper in some ways
than Shierra."
"Oh . . .is that because you once
loved her?" Megaera looks at the open window of the public room as they
walk toward the stable, where Vola and Kasma wait.
"Some jealousy there? At least she has
brains, unlike that perfumed fop Dreric."
"Best-beloved, I know what you felt
toward Fiera. How could I not ... on the pier?"
The combination of pain and anger stills
his tongue more than the coldness of her words. "I'm sorry. It still
hurts. She gave us everything, and . . . what can I return?"
"She knows that. And you did give her
something. Everyone saw the grief and lost love on your face there on the pier.
In time, that will help."
Their feet echo on the stones leading to
the Inn stable.
"What I meant was that she saw, right
at the time, that Westwind was doomed, and she moved everything she
could." Creslin turns toward the stable door.
"Was it truly doomed?"
"Yes. What was left in the treasury,
after they chartered the coaster and paid for all the cargo they brought
wouldn't have been enough for the winter supplies. The Whites also killed most
of the sheep, and you can't rebuild flocks in a year, the way you can with a
bad field crop." He pauses in the open stable door.
"Sometimes ..."
"Sometimes what?"
"Nothing." Megaera steps toward
the stall and Kasma.
Creslin leads out the black and swings into
the saddle. He does not need to wait, for Megaera has matched his actions, and
they ride toward the keep.
His eyes traverse the town. Three or four
more houses have sprung up on the hillside below the keep, and the warehouse
promised by the two stonemasons rises perhaps two hundred cubits east of the
inn.
At times, Land's End almost resembles a
town.
CXXVII
"HALLO!"
CRESLIN'S VOICE echoes through the still-empty public room.
"Hold to! Hold to!" grumbles a
voice.
Despite the emptiness, the tables are clean
and the stone floor has been freshly swept. Chairs and benches stand ready for
the customers that the afternoon will bring, for there are no ships in the
harbor, and no one from the town or the keep has time to while away in the
earlier part of the day.
"We're not open-oh, your grace."
The narrow-faced woman inclines her head to him.
"I know. I need to buy a bottle of
that green-juice wine."
"That . . . ? Green juice?"
Creslin can't help smiling. "I want to
see what can be done with it. The tartness has possibilities, I'm told."
"That swill? There be no understanding
tastes, your grace." The woman turns back into the kitchen with an iron
key in her hand. "Be just a moment, your grace." After the rasping
release of a heavy lock, a clanking of bottles, and the re locking of the
storeroom, she returns and thrusts two bottles at him. "Two'd be strong
enough for any lightning spell."
"Too strong, I suspect. What do I owe
you?"
"Not a copper, your grace. Can't be
charging the owner, now can we?"
"Thank you."
The woman is still shaking her head as
Creslin departs.
Outside, he places a bottle in each empty
saddlebag, then mounts and turns Vola toward the Black Holding.
The clouds to the east have begun to part,
revealing clean, blue-green sky, almost as crystal as that viewed from the Roof
of the World. Creslin swallows and continues uphill.
The holding is empty. He supposes that
Aldonya and Lynnya are buying yet more fish for dinner and that Megaera is at
the glassworks.
Once in the study, Creslin opens one of the
bottles and pours the contents into four tumblers. After studying the first
tumbler, he concentrates. Half of the liquid vanishes, and there is a small
puddle on the stone floor.
"Oh . . . clean that up later,"
he mumbles. He sniffs the remainder of the liquid in the tumbler. "Not
that much different." With even the smallest of sips, his eyes water at
the sour bite of the distilled green-juice wine. "Whuuu ..."
He tries again, with the second tumbler,
and with the third and fourth. Then he walks out of the study and into the
sunlight on the terrace. Some of the stones are still damp from the night's
mists, but the heat of the early fall sun promises to dry them before long.
A raw alcoholic beverage he does have, but
not one that most would drink, let alone pay for. Where does he go now? Aging
is almost a function of chaos, not of order.
Below the terrace, the waves sweep across
the beach at the base of the cliff, polishing the sands with their ceaseless
ebb and flow.
Polishing? Creslin walks swiftly back into
the study, where he concentrates on both order-distilling and polishing.
He pours the liquid from the tumblers back
into the bottle. Perhaps two thirds of the bottle is filled with a translucent
green fluid.
He resaddles Vola, and the single bottle
goes back into a saddlebag, to be taken to the keep. Along the way, he makes
several quick stops, arranging for a meeting.
Later, in the early afternoon, Shierra, Lydya,
Megaera, Klerris, and Hyel sit around the table in the keep.
"You wanted us here," Megaera
says. For what . . . best-beloved?
Creslin pours a small quantity from the
bottle into several goblets and presses a goblet upon each. "Just taste
this . . . carefully."
Megaera raises an eyebrow at her husband.
Hyel frowns. Shierra looks from Hyel to Megaera. Lydya keeps her mouth still,
but her eyes twinkle, while Klerris lifts his goblet without comment.
"... strong."
"Pretty good . . . tangy."
"Smooth and bitter ..."
"Decent brandy ..."
"What is it?"
Creslin waits until the five have finished.
"Polished green-juice brandy."
"I suspected so." Lydya nods.
"What have you got in mind?" Hyel
asks.
"The other day there was something
Gossel said," Creslin muses. "He was explaining that smugglers trade
only certain things, like weapons, jewels, and distilled spirits. Then he sort
of half-muttered that the green juice ought to make a decent brandy. So I tried
it."
"Do you think we could make money on
it?" Lydya asks.
"I don't know. But there are a lot of
berries on the western cliffs. They grow anywhere, and it wouldn't take much
effort to find out. The glassworks already makes some bottles. Would a colored
one be much trouble?" He looks at Megaera.
"No. But would anyone buy it?"
Hyel laughs. "It's better than most of
the good stuff out there. But you'd have to make a lot."
"Anyone mind if I try?"
"Hardly," Megaera finally says.
"It is order-based and constructive."
Creslin swallows the implied reprimand.
"Is that all? asks Shierra.
"That's all."
Creslin watches for a moment as they look
at each other, then turns and leaves, walking slowly down the stairs to the
main floor, and out toward the stable.
Megaera catches up with him. "I'm
sorry."
"It was stupid. I just thought it was
a good idea."
"It is. It's simply that ... I mean,
how can we produce enough?"
"I should have thought about that.
Fine. Say I can come up with a hundred bottles before winter, and that's a lot.
Assume that they're good enough to fetch a silver apiece-even a gold. That's
what? A hundred golds. What will the bottles cost? And everything else. A
hundred golds would be nice, but they certainly won't solve our problems."
Creslin eases the saddle onto the black. • "I still like the idea."
"Thank you. But it's not enough, and I
should have known better."
"Are you going to do it?"
"Why not? Someday it might really lead
to something, and it will give us a few coins in the meantime. Besides, I'd
feel like a fool if I didn't carry it through now." He tightens the
saddle. "I don't know. Sometimes it seems like nothing safe and orderly
will save us."
"Don't say that."
"That's the way I feel. I thought that
having a ship would help. We have two, and we can trade in maybe four places on
the entire continent. I thought that having more people with more skills would
help, and now that we have them, we can't find enough food to last the coming winter."
"You don't know that."
"I wish I didn't."
Creslin looks from Megaera's somber face to
the open stable door and back again. "I'll see you tonight. I need to
think."
"Tonight." . . . best-beloved . .
.
Even her lingering farewell does not warm
him as he rides southward past the Black Holding, on the road that he had hoped
would one day be a grand highway from one end of the isle to the other.
The sun is low in the western sky,
heralding the end of summer .- . . and the darker days ahead.
CXXVIII
"I
DON'T LIKE it." Hartor shakes his head. "Someone has been riding the
winds around Lydiar, Tyrhavven, Renklaar, and even Hydolar."
"You think it's Creslin?" Gyretis
leans back in the white-oak chair.
"Who else? It could be the White
bitch-"
"She's not White anymore. Almost pure
Black."
"That's not wonderful, either."
"So? What's the problem?" Gyretis
shakes his head. "Half of Candar hates him, and the other half fears him.
He has only two ships, and not a great deal of gold or coin. His crops were
barely sufficient."
"The guard bitches brought him the
remnants of the Westwind treasury." Hartor fingers the amulet he wears and
walks to the window, where he glances across the white city.
"Fine. That will buy him another
trader's cargo ... or three. Several eight-days worth of food. It won't solve
his problems."
"He's going to do something. Is that
what you're saying?"
"I'm sure he is. But if we're careful,
we can still come out stronger than before."
"Stop playing games. Just say what you
have to say!" snaps the High Wizard.
"You're getting edgier than Jenred.
Remind me never to consider taking a position of responsibility on the
council." Gyretis straightens in the chair. "Look. In any fight, it
really isn't who wins the battles that counts. It's what you have left when
it's over. I don't think that Westwind ever lost a battle. The other thing is
that you have to accept the fact that we probably can't destroy Reduce, at
least not while Creslin's alive. So ... we want to make sure that our losses
are as small as possible and that Creslin can get as little help as possible,
because it will take a long time, even now that he's ensured favorable weather
for Reduce, to build up that island without the help of outside gold and
resources."
"That's sound theory. Making it work
could be difficult."
"Make Creslin use force to get what he
needs, and make sure that someone else pays for our losses."
Hartor snorts. "That's easier said
than done."
"He needs coin; he needs tools; he
needs more food; he needs timber; and he needs skilled craftspeople. He doesn't
have enough coin, and that means he's going to have to steal it, or steal
something that he can turn into coin."
"And I suppose we should let
him?"
"No. But I wouldn't try to anticipate
where he might strike. He'll destroy whatever forces you send against him. Your
best defense is to play the benevolent ruler. Help get Montgren back together.
Send extra food. Blame the damage, again, on Creslin, that renegade Black who
wants to build an empire. See if you can pay some of the Blacks to help restore
the Kyphran orchards. And offer slightly higher prices for Hamorian and Nordlan
traded goods . . . but only after delivery in Candar."
Hartor raises his eyebrows.
"That brings their goods here, leaves
their ships on the seas. We have more than enough coin."
"There's never enough."
"Think about it." Gyretis stands.
"It's your decision, not mine. You asked what I suggested. I told
you."
CXXIX
"GIDMAN, I UNDERSTAND that the green
juice is your concoction."
"Begging your pardon, ser, and it is,
but only because there's no grapes here worthy of the name." The stocky
and grizzled trooper glares at Creslin. "Nothing grows here that'd make a
decent wine, except perhaps pearapple brandy."
"Maybe next year on the pearapples.
Could you distill the green juice into a brandy?"
"Distill . . . greenberry? That
swill's so tart it'd twist your guts inside out."
"I know that. But could you do
it?"
"If someone could get me the tubing,
and the time. But it'd taste like those lightning bolts raised by ... the other
regent, ser." Gidman licks his lips.
"What about aging? Would that mellow
it?"
"Unless you have a secret bunch of
casks, ser, we got nothing proper to age with. Aging mellows anything. It might
rum that green lightning into simple poison."
"I take it you don't like it?"
"Some folks'll drink anything. Not
me."
"I'll get you the tubing and the time,
Gidman. And some more tubs. You start brewing as much of the green juice as you
can. You turn it into green lightning, and I'll figure out how to make it
drinkable."
"You do that, ser, and that's worth
more than all the storms you called."
"Probably," sighs Creslin.
"You're going to have to move. Hyel will tell you where to start, once
we're set up."
"Begging your pardon again, ser. But
you let me work it out with the masons and it'll happen faster, and it'll be
what I need."
Creslin grins. "Fine. If they have
problems, they can come to Hyel or to me. Will that be satisfactory?"
"Saving your grace, yes. 'Cept that
stuff's still green swill."
Creslin is shaking his head as he climbs
the stairs to Hyel and Shierra's office. Hyel is out, but Shierra stands as he
enters.
"Gidman-the grizzled character who's
making the green juice-is going to work out some deal with the stoneworkers to
build a proper still, outside the keep. Would you let Hyel know that I said it
was all right?" He turns to go.
"Creslin?" Shierra's voice is
soft.
"Yes."
"We all know you're trying."
"Right now, trying doesn't count, does
it?"
"Don't tell that to Fiera."
Creslin sighs and turns back to face her.
"I suppose I deserved that. I can't ever repay her."
"No."
"What am I supposed to do? She brought
those squads because . . . because . . ."He shakes his head.
"She wasn't sure you understood."
"What can I do? I still remember the
one time we kissed. I wish I'd been smarter or braver or bolder. But then . . .
everything would have turned out differently." He pauses. "So I owe
her. We all do, but I owe her more than I can admit, and I don't even know how
to repay it. There really isn't any way. Nothing I say-"
"You just have. In a way."
"I don't know. People want to see
great deeds, and I'm trying to figure out how to pay for food two seasons from
now, because what Fiera brought back won't last that long." |
"There was quite a bit left in that
strongbox."
"It's a trade-off. If we don't buy tools, and supplies like the
metals for the glassworks, we'll never be able to support I ourselves and we'll
be starving two years from now. If we do spend the money on the future, we risk
starving in the seasons ahead." Standing in the doorway, Creslin shrugs.
"It's like juggling with sharp knives."
"Why the green-juice distillery?"
"I thought I'd explained that.
No?" Creslin steps over to the window. "You can sell distilled
spirits anywhere and at any time, usually without having to mark them down
much, especially if the quality's good. Wool's the same way, especially if
you're selling in Nordla. Right now we don't have any trading possibilities,
not with the trade edict of the Whites."
"You're trying to develop hard-cash
products."
"I thought I'd made that clear, but I
guess not."
"Maybe I wasn't listening. Building a
distillery didn't sound like it was going to solve our trade problems."
"It won't. But it might help for a
little while."
"You just confused me again,"
admits the former guard leader.
"Our population's still small. The
thirty or fifty golds we might net out of the distillery every season or so
might buy enough food to make the difference. But what happens two years from
now when we have another couple of thousand people here?"
"That won't happen."
Creslin catches her eyes. "We'll
either have three thousand people or more on Reduce in two years or we'll be
dead. We can't survive with fewer. We're getting a score every couple of
eight-days already." He waits. "I need to be going. Will you tell
Hyel about Gidman?"
"I'll tell him, along with the
explanation. I'll also tell Fiera."
"How is she? I keep thinking about
talking to her, but she didn't seem to want to face me. She avoids me even when
I'm practicing."
"She feels like she failed, and
nothing you say can help now. But she'll need to deal with it, and with you,
sooner or later."
"I dreamed about her for a time, you
know."
"I know. She knows, and so does
Megaera. But that was in a different world."
Creslin nods, but the words, "That was
in a different world," run through his head as he walks back down through
the keep toward the stable. In less than two years, all Candar has been
changed. Yet has it been only because of his and Megaera's actions?
He steps into the exercise yard, where he
sees a familiar blond head duck back into the newly constructed guard quarters.
"Good day, your grace," offers a
guard, saluting with a practice wand.
"Good day." His eyes linger on
the empty doorway where Fiera had stood. Then he crosses the stones as though
he walks alone through the high forests of the Westhorns, as though he scales
the towers of the sunset against the demons of the light. The remaining guards
draw back.
Even as he saddles Vola, the mare neither
skitters nor whinnies, as though he is a storm that walks on two feet, bearing
terrible lightnings poised like swords to fall from the Heavens.
By the time he reaches the Black Holding,
he is silent, and Vola offers her opinion with a whickering as he unsaddles
her.
"It's not that bad," he murmurs
to the mare. "We only need to remake the rest of the world in a
season." He slams the saddle on the rack and hangs the saddle blanket in place
before dishing out one of the few remaining oatcakes into the manger.
"Enjoy it. It may be your last for a long time."
He stops by the kitchen, since he can feel
that Megaera is there, washing up.
"Begging your pardon, your grace, but
is there anything you can do about the bread?" Aldonya looks up from a pot
of soup on the stove and through the cloud of steam that fills the kitchen
despite the two open windows.
"What about it?" he asks.
"There isn't any left, and no one
seems to know when there will be more."
"I don't know either. The Dawnstar
won't be back for at least another eight-day, and Freigr may not have been able
to get flour, not with the drought in Candar. Lydya thinks that the first of
our maize will be ready to harvest in two or three eight-days. But it needs to
be dried before it can be ground into flour."
"We have not even maize flour? It will
be a sad day when cornmeal is too dear for even the rich."
"We're scarcely rich, Aldonya."
"The fisherfolk think you are a great
lord, and who am I to argue with those who toil on the great Eastern
Ocean?"
Creslin snorts. "You know what we eat,
and what I have to wear. Great lord?"
"They have even less, your
grace."
"I know, I know."
"What do you know?" asks Megaera,
her hair wrapped in a towel and her body garbed with the thin blue robe,
clinging suggestively to her damp curves. Creslin cannot help but look
longingly at her.
"Not that! It's been a long day,"
she says firmly. "Some idiot didn't . . . never mind. I don't want to get
angry about it again. We lost an entire crucible of colored crystal." She
adjusts the towel around her head. "Cleaning up after cleaning up. Now,
best-beloved, what do you know?"
"Oh . . . about how little flour we
have left, and how there's even less for the fisherfolk."
"They asked me, too." Her lips
tighten. "When will the Dawnstar-"
"Not for at least another eight-day.
There's no guarantee of what Freigr will be able to bring back."
"You two. You cannot worry over what
you can do nothing about. You, your grace"-Aldonya gestures at
Creslin-"you need to wash up. We have a good fish stew for dinner, and
even some of the white seaweed."
"It's better than the brown."
Megaera raises her eyebrows.
"Would you prefer a desert of quilla
roots?" he asks her. "You . . ." She shakes her head. "I am
dressing for dinner, and I expect you to be equally presentable,
best-beloved."
After Megaera sweeps from the kitchen,
Creslin, grinning, heads for the washhouse. He will worry about tomorrow when
it arrives.
CXXX
"WE
HAVE THEM now. Those few coins left from Westwind won't save them from slow
starvation." A wide grin passes over the heavy wizard's face.
"You have them . . . now," agrees
Gyretis.
"You think they can wiggle out of this
one? How? They don't have that much coin. We're letting anyone go there who
wants to, so they're getting more and more mouths to feed." Hartor licks
his fleshy lips. "But he doesn't have enough gold for food, and we've bought
up the prices. With the drought and the trade edict, they'll starve."
"What if they go east?"
"He has one ship that can cross the
Eastern Ocean, and the emperor just might want to take it back if Creslin sends
it there." Hartor fingers the amulet.
Gyretis stares at the mirror and its white
mist, which clears and reveals a town built on a hillside. His eyes widen.
"Look at this, Hartor."
"What about it?"
"It's a town. With new buildings, and
a keep easily three times the size of the old Duke's keep. That all happened in
less than a year."
"It will be deserted in less than
another year."
The thin wizard releases his breath, and
the vision in the mirror is replaced with swirling white. "I don't know.
What if Ryessa decides to cause trouble?"
"What can she do?"
"Send them food and coins, for one
thing."
"After what Creslin did to the
weather, she can't send enough to make a difference."
"What if he builds more ships?"
"He can't build them in time."
"You seem to have an answer for
everything. Just like Jenred," Gyretis says in a low voice.
"You're rather presumptuous today. In
fact, you've become rather annoying recently. It's as if you were on Creslin's
side."
Gyretis shrugs, trying to ignore the challenge
in the heavy wizard's tone. "I was just offering some possibilities about
what might happen."
"Bah. The coming small harvests, the
economics, and the whole world are against Creslin. What can he do?"
Hartor pauses. "Now . . . what I should do with you is another
question." He looks at the mirror. The thin wizard lowers his head and
makes no reply.
CXXXI
CRESLIN
ALIGNS THE last stone, straightens, and steps back. The new and half-cubit-high
wall encloses a square of three cubits on a side, the nearest edge perhaps a
distance of five cubits from the southern terrace wall.
"Ought to leave enough room for
growth," he mutters to himself.
He takes the spade and again mixes the dirt
and other ingredients prescribed by Lydya. Once they are mixed to his
satisfaction, he gently shovels the damp pile into the stone box. Then he
plants the oak seedling in the center, carefully patting the soil in place.
Water from the bucket comes next, with more
careful tamping of the soil. Finally he reaches out, and as Klerris has taught
him, strengthens the internal order of the seedling.
"Not that I'll ever see you full
grown," he thinks. "We plant trees for those who follow."
Besides, he is merely making a personal gesture with the seedling. What counts
more are the three small forests they have already planted in the lower hills
to the south.
Creslin takes several trips to replace the
tools and shovel in the third guest house, which still serves as storeroom and
sometime-workroom. On the last trip, he returns with a broom and sweeps away
the loose dirt from the stones. He carries the broom back to the storeroom.
"Your grace ... I was wondering
whether one of you had spirited this off for some wizardly task." Aldonya
takes the broom.
"Waa . . . daaa . . . gooo ..."
Lynnya lunges for the broom, nearly wresting herself from her mother's arms.
"Lynnya, how will we ever get the
floors swept? I put you down and you crawl into everything ..."
"I'll take her for a little bit."
Creslin holds out his hands. "The Dawnstar won't reach the pier for a time
yet." .
"Your grace ..."
"I think I can manage."
"Daaa gooo ..." Lynnya twines
pudgy fingers into the hair of his forearm and twists.
"Now . . . not that way." Creslin
swings her up so she is looking over his shoulder.
The small hand waves, then seizes upon his
hair.
"You little minx . . ." Creslin
carries her back toward the terrace, wondering what ever possessed him to
suggest baby-sitting for the little redhead, even for a short time.
Aldonya shakes her head, and watches as the
wizard carries her daughter from the shadows of the covered walk into the
morning light on the terrace. She watches for a moment longer, then lifts the
broom.
Creslin sits down on the wall, holding
Lynnya in his lap with an arm around her middle. The baby squirms and leans
down toward the stones. "All right." He lowers her carefully to the
terrace floor. She squirms again, one hand reaching for his boots. Inside, the
vigorous swishing of the broom begins.
Lynnya reaches for a dead millipede, her
chubby fingers closing on the small gray remnant.
"I don't think that's a good
idea." Creslin disengages her fingers, sweeps her into the air and back
onto his shoulder.
"Daaa! Gooo, ooooo ..."
"I know you don't approve, but your
mother doesn't want you eating bugs. Things aren't that bad. Not yet,
anyway."
"Unmmm." A chubby fist goes
against her mouth.
Creslin walks to the south side of the
wall, looking at the oak seedling, its few leaves trembling in the breeze.
"Uuummm . . . da!"
"Oooww." He gently removes
Lynnya's hand from his hair. A few silver strands float free in the wind.
"You are a grabby child, aren't you?"
"Goo ..."
"I'm not certain I believe it."
Megaera stands on the terrace, grinning. "As much as I'd like to watch, I
think you need to get ready. I can see the Dawnstar's sails already."
"I said I'd hold-"
"I'll take her while you wash up ...
unless you want to look like a stonemason. What are you doing, anyway? All the
stonework is finished, isn't it?"
He inclines his head as she approaches.
"Just something for a little oak."
Megaera shakes her head as she extends her
arms to take Lynnya. "Come on, little one. Your uncle can't stand to be
idle for a moment, can he?"
"Uncle?"
"It's as accurate as any other
description. And it's true that you don't relax."
Creslin refrains from comment, instead
handing over one redhead to the other and retrieving a towel.
By the time he has washed and dressed,
Megaera has returned Lynnya to her mother and is saddling Kasma. Creslin
follows her example with Vola, and before long, they ride northward and down to
the inn, where they will leave the horses.
The Dawnstar looks battered, whether from
the trip or from other circumstances, Creslin can't tell.
"Freigr had a hard trip." Megaera
edges toward the spot where Synder and another crewman lower the gangway onto
the pier.
"Looks that way."
Freigr waits for them by the helm.
Creslin leans over the railing and looks
down at the gouges on the Dawnstar's fantail. "This because of your
problems?"
"That was from the Devalonian
catapult. Load of stones."
"Why-" asks Megaera.
"Because the Suthyan merchants guild
embargoed us, and only a handful of the smaller traders would deal with me.
They won't do it again."
"Why not?"
"Three of them were arrested. We left
Armat in a hurry."
"Weindre's tied up with the
Whites?"
"I should have guessed. Idiot,"
mutters Creslin.
Megaera and Freigr wait for him to explain.
"According to what Shierra found out
from her sister, Weindre set up ... the Marshall of Westwind. The Whites were
behind the trap, and they were the ones who used those devil's explosions to kill
Llyse and the senior guards."
"Well, that explains it, but
explanations don't help. I'm sorry, your graces, but I got coin and not a lot
of cargo. And unless we can figure out something else, we'll not get even that
much again."
"What did you get?" asks Megaera.
"Wish I could have brought more of the
staples." Freigr gestures at the barrels being lifted from the deck.
"Mostly cornmeal and barley from a wet comer of Suthya. Still, only about
fifty barrels. The White Wizards are buying up what they can."
"What are they doing with it?"
"Doling it out in Montgren, Kyphros,
and Certis. According to the traders, every time they do, they tell how you
destroyed the crops in revenge for the wizards' not accepting you and the
Legend."
"What does sister dear say about
this?" Megaera looks from the last of the barrels to Freigr.
"Sister dear?"
"Ryessa . . . Tyrant of
Sarronnyn," Creslin explains.
"Nothing, except that Westwind was a
stalking horse for the wizards."
"I suppose the White Wizards are
claiming Westwind was going to unleash the Legend upon the innocent people of
Candar?"
"Pretty much," admits Freigr.
"What else did you get?"
"Some gold. More than I'd like."
"Oh?" Megaera looks puzzled.
"They'll buy, but not sell?"
Creslin asks.
"Some of them-those few I got to
before the guild discovered who we were. I didn't exactly boast of our origins.
We even flew the Montgren ensign. A lot of them had nothing to sell. There's
not even the Kyphran dried fruit, and there's always dried fruit. I did pick up
nearly a dozen barrels of oatcakes for the horses. Don't know whether you
needed them, but they were cheap and I figured the barrels might be worth it
alone.
"Then, I did pick up a couple of
chunks of iron. Some cast-off timbers, mostly short birch, too brittle, and it
rots too easily. Some odd lots of canvas-figured that would always come in
useful. Plus another family, paid for passage in gold, Yerrtl's cousin. He's a
cooper. Don't have any, but I warned him we didn't have much wood . . . said he
could make baskets from rushes and seaweed, if need be. His daughter's already
showing Black traits, and the Whites have been watching."
In the end, while the cargo is useful,
Creslin knows there is not enough, particularly of flour and other staples.
As they walk back down the pier toward the
inn and their mounts, Megaera brushes her hair back over her ears. "It
could have been worse."
"Not much."
"Why are you always looking at the
White side of things? Freigr did get us more staples, and forty-some barrels of
commeal will last a little while."
"Not that long. You figure that a
barrel of meal is maybe four hundred loaves, and we're running almost five
hundred people now, or more. That's . . . what? Maybe a half-barrel a day,
three to four eight-days' worth."
"It could be a lot worse, and it has
been."
"I know. But sayings don't bring coins
or food. And with no one trading with us, where do we go next? Your dear sister
has yet to come up with the aid she pledged."
"You worried about housing, but we've
managed," Megaera snaps back.
"What about food? We still don't have
enough supplies to last the winter, and there's no coin to buy enough."
"Would you stop it!" Megaera
gestures at the clear, greenish-blue sky and the bright noon sunlight.
"It's a beautiful day, and there will always be problems. At least let's
enjoy the respite. Everyone can stop worrying for a while about where the next
meal-besides fish-will come from. And you can even have some barrels for your
green brandy."
"Well-"
"Best-loved, I know that we have
problems still. You know that. We can discuss them later. It's a beautiful day,
and you are a good-looking man, if you'd stop being such a sourpuss."
Creslin laughs. It is a short laugh, but
that does not matter after the full-bodied hug she gives him in the inn stable.
He almost feels like singing as they mount and begin the short ride to the
keep.
Above the road, past the inn and between
two of the older and weathered fisher cots, a pit has been dug into the sand
and lined with stone. A man and a woman struggle with a length of patched
canvas that will serve as a roof. A barefoot boy wearing only a ragged shirt
plays with two sticks. None of the three look up as. the regents pass.
In the midday heat-reminiscent of the
summer before the rains-Creslin wipes his forehead to keep the sweat from his
eyes. When he looks up, a girl stands by the road, eyes cast down, hands
extended.
"A coin, even a copper, noble ser . .
. just a copper?"
Her brown hair is tangled and dusty. She,
too, is barefoot on the hot, sandy clay, and wears a tattered shift with little
beneath it. "Just a copper?"
Creslin has no coppers, only a few golds,
and he turns toward Megaera.
"All right." She shrugs and
fishes out a coin, lofting it toward the girl.
"Thank you, your grace."
"Where did she come from?"
Creslin asks.
"I don't know. Did she hide away on
the Dawnstar? Or on the last coaster, the one that dumped those people and no
supplies?"
They ride in silence the rest of the way to
the keep, but the images of the beggar girl and the near-naked boy remain with
Creslin . . . and he again calculates how far forty barrels of meal will go.
CXXXII
"IT'S
A MIGHTY risk that I be taking to trade here, and what with the bonus I must
needs pay my crew ..." The muscular captain of the Nightbreeze lifts both
shoulders, but his hand does not stray far from his sword-hilt, and his eyes
rest on Creslin rather than Gossel.
"I can understand your concerns,
Captain, but we can't afford to give away goods, not when we could make the
trip to Brista and still do better, even paying our men a double-risk
bonus." Gossel's voice is smooth. "And his grace, while he is a fair
and just man, has been known to act against those who displease him
mightily."
Creslin glances from the foredeck of the
Nightbreeze to the masts of the Griffin on the far side of the pier. The
Dawnstar is anchored off the Feyn River a good hundred kays south, where Lydya
and a group of guards are gathering wild herbs and other edibles that the
schooner can transport more easily than horses could haul across the rugged
terrain.
Letting Gossel carry the negotiations for
the moment, Creslin debates whether he should stir the breezes for effect, then
drops the idea when he feels instant queasiness in his stomach. He decides it's
best to save the dubious uses of order for times when more is at stake.
Besides, the northwest sea breeze is fresh enough, heralding oncoming clouds
and rain.
The smuggler offers; Gossel considers;
Creslin looks displeased. Then, after a time, Gossel begins to offer those few
goods that Reduce has produced, while the smuggler considers and Creslin still
looks displeased.
In the end, the captains shake hands and
Gossel and Creslin depart the deck of the Nightbreeze for the pier.
"You think that's the best we could
have done?" Creslin stands on the pier watching as the Griffin's crew
begins to off-load the cargo from the Nightbreeze and to on-load the few goods
purchased by the smuggler: a few cases of goblets, several small casks of
purple dye extracted from shellfish, Lydya's spices, and a nearly dozen barrels
of salted fish. The amount of fish is limited by the availability of barrels,
not by lack of fish or salt.
"Did what I could." Gossel
shrugs. "Maybe we could have gotten more for the goblets. His eye slit
when he saw them, but we did well with the spices and the dyes, and a lot
better with the fish than I'd have believed. The fish probably went for more
because of the poor harvests and all the sheep they lost early in the
summer."
"I appreciate it. You got a sight more
than anyone else could have."
"Appreciate the trust, your
grace."
"Will you need me for anything
else?"
"I don't see as I would, ser."
"Thank you again. I'll check back
later, but I want to see about some things at the keep." Creslin has
barely recovered Vola from the inn stable- after having peered in the windows
and watched two of the serving women clean tables and prepare for the
late-afternoon and evening business-and is riding toward the keep when a thin
voice intrudes.
"A copper, your grace? The smallest of
coins? My mother is wasting away and cannot feed us." The beggar is a
dirty-faced boy wearing a sleeveless shirt and trousers so worn that the
tatters barely cover his knees.
Creslin reins up, casts his thoughts around
the area but senses nothing of whiteness or other power. "Where do you
live?"
The child looks away.
"Where do you live?"
"In a cave ..."
Either the boy is honest or Creslin is
easily deceived, and he doesn't have time to sort out the truth.
"Here." This time he has a copper.
"Thank you, your grace."
Creslin rides on, wondering whether he is
supporting the beginning of a class of beggars or whether everyone is beginning
to suffer. "Every town has beggars," he murmurs. But he is not
convinced.
Then there is the business of the fish.
Should the barrels that contain oatcake be used for salted fish or for aging
the green-juice brandy? He needs to talk to Gidman, although the old Hamorian
will insist on as many barrels as he can get.
A dull rumble of thunder interrupts
Creslin's thoughts, and he flicks the reins to speed Vola's pace. Even as he
does, the first rush of fine rain brushes across his face.
Megaera waits for him at the keep stable.
"I was going to ride to the holding, but I thought I'd wait for you."
She swings up onto Kasma. "What happened?"
Creslin looks at the misty gray overhead,
then brushes the combination of mist and rain from his tunic.
"Gossel did the best he could, and I
played the fairminded but not terribly merciful Storm Wizard. We still paid too
much, but what could we do? He had another fifty barrels of flour, half of it
wheat, plus five barrels of dried fruits, hard yellow cheese, olives and olive
oil ... not to mention the caustic and a good hundred stones of iron ore. The
high prices are what we have to expect." He edges the black around,
heading back eastward on the road he and Vola have just climbed.
"See? It's not so bad. You worry too
much."
"Even after what he paid us for the
dyes, spices, goblets, and fish, we came out a good fifty golds on the short
side. This kind of trading is going to wipe out what was left of the Westwind
treasury before much longer."
"So why did you pay that much?"
"Because it's likely to cost less now
than later. Remember . . . Montgren, Certis, and Kyphros will have no harvests
to speak of this year. There's just not enough coin to stretch."
"If you're so concerned, why didn't
you just take over the smuggler's ship?"
"I'm not interested in surviving at
any cost. Besides, what good would it have done? His ship is smaller than the
Griffin."
"Expediency again. Would you have
thought about it if they'd brought in a ship the size of the Dawnstar?"
"Maybe . . . but it wouldn't solve the
problem, and then not even the rest of the smugglers would trade with us."
"You've come a long way from the
Westwind innocent . . . if you ever were."
"That was unfair." Creslin snaps
the reins to direct Vola away from Megaera and toward Klerris and Lydya's cot,
his guts churning and his eyes burning, whether from his pain and frustration
or from hers, he cannot tell.
Then he reins up. What good will talking to
the two Black mages do? They are even more constrained than he is.
Megaera eases up beside him again.
"There's nowhere to escape ourselves, best-beloved."
At least she talks about both of them.
CXXXIII
"I'VE
LOOKED AT all the possibilities," Creslin asserts. "Lydiar isn't
well-guarded, and at times there are half a dozen oceangoing ships in her
waters. If we use the weather, there's a chance that we can capture three or
four of them."
"We have two ships already, and you
said they would help. Now you're saying we need more. When will it stop?"
Klerris speaks in a tired voice.
"We don't have any choice."
"Would you explain your logic,
Creslin?"
Creslin first sips from the deep green
crystal goblet produced by Megaera and Avalari. "We have only one true
oceangoing ship. Everyone knows that we cannot afford to risk that ship. In
addition, with more than one ship, we can keep a steadier flow of goods. Finally,
if need be, we can use the ships as a lever-"
"How?"
"Piracy. With more than a single ship,
we can tell Nordla, Austra, and the other traders that either they trade fair
and square or we seize or sink their ships."
"And just how will you carry out that
threat?"
"I don't want to. That's why I want
the ships, but if we had to resort to piracy, I could ride the winds and see
where their ships were. I could probably raise storms and run them aground ...
at least anywhere in eastern Candar."
"Could he?" Shierra looks to
Lydya, who nods.
"This is not a good idea."
Megaera's words are flat. . . . idiotic, dangerous, and wrong . . .
"We have no choice," Creslin
repeats. "We either act before our position becomes clear and while we
have some hope of surprise, or we act later and lose more troopers and
guards."
"I don't know," Klerris muses.
"Fine. The fisherfolk were complaining
about having no flour. We managed only enough to get us through the fall until
harvest . . . from the Dawnstar's last trip, and from what we could afford to
buy from the smugglers. And what we can harvest won't last through midwinter,
if that. For half the year, we were unable to pay our people. Freigr came back
with less than half a cargo, and that was before everyone knew about the
wizards' trade edict. We don't have enough food to last until spring, let alone
until our next harvest, and while we could afford to buy food, no one will sell
it except a few smugglers, and we can't afford to buy at their prices. So we
steal either ships or money."
"It's a terrible idea," Megaera
protests.
"You're right. You come up with a
better one." Creslin stands, sets the goblet down and walks out.
The five still seated look across the table
at each other.
"Sometimes ... Do we really want to
stoop to piracy and theft? Can we?" asks Lydya.
"No," answers Klerris.
"We'll do nothing and starve. Or we'll let Creslin destroy himself to save
us all."
"That's cruel."
"He offered a solution, and he asked a
question. Do we have a better answer? One that allows us to survive?"
The five look at each other again, but no
one speaks as the hooves of a single horse echo on the road.
After reaching the Black Holding and
unsaddling Vola, Creslin sits on a shaded section of the terrace wall,
listening to the low surf. In time, the shadows lengthen to cover the entire
terrace, and still he sits there, staring sightlessly out across the Eastern
Ocean toward distant Nordla, or even more distant Austra.
He
does not look up at Megaera's approach, nor at her, even when she sits on the
ledge with her back to the cliff, facing him.
"We're not finished. Walking out
didn't help anyone. Like always, you decided that the mighty Creslin was right,
and darkness forbid that we should question you."
"I asked for any answer besides
waiting to starve. Besides hoping that someone, somehow, will rescue us- like
your dear sister. Do you really think she will?"
"She might."
"She bound you in iron, and she's
going to provide you with enough supplies to raise a nation that just might
threaten Sarronnyn?"
"What you're planning isn't
right." Megaera's words are flat, evenly spaced. "You're using your
abilities to pervert the whole spirit of order-mastery."
Creslin looks beyond the terrace, at the
whitecaps of the Eastern Ocean that seem almost pink in the sunset. For a time,
there is silence. "What would you have me do?"
"I don't think that piracy is exactly
honorable."
"Honor is all well and good, but what
would you have me do? The Blacks of Candar are being destroyed one way or
another, year after year. Korweil is dead, and Westwind has fallen. Ryessa and
Fairhaven have prospered, and we're struggling to stay alive. No one will help
us, and the gold we have left, no one will take. Even if someone did, there
isn't enough of it, and yet the people keep pouring in. Ships come, and they
bring no cargo, only mouths to feed. What are we supposed to do? Sit here and
starve?"
"You're not talking about taking
food."
Creslin takes a deep breath, still not
meeting her eyes, for he knows that there is truth in what she says. "I'm
talking about taking one action. One action so that we don't have to keep
begging and stealing. When we can, I'll even repay what we take."
"How will that help those whose lives
are ruined?"
. . . how . . . how on earth . . .
Creslin shakes his head, feeling her pain
and her helplessness. "What am I supposed to do? My mother was
assassinated; my father and sister have been killed by the Whites. Montgren has
been conquered, and your sister rejects both of us. And you tell me what I plan
is wrong. I know it's wrong. But what else is there? Give me another answer.
"More than five hundred people have
fled to Reduce in the past year. The rains saved a lot of crops and the
pearapples, but how do we build a town with a few tools? Despite the new
buildings, we still have people living in huts and in caves in the sand. We're
even getting beggars. How can we build enough ships enabling us to trade so
that we don't get fleeced on every item? How?"
This time Megaera winces and holds her
head. "There aren't any answers, except-"
"I refuse to die honorably," he
snaps. "And it's not fair to Hyel, Shierra . . . or Fiera."
The sun has dropped behind the western
hills, and the whitecaps have faded to gray before he speaks again, his words a
mere whisper above the evening breeze. "You think this is easy? No matter
what happens-"
. . . best beloved . . .
Their hands and tears touch.
CXXXIV
"YOU'RE
A STORM Wizard. Why did you have to wait for the fog? Why not just create fog
or a storm?"
Heavy clouds loom in the sky to the west of
the Dawnstar. Both the schooner and the Griffin seem ghostlike as they make their
way southward through the light fog. Creslin continues to concentrate as he
stands on the Dawn-star's deck, his consciousness but half-present. "We
waited until they didn't have any ships nearby, and so they wouldn't have any
advance notice."
Freigr looks from the helmsman to Creslin.
Creslin dries his forehead. Not all of the
moisture is from the fog. "I could create a storm, but if I do, it's like
writing my name in fire across the sky for any wizard who's watching to see,
and the White Wizards are certainly watching. If we wait for the right kind of
winds-and I can see when they're developing-then I can change them into what I
need at the last moment and no one will have any warning."
"But you called a waterspout when
those ships came after us."
"I did." Creslin nods. "I
barely managed to hang on to it long enough, and how many days was it before I
could even walk again?"
The Dawnstar's captain glances from the
choppy water ahead back to Creslin. "I think I see that. Why won't the
White Wizards just bum our troops once they land?"
"They'll try to. But it's hard to
manage fire in the middle of a really violent storm, and you can't do it from a
distance. So we only have to worry about the Whites who are in Lydiar right
now." Creslin frowns. "I just hope there aren't too many of
them."
The two ships ease southward through the
thinning fog until the outline of the harbor appears.
Creslin concentrates, and to the south, the
clouds billow, darkening into a blackness that turns midday into late twilight.
"How long?" whispers Thoirkel.
"Steady ..." murmurs Freigr to
the helmsman of the Dawnstar.
"... can't see a thing ..." The
words drift from the forecastle, where the makeshift crew waits behind the
armed squads.
Creslin pushes, twists, and pulls at the winds.
"Steady as she goes ..."
Cracckkk! Thurrumm . . .
The hammers of the lightnings crashed
against the wall keep above the harbor, each forked blast of energy echoing
down the gentle slope to the harbor. Within the fog that shrouds them, the
Reduce ships ease toward the trading piers as all eyes in Lydiar focus on the
storms.
Creslin counts, once more, the hulls tied
to the piers. Five, and he has barely enough bodies to crew them. He shakes his
head.
"You all right, ser?" Thoirkel
looks from his squad to Creslin. The black-haired soldier radiates
disappointment at being held in reserve.
"Well enough." Well enough,
considering that he is essentially perverting the Black order. Well enough, considering
the creative use of destruction. Well enough, considering . . . "You'll
have plenty to do," he adds.
"If you say so, ser."
Creslin twists the winds again, and another
line of lightning hammers upon the towers of the newly built keep.
"... darkness save them ..."
"Look out for the ships!" The
warning comes from the trading pier as the Dawnstar shivers into position, her
crew leaping to the wooden pier and roping the schooner in. The raiding squads
are already swarming across the gangways of the three-masted Hamorian brig and
the Nordlan schooner.
"Pirates!"
"Get the bastards!"
The watchstanders on the traders yell their
warnings, barely audible above the crash of thunder and the violence of the
storm.
Thunk! Creslin's concentration on the winds
breaks momentarily as an arrow vibrates in the railing beside him.
"Get the Storm Wizard!"
"Take over!" Creslin orders
Thoirkel and the reserve squad. As he speaks, he edges behind the stern castle
to his knees, putting the heavy timbers between himself and the archers on the
Hamorian ship.
Thunk!
He edges farther sternward and attempts to
hold the storm center above the White-held keep. Above him, Freigr and the
helmsman drop behind the low timber shield that half-encircles the helm.
More yells, curses, and muffled sounds of
combat echo along the pier as the squad assigned to the Hamorian ship
overwhelms the handful of archers. Creslin eases forward to where he can see
more clearly.
On the Nordlan ship, which had been
essentially uncrewed, the prize crew is already beginning to make ready for
departure. On both of the Lydian ships, the ship's crews-or some of them-appear
to be working with the prize crews.
"Offf ..."
Thunk, thunk, thunk!
"Thanks ..." Creslin looks up
from the deck at the arrows and then at the concerned face of Thoirkel. He
takes a breath and gathers himself back together.
"Best be careful, ser."
How can he be careful when his mind is
split in so many directions? Still, he drops behind the superstructure as he
again twists the storms. Rain lashes across his face, and intermittent sheets
of water cascade along the pier.
No more arrows fall on the Dawnstar, and
the Griffin has been tied alongside the Nordlan ship. Two squads race for the
shops detailed on their maps. Another races for the grain warehouse.
Creslin takes a deep breath, then releases
his hold on the warm winds that carry the fog, but he remains shielded by the
stern castle. He can sense that a whiteness is moving toward the harbor.
"Thoirkel, you'd-"
Whhssttt!
A firebolt flares through the lower,
unfurled sail of the Dawnstar.
Creslin touches his harness to ensure that
his sword is in place, then steps toward the railing. A small squad of White
warriors has appeared on the avenue heading toward the pier. Behind them are
two points of white that Creslin feels rather than sees.
"Let's go."
"Yes, ser!"
Creslin twists a small fragment of the
nearest thunderstorm, directing it toward the head of the pier and the force
there, even as he trots down the gangway. Somehow, Thoirkel is in front of him.
Another set of firebolts hisses past them.
Creslin pulls harder on the winds, and cold
air rips through his hair. He stumbles but catches his balance, unsheathing his
sword as they near the squad of White guards. Three more of Thoirkel's men
charge in front of him.
"Oooo ..."
One of the charging Recluce troopers
staggers and collapses as a white firebolt turns him into a cinder.
Creslin yanks the forces of the winds into
a funnel before him, hurling rocks of hail into the midst of the White guards.
"Get-"
"Kill the silver bastard!"
Creslin's sword flickers, almost
automatically, as he forces the ice chunks against the White Wizards. A White
guard staggers, then is hurled aside by Thoirkel.
Now the firebolts are directed upward, as
if to melt the icy arrows flying into the rear of the White guards.
"That's it . . ." gasps Thoirkel.
A handful of White guards are scrambling
uphill, up the avenue and away from the storm.
Creslin shakes himself and redirects his
attention to the main storm, forcing himself to re-intensify the hammering
lightnings.
Around him lie the bodies, the bodies that
always seem to accumulate whenever he acts. He takes another deep breath, then
looks at the black-haired squad leader. "Back to the pier."
"Yes, ser." Thoirkel turns.
"Back to the head of the pier. We'll hold there."
Creslin watches as a heavy-laden cart rolls
toward the pier, a single Reduce raider guiding the horse.
"The Nordlan ship!" Creslin
snaps. "Last one on the left."
"Who-" The man stops as he sees
the silver hair. "Yes, ser!"
Creslin moves behind Thoirkel's men and
turns his attention from the storm to the ships along the pier. All five of
them are being readied for sea.
Another cart rolls onto the pier, then
another.
For a long time-Creslin is uncertain of how
long, except that the fog has almost totally lifted, although the rain still
lashes the port city-the carts roll onto the pier, and the cargoes are quickly
stowed.
A flash of white grabs at Creslin's senses,
and he probes farther uphill, toward the keep, where a point of white flickers
and builds-from either one of the wizards who has escaped or from a third. With
a deep breath, Creslin builds the storm cell just to the west of the keep,
until it is darker than night, until the lightnings flash within. Then he
releases his hold, while directing that force toward the keep.
Craacckkk!
Even Creslin pauses at the flare, and at
the rending and crumbling of stone. Despite the downpour, the flames and smoke
begin to grow and rise from the pile of shattered white stone above the harbor.
Creslin is no longer watching as once more
his guts spill, although he has walked to the edge of the pier and manages to
foul only the harbor. Blackness wavers before his eyes, as if he were blind. He
takes a deep breath, then another.
"Gee-ah. Move, beast!"
Slowly he turns, feeling his way, using his
senses to guide him along the edge of the pier toward the Dawnstar.
"You all right, ser?"
"Just hold the pier, Thoirkel. I won't
be much more help."
"We'll scarce be needing more, I
think."
"... look at that!"
Though unseeing, Creslin needs no eyes to
sense the destruction he has wrought, nor to know that Megaera must feel some
of his discomfort. Step by step, he makes his way back along the pier and onto
the Dawnstar, sensing, as he walks, how all has been seized; the horses being
boarded in the makeshift stalls, the barrel upon barrel of grains and
foodstuffs stored in the holds, the rest of the goods, seized under the cover
of the storm, securely stowed away.
"You all right, your grace?"
Freigr meets him at the Dawnstar's railing.
"I've been better. How does it
look?"
"The Nordlan schooner is pulling clear
now, and Byrem is almost ready with the Hamorian."
"The Lydians?"
"Won't be too long."
Rubbing his splitting forehead, Creslin
sinks into a heap on the ladder leading to the helm. "We may have to leave
quickly. Can you pass the word to finish up?"
"Make ready for departure! Set
sails!" Freigr orders.
"No one's headed to the harbor. You
sure?"
"I'm sure. Remember, we still have to
reach Land's End."
"That is that. But who would follow us
on the high seas?"
"No one, I hope. Because there's not
much else we can do."
Creslin sits sightlessly on the ladder as
the seven ships glide northward on the dying winds of the storms he has built.
Few on the Dawnstar look at the exhausted
man in green leathers, even after Cape Frentalia has become less than a dark
smudge in the evening's distance.
CXXXV
MEGAERA
SAYS NOTHING, but she doesn't have to.
Creslin can sense her churning feelings and
disapproval, and has since long before his small fleet returned to Land's End.
They sit at opposite sides of the table.
Lydya glances from Megaera's drawn face to
Creslin's impassive one and back again. Hyel enters and sits down, followed by
Shierra.
Creslin looks pointedly from Hyel to
Shierra, who flushes before laying the ornate scroll on the table.
"The Suthyan brig that arrived
yesterday carried an ultimatum, signed by both the emperor of Hamor, the
Council of Nordla, and the Wizard's Council. We either return the ships and
what we took or we face war with all three. Fairhaven also wants
indemnification for the destruction you caused."
"What destruction?" Lydya's voice
is strained.
"One of the storms pulverized the
wizards' brand-new keep in Lydiar," Shierra explains.
"You can't keep doing this ..."
Hyel admonishes.
Megaera merely raises her eyebrows.
"He will, at least until he's totally blind."
"It passed."
"This time. How long can you push the
limits? Anyone else would be dead." . . . and I don't want to die because
you . . .
"Important as that may be,
Megaera," interjects Shierra, "we still have this ultimatum."
Hyel frowns, clears his throat, waiting
until the room quiets. "Do we have a choice?"
"Of course we do. There's always a
choice." Lydya shifts her weight in the wooden chair.
"Why are they doing this now?"
asks Creslin.
"Best-beloved, you must be joking. You
destroy their keep, ransack their port, steal ships from three nations, and
..." She shakes her head.
"No, that's not what I meant. Why did
they even bother with an ultimatum? They certainly haven't played this sort of
official-message game before."
"They're desperate," offers Hyel.
"That's all I can think of."
"How about scared?" Shierra
snaps. "First Creslin sinks that Hamorian fleet. Then he develops an army,
beefed up by the last of the Westwind guards, that's clearly superior to
anything its size. Now, by seizing half a dozen ships, he has the beginning of
a fleet. And because he can sink any other ship on the sea, who can refuse to
trade with Reduce ships? The only way they can hope to stop you-" her eyes
turns to the silver-haired regent "-is to destroy Reduce."
"But we're scarcely that kind of
threat," observes Klerris mildly.
Megaera snorts.
Klerris raises his eyebrows. After a
moment, he asks, "You feel that Reduce is that much of a threat? With all
of perhaps a thousand souls on this huge and empty island? With little gold to
speak of?"
"That's scarcely the question,
Klerris, and you know it. It isn't what we are that counts. It's what the White
Wizards persuade people that we are that matters. My best-beloved here has
managed to whip half the world into fearing mighty Black Reduce. Yet they know
in their minds that we aren't that strong. It becomes an easy decision to send
aid to Fairhaven, especially now that the Whites have helped rebuild Montgren
and are helping build dams in Kyphros, and are paying premium prices for Hydlen
grain. Especially now that Ryessa has regarrisoned the ruins of Westwind. Do
you want both a strong Sarronnyn, believing in the Legend, Heaven forbid, and
fearing that destructive Black Wizard Creslin?" The redhead shrugs
theatrically.
"There's more to it than that,"
observes Shierra.
"There's a great deal more."
Creslin's voice is low, strained. "The ultimatum is to persuade Hamor and
Nordla of how unreasonable we are, and to picture Recluce as a danger to the
world."
"That's probably right," affirms
Shierra. "And what do we do?"
"We send back our polite document
stating that Recluce and all of eastern Candar has been the victim of assorted
wizardly depredations, such as assassinations, conquest, and trade
restrictions." Creslin adds after a pause, "Not that it will help
right now."
"Now?"
"I see what he means." Shierra
squares to face Megaera. "They've already decided what they'll do. This is
but a justification. Any response of ours will be viewed as unreasonable. If we
survive, however, Hamor and Nordla could always claim that they were misled by
Fairhaven and use our document, which they will doubtless claim was withheld
from them, to justify whatever they may later do-hopefully, trade with
us."
"So we send the response just to
Fairhaven?" Megaera asks.
"Hardly," Creslin replies.
"We send it to each. They can certainly still claim they were misled.
Truth isn't necessary for politicians."
. . . nor for you, best-beloved . . .
Both the sadness and the anguish cut Creslin
like a blade.
"But can we afford a war?" asks
Lydya, her face pale.
"No," Hyel says bluntly.
Megaera nods.
"That's not the question."
Shierra glances from Hyel to Megaera. "Do we have any choice?"
"No."
"No."
All six look again at the heavy scroll
before Shierra.
Outside, the rain begins to fall . . .
again.
CXXXVI
"NOW
THAT EVERYONE has finally agreed, what strategy would you suggest, cynical
one?" Hartor fingers the amulet he wears, looking toward the clear, blue-green
fall sky outside the white tower. "Keeping in mind that you will be taking
personal charge of it."
Gyretis frowns. "Personal
charge?"
"The strategy first," snaps
Hartor.
The thin wizard swallows before he speaks.
"Make one fleet obvious. Call it the vengeance fleet. Put our best vessels
there. Then scatter the others into smaller groups-squadrons, whatever they're
called-and have a White with each to conceal them."
Hartor fingers the amulet. "So we
dispatch the vengeance fleet-we'll have to think of a better name than that-but
more slowly, so that Creslin and his lady are focusing on it."
"Exactly."
"But how do you get anyone to attack
Creslin personally?" ponders the High Wizard.
"Who says they have to?" Gyretis
smiles. "If he has no troops left, does it matter?"
"It might work. I never liked the idea
of going head to head with him." Hartor nods. "If our troops are with
the vengeance fleet-let's call it the liberation fleet-and if he does manage to
find and destroy the others ..."
This time Gyretis nods. "We'll still
be able to help our allies recover."
"I like that . . . helping them
recover." Hartor glances toward the tower window. "This part of the
strategy stays here, in this room. We'll let it be known that we're taking the
risks by spearheading the obvious and great liberation fleet." A broad
smile crosses his lips. "And you, of course, will show our faith in the
success of this plan by accompanying one of the smaller fleets of our devoted
allies."
"Is that really necessary?"
Gyretis swallows again.
"It is your plan, and I do believe
that you should be there to ensure its success. Or do you wish to reconsider
your strategy?"
"Only the advisability of my being
away from Fairhaven." Gyretis's eyes flicker toward the window, then back
to the cold smile of the High Wizard.
"Under the circumstances, it might be
best if you were with the fleets."
"Best for you?"
Fires dance at Hartor's fingertips.
"You lack the proper respect, dear Gyretis. We'll discuss that respect
after you return ... or would you rather deal with it now?"
Gyretis stands. "I'd better see about
transportation." He includes his head. "By your leave?"
Hartor nods.
The thin wizard stops in the half-open
door. "I take it that Ryedel will be advising you?"
"Of course. He does have, at least,
the proper respect."
CXXXVII
CRESLIN
LOOKS FROM the terrace southward, noting the heat waves on the horizon and
pondering their origin, for while the morning promises that the day will be
warm, the raw heat of summer has long since passed. Could it be the great White
fleet that has so recently left Lydiar?
"What is it?" asks Megaera.
'There's something out there." He
casts his thoughts to the south . . . and swallows as he recognizes the ships
behind their visual shield. He tries to be careful, tries not to let his
thoughts touch the shield before he withdraws.
"Ships. They're armed. See if you can
find any more of them farther south. Don't let them sense you." His mouth
tight, he casts himself to the winds.
Another small fleet lies less than twenty
kays north of Land's End, and a third, behind the same kind of shield, beats
upwind yet a dozen kays farther south along the eastern shore.
"There are nine ships, including a
three-masted one, coming in toward the western beaches, the ones that link up
with the valley," Megaera observes.
"They're not quite close enough-"
"It won't be long-"
They both hasten toward their rooms, and
their blades.
How long it takes for them to dress and
arm, Creslin does not know, but the nearest ships have scarcely moved from
their position just below the horizon by the time the two regents are mounted
and headed toward the keep.
"The horses make a difference,"
observes Megaera.
"I suppose so. Was the big fleet just
a decoy?"
"It seems too large for that."
"Mop-up duty, perhaps. To turn
whatever is left into a dutiful province of White Wizards."
"How about scorching whatever's left
to make sure no one else gets similar ideas?"
"That sounds more like the wizards I
met."
Neither says more as their mounts carry
them down the damp clay of the road to Land's End. As they turn onto the rough
stones of the road to the keep, a fisherwoman steps to the side of the pavement
and turns her scarfed head away from them.
The duty guard at the keep is a thin-faced
girl unknown to Creslin.
"Keren, get Shierra, Hyel, and the two
wizards. Then sound the duty alarm."
"Yes, Regent Megaera." The guard
is gone even before Creslin's boots have struck the sandy clay.
Hyel is pulling on a tunic as he stumbles
into the room that has become their meeting place.
Shierra wears a faint smile, which fades as
she sees Creslin's face. "I thought you said that the great White fleet
was days away."
"It is," answers Megaera.
"But there are four smaller fleets
almost offshore." Creslin steps up to the rough map of Reduce that Klerris
has drawn on the inside white-plaster wall. "Here, here, here, and
here." He looks toward the two military commanders. "They could land
later today, and they are probably planning to."
"Can't you just destroy them?"
asks Hyel.
"Why?" asks Megaera.
Lydya appears in the doorway, followed by
Klerris. Both appear composed, unlike the regents and Shierra and Hyel.
"But- "
"That much destruction is
dangerous," offers Klerris in his customary mild tone, "even if it
uses order as a basis."
"Besides," adds Megaera,
"why waste the ships?"
Creslin nods, understanding. "We just
drive all of them onto the beach. That was how we got the Dawnstar." He
pauses, wondering why he had not thought of such a simple expedient. Then he
reflects. "But . . . that's going to be a mess. And what about the troops
who survive? A lot of angry, armed men will be wandering around."
"I'm sure that Shierra and Hyel can
take care of that," Megaera says.
Hyel straightens his tunic. "Maybe
..."
"Do you have a better suggestion?
There also might be more gold that way." Megaera's voice is reasonable.
"And less loss of life."
"The less loss of life, the
better." Lydya's voice is cool, as if she were discussing crops.
"In any case, we can scatter the
ships. That way," Creslin explains, "the survivors will be strung out
along the beaches."
"They're still not exactly going to
welcome us. They've certainly been warned that we're devils and that they
should fight to the death." Shierra looks at Creslin, her dark eyes
probing. "How many ships are there?"
"Thirty, I'd guess. That doesn't
include the big fleet."
"And how many soldiers on each?"
"It depends. At least two score,
perhaps as many as five."
"Possibly two thousand armed men-and
we're supposed to handle them with what? Three hundred? And that counts the
Hamorians, and some refugees who have held a blade for perhaps a season."
Shierra's voice is acid.
"Most of them won't make it,"
Creslin says coldly. "Just because the ships are grounded it doesn't mean
that the troops will survive. Most of them can't swim."
"Fine," snaps Shierra. "You
kill three quarters of them. That's still five hundred. And that's not even
counting the biggest fleet."
"You've beaten those odds all too many
times," Creslin says tiredly. He turns back to the map painted on the
wall. "Here's where the ships are-"
"One other thing," Megaera
interrupts. "If we take over the hidden fleets, there's no need to worry
about the large fleet."
The others turn toward the redhead. Creslin
lowers the hand with which he had begun to explain the locations of the fleets.
"Why not?"
". . . absurd . . ."
"It's simple enough," Megaera
explains. "All of the wizards' ships, and those of their close Candarian
allies, are there. The hidden fleets are ships from the Nordland Duchies,
Brista, Hamor, Austra, and even Southwind. If they succeed, the White fleet
will land and claim great honor. If they fail, the White Wizards will proclaim
that we're the terrors of the world and make suitable excuses. But they'll
still have their fleet."
Shierra nods slowly. "Are you
sure?"
"Not completely. But they always try
to get someone else to do the fighting."
"... men ..."
Creslin and Hyel ignore Shierra's
low-voiced comment, while Klerris looks blandly at the map.
Creslin gestures toward the map again.
"Here's about where the northernmost ships will land. I think you ought to
put all your forces here, except for the reserves that are necessary here at
the keep. The others can't march that fast over the sand anyway."
"More here, I think," Shierra
says, stepping to the map. "Hyel will handle the reserves here, in case
the White fleet changes its mind."
Hyel's mouth opens, then closes.
"Is there anything else you need to
know?" Creslin asks.
"Don't be too charitable toward those
soldiers." Shierra's voice is flat. "I don't care if they all
drown."
Lydya raises her eyebrows as the former
Westwind senior guard walks toward the doorway. Hyel shrugs and follows her.
"When do we start?" asks Megaera.
"Now," suggests Creslin. "We
can bring the winds along gradually."
"Ahem ..."
They look toward Klerris.
"Perhaps the porch at the cot
..."
Megaera grins for an instant, and Creslin
nods. Klerris is offering what protection he can against chaos.
"We'd better hurry."
Megaera nods.
Lydya has already left for the cot. The
three hasten from the keep and through the sun-strewn morning. Creslin casts
his thoughts toward the west and the high winds, trying to start the process
while he walks.
Two wooden armchairs, with cushions, have
been set out on the porch. On the table between the two is a clay pitcher of
redberry and a plate on which hard biscuits, cheese, and sliced pearapples
rest.
"You'd better eat something,"
suggests Lydya.
"Do we have tune?"
"A little," affirms Klerris.
Creslin finishes two biscuits and a
pearapple, washing them down with a tumbler of redberry. Megaera has but a
biscuit and half a tumbler of the juice.
Lydya's eyes narrow fractionally as she
looks at Megaera, who returns the look with a head shake.
. . . no . . .
"What?" Creslin asks, catching
the redhead's eye.
"Later. It's not urgent. The ships
are." She shifts her weight on the cushion. "You work on the ones
farthest to the south."
Creslin nods, settling into the chair and
sending his thoughts southward, tugging at the swirling forces that are the
high winds. Then he swallows and reaches toward the farthest of the hidden
fleets, seven narrow-beamed war schooners bearing the blue tower of the Bristan
ensign.
His thoughts slip inside the shield raised
by the White Wizard to guard against mere vision. As they do, the wavering
barrier disappears and a white fog washes over the ships, leaving his mind
blind to anything except the burning whiteness.
With a grim smile, he touches the winds,
whipping them toward the half dozen or so vessels. To force the ships onto the
eastern beaches, he does not need to see them. Beside him, he can feel
Megaera's more gentle touch tapping his winds as she brings her forces against
another shielded group.
Creslin tugs at the great winds, those on
which he has not called since the destruction of the Hamorian fleet. Again they
strike back, but this time, seated, he waits for the reaction to subside.
The too-familiar gray haze creeps across
the late-morning sun, and twin towers of darkness loom in the skies, one
somehow squatter than the other, and more elemental.
Creslin keeps his awareness well outside
the white haze against which he flings the wind and sea that sweep the
schooners inexorably shoreward, toward beaches suddenly surf-pounded, toward
sands now as damp and hard as stone. By the time he withdraws, the shredded
white haze is melting under the rain and only a handful of antlike figures
struggle from the battered timbers and foaming waters.
Lydya presses a morsel of biscuit upon him,
and a sip of redberry.
He glances over at the other chair. Sweat
streams down Megaera's face, running over unseeing eyes, and her tension flows
toward him. He turns away and flings himself at the second fleet; six
broadbeamed brigs.
This time a ray of flame probes at his
thoughts, lances toward him, yanks at his holds on the winds. His defenses
flare, deflect the fires, and he regains his grip on the winds. But the flames
lance again. With those flames, for an instant, comes the image of a thin,
tormented face surrounded by chaos and fires. The wizard's face is all too
human.
Creslin swallows and seizes his winds
again. Flames lash against the clouds, angling the gales away from the ships,
keeping the worst of the tempest from the white vessels.
Creslin slams the mid-winds toward the six
ships.
The thin-faced Wizard's image stands
between the winds and the attacking fleet, and each time that Creslin turns his
forces to begin hurling the ships onto the sodden sands, the flames flash
toward him and twist the winds with the scouring heat of the desert-or the
demons' hell.
With a wrench, Creslin seizes the heart of
his tallest storm, twisting the fires within and channeling them toward that
ship from which the fires have flown. Lightning forks from the sky and toward
the seas, narrowly missing the tall ship standing farthest seaward.
Flames lash back at him, flames stronger than
any he has seen. He reaches for the strongest of the mighty high winds,
wrestling them and their lightnings back down the path of flame.
Aaaeeeiii . . .
The White Wizard, the most powerful he has
ever faced, is gone, and the white haze shreds. The winds blow unchecked.
Creslin is gasping, swallowing, as he sits
in the chair.
Again Lydya offers him the redberry and he
sips slowly, refusing to look at Megaera, feeling too strongly the strains and
forces that rack her as she wrestles with the high winds. An edge of darkness
pulls at him, but he resists, pushing it away . . . somehow.
Too soon he is back upon the winds,
nudging, tugging, unleashing fire and ice, ice and fire, until another seven
ships lie tossed across the rocky beaches well south of the Black Holding.
One tall ship remains, shuddering, trying
to run for the high seas as the winds howl. But the whiteness holds tightly to
the vessel, and the winds whip uselessly through bare masts.
Creslin seizes the heart of the winds, and
as they howl, the mist and swirling vortex solidify into a funnel of blackness.
That blackness strikes and then collapses across the storm-ripped sea where a
ship had stood.
"... ooo ..."
. . . hurts . . .
Creslin's muscles clench under the impact
of Megaera's pain even as he realizes that off the shores of Reduce, only
debris and bodies float. The great White fleet has already begun to turn and to
run for the safety of the stormy Northern Ocean.
Megaera is unconscious, and Lydya has
stretched her out on a pallet brought from inside the cot.
"She'll be all right," the healer
responds to Creslin's look.
Creslin's guts are in his throat, and he
seizes the redberry, swallows it, then resettles himself.
"No!"
But the caution from the Black mage is lost
as Creslin hurls himself across the skies toward the last great patch of
whiteness. As his thoughts race northward, he regathers the storms and calls on
all of the high winds, the great black-steel tides of the skies. Ignoring the
flashing silver before his eyes, ignoring the fire that sears his limbs,
ignoring the single image of the dying White Wizard-an image that he will hold
forever-he turns the fury of the north upon the defenseless chips of wood on
the sea below.
"Nooo ..."
He disregards the plea, lashing the sea
into a tempest from which none will emerge. Wielding the winds and the
lightnings, he is the storm. Riding the black-steel tides of the high winds, he
is the god of old Heaven . . .
. . . back . . . please . . . best-beloved
. . .
Back?
. . . best-beloved . . .
He shudders, forcing himself out of the
storm, out of the ordered focus of power, climbing span by span, cubit by
cubit, southward through the clouds and ice rains.
His tattered thoughts find his body, and he
rests in darkness. Finally he straightens in the chair and opens his eyes. But
he sees nothing. He knows that Megaera is there, and two others. But there is
only blackness.
He squints. Night? Hardly. He swallows.
"Megaera ..." His voice is tentative, not the voice of the lightnings
and thunders he has been.
"Are you all right?"
The warmth in her words reassures him, and
his hand reaches for hers.
"I can't see," he admits.
"The blackness again."
Her fingers grip his, and the blackness
dissolves into the piercing green eyes that search his face.
"You were gone so long." Tears
cascade down her cheeks. "Too long. Don't ever-"
"I won't, I won't." He shakes his
head. "Strange. I'm all right now. But I couldn't see. I knew you were
there, but I couldn't see."
"I don't think you'd better do
anything more with the storms. Not until you talk to Lydya." Her forehead
wrinkles, and her eyes and her sense study him. "There's something
..." She shakes her head.
Creslin forces a laugh. "I shouldn't
have to do much more now. Not with the weather. Anyway, you can. Your touch is
... more deft." He feels alone, and his hand squeezes hers.
"You're . . ."she begins. . . .
frightened . . . oh . . . best-beloved ...
Creslin does not have to provide the words
to admit his fear-to acknowledge the chill created by that sudden blindness
that can scarcely be an accident, not this second time-for Megaera understands,
and her arms go around him. His eyes remain open, greedily drinking in the damp
redness of her hair and the faded blue of the uniform tunic that encases her,
even as his arms bind her to him.
CXXXVIII
"YOU'D
BOTH BETTER drink something," suggests Lydya.
Megaera picks up one of the tumblers, and
Creslin follows her example. He takes a deep swallow, ignoring the warmth of
the bitter liquid that Lydya has provided. Perspiration drips from his short
hair, dribbling behind his ears and down the back of his neck. He looks at
Megaera.
Her hair is dark with sweat, matted against
her skull. Both he and she stink of sweat, strain, and fear.
"Shierra took the eastern beaches.
Klerris went with Hyel." Lydya's voice is flat.
Outside the porch, rain continues to fall,
not quite in sheets. Creslin rums his head, looking northward, but the clouds
are gray, not black, reassuring him that his efforts have not dislodged
permanently the controls he and Mega-era had placed upon the high winds. Even
without straining, he can tell that the worst impacts of the great storm are
flowing westward and mainly onto Sligo, Lydiar, and Fairhaven.
"What exactly did you do on that last
trip?" asks Lydya. Her voice is neutral.
Megaera takes a deep sip from her tumbler.
Creslin can feel her guts twisting, not from an order-chaos conflict, but from
something more basic.
"Creslin?" asks the healer again.
"I'll be fine, best-beloved."
Megaera's hand touches his.
For a moment after her hand lifts, he
cannot see, although his eyes are open. He swallows, takes a deep breath, and
the darkness passes.
"Oh ... I built a storm," he
tells Lydya.
"I had rather guessed that. For the
bigger White fleet. Wasn't it leaving already?"
"Yes. I'd expected it to." He
licks his lips. "But when I thought about it, it didn't seem like a good
idea to let it go."
"It was a good idea to murder another
four thousand people?"
Creslin takes a deep breath. "Yes.
Even if you put it that way."
"Why?" Why, best-beloved? So much
death already . . . did you have to add . . .
"Because," he says carefully,
"it means that Reduce can survive even if we don't."
"So you murdered nearly ten thousand
men to save a mere fifteen hundred?" the healer asks.
Creslin takes another sip from his tumbler.
"Go back to Candar if that's what you want, Lydya. Wait while they slowly
strangle the continent. Be happy with the lack of fighting as those who don't
support the White Wizards vanish, or die. Then come back in a decade and tell
me what you've learned."
"Best-beloved . . . that's
harsh." Megaera's voice is hoarse, and her stomach chums.
Creslin pushes away the nausea that is hers
but does not try to stand.
The healer forces a smile. "He's
right. Megaera. But it doesn't make it easier."
Puzzlement wars with nausea, and nausea
wins as Megaera staggers toward the bucket that stands in the corner. Creslin
chokes back the bile in his own throat and manages somehow to keep down the
contents of his near-empty stomach as he struggles beside Megaera.
"Just let me be . . . sick alone
..."
"I can't, remember?"
Laughter mixes with queasiness when she
finally lifts her head. "It's going to be an interesting nine
months."
Creslin swallows. "That was the look
..."
Lydya nods.
"You-we-still have some more work to
do," reminds his co-regent. "Such as making sure that the few
survivors of our efforts don't sink the glorious land of Reduce before it's
even launched." She breaks off her words for another lurch to the bucket.
This time Creslin's weakened stomach fails
to handle the strain, and he ends up emptying his guts over the edge of the
porch. He shakes his head after rinsing out his mouth.
"It was your idea," she reminds
him. "You had to feel what I felt."
"He would have anyway," reminds
Lydya dryly.
Creslin is not listening as his thoughts
skip along the eastern beaches, skirt the dissipating white fog, slip from one
shattered hull to another and another, and from those to a schooner seemingly
untouched save that it rests firmly on the soft white sands. Below the Feyn
River estuary, timbers and sodden bodies bob in the heavy swells, and the
whiteness of death seeps toward him. His thoughts hasten farther southward,
noting in passing that a good dozen hulls appear sound enough to be reclaimed
for trade or defense.
He also notes that more than a few armed
groups have formed, especially on the sole western beach where Mega-era
attacked the main Nordlan fleet. He frowns, wondering if there are perhaps too
many for the half-dozen squads that have become the army of Reduce. The
invaders would certainly feel as though they had nothing to lose.
He straightens. "I think I'd better be
going."
Megaera stiffens and reaches for her
sword-belt. Unlike Creslin and the guards, she prefers the belt to a shoulder
harness.
"Should you?" His stomach
tightens as he asks.
"Does it matter, best-beloved?"
Her voice is hard.
He bows his head and for a moment cannot
see through the burning mist. Her hand, with a trembling warmth, touches his,
and he swallows.
"Both of you, drink this."
"What-"
"You're each near the edge. This will
help." The healer extends two small cups. Her face is drawn.
Creslin downs the liquid in a single
swallow, wipes his mouth, and buckles his shoulder harness in place.
"Klerris?"
Megaera, finishing her draught in two
swallows, glances from face to face.
"Just go. They're on the western
beach. That was the closest landing."
"Oh ..." Megaera's soft
exclamation rips through him.
"Success has other prices," he
observes as he starts toward Vola, tethered to the railing below the porch.
Extending a hand to Megaera, he ignores
Lydya's puzzlement even as Megaera ignores his gesture and swings into her own
saddle fluidly and unaided. Creslin follows her but does not catch up to her
until they are nearly halfway up the path toward the keep.
What can he say? Often enough he has done
exactly what he planned, only to discover that the results created greater
problems. Now Megaera has done the same. By ensuring that most of the ships she
has beached are usable, all too many soldiers survive. Still, he had expected
more understanding.
"Just stop gloating!"
He swallows. "Is there anyone left at
the keep?"
"You told Thoirkel to stay."
"We'll take him and anyone else
there."
"Fine."
Light rain continues to fall, its droplets
far smaller and sparser that those that will scour eastern Candar.
Thoirkel is waiting. "Ser . . .
?"
"Round up anyone who can fight,"
snaps Creslin. Go to the western beach, the one below the second field."
"Yes, ser."
"Are there any mounts left?" asks
Megaera.
"Just four. The others went with the
eastern squads. They had farther to travel."
"Pick four guards-Westwind blades, if
any are left- and have them come with us. Get the others to the beach as
quickly as possible."
He guides the black under the overhang.
There's no sense in staying in the gentle rain, and he doesn't feel like
expending effort to direct the dampness away from himself.
Megaera eases the chestnut beside him.
"Is this really a good idea?"
"Probably not. But Lydya knows they're
in trouble, and I don't know what else to do. I'm not sure that I could even
handle the winds, not from any distance."
"I couldn't."
"Each success costs more."
"When do we stop paying?"
"Never." Neither speaks again
until the four guards, each a Westwind blade, join them. Creslin urges the
black forward. Megaera rides beside him, the guards two abreast behind them.
Through the mist that still descends,
flowing out of the north, the six mounts carry them westward, past the lower
fields, past the stone-lined ditches from the distant springs that now carry
water to the keep and to the stone-paved reservoir that Klerris has added for
the town.
They ride through the browning grass that
fills the swale leading through the gap in the hills to the western beach.
Creslin rises in the saddle, peering ahead.
All the way down the narrow trail, he
surveys the battle on the white sands . . . except that it is scarcely a
battle, with groups of Nordlans fighting guards and troopers. The Nordlans are
larger in number. Splitting the Reduce forces had definitely not been a good
idea, but Hyel or Shierra, or someone, had gone ahead while he and Megaera had
still been destroying ships; they had probably thought that few survivors would
escape, as was the case with the Hamorians.
Use of the winds-
"Don't even think about it,"
Megaera warns.
"Why not?"
"You couldn't even see after the last
storm. I wasn't much better."
"Ser? Lady?"
"... not a lady ..." mutters
Megaera under her breath.
"We'll take the nearest group,"
Creslin says, drawing the Westwind short sword from its harness. His heels
touch Vola's flanks; the black snorts but picks up her feet into a quick trot,
which is the most Creslin wants over the rough ground above the dunes, where a
half-squad holds the high sand against twice as many Nordlans.
The six mounted riders bear down on the Nordlans
from the side, the sands muffling their approach.
Creslin strikes first, his blade flashing,
and a Nordlan falls.
"The regents! The regents!"
The cry echoes across the sands, foaming
like the still-high surf, but Creslin ignores it, his blade working furiously.
A flash of fire sears his left arm, but the
blade completes its short arc and reverses.
". . . the regents . . . the regents .
. ."
Creslin wheels and cuts back across the
dune, now merely hacking ... but the hacking drops another man.
He pulls up as he realizes that no Nordlans
stand on the high sand; only Hyel, Klerris, and their troopers are there.
A blond guard--the one who had suggested by
use of their titles that action was necessary-is checking a narrow slash on one
of Megaera's arms.
"All right ..." pants the
redhead. "Let's go!"
Creslin nods and urges Vola toward the
largest group, fighting between the sand-mired stems of two Nordlan frigates.
He feels the throbbing in Megaera's arm, but he raises his blade nonetheless as
he guides the mount toward the right-hand end of the fighting, where the Reduce
soldiers are falling back.
". . .the regents . . . regents
..."
Almost in rhythm to the ragged chant,
another man falls, and Creslin turns his horse.
Whpph ....
A dart of red lashes his shoulder. His
shoulder, not Megaera's. Even before the full pain of the arrow strikes, he
looks up. Almost a dozen archers stand braced on the forward railing of the far
Nordlan vessel, having appeared from seemingly nowhere.
"Get the guy in silver and the
redhead!"
Another slash of agony scores Creslin's
right arm, and he has to force his fingers to clutch his blade.
Megaera is weaponless, both of her arms
burning.
Creslin grasps for the winds, seeing no
choice. His blade falls, and he wheels the black as he seizes the nearest high
winds, bending them toward the archers, trying to grasp the water and ice,
molding ice arrows.
Once again the winds howl.
"Get the silver-head!"
He ignores the cry but continues to ride
across the dunes, sightless, letting the mare have her head and ducking low
beside her neck, twisting the winds with what power remains to him.
Crackkk!
Lightning flares beside the archer-laden
ship.
"Get him!"
Another line of flame scores his right
thigh-or is it Megaera's?-as he grapples with the oncoming wind.
"Protect the regents!"
The panic in Hyel's voice spurs Creslin,
and he wrenches at the higher winds, struggling, tugging, yanking . . .
Wheee . . . eeee . . . The black swerves,
then stumbles, but Creslin's fire-scored arms hold tight.
The ice-rains lash the ships; the cold
arrows of the storms drop the archers in a single line of death.
Creslin reins in the black, sitting erect
in the darkness, waiting for whatever will come. Nothing does as the sounds of
swords and shouts die away, nothing except the burning of wounds that are not
his. The darkness remains.
"Ser?"
"Yes?" He can tell that the voice
comes from below him, but he cannot feel the land.
"What should we do?"
"How many do we have left?"
"About half."
"And the Nordlans?"
"Ser . . . you killed all of them . .
. and a few of ours."
Creslin's sightless eyes burn. Burn for his
stupidity.
"Take the horses that are left. Find all of the Reduce troops. If
they haven't gotten into fights, tell them not to. Just wait until the land
makes the Nordlans-and whoever else survived-surrender. It will, you
know." Before the other can speak, he adds, "I should have thought of
that earlier. Darkness, we've had enough trouble with the land." Waves of
dizziness batter at him, and his left hand clutches the edge of the saddle.
"Ser ..."
"Megaera? How is she?"
"The healer . . . she's looking at
her. But ser . . . they're over there ..."
"Oh ..." Creslin tries to ease
the black so that he at least appears to be looking in the right direction. He
fights the darkness swimming before him, and he fights against the searing
pains that score his shoulder, arms, and leg. He fights-and loses, even as his
hands grasp for Vola's mane.
CXXXIX
"No
ONE'S EVER seen a storm like that," mumbles Ryedel, his thick lips barely
moving.
"Tell me about it," snaps Hartor.
"Hundreds of kays away, yet it ripped out the breakwater at Tyrhavven and
turned the piers into so much kindling. Half of the waterfront at Renklaar is
gone. Even the waterfront buildings at Lydiar-and that's inside the Great North
Bay-were flattened."
"But none of it reached Recluce."
"Of course not. Creslin caused it. And
that idiot Gyretis said that he didn't have that much power."
Ryedel spread his hands, his eyes not
leaving the High Wizard's face. "Gyretis paid for it, didn't he?"
"I should have sent him to Recluce. He
wanted Creslin to win."
There is no answer.
"How could anyone refuse to trade with
Creslin now? Or attempt to cheat him?"
Ryedel looks toward the window.
"Can you honestly say that we're
stronger now?"
"It depends on what you mean," ventures
the younger wizard. "Hydlen has almost no ships left, nor do Certis and
Austra. We're in a better position than anyone except Sarronnyn."
Hartor shakes his head. "So . . . now
everyone will watch everything we do."
"And Ryessa," reminds Ryedel.
"Fine. At one stroke, Creslin turned
Candar into a continent ruled in the west by the Legend, in the east by the
Whites, and both have to bow to a damned island that perhaps has two thousand
souls. Maybe he'll die young."
"It won't do much good unless his
White witch does too, and unless they don't have a child. Even then, Gyretis .
. . I mean, I wouldn't be too sure."
"What do you mean? Or what did our
dear departed brother mean?"
"The rains stayed where Creslin put
them, even after the great storm."
"Oh . . ."
"What he's done seems to stay
done."
The High Wizard fingers the amulet. "I
suppose things could be worse." He laughs harshly. "No one wants my
job after all this."
Ryedel looks toward the window, then down
at the stone floor.
Hartor shakes his head slowly. In the west,
the clouds are breaking and the sunlight is cold, but the drought has passed.
In time, he releases the amulet, but he does not turn from the window.
CXL
CRESLIN
STRUGGLES INTO awareness, though not out of darkness. He opens his eyes, but he
cannot see. Blackness enfolds him like the air he breathes; while not
physically restricting him, it never leaves him.
A dry, soundless croak that is an attempt
at Megaera's name emerges from his lips. He tries again. ". . . Megaera
..."
A strong set of arms helps him into a
half-sitting position, where he remains, propped up with pillows. "Drink
this." A cup touches his lips, and a warm scent of broth drifts into his
nostrils.
"Megaera?"
"Just drink this. You need to recover
as quickly as possible."
Creslin swallows mechanically, knowing now
from the still-throbbing wounds that are not his, and from the headache that is
two in one, that she is the illest one. He swallows again, wondering what he
can do.
"No!" Lydya commands.
He spills broth over his chest as he jumps
at the steel in her voice. "Maybe later, when you're stronger, but it
might kill you both now," she says.
"But . . ." he stutters ". .
. if she . . ."
"Creslin," insists Lydya,
"right now she's holding her own. If it gets desperate, I'll tell you. But
the best thing you can do for the moment is to heal yourself and stop being a
drain on her. She's been tied to you longer, and the flows still aren't quite equal."
She pauses. His chest is blotted, and his chin. "You're strong enough to
hold this and feed yourself."
He lifts his hands and finds the cup in
them. "How did you know that was what I was thinking?"
"It didn't take much guessing. Not
when you ripped apart a good chunk of the sky and nearly killed yourself in
distorting the order-chaos balance to try to save her. Now when, unconscious,
all you did was moan and apologize to her. Not when your first conscious word
was her name."
"So stupid . . . again."
"No. This time it was my fault. I was
worried about Klerris, and you wanted to help me. You weren't thinking. You
don't think when those you care about are threatened. None of us do. I didn't
either. Now drink some more. I promise you that if I need your help, I'll tell
you."
"Promise?"
"I promise."
After finishing the broth, he lies back,
but sleep does not find him, not immediately, not even in the darkness that
could be full day. He can hear the distant surf beat upon the sand. That, and
the small feelings he cannot place, tell him that he lies in his own room, but
on a bed rather than on the pallet that he had used, and that the bed is not
small.
He tries to lift his hand to feel the
headboard behind him, but his arms tremble. The slightest effort to sense the
room spins the darkness around him in waves. At least that is what it seems,
although the blackness does not lift.
The dull, aching pains that are not his
penetrate his arms, his leg, so much that his shoulder wound seems little more
than a sting. He closes his eyes, but that fails to ease the burning in them.
Somehow he drifts back into sleep. When he
wakes again, a cup is immediately pressed to his lips. "Drink this."
"Uhhh . . . wait."
He moistens his lips, then complies. The
aching in his arms seems less painful . . . or is he more used to it?
"Megaera?"
"She seems better," Klerris says.
"But not much?"
"Not as much as I'd like. Drink some
more of this." Creslin again complies. After he downs the cup of warm
liquid, he clears his throat.
"You'll need more in a little while.
You're weak and dehydrated."
"Dehydrated?"
"Not enough liquids. The body is
mostly water, you may recall."
"Why can't I see?"
"I don't know. I can only guess. It's
never happened before, and I'm really not prepared to speculate."
"Guess," commands Creslin.
"If you wish, your grace."
"Skip the titles."
"Then stop acting like a brass
duke."
"Sorry."
"First, drink some more of this."
Creslin sips from the second cup, his hands
now steady enough to hold it.
"This is only theory." Klerris
pauses, coughs. "Somehow, you broke the order-chaos dichotomy. I don't
think that it has ever been done in quite that way before."
"Order-chaos dichotomy?"
"You used a form of order to create
destruction," continues Klerris as though he has not heard Creslin's
question. "You may recall that I once pointed out to you that most Blacks
found any physical destruction difficult as they grew older, even physical
destruction that did not use magic. Well, you not only did the impossible, but
you were slaying people with that deadly blade again when you did it."
Only the distant sound of the surf whispers
into the room.
"And?" finally prompts Creslin,
the word half question, half croak.
"You have too much basic order in your
bones, and your mind just shut down what it thought necessary for your
preservation. Then the basic order forces recoiled against you and Megaera and
shredded your remaining defenses."
"What? You're telling me that my
thoughts aren't my own?"
Klerris sighed. "I don't have an
answer. I can only guess."
"How long will this blackness
last?"
"I don't know. If you were a normal
order-master, you'd already be dead. It could be for the rest of your life.
Then again, you might get your sight back in ... I don't know ... a year, or it
could be ten years. I just don't know. I'm amazed that either one of you is
still alive."
"What about the raiders?"
"Shierra had more sense than we did.
Your message was right. She just picked them off one by one until they gave up
and surrendered. There are a few in the hills yet, but they're not likely to be
a problem. The Nordlans and Austrans want to ransom theirs back. Shierra and
Hyel set the ransom at the maximum." Klerris clears his throat again.
"It appears as though the coinage problems, especially with what came off
the grounded ships, have been more than solved. You and Megaera are rather
wealthy now."
"We are?"
"You two as regents get twenty
percent. Plus that, Shierra and Hyel insisted that you be reimbursed for all
the food you bought personally. After Shierra told the troops that and paid
them their back pay, they wanted to vote you and Megaera thirty percent, but
Shierra and Hyel insisted that you wouldn't take it."
"Twenty's too much-"
"Don't be a damned fool. You can't
afford to be poor. They'll expect you to do the same during the next drought,
shortage, or whatever."
"Ummm . . ." Creslin's eyes begin
to droop as he slips back into sleep.
CXLI
CRESLIN'S
STEPS ARE even, if slow. His senses and his ears scan the hallway and as he
opens the door and steps inside Megaera's room.
Her breathing is soft, and she lies
motionless on the bed, so still that he cannot tell at first whether she is
sleeping or resting quietly-not until he hears the rustle of soft cotton
sheets.
"How-" he begins.
"Better." Her voice is a whisper,
and the dull aches in her arms are echoed in his.
Creslin sits down on the stool beside her, and his right hand covers her
while his left brushes back the damp hair he cannot see, resting on a forehead
still too warm.
"Your hand . . . feels good ..."
He swallows, feeling the dampness on his
cheeks as for a moment he reflects, weighing the blackness within himself. Then
he eases what strength he can to her, wishing that he were stronger but glad to
spare some of the Black order, although not as much as she and their daughter
may need. He realizes his hand is gripping hers so tightly that both are wet,
and he relaxes his hold.
"Don't go."
"I'm not going anywhere." He
squeezes her hand again, and the fingers of his left hand brush back her hair
again and follow the line of her cheek. "Just holding too tight."
He tries to picture her face-the freckles,
the fire of her hair-and for an instant the image forms, and is gone.
"What new . . . happened?" she
asks.
"Shierra insisted that we send an
offer to the three- Fairhaven, Nordla, and Hamor-suggesting that the wisest
course was for them to recognize Reduce and our trading ships and for us to
stop destroying their fleets."
"Ummm . . ." A sound of rustling
and a pressure on his forearm tell Creslin that she has shifted her weight, although
she still remains on her back, propped up by pillows.
"Nordla couldn't wait. They even sent
their own proposed agreement. We haven't heard from Hamor or Fairhaven.
Shierra, Hyel, and Lydya think they'll agree. Byrem already has four ships back
afloat, and the Hydlen and Analieran prisoners are busy expanding the
breakwater. The Nordlans are adding another pier, but they'll be gone in a few
days. We agreed that they could have one ship back." He swallows, licks
his lips, and shifts his hand so that it loosely holds her arm just above the
waist.
". . : wise?"
"We'll still be able to salvage more
than a dozen vessels, and we can't crew that many, can't even find many sailors
for the next season. Besides, our quarrel's not really with Nordla."
At the sound of a footstep, Creslin looks
up, his senses extended. The blackness identifies the newcomer.
"Lydya?"
"I thought I'd find you here. Let me
see."
Creslin's fingers tighten around Megaera's
arm for an instant before releasing her. He stands and steps back toward the
half-open window, letting the light but warm fall breeze flow around him while
Lydya bends over Megaera, checking her arms and the deep slash in her thigh.
"You've had a little more help, I
see." She turns to Creslin. "I just hope you could afford it."
"I gave only what you said I
could."
"Not any more?"
"A little. I know my own limits."
Even Megaera laughs, but her hollow chuckle
wrenches at his guts, and his eyes burn.
"Enough. You gave too much. There's
such a thing as emotional stability." Lydya's arm takes his above the
elbow. "You need to rest in your own room. The last thing I need is for
both of you to collapse." The healer smoothly but firmly draws Creslin out
of the room and down the hallway.
She nearly throws him onto the bed before
she begins to speak. "You're impossible! When you draw down your energies
too low, you get overemotional, and that feeds right back to her. The last
thing she needs to worry about is your worry for her."
"But-"
"But nothing. I know you have more
strength than you need physically. But you're strung out emotionally and feel
as guilty as light. Megaera will pull through, but it won't help if she's
saddled with your guilt and sadness, or if she's reminded that you blinded
yourself by trying to save her."
Creslin opens his mouth, but Lydya
continues.
"Yes, I know it wasn't just to save
her, but to save Klerris and Hyel and yourself as well-but that's the way she
feels'. And I can't help feeling that you did it to save Klerris. Do you
understand?"
He nods.
"I need to get back to Megaera. Make
sure that you feel cheerful and loving when you see her ... and even when you
don't. Do you understand?" she asks again.
"Yes, honored healer."
"Good!"
She leaves the door ajar. Quick steps take
her back down the hallway and into Megaera's room. "Men!" The snort
following the comment also carries.
Creslin slips off his boots and stretches
out on the bed. Far sooner than he would have thought, his eyes close . . .
although it is but early afternoon.
CXLII
CRESLIN
KNEELS CAREFULLY, touches the damp ground around the seedling, then eases his
fingers to the stalk that will become a great black oak . . . someday. For an
instant, the calm of order flows from him to the small tree, to the handful of
leaves that have not dropped but soon will, bolstering the plant against the
coming winter.
Then he stands and makes his way back up to
the terrace, feeling the dampness of the morning sea breeze on his cheeks,
listening for the sound of surf upon sand, for the clop of Kasma's hooves on
the road, or for the firm step of Megaera upon the stones leading from the
stable. He will go to the keep later, but there is no need to hurry, not since
his skills seem to be limited to thinking and deciding, and those can be
practiced at the holding as well as at the keep.
The gentle hiss of the surf and the sounds
of Aldonya in the kitchen surround him. No warmth falls upon his cheeks as he
sits down on the terrace wall, for the clouds hide the sun, clouds that will
bring the late fall rains.
A set of hooves echoes from the road, but
the pattern is not that of Kasma, nor does he feel the closeness he would were
the rider Megaera. He stands and walks toward the hitching rail outside the
stable, where the rider will dismount.
"Regent Creslin?"
He struggles to identify the
familiar-sounding voice of the man he cannot see; then, with a sigh, he uses
his non-seeing senses to reach out on the air currents that dance around the
holding. His head aches, for while his senses have returned, at least for those
objects nearby, he remains sightless.
. . . must you . . .
Thoirkel waits for Creslin to speak.
Creslin releases his tenuous hold on the air currents, and the aching stops.
Though Megaera is at the keep, he can sense her relief.
"Yes, Thoirkel?"
"The guard commanders wanted you to
know that two Sarronnese ships have docked at Land's End."
"What do they want? The Sarronnese, I
mean."
"They would be honored if you or the
co-regent would deign to see them. They did convey the goods promised last
spring by the Tyrant . . . even more than that, and a chest of coins as a ...
belated marriage gift."
Creslin snorts. "I take it that the
sub-Tyrant was not amused."
"Actually, your grace, she laughed.
She said that it only took rearranging the known world to get Ryes-the
Tyrant-to pay her debts."
"I'll see them, but not here. We'll
both see them at the keep."
"But-"
"Her grace should certainly share in
the bounty and gratitude of the Tyrant." Creslin turns toward the door
that leads into the stable. Unseeing or not, his steps are sure, and saddling
Vola takes him only slightly longer than in the past, although the chore requires
greater concentration and leaves his head faintly throbbing.
Thoirkel waits, mounted, on the road
outside the Black Holding. Farther downhill, the latest Hamorian prisoners work
on the paving stones, transforming the former rutted trail into a true highway
between Land's End and the holding.
Clink . . .
The sound of the stonecutter's hammer comes
not from the road, but from farther south, where the first Hamorian
stonemasons-no longer prisoners, but craftsmen of Reduce-work at constructing a
smaller dwelling. It will house Hyel and Shierra. Hyel and Shierra? Creslin
smiles.
Then again, who else does either one of
them have? In their own way, they are as linked as he and Megaera are.
"How long since the Sarronnese
docked?"
"Just a bit ago, ser. They haven't
even begun to off-load when I left. Her grace insisted that I find you
immediately."
"We'll need to find her."
Finding Megaera is not difficult, for she
is standing inside the arched door to the keep.
"You were quick," she says.
"Blind doesn't mean slow. At least,
not much slower. I can still sense where some things are, but it hurts to reach
out more than a few cubits."
"I know."
"Sorry. Are we going onboard the
Sarronnese ships? Or are your sister's envoys coming here?" He shifts his
feet and turns toward her, as if he could see her.
"I thought we could let them see the
keep, and then let them escort us to the ships."
As one, they turn back to Thoirkel.
"Would you convey that invitation to the envoys?" Creslin asks.
"Yes, your graces. How . . .
when?"
"Now is as good as any time."
Thoirkel bows and departs.
"You can handle the ship? I
mean-" Megaera asks hesitantly.
"I can sense enough, and you can
certainly stay by my side, playing the dutiful clinging eastern mate."
"I may stay by your side, but I will
not cling."
Creslin grins.
"You . . . you said that just . . .
just . . . Oh, you're still impossible."
"Blindness doesn't cure that,"
adds a new voice. Lydya climbs the steps to the old entryway where they stand.
"I overheard the last bit. Where do you intend to receive the
envoys?"
"I had thought that the six of us
would see them in the room we usually meet in," Creslin tells her.
"Is it . . . suitable?"
"I don't know, and I'm hardly the one
to ask."
"Oh, stop playing poor little blind,
Creslin," she says, smiling faintly.
"That wasn't what I meant. I never
thought about that room when I could see, and now I don't remember it too
clearly."
"Oh ..."
"It's amazing what you take for
granted." Creslin's voice is unintentionally wry.
"I'll have the duty guards bring in
several chairs and. some refreshments, such as we have," Megaera offers.
"We've just fought a trade war. I'm
sure that we won't be faulted if our table is scarcely up to your sister's
standards. Besides, the burhka wasn't that good."
"Best-beloved ..." Megaera sighs.
"I'll be back in a moment."
Creslin listens as her steps carry her
across the hard stone floor.
"Why do I know that you two will
always bicker?" Lydya asks.
"Because neither of us wants to admit
how dependent we are on the other."
There is silence. Then, "I'm sorry. I
nodded, but you looked so attentive that I forgot you can't see."
"Thank you. It takes some getting used
to. I doubt that I ever will. So often I feel awkward, and it's hard to forget
that I could even see when there was no light at all." He licks his lips
as the misty image of Megaera, beside him not so many nights earlier, flashes
through his thoughts. "You never realize what you have."
"You still have much more than
most." There is little sympathy in Lydya's soft voice.
"I suppose we should head up the
stairs." Creslin's fingers brush the stone wall before he moves, and he
can hear Megaera's voice when he is halfway up the stairs.
"Not those ... the other set of
chairs, from the other room. They are envoys, after all ..." Creslin grins
as he makes his way toward the conference room.
Before long, the Sarronnese have arrived.
"Might I present Frewya L'Arminz, honored advisor to the Tyrant of
Sarronnyn and envoy to Reduce, and Lexxa Valhelba, also envoy to Reduce?"
The youth's voice is clear.
The six from Reduce stand, and Creslin
rises only fractionally after the others. Into the momentary silence, he
speaks. "We are honored by your presence and wish you welcome,
although-" he gestures around the room, "-our hospitality is by
necessity far less impressive than that of Sarronnyn. Still, we welcome you in peace
and friendship." He forces a grin. "And since that exhausts my poor
supply of formality, for darkness' sake, let's sit down." He follows his
own suggestion.
"We have some documents, your
graces."
Creslin responds. "The sub-Tyrant is
far more familiar with such than I."
"Perhaps before we continue,"
interjects Megaera, "we could offer some small refreshment." Even as
she speaks, two guards enter, one bearing a tray with goblets and a decanter,
and the other a larger tray with assorted cheeses and fruit.
The goblets are set out before those
present and filled with a liquid that Creslin knows to be translucent green and
to carry the taste of fire. His body does not rebel at handling trees or
brandy-so those are the projects he has worked upon.
"A toast to our guests." Creslin
raises his goblet, holds it high, casting his senses to Megaera and waiting
until her goblet is lifted with his.
"To our guests," Megaera repeats.
The toast passes.
"This is ... rather unique ..."
gasps Frewya after her first sip.
Creslin is glad that he is not sitting
beside the woman. "Perhaps it would go better with burhka, but I regret
that we cannot make that accommodation, although we would be more than happy to
supply you with some of the green brandy to take back to Ryessa."
"My sister the Tyrant might well
appreciate the uniqueness."
"If you could spare some ..."
"We would be more than happy to."
"About the documents?" Megaera's
voice is polite.
"Ah, yes, your grace. Her grace the
Tyrant has entrusted us with a proposed agreement affirming the friendship of
Saron-nynn and Reduce, including other trade guarantees ..."
Creslin sips the brandy as the deep voice
of Frewya drones on.
"... and, lastly, the cargoes of both
the Aldron and the Miratror as a celebration to the union of your graces."
"... since we're still alive,"
whispers Megaera.
"... and would hope that you would
grant us the favor of a brief tour of our vessels ..."
"... so everyone will know that we
exist and are the devils of the Eastern Ocean ..." whispers Megaera again.
"Stop it," Creslin admonishes.
"Take what she has to offer with a smile."
"Oh, we will ..."
"I beg your pardon, your grace."
"We were remarking upon the generosity
of the Tyrant, Frewya." Creslin's voice is bland. "And we will take
the agreements under consideration, though we certainly agree in principle, as
you must know, with the need for free trade." He stands, knowing that
Megaera will stand with him, if only to cut short the proliferation of flowery
nothings. "We appreciate your undertaking this long and arduous journey.
Knowing that you must indeed be tired, we would not wish to impose on your
generosity further."
"Your grace, a last question. It has been
rumored ..."
Creslin cannot help but smile. "There
have been so many rumors. Supposedly . . . but no matter. Let me dispel some of
them. No, neither the sub-Tyrant nor I intend to claim Montgren, nor, as a
matter of cold fact, could we, since it is held by the hard bronze-and-white
magic of Fairhaven. Nor do we expect that further use of the storms will be
necessary now that the right of Reduce to exist and to trade freely has been
recognized." He shrugs in the direction of the two envoys. "Of course,
we retain the right to do what we must should anyone move to-"
"Sarronnyn would certainly not
infringe on those rights," emphasizes the deeper-voiced woman, "but
that was not exactly the rumor."
Creslin reaches for the breezes-cooling the
room is not against order, although later will pay for it with a headache-and
wafts the winds through the room.
"Nor have I renounced the winds,"
he tells them.
"Ah ... you make your point. However,
there is one-"
"I have renounced the use of the blade,
but there are many here who are equally capable-" Creslin nods toward
Shierra "-such as those who received the same training as I and who have
had far greater practice. Our recent experiences indicate that arms must be
left to those who are true professionals."
"Do you have further questions?"
Megaera's voice is like ice, despite the recently all-too-familiar churning
that grips both her stomach and Creslin's.
"Ah . . . not about . . . rumors, your
grace."
"We were asked, by the Tyrant, you understand,"
adds the second envoy, "to inquire about the possibility of obtaining an
agreement for certain goods such as spices, and after our toast, I have come to
believe that indeed she would be interested in your green brandy."
Creslin swallows a laugh and says politely,
"We wish you well."
After the two envoys leave, Megaera turns
to him. "You! You acted worse than Ryessa."
"I didn't notice you exactly shrinking
away."
"For whatever reason," interjects
Lydya, "your performance was successful in terrifying both of them."
"When do we visit the ships?"
"I would suggest immediately . . .
unless you want to wait for several days," Hyel advises.
"Let's get it out of the way. They
won't off-load unless we visit, and some of us are getting tired of
cornmeal."
CXLIII
CRESLIN
AND MEGAERA lead the way down the unrailed gangway. His steps are firm,
although each one feels like an act of faith.
"... doesn't act like he's blind
..."
"... quiet, idiot. He can hear the
whispers of yesterday's gossip."
Creslin cannot resist. As he reaches the
pier, he turns and calls toward the ship. "Not yesterday's gossip-just
this afternoon's."
". . . ulp . . ."
". . . told you . . ."
"Stop showing off," hisses
Megaera.
Creslin edges to the eastern side of the
old pier to avoid the cart and the guards who stand ready to begin the
off-loading. "It was necessary, especially since someone has told them I'm
blind. Either that, or it's painfully obvious."
"Mmmm ... I understand, but I know
you."
"Does it really matter, as long as
they still believe I can hold the winds?"
"Probably not."
"Besides, you could call a storm, one
big enough for now, if you had to."
"They don't know that, and I'm not
sure that sister should."
"She knows already." Creslin
steps past the horse harnessed to the cart. "The Whites know, and that's
probably how she found out." He laughs as his steps carry him toward the
inn and the horses. "Besides, it was clear enough that the cargoes were
for you, not for me. Ryessa fears you far more than she does me."
"That's sad."
"I know."
"The cargoes are my wedding gifts and
dowry, so to speak, only because she fears us."
Creslin can add nothing, and his head has
begun to ache with the concentration required for maintaining his balance and
for the occasional use of his order-sense in keeping himself oriented. He
matches steps with Megaera but says nothing, even during the ride back to the
keep.
The wind gusts in from the northwest now,
chill, and even damper than earlier. Kasma's and Vola's hooves echo from the
stone of the courtyard as they carry the two regents toward the stable.
Creslin leads the way, for by now he knows
the stairs by feel and size.
The other four-Klerris, Lydya, Hyel, and
Shierra-wait for them in the room that has become their council chamber.
"How did it go?" Shierra asks.
There is silence while the co-regents seat
themselves at the table. Then Megaera answers. "They were quite
deferential. Although they wanted to show us all they had brought, or at least
some of it, we were most gracious and accepted it on faith."
"Which made them even more nervous, I
suspect," adds Shierra.
"I had that impression."
"You've just added to the image of the
mysterious and powerful regents of Reduce."
"None of this regent or Duke or Tyrant
or what - have - you." Creslin shakes his head, and the blackness seems to
swirl. "We've done much better as a council, anyway. And that's what we're
going to remain."
"But only because you've been in
charge-" Shierra says.
"Crap! Anyone could have done
better."
"I beg to differ." Creslin
catches the edge in Klerris's voice and waits.
"I beg to differ," repeats the
Black mage. "The idea of a council is fine, but only if you or Megaera
lead it."
"Fine. Megaera can lead it. She's
better suited to it than I am." Creslin pauses at the churning in his
guts, swallows as he realizes that the feelings are not his, but Megaera's.
"I am sorry, best-beloved, but I
disagree."
Creslin sets his jaw and waits. Megaera
will speak as she wishes.
"Thank you," she begins.
"First, like it or not, most of the world does not follow the Legend.
Second, having a council composed half of women will do for Sarronnyn and
Southwind. Third, you are the great and renowned Storm Wizard, he who has
single-handedly destroyed most of the world's navies. Fourth, not having you as
the head of the council would give rise to rumors that either you are not well
or that the council is a charade."
"They'll say it's a farce if I am the
head."
"They'll consider the council as at
least an advisory body rather than a charade," observes Lydya.
"And it allows for continuity when
..."
Creslin and Megaera nod together, leaving
Klerris's statement uncompleted. Neither will survive the other. That is all
too clear.
"So, best-beloved, you have to be the
head of the council." Megaera smiles.
"Wonderful. And a blind man shall lead
them."
"For a wizard, it doesn't matter, and
you certainly don't act as though you're blind."
"Except that I'll never lift a blade
again."
"I rather doubt you will have
to." Lydya's voice is dry.
Creslin fights back a surge of
nausea-Megaera's. Although the queasiness is diminishing, it is being
supplanted by other equally disconcerting feelings, such as an awkwardness, and
an increased urgency to relieve himself.
"Who will be on the council?"
ventures Hyel.
"For now, the six .of us. There could
be others, but we'll choose them as their advice or knowledge become
necessary."
"I think it's better with you running
the council, best-beloved." ... at least in name . . .
Creslin sighs. Some things will never
change, whether he can see or not.
CXLIV
To THE
EAST of the Black Holding, he can hear the gentle hiss of the Eastern Ocean
upon the sands at the base of the cliff. The wind is gentle upon his face, soft
still with the cool moisture of the night's rain.
His sharpened senses tell him where the
wall is, although he cannot see it, and he seats himself on the stones he laid,
his face warmed by the rising sun. He does not shift his still-sightless eyes
toward the source of that warmth, but listens instead to the sea.
Keee-aaaaa . . .
His lips quirk at the sound of the sea gull
circling somewhere above the beach, but he makes no sound ... for Megaera still
sleeps, and she needs that sleep, both for herself and for the daughter she
carries.
The first sea gull is joined by another
before both fly from earshot. The breeze fades away, as does the morning
warmth, when the clouds from the west reach the eastern horizon.
Shortly the wind, cooler now but not chill,
springs from behind him, heralding the cold rains that he knows will fall later
in the day.
"Best-beloved?"
Megaera carries something as she steps
carefully across the damp terrace stones, but his perceptions are not sharp
enough to make out the large object.
"Are you all right?" he asks.
"A little tired, but Aldonya keeps telling
me that's normal." She seats herself beside him, carefully setting the
object on the stones on the side away from him.
"It's a lovely ..."... sorry . .
. I'm stupid . . .
"It's all right. Even I can tell that
it's a lovely day. The air smells fresh, and I could even feel the sun before
the clouds came." He shrugs.
"Would you do something for me?"
He frowns. "What? I can sense enough
not to fall on my face, and I can dress myself ..."
"Creslin ..."... no more
self-pity . . .
He cannot help but grin at the acerbic feel
of the unspoken words, so like the lady he loves. "All right. No more
self-pity. If I can avoid it."
"You can try." She extends
something toward him.
The smooth feel of the guitar stuns him.
"But-"
"You don't need to see what you
play."
His fingers touch the strings. Why has he
avoided the music?
"You had good reasons, but don't think
about them. Just play and sing me a song. Any song." . . . please . . .
Her pain slashes like a knife, and his hands
fumble with the neck of the instrument. After a moment, he swallows and lets
his fingers find the notes.
. . . down by the seashore, where the
waters foam white,
hang your head over; hear the wind's
flight.
The east wind loves sunshine,
and the west wind loves night . . .
When he finishes, Megaera is silent, but
the warmth within her is enough to encourage him to touch the strings again.
Ask not the song to be sung,
or the bell to be rung,
or if my tale is done . . .
The answer is all-and none.
The answer is all-and none . . .
As his voice dies away and his fingers
release the strings, the guest house appears before him for a moment, stark
against white, puffy clouds and patches of blue-green sky. But it is only a
moment before the blackness closes around him again. No towers of sunset, no
great visions, just a stone guest house, clouds, and sky.
His eyes burn, and he sets the guitar
gently on the wall. "Did I . . . ?"
Megaera's hand is on his wrist, warm,
reassuring. "Best-beloved ..."
He swallows.
"The notes-" she continues, . . .
were golden!
Her arm goes around his shoulder, and for a
time they sit silently.
Finally he asks again, "Was that a
vision? I wish I'd been looking at you ..."
"It wasn't a vision."
He takes a deep breath. "Lydya was
right, wasn't she? About not being able to handle physical chaos? You asked a
long time ago why I could use a blade to kill. Now I can't, can I?"
"No." Her voice is soft.
"And I never can again, can I? Even if
I come to see? Or call the winds for anything but order."
"Lydya doesn't think so."
He laughs, a sound half-joyous,
half-bitter. "So ... to see you again, to escape darkness. Is that why you
brought the guitar?"
She nods.
He reaches for the guitar again, but his
hands do not touch the wood before Megaera speaks.
"Best-beloved-"
Her lips are upon his, awkward as the
position is for her. Easing away from her, he stands, drawing her up to him.
The clouds part, and the surf falls upon the sands, and the sun he cannot yet
see falls upon the two who are three . . . and one.
L. E.
Modesitt, Jr., lives in Cedar City, Utah.
TOR
BOOKS BY L. E. MODESITT, JR.
THE
SAGA OF RECLUCE
1 The Magic of Recluce
2 The Towers of the Sunset
3 The Magic Engineer
4 The Order War
5 The Death of Chaos
6 Fall of Angels
7 The Chaos Balance
8 The White Order
9 Colors of Chaos
10
Magi'i of Cyandor
11
Scion of Cyandor
THE
SPELLSONG CYCLE
The
Soprano Sorceress
The
Spellsong War
Darksong
Rising
THE
ECOLITAN MATTER
The
Ecologic Envoy
The
Ecolitan Operation
The
Ecologic Secession
The
Ecolitan Enigma
THE
FOREVER HERO
Dawn
for a Distant Earth
The
Silent Warrior
In
Endless Twilight
Of Tangible
Ghosts
The
Ghost of the Revelator
The
Timegod
Timediver's
Dawn
The
Hammer of Darkness
The
Parafaith War
Adiamante
The
Green Progression (with Bruce Scott Levinson)