^y^ he old man sat alone in the shadow of the Dragon's u& Teeth and watched the coming darkness chase the day- ^^^ light west. The day had been cool, unusually so for midsummer, and the night promised to be chill. Scattered clouds masked the sky, casting their silhouettes upon the earth, drifting in the manner of aimless beasts between moon and stars. A hush filled the emptiness left by the fading light like a voice waiting to speak. It was a hush that whispered of magic, the old man thought. A fire burned before him, small still, just the beginning of what was needed. After all, he would be gone for several hours. He studied the fire with a mixture of expectation and uneasiness before reaching down to add the larger chunks ofdeadwood that brought the flames up quickly. He poked at it with a stick, then stepped away, driven back by the heat. He stood at the edge of the light, caught between the fire and the growing dark, a crea- ture who might have belonged to neither or both. His eyes glittered as he looked off into the distance. The peaks of the Dragon's Teeth jutted skyward like bones the earth could not contain. There was a hush to the mountains, a secrecy that clung like mist on a frosty morning and hid all the dreams of the ages. The fire sparked sharply and the old man brushed at a stray bit of glowing ash that threatened to settle on him. He was just a bundle of sticks, loosely tied together, that might crumble into dust if a strong wind were to blow. Gray robes and a forest cloak hung on him as they would have on a scarecrow. His skin was leathery and brown and had shrunken close against his bones. White hair and beard wreathed his head, thin and fine, like 2 The Scions of Shannara wisps of gauze against the firelight. He was so wrinkled and hunched down that he looked to be a hundred years old. He was, in fact, almost a thousand. Strange, he thought suddenly, remembering his years. Para- nor, the Councils of the Races, even the Druids—gone. Strange that he should have outlasted them all. He shook his head. It was so long ago, so far back in time that it was a part of his life he only barely recognized. He had thought that part finished, gone forever. He had thought himself free. But he had never been mat, he guessed. It wasn't possible to be free of something that, at the very least, was responsible for the fact that he was still alive. How else, after all, save for the Druid Sleep, could he still be standing there? He shivered against the descending night, darkness all about him now as the last of the sunlight slipped below the horizon. It was time. The dreams had told him it must be now, and he believed the dreams because he understood them. That, too, was a part of his old life that would not let him go—dreams, visions of worlds beyond worlds, of warnings and truths, of things that could and sometimes must be. He stepped away from the fire and started up the narrow pathway into the rocks. Shadows closed about him, their touch chill. He walked for a long time, winding through narrow de- files, scrambling past massive boulders, angling along craggy drops and jagged splits in the rock. When he emerged again into the light, he stood within a shallow, rock-strewn valley domi- nated by a lake whose glassy surface reflected back at him with a harsh, greenish cast. The lake was the resting place for the shades of Druids come and gone. It was to the Hadeshom that he had been summoned. "Might as well get on with it," he growled softly. He walked slowly, cautiously downward into the valley, his steps uneasy, his heart pounding in his ears. He had been away a long time. The waters before him did not stir; the shades lay sleeping. It was best that way, he thought. It was best that they not be disturbed. He reached the lake's edge and stopped. All was silent. He took a deep breath, the air raiding from his chest as he exhaled like dry leaves blown across stone. He fumbled at his waist for a pouch and loosened its drawstrings. Carefully he reached within and drew out a handful of black powder laced with silver sparkle. He hesitated, then threw it into the air over the lake. The Scions of Shann^ " The powder expl^d skyward with a strange light that brightened the air ab^t tlim as if it werc d^ Bg'""- There was no heat only light It shimmered and danced against the night- time like a living thu^- The old man watched, robes and forest cloak pulled close, ey^ b1^111 wlth the rcflected gtow. He rocked back and forth slight^ and for a ""oment felt young again. Then a shadow ap^"^ ^dd^Y m the light, lifting out of it like a wraith a W^ ^orm mat ""ght have been something strayed from the dark^^ beyond. But the old man knew better. This was nothing straY^'ttus was something called. The shadow tightened and took s^P®- K was the shade of a man cloaked au in black a tall and forbidding apparition that anyone who had ever seen before wou^ have recognized at once. "So, Allanon," tfc^ old man whispered. The hooded face tit^" s0 tnat me "§"1 fevealed the dark, harsh features clearly^t11® angular bearded face, the long thin nose and mouth the fierce bTOW that ""S"! have been cast of iron the eyes beneatflthat seemed to look directly into the soul. The eyes found the o^ man and held him fast- —I need you— . , • ., r r. The voice was a rf^hisper in the old man s mind, a hiss of dissatisfaction and ur^Y- The shade communicated by using thoughts alone The c^d man shrank back momentarily, wishing that the thing he had called would instead be gone. Then he recovered himself an^ stood firm before hls fears- "I am no longer one of V0"'" he snapped, his own eyes narrowing dangerous^' forgetting that it was not necessary to speak aloud. "You c^""01 command me!" —I do not comma^-1 "^"^t- Listen to me- You are a11 that is left, the last that m^V be unti1 "^ successor is found. Do you understand— The old man laughed nervously. "Understand? Ha! Who un- derstands better than fne' , , ,, , —A part of you wil1 ^ways be what once you would not have questioned. The ma^ stavs within you. Always. Help me. I send the dreams an<^ Ae Shannara children do not respond. Someone must go to ^em- Someone must make diem see. You- " Not me' I have ^ved BP^ from ±e races for years now- 1 wish nothing more ^ d0 with their roubles!" The old man straightened his stick f0™ and frowned. I shed myself of such nonsense long ago." . ., , .,_,,,,- ... The shade seemed t° nse anu broaden suddenly before him, and he felt himself li^d free ofme earth- He soared skyward, 4 The Scions of Shannara far into the night. He did not struggle, but held himself firm, though he could feel the other's anger rushing through him like a black river. The shade's voice was the sound of bones grating. —Watch— The Four Lands appeared, spread out before him, a panorama of grasslands, mountains, hills, lakes, forests, and rivers, bright swatches of earth colored by sunlight. He caught his breath to see it so clearly and from so far up in the sky, even knowing that it was only a vision. But the sunlight began to fade almost at once, the color to wash. Darkness closed about, filled with dull gray mist and sulfiirous ash that rose from burned-out craters. The land lost its character and became barren and lifeless. He felt himself drift closer, repulsed as he descended by the sights and smells of it. Humans wandered the devastation in packs, more animals than men. They rent and tore at each other; they howled and shrieked. Dark shapes flitted among them, shadows that lacked substance yet had eyes of fire. The shadows moved through the humans, joining with them, becoming them, leaving them again. They moved in a dance that was macabre, yet pur- poseful. The shadows were devouring the humans, he saw. The shadows were feeding on them. —Watch— The vision shifted. He saw himself then, a skeletal, ragged beggar facing a cauldron of strange white fire that bubbled and swirled and whispered his name. Vapors lifted from the caul- dron and snaked their way down to where he stood, wrapping about him, caressing him as if he were their child. Shadows flitted all about, passing by at first, then entering him as if he were a hollow casing in which they might play as they chose. He could feel their touch; he wanted to scream. —Watch- The vision shifted once more. There was a huge forest and in the middle of the forest a great mountain. Atop the mountain sat a castle, old and weathered, towers and parapets rising up against the dark of the land. Paranor, he thought! It was Paranor come again! He felt something bright and hopeful well up within him, and he wanted to shout his elation. But the vapors were already coiling about the castle. The shadows were already flit- ting close. The ancient fortress began to crack and crumble, stone and mortar giving way as if caught in a vise. The earth shuddered and screams lifted from the humans become animals. Fire erupted out of the earth, splitting apart the mountain on which Paranor sat and then the castle itself. Wailing filled the The Scions of Shannara 5 air, the sound of one bereft of the only hope that had remained to him. The old man recognized the wailing as his own. Then the images were gone. He stood again before the Hades- hom, in the shadow of the Dragon's Teeth, alone with the shade of Allanon. In spite of his resolve, he was shaking. The shade pointed at him. —It will be as I have shown you if the dreams are ignored. It will be so if you fail to act. You must help. Go to them—the boy, the girl, and the Dark Uncle. Tell them the dreams are real. Tell them to come to me here on the first night of the new moon when the present cycle is complete. I will speak with them then— The old man frowned and muttered and worried his lower lip. His fingers once more drew tight the drawstrings to the pouch, and he shoved it back into his belt. "I will do so because there is no one else!" he said finally, spitting out the words in distaste. "But do not expect. . . !" —Only go to them. Nothing more is required. Nothing more will be asked. Go— The shade of Allanon shimmered brightly and disappeared. The light faded, and the valley was empty again. The old man stood looking out over the still waters of the lake for a moment, then turned away. The fire he had left behind still burned on his return, but it was small now and frail-looking against the night. The old man stared absently at the flames, then hunkered down before them. He stirred at the ashes already forming and listened to the si- lence of his thoughts. The boy, the girl, and the Dark Uncle—he knew them. They were the Shannara children, the ones who could save them all, the ones who could bring back the magic. He shook his grizzled head. How was he to convince them? If they would not heed Allanon, what chance that they would heed him? He saw again in his mind the frightening visions. He had best find a way to make them listen, he thought. Because, as he was fond of reminding himself, he knew something of visions, and there was a truth to these mat even one such as he, one who had foresworn the Druids and their magic, could recognize. If the Shannara children failed to listen, these visions would come to pass. II Far Ohmsford stood in the rear doorway of the Blue Whisker Ale House and stared down the darkened tun- nel of the narrow street that ran between the adjoining buildings into the glimmer of Varfleet's lights. The Blue Whisker was a ramshackle, sprawling old building with weathered board walls and a wood shingle roof and looked for all the world as if once it had been someone's barn. It had sleeping rooms upstairs over the serving hall and storerooms in the back. It sat at the base of a block of buildings that formed a somewhat lopsided U, situated on a hill at the western edge of the city. Par breathed deeply the night air, savoring its flavors. City smells, smells of life, stews with meats and vegetables laced with spice, sharp-flavored liquors and pungent ales, perfumes that scented rooms and bodies, leather harness, iron from forges still red with coals kept perpetually bright, the sweat of animals and men in close quarters, the taste of stone and wood and dust, mingling and mixing, each occasionally breaking free—they were all there. Down the alleyway, beyond the slat-boarded, graffiti-marked backs of the shops and businesses, the hill dropped away to where the central part of the city lay east. An ugly, colorless gathering of buildings in daylight, a maze of stone walls and streets, wooden siding and pitch-sealed roofs, the city took on a different look at night. The buildings faded into the darkness and the lights appeared, thousands of them, stretching away as far as the eye could see like a swarm of fireflies. They dotted the masked landscape, flickering in the black, trailing lines of gold across the liquid skin of the Mer- midon as it passed south. Varfleet was beautiful now, the scrub- woman become a fairy queen, transformed as if by magic. Par liked the idea of the city being magic. He liked the city 6 The Scions of Shannam 7 in any case, liked its sprawl and its meld of people and things, its rich mix of life. It was far different from his home of Shady Vale, nothing like the forested hamlet that he had grown up in. It lacked the purity of the trees and streams, the solitude, the sense of timeless ease that graced life in the Vale. It knew noth- ing of that life and couldn't have cared less. But that didn't matter to Par. He liked the city anyway. There was nothing to say that he had to choose between the two, after all. There wasn't any reason he couldn't appreciate both. Coil, of course, didn't agree. Coil saw it quite differently. He saw Varfleet as nothing more than an outlaw city at the edge of Federation rule, a den of miscreants, a place where one could get away with anything, hi all of Callahom, in all of the entire Southland for that matter, there was no place worse. Coil hated the city. Voices and the clink of glasses drifted out of the darkness behind him, the sounds of the ale house breaking free of the front room momentarily as a door was opened, then disappear- ing again as it was closed. Par turned. His brother moved care- fully down the hallway, nearly faceless in the gloom. "It's almost time," Coil said when he reached his brother. Par nodded. He looked small and slender next to Coil, who was a big, strong youth with blunt features and mud-colored hair. A stranger would not have thought them brothers. Coil looked a typical Valeman, tanned and rough, with enormous hands and feet. The feet were an ongoing joke. Par was fond of comparing them to a duck's. Par was slight and fair, his own features unmistakably Elven from the sharply pointed ears and brows to the high, narrow bones of his face. There was a time when the Elven blood had been all but bred out of the line, the result of generations of Ohmsfords living in the Vale. But four generations back (so his father had told him) his great-great- grandfather had returned to the Westland and the Elves, married an Elven girl, and produced a son and a daughter. The son had married another Elven girl, and for reasons never made clear the young couple who would become Par's great- grandparents had returned to the Vale, thereby infusing a fresh supply of Elven blood back into the Ohmsford line. Even then, many members of the family showed nothing of then- mixed heritage; Coil and his parents Jaralan and Mirianna were ex- amples. Par's bloodlines, on the other hand, were immediately evident. Being recognizable in this way, unfortunately, was not nec- 8 The Scions of Shannara essarily desirable. While in Varfleet, Par disguised his features, plucking his brows, wearing his hair long to hide his ears, shad- ing his face with darkener. He didn't have much choice. It wasn't wise to draw attention to one's Elven lineage these days. "She has her gown nicely in place tonight, doesn't she?" Coil said, glancing off down the alleyway to the city beyond. "Black velvet and sparkles, not a thread left hanging. Clever giri, this city. Even the sky is her friend." Par smiled. My brother, the poet. The sky was clear and filled with the brightness of a tiny crescent moon and stars. "You might come to like her if you gave her half a chance." "Me?" Coil snorted. "Not likely. I'm here because you're here. I wouldn't stay another minute if I didn't have to." ' 'You could go if you wanted.'' Coil bristled. "Let's not start again. Par. We've been all through that. You were the one who thought we ought to come north to the cities. I didn't like the idea then, and I don't like it any better now. But that doesn't change the fact that we agreed to do this together, you and me. A fine brother I'd be if I left you here and went back to the Vale now! In any case, I don't think you could manage without me." "All right, all right, I was just..." Par tried to interrupt. "Attempting to have a little fan at my expense!" Coil fin- ished heatedly. "You have done that on more than one occasion of late. You seem to take some delight in it." "That is not so." Coil ignored him, gazing off into the dark. ' 'I would never pick on anyone with duck feet.'' Coil grinned in spite of himself. "Fine talk from a little fel- low with pointed ears. You should be grateful I choose to stay and look after you!'' Par shoved him playfully, and they both laughed. Then they went quiet, staring at each other in the dark, listening to the sounds of the ale house and the streets beyond. Par sighed. It was a warm, lazy midsummer night that made the cool, sharp days of the past few weeks seem a distant memory. It was the kind of night when troubles scatter and dreams come out to play. "There are rumors of Seekers in the city," Coil informed him suddenly, spoiling his contentment. "There are always rumors," he replied. "And the rumors are often true. Talk has it that they plan to snatch up all the magic-makers, put them out of business and The Scions of Shannara 9 close down the ale houses." Coil was staring intently at him. "Seekers, Par. Not simple soldiers. Seekers." Par knew what they were. Seekers—Federation secret police, the enforcement arm of the Coalition Council's Lawmakers. He knew. They had arrived in Varfleet two weeks earlier. Coil and he. They journeyed north from Shady Vale, left the security and familiarity and protective confines of their family home and came into the Borderlands of Callahom. They did so because Par had decided they must, that it was time for them to tell their stories elsewhere, that it was necessary to see to it that others besides the Vale people knew. They came to Varfleet because Varfleet was an open city, free of Federation rule, a haven for outlaws and refugees but also for ideas, a place where people still lis- tened with open minds, a place where magic was still toler- ated—even courted. He had the magic and, with Coil in tow, he took it to Varfleet to share its wonder. There was already magic aplenty being practiced by others, but his was of a far different sort. His was real. They found the Blue Whisker the first day they arrived, one of the biggest and best known ale houses in the city. Par per- suaded the owner to hire them in the first sitting. He had ex- pected as much. After all, he could persuade anyone to do just about anything with the wishsong. Real magic. He mouthed the words without speaking them. There wasn't much real magic left in the Four Lands, not outside the remote wilderness areas where Federation rule did not yet extend. The wishsong was the last of the Ohmsford magic. It had been passed down through ten generations to reach him, the gift skipping some members of his family altogether, picking and choosing on a whim. Coil didn't have it. His parents didn't. In fact, no one in the Ohmsford family had had it since his great-grandparents had returned from the Wesdand. But the magic of the wishsong had been his from the time he was born, the same magic that had come into existence almost three hun- dred years ago with his ancestor Jair. The stories told him this, the legends. Wish for it, sing for it. He could create images so lifelike in the minds of his listeners that they appeared to be real. He could create substance out of air. That was what had brought him to Varfleet. For three centu- ries the Ohmsford family had handed down stories of the Elven house of Shannara. The practice had begun with Jan". In truth, it had begun long before that, when the stories were not of the 10 The Scions of Shannara magic because it had not yet been discovered but of the old world before its destruction in the Great Wars and the tellers were the few who had survived that frightening holocaust. But Jair was the first to have use of the wishsong to aid in the telling, to give substance to the images created from his words, to make his tales come alive in the minds of those who heard them. The tales were of the old days: of the legends of the Elven house of Shannara; of the Druids and their Keep at Paranor; of Elves and Dwarves; and of the magic that ruled their lives. The tales were of Shea Ohmsford and his brother Flick and their search to find the Sword of Shannara; of Wil Ohmsford and the beautiful, tragic Elven girl Amberie and their struggle to banish the De- mon hordes back into the Forbidding; of Jair Ohmsford and his sister Brin and their journey into the fortress of Graymark and confrontation with the Mord Wraiths and the Ddatch; of the Druids AUanon and Bremen; of the Elven King Eventine Eles- sedil; of warriors such as Balinor Buckhannah and Stee Jans; of heroes many and varied. Those who had command of the wish- song made use of its magic. Those who did not relied on simple words. Ohmsfords had come and gone, many carrying the sto- ries with them to distant lands. Yet for three generations now, no member of the family had told the stories outside the Vale. No one had wanted to risk being caught. It was a considerable risk. The practice of magic in any form was outlawed in the Four Lands—or at least anywhere the Fed- eration governed, which was practically the same thing. It had been so for the past hundred years. In all that time no Ohmsford had left the Vale. Par was the first. He had grown tired of telling the same stories to the same few listeners over and over. Others needed to hear the stories as well, to know the truth about the Druids and the magic, about the struggle that preceded the age in which they now lived. His fear of being caught was out- weighed by the calling he felt. He made his decision despite the objections of his parents and Coll. Coil, ultimately, decided to come with him—just as he always did whenever he thought Par needed looking after. Varfleet was to be the beginning, a city where magic was still practiced in minor forms, an open secret defying intervention by the Federation. Such magic as was found in Varfleet was small stuff really and scarcely worth the trouble. Callahom was only a protectorate of the Federation, and Var- fleet so distant as to be almost into the free territories. It was not yet army occupied. The Federation so far had disdained to bother with it. The Scions of Shannara 11 But Seekers? Par shook his head. Seekers were another mat- ter altogether. Seekers only appeared when there was a serious intent on the part of the. Federation to stamp out a practice of magic. No one wanted any part of them. ' 'It grows too dangerous for us here,'' Coil said, as if reading Par's mind. "We will be discovered." Par shook his head. "We are but one of a hundred practicing the art,'' he replied. ' 'Just one in a city of many.'' Coil looked at him. "One in a hundred, yes. But the only one using real magic." Par looked back. It was good money the ale house paid them, the best they had ever seen. They needed it to help with the taxes the Federation demanded. They needed it for their family and the Vale. He hated to give up because of a rumor. His jaw tightened. He hated to give up even more because it meant the stories must be returned to the Vale and kept hidden there, untold to those who needed to hear. It meant that the repression of ideas and practices that clamped down about the Four Lands like a vise had tightened one turn more. "We have to go," Coil said, interrupting his thoughts. Par felt a sudden rush of anger before realizing his brother was not saying they must go from the city, but from the doorway of the ale house to the performing stage inside. The crowd would be waiting. He let his anger slip away and felt a sadness take its place. "I wish we lived in another age," he said softly. He paused, watching the way Coil tensed. "I wish there were Elves and Druids again. And heroes. I wish there could be heroes again- even one." He trailed off, thinking suddenly of something else. Coil shoved away from the doorjamb, clapped one big hand to his brother's shoulder, turned him about and started him back down the darkened hallway. "If you keep singing about it, who knows? Maybe there will be." Par let himself be led away like a child. He was no longer thinking about heroes though, or Elves or Druids, or even about Seekers. He was thinking about the dreams. They told the story of the Elven stand at Halys Cut, how Eventine Elessedil and the Elves and Stee Jans and the Legion Free Corps fought to hold the Breakline against the onslaught of the Demon hordes. It was one of Par's favorite stories, the 12 The Scions of Shannara first of the great Elven battles in that terrible Westland war. They stood on a low platform at one end of the main serving room, Par in the forefront. Coil a step back and aside, the lights dimmed against a sea of tightly packed bodies and watchful eyes. While Coil narrated the story. Par sang to provide the accompanying images, and the ale house came alive with the magic of his voice. He invoked in the hundred or more gathered the feelings of fear, anger, and determination that had infused the defenders of the Cut. He let them see the fury of the Demons; he let them hear their battle cries. He drew them in and would not let them go. They stood in the pathway of the Demon assault. They saw the wounding of Eventine and the emergence of his son Ander as leader of the Elves. They watched the Druid Allanon stand virtually alone against the Demon magic and turn it aside. They experienced life and death with an intimacy that was almost terrifying. When Coil and he were finished, there was stunned silence, then a wild thumping of ale glasses and cheers and shouts of elation unmatched in any performance that had gone before. It seemed for a moment that those gathered might bring the rafters of the ale house down about their ears, so vehement were they in their appreciation. Par was damp with his own sweat, aware for the first time how much he had given to the telling. Yet his mind was curiously detached as they left the platform for the brief rest they were permitted between tellings, thinking still of the dreams. Coil stopped for a glass of ale by an open storage room and Par continued down the hallway a short distance before coming to an empty barrel turned upright by the cellar doors. He slumped down wearily, his thoughts tight. He had been having the dreams for almost a month now, and he still didn't know why. The dreams occurred with a frequency that was unsettling. They always began with a black-cloaked figure that rose from a lake, a figure that might be Allanon, a lake that might be the Hadeshom. There was a shimmering of images in his dreams, an ethereal quality to the visions that made them difficult to decipher. The figure always spoke to him, always with the same words. "Come to me; you are needed. The Four Lands are in gravest danger; the magic is almost lost. Come now, Shannara child." There was more, although the rest varied. Sometimes there were images of a world born of some unspeakable nightmare. The Scions of Shannara 13 Sometimes there were images of the lost talismans—the Sword of Shannara and the Elf stones. Sometimes there was a call for Wren as well, little Wren, and sometimes a call for his uncle Walker Boh. They were to come as well. They were needed, too. He had decided quite deliberately after the first night that the dreams were a side effect of his prolonged use of the wishsong. He sang the old stories of the Warlock Lord and the Skull Bear- ers, of Demons and Mord Wraiths, of Allanon and a world threatened by evil, and it was natural that something of those stories and their images would carry over into his sleep. He had tried to combat the effect by using the wishsong on lighter tell- ings, but it hadn't helped. The dreams persisted. He had re- frained from telling Coil, who would have simply used that as a new excuse to advise him to stop invoking the magic of the wishsong and return to the Vale. Then, three nights ago, the dreams had stopped coming as suddenly as they had started. Now he was wondering why. He was wondering if perhaps he had mistaken their origin. He was considering the possibility that instead of being self-induced, they might have been sent. But who would have sent them? Allanon? Truly Allanon, who was three hundred years dead? Someone else? Something else? Something that had a reason of its own and meant him no good? He shivered at the prospect, brushed the matter from his mind, and went quickly back up the hallway to find Coll. The crowd was even larger for the second telling, the walls lined with standing men who could not find chairs or benches to sit upon. The Blue Whisker was a large house, the front serving room over a hundred feet across and open to the rafters above a stringing of oil lamps and fish netting that lent a sort of veiled appearance that was apparently designed to suggest inti- macy. Par couldn't have tolerated much more intimacy, so close were the patrons of the ale house as they pressed up against the platform, some actually sitting on it now as they drank. This was a different group than earlier, although the Valeman was hard-pressed to say why. It had a different feel to it, as if there was something foreign in its makeup. Coil must have felt it, too. He glanced over at Par several times as they prepared to per- form, and there was uneasiness mirrored in his dark eyes. 14 The Scions of Shannara A tall, black-bearded man wrapped in a dun-colored forest cloak waded through the crowd to the platform's edge and eased himself down between two other men. The two looked up as if they intended to say something, then caught a close glimpse of the other's face and apparently thought better of it. Par watched momentarily and looked away. Everything felt wrong. Coil leaned over as a rhythmic clapping began. The crowd was growing restless. "Par, I don't like this. There's some- thing . . ." He didn't finish. The owner of the ale house came up and told them in no uncertain terms to begin before the crowd got out of hand and started breaking things. Coil stepped away wordlessly. The lights dimmed, and Par started to sing. The story was the one about Allanon and the battle with the Jachyra. Coil began to speak, setting the stage, telling those gathered what sort of day it was, what the glen was like into which the Druid came with Brin Ohmsford and Rone Leah, how everything suddenly grew hushed. Par created the images in the minds of his listen- ers, instilling in them a sense of anxiety and expectation, trying unsuccessfully not to experience the same feelings himself. At the rear of the room, men were moving to block the doors and windows, men suddenly shed of cloaks and dressed all in black. Weapons glittered. There were patches of white on sleeves and breasts, insignia of some sort. Par squinted, Elven vision sharp. A wolf's head. The men in black were Seekers. Par's voice faltered and the images shimmered and lost their hold. Men began to grumble and look about. Coil stopped his narration. There was movement everywhere. There was some- one in the darkness behind them. There was someone all about. Coil edged closer protectively. Then the lights rose again, and a wedge of the black-garbed Seekers pushed forward from the front door. There were shouts and groans of protest, but the men making them were quick to move out of the way. The owner of the Blue Whisker tried to intervene, but was shoved aside. The wedge of men came to a stop directly in front of the platform. Another group blocked the exits. They wore black from head to toe, their faces covered above their mouths, their wolf-head insignia gleaming. They were armed with short swords, daggers, and truncheons, and their weapons were held ready. They were a mixed bunch, big and small, stiff and bent, The Scions of Shannara 15 but there was a feral look to all of them, as much in the way they held themselves as in their eyes. Their leader was a huge, rangy man with tremendously long arms and a powerful frame. There was a craggy cast to his face where the mask ended, and a half-beard of coarse reddish hair covered his chin. His left arm was gloved to the elbow. "Your names?'' he asked. His voice was soft, almost a whis- per. Par hesitated. "What is it that we have done?" "Is your name Ohmsford?" The speaker was studying him intently. Par nodded. "Yes. But we haven't..." "You are under arrest for violating Federation Supreme Law," the soft voice announced. There was a grumbling sound from the patrons. "You have used magic in defiance of. . ." "They was just telling stories!" a man called out from a few feet away.. One of the Seekers lashed out swiftly with his trun- cheon and the man collapsed in a heap. "You have used magic in defiance of Federation dictates and thereby endangered the public.'' The speaker did not even bother to glance at the fallen man. "You will be taken ..." He never finished. An oil lamp dropped suddenly from the center of the ceiling to the crowded ale house floor and exploded in a shower of flames. Men sprang to their feet, howling. The speaker and his companions turned in surprise. At the same moment the tall, bearded man who had taken a seat on the platform's edge earlier came to his feet with a lunge, vaulted several other astonished patrons, and slammed into the knot of Seekers, spilling them to the floor. The tall man leaped onto the stage in front of Par and Coil and threw off his shabby cloak to reveal a fully armed hunter dressed in forest green. One arm lifted, the hand clenched in a fist. "Free-born!" he shouted into the confusion. It seemed that everything happened at once after that. The decorative netting, somehow loosened, followed the oil lamp to the floor, and practically everyone gathered at the Blue Whisker was suddenly entangled. Yells and curses rose from those trapped. At the doors, green-clad men pounced on the bewildered Seekers and hammered them to the floor. Oil lamps were smashed, and the room was plunged into dark- ness. The tall man moved past Par and Coil with a quickness they 16 The Scions of Shannara would not have believed possible. He caught the first of the Seekers blocking the back entrance with a sweep of one boot, snapping the man's head back. A short sword and dagger ap- peared, and the remaining two went down as well. "This way, quick now!" he called back to Par and Coll. They came at once. A dark shape clawed at them as they rushed past, but Coil knocked the man from his feet into the mass of struggling bodies. He reached back to be certain he had not lost his brother, his big hand closing on Par's slender shoul- der. Par yelled in spite of himself. Coil always forgot how strong he was. They cleared the stage and reached the back hallway, the tall stranger several paces ahead. Someone tried to stop them, but the stranger ran right over him. The din from the room behind them was deafening, and flames were scattered everywhere now, licking hungrily at the flooring and walls. The stranger led them quickly down the hall and through the rear door into the alley- way. Two more of the green-clad men waited. Wordlessly, they surrounded the brothers and rushed them clear of the ale house. Par glanced back. The flames were already leaping from the windows and crawling up toward the roof. The Blue Whisker had seen its last night. They slipped down the alleyway past startled faces and wide eyes, turned into a passageway Par would have sworn he had never seen before despite his many excursions out that way, passed through a scattering of doors and anterooms and finally emerged into a new street entirely. No one spoke. When at last they were beyond the sound of the shouting and the glow of the fire, the stranger slowed, motioned his two companions to take up watch and pulled Par and Coil into a shadowed alcove. All were breathing heavily from the run. The stranger looked at them in turn, grinning. "A little exercise is good for the digestion, they say. What do you think? Are you all right?" The brothers both nodded. "Who are you?" asked Par. The grin broadened. "Why, practically one of the family, lad. Don't you recognize me? Ah, you don't, do you? But, then, why should you? After all, you and I have never met. But the songs should remind you." He closed his left hand into a fist, then thrust a single finger sharply at Par's nose. "Remember now? " The Scions of Shannara 17 Mystified, Par looked at Coil, but his brother appeared as confused as he was. "I don't think . . ."he started. "Well, well, it doesn't matter just at the moment. All in good time.'' He bent close. ' 'This is no longer safe country for you, lad. Certainly not here in Varfleet and probably not in all of Callahom. Maybe not anywhere. Do you know who that was back there? The ugly one with the whisper?" Par tried to place the rangy speaker with the soft voice. He couldn't. He shook his head slowly. "Rimmer Dall," the stranger said, the smile gone now. "First Seeker, the high mucky-muck himself. Sits on the Co- alition Council when he's not out swatting flies. But you, he's taken a special interest if he's come all the way to Varfleet to arrest you. That's not part of his ordinary fly-swatting. That's hunting bear. He thinks you are dangerous, lad—very dan- gerous, indeed, or he wouldn't have bothered coming all the way here. Good thing I was looking out for you. I was, you know. Heard Rimmer Dall was going to come for you and came to make sure he didn't get the job done. Mind now, he won't give up. You slipped his grasp this time, but that will make him just that much more determined. He'll keep com- ing for you." He paused, gauging the effect of what he was saying. Par was staring at him speechlessly, so he went on. "That magic of yours, the singing, that's real magic, isn't it? I've seen enough of the other kind to know. You could put that magic to good use, lad, if you had a mind to. It's wasted in these ale houses and backstreets.'' "What do you mean?" Coil asked, suddenly suspicious. The stranger smiled, charming and guileless. "The Move- ment has need of such magic," he said softly. Coil snorted. "You're one of the outlaws!" The stranger executed a quick bow. "Yes, lad, I am proud to say I am. More important, I am free-bom and I do not accept Federation rule. No right-thinking man does." He bent close. "You don't accept it yourself now, do you? Admit it." "Hardly," Coil answered defensively. "But I question whether the outlaws are any better." ' 'Harsh words, lad!" the other exclaimed. ' 'A good thing for you I do not take ofiense easily." He grinned roguishly. "What is it you want?" Par interrupted quickly, his mind clear again. He had been thinking of Rimmer Dall. He knew 18 The Scions of Shannara the man's reputation and he was frightened of the prospect of being hunted by him. "You want us to join you, is that it?" The stranger nodded. "You would find it worth your time, I think." But Par shook his head. It was one thing to accept the strang- er's help in fleeing the Seekers. It was another to join the Move- ment. The matter needed a great deal more thought. "I think we had better decline for now," he said evenly. "That is, if we're being given a choice.'' "Of course you are being given a choice!" The stranger seemed offended. "Then we have to say no. But we thank you for the offer and especially for your help back there." The stranger studied him a moment, solemn again. "You are quite welcome, believe me. I wish only the best for you. Par Ohmsford. Here, take this." He removed from one hand a ring that was cast in silver and bore the insigne of a hawk. "My friends know me by this. If you need a favor—or if you change your mind—take this to Kiltan Forge at Reaver's End at the north edge of the city and ask for the Archer. Can you remember that?" Par hesitated, then took the ring, nodding. "Butwhy. . . ?" "Because there is much between us, lad," the other said softly, anticipating his question. One hand reached out to rest on his shoulder. The eyes took in Coil as well. "There is history that binds us, a bond of such strength that it requires I be there for you if I can. More, it requires that we stand together against what is threatening this land. Remember that, too. One day, we will do so, I think—if we all manage to stay alive until then." He grinned at the brothers and they stared back silently. The stranger's hand dropped away. "Time to go now. Quickly, too. The street runs east to the river. You can go where you wish from there. But watch yourselves. Keep your backs well guarded. This matter isn't finished." ' 'I know,'' Par said and extended his hand. ' 'Are you certain you will not tell us your name?" The stranger hesitated. "Another day," he said. He gripped Par's hand tightly, then Coil's, then whistled his companions to him. He waved once, then melted into the shad- ows and was gone. Par stared down momentarily at the ring, then glanced The Scions of Shannara 19 questioningly at Coll. Somewhere close at hand, the sound of shouting started up. "I think the questions will have to wait," said Coll. Par jammed the ring into his pocket. Wordlessly, they dis- appeared into the night. It was nearing midnight by the time Par and Coil reached the waterfront section ofVarfleet, and it was there that they first realized how ill-prepared they were to make their es- cape from Rimmer Dall and his Federation Seekers. Neither had expected that flight would prove necessary, so neither had brought anything that a lengthy journey might require. They had no food, no blankets, no weapons save for the standard long knives all Valemen wore, no camping gear or foul-weather equipment, and worst of all, no money. The ale house keeper hadn't paid them in a month. What money they had managed to save from the month before had been lost in the fire along with everything else they owned. They had only the clothes on their backs and a growing fear that perhaps they should have stuck with the nameless stranger a bit longer. The waterfront was a ramshackle mass of boathouses, piers, mending shops, and storage sheds. Lights burned along its length, and dockworkers and fishermen drank and joked in the light of oil lamps and pipes. Smoke rose out of tin stoves and barrels, and the smell of fish hung over everything. ' 'Maybe they've given up on us for the night,'' Par suggested at one point. "The Seekers, I mean. Maybe they won't bother looking anymore until morning—or maybe not at all." Coil glanced at him and arched one eyebrow meaningfully. "Maybe cows can fly too." He looked away. "We should have insisted we be paid more promptly for our work. Then we wouldn't be in this fix." Par shrugged. "It wouldn't have made any difference." "It wouldn't? We'd at least have some money!" ' 'Only if we'd thought to carry it with us to the performance. How likely is that?'' 20 The Scions of Shannara 21 Coil hunched his shoulders and screwed up his face. "That ale house keeper owes us." They walked all the way to the south end of the docks without speaking further, stopped finally as the lighted waterfront gave way to darkness, and stood looking at each other. The night was cooler now and their clothes were too thin to protect them. They were shivering, their hands jammed down in their pockets, their arms clamped tightly against their sides. Insects buzzed about them annoyingly. Coil sighed. "Do you have any idea where we're going. Par? Do you have some kind of plan in mind?" Par took out his hands and rubbed them briskly. "I do. But it requires a boat to get there.'' "South, then—down the Mermidon?" "All the way." Coil smiled, misunderstanding. He thought they were headed back to Shady Vale. Par decided it was best to leave him with that impression. "Wait here," Coil said suddenly and disappeared before Par could object. Par stood alone in the dark at the end of the docks for what seemed like an hour, but was probably closer to half that. He walked over to a bench by a fishing shack and sat down, hunched up against the night air. He was feeling a mix of things. He was angry, mostly—at the stranger for spiriting them away and then abandoning them—all right, so Par had asked to have it that way, that didn't make him feel any better—at the Federation for chasing them out from the city like common thieves, and at himself for being stupid enough to think he could get away with using real magic when it was absolutely forbidden to do so. It was one thing to play around with the magics of sleight of hand and quick change; it was another altogether to employ the magic of the wishsong. It was too obviously the real thing, and he should have known that sooner or later word of its use would get back to the authorities. He put his legfS out in front of him and crossed his boots. Well, there was nothing to be done about it now. Coil and he would simply have to start over again. It never occurred to him to quit. The stories were too important for that; it was his re- sponsibility to see to it that they were not forgotten. He was convinced that the magic was a gift he had received expressly for that purpose. It didn't matter what the Federation said—that magic was outlawed and that it was a source of great harm to 22 The Scions of Shannara the land and its people. What did the Federation know of magic? Those on the Coalition Council lacked any practical experience. They had simply decided that something needed to be done to address the concerns of those who claimed parts of the Four Lands were sickening and men were being turned into some- thing like the dark creatures of Jair Ohmsford's time, creatures from some nether existence that defied understanding, beings that drew their power from the night and from magics lost since the time of the Druids. They even had names, these creatures. They were called Shadowen. Suddenly, unpleasantly, Par thought again of the dreams and of the dark thing within them that had summoned him. He was aware then that the night had gone still; the voices of the fishermen and dockworkers, the buzz of the insects, and even the rustle of the night wind had disappeared. He could hear the sound of his own pulse in his ears, and a whisper of some- thing else . . . Then a splash of water brought him to his feet with a start. Coil appeared, clambering out of the Mermidon at the river's edge a dozen teet away, shedding water as he came. He was naked. Par recovered his composure and stared at him in dis- belief. "Shades, you frightened me! What were you doing?" "What does it look like I was doing?" Coil grinned. "I was out swimming!" What he was really doing, Par discovered after applying a bit more pressure, was appropriating a fishing skiff owned by the keeper of the Blue Whisker. The keeper had mentioned it to Coil once or twice when bragging about his fishing skills. Coil had remembered it when Par had mentioned needing a boat, remembered as well the description of the boat shed where the man said it was kept, and gone off to find it. He'd simply swum up to where it was stored, snapped the lock on the shed, slipped the mooring lines and towed it away. ' 'It's the least he owes us after the kind of business we brought in," he said defensively as he brushed himself dry and dressed. Par didn't argue the point. They needed a boat worse than the ale house keeper, and this was probably their only chance to find one. Assuming the Seekers were still scouring the city for them, their only other alternative was to strike out on foot into the Runne Mountains—an undertaking that would require more than a week. A ride down the Mermidon was a journey of The Scions of Shannara 23 only a few days. It wasn't as if they were stealing the boat, after all. He caught himself. Well, maybe it was. But they would return it or provide proper compensation when they could. The skiff was only a dozen feet in length, but it was equipped with oars, fishing gear, some cooking and camping equipment, a pair of blankets, and a canvas tarp. They boarded and pushed off into the night, letting the current carry them out from the shore and sweep them away. They rode the river south for the remainder of the night, using the oars to keep it in mid-channel, listening to the night sounds, watching the shoreline, and trying to stay awake. As they trav- eled, Coil offered his theory on what they should do next. It was impossible, of course, to go back into Callahom any time in the immediate future. The Federation would be looking for them. It would be dangerous, in fact, to travel to any of the major Southland cities because the Federation authorities stationed there would be alerted as well. It was best that they simply return to the Vale. They could still tell the stories—not right away perhaps, but in a month or so after the Federation had stopped looking for them. Then, later, they could travel to some of the smaller hamlets, the more isolated communities, places the Fed- eration seldom visited. It would all work out fine. Par let him ramble. He was willing to bet that Coil didn't believe a word of it; and even if he did, there was no point in arguing about it now. They pulled into shore at sunrise and made camp in a grove of shade trees at the base of a windswept bluff, sleeping until noon, then rising to catch and eat fish. They were back on the river by early afternoon and continued on until well after sunset. Again they pulled into shore and made camp. It was starting to rain, and they put up the canvas to provide shelter. They made a small fire, pulled the blankets close, and sat silently facing the river, watching the raindrops swell its flow and form intricate patterns on its shimmering surface. They spoke then for a while about how things had changed in the Four Lands'since the time of Jair Ohmsford. Three hundred years ago, the Federation governed only the deep Southland cities, adopting a strict policy of isolationism. The Coalition Council provided its leadership even then, a body of men selected by the cities as representatives to its govern- ment. But it was the Federation armies that gradually came to dominate the Council, and in time the policy of isolationism gave way to one of expansion. It was time to extend its sphere 24 The Scions of Shannara of influence, the Federation determined—to push back its fron- tiers and offer a choice of leadership to the remainder of the Southland. It was logical that the Southland should be united under a single government, and who better to do that than the Federation? That was the way it started. The Federation began a push north, gobbling up bits and pieces of the Southland as it went. A hundred years after the death of Jair Ohmsford, everything south of Callahom was Federation governed. The other races, the Elves, the Trolls, the Dwarves, and even the Gnomes cast nervous glances south. Before long, Callahom agreed to be- come a protectorate, its Kings long dead, its cities feuding and divided, and the last buffer between the Federation and the other lands disappeared. It was about this same time that the rumors of the Shadowen began to surface. It was said that the magic of the old days was at fault, magic that had taken seed in the earth and nurtured there for decades and was now coming to life. The magic took many forms, sometimes as nothing more than a cold wind, sometimes as something vaguely human. It was labeled, in any case, as Shadowen. The Shadowen sickened the land and its life, turning pockets of it into quagmires of decay and lifeless- ness. They attacked mortal creatures, man or beast, and, when they were sufficiently weakened, took them over completely, stealing into their bodies and residing there, hidden wraiths. They needed the life of others for their own sustenance. That was how they survived. The Federation lent credibility to those rumors by proclaim- ing that such creatures might indeed exist and only it was strong enough to protect against them. No one argued that the magic might not be at fault or that the Shadowen or whatever it was that was causing the problem had nothing to do with magic at all. It was easier simply to accept the explanation offered. After all, there hadn't been any magic in the land since the passing of the Druids. The Ohmsfords told their stories, of course, but only a few heard and fewer still believed. Most thought the Druids just a legend. When Calla- hom agreed to become a protectorate and the city ofTyrsis was occupied, the Sword of Shannara disappeared. No one thought much of it. No one knew how it happened, and no one much cared. The Sword hadn't even been seen for over two hundred years. There was only the vault that was said to contain it, the The Scions of Shannara 25 blade set in a block of Tre-Stone, there in the center of the People's Park—and then one day that was gone as well. The Elfstones disappeared not long after. There was no rec- ord of what became of them. Not even the Ohmsfords knew. Then the Elves began to disappear as well, entire communi- ties, whole cities at a time, until even Arborion was gone. Finally, there were no more Elves at all; it was as if they had never been. The Wesdand was deserted, save for a few hunters and trappers from the other lands and the wandering bands of Rovers. The Rovers, unwelcome anyplace else, had always been there, but even the Rovers claimed to know nothing of what had become of the Elves. The Federation quickly took advantage of the situation. The Wesdand, it declared, was me seeding ground for the magic that was at the root of die problems in die Pour Lands. It was die Elves, after all, who introduced magic into die Lands years earlier. It was die Elves who first practiced it. The magic had consumed diem—an object lesson on what would happen to all diose who tried to do likewise. The Federation emphasized me point by forbidding the prac- tice of magic in any form. The Wesdand was made a protector- ate, albeit an unoccupied one since die Federation lacked enough soldiers to patrol so vast a territory unaided, but one dial would be cleansed eventually, it was promised, of me ill effects of any lingering magic. Shortly after dial, the Federation declared war on die Dwarves. It did so ostensibly because die Dwarves had pro- voked it, aldrough it was never made clear in what way. The result was practically a forgone conclusion. The Federation had die largest, most thoroughly equipped and best trained army in die Four Lands by dlis time, and die Dwarves had no standing army at all. The Dwarves no longer had the Elves as allies, as diey had all those years previous, and die Gnomes and Trolls had never been friends. Nevertheless, die war lasted nearly five years. The Dwarves knew die mountainous Eastiand far better dian die Federation, and even though Culhaven fell almost im- mediately, the Dwarves continued to fight in die high country until eventually diey were starved into submission. They were brought down out of die mountains and sent soudi to die Fed- eration mines. Most died diere. After seeing what happened to the Dwarves, the Gnome tribes fell quickly into line. The Fed- eration declared die Easdand a protectorate as well. There remained a few pockets of isolated resistance. There were still a handful of Dwarves and a scattering of Gnome tribes 26 The Scions of Shannara that refused to recognize Federation rule and continued to fight from the deep wilderness areas north and east. But they were too few to make any difference. To mark its unification of the greater portion of the Four Lands and to honor those who had worked to achieve it, the Federation constructed a monument at the north edge of the Rainbow Lake where the Mermidon poured through the Runne. The monument was constructed entirely of black granite, broad and square at its base, curved inward as it rose over two hundred feet above the cliffs, a monolithic tower that could be seen for miles in all directions. The tower was called Southwatch. That was almost a hundred years ago, and now only the Trolls remained a free people, still entrenched deep within the moun- tains of the Northland, the Chamals, and the Kershalt. That was dangerous, hostile country, a natural fortress, and no one from the Federation wanted much to do with it. The decision was made to leave it alone as long as the Trolls did not interfere with the other lands. The Trolls, very much a reclusive people for the whole of their history, were happy to oblige. "It's all so different now," Par concluded wistfully as they continued to sit within their shelter and watch the rain fall into the Mermidon. "No more Druids, no Paranor, no magic— except the fake kind and the little we know. No Elves. Whatever happened to them do you think?" He paused, but Coil didn't have anything to say. "No monarchies, no Leah, no Buckhan- nahs, no Legion Free Corps, no Callahom for all intents and purposes." "No freedom," Coil finished darkly. "No freedom," Par echoed. He rocked back, drawing his legs tight against his chest. "I wish I knew how the Elfstones disappeared. And the Sword. What happened to the Sword of Shannara?'' Coil shrugged. "Same thing that happens to everything even- tually. It got lost." "What do you mean? How could they let it get lost?" ' 'No one was taking care of it." Par thought about that. It made sense. No one bothered much with the magic after Allanon died, after the Druids were gone. The magic was simply ignored, a relic from another time, a thing feared and misunderstood for the most part. It was easier to forget about it, and so they did. They all did. He had to include the Ohmsfords as well—otherwise they would still have the Elfstones. All that was left of their magic was the wishsong. The Scions of Shannara 27 "We know the stories, the tales of what it was like; we have all that history, and we still don't know anything,'' he said softly. "We know the Federation doesn't want us talking about it," CoU offered archly. "We know that." ' 'There are times that I wonder what difference it makes any- way. '' Par's face twisted into a grimace.' 'After all, people come to hear us and the day after, who remembers? Anyone besides us? And what if they do? It's all ancient history—not even that to some. To some, it's legend and myth, a lot of nonsense." "Not to everyone," Coil said quietly. "What's the use of having the wishsong, if the telling of the stories isn't going to make any difference? Maybe the stranger was right. Maybe there are better uses for the magic." "Like aiding the outlaws in their fight against the Federation? Like getting yourself killed?" CoU shook his head. "That's as pointless as not using it at all.'' There was a sudden splash from somewhere out in me river, and the brothers turned as one to seek out its source. But there was only the churning of rain-swollen waters and nothing else. '' Everything seems pointless.'' Par kicked at the earth in front of him. "What are we doing, CoU? Chased out of Varfleet as much as if we were outlaws ourselves, forced to take that boat like thieves, made to run for home like dogs with our tails be- tween our legs.'' He paused, looking over at his brother.' 'Why do you think we stiU have use of me magic?" CoU's blocky face shifted slightly toward Par's. "What do you mean?" "Why do we have it? Why hasn't it disappeared along with everything else? Do you think mere's a reason?" There was a long silence. "I don't know," Coil said finaUy. He hesitated. "I don't know what it's like to have the magic." Par stared at him, realizing suddenly what he had asked and ashamed he had done so. "Not that I'd want it, you understand," CoU added hastily, aware of his brother's discomfort. ' 'One of us with the magic is enough." He grinned. Par grinned back. "I expect so." He looked at CoU appre- ciatively for a moment, then yawned.' 'You want to go to sleep?'' CoU shook his head and eased his big frame back into the shadows a bit. "No, I want to talk some more. It's a good night for talking." Nevertheless, he was silent then, as if he had nothing to say after aU. Par studied him for a few moments, then they both 28 The Scions of Shannara looked back out over the Mermidon, watching as a massive tree limb washed past, apparently knocked down by the storm. The wind, which had blown hard at first, was quiet now, and the rain was falling straight down, a steady, gentle sound as it passed through the trees. Par found himself thinking about the stranger who had res- cued them from the Federation Seekers. He had puzzled over the man's identity for the better part of the day, and he still hadn't a clue as to who he was. There was something familiar about him, though—something in the way he talked, an assurance, a confidence. It reminded him of someone from one of the stories he told, but he couldn't decide who. There were so many tales and many of them were about men like that one, heroes in the days of magic and Druids, heroes Par had thought were missing from this age. Maybe he had been wrong. The stranger at the Blue Whisker had been impressive in his rescue of them. He seemed prepared to stand up to the Federation. Perhaps there was hope for the Four Lands yet. He leaned forward and fed another few sticks of deadwood into the little fire, watching the smoke curl out from beneath the canvas shelter into the night. Lightning flashed suddenly farther east, and a long peal of thunder followed. "Some dry clothes would be good right now," he muttered. ' 'Mine are damp just from the air.'' Coil nodded. "Some hot stew and bread, too." "A bath and a warm bed." ' 'Maybe the smell of fresh spices.'' "And rose water." Coil sighed. "At this point, I'd just settle for an end to this confounded rain." He glanced out into the dark. "I could al- most believe in Shadowen on a night like this, I think.'' Par decided suddenly to tell Coil about the dreams. He wanted to talk about them, and there no longer seemed to be any reason not to. He debated only a moment, then said, "I haven't said anything before, but I've been having these dreams, the same dream actually, over and over." Quickly he described it, focus- ing on his confusion about the dark-robed figure who spoke to him. "I don't see him clearly enough to be certain who he is," he explained carefully. "But he might be Allanon." Coil shrugged. "He might be anybody. It's a dream, Par. Dreams are always murky." "But I've had this same dream a dozen, maybe two dozen times. I thought at first it was just the magic working on me, The Scions of Shannara 29 but ..." He stopped, biting his lip. "What if . . . ?" He stopped again. "What if what?" "What if it isn't just the magic? What if it's an attempt by Allanon—or someone—to send me a message of some sort?'' "A message to do what? To go traipsing off to the Hadeshom or somewhere equally dangerous?" Coil shook his head. "I wouldn't worry about it if I were you. And I certainly wouldn't consider going." He frowned. "You aren't, are you? Consid- ering going?" "No," Par answered at once. Not until I think about it, at least, he amended silently, surprised at the admission. "That's a relief. We have enough problems as it is without going off in search of dead Druids." Coil obviously considered the matter settled. Par didn't reply, choosing instead to poke at the fire with a stray stick, nudging the embers this way and that. He was indeed thinking about going, he realized. He hadn't considered it seri- ously before, but all of a sudden he had a need to know what the dreams meant. It didn't matter if they came from Allanon or not. Some small voice inside him, some tiny bit of recogni- tion, hinted that finding the source of the dreams might allow him to discover something about himself and his use of the magic. It bothered him that he was thinking like this, that he was suddenly contemplating doing exactly what he had told him- self he must not do right from the time the dreams had first come to him. But that was no longer enough to deter him. There was a history of dreams in the Ohmsford family and almost always the dreams had a message. "I just wish I was sure," he murmured. Coil was stretched out on his back now, eyes closed against the firelight. "Sure about what?" "Thedreams," he hedged. "About whether or not they were sent." Coil snorted. "I/m sure enough for the both of us. There aren't any Druids. There aren't any Shadowen either. There aren't any dark wraiths trying to send you messages in your sleep. There's just you, overworked and under-rested, dreaming bits and pieces of the stories you sing about." Par lay back as well, pulling his blanket up about him. "I suppose so," he agreed, inwardly not agreeing at all. Coil rolled over on his side, yawning. "Tonight, you'll prob- ably dream about floods and fishes, damp as it is." 30 The Scions of Shannara Par said nothing. He listened for a time to the sound of the rain, staring up at the dark expanse of the canvas, catching the flicker of the firelight against its damp surface. "Maybe I'll choose my own dream," he said softly. Then he was asleep. He did dream that night, the first time in almost two weeks. It was the dream he wanted, the dream of the dark-robed figure, and it was as if he were able to reach out and bring it to him. It seemed to come at once, to slip from the depths of his subcon- scious the moment sleep came. He was shocked at its sudden- ness, but didn't wake. He saw the dark figure rise from the lake, watched it come for him, vague yet faceless, so menacing that he would have fled if he could. But the dream was master now and would not let him. He heard himself asking why the dream had been absent for so long, but there was no answer given. The dark figure simply approached in silence, not speaking, not giv- ing any indication of its purpose. Then it came to a stop directly before him, a being that could have been anything or anyone, good or evil, life or death. Speak to me, he thought, frightened. But the figure merely stood there, draped in shadow, silent and immobile. It seemed to be waiting. Then Par stepped forward and pushed back the cowl that hid the other, emboldened by some inner strength he did not know he possessed. He drew the cowl free and the face beneath was as sharp as if etched in bright sunlight. He knew it instantly. He had sung of it a thousand times. It was as familiar to him as his own. The face was Allanon's. IV When he came awake the next morning, Par decided not to say anything to Coil about his dream, hi the first place, he didn't know what to say. He couldn't be sure if the dream had occurred on its own or because he had been thinking so hard about having it—and even then he had no way of knowing if it was the real thing. In the second place, telling Coil would just start him off again on how foolish it was for Par to keep thinking about something he obviously wasn't going to do anything about. Was he? Then, if Par was honest with him, they would fight about the advisability of going off into the Dragon's Teeth in search of the Hadeshom and a three- hundred-year-dead Druid. Better just to let the matter rest. They ate a cold breakfast of wild berries and some stream water, lucky to have that. The rains had stopped, but the sky was overcast, and the day was gray and threatening. The wind had returned, rather strong out of the northwest, and tree limbs bent and leaves rustled wildly against its thrust. They packed up their gear, boarded the skiff, and pushed off onto the river. The Mermidon was heavily swollen, and the skiff tossed and twisted roughly as it carried them south. Debris choked the waters, and they kept the oars at hand to push off any large pieces that threatened damage to the boat. The cliffs of the Runne loomed daddy on either'side, wrapped in trailers of mist and low-hanging clouds. It was cold in their shadow, and the broth- ers felt their hands and feet grow quickly numb. They pulled into shore and rested when they could, but it accomplished little. There was nothing to eat and no way to get warm without taking time to build a fire. By eariy afternoon, it was raining again. It grew quickly colder in the rainfall, the wind picked up, and it became dangerous to continue on the river. 31 32 The Scions of Shannara When they found a small cove in the shelter of a stand of old pine, they quickly maneuvered the skiff ashore and set camp for the night. They managed a fire, ate the fish Coil caught and tried their best to dry out beneath the canvas with rain blowing in from every side. They slept poorly, cold and uncomfortable, the wind blowing down the canyon of the mountains and the river chum- ing against its banks. That night, Par didn't dream at all. Morning brought a much-needed change in the weather. The storm moved east, the skies cleared and filled with bright sun- light, and the air warmed once more. The brothers dried out their clothing as their craft bore them south, and by midday it was balmy enough to strip off tunics and boots and enjoy the feel of the sun on their skin. "As the saying goes, things always get better after a storm," Coil declared in satisfaction. "There'll be good weather now, Par—you watch. Another three days and we'll be home." Par smiled and said nothing. The day wore on, turning lazy, and the summer smells of trees and flowers began to fill the air again. They sailed beneath Southwatch, its black granite bulk jutting skyward out of the mountain rock at the edge of the river, silent and inscrutable. Even from as far away as it was, the tower looked forbidding, its stone grainy and opaque, so dark that it seemed to absorb the light. There were all sorts of rumors about Southwatch. Some said it was alive, that it fed upon the earth in order to live. Some said it could move. Almost everyone agreed that it seemed to keep getting bigger through some form of ongoing construction. It appeared to be deserted. It always ap- peared that way. An elite unit of Federation soldiers were sup- posed to be in service to the tower, but no one ever saw them. Just as well, Par thought as they drifted past undisturbed. By late afternoon, they reached the mouth of the river where it opened into the Rainbow Lake. The lake spread away before them, a broad expanse of silver-tipped blue water turned golden at its western edge by the sun as it slipped toward the horizon. The rainbow from which it took its name arched overhead, faint now in the blaze of sunlight, the blues and purples almost in- visible, the reds and yellows washed of their color. Cranes glided silently in the distance, long graceful bodies extended against the light. The Ohmsfords pulled their boat to the shore's edge and beached it where a stand of shade trees fronted a low bluff. They The Scions of Shannara 33 set their camp, hanging the canvas in the event of a change back in the weather, and Coil fished while Par went off to gather wood for an evening fire. Par wandered the shoreline east for a ways, enjoying the bright glaze of the lake's waters and the colors in the air. After a time, he moved back up into the woods and began picking up pieces of dry wood. He had gone only a short distance when the woods turned dank and filled with a decaying smell. He noticed that many of the trees seemed to be dying here, leaves wilted and brown, limbs broken off, bark peeling. The ground cover looked unwell, too. He poked and scraped at it with his boot and looked about curiously. There didn't appear to be anything living here; there were no small animals scurrying about and no birds calling from the trees. The forest was deserted. He decided to give up looking for firewood in this direction and was working his way back toward the shoreline when he caught sight of the house. It was a cottage, really, and scarcely that. It was badly overgrown with weeds, vines, and scrub. Boards hung loosely from its walls, shutters lay on the ground, and the roof was caving hi. The glass in the windows was broken out, and the front door stood open. It sat at the edge of a cove that ran far back into the trees from the lake, and the water of the cove was still and greenish with stagnation. The smell that it gave off was sickening. Par would have thought it deserted if not for the tiny column of smoke that curled up from the crumbling chimney. He hesitated, wondering why anyone would live in such sur- roundings. He wondered if there really was someone there or if the smoke was merely a residue. Then he wondered if whoever was there needed help. He almost went over to see, but there was something so odi- ous about the cottage and its surroundings that he could not make himself do so. Instead, he called out, asking if anyone was home. He waited a moment, then called out again. When there was no reply, he turned away almost gratefully and con- tinued on his way. ' Coil was waiting with the fish by the time he returned, so they hastily built a fire and cooked dinner. They were both a little tired of fish, but it was better than nothing and they were more hungry than either would have imagined. When the dinner was consumed, they sat watching as the sun dipped into the horizon and the Rainbow Lake turned to silver. The skies dark- ened and filled with stars, and the sounds of the night rose out 34 The Scions ofShannam of dusk's stillness. Shadows from die forest trees lengthened and joined and became dark pools that enveloped the last of the daylight. Par was in the process of trying to figure out a way to tell Coil that he didn't think they should return to Shady Vale when the woodswoman appeared. She came out of the trees behind them, shambling from the daik as if one of its shadows, all bent over and hunched down against the fire's faint light. She was clothed in rags, layers of them, all of which appeared to have been wrapped about her at some time in the distant past and left there. Her head was bare, and her rough, hard face peered out through long wisps of dense, colorless hair. She might have been any age. Par thought; she was so gnarled it was impossible to tell. She edged out of the forest cautiously and stopped just beyond the circle of the fire's yellow light, leaning heavily on a walking stick worn with sweat and handling. One rough arm raised as she pointed at Par. "You the one called me?" she asked, her voice cracking like brittle wood. Par stared at her in spite of himself. She looked like some- thing brought out of the earth, something that had no right to be alive and walking about. There was dirt and debris hanging from her as if it had settled and taken root while she slept. "Was it?" she pressed. He finally figured out what she was talking about. "At the cottage? Yes, that was me." The woodswoman smiled, her face twisting with the effort, her mouth neariy empty of teeth. "You ought to have come in, not just stood out there," she whined. "Door was open " "I didn't want. .." "Keep it that way to be certain no one goes past without a welcome. Fire's always on." "I saw your smoke, but. . ." ' 'Gathering wood, were you? Come down out of Callahom?'' Her eyes shifted as she glanced past them to where the boat sat beached. "Come a long way, have you?'' The eyes shifted back. "Running from something, maybe?" Par went instantly still. He exchanged a quick look with Coll. The woman approached, the walking stick probing me ground in front of her. "Lots run this way. All sorts. Come down out of the outlaw country looking for something or other." She stopped. "That you? Oh, there's those who'd have no part of you, but I'm not one. No, not me!" The Scions of Shannara 35 "We're not running," Coil spoke up suddenly. "No? That why you're so well fitted out?" She swept the air with the walking stick. "What's your names?" ' 'What do you want?'' Par asked abruptly. He was liking this less and less. The woodswoman edged forward another step. There was something wrong with her, something that Par hadn't seen be- fore. She didn't seem to be quite solid, shimmering a bit as if she were walking through smoke or out of a mass of heated air. Her body didn't move right either, and it was more than her age. It was as if she were fastened together like one of the marionettes they used in shows at the fairs, pinned at the joints and pulled by strings. The smell of the cove and the crumbling cottage clung to the woodswoman even here. She sniffed the air suddenly as if aware of it. "What's that?" She fixed her eyes on Par. "Do I smell magic?" Par went suddenly cold. Whoever this woman was, she was no one they wanted anything to do with. "Magic! Yes! Clean and pure and strong with life!" The woodswoman's tongue licked out at the night air experimentally. "Sweet as blood to wolves!" That was enough for Coll. "You had better find your way back to wherever you came from," he told her, not bothering to disguise his antagonism. "You have no business here. Move along." But the woodswoman stayed where she was. Her mouth curled into a snarl and her eyes suddenly turned as red as the fire's coals. "Come over here to me!" she whispered with a hiss. "You, boy!" She pointed at Par. "Come over to me!" She reached out with one hand. Par and Coil both moved back guardedly, away from the fire. The woman came forward several steps more, edging past the light, backing them further toward the dark. "Sweet boy?" she muttered, half to herself. "Let me taste you, boy!" The brothers held their ground against her now, refusing to move any further from the light. The woodswoman saw the determination in their eyes, and her smile was wicked. She came forward, one step, another step . . . Coil launched himself at her while she was watching Par, trying to grasp her and pin her arms. But she was much quicker 36 The Scions of Shannara than he, the walking stick slashing at him and catching him alongside the head with a vicious whack mat sent him sprawling to the earth. Instantly, she was after him, howling like a mad- dened beast. But Par was quicker. He used the wishsong, almost without thinking, sending forth a string of terrifying images. She fell back, surprised, trying to fend the images off with her hands and the stick. Par used the opportunity to reach Coil and haul him to his feet. Hastily he pulled his brother back from where his attacker clawed at me air. The woodswoman stopped suddenly, letting the images play about her, turning toward Par with a smile that froze his blood. Par sent an image of a Demon wraith to frighten her, but this time the woman reached out for the image, opened her mouth and sucked in the air about her. The image evaporated. The woman licked her lips and whined. Par sent an armored warrior. The woodswoman devoured it greedily. She was edging closer again, no longer slowed by the images, actually anxious that he send more. She seemed to rel- ish the taste of the magic; she seemed eager to consume it. Par tried to steady Coil, but his brother was sagging in his arms, still stunned. "Coil, wake up!" he whispered urgently. "Come, boy," the woodswoman repeated softly. She beck- oned and moved closer. "Come feed me!" Then the fire exploded in a flash of light, and the clearing was turned as bright as day. The woodswoman shrank away from me brightness, and her sudden cry ended in a snari of rage. Par blinked and peered through the glow. An old man emerged from the trees, white-haired and gray- robed, with skin as brown as seasoned wood. He stepped from the darkness into the light like a ghost come into being. There was a fierce smile on his mouth and a strange brightness in his eyes. Par wheeled about guardedly, fumbling for the long knife at his belt. Two of them, he thought desperately, and again he shook Coil in an effort to rouse him. But the old man paid him no notice. He concentrated instead on the woodswoman. "I know you," he said softly. "You frighten no one. Begone from here or you shall deal with me!" The woodswoman hissed at him like a snake and crouched as if to spring. But she saw something in the old man's face that kept her from attacking. Slowly, she began to edge back around the fire. "Go back into the dark," whispered the old man. The woodswoman hissed a final time, men turned and dis- The Scions of Shannara 37 appeared into the trees without a sound. Her smell lingered on a moment longer, then faded. The old man waved almost ab- sently at the fire, and it returned to normal. The night filled again with comforting sounds, and everything was as before. The old man snorted and came forward into the firelight. "Bah. One of nighttime's little horrors come out to play," he muttered in disgust. He looked at Par quizzically.' 'You all right, young Ohmsford? And this one? Coil, is it? That was a nasty blow he took." Par eased Coil to the ground, nodding. "Yes, thanks. Could you hand me that cloth and a little water?'' The old man did as he was asked, and Par wiped the side of Coil's head where an ugly bruise was already beginning to form. Coil winced, sat forward, and put his head down between his legs, waiting for the throbbing to ease off. Par looked up. It dawned on him suddenly that the old man had used Coil's name. ' 'How do you know who we are?" he asked, his tone guarded. The old man kept his gaze steady. "Well, now. I know who you are because I've come looking for you. But I'm not your enemy, if that's what you're thinking." Par shook his head. ' 'Not really. Not after helping us the way you did. Thank you." "No need for thanks." Par nodded again. "That woman, or whatever she was—she seemed frightened of you." He didn't make it a question, he made it a statement of fact. The old man shrugged. "Perhaps." "Do you know her?" "I know of her." Par hesitated, uncertain whether to press the matter or not. He decided to let it drop. "So. Why are you looking for us?" "Oh, that's rather a long story, I'm afraid," the old man answered, sounding very much as if the effort required to tell it was entirely beyond him. "I don't suppose we might sit down while we talk about it? The fire's warmth provides some relief for these ageing bones. And you wouldn't happen to have a touch of ale, would you? No? Pity. Well, I suppose there was no chance to procure such amenities, the way you were hustled out of Varfleet. Lucky to escape with your skins under the cir- cumstances." He ambled in close and lowered himself gingerly to the grass, folding his legs before him, draping his gray robes carefully about. "Thought I'd catch up with you there, you know. But 38 The Scions of Shannara then that disruption by the Federation occurred, and you were on your way south before I could stop you." He reached for a cup and dipped it into the water bucket, drinking deeply. Coil was sitting up now, watching, the damp cloth still held to the side of his head. Par sat down next to him. The old man finished his water and wiped his mouth on his sleeve. "AUanon sent me," he declared perfunctorily. There was a long silence as the Ohmsford brothers stared first at him, then at each other, then back again at him. "AUanon?" Par repeated. "AUanon has been dead for three hundred years," Coil in- terjected bluntly. The old man nodded. "Indeed. I misspoke: It was actually AUanon's ghost, his shade—but AUanon, still, for all intents and purposes." "AUanon's shade?" Coil took the cloth from the side of his head, his injury forgotten. He did not bother to hide his disbe- lief. The old man rubbed his bearded chin. "Now, now, you wffl have to be patient for a moment or two until I've had a chance to explain. Much of what I am going to tell you will be hard for you to accept, but you must try. Believe me when I teU you that it is very important." He rubbed his hands briskly in the direction of the fire. "Think of me as a messenger for the moment, wUl you? Think of me as a messenger sent by AUanon, for that's all I am to you just now. You, Par. Why have you been ignoring the dreams?" Par stiffened. "You know about that?" ' 'The dreams were sent by AUanon to bring you to him. Don't you understand? That was his voice speaking to you, his shade come to address you. He summons you to the Hadeshom—you, your cousin Wren, and ..." "Wren?" CoU interrupted, incredulous. The old man looked perturbed. "That's what I said, didn't I? Am I going to have to repeat everything? Your cousin, Wren Ohmsford. And Walker Boh as well.'' "Uncle Walker," Par said softly. "I remember." CoU glanced at his brother, then shook his head in disgust. ' 'This is ridiculous. No one knows where either of them is!" he snapped. "Wren lives somewhere in the Wesdand with the Rov- ers. She lives out of the back of a wagon! And Walker Boh hasn't been seen by anyone for almost ten years. He might be dead, foraU we know!" The Scions of Shannara 39 "He might, but he isn't," the old man said testily. He gave Coil a meaningful stare, then returned his gaze to Par. "All of you are to come to the Hadeshom by the close of the present moon's cycle. On the first night of the new moon, AUanon will speak with you there.'' Par felt a chUl go through him. "About magic?" Coil seized his brother's shoulders. "About Shadowen?" he mimicked, widening his eyes. The old man bent forward suddenly, his face gone hard. "About what he chooses! Yes, about magic! And about Shad- owen! About creatures like the one that knocked you aside just now as if you were a baby! But mostly, I think, young Coil, about this!" He threw a dash of dark powder into the fire with a sudden- ness that caused Par and CoU to jerk back sharply. The fire flared as it had when the old man had first appeared, but this time the light was drawn out of the air and everything went dark. Then an image formed in the blackness, growing in size until it seemed to be all around them. It was an image of the Four Lands, the countryside barren and empty, stripped of life and left ruined. Darkness and a haze of ash-fiUed smoke hung over everything. Rivers were fiUed with debris, the waters poisoned. Trees were bent and blasted, shorn of life. Nothing but scrub grew anywhere. Men crept about like animals, and animals fled at their coming. There were shadows with strange red eyes cir- cling everywhere, dipping and playing within those humans who crept, twisting and turning them untU they lost their shape and became unrecognizable. It was a nightmare of such fury and terror that it seemed to Par and Coil Ohmsford as if it were happening to them, and that the screams emanating from the mouths of the tortured humans were their own. Then the image was gone, and they were back again about the fire, the old man sitting there, watching them with hawk's eyes. "That was a part of my dream," Par whispered. "That was the future," the old man said. "Or a trick," a shaken Coil muttered, stiffening against his own fear. The old man glared. "The future is an ever-shifting maze of possibilities until it becomes the present. The future I have shown you tonight is not yet fixed. But it is more likely to become so with the passing of every day because nothing is being done to 40 The Scions of Shannara turn it aside. If you would change it, do as I have told you. Go to Allanon! Listen to what he will say!" Coil said nothing, his dark eyes uneasy with doubt. "Tell us who you are," Par said softly. The old man turned to him, studied him for a moment, then looked away from them both, staring out into the darkness as if there were worlds and lives hidden there that only he could see. Finally, he looked back again, nodding. "Very well, though I can't see what difference it makes. I have a name, a name you should both recognize quickly enough. My name is Cogline." For an instant, neither Par nor Coil said anything. Then both began speaking at once. "Cogline, the same Cogline who lived in the Eastland with . . . ?" "You mean the same man Kimber Boh . . . ?" He cut them short irritably. "Yes, yes! How many Coglines can there possibly be!" He frowned as he saw the looks on their faces. "You don't believe me, do you?" Par took a deep breath. "Cogline was an old man in the time ofBrin Ohmsford. That was three hundred years ago." Unexpectedly, the other laughed. "An old man! Ha! And what do you know of old men. Par Ohmsford? Fact is, you don't know a whisker's worth!" He laughed, then shook his head helplessly.' 'Listen. Allanon was alive five hundred years before he died! You don't question that, do you? I think not, since you tell the story so readily! Is it so astonishing then that I have been alive for a mere three hundred years?" He paused, and there was a surprisingly mischievous look in his eye. "Goodness, what would you have said if I had told you I had been alive longer even than that?" Then he waved his hand dismissively. "No, no, don't bother to answer. Answer me this instead. What do you know about me? About the Cogline of your stories? Tell me." Par shook his head, confused. "That he was a hermit, living off in the Wilderun with his granddaughter, Kimber Boh. That my ancestor, Brin Ohmsford, and her companion. Rone Leah, found him there when they ..." ' 'Yes, yes, but what about the man? Think now of what you've seen of me!" Par shrugged. "That he . . ." He stopped. "That he used powders that exploded. That he knew something of the old sci- ences, that he'd studied them somewhere." He was remember- The Scions of Shannara 41 ing the specifics of the tales of Cogline now, and in remembering found himself thinking that maybe this old man's claim wasn't so farfetched. "He employed different forms of power, the sorts that the Druids had discarded in their rebuilding of the old world. Shades! If you are Cogline, you must still have such power. Do you? Is it magic like my own?" Coil looked suddenly worried. "Par!" "Like your own?" the old man asked quickly. "Magic like the wishsong? Hah! Never! Never so unpredictable as that! That was always the trouble with the Druids and their Elven magics— too unpredictable! The power I wield is grounded in sciences proven and tested through the years by reliable study! It doesn't act of its own accord; it doesn't evolve like something alive!" He stopped, a fierce smile creasing his aged face. "But then, too. Par Ohmsford, my power doesn't sing either!" "Are you really Cogline?" Par asked softly, his amazement at it being possible apparent in his voice. "Yes," the old man whispered back. "Yes, Par." He swung quickly then to face Coil, who was about to interrupt, placing a narrow, bony finger to his lips. "Shhhh, young Ohmsford, I know you still disbelieve, and your brother as well, but just listen for a moment. You are children of the Elven house of Shannara. There have not been many and always much has been expected of them. It will be so with you as well, I think. More so, perhaps. I am not permitted to see. I am just a messenger, as I have told you—a poor messenger at best. An unwilling messenger, truth is. But I am all that Allanon has." ' 'But why you?'' Par managed to interject, his lean face trou- bled now and intense. The old man paused, his gnarled, wrinkled face tightening even further as if the question demanded too much of him. When he spoke finally, it was in a stillness that was palpable. "Because I was a Druid once, so long ago I can scarcely remember what it felt like. I studied the ways of the magic and the ways of the discarded sciences and chose the latter, forsak- ing thereby any claim to the former and the right to continue with the others. Allanon knew me, or if you prefer, he knew about me, and he remembered what I was. But, wait. I embel- lish a bit by claiming I actually was a Druid. I wasn't; I was simply a student of the ways. But Allanon remembered in any case. When he came to me, it was as one Druid to another, though he did not say as much. He lacks anyone but myself to do what is needed now, to come after you and the others, to 42 The Scions of Shannara advise them of the legitimacy of their dreams. All have had them by now, you understand—Wren and Walker Boh as well as you. All have been given a vision of the danger the future holds. No one responds. So he sends me." The sharp eyes blinked away the memory. "I was a Druid once, in spirit if not in practice, and I practice still many of the Druid ways. No one knew. Not my grandchild Kimber, not your ancestors, no one. I have lived many different lives, you see. When I went with Brin Ohmsford into the country of the Mael- mord, it was as Cogline the hermit, half-crazed, half-able, car- rying magic powders filled with strange notions. That was who I was then. That was the person I had become. It took me years afterward, long after Kimber had gone, to recover myself, to act and talk like myself again." He sighed. "It was the Druid Sleep that kept me alive for so long. I knew its secret; I had carried it with me when I left them. I thought many times not to bother, to give myself over to death and not cling so. But something kept me from giving way, and I think now that perhaps it was Allanon, reaching back from his death to assure that the Druids might have at least one spokes- man after he was gone.'' He saw the beginning of the question in Par's eyes, anticipated its wording, and quickly shook his head. "No, no, not me! I am not the spokesman he needs! I barely have time enough left me to carry the message I have been given. Allanon knows that. He knew better than to come to me to ask that I accept a life I once rejected. He must ask that of someone else.'' "Me?" asked Par at once. The old man paused. "Perhaps. Why don't you ask him yourself?" No one said anything, hunched forward toward the firelight as the darkness pressed close all about. The cries of the night birds echoed faintly across the waters of the Rainbow Lake, a haunting sound that somehow seemed to measure the depth of the uncertainty Par felt. "I want to ask him," he said finally. "I need to, I think." The old man pursed his thin lips. "Then you must." Coil started to say something, then thought better of it. ' 'This whole business needs some careful thought," he said finally. "There is little time for that," the old man grumbled. "Then we shouldn't squander what we have," Coil replied simply. He was no longer abrasive as he spoke, merely insistent. The Scions of Shannara 43 Par looked at his brother a moment, then nodded. "Coil is right. I will have to think about this.'' The old man shrugged as if to indicate that he realized there was nothing more he could do and came to his feet. "I have given you the message I was sent to give, so I must be on my way. There are others to be visited." Par and Coil rose with him, surprised. "You're leaving now, tonight?" Par asked quickly. Somehow he had expected the old man to stay on, to keep trying to persuade him of the purpose of the dreams. "Seems best. The quicker I get on with my journey, the quicker it ends. I told you, I came first to you." "But how will you find Wren or Walker?" Coil wanted to know. "Same way I found you." The old man snapped his fingers and there was a brief flash of silver light. He grinned, his face skeletal in the firelight. "Magic!" He reached out his bony hand. Par took it first and found the old man's grip like iron. Coil found the same. They glanced at each other. "Let me offer you some advice," the old man said abruptly. "Not that you'll necessarily take it, of course—but maybe. You tell these stories, these tales of Druids and magic and your an- cestors, all of it a kind of litany of what's been and gone. That's fine, but you don't want to lose sight of the fact that what's happening here and now is what counts. All the telling in the world won't mean a whisker if that vision I showed you comes to pass. You have to live in this world—not in some other. Magic serves a lot of purposes, but you don't use it any way but one. You have to see what else it can do. And you can't do that until you understand it. I suggest you don't understand it at all, either one of you." He studied them a moment, then turned and shambled off into the dark. "Don't forget, first night of the new moon!" He stopped when he was just a shadow and glanced back. "Some- thing else you'd better remember and that's to watch your- selves." His voice had a new edge to it. "The Shadowen aren't just rumors and old wives' tales. They're as real as you and I. You may not have thought so before tonight, but now you know different. They'll be out there, everywhere you're likely to go. That woman, she was one of them. She came sniffing around because she could sense you have the magic. Others will do the same." 44 The Scions of Shannara He started moving away again. "Lots of things are going to be hunting you," he warned softly. He mumbled something further to himself that neither of them could hear as he disappeared slowly into the darkness. Then he was gone. v Par and Coil Ohmsford did not get much sleep that night. They stayed awake long after the old man was gone, talking and sometimes arguing, worrying without al- ways saying as much, eyes constantly scanning the darkness against the promise that things, Shadowen or otherwise, were likely to be hunting them. Even after that, when there was noth- ing left to say, when they had rolled themselves wearily into their blankets and closed their eyes against their fears, they did not sleep well. They rolled and tossed in their slumber, waking themselves and each other with distressing regularity until dawn. They rose then, dragged themselves from the warmth of their coverings, washed in the chilling waters of the lake, and promptly began talking and arguing all over again. They contin- ued through breakfast, which was just as well because once again there wasn't much to eat and it took their minds off their stomachs. The talk, and more often now the arguments, cen- tered around the old man who claimed to be Cogline and the dreams mat might or might not have been sent and if sent might or might not have been sent by Allanon, but included such pe- ripheral topics as Shadowen, Federation Seekers, the stranger who had rescued them in Varfleet, and whether there was sense to the world anymore or not. They had established their posi- tions on these subjects fefiriy well by this time, positions that, for the most part, weren't within a week's walk of each other. That being the case, they were reduced to communicating with each other across vast stretches of intractability. Before their day was even an hour old, they were already thoroughly fed up with each other. "You cannot deny that the possibility exists that the old man really is Cogtine!" Par insisted for what must have been the 45 46 The Scions of Shannam hundredth time as they carried the canvas tarp down to the skiff for stowing. Coil managed a quick shrug. "I'm not denying it." ' 'And if he really is Cogline, then you cannot deny the pos- sibility that everything he told us is the truth!" "I'm not denying that either." "What about the woodswoman? What was she if not a Shad- owen, a night thing with magic stronger than our own?'' "Your own." Par fumed. "Sorry. My own. The point is, she was a Shad- owen! She had to be! That makes at least part of what the old man told us the truth, no matter how you view it!'' ' 'Wait a minute.'' Coil dropped his end of the tarp and stood there with his hands on his hips, regarding his brother with studied dismay. "You do this all the time when we argue. You make these ridiculous leaps in logic and act as if they make perfect sense. How does it follow that, if that woman was a Shadowen, the old man was telling the truth?" ' 'Well, because, if. . ." "I won't even question your assumption that she was a Shad- owen," Coil interrupted pointedly. "Even though we haven't the faintest idea what a Shadowen is. Even though she might just as easily have been something else altogether." "Something else? What sort of, . . ?" ' 'Like a companion to the old man, for instance. Like a decoy to give his tale validity.'' Par was incensed. "That's ridiculous! What would be the purpose of that?" Coil pursed his lips thoughtfully.' 'To persuade you to go with him to the Hadeshom, naturally. To bring you back into Calla- hom. Think about it. Maybe the old man is interested in the magic, too—just like the Federation." Par shook his head vehemently. "I don't believe it." "That's because you never like to believe anything that you haven't thought of first," Coil declared pointedly, picking up his end of the tarp again. "You decide something and that's the end of it. Well, this time you had better not make your decision too quickly. There are other possibilities to consider, and I've just given you one of them." They walked down to the shoreline in silence and deposited the tarp in the bottom of the skiff. The sun was barely above the eastern horizon, and already the day was beginning to feel warm. The Scions of Shannam 47 The Rainbow Lake was smooth, the air windless and filled with the scent of wildflowers and long grass. Coil turned. "You know, it's not that I mind you being de- cisive about things. It's just that you then assume I ought simply to agree. I shouldn't argue, I should acquiesce. Well, I am not going to do that. If you want to strike out for the Hadeshom and the Dragon's Teeth—fine, you go right ahead. But quit acting as if I ought to jump at the chance to go along.'' Par didn't say anything back right away. Instead, he thought about what it had been like for them growing up. Par was the older by two years and while physically smaller than Coil, he had always been the leader. He had me magic, after all, and that had always set him apart. It was true, he was decisive; it had been necessary to be decisive when faced with the temptation to use the magic to solve every situation. He had not been as even-tempered as he should have; he wasn't any better now. Coil had always been the more controlled of the two—slower to an- ger, thoughtful and deliberate, a bom peacemaker in the neigh- borhood fights and squabbles because no one else had the physical and emotional presence. Or was as well liked, he added—because Coil was always that, the sort of fellow that everyone takes to instantly. He spent his time looking after ev- eryone, smoothing over hard feelings, restoring injured pride. Par was always charging around, oblivious to such things, busy searching for new places to explore, new challenges to engage, new ideas to develop. He was visionary, but he lacked Coil's sensitivity. He foresaw so clearly life's possibilities, but Coil was the one who understood best its sacrifices. There had been a good many times when they had covered for each other's mistakes. But Par had me magic to fall back on and covering up for Coil had seldom cost him anything. It hadn't been like that for Coll. Covering up for Par had sometimes cost him a great deal. Yet Par was his brother, whom he loved, and he never complained. Sometimes, thinking back on those days, Par was ashamed of how much he had let his brother do for him. He brushed the memories aside. Coil was looking at him, waiting for his response. Par shifted his feet impatiently and thought about what that response ought to be. Then he said simply, "All right. What do you think we should do?" "Shades, I don't know what we should do!" Coil said at once. "I just know that there are a lot of unanswered questions, and I don't mink we should commit ourselves to anything until we've had a chance to answer some of mem!'' 48 The Scions of Shmmara Par nodded stoically.' 'Before the time of the new moon, you mean." "That's better than three weeks away and you know it!" Par's jaw tightened. "That's not as much time as you make it seem! How are we supposed to answer all the questions we have before then?" Coil stared at him. "You are impossible, you know that?" He turned and walked back from the shoreline to where the blankets and cooking gear were stacked and began carrying them down to the skiff. He didn't look at Par. Par stood where he was and watched his brother in silence. He was remembering how Coil had pulled him half-drowned from the Rappahalladran when he had fallen in the rapids on a camping trip. He had gone under and Coil had been forced to dive down for him. He became sick afterward and Coil had carried him home on his back, shaking with fever and half-delirious. Coil was always looking out for him, it seemed. Why was that, he wondered suddenly, when he was the one with the magic? Coil finished packing the skiff, and Par walked over to him. "I'm sorry," he said and waited. Coil looked down at him solemnly a moment, then grinned. "No, you're not. You're just saying that." Par grinned back in spite of himself. "I am not!" "Yes, you are. You just want to put me off my guard so you can start in again with your confounded decision-making once we're out in the middle of that lake where I can't walk away from you!" His brother was laughing openly now. Par did his best to look mortified. "Okay, it's true. I'm not sorry.'' "I knew it!" Coil was triumphant. "But you're wrong about the reason for the apology. It has nothing to do with getting you out in the middle of the lake. I'm just trying to shed the burden of guilt I've always felt at being the older brother.'' ' 'Don't worry!'' Coil was doubled over.' 'You've always been a terrible older brother!'' Par shoved him, Coil shoved back, and for the moment their differences were forgotten. They laughed, took a final look about the campsite and pushed the skiff out onto the lake, clambering aboard as it reached deeper water. Coil took up the oars without asking and began to row. They followed the shoreline west, listening contentedly as the distant sounds of birds rose out of the trees and rushes, letting The Scions of Shannara 49 the day grow pleasantly warm about them. They didn't talk for a while, satisfied with the renewed feeling of closeness they had found on setting out, anxious to avoid arguing again right away. Nevertheless, Par found himself rehashing matters in his mind—much the same as he was certain Coil was doing. His brother was right about one thing— there were a lot of unan- swered questions. Reflecting on the events of the previous eve- ning, Par found himself wishing he had thought to ask the old man for a bit more information. Did the old man know, for instance, who the stranger was who had rescued them in Var- fleet? The old man had known about their trouble there and must have had some idea how they escaped. The old man had man- aged to track them, first to Varfleet, then down the Mermidon, and he had frightened off the woodswoman—Shadowen or what- ever—without much effort. He had some form of power at his command, possibly Druid magic, possibly old world science— but he had never said what it was or what it did. Exactly what was his relationship with Allanon? Or was that simply a claim without any basis in fact? And why was it that he had given up on Par so easily when Par had said he must think over the matter of going off to the Hadeshom for a meeting with Allanon? Shouldn't he have worked harder at persuading Par to go? But the most disturbing question was one that Par could not bring himself to discuss with Coil at all—because it concerned Coil himself. The dreams had told Par that he was needed and that his cousin Wren and his uncle Walker Boh were needed as well. The old man had said the same—that Par, Wren, and Walker had been called. Why was there no mention of Coil? It was a question for which he had no answer at all. He had thought at first that it was because he had the magic and Coil didn't, that the summons had something to do with the wish- song. But then why was Wren needed? Wren had no magic either. Walker Boh was different, of course, since it had always been rumored that he knew something of magic that none of the others did. But not Wren. And not Coll. Yet Wren had been specifically named and Coil hadn't. It was this more than anything that made mm question what he should do. He wanted to know the reason for the dreams; if the old man was right about Allanon, Par wanted to know what the Druid had to say. But he did not want to know any of it if it meant separating from Coll. Coil was more than his brother; he was his closest friend, his most trusted companion, practically 50 The Scions of Shannara his other self. Par did not intend to become involved in some- thing where both were not wanted. He simply wasn't going to doit. Yet the old man had not forbidden Coil to come. Nor had the dreams. Neither had warned against it. They had simply ignored him. Why would that be? The morning lengthened, and a wind came up. The brothers rigged a sail and mast using the canvas tarp and one of the oars, and soon they were speeding across the Rainbow Lake, the wa- ters slapping and foaming about them. Several times they almost went over, but they stayed alert to sudden shifts in the wind and used their body weight to avoid capsizing. They set a southwest course and by early afternoon had reached the mouth of the Rappahalladran. There they beached the skiff in a small cove, covered it with rushes and boughs, left everything within but the blankets and cooking gear, and began hiking upriver toward the Duln for- ests. It soon became expedient to cut across country to save time, and they left the river, moving up into the Highlands of Lean. They hadn't spoken about where they were going since the previous evening, when the tacit understanding had been that they would debate the matter later. They hadn't, of course. Neither had brought the subject up again, Coil because they were moving in the direction he wanted to go anyway, and Par because he had decided that Coil was right that some thinking needed to be done before any trip back north into Callahom was undertaken. Shady Vale was as good a place as any to complete that thinking. Oddly enough, though they hadn't talked about the dreams or the old man or any of the rest of it since early that morning, they had begun separately to rethink their respective positions and to move closer together—each inwardly conceding that maybe the other made some sense after all. By the time they began discussing matters again, they were no longer arguing. It was midaflemoon, the summer day hot and sticky now, the sun a blinding white sphere before them as they walked, forcing them to shield their eyes protectively. The country was a mass of rolling hills, a carpet of grasses and wildflowers dotted with stands of broad-leafed trees and patches of scrub and rock. The mists that blanketed the Highlands year- round had retreated to the higher elevations in the face of the The Scions of Shannara 51 sun's brightness and clung to the tips of the ridgelines and bluffs like scattered strips of linen. ' 'I think that woodswoman was genuinely afraid of the old man," Par was saying as they climbed a long, gradual slope into a stand of ash. "I don't think she was pretending. No one's that good an actor.'' Coil nodded. "I think you're right. I just said all that earlier about the two of them being in league to make you think. I can't help wondering, though, if the old man is telling us everything he knows. What I mostly remember about Allanon in the stories is that he was decidedly circumspect in his dealings with the Ohmsfords." "He never told them everything, that's true." ' 'So maybe the old man is the same way.'' They crested the hill, moved into the shade of the ash trees, dropped their rolled-up blankets wearily and stood looking out at the Highlands. Both were sweating freely, their tunics damp against their backs. "We won't make Shady Vale tonight," Par said, settling to the ground against one of the trees. ' 'No, it doesn't look like it.'' Coil joined him, stretching until his bones cracked. "I was thinking." "Good for you." "I was thinking about where we might spend the night. It would be nice to sleep in a bed for a change.'' Coil laughed. "You won't get any argument out of me. Got any idea where we can find a bed out here in the middle of nowhere?" Par turned slowly and looked at him. "Matter-of-fact, I do. Morgan's hunting lodge is just a few miles south. I bet we could borrow it for the night.'' Coil frowned thoughtfully. "Yes, I bet we could." Morgan Leah was the eldest son in a family whose ancestors had once been Kings of Leah. But the monarchy had been over- thrown almost two hundred years ago when the Federation had expanded northward and simply consumed the Highlands in a single bite. There had been no Leah kings since, and the family had survived as gentlemen farmers and craftsmen over the years. The current head of the family, Kyle Leah, was a landholder living south of the city who bred beef cattle. Morgan, his oldest son. Par and Coil's closest friend, bred mostly mischief. 52 The Scions of Shannara "You don't think Morgan will be around, do you?" Coil asked, grinning at the possibility. Par grinned back. The hunting lodge was really a family pos- session, but Morgan was the one who used it the most. The last time the Ohmsford brothers had come into the Highlands they had stayed for a week at the lodge as Morgan's guests. They had camped, hunted and fished, but mostly they had spent their time recounting tales of Morgan's ongoing efforts to cause distress to the members of the Federation govemment-in-residence at Lean. Morgan Leah had the quickest mind and the fastest pair of hands in the Southland, and he harbored an abiding dislike for the army that occupied his land. Unlike Shady Vale, Leah was a major city and required watching. The Federation, after abolishing the monarchy, had installed the provisional governor and cabinet and stationed a garrison of soldiers to insure order. Morgan regarded that as a personal challenge. He took every opportunity that presented itself, and a few that didn't, to make life miserable for the officials that now lodged comfortably and without regard for proper right of ownership in his ancestral home. It was never a contest. Morgan was a positive genius at disruption and much too sharp to allow the Federation officials to suspect he was the mom in their collective sides that they could not even find, let alone remove. On the last go-around, Morgan had trapped the governor and vice-governor in a private bathing court with a herd of carefully muddied pigs and jammed all the locks on the doors. It was a very small court and a whole lot of pigs. It took two hours to free them all, and Morgan insisted solemnly that by then it was hard to tell who was who. The brothers regained their feet, hoisted their packs in place, and set off once more. The afternoon slipped away as the sun followed its path westward, but the air stayed quiet and the heat grew even more oppressive. The land at this elevation at mid- summer was so dry that the grass crackled where they walked, the once-green blades dried to a brownish gray crust. Dust curled up in small puffs beneath their boots, and their mouths grew dry. It was nearing sunset by the time they caught sight of the hunting lodge, a stone and timber building set back in a group- ing of pines on a rise that overlooked the country west. Hot and sweating, they dumped their gear by the front door and went directly to the bathing springs nestled in the trees a hundred yards back. When they reached the springs, a cluster of clear blue pools that filled from beneath and emptied out into a slug- The Scions of Shannara 53 gish little stream, they began stripping off their clothes imme- diately, heedless of anything but their by now overwhelming need to sink down into the inviting water. Which was why they didn't see the mud creature until it was almost on top of them. It rose up from the bushes next to them, vaguely manlike, encrusted in mud and roaring with a ferocity that shattered the stillness like glass. Coil gave a howl, sprang backward, lost his balance and tumbled headfirst into the springs. Par jerked away, tripped and rolled, and the creature was on top of him. "Ahhhh! A tasty Valeman!" the creature rasped in a voice that was suddenly very familiar. "Shades, Morgan!" Par twisted and turned and shoved the other away. "You scared me to death, confound it!" Coil pulled himself out of the springs, still wearing boots and pants halfway off, and said calmly, "I thought it was only the Federation you intended to drive out of Leah, not your friends.'' He heaved himself up and brushed the water from his eyes. Morgan Leah was laughing merrily from within his mud co- coon. "I apologize, I really do. But it was an opportunity no man could resist. Surely you can understand that!'' Par tried to wipe the mud from his clothes and finally gave up, stripping bare and carrying everything into the springs with him. He gave a sigh of relief, then glanced back at Morgan. "What in the world are you doing anyway?" "Oh, the mud? Good for your skin." Morgan walked to the springs and lowered himself into the water gingerly. "There are mud baths about a mile back. I found them the other day quite by accident. Never knew they were here. I can tell you honestly that there is nothing like mud on your body on a hot day to cool you down. Better even than the springs. So I rolled about quite piglike, then hiked back here to wash off. That was when I heard you coming and decided to give you a proper Highlands greet- ing." He ducked down beneath the water; when he surfaced, the mud monster had been replaced by a lean, sinewy youth ap- proximately their own age with skin so sun-browned it was al- most the color of chocolate, shoulder-length reddish hair, and clear gray eyes that looked out of a face that was at once both clever and guileless. "Behold!" he exclaimed and grinned. "Marvelous," Par replied tonelessly. "Oh, come now! Not every trick can be earth-shattering. Which reminds me." Morgan bent forward questioningly. He 54 The Scions of Shannara spent much of his time wearing an expression that suggested he was secretly amused about something, and he showed it to them now. "Aren't you two supposed to be up in Callahom some- where dazzling the natives? Wasn't that the last I heard of your plans? What are you doing here?" "What are you doing here?" Coil shot back. "Me? Oh, just another little misunderstanding involving the governor—or more accurately, I'm afraid, the governor's wife. They don't suspect me, of course—they never do. Still, it seemed a good time for a vacation.'' Morgan's grin widened. "But come on now, I asked you first. What's going on?" He was not to be put off and there had never been any un- shared secrets among the three in any case, so Par, with consid- erable help from Coil, told him what had happened to them since that night in Varfleet when Rimmer Dall and the Federation Seekers had come looking for them. He told nun of the dreams that might have been sent by AUanon, of their encounter with the frightening woodswoman who might have been one of the Shadowen, and of the old man who had saved them and might have been Cogline. "There are a good number of 'might have beens' in that story," the Highlander observed archly when they were fin- ished. "Are you certain you're not making this all up? It would be a fine joke at my expense.'' "I just wish we were," Coil replied ruefully. "Anyway, we thought we'd spend the night here in a bed, then go on to the Vale tomorrow," Par explained. Morgan trailed one finger through the water in front of him and shook his head. "I don't think I'd do that if I were you." Par and Coil looked at each other. ' 'If the Federation wanted you badly enough to send Rimmer Dall all the way to Varfleet," Morgan continued, his eyes com- ing up suddenly to meet their own, "then don't you think it likely they might send him to Shady Vale as well?" There was a long silence before Par finally said, "I admit, I hadn't thought of that.'' Morgan stroked over to the edge of the springs, heaved him- self out, and began wiping the water from his body. "Well, thinking has never been your strong point, my boy. Good thing you've got me for a friend. Let's walk back up to the lodge and I'll fix you something to eat—something besides fish for a change—and we'll talk about it." They dried, washed out their clothes and returned to the lodge The Scions of Shannara 55 where Morgan set about preparing dinner. He cooked a won- derful stew filled with meat, carrots, potatoes, onions, and broth, and served it with hot bread and cold ale. They sat out under the pines at a table and benches and consumed the better pan of their food and drink, the day finally beginning to cool as night approached and an evening breeze rustled down out of the hills. Morgan brought out pears and cheese for dessert, and they nibbled contentedly as the sky turned red, then deep purple, and finally darkened and filled with stars. "I love the Highlands," Morgan said after they had been silent for a time. They were seated on the stone steps of the lodge now. "I could leam to love the city as well I expect, but not while it belongs to the Federation. I sometimes find myself wondering what it would have been like to live in the old home, before they took it from us. That was a long time ago, of course— six generations ago. No one remembers what it was like any- more. My father won't even talk about it. But here—well, this is still ours, this land. The Federation hasn't been able to take that away yet. There's just too much of it. Maybe that's why I love it so much—because it's the last thing my family has left from the old days." "Besides the sword," Par reminded. "Do you still carry that battered old relic?" Coil asked. "I keep thinking you will discard it in favor of something newer and better made." Morgan glanced over. "Do you remember the stories that said the Sword of Leah was once magic?'' "AUanon himself was supposed to have made it so," Par confirmed. ' 'Yes, in the time of Rone Leah.'' Morgan furrowed his brow. "Sometimes I think it still is magic. Not as it once was, not as a weapon that could withstand Mord Wraiths and such, but in a different way. The scabbard has been replaced half-a-dozen times over the years, the hilt once or twice at least, and both are worn again. But the blade—ah, that blade! It is still as sharp and true as ever, almost as if it cannot age. Doesn't that require magic of a sort?" The brothers nodded solemnly. "Magic sometimes changes in the way it works," Par said. "It grows and evolves. Perhaps that has happened with the Sword of Leah." He was thinking as he said it how the old man had told him he did not understand the magic at all and wondering if that were true. "Well, truth is, no one wants the weapon in any case, not 56 The Scions of Shannara anymore." Morgan stretched like a cat and sighed. "No one wants anything that belongs to the old days, it seems. The re- minders are too painful, I think. My father didn't say a word when I asked for the blade. He just gave it to me." Coil reached over and gave the other a friendly shove. ' 'Well, your father ought to be more careful to whom he hands out his weapons." Morgan managed to look put upon. "Am I the one being asked to join the Movement?" he demanded. They laughed. * 'By the way. You mentioned the stranger gave you a ring. Mind if I take a look?" Par reached into his tunic, fished out the ring with the hawk insigne and passed it over. Morgan took it and examined it carefully, then shrugged and handed it back. "I don't recognize it. But that doesn't necessarily mean anything. I hear there are a dozen outlaw bands within the Movement and they all change their markings regularly to confuse the Federation." He took a long drink from his ale glass and leaned back again. "Sometimes I think I ought to go north and join them—quit wasting time here playing games with those fools who live in my house and govern my land and don't even know the history.'' He shook his head sadly and for a moment looked old. Then he brightened. "But now about you." He swung his legs around and sat forward. "You can't risk going back until you're certain it's safe. So you'll stay here for a day or so and let me go ahead. I'll make certain the Federation hasn't gotten there before you. Pair enough?" "More than fair," Par said at once. "Thanks, Morgan. But you have to promise to be careful.'' "Careful? Of those Federation fools? Ha!" The Highlander grinned ear to ear. "I could step up and spit in their collective eye and it would still take them days to work it out! I haven't anything to fear from them!" Par wasn't laughing. "Not in Leah, perhaps. But there may be Seekers in Shady Vale." Morgan quit grinning. "Your point is well-taken. I '11 be care- ful." He drained the last of his ale and stood up. "Time for bed. I'll want to leave early." Par and Coil stood up with him. Coil said, "What was it exactly that you did to the governor's wife?" Morgan shrugged. "Oh, that? Nothing much. Someone said she didn't care for the Highlands air, that it made her queasy. The Scions of Shannara 57 So I sent her a perfume to sweeten her sense of smell. It was contained in a small vial of very delicate glass. I had it placed in her bed, a surprise for her. She accidently broke it when she lay on it.'' His eyes twinkled. ' 'Unfortunately, I somehow got the per- fume mixed up with skunk oil." The three of them looked at each other in the darkness and grinned like fools. The Ohmsfords slept well that night, wrapped in the comfort and warmth of real beds with clean blankets and pillows. They could easily have slept until noon, but Morgan had them awake at dawn as he prepared to set out for Shady Vale. He brought out the Sword of Leah and showed it to them, its hilt and scab- bard badly worn, but its blade as bright and new as the High- lander had claimed. Grinning in satisfaction at the looks on their faces, he strapped the weapon across one shoulder, stuck a long knife in the top of one boot, a hunting knife m his belt, and strapped an ash bow to his back. He winked. "Never hurts to be prepared." They saw him out the door and down the hill west for a short distance where he bade them goodbye. They were still sleepy- eyed and their own goodbyes were mixed with yawns. "Go on back to bed," Morgan advised. "Sleep as long as you like. Relax and don't worry. I'll be back in a couple of days." He waved as he moved off, a tall, lean figure silhouetted against the still-dark horizon, brimming with his usual self- confidence. ' 'Be careful!'' Par called after him. Morgan laughed. "Be careful yourself!" The brothers took the Highlander's advice and went back to bed, slept until afternoon, then wasted the remainder of the day just lying about. They did better the second day, rising eariy, bathing in the springs, exploring the countryside in a futile effort to find the mud baths, cleaning out the hunting lodge, and pre- paring and eating a dinner of wild fowl and rice. They talked a long time that night about the old man and the dreams, the magic and the Seekers, and what they should do with their immediate future. They did not argue, but they did not reach any decisions either. The third day turned cloudy and by nightfall it was raining. They sat before the fire they had built in the great stone hearth and practiced the storytelling for a long time, working on some 58 The Scions of Shannara of the more obscure tales, trying to make the images of Par's song and the words of Coil's story mesh. There was no sign of Morgan Lean. hi spite of their unspoken mutual resolve not to do so, they began to worry. On the fourth day, Morgan returned. It was late afternoon when he appeared, and the brothers were seated on the floor in front of the fire repairing the bindings on one of the dinner table chairs when the door opened suddenly and he was there. It had been raining steadily all day, and the Highlander was soaked through, dripping water everywhere as he lowered his backpack and weapons to the floor and shoved the door closed behind him. ' 'Bad news,'' he said at once. His rust-colored hair was plas- tered against his head, and the bones of his chiseled features glistened with rainwater. He seemed heedless of his condition as he crossed the room to confront them. Par and Coil rose slowly from where they had been working. "You can't go back to the Vale," Morgan said quietly. "There are Federation soldiers everywhere. I can't be certain if there are Seekers as well, but I wouldn't be surprised. The village is under 'Federation Protection'—that's the euphemism they use for armed occupation. They're definitely waiting for you. I asked a few questions and found out right away; no one's making any secret of it. Your parents are under house arrest. I think they're okay, but I couldn't risk trying to talk to them. I'm sorry. There would have been too many questions." He took a deep breath. "Someone wants you very badly, my friends." Par and Coil looked at each other, and there was no attempt by either to disguise the fear. "What are we going to do?" Par asked softly. "I Ve been thinking about that the whole way back,'' Morgan said. He reached over and put a hand on his friend's slim shoul- der. "So I'll tell you what we're going to do—and I do mean 'we' because I figure I'm in this thing with you now." His hand tightened. "We're going east to look for Walker Boh " VI Morgan Leah could be very persuasive when he chose, and he proved it that night in the rain-shrouded Highlands to Par and Coll. He obviously had given the matter a great deal of thought, just as he claimed he had, and his reasoning was quite thorough. Simply stated, it was all a matter of choices. He took just enough time to strip away his wet clothing and dry off before seating the brothers cross-legged before the warmth of the fireplace with glasses of ale and hot bread in hand to hear his explanation. He started with what they knew. They knew they could not go back to Shady Vale—not now and maybe not for a long time. They could not go back to Callahom either. Matter of fact, they could not go much of anywhere they might be expected to go because, if the Federation had expended this much time and effort to find them so far, they were hardly likely to stop now. Rimmer Dall was known to be a tenacious enforcer. He had personally involved himself in this hunt, and he would not give it up easily. The Seekers would be looking for the brothers ev- erywhere Federation rule extended—and that was a long, long way. Par and Coil could consider themselves, for all intents and purposes, to be outlaws. So what were they to do? Since they could not go anyplace where they were expected, they must go someplace they were not expected. The trick, of course, was not to go just anywhere, but to go where they might accomplish something useful. "After all, you could stay here if you chose, and you might not be discovered for who-knows-how-long because the Feder- ation wouldn't know enough to look for you in the Highlands. He shrugged. "It might even be fun for a while. But what would it accomplish? Two months, four months, whatever, you would 59 60 The Scions of Shannara still be outlaws, you would still be unable to go home, and nothing would have changed. Doesn't make sense, does it? What you need to do is to take control of things. Don't wait for events to catch up with you; go out and meet them head-on!" What he meant was that they should attempt to solve the riddle of the dreams. There was nothing they could do about the fact that the Federation was hunting them, that soldiers occupied Shady Vale, or that they were perceived to be outlaws. One day, all that might change—but not in the immediate future. The dreams, on the other hand, were something with which they might be able to come to grips. If the dreams were the real thing, they were worth knowing more about. The old man had told them to come to the Hadeshom on the first night of the new moon. They hadn't wanted to do that before for two very sound reasons. First, they didn't know enough about the dreams to be certain they were real, and second, there were only the two of them and they might be placing themselves in real danger by going. "So why not do something that might ease those concerns," the Highlander finished. ' 'Why not go east and find Walker Boh. You said the old man told you the dreams had been sent to Walker as well. Doesn't it make sense to find out what he thinks about all this? Is he planning on going? The old man was going to talk to him, too. Whether that's happened or not, Walker is certain to have an opinion on whether the dreams are real or not. I always thought your uncle was a strange bird, I'll admit, but I never thought he was stupid. And we all know the stories about him. If he has the use of any part of the Shannara magic, now might be a good time to find out.'' He took a long drink and leaned forward, jabbing his finger at them. "If Walker believes in the dreams and decides to go to the Hadeshom, then you might be more inclined to go as well. There would be four of us then. Anything out there that might cause trouble would have to think twice." He shrugged. "Even if you decide not to go, you'll have satisfied yourselves better than you would have by just hiding out here or somewhere like here. Shades, the Federation won't think to look for you in the Anar! That's just about the last place they'll think to look for you!'' He took another drink, bit off a piece of fresh bread and sat back, eyes questioning. He had that look on his face again, that expression that suggested he knew something they didn't and it amused him no end. "Well?" he said finally. The Scions of Shannara 61 The brothers were silent. Par was thinking about his uncle, remembering the whispered stories about Walker Boh. His un- cle was a self-professed student of life who claimed he had vi- sions; he insisted he could see and feel things others could not. There were rumors that he practiced magic of a sort different from any known. Eventually, he had gone away from them, leaving the Vale for the Eastland. That had been almost ten years ago. Par and Coil had been very young, but Par still remem- bered. Coil cleared his throat suddenly, eased himself forward and shook his head. Par was certain his brother was going to tell Morgan how ridiculous his idea was, but instead he asked,' 'How do we go about finding Walker?" Par looked at Morgan and Morgan looked at Par, and there was an instant of shared astonishment. Both had anticipated that Coil would prove intractable, that he would set himself squarely in the path of such an outrageous plan, and that he would dismiss it as foolhardy. Neither had expected this. Coil caught the look that passed between them and said, "I wouldn't say what I was thinking, if I were you. Neither of you knows me as well as he thinks. Now how about an answer to my question?" Morgan quickly masked the nicker of guilt that passed across his eyes. "We'll go first to Culhaven. I have a friend there who will know where Walker is." "Culhaven?" Coil frowned. "Culhaven is Federation- occupied." "But safe enough for us," Morgan insisted. "The Federation won't be looking for you there, and we need only stay a day or two. Anyway, we won't be out in the open much." "And our families? Won't they wonder what's happened to us?" "Not mine. My father is used to not seeing me for weeks at a time. He's already made up his mind that I'm undependable. And Jaralan and Mirianna are better off not knowing what you're about. They're undoubtedly worried enough as it is." ' 'What about Wren?'' Par asked. Morgan shook his head. "I don't know how to find Wren. If she's still with the Rovers, she could be anywhere." He paused. "Besides, I don't know how much help Wren would be to us. She was only a girl when she left the Vale, Par. We don't have time to find both. Walker Boh seems a better bet." 62 The Scions of Shannara Par nodded slowly. He looked uncertainly at Coil and Coil looked back. "What do you think?" he asked. Coil sighed. "I think we should have stayed in Shady Vale in the first place. I think we should have stayed in bed." "Oh, come now, Coil Ohmsford!'' Morgan exclaimed cheer- fully. "Think of the adventure! I'11 look out for you, I promise!" Coil glanced at Par. "Should I feel comforted by that?" Par took a deep breath. "I say we go." Coil studied him intently, then nodded. "I say what have we got to lose?" So the issue was decided. Thinking it over later. Par guessed he was not surprised. After all, it was indeed a matter of choices, and any way you looked at it the other choices available had little to recommend them. They slept that night at the lodge and spent the following morning outfitting themselves with foodstuffs stored in the cold lockers and provisions from the closets. There were weapons, blankets, travel cloaks, and extra clothing (some of it not a bad fit) for the brothers. There were cured meats, vegetables and fruits, and cheese and nuts. There were cooking implements, water pouches and medications. They took what they needed, since the lodge was well-stocked, and by noon they were ready to set out. The day was gray and clouded when they stepped through the front door and secured it behind them; the rain had turned to drizzle, the ground beneath their feet no longer hard and dusty, but as damp and yielding as a sponge. They made their way north again toward the Rainbow Lake, intent on reaching its shores by nightfall. Morgan's plan for making the first leg of their journey was simple. They would retrieve the skiff the broth- ers had concealed earlier at the mouth of the Rappahalladran and this time follow the southern shoreline, staying well clear of the Lowlands ofClete, the Black Oaks, and the Mist Marsh, all of which were filled with dangers best avoided. When they reached the far shore, they would locate the Silver River and follow it east to Culhaven. It was a good plan, but not without its problems. Morgan would have preferred to navigate the Rainbow Lake at night when they would be less conspicuous, using the moon and stars to guide them. But it quickly became apparent as the day drew to a close and the lake came in sight that there would be no moon or stars that night and as a result no light at all to show them the way. If they tried to cross in this weather, there was a The Scions of Shannara 63 very real possibility of them drifting too far south and becoming entangled in the clangers they had hoped to avoid. So, after relocating the skiff and assuring themselves that she was still seaworthy, they spent their first night out in a chill, sodden campsite set close back against the shoreline of the lake, dreaming of warmer, more agreeable times. Morning brought a slight change in the weather. It stopped raining entirely and grew warm, but the clouds lingered, mixing with a mist that shrouded everything from one end of the lake to the other. Par and Coil studied the morass dubiously. "It will bum off," Morgan assured them, anxious to be off. They shoved the skiff out onto the water, rowed until they found a breeze, and hoisted their makeshift sail. The clouds lifted a few feet and the skies brightened a shade, but the mist continued to cling to the surface of the lake like sheep's wool and blanketed everything in an impenetrable haze. Noon came and went with little change, and finally even Morgan admitted he had no idea where they were. By nightfall, they were still on the lake and the light was gone completely. The wind died and they sat unmoving in the still- ness. They ate a little food, mostly because it was necessary and not so much because anyone was particularly hungry, then they took turns trying to sleep. ' 'Remember the stories about Shea Ohmsford and a thing that lived in the Mist Marsh?" Coil whispered to Par at one point. "I fully expect to discover firsthand whether or not they were true!" The night crept by, filled with silence, blackness, and a sense of impending doom. But morning arrived without incident, the mist lifted, the skies brightened, and the friends found that they were safely in the middle of the lake pointing north. Relaxed now, they joked about their own and the others' fears, turned the boat east again, and took turns rowing while they waited for a breeze to come up. After a time, the mist burned away alto- gether, the clouds broke up, and they caught sight of the south shore. A northeasterly breeze sprang up around noon, and they stowed the oars and set sail. Time drifted, and the skiff sped east. Daylight was disap- pearing into nightfall when they finally reached the far shore and beached their craft in a wooded cove close to the mouth of the Silver River. They shoved the skiff into a reed-choked inlet, carefully secured it with stays, and began their walk inland. It was nearing sunset by now, and the skies turned a peculiar pink- 64 The Scions of Shannara ish color as the fading light reflected off a new mix of low- hanging clouds and trailers of mist. It was still quiet in the forest, the night sounds waiting expectantly for the day to end before beginning their symphony. The river churned beside them slug- gishly as they walked, choked with rainwater and debris. Shad- ows reached out to them, the trees seemed to draw closer together and the light faded. Before long, they were enveloped in dark- ness. They talked briefly of the King of the Silver River. "Gone like all the rest of the magic," Par declared, picking his way carefully along the rain-slicked trail. They could see better this night, though not as well as they might have liked; the moon and stars were playing hide-and-seek with the clouds. "Gone like the Druids, the Elves—everything but the stories." "Maybe, maybe not," Morgan philosophized. "Travelers still claim they see him from time to time, an old man with a lantern, lending guidance and protection. They admit his reach is not what it was, though. He claims only the river and a small part of the land about it. The rest belongs to us." "The rest belongs to the Federation, like everything else!" Coil snorted. Morgan kicked at a piece of deadwood and sent it spinning into the dark. "I know a man who claims to have spoken to the King of the Silver River—a drummer who sells fancy goods between the Highlands and the Anar. He comes through this country all the time, and he said that once he lost his way in the Battlemound and this old man appeared with his lantern and took him clear.'' Morgan shook his head.' 'I never knew whether to believe the man or not. Drummers make better storytellers than truth-sayers." "I think he's gone," Par said, filled with a sense of sadness at his own certainty. ' 'The magic doesn't last when it isn't prac- ticed or believed in. The King of the Silver River hasn't had the benefit of either. He's just a story now, just another legend that no one but you and I and Coil and maybe a handful of others believe was ever real.'' "We Ohmsfords always believe," Coil finished softly. They walked on in silence, listening to the night sounds, following the trail as it wound eastward. They would not reach Culhaven that night, but they were not yet ready to stop either, so they simply kept on without bothering to discuss it. The woods thickened as they moved farther inland, deeper into the lower Anar, and the pathway narrowed as scrub began to inch closer The Scions of Shannara 65 from the darkness. The river turned angry as it passed through a series of rapids, and the land grew rough, a maze of gullies and hillocks peppered with stray boulders and stumps. ' "The road to Culhaven isn't what it once was,'' Morgan mut- tered at one point. Par and Coil had no idea if that was so or not since neither had ever been to the Anar. They glanced at each other, but gave no reply. Then the trail ended abruptly, blocked by a series of fallen trees. A secondary pathway swung away from the river and ran off into the deep woods. Morgan hesitated, then took it. The trees closed about overhead, their branches shutting out all but a trickle of moonlight, and the three friends were forced to grope their way ahead. Morgan was muttering again, inaudibly this time, although the tone of his voice was unmistakable. Vines and overhanging brush were slapping at them as they passed, and they were forced to duck their heads. The woods began to smell oddly fetid, as if the undergrowth was decaying. Par tried to hold his breath against the stench, irritated by its pervasive- ness. He wanted to move faster, but Morgan was in the lead and already moving as fast as he could. "It's as if something died in here," Coil whispered from behind him. Something triggered in Par's memory. He remembered the smell that had emanated from the cottage of the woodswoman the old man had warned them was a Shadowen. The smell here was exactly the same. In me next instant, they emerged from the tangle of the forest into a clearing that was ringed by the lifeless husks of trees and carpeted with mulch, deadwood and scattered bones. A single stagnant pool of water bubbled at its center in the fashion of a cauldron heated by fire. Gimlet-eyed scavengers peered out at them from the shadows. The companions came to an uncertain halt. "Morgan, this is just like it was ..." Par began and then stopped. The Shadowen stepped noiselessly from the trees and faced them. Par never questioned what it was; he knew instinctively. Skepticism and disbelief were erased in an instant's time, the discarded trappings of years of certainty that Shadowen were what practical men said they were—rumors and fireside tales. Perhaps it was the old man's warning whispering in his ear that triggered his conversion. Perhaps it was simply the look of the thing. Whatever it was, the truth that was left him was chilling and unforgettable. 66 The Scions of Shannara This Shadowen was entirely different than the last. It was a huge, shambling thing, manlike but twice the size of a normal man, its body covered in coarse, shaggy hair, its massive limbs ending in paws that were splayed and clawed, its body hunched over at the shoulders like a gorilla. There was a face amid all that hair, but it could scarcely be called human. It was wrinkled and twisted about a mouth from which teeth protruded like stunted bones, and it hid within leathery folds eyes that peered out with insistent dislike and burned like fire. It stood looking at them, studying them in the manner of a slow-witted brute. "Oh-oh," Morgan said softly. The Shadowen came forward a step, a hitching movement that suggested a stalking cat. "Why are you here?" it rasped from some deep, empty well within. "We took a wrong ..." Morgan began. "You trespass on what is mine!" the other cut him short, teeth snapping wickedly. "You cause me to be angered!" Morgan glanced back at Par and the Valeman quickly mouthed the word "Shadowen" and glanced in turn at Coll. Coil was pale and tense. Like Par, he was no longer questioning. ' 'I will have one of you in payment!'' the Shadowen growled. "Give me one of you! Give me!" The three friends looked at each other once more. They knew there was only one way out of this. There was no old man to come to their aid this time. There was no one but themselves. Morgan reached back and slid the Sword of Leah from its scabbard. The blade reflected brightly in the eyes of the monster. "Either you let us pass safely . . ."he began. He never finished. The Shadowen launched itself at him with a shriek, bounding across the little clearing with frightening swiftness. He was on top of Morgan almost at once, claws rip- ping. Even so, the Highlander managed to bring the flat of the blade about in time to deflect the blow and knock the creature off-balance, driving it sideways so that its attack missed. Coil slashed at it with the short sword he was carrying as he leaped past toward the pool, and Par struck at it with the magic of the wishsong, clouding its vision with a swarm of buzzing insects. The Shadowen surged back to its feet with a roar of anger, flailed madly at the air, then rushed them once more. It caught Morgan a stinging blow as the Highlander jumped aside and knocked him sprawling. The Shadowen turned, and Coil struck it so hard with the short sword that he severed one arm above the elbow. The Shadowen reeled away, then darted back, The Scions of Shannara 67 snatched up its severed limb and retreated again. Carefully, it placed its arm back against its shoulder. There was sudden movement, an entwining of sinew and muscle and bone, like snakes moving. The limb had reattached itself. The Shadowen hissed in delight. Then it came at them. Par tried to slow it with images of wolves, but the Shadowen barely saw them. It slammed inio Morgan, shoving past the blade of his sword, throwing the High- lander back. He might have been lost then if not for the Ohms- fords, who flung themselves on the beast and bore it to the ground. They held it there for only an instant. It heaved upward, freed itself, and sent them flying. One great arm caught Par across the face, snapping his head back, causing flashes to cloud his vision as he tumbled away. He could hear the thing coming for him, and he threw out every image he could muster, rolling and crawling to regain his feet. He could hear Coil's cry of warning and a series of grunts. He pushed himself upright, forc- ing his vision to clear. The Shadowen was right in front of him, clawed forelimbs spread wide to embrace him. Coil lay slumped against a tree a dozen paces to his left. There was no sign of Morgan. Par backed away slowly, searching for an escape. There was no time for the magic now. The creature was too close. He felt the rough bark of a tree trunk jammed against his back. Then Morgan was there, launching himself from the dark- ness, crying out "Leah, Leah" as he hammered into the Shad- owen. There was blood on his face and clothing, and his eyes were bright with anger and determination. Down came the Sword of Leah, an arc of glittering metal—and something wondrous happened. The sword struck the Shadowen full on and burst into fire. Par flinched and threw one arm across his face protectively. No, he thought in amazement, it wasn't fire he was seeing, it was magic! The magic happened 'all at once, without warning, and it seemed to freeze the combatants in the circle of its light. The Shadowen stiffened and screamed, a shriek of agony and dis- belief. The magic spread from the Sword of Leah into the crea- ture's body, ripping through it like a razor through cloth. The Shadowen shuddered, seemed to sag inward against itself, lost definition, and began to disintegrate. Quickly Par dropped under the thing and rolled free. He saw it heave upward desperately, 68 The Scions of Shannara then flare as brightly as the weapon that was killing it and dis- appear into ash. The Sword of Leah winked instantly into darkness. The air was a blanket of sudden silence. Smoke floated in a cloud across the little clearing, its smell thick and pungent. The stagnant pool bubbled once and went still. Morgan Leah dropped to one knee, the sword falling to the ground before him, striking the little mound of ash and flaring once. He flinched and then shuddered. "Shades!" he whis- pered, his voice choked with astonishment. "The power I felt, it was... I never thought it possible ..." Par came to him at once, knelt beside him and saw the other's face, cut and bruised and drained of blood. He took the High- lander in his arms and held him. "It still has the magic, Morgan!" he whispered, excited that such a thing could be. "All these years, and no one has known it, but it still has the magic!" Morgan looked at him uncompre- hendingly. "Don't you see? The magic has been sleeping since the time of Allanon! There's been no need for it! It took another magic to bring it awake! It took a creature like the Shadowen! That's why nothing happened until the magics touched ..." He trailed off as Coil stumbled over to them and dropped down as well. One arm hung limply. "Think I broke it," he muttered. He hadn't, but he had bruised it severely enough that Par felt it wise to bind it against his body in a cradle for a day or so. They used their drinking water to wash themselves, bandaged their cuts and scrapes, picked up their weapons, and stood look- ing at each other. "The old man said there would be lots of things hunting us," Par whispered. ' T don't know if that thing was hunting us or if we were just unlucky enough to stumble on it." Coil's voice was ragged. "I do know I don't want to run across any more like it." "But if we do," Morgan Leah said quietly and stopped. "If we do, we have the means now to deal with them." And he fingered the blade of the Sword of Leah as he might have the soft curve of a woman's face. Par would never forget what he felt at that moment. The mem- ory of it would overshadow even that of their battle with the Shadowen, a tiny piece of time preserved in perfect still life. What he felt was jealousy. Before, he had been the one who had possessed real magic. Now it was Morgan Leah. He still had the wishsong, of course, but its magic paled in comparison to The Scions of Shannara 69 that of the Highlander's sword. It was the sword that had de- stroyed the Shadowen. Par's best images had proven to be little more than an irritation. It made him wonder if the wishsong had any real use at all. vn Far remembered something later that night that forced him to come to grips with what he was feeling toward Morgan. They had continued on to Culhaven, anxious to complete their journey, willing to walk all night and another day if need be rather than attempt one moment's sleep in those woods. They had worked their way back to the main pathway where it ran parallel to the Silver River and pushed eastward. As they trudged on, nudged forward by apprehension one step, dragged backward by weariness the next, buffeted and tossed, their thoughts strayed like grazing cattle to sweeter pastures, and Par Ohmsford found himself thinking of the songs. That was when he remembered that the legends had it that the power of the Sword of Leah was literally two-edged. The sword had been made magic by AUanon in the time of Brin Ohmsford while the Druid was journeying east with the Valegiri and her would-be protector, Morgan's ancestor. Rone Leah. The Druid had dipped the sword's blade into the forbidden waters of the Hadeshom and changed forever its character. It became more than a simple blade; it became a talisman that could withstand even the Mord Wraiths. But the magic was like all the magics of old; it was both blessing and curse. Its power was addictive, causing the user to become increasingly dependent. Brin Ohms- fold had recognized the danger, but her warnings to Rone Leah had gone unheeded. In their final confrontation with the dark magic, it was her own power and Jair's that had saved them and put an end to further need for the magic of the sword. There was no record of what had become of the weapon after—only that it was not required and therefore not used again. Until now. And now it seemed it might be Par's obligation to warn Morgan of the danger of further use of the sword's magic. 70 The Scions of Shannara 71 But how was he to do that? Shades, Morgan Leah was his best friend next to Coil, and this newfound magic Par envied so had just saved their lives! He was knotted up with guilt and frustra- tion at the jealousy he was feeling. How was he supposed to tell Morgan that he shouldn't use it? It didn't matter that there might be good reason to do so; it still sounded impossibly grudging. Besides, they would need the magic of the Sword of Leah if they encountered any further Shadowen. And there was every reason to expect that they might. He struggled with his dilemma only briefly. He simply could not ignore his discomfort and the vivid memory of that creature breathing over him. He decided to keep quiet. Perhaps there would be no need to speak out. If there was, he would do so then. He put the matter aside. They talked little that night, and when they did it was mostly about the Shadowen. There was no longer any doubt in their minds that these beings were real. Even Coil did not equivocate when speaking of what it was that had attacked them. But ac- ceptance did not bring enlightenment. The Shadowen remained a mystery to them. They did not know where they had come from or why. They did not even know what they were. They had no idea as to the source of their power, though it seemed it must derive from some form of magic. If these creatures were hunting them, they did not know what they could do about it. They knew only that the old man had been right when he had warned them to be careful. It was just after dawn when they reached Culhaven, emerging aching and sleepy-eyed from the fading night shadows of the forest into the half-light of the new day. Clouds hung across the Eastiand skies, scraping the treetops as they eased past, lending the Dwarf village beneath a gray and wintry cast. The compan- ions stumbled to a halt, stretched, yawned, and looked about. The trees had thinned before them and there was a gathering of cottages with smoke curling out of stone chimneys, sheds filled with tools and wagons, and small yards with animals staked and penned. Vegetable gardens the size of thumbprints fought to control tiny patches of earth as weeds attacked from every- where. Everything seemed crammed together, the cottages and sheds, the animals, the gardens and the forest, each on top of the other. Nothing looked cared for; paint was peeling and chipped, mortar and stone were cracked, fences broken and sagging, animals shaggy and unkempt, and gardens and the 72 The Scions ofShannara weeds grown so much into each other as to be almost indistin- guishable. Women drifted through doors and past windows, old mostly, some with laundry to hang, some with cooking to tend, all with the same ragged, disheveled look. Children played in the yards, on the pathways, and in the roads, as shabby and wild as moun- tain sheep. Morgan caught Par and Coil staring and said, "I forgot—the Culhaven you're familiar with is the one you tell about in your stories. Well, all that's in the past. I know you're tired, but, now that you're here, there are things you need to see." He took them down a pathway that led into the village. The housing grew quickly worse, the cottages replaced by shacks, the gardens and animals disappearing entirely. The path became a roadway, rutted and pocked from lack of repair, filled with refuse and stones. There were more children here, playing as the others had, and there were more women working at house- hold chores, exchanging a few words now and then with each other and the children, but withdrawn mostly into themselves. They watched guardedly as the three strangers walked past, sus- picion and fear mirrored in their eyes. "Culhaven, the most beautiful city in the Eastland, the heart and soul of the Dwarf nation,'' Morgan mused quietly. He didn't look at them. "I know the stories. It was a sanctuary, an oasis, a haven of gentle souls, a monument to what pride and hard work could accomplish." He shook his head. "Well, this is the way it is now." A few of the children came up to them and begged for coins. Morgan shook his head gently, patted one or two, and moved past. They turned off into a lane that led down to a stream clogged with trash and sewage. Children walked the banks, poking idly at what floated past. A walkway took them across to the far bank. The air was fetid with the smell of rotting things. "Where are all the men?" Par asked. Morgan looked over. "The lucky ones are dead. The rest are in the mines or in work camps. That's why everything looks the way it does. There's no one left in this city but children, old people, and a few women." He stopped walking. "That's how it has been for fifty years. That's how the Federation wants it. Come this way." He led them down a narrow pathway behind a series of cot- tages that seemed better tended. These homes were freshly The Scions of Shannara 73 painted, the stone scrubbed, the mortar intact, the gardens and lawns immaculate. Dwarves worked the yards and rooms here as well, younger women mostly, the tasks the same, but the results as different from before as night is to day. Everything here was bright and new and clean. Morgan took them up a rise to a small park, easing carefully into a stand of fir. "See those?" he pointed to the well-tended cottages. Par and Coil nodded. "That's where the Federation soldiers and officials garrisoned here live. The younger, stronger Dwarf women are forced to work for them. Most are forced to live with them as well." He glanced at them meaningfully. They walked from the park down a hillside that led toward the center of the community. Shops and businesses replaced homes, and the foot traffic grew thick. The Dwarves they saw here were engaged in selling and buying, but again they were mostly old and few in number. The streets were clogged with outfanders come to trade. Federation soldiers patrolled every- where. Morgan steered the brothers down byways where they wouldn't be noticed, pointing out this, indicating that, his voice at once both bitter and ironic. "Over there. That's the silver exchange. The Dwarves are forced to extract the silver from the mines, kept underground most of the time—you know what that means—then compelled to sell it at Federation prices and turn the better part of the proceeds over to their keepers in the form of taxes. And the animals belong to the Federation as well- on loan, supposedly. The Dwarves are strictly rationed. Down there, that's the market. All the vegetables and fruits are grown and sold by the Dwarves, and the profits of sale disposed of in the same manner as everything else. That's what it's like here now. That's what being a 'protectorate' means for these peo- ple." He stopped them at the far end of the street, well back from a ring of onlookers crowded about a platform on which young Dwarf men and women chained and bound were being offered for sale. They stood looking for a moment and Morgan said, ' 'They sell off the ones they don't need to do the work.'' He took them from the business district to a hillside that rose above the city in a broad sweep. The hillside was blackened and stripped of life, a vast smudge against a treeless skyline. It had been terraced once, and what was left of the buttressing poked out of the earth like gravestones. "Do you know what this is?" he asked them softly. They 74 The Scions of Shannara shook their heads. "This is what is left of the Meade Gardens. You know the story. The Dwarves built the Gardens with special earth hauled in from the farmlands, earth as black as coal. Every flower known to the races was planted and tended. My father said it was the most beautiful thing he had ever seen. He was here once, when he was a boy." Morgan was quiet a moment as they surveyed the ruin, then said, "The Federation burned the Gardens when the city fell. They bum them anew every year so that nothing will ever grow again." As they walked away, veering back toward the outskirts of the village, Par asked, "How do you know all this, Morgan? Your father?" Morgan shook his head. "My father hasn't been back since that first visit. I think he prefers not to see what it looks like now, but to remember it as it was. No, I have friends here who tell me what life for the Dwarves is like—that part of life I can't see for myself whenever I come over. I haven't told you much about that, have I? Well, it's only been recently, the last half year or so. I'll tell you about it later." They retraced their steps to the poorer section of the village, following a new roadway that was nevertheless as worn and rutted as the others. After a short walk, they turned into a walk- way that led up to a rambling stone and wood structure that looked as if once it might have been an inn of some sort. It rose three stories and was wrapped by a covered porch filled with swings and rockers. The yard was bare, but clear of debris and filled with children playing. "A school?" Par guessed aloud. Morgan shook his head. "An orphanage." He led them through the groups of children, onto the porch and around to a side door settled well back in the shadows of an alcove. He knocked on the door and waited. When the door opened a crack, he said, "Can you spare a poor man some food?" "Morgan!" The door flew open. An elderly Dwarf woman stood in the opening, gray-haired and aproned, her face bluff and squarish, her smile working its way past lines of weariness and disappointment. "Morgan Lean, what a pleasant surprise! How are you, youngster?" "I am my father's pride and joy, as always," Morgan replied with a grin. "May we come in?" "Of course. Since when have you needed to ask?" The The Scions of Shannara 75 woman stepped aside and ushered them past, hugging Morgan and beaming at Par and Coil, who smiled back uncertainly. She shut the door behind them and said, "So you would like some- thing to eat, would you?" "We would gladly give our lives for the opportunity," Mor- gan declared with a laugh. "Granny Elise, these are my friends, Par and Coil Ohmsford of Shady Vale. They are temporarily . . . homeless," he finished. "Aren't we all," Granny Elise replied gruffly. She extended a callused hand to the brothers, who each gripped it in his own. She examined them critically. "Been wrestling with bears, have you, Morgan?" Morgan touched his face experimentally, tracing the cuts and scrapes. "Something worse than that, I'm afraid. The road to Culhaven is not what it once was.'' "Nor is Culhaven. Have a seat, child—you and your friends. I'll bring you a plate of muffins and fruit." There were several long tables with benches in the center of the rather considerable kitchen and the three friends chose the nearest and sat. The kitchen was large but rather dark, and the furnishings were poor. Granny Elise bustled about industri- ously, providing the promised breakfast and glasses of some sort of extracted juice. "I'd oner you milk, but I have to ration what I have for the children," she apologized. They were eating hungrily when a second woman appeared, a Dwarf as well and older still, small and wizened, with a sharp face and quick, birdlike movements that never seemed to cease. She crossed the room matter-of-facdy on seeing Morgan, who rose at once and gave her a small peck on the cheek. "Auntie Jilt," Morgan introduced her. "Most pleased," she announced in a way that suggested they might need convincing. She seated herself next to Granny Elise and immediately began work on some needlepoint she had brought with her into the room, fingers flying. "These ladies are mothers to the world," Morgan explained as he returned to his-meal. "Me included, though I'm not an orphan like their other charges. They adopted me because I'm irresistibly charming." "You begged like the rest of them the first time we saw you, Morgan Leah!" Auntie Jilt snapped, never looking up from her wo&. "That is the only reason we took you in—the only reason we take any of them in.'' * 'Sisters, though you'd never know it,'' Morgan quickly went 76 The Scions of Shannara on. "Granny Elise is like a goose-down comforter, all soft and warm. But Auntie Jilt—well, Auntie Jilt is more like a stone pallet!" Auntie Jilt sniffed. "Stone lasts a good deal longer than goose down in these times. And both longer still than Highland syrup!" Morgan and Granny Elise laughed. Auntie Jilt joined in after a moment, and Par and Coil found themselves smiling as well. It seemed odd to do so, their thoughts still filled with images of the village and its people, the sounds of the orphaned children playing outside a pointed reminder of how things really stood. But there was something indomitable about these old women, something that transcended the misery and poverty, something that whispered of promise and hope. When breakfast was finished. Granny Elise busied herself at the sink and Auntie Jilt departed to check on the children. Mor- gan whispered, "These ladies have been operating the orphan- age for almost thirty years. The Federation lets them alone because they help keep the children out from underfoot. Nice, huh? There are hundreds of children with no parents, so the orphanage is always full. When the children are old enough, they are smuggled out. If they are allowed to stay too long, the Federation sends them to the work camps or sells them. Every so often, the ladies guess wrong." He shook his head. "I don't know how they stand it. I would have gone mad long ago." Granny Elise came back and sat with them. "Has Morgan told you how we met?" she asked the Ohmsfords. "Oh, well, it was quite something. He brought us food and clothes for the children, he gave us money to buy what we could, and he helped guide a dozen children north to be placed with families in the free territories." "Oh, for goodness sake. Granny!" Morgan interjected, em- barrassed. "Exactly! And he works around the house now and then when he visits, too," she added, ignoring him. "We have become his own private little charity, haven't we, Morgan?" "That reminds me—here." Morgan reached into his tunic and extracted a small pouch. The contents jingled as he passed it over. "I won a wager a week or so back about some per- fume." He winked at the Valemen. "Bless you, Morgan." Granny Elise rose and came around to kiss him on the cheek. "You seem quite exhausted—all of you. There are spare beds in the back and plenty of blankets. You can sleep until dinner-time." The Scions of Shannara 77 She ushered them from the kitchen to a small room at the rear of the big house where there were several beds, a wash basin, blankets, and towels. Par glanced around, noticing at once that the windows were shuttered and the curtains carefully drawn. Granny Elise noticed the look that the Valeman exchanged with his brother. "Sometimes, my guests don't wish to draw attention to themselves," she said quietly. Her eyes were sharp. "Isn't that the case with you?" Morgan went over and kissed her gently. "Perceptive as al- ways, old mother. We'll need a meeting with Steff. Can you take care of it?" Granny Elise looked at him a moment, then nodded word- lessly, kissed him back and slipped from the room. It was twilight when they woke, the shuttered room filled with shadows and silence. Granny Elise appeared, her bluff face gen- tle and reassuring, slipping through the room on cat's feet as she touched each and whispered that it was time, before disappear- ing back the way she had come. Morgan Leah and the Ohms- fords rose to find their clothes clean and fresh-smelling again. Granny Elise had been busy while they slept. While they were dressing, Morgan said, "We'll meet with Steff tonight. He's part of the Dwarf Resistance, and the Resis- tance has eyes and ears everywhere. If Walker Boh still lives in the Eastland, even in the deepest part of the Anar, Steff will know.'' He finished pulling on his boots and stood up. "Steff was one of the orphans Granny took in. He's like a son to her. Other than Auntie Jilt, he's the only family she has left." They went out from the sleeping room and down the hall to the kitchen. The children had already finished dinner and retired to their rooms on the upper two stories, save for a handful of tiny ones that Auntie Jilt was in the process of feeding, patiently spooning soup to first one mouth, then the next and so on until it was time to begin the cycle all over again. She looked up as they entered and nodded wordlessly. Granny Elise sat them down at one of the long tables and brought them plates of food and glasses of harsh ale. From overhead came the sounds of thumping and yelling as the chil- dren played. "It is hard to supervise so many when there is only the two of us," she apologized, serving Coil a second helping of meat stew. "But the women we hire to help out never seem to stay very long." 78 The Scions of Shannam "Were you able to get a message to Steff?" Morgan asked quietly. Granny Elise nodded, her smile suddenly sad. "I wish I could see more of that child, Morgan. I worry so about him." They finished their meal and sat quietly in the evening shad- ows as Granny Elise and Auntie Jilt finished with the children and saw them all off to bed. A pair of candles burned on the table where the three sat, but the remainder of the room was left dark. The voices upstairs faded away one by one, and the silence deepened. Auntie Jilt came back into the kitchen after a time and sat with them. She didn't speak, her sharp face lowered as she con- centrated on her needlepoint, her head bobbing slightly. Out- side, somewhere, a bell rang three times and went still. Auntie Jilt looked up briefly. "Federation curfew," she muttered. "No one is allowed out after it sounds." The room went silent again. Granny Elise appeared and worked quietly at the sink. One of the children upstairs began to cry and she went out again. The Ohmsfords and Morgan Leah looked at each other and the room and waited. Then, suddenly, there was a soft tapping at the kitchen door. Three taps. Auntie Jilt looked up, her fingers stilled, and waited. The seconds slipped away. Then the tapping came again, three times, a pause, three times again. Auntie Jilt rose quickly, walked to the door, unlatched it and peeked out. Then she opened the door wide for an instant and a shadowy figure slipped into the room. Auntie Jilt pushed the door closed again. Granny Elise appeared at the same instant from the hall, motioned Morgan and the Ohmsford brothers to their feet and led them over to where the stranger stood. "This is Teel," said Granny Elise. "She will take you to Steff." It was hard to tell much of anything about Teel. She was a Dwarf, but smaller than most, rather slight, clothed in dark, nondescript forest clothing including a short cloak and hood. Her features were hidden by a strange leather mask that wrapped the whole of her face, save for her right jaw and her mouth. A glimmer of dusky blond hair was visible within the covering of the hood. Granny Elise reached up and hugged Morgan. "Be careful, youngster," she cautioned. She smiled, patted Par and Coil gently on the shoulder, and hastened to the door. She peeked The Scions of Shannam 79 through the curtains for a moment, then nodded. Teel went out through the door without a word. The Ohmsfords and Morgan Leah went with her. Outside, they slipped silently along the side of the old house and through a back fence onto a narrow pathway. They fol- lowed the pathway to an empty road, then turned right. The mix of cottages and shacks that lined the roadway were dark, their silhouettes ragged and broken against the sky. Teel moved them down the road quickly and into a patch of fir. She stopped then and dropped into a crouch, motioning them down with her. Moments later, a Federation patrol of five appeared. They joked and talked among themselves as they passed, unconcerned with any who might hear them. Then their voices faded and they were gone. Teel stood up, and they were off again. They stayed on the road for another hundred yards, then turned into the forest. They were on the very edge of the village now, almost due north, and the sounds of insects began to break through the stillness. They slipped along silently through the trees, Teel pausing now and then to listen before continuing on. The smell ofwildflowers filled the an", sweet and strong against the reek of garbage. Then Teel stopped at a line of thick brush, pushed the branches aside, reached down to grip a hidden iron ring and pulled. A trapdoor lifted clear of the earth to reveal a stairway. They felt their way along its walls until they were completely inside and crouched there in the dark. Teel secured the trapdoor behind them, lit a candle and took the lead once more. The company started down. It was a short descent. The stairs ended after two dozen steps and became a tunnel, the walls and ceiling shored by thick wooden beams and pinned by iron bolts. Teel offered no expla- nation for the tunnel, but simply moved ahead into it. Twice the tunnel branched in several directions, and each time she made her choice without hesitating. It occurred to Par that if they had to find their ,way out again without Teel, they probably couldn't doit. The tunnel ended minutes later at an iron door. Teel struck the door sharply with the hilt of her dagger, paused, then struck it twice more. The locks on the other side snapped free and the door swung open. The Dwarf who stood there was no older than they, a stout, muscular fellow with a shading of beard and long hair the color 80 The Scions ofShannara of cinnamon, a face that was scarred all over, and the biggest mace Par had ever seen strapped across his back. He had the top half of one ear missing and a gold ring dangling from the remainder. ' 'Morgan!'' he greeted and embraced the Highlander warmly. His smile brightened his fierce countenance as he pulled the other inside and looked past him to where Par and Coil stood nervously waiting. "Friends?" "The best," Morgan answered at once. "Steff, this is Par and Coil Ohmsford from Shady Vale." The Dwarf nodded. "You are welcome here, Valemen." He broke away from Morgan and reached out to grip their hands. "Come take a seat, tell me what brought you." They were in an underground room filled with stores, boxed, crated and wrapped, that surrounded a long table with benches. Steff motioned them onto the benches, then poured each a cup of ale and joined them. Teel took up a position by the door, settling carefully onto a small stool. ' 'Is this where you live now?'' Morgan asked, glancing about. "It needs work." Steff's smile wrinkled his rough face. "I live a lot of places, Morgan, and they all need work. This one is better than most. Underground, though, like the others. We Dwarves all live un- derground these days, either here or in the mines or in our graves. Sad." He hoisted his mug. "Good health to us and misfortune to our enemies," he toasted. They all drank but Teel, who sat watching. Steff placed his mug back on the table.' 'Is your father well?" he asked Morgan. The Highlander nodded. "I brought Granny Elise a little something to buy bread with. She worries about you. How long since you've been to see her?" The Dwarf's smile dropped away. "It's too dangerous to go just now. See my face?" He pointed, tracing the scars with his finger. "The Federation caught me three months back." He glanced at Par and Coil conspiratorially. "Morgan wouldn't know, you see. He hasn't been to see me of late. When he comes to Culhaven, he prefers the company of old ladies and chil- dren." Morgan ignored him. "What happened, Steff?" The Dwarf shrugged. "I got away—parts of me, at least." He held up his left hand. The last two fingers were missing, The Scions of Shannara 81 sheared off. "Enough of that, Highlander. Leave off. Instead, tell me what brings you east.'' Morgan started to speak, then took a long look at Teel and stopped. Steff saw the direction his gaze had taken, glanced briefly over his shoulder and said, "Oh, yes. Teel. Guess I'll have to talk about it after all." He looked back at Morgan. "I was taken by the Federation while raiding their weapons stores in the main compound in Culhaven. They put me in their prisons to discover what I could tell them. That was where they did this." He touched his face. "Teel was a prisoner in the cell next to mine. What they did to me is nothing compared to what they did to her. They destroyed most of her face and much of her back pun- ishing her for killing the favorite dog of one of the members of the provisional government quartered in Culhaven. She killed the dog for food. We talked through the walls and came to know each other. One night, less than two weeks after I was taken, when it became apparent that the Federation had no further interest in me and I was to be killed, Teel managed to lure the jailor on watch into her cell. She killed him, stole his keys, freed me, and we escaped. We have been together ever since." He paused, his eyes as hard as flint. "Highlander, I think much of you, and you must make your own decision in this matter. But Teel and I share everything." There was a long silence. Morgan glanced briefly at Par and Coll. Par had been watching Teel closely during Steff's narra- tion. She never moved. There was no expression on her face, nothing mirrored in her eyes. She might have been made of stone. "I think we must rely on Steff's judgment in this matter," Par said quietly, looking to Coil for approval. Coil nodded word- lessly. Morgan stretched his legs beneath the table, reached for his ale mug and took a long drink. He was clearly making up his own mind. "Very'well," he said finally. "But nothing I say must leave this room.'' "You haven't said anything as yet worth taking out," Steff declared pointedly and waited. Morgan smiled, then placed the ale mug carefully back on the table. "Steff, we need you to help us find someone, a man we think is living somewhere in the deep Anar. His name is Walker Boh." 82 The Scions of Shannara Steff blinked. "Walker Boh," he repeated quietly, and the way he spoke the name indicated he recognized it. "My friends, Par and Coil, are his nephews." Steff looked at the Valemen as if he were seeing them for the first time. "Well, now. Tell me the rest of it." Quickly, Morgan related the story of the journey that had brought them to Culhaven, beginning with the Ohmsford broth- ers' flight from Varfleet and ending with their battle with the Shadowen at the edge of the Anar. He told of the old man and his warnings, of the dreams that had come to Par that summoned him to the Hadeshom, and of his own discovery of the dormant magic of the Sword of Lean. Stetf listened to it all without com- ment. He sat unmoving, his ale forgotten, his face an expres- sionless mask. When Morgan was finished, StefF grunted and shook his head. "Druids and magic and creatures of the night. Highlander, you constantly surprise me." He rose, walked around the table, and stood looking at Teel momentarily, his rough face creased in thought. Then he said, "I know of Walker Boh." He shook his head. "And?" Morgan pressed. He wheeled back slowly. "And the man scares me." He looked at Par and Coll. ' 'Your uncle, is he? And how long since you've seen him—ten years? Well, listen close to me, then. The Walker Boh I know may not be the uncle you remember. This Walker Boh is more whispered rumor than truth, and very real all the same—someone that even the things that live out in the darker parts of the land and prey on travelers, wayfarers, strays, and such are said to avoid." He sat down again, took up the ale mug and drank. Mor- gan Leah and the Ohmsfords looked at one another in silence. At last. Par said, "I think we are decided on the matter. Whoever or whatever Walker Boh is now, we share a common bond beyond our kinship—our dreams of Allanon. I have to know what my uncle intends to do. Will you help us find him?" StefF smiled faintly, unexpectedly. "Direct. I like that." He looked at Morgan. "I assume he speaks for his brother. Does he speak for you as well?" Morgan nodded. "I see." He studied them for long moments, lost in thought. "Then I will help," he said finally. He paused, judging their reaction. "I will take you to Walker Boh—if he can be found. But I The Scions of Shannara 83 will do so for some reasons of my own, and you'd best know what they are.'' His face lowered momentarily into shadow, and the scars seemed like strands of iron mesh pressed against his skin. ' 'The Federation has taken your homes from you, from all of you, taken them and made them their own. Well, the Federation has taken more than that from me. It has taken everything—my home, my family, my past, even my present. The Federation has destroyed everything that was and is and left me only what might be. It is the enemy of my life, and I would do anything to see it destroyed. Nothing I do here will accomplish that end in my lifetime. What I do here merely serves to keep me alive and to give me some small reason to stay that way. I have had enough of that. I want something more.'' His face lifted, and his eyes were fierce. "If there is magic that can be freed from time's chains, if there are Druids yet, ghosts or otherwise, able to wield it, then perhaps there are ways of freeing my homeland and my people—ways that have been kept from us all. If we discover those ways, if the knowledge of them passes into our hands, they must be used to help my people and my homeland." He paused. "I'll want your promise on this." There was a long moment of silence as his listeners looked at one another. Then Par said softly, "I am ashamed for the Southland when I see what has happened here. I don't begin to understand it. There is nothing that could justify it. If we discover anything that will give the Dwarves back their freedom, we will put it to use." "We will," Coil echoed, and Morgan Leah nodded his agreement as well. StefF took a deep breath. "The possibility of being free— just the possibility—is more than the Dwarves dare hope for in these times." He placed his thick hands firmly on the table. "Then we have a bargain. I will take you to find Walker Boh—Teel and I, for she goes where I go." He glanced at each of them quickly for any sign of disapproval and found none. "It will take a day or so to gather up what we need and to make an inquiry or two. I need not remind you, but I will anyway, how difficult and dangerous this journey is likely to be. Go back to Granny's and rest. Teel will take you. When all is in place, I will send word." They rose, and the Dwarf embraced Morgan, then smiled 84 The Scions of Shannara unexpectedly and slapped him on the back. "You and I, High- lander—let the worst that's out there be wary!" He laughed and the room rang with the sound of it. Teel stood apart from them and watched with eyes like chips of ice. VIII ^^— wo days passed, and they did not hear from Steff. Par i(|i and Coil Ohmsford and Morgan Lean passed the time ^9h^ at the orphanage completing some much-needed re- pairs on the old home and helping Granny Elise and Auntie Jilt with the children. The days were warm, lazy ones, filled with the sounds of small voices at play. It was a different world within the confines of the rambling house and the shaded grounds, a world quite apart from the one that crouched begging a dozen yards in any direction beyond the enclosing fence. There was food here, warm beds, comfort and love. There was a sense of security and future. There wasn't a lot of anything, but there was some of everything. The remainder of the city faded into a series of unpleasant memories—the shacks, the broken old peo- ple, the ragged children, the missing mothers and fathers, the grime and the wear, the desperate and defeated looks, and the sense that there was no hope. Several times. Par thought to leave the orphanage and walk again through the city of Culhaven, unwilling to leave without seeing once more sights he felt he should never forget. But the old ladies discouraged it. It was dangerous for him to walk about. He might unwittingly draw attention to himself. Better to stay where he was, let the world outside stay where it was, and the both of them get on the best they could. ' "There is nothing to be done for the misery of the Dwarves,'' Auntie Jilt declared bitterly. "It's a misery that's put down deep roots." Par did as he was told, feeling at once both unhappy and relieved. The ambiguity bothered him. He couldn't pretend he didn't know what was happening to the people of the city— didn't want to, in fact—but at the same time it was a difficult 85 86 The Scions of Shannara knowledge to face. He could do as the old ladies said and let the wodd without get along as best as it could, but he couldn't forget that it was there, pressed up against the gate like some starving beast waiting for food. On the third day of waiting, the beast snapped at them. It was early morning, and a squad of Federation soldiers marched up the roadway and into the yard. A Seeker was leading them. Granny Elise sent the Valemen and the Highlander to the attic and with Auntie Jilt in tow went out to confront their visitors. From the attic, the three in hiding watched what happened next. The children were forced to line up in front of the porch. They were all too small to be of any use, but three were selected anyway. The old women argued, but there was nothing they could do. In the end, they were forced to stand there helplessly while the three were led away. Everyone was subdued after that, even the most active among the children. Auntie Jilt retired to a windowseat overlooking the front yard where she could sit and watch the children and work on her needlepoint, and she didn't say a word to anyone. Granny Elise spent most of her time in the kitchen baking. Her words were few, and she hardly smiled at all. The Ohmsfbrds and Morgan went about their work as unobtrusively as they could, feeling as if they should be somewhere else, secretly wishing that they were. Late that afternoon, Par could stand his discomfort no longer and went down to the kitchen to talk to Granny Elise. He found her sitting at one of the long tables, sipping absently at a cup of amber tea, and he asked her quite directly why it was that the Dwarves were being treated so badly, why it was that soldiers of the Federation—Southlanders like himself, after all—could be a part of such cruelty. Granny Elise smiled sadly, took his hand and pulled him down next to her. "Par," she said, speaking his name softly. She had begun using his name the past day or so, a clear indi- cation that she now considered him another of her children. "Par, there are some things that cannot ever be explained—not properly, not so as we might understand them the way we need to. I think sometimes that there must be a reason for what's happening and other times that there cannot be because it lacks any semblance of logic. It has been so long since it all started, you see. The war was fought over a hundred years ago. I don't know that anyone can remember the beginning of it anymore, The Scions of Shannara 87 and if you cannot remember how it began, how can you deter- mine why it began?" She shook her squarish head and hugged him impulsively. "I'm sorry. Par, but I don't have any better answer to give you. I suppose I gave up trying to find one a long time ago. All my energy these days is given over to caring for the children. I guess I don't believe questions are important anymore, so I don't look for answers. Someone else will have to do that. All that matters to me is saving the life of one more child, and one more after that, and another, and another, until the need to save them doesn't exist anymore." Par nodded silently and hugged her back, but the answer didn't satisfy him. There was a reason for everything that hap- pened, even if the reason wasn't immediately apparent. The Dwarves had lost the war to the Federation; they were a threat to no one. Why, then, were they being systematically ground down? It would have made better sense to heal the wounds that the war had opened than to throw salt into them. It almost seemed as if the Dwarves were being intentionally provoked, as if a cause for them to resist was being provided. Why would that be? ' 'Perhaps the Federation wants an excuse to exterminate them altogether,'' Coil suggested blackly when Par asked his opinion that night after dinner. "You mean you think the Federation believes the Dwarves are of no further use, even in the mines?'' Par was incredulous. ' 'Or that they're too much trouble to supervise or too dangerous, so they ought to simply be done away with? The entire nation?'' Coil's blocky face was impassive. "I mean, I know what I've seen here—what we've both seen. It seems pretty clear to me what's happening!" Par wasn't so sure. He let the matter drop because for the moment he didn't have any better answer. But he promised him- self that one day he would. He slept poorly that night and was already awake when Granny Elise slipped into the sleeping room before dawn to whisper that Teel had come for them. He rose quickly and dragged the covers from Coil and Morgan. They dressed, strapped on their weapons and went down the hall to the kitchen where Teel was waiting, a shadow by the door, masked and wrapped in a drab forest cloak that gave her the look of a beggar. Granny Elise gave them hot tea and cakes and kissed each of them. Auntie Jilt warned them sternly to keep safe from what- 88 The Scions of Shannara ever dangers might lie in wait for them, and Teel led them out into the night. It was dark still, the dawn not yet even a small glimmer in the distant trees, and they slipped silently through the sleeping village, four ghosts in search of a haunt. The morning air was chill, and they could see their breath cloud the air before them in small puffs. Teel took them down back pathways and through dense groves of trees and gatherings of brush, keeping to the shadows, staying away from the roads and lights. They moved north out of the village without seeing anyone. When they reached the Silver River, Teel took them downstream to a shal- lows, avoiding the bridges. They crossed water like ice as it lapped at their legs. They were barely into the trees again when StefF appeared out of the shadows to join them. He wore a brace of long knives at his waist, and the giant mace was slung across his back. He said nothing, taking the lead from Teel and guiding them ahead. A few faint streaks of daylight appeared in the east, and the sky began to brighten. The stars winked out and the moon disappeared. Frost glimmered on leaves and grasses like scattered bits of crystal. A bit farther on, they reached a clearing dominated by a mas- sive old willow, and Steff brought them to a halt. Backpacks, rolled blankets, foul-weather gear, cooking implements, water bags, and forest cloaks for each of them were concealed in an old hollow tree trunk that had fallen into the brush. They strapped everything in place without speaking and were off again. They walked the remainder of the day at a leisurely pace, bearing directly north. There was little discussion, none what- soever as to where they were going. Steff offered no explanation, and neither the Valemen nor the Highlander were inclined to ask. When the Dwarf was ready to tell them, he would. The day passed quickly and by midaftemoon they had reached the foot- hills south of the Wolfsktaag. They continued on for what was perhaps another hour, following the forestline upward to where it began to thin before the wall of the mountains, then StefF called a halt in a pine-sheltered clearing close to a small stream that trickled down out of the rocks. He led them over to a fallen log and seated himself comfortably, facing them. "If the rumors are to be believed—and in this case, rumors are all we have—Walker Boh will be found in Darklin Reach. To get there, we will travel north through the Wolfsktaag—in The Scions of Shannara 89 through the Pass of Noose, out through the Pass of Jade, and from there east into the Reach.'' He paused, considering what he saw in their faces. "There are other ways, of course—safer ways, some might argue—but I disagree. We could skirt the Wolfsktaag to the east or west, but either way we risk an almost certain encounter with Feder- ation soldiers or Gnomes. There will be neither in the Wolfsk- taag. Too many spirits and things of old magic live in the mountains; the Gnomes are superstitious about such and stay away. The Federation used to send patrols in, but most of them never came out. Truth is, most of them just got lost up there because they didn't know the way. I do." His listeners remained silent. Finally Coil said, "I seem to remember that a couple of our ancestors got into a good bit of trouble when they took this same route some years back.'' Steff shrugged. "I wouldn't know about that. I do know that I have been through these mountains dozens of times and know what to look for. The trick is to stay on the ridgelines and out of the deep forests. What lives in the Wolfsktaag prefers the dark. And there's nothing magic about most of it.'' Coil shook his head and looked at Par. "I don't like it." "Well, the choice is between the devil we know and the one we suspect," StefF declared bluntly. "Federation soldiers and their Gnome allies, which we know are out there, or spirits and wraiths, which we don't." "Shadowen," Par said softly. There was a moment of silence. StefF smiled grimly. "Haven't you heard, Valeman—there aren't any Shadowen. That's all a ru- mor. Besides, you have the magic to protect us, don't you? You and the Highlander here? What would dare challenge that?" He looked about, sharp eyes darting from one face to the next. "Come now. No one ever suggested that this journey would be a safe one. Let us have a decision. But you have heard my warning about the choices left us if we forgo the mountains. Pay heed." There wasn't much any of them could say after that, and they left it to the Dwarf's best judgment. This was his country after all, not theirs, and he was the one who knew it. They were relying on him to find Walker Boh, and it seemed foolish to second-guess the way he thought best to go about it. They spent the night in the clearing of pines, smelling needles and wildflowers and the crispness of air, sleeping undisturbed and dreamless in a silence that stretched far beyond where they 90 The Scions of Shannara could see. At dawn, Steff took them up into the Wolfsktaag. They slipped into the Pass of Noose, where Gnomes had once tried to trap Shea and Flick Ohmsford, crossed the rope walk- way that bridged the chasm at its center, wound their way stead- ily upward through the ragged, blunted peaks of slab-sided stone and forested slopes, and watched the sun work its way across the cloudless summer sky. Morning passed into afternoon, and they reached the ridgelines running north and began follow- ing their twists and bends. Travel was easy, the sun warm and reassuring, and the fears and doubts of the night before began to fade. They watched for movement in the shadows of rock and wood, but saw nothing. Birds sang in the trees, small animals scampered through the brush, and the forests here seemed very much the same as forests everywhere in the Four Lands. The Valemen and the Highlander found themselves smiling at one another; Steff hummed tonelessly to himself, and only Teel showed nothing of what she was feeling. When nightfall approached, they made camp in a small meadow nestled between two ridgelines cropped with fir and cedar. There was little wind, and the day's warmth lingered in the sheltered valley long after the sun was gone. Stars glim- mered faintly in the darkening skies, and the moon hung full against the western horizon. Par recalled again the old man's admonition to them—that they were to be at the Hadeshom on the first day of the new moon. Time was slipping past. But it wasn't of the old man or Allanon that Par found himself thinking that night as the little company gathered around the fire Steff had permitted them and washed down their dinner with long draughts of spring water. It was of Walker Boh. Par hadn't seen his uncle in almost ten years, but what he remembered of him was strangely clear. He had been just a boy then, and his uncle had seemed rather mysterious—a tall, lean man with dark features and eyes that could see right through you. The eyes- mat was what Par remembered most, though he remembered them more for how remarkable they had seemed than for any discomfort they might have caused him. In fact, his uncle had been very kind to him, but always rather introspective or perhaps just withdrawn, sort of there but at the same time somewhere else. There were stories about Walker Boh even then, but Par could recall few of them. It was said he used magic, although it was never made clear exactly what sort of magic. He was a direct descendent of Brin Ohmsford, but he had not had use of the The Scions of Shannara 91 wishsong. No one on his side of the family had, not in ten generations. The magic had died with Brin. It had worked dif- ferently for her than for her brother Jair, of course. Where Jair had only been able to use the wishsong to create images, his sister had been able to use it to create reality. Her magic had been by far the stronger of the two. Nevertheless, hers had dis- appeared with her passing, and only Jair's had survived. Yet there had always been stories of Walker Boh and the magic. Par remembered how sometimes his uncle could tell him things that were happening at other places, things he could not possibly have known yet somehow did. There were times when his uncle could make things move by looking at them, even people. Sometimes he could tell what you were thinking, too. He would look at you and tell you not to worry, that this or that would happen, and it would turn out that it was exactly what you were thinking about. Of course, it was possible that his uncle had simply been astute enough to reason out what he was thinking, and that it had simply appeared that the older man could read his thoughts. But there was the way he could turn aside trouble, too—make it disappear almost as fast as it came. Anything threatening al- ways seemed to give way when it encountered him. That seemed a sort of magic. And he was always encouraging to Par when he saw the boy attempting to use the wishsong. He had warned Par to leam to control the images, to be cautious about their use, to be selective in the ways in which he exposed the magic to others. Walker Boh had been one of the few people in his life who had not been afraid of its power. So as he sat there with the others in the silence of the moun- tain night, the memories of his uncle skipping through his mind, his curiosity to know more was piqued anew, and finally he gave in to it and asked Steff what tales the other had heard of Walker Boh. Steff looked thoughtful. "Most of them come from woods- men, hunters, trackers and such—a few from Dwarves who fight in the Resistance like myself and who pass far enough north to hear of the man. They say the Gnome tribes are scared to death of him. They say they think of Walker Boh in the same way they think of spirits. Some of them believe that he's been alive for hundreds of years, that he's me same as the Druids of legend." He winked. ' 'Guess that's just talk, though, if he's your uncle.'' 92 The Scions of Shannara Par nodded. "I don't remember anyone ever suggesting he hadn't lived the same number of years as any normal man." ' 'One fellow swore to me that your uncle talked with animals and that the animals understood. He said he saw it happen, that he watched your uncle walk right up to a moor cat the size of a plains bull and speak with it the same way I'm speaking with you." "It was said that Cogline could do that," Coil interjected, suddenly interested. "He had a cat called Whisper that followed him. The cat protected his niece, Kimber. Her name was Boh as well, wasn't it. Par?" Par nodded, remembering that his uncle had taken the name Boh from his mother's side of the family. Strange, now that he thought about it, but he could never remember his uncle using the Ohmsford name. "There was one story," Steff said, pausing then to mull the details over in his mind. "I heard it from a tracker who knew the deep Anar better than most and, I think, knew Walker Boh as well, though he'd never admit to it. He told me that something born in the days of the old magic wandered down out of Ra- venshom into Darklin Reach two years back and started living on" the life it found there. Walker Boh went out to find it, con- fronted it, and the creature turned around and went back to wherever it had come from—just like that.'' Steff shook his head and rubbed his chin slowly. "It makes you think, doesn't it?" He stretched his hands toward the fire. "That's why he scares me—because there doesn't appear to be much of anything that scares him. He comes and goes like a ghost, they say—here one minute, gone me next, just a shadow out of night. I wonder if even the Shadowen frighten him. I'd guess not." "Maybe we should ask him," Coil offered with a sly grin. Steff brightened. "Well, now, maybe we should," he agreed. ' 'I suggest you be the one to do it!'' He laughed. "That reminds me, has the Highlander told you yet how we happened on each other that first time?" The Ohmsford brothers shook their heads no, and despite some loud grumbling from Morgan, Steff proceeded to tell the tale. Morgan was fishing the eastern end of the Rainbow Lake at the mouth of the Silver River some ten months earlier when a squall capsized his craft, washed away his gear, and left him to make his way ashore as best he could. He was drenched and freezing and trying without success to start a fire when Steff came across him and dried him out. The Scions of Shannara 93 "He would have died of exposure, I expect, if I hadn't taken pity on him," Steff finished. "We talked, exchanged informa- tion. Before you know it, he was on his way to Culhaven to see whether life in the homeland of the Dwarves was as grim as I had described it." Steff cast an amused look at the chagrined Highlander. "He kept coming back after that—each time with a little something to help out Granny and Auntie and the Resis- tance as well. His conscience won't allow him to stay away, I suppose." "Oh, for goodness sake!" Morgan huffed, embarrassed. Steff laughed, his voice booming out through the stillness, filling up the night. "Enough, then, proud Highland Prince! We will talk of someone else!'' He shifted his weight and looked at Par. "That stranger, the one who gave you the ring—let's talk about him. I know something of the outlaw bands that serve in the Movement. A rather worthless bunch, for the most part: they lack leadership and discipline. The Dwarves have offered to work with them, but the offer hasn't been accepted as yet. The problem is that me whole Movement has been too fragmented. In any case, that ring you were given—does it bear the emblem of a hawk?" Par sat bolt upright. "It does, Steff. Do you know whose it is?" Steff smiled. "I do and I don't, Valeman. As I said, the South- land outlaws have been a fragmented bunch in the past—but that may be changing. There are rumors of one among them who seems to be taking control, uniting the bands together, giving them the leadership they have been lacking. He doesn't use his name to identify himself; he uses the symbol of a hawk." "It must be the same man," Par declared firmly. "He was reluctant to give his name to us as well.'' Steff shrugged. "Names are often kept secret in these times. But the way in which he managed your escape from me Seek- ers—well, that sounds like the man I have been hearing about. They say he would dare anything where the Federation is con- cerned." ' 'He was certainly bold enough that night,'' Par agreed, smil- ing. They talked a bit longer of the stranger, the outlaw bands m both Southland and Easdand, and the way in which the Four Lands festered like an open sore under Federation rule. They never did get back to the subject of Walker Boh, but Par was content with where they had left it. He had his mind made up 94 The Scions of Shannara where his uncle was concerned. It did not matter how fright- ening Walker Boh appeared to others, to Steff or anyone else; he would remain for Par the same man he had been when the Valeman was a boy until something happened to change his mind—and he had a curious feeling that nothing would. Their talk dwindled finally, interrupted by frequent yawns and distracted looks, and one by one they began to roll into their blankets. Par offered to build the fire up one final time before they went to sleep and walked to the edge of the trees in search of deadwood. He was in the process of gathering some pieces of an old cedar that had been blown down by the winds last winter when he suddenly found himself face-to-face with Teel. She seemed to materialize right in front of him, her masked face intent, her eyes quite steady as she looked at him. "Can you make the magic for me?" she asked quietly. Par stared. He had never heard her speak, not once, not a single time since he had encountered her that first night in Granny Elise's kitchen. As far as he had been able to determine, she couldn't. She had traveled with them as if she were Steff's faithful dog, obedient to him, watchful of them, unquestioning and aloof. She had sat there all evening listening and not speak- ing, keeping what she knew and what she thought carefully to herself. Now, this. "Can you make the images?" she pressed. Her voice was low and rough. ' 'Just one or two, so I can see them? I would like it very much if you could.'' He saw her eyes then, where he hadn't seen them before. They were a curious azure, the way the sky had been that day so high up in the mountains, clear and depthless. He was startled by how bright they were, and he remembered suddenly that her hair was a honey color beneath the covering hood, behind the concealing mask. She had seemed rather unpleasant before in the way in which she chose to distance herself from them, but now, standing here amid the silence and shadows, she just seemed small. "What images would you like to see?" he asked her. She thought for a moment. "I would like to see what Cul- haven was like in the days of Allanon." He started to tell her he wasn't sure what Culhaven had been like that long ago, then caught himself and nodded. "I can try," he said. He sang softly to her, alone in the trees, reaching out with the magic of the wishsong to fill her mind with images of the The Scions of Shannara 95 village as it might have looked three hundred years ago. He sang of the Silver River, of the Meade Gardens, of the cottages and homes all carefully tended and kept, of life in the home city of the Dwarves before the war with the Federation. When he was finished, she studied him expressionlessly for a moment, then turned without a word and disappeared back into the night. Par stared after her in confusion for a moment, then shrugged, finished picking up the deadwood and went off to sleep. They struck out again at dawn, working their way along the upper stretches of the Wolfsktaag where the forests thinned and the sky hovered close. It was another warm, bright day filled with good smells and a sense of endless possibilities. Breezes blew gently against their faces, the woods and rocks were filled with tiny creatures that darted and flew, and the mountains were at peace. Despite all of that. Par was uneasy. He hadn't felt that way the previous two days, but he did so on this one. He tried to dispel the uneasiness, telling himself it lacked any discernible cause, that it was probably the result of needing something to worry about when it appeared that Steif had been right about this being the safest way after all. He tried studying the faces of the others to see if they were experiencing any discomfort, but the others seemed quite content. Even Teel, who seldom showed anything, walked with an air of total unconcern. The morning slipped away into afternoon, and the uneasiness grew into a certainty that something was following them. Par found himself glancing back on any number of occasions, not knowing what it was he was looking for, but knowing neverthe- less that it was back there. He hunted through the distant trees and across the rocks and there was nothing to be seen. Above, to their right, the ridgeline rose into the cliffs and defiles where the rock was too barren and dangerous to traverse. Below, to their left, the forest was thick with shadows that gathered in pools amid a tangle of heavy brush and close-set black trunks. Several times, the .trail branched downward into the murk. Steff, who was in the lead with Teel, motioned that way once and said, "That is what might have happened to those missing Federation parties. You don't want to wander into the dark places in these mountains." It was Par's hope that this was the source of his discomfort. Identifying the source should allow him to dismiss it, he told himself. But just as he was prepared to believe that the matter 96 The Scions of Shannara had resolved itself, he glanced over his shoulder one final time and saw something move in the rocks. He stopped where he was. The others walked on a few steps, then turned and looked at him. "What is it?" Steff asked at once. "There's something back there," Par said quietly, not shift- ing his eyes from where he had last seen the movement. Steff walked back to him. "There, in the rocks," Par said and pointed. They stood together and looked for a long time and saw noth- ing. The afternoon was waning, and the shadows were length- ening in the mountains as the sun dropped low against the western horizon, so it was difficult to discern much of anything in the mix of half-light. Par shook his head finally, frustrated. "Maybe I was mistaken," he admitted. "Maybe you weren't," Steff said. Ignoring the surprised look Par gave him, he started them walking again with Teel in the lead and himself trailing with Par. Once or twice, he told Par to glance back, and once or twice he did so himself. Par never saw anything, although he still had a sense of something being back there. They crossed a ridgeline that ran from east to west and started down. The far side was cloaked in shadow, the sun's fading light blocked away entirely, and the trail below wound its way through a maze of rocks and scrub that were clustered on the mountainside like huddled sheep. The wind was at their backs now, and the sound of Steff's voice, when he spoke, carried ahead to them. "Whatever's back there is tracking us, waiting for dark or at least twilight before showing itself. I don't know what it is, but it's big. We have to find a place where we can defend ourselves.'' No one said anything. Par experienced a sudden chill. Coil glanced at him, then at Morgan. Teel never turned. They were through the maze of rocks and brush and back on an open trail leading up again when the thing finally emerged from the shadows and let them see what it was. Steff saw it first, called out sharply and brought them all about. The creature was still more than a hundred yards back, crouched on a flat rock where a narrow shaft of sunlight sliced across its blunted face like a lance. It looked like some sort of monstrous dog or wolf with a massive chest and neck thick with fur and a face that was all misshapen. It had oddly fat legs, a barrel body, small ears and tail, and the look of something that had no friends. Its jaws parted once, the biggest jaws Par had ever seen on anything, The Scions of Shannam 97 and spittle drooled out. The jaws snapped shut, and it started toward them in a slow amble. ' 'Keep moving,'' Steff said quietly, and they did. They walked ahead steadily, following the weave of the trail, trying not to look back. "What is it?" Morgan asked, his voice low. ' 'They call it a Gnawl,'' Steff answered calmly. ' 'It lives east in the deepest part of the Anar, beyond the Ravenshom. Very dangerous." He paused. "I never heard of one being seen in the central Anar, though—let alone in the Wolfsktaag." "Until now, you mean," muttered Coll. They made their way through a broad split in the mountains where the trail began to dip sharply downward into a hollows. The sun was gone, and gray twilight hung over everything like a shroud. It was getting hard to see. The thing behind them appeared and disappeared in fits and starts, causing Par to won- der what would happen when they lost sight of it altogether. "I never heard of one stalking men either," Steff declared suddenly from just behind him. The strange hunt continued, the Gnawl trailing them at a distance of about a hundred yards, apparently content to wait for darkness to descend completely. Steff urged them on, search- ing for a spot where they could make a stand. ' 'Why don't you simply let me go after it!'' Morgan snapped back at him at one point. "Because you would be dead quicker than I could say your name, Highlander," the Dwarf answered, his voice cold. "Don't be fooled. This creature is more than a match for the five of us if it catches us unprepared. All the magic in the world won't make a difference if that happens!'' Par froze, wondering suddenly if the magic in Morgan's sword was of any use against this beast. Wasn't the sword's magic triggered only by an encounter with similar magic? Wasn't it simply a common sword when otherwise employed? Wasn't that what Allanon had intended when he had given the blade its power? Hfe struggled to remember the particulars of the story and failed. But the other magics, those of the Sword of Shannara and of the Elfstones, had been effective only against things of magic—he remembered that well enough. It was very likely the same with . . . "Ahead, down by that hollows," Steff said abruptly, ending his speculation. "That's where we will..." He never finished. The Gnawl came at them, hurtling through 98 The Scions of Shannara the darkness, a huge, black shape bounding across the broken rock and scrub with a speed that was astonishing. "Go!" Steff shouted at them, pointed hurriedly down the trail and turned to face the beast. They went without thinking, all but Morgan who wrenched free the Sword ofLeah and rushed to stand with his friend. Teel, Coil, and Par dashed ahead, glancing back just as the Gnawl reached their companions. The creature lunged at Steff, but the Dwarf was waiting, the huge mace held ready. He caught the beast full against the side of its head with a blow that would have dropped anything else. But the Gnawl shrugged the blow aside and came at the Dwarf again. Steff hammered it a second time, men broke past it, pulling the Highlander after him. They came down the trail in a spring, quickly catching the fleeing Valemen and Teel. "Down the slope!" Steff yelled, literally shoving them off the trail. They rushed into the scrub and rocks, skidding and slid- ing. Par went down, tumbled head-over-heels, and came back to his feet all in the same motion. He was disoriented, and there was blood in his eyes. Steff jerked him about and dragged him forward, down the slide, the sound of labored breathing and shouting all about him. Then he was aware of the Gnawl. He heard it before he saw it, its heavy body churning up the ground behind them, scatter- ing rocks and dirt as it came, its cry an ugly whine of hunger. The magic. Par thought, distracted—I have to use the magic. The wishsong will work, confuse it, at least. . . Steff pulled him onto a flat rock, and he felt the others bunch around him. "Stay together!" the Dwarf ordered. "Don't leave the rock!" He stepped out to meet the Gnawl's rush. Par would never forget what happened next. Steff took the Gnawl's charge on the slope just to the left of the rock. He let the creature come right up against him, then suddenly fell back, mace jamming upward into the Gnawl's throat, booted feet thrusting against its massive chest. Steff went down, and the Gnawl went right over him, the momentum of its lunge carrying it past. The Gnawl could not catch itself. It tumbled past Steff, rolled wildly down the slope into the hollows below, right up against the fringe of the trees. It came to its feet instantly, growl- ing and snarling. But then something huge shot out of the trees, snapped up the Gnawl in a single bite and pulled back again into The Scions of Shannara 99 the murk. There was a sharp cry, a crunching of bones, and silence. Steff came to his feet, put a finger to his lips, and beckoned them to follow. Silently, or as nearly so as they could keep it, they climbed back up to the trail and stood looking downward into the impenetrable dark. ' 'In the Wolfsktaag, you have to learn what to look out for,'' Steff whispered with a grim smile. "Even if you're a Gnawl." They brushed themselves off and straightened their packs. Their cuts and bruises were slight. The Pass of Jade, which would take them clear of the mountains, was no more than an- other hour or two ahead, Steff advised. They decided to keep walking. IX It took longer than Steff had estimated to reach the Pass of Jade, and it was almost midnight when the little company finally broke clear of the Wolfsktaag. They slept in a nar- row canyon screened by a tangle of fir and ancient spruce, so exhausted that they did not bother with either food or fire, but simply rolled into their blankets and dropped off to sleep. Par dreamed that night, but not about AUanon or the Hadeshom. He dreamed instead of the Gnawl. It tracked him relentlessly through the landscape of his mind, chasing him from one dark comer to the next, a vaguely distinguishable shadow whose identity was nevertheless as certain as his own. It came for him and he ran from it, and the terror he felt was palpable. Finally it cornered him, backing him into a shallow niche of rock and forest, and just as he was about to attempt to spring past it, something monstrous lunged from the dark behind him and took him into its maw, dragging him from sight as he screamed for the help that wouldn't come. He came awake with a start. It was dark, though the sky was beginning to lighten in the east, and his companions still slept. The scream was only in his mind, it seemed. There was sweat on his face and body, and his breathing was quick and ragged. He lay back quietly, but did not sleep again. They walked east that morning into the central Anar, winding through a maze of forested hills and ravines, five pairs of eyes searching the shadows and dark places about them as they went. There was little talking, the encounter of the previous day having left them uneasy and watchful. The day was clouded and gray, and the forests about them seemed more secretive somehow. By 100 The Scions of Shannara 101 noon, they came upon the falls of the Chard Rush, and they followed the river in until nightfall. It rained the next day, and the land was washed in mist and damp. Travel slowed, and the warmth and brightness of the previous few days faded into memory. They passed the Rooker Line Trading Center, a tiny waystation for hunters and traders in the days of Jair Ohmsford that had built itself into a thriving fur exchange until the war between the Dwarves and the Fed- eration disrupted and finally put an end altogether to Eastland commerce north of Culhaven. Now it stood empty, its doors and windows gone, its roof rotted and sagging, its shadows filled with ghosts from another time. At lunch, huddled beneath the canopy of a massive old willow that overhung the banks of the river, Steff talked uneasily of the Gnawl, insisting again that one had never before been seen west of the Ravenshom. Where did this one come from? How did it happen to be here? Why had it chosen to track them? There were answers to his questions, of course, but none that any of them cared to explore. Chance, they all agreed outwardly, and inwardly thought just the opposite. The rain slowed with the approach of nightfall, but continued in a steady drizzle until morning, when it changed to a heavy mist. The company pushed on, following the Chard Rush as it wound its way down into Darklin Reach. Travel grew increas- ingly difficult, the forests thick with brush and fallen timber, the pathways almost nonexistent. When they left the river at mid- day, the terrain transformed itself into a series of gullies and ravines, and it became almost impossible to determine their direction. They slogged through the mud and debris, Steff in the lead, grunting and huffing rhythmically. The Dwarf was like a tireless machine when he traveled, tough and seemingly inex- haustible. Only Teel was his equal, smaller than Steff but more agile, never slowing or complaining, always keeping pace. It was the Valemen and the Highlander who grew tired, their mus- cles stiffened, their wind spent. They welcomed every chance to rest that the Dwarf offered them, and when it was time to start up again it was all they could do to comply. The dreariness of their travel was beginning to affect them as well, especially the Valemen. Par and Coil had been running either from or toward something for weeks now, had spent much of that time in hiding, and had endured three very frightening encounters with creatures best left to one's imagination. They were tired of keeping constant watch, and the darkness, mist, and damp just 102 The Scions of Shannara served to exhaust them further. Neither said anything to the other, and neither would have admitted it if the other had asked, but both were starting to wonder if they really knew what they were doing. It was late afternoon when the rain finally stopped, and the clouds suddenly broke apart to let through a smattering of sun- light. They crested a ridge and came upon a shallow, forested valley dominated by a strange rock formation shaped like a chimney. It rose out of the trees as if a sentinel set at watch, black and still against the distant skyline. Steff brought the oth- ers to a halt and pointed down. "There," he said quietly. "If Walker Boh's to be found, this is the place he's said to be." Par shoved aside his exhaustion and despondency, staring in disbelief. "I know this place!" he exclaimed. "This is Hearth- stone! I recognize it from the stories! This is Cogline's home!" "Was," Coil corrected wearily. "Was, is, what's the difference?" Par was animated as he confronted them. "The point is, what is Walker Boh doing here? I mean, it makes sense that he would be here because this was once the home of the Bohs, but it was Cogline's home as well. If Walker lives here, then why didn't the old man tell us? Unless maybe the old man isn't Cogline after all or unless for some reason he doesn't know Walker is here, or unless Walker ..." He stopped suddenly, confused to the point of distraction. "Are you sure this is where my uncle is supposed to live?" he de- manded of Steff. The Dwarf had been watching him during all this the same way he might have watched a three-headed dog. Now he simply shrugged. "Valeman, I am sure of very little and admit to less. I was told this was where the man makes his home. So if you're all done talking about it, why don't we simply go down there and see?" Par shut his mouth, and they began their descent. When they reached the valley floor, they found the forest surprisingly clear of scrub and deadwood. The trees opened into clearings that were crisscrossed with streams and laced with tiny wildflowers colored white, blue, and deep violet. The day grew still, the wind calmed, and the lengthening shadows that draped the way forward seemed soft and unthreatening. Par forgot about the dangers and hardships of his journey, put aside his weariness and discomfort, and concentrated instead on thinking further about the man he had come to find. He was admittedly con- The Scions of Shannara 10S fused, but at least he understood the reason. When Brin Ohms- ford had come into Darklin Reach three hundred years earlier, Hearthstone had been the home of Cogline and the child he claimed as his granddaughter, Kimber Boh. The old man and the little girl had guided Brin into the Maelmord where she had confronted the Ildatch. They had remained friends afterward, and that friendship had endured for ten generations. Walker Boh's father had been an Ohmsford and his mother a Boh. He could trace his father's side of the family directly back to Brin and his mother's side to Kimber. It was logical that he would choose to come back here—yet illogical that the old man, the man who claimed to be Cogline, the very same Cogline of three hundred years earlier, would know nothing about it. Or say nothing, if in fact he knew. Par frowned. What had the old man said about Walker Boh when they had talked with him? His frown deepened. Only that he knew Walker was alive, he answered himself. That and noth- ing else. But was there more between them than what the old man had revealed? Par was certain of it. And he meant to discover what it was. The brief flurry of late sunlight faded and twilight cloaked the valley in darkening shades of gray. The sky remained clear and began to fill with stars, and the three-quarter moon, waning now toward the end of its cycle, bathed the forest in milky light. The little company walked cautiously ahead, working its way steadily in the direction of the chimney-shaped rock formation, crossing the dozens of little streams and weaving through the maze of clearings. The forest was still, but its silence did not feel ominous. Coil nudged Par at one point when he caught sight of a gray squirrel sitting up on its hind legs and regarding them solemnly. There were night sounds, but they seemed distant and far removed from the valley. "It feels sort of ... protected here, don't you think?" Par asked his brother quietly, and Coil nodded. They continued on for almost an hour without encountering anyone. They had reached the approximate center of the valley when a sudden glimmer of light winked at them through the forest trees. Steff slowed, signaled for caution, then led them forward. The light drew closer, flickering brightly through the dark, changing from a single pinprick of brightness to a cluster. Lamps, Par thought. He pushed ahead to reach Steff, his sharp 104 The Scions of Shannara Elven senses picking out the source. "It's a cottage," he whis- pered to the Dwarf. They broke clear of the trees and stepped into a broad, grassy clearing. There was indeed a cottage. It stood before them, precisely at the center of the clearing, a well-kept stone and timber structure with front and rear porches, stone walkways, gardens, and flowering shrubs. Spruce and pine clustered about it like miniature watchtowers. Light streamed forth from its windows and mingled with moonglow to brighten the clearing as if it were midday. The front door stood open. Par started forward at once, but Steff quickly yanked him back. "A little caution might be in order, Valeman," he lec- tured. He said something to Teel, then left them all to go on alone, sprinting across the open spaces between the spruce and pine, keeping carefully to the shadows between, eyes fixed on the open door. The others watched him make his way forward, crouched down now at Teel's insistence at the edge of the forest. Steff reached the porch, hunkered down close to it for a long time, then darted up the steps and through the front door. There was a moment of silence, then he reappeared and waved them forward. When they reached him, he said, "No one is here. But it appears we are expected." They discovered his meaning when they went inside. A pair of chimneys bracketed the central room, one for a seating area in which chairs and benches were drawn up, the other for a cooking grill and oven. Fires burned brightly in both. A kettle of stew simmered over the grill and hot bread cooled on a cutting board. A long trestle table was carefully set with plates and cups for five. Par stepped forward for a closer look. Cold ale had been poured into all five cups. The members of the little company looked at each other si- lently for a moment, then glanced once more about the room. The wood of the walls and beams was polished and waxed. Silver, crystal, carved wooden pieces, and clothwork hangings gleamed in the light of oil lamps and hearth flames. There was a vase of fresh flowers on the trestle table, others in the sitting area. A hall led back into the sleeping rooms. The cottage was bright and cheerful and very empty. "Is this Walker's?" Morgan asked doubtfully of Par. Some- how it didn't fit the image he had formed of the man. The Scions of Shannara 105 Par shook his head. ' 'I don't know. There isn't anything here I recognize." Morgan moved silently to the back hall, disappeared from sight for a moment and returned. "Nothing," he reported, sounding disappointed. Coil walked over to stand with Par, sniffed the stew experi- mentally, and shrugged. "Well, obviously our coming here isn't such a surprise after all. I don't know about the rest of you, but that stew smells awfully good. Since someone has gone to the trouble of making it—Walker Boh or whoever—I think the least we can do is sit down and eat it.'' Par and Morgan quickly agreed, and even Teel seemed inter- ested. Steff was again inclined to be cautious, but since it was apparent Coil was probably right in his analysis of the situation he quickly gave in. Nevertheless, he insisted on checking first to make certain neither food nor drink was tainted in any way. When he had pronounced the meal fit, they seated themselves and eagerly consumed it. When dinner was over, they cleared and washed the dishes and put them carefully away in a cabinet built to contain them. Then they searched the cottage a second time, the grounds around it, and finally everything for a quarter-mile in every di- rection. They found nothing. They sat around the fire after that until midnight, waiting. No one came. There were two small bedrooms in back with two beds in each. The beds were turned down and the linens and blankets fresh. They took turns sleeping, one keeping watch for the others. They slept the night undisturbed, the forest and the valley at peace about them. Dawn brought them awake feeling much refreshed. Still no one came. That day, they searched the entire valley from one end to the other, from the cottage to the odd, chimney-shaped rock, from north wall to south, from east to west. The day was warm and bright, filled with sunshine and gentle breezes and the smell of growing things. They took their time, wandering along the streams, following the pathways, exploring the few dens that burrowed the valley slopes like pockets. They found scattered prints, all of them made by animals, and nothing else. Birds flew overhead, sudden flashes of color in the trees, tiny woods creatures watched with darting eyes, and insects buzzed and hummed. Once a badger lumbered into view as Par and Coil hunted the west wall by the rock tower, refusing to give way to them. Other than that, none of them saw anything. 106 The Scions of Shannam They had to fix their own meal that night, but there was fresh meat and cheese in a cold locker, day-old bread from the pre- vious evening, and vegetables in the garden. The Valemen helped themselves, forcing the others to partake as well despite Steff's continued misgivings, convinced that this was what was ex- pected of them. The day faded into a warm and pleasant night, and they began to grow comfortable with their surroundings. Steff sat with Teel before the gathering fire and smoked a long- stemmed pipe. Par worked in the kitchen with Coil cleaning the dishes, and Morgan took up watch on the front steps. "Someone has put a lot of effort into keeping up this cot- tage," Par observed to his brother as they finished their task. ' 'It doesn't seem reasonable that they would just go off and leave it." "Especially after taking time to make us that stew," Coil added. His broad face furrowed. "Do you think it belongs to Walker?" "I don't know. I wish I did." "None of this really seems like him though, does it? Not like the Walker I remember. Certainly not like the one Steff tells us about." Par wiped the last few droplets of dishwater from a dinner plate and carefully put it away. "Maybe that's how he wants it to appear," he said softly. It was several hours after midnight when he took the watch from Teel, yawning and stretching as he came out onto the front porch to look for her. The Dwarf was nowhere to be seen at first, and it wasn't until he had come thoroughly awake that she appeared from behind a spruce some several dozen yards out. She slipped noiselessly through the shadows to reach him and disappeared into the cottage without a word. Par glanced after her curiously, then sat down on the front steps, propped his chin in his hands, and stared off into the dark. He had been sitting there for almost an hour when he heard the sound. It was a strange sound, a sort of buzzing like a swarm of bees might make, but deep and rough. It was there and then just as quickly gone again. He thought at first he must have made it up, that he had heard it only in his mind. But then it came again, for just an instant, before disappearing once more. He stood up, looked around tentatively, then walked out onto the pathway. The night was brilliantly clear and the sky filled with stars and bright. The woods about him were empty. He felt The Scions of Shannara 107 reassured and walked slowly around the house and out back. There was an old willow tree there, far back in the shadows, and beneath it a pair of worn benches. Par walked over to them and stopped, listening once again for the noise and hearing noth- ing. He sat down on the nearest bench. The bench had been carved to the shape of his body, and he felt cradled by it. He sat there for a time, staring out through the veil of the willow's drooping branches, daydreaming in the darkness, listening to the night's silence. He wondered about his parents—if they were well, if they worried for him. Shady Vale was a distant memory. He closed his eyes momentarily to rest them against the wear- iness he was feeling. When he opened them again, the moor cat was standing there. Par's shock was so great that at first he couldn't move. The cat was right in front of him, its whiskered face level with his own, its eyes a luminous gold in the night. It was the biggest animal that Par had ever seen, bigger even than the Gnawl. It was solid black from head to tail except for the eyes, which stared at him unblinkingly. Then the cat began to purr, and he recognized it as the sound he had heard earlier. The cat turned and walked away a few paces and looked back, waiting. When Par continued to stare at it, it returned momentarily, started away again, stopped and waited. It wanted him to follow, Par realized. He rose mechanically, unable to make his body respond in the way he wanted it to, trying to decide if he should do as the cat expected or attempt to break away. He discarded any thought of the latter almost immediately. This was no time to be trying anything foolish. Besides, if the cat wanted to harm him, it could have done so earlier. He took a few steps forward, and the cat turned away again, moving off into the trees. They wound through the darkened forest for long minutes, moving silently, steadily into the night. Moonlight flooded the open spaces, and Par had little trouble following. He watched the cat move effortlessly ahead of him, barely disturbing the forest about him, a creature that seemed to have the substance of a shadow. His shock was fading now, replaced by curiosity. Someone had sent the cat to him, and he thought he knew who. Finally, they reached a clearing in which several streams emp- tied through a series of tiny rapids into a wide, moonlit pool. The trees here were very old and broad, and their limbs cast an 108 The Scions of Shannara intricate pattern of shadows over everything. The cat walked over to the pool, drank deeply for a moment, then sat back and looked at him. Par came forward a few steps and stopped. "Hello, Par," someone greeted. The Valeman searched the clearing for a moment before find- ing the speaker, who sat well back in the dark on a buried stump, barely distinguishable from the shadows about him. When Par hesitated, he rose and stepped into the light. "Hello, Walker," Par replied softly. His uncle was very much as he remembered him—and at the same time completely different. He was still tall and slight, his Elven features apparent though not as pronounced as Par's, his skin a shocking white hue that provided a marked contrast to the shoulder-length black hair and close-cropped beard. His eyes hadn't changed either; they still looked right through you, even when shadowed as they were now. What was different was more difficult to define. It was mostly in the way Walker Boh carried himself and the way he made Par feel when he spoke, even though he had said almost nothing. It was as if there were an invisible wall about him that nothing could penetrate. Walker Boh came forward and took Par's hands in his own. He was dressed in loose-fitting forest clothing—pants, tunic, a short cloak, and soft boots, all colored like the earth and trees. "Have you been comfortable at the cottage?" he asked. Par seemed to remember himself then. "Walker, I don't un- derstand. What are you doing out here? Why didn't you meet us when we arrived? Obviously, you knew we were coming." His uncle released his hands and stepped away. "Come sit with me, Par," he invited, and moved back again into the shad- ows without waiting for his nephew's response. Par followed, and the two seated themselves on the stump from which Walker had first risen. Walker looked him over carefully. "I will only be speaking with you," he said quietly. "And only this once." Par waited, saying nothing. "'There have been many changes in my life," his uncle went on after a moment. "I expect you remember little of me from your childhood, and most of what you remember no longer has much to do with who I am now in any case. I gave up my Vale life, any claim to being a Southland- er, and came here to begin again. I left behind me the madness of men whose lives are governed by the baser instincts. I sepa- rated myself from men of all races, from their greed and their prejudice, their wars and their politics, and their monstrous con- The Scions of Shannara 109 ception of betterment. I came here. Par, so that I could live alone. I was always alone, of course; I was made to feel alone. The difference now is that I am alone, not because others choose it for me, but because I choose it for myself. I am free to be exactly what I am—and not to feel strange because of it." He smiled family. "It is the time we live in and who we are that make it difficult for both of us, you know. Do you under- stand me. Par? You have the magic, too—a very tangible magic in your case. It will not win you friends; it will set you apart. We are not permitted to be Ohmsfords these days because Ohmsfords have the magic of their Elven forebears and neither magic nor Elves are appreciated or understood. I grew tired of finding it so, of being set apart, of being constantly looked at with suspicion and mistrust. I grew tired of being thought dif- ferent. It will happen to you as well, if it hasn't done so already. It is the nature of things." "I don't let it bother me," Par said defensively. "The magic is a gift." "Oh? Is it now? How so? A gift is not something you hide as you would a loathsome disease. It is not something of which you are ashamed or cautious or even frightened. It is not some- thing that might kill you." The words were spoken with such bitterness that Par felt chilled. Then his uncle's mood seemed to change instantly; he grew calm again, quiet. He shook his head in self-reproach. "I forget myself sometimes when speaking of the past. I apologize. I brought you here to talk with you of other things. But only with you. Par. I leave the cottage for your companions to use during their stay. But I will not come there to be with them. I am only interested in you." "But what about Coil?" Par asked, confused. "Why speak with me and not with him?'' His uncle's smile was ironic. "Think, Par. 1 was never close with him the way I was with you." Par stared at him silently. That was true, he supposed. It was the magic that had draws Walker to him, and Coil had never been able to share in that. The time he had spent with his uncle, the time that had made him feel close to the man, had always been time away from Coll. ' 'Besides,'' the other continued softly,' 'what we need to talk about concerns only us." Par understood then. "The dreams." His uncle nodded. "Then you have experienced them as well—the figure in black, 310 The Scions of Shannara the one who appears to be AUanon, standing before the Hades- hom, warning us, telling us to come?" Par was breathless. ' 'What about the old man? Has he come to you also?'' Again, his uncle nodded. "Then you do know him, don't you? Is it true. Walker? Is he really Cogline?" Walker Boh's face emptied of expression. "Yes, Par, he is." Par flushed with excitement, and rubbed his hands together briskly. "I cannot believe it! How old is he? Hundreds of years, I suppose—just as he claimed. And once a Druid. I knew I was right! Does he live here still. Walker—with you?" "He visits, sometimes. And sometimes stays a bit. The cat was his before he gave it to me. You remember that there was always a moor cat. The one before was called Whisper. That was in the time of Brin Ohmsford. This one is called Rumor. The old man named it. He said it was a good name for a cat— especially one who would belong to me." He stopped, and something Par couldn't read crossed his face briefly and was gone. The Valeman glanced over to where the cat had been resting, but it had disappeared. "Rumor comes and goes in the manner of all moor cats," Walker Boh said as if reading his thoughts. Par nodded absently, then looked back at him. "What are you going to do. Walker?" "About the dreams?" The strange eyes went flat. "Noth- ing." Par hesitated. "But the old man must have ..." "Listen to me," the other said, cutting him short. "I am decided on this. I know what the dreams have asked of me; I know who sent them. The old man has come to me, and we have talked. He left not a week past. None of that matters. I am no longer an Ohmsford; I am a Boh. If I could strip away my past, with all its legacy of magic and all its glorious Elven his- tory, I would do so in an instant. I want none of it. I came into the Eastland to find this valley, to live as my ancestors once lived, to be just once where everything is fresh and clean and untroubled by the presence of others. I have learned to keep my life in perfect order and to order the life around me. You have seen this valley; my mother's people made it that way and I have learned to keep it. I have Rumor for company and occasionally the old man. Once in a while, I even visit with those from the outside. Darklin Reach has become a haven for me and Hearth- stone my home." He bent forward, his face intense. "I have the magic. Par— The Scions of Shannara 111 different from yours, but real nevertheless. I can tell what others are thinking sometimes, even when they are far away. I can communicate with life in ways that others cannot. All forms of life. I can disappear sometimes, just like the moor cat. I can even summon power!" He snapped his fingers suddenly, and a brief spurt of blue fire appeared on his fingers. He snuffed it out. "I lack the magic of the wishsong, but apparently some of its power has taken root inside me. Some of what I know is innate; some is self-taught; some was taught to me by others. But I have all I need, and I wish no more. I am comfortable here and will never leave. Let the world get on as best it can without me. It always did so before." Par struggled to respond. "But what if the dream is right, Walker?" he asked finally. Walker Boh laughed derisively. "Par! The dreams are never right! Have you not paid heed to your own stories? Whether they manifest themselves as they have this time or as they did when AUanon was alive, one fact remains unchanged—the Ohmsfords are never told everything, only what the Druids deem neces- sary!" ' 'You think that we are being used.'' Par made it a statement of fact. "I think I would be a fool to believe anything else! I do not trust what I am being told." The other's eyes were as hard as stone. "The magic you insist on regarding as a gift has always been little more than a useful tool to the Druids. I do not intend to let myself be put to whatever new task they have discovered. If the world needs saving as these dreams suggest, let AUanon or the old man go out and save it!" There was a long moment of sUence as the two measured each other. Par shook his head slowly. "You surprise me, Walker. I don't remember the bitterness or the anger from be- fore." Walker Boh smiled sadly. "It was there. Par. It was always there. You just didn't bother to look for it.'' "Shouldn't it be gone by now?" His uncle kept sUent. "So you are decided on this matter, are you?" "Yes, Par. I am." Par took a deep breath. "What wffl you do, Walker, if the things in the dream come to pass? What wUl become of your home then? What wul happen if the evU the dream showed us decides to come looking for you?" 112 The Scions of Shannon. His uncle said nothing, but the steady gaze never wavered. Par nodded slowly. "I have a different view of matters from yours. Walker," he said softly. "I have always believed that the magic was a gift, and that it was given to me for a reason. It appeared for a long time that it was meant to be used to tell the stories, to keep them from being forgotten completely. I have changed my mind about that. I think now that the magic is meant for something more." He shifted, straightening himself because he was feeling sud- denly small in the presence of the other. "Coil and I cannot go back to the Vale because the Federation has found out about the magic and is hunting for us. The old man, Cogline, says there may be other things hunting us as well—perhaps even Shad- owen. Have you see the Shadowen? I have. Coil and I are scared to death. Walker, though we don't talk about it much. The funny thing is, I think the things hunting us are scared, too. It's the magic that scares them.'' He paused.' 'I don't know why that is, but I mean to find out.'' There was a flicker of surprise in Walker Boh's eyes. Par nodded. "Yes, Walker, I have decided to do as the dreams have asked. I believe they were sent by Allanon, and I believe they should be heeded. I will go to the Hadeshom. I think I made the decision just now; I think listening to you helped me decide. I haven't told Coll. I don't really know what he will do. May- be I will end up going alone. But I will go. If for no other reason, I will go because I think Allanon can tell me what the magic is intended to do." He shook his head sadly. "I can't be like you. Walker. I can't live apart from the rest of the world. I want to be able to go back to Shady Vale. I don't want to go away and start life over. I came this way through Culhaven. The Dwarves who brought us are from there. All of the prejudice and greed, the politics and wars, all of the madness you speak about is very much in evidence there. But unlike you I don't want to escape it; I want to find a way to end it! How can that happen if I simply pretend it doesn't exist!'' His hands tightened into fists. "You see, I keep thinking, what if Allanon knows something that can change the way things are? What if he can tell me something that will put an end to the madness?'' They faced each other in the dark for a long time without speaking, and Par thought he saw things in his uncle's dark eyes that he hadn't seen since his childhood—things that whispered The Scions of Shannara 113 of caring and need and sacrifice. Then the eyes were flat again, expressionless, empty. Walker Boh came to his feet. "Will you reconsider?" Par asked him quietly. Walker regarded him silently, then walked to the pool at the center of the clearing and stood looking down. When his fingers snapped, Rumor materialized from out of nowhere and came over to him. He turned momentarily and looked back. "Good luck. Par," was all he said. Then he turned, the cat beside him, and disappeared into the night. x Far waited until morning to tell the others of his meeting with Walker Boh. There did not seem to be any reason to hurry it. Walker had made clear his intentions, and there was nothing any of them could do about it in any case. So Par made his way back to the cottage, surprising himself at how easily he was able to retrace his steps, resumed his watch with- out disturbing the others, lost himself in his thoughts, and waited for dawn. Reactions were mixed when he finally related his story. There was some initial doubt as to whether he was mistaken about what happened, but that dissipated almost at once. They made him tell the story twice more after that, interjecting comments and questions in equal measure as he went. Morgan was out- raged that Walker should treat them like this, declaring that they deserved at the very least the courtesy of a direct confrontation. He insisted that they search the valley again, convinced that the | man must be close by and should be found and made to face them all. Steff was more pragmatic. He was of the opinion that Walker Boh was no different from most, preferring to stay out of trouble when he could, avoiding situations in which trouble would most probably result. "It seems to me that his behavior, however irritating you might find it, is certainly not out of character," the Dwarf de- clared with a shrug. "After all, you said yourselves that he came here to escape involvement with the Races. By refusing to go to the Hadeshom, he is simply doing what he said he would do." Teel, as usual, had nothing to say. Coil only said, "I wish I could have spoken with him," and dropped the matter. There was no reason now to stay longer at Hearthstone, but they decided to postpone leaving for at least another day. The 114 The Scions of Shannara 115 moon was still more than half full, and they had at least another ten days left to them before they were required to be at the Hadeshom—if, indeed, they were going at all. The subject of what was to happen next was being carefully avoided. Par had made up his own mind, but had not yet told the others. They, of course, were waiting to hear from him. While they played at this game ofcat-and-mouse, they finished breakfast and decided to go along with Morgan's suggestion and scout the valley one more time. It gave them something to do while they considered the implications of Walker Boh's decision. Tomorrow morning would be time enough to make any decisions of their own. So they went back to the clearing where Par had met with Walker and the moor cat the previous night and began a second search, agreeing to meet back at the cottage by late afternoon. Steff and Teel formed one group. Par and Coil a second, and Morgan went alone. The day was warm and filled with sunshine, and a light breeze blew down out of the distant mountains. Steff scoured the clearing for signs of any sort and found nothing— not even the tracks of the cat. Par had a feeling that it was going to be a long day. He walked east with Coil after parting from the others, his mind crowding with thoughts of what he should say to his brother. A mix of emotions worked their way through him, and he found it difficult to sort them out. He ambled along half- heartedly, conscious of Coil watching him from time to time, but avoiding his gaze. After they had wandered through several dozen clearings and forded half that many streams without coming on even a trace of Walker Boh, Par called a halt. "This is a waste of time," he announced, a hint of exasper- ation creeping into his voice. "We're not going to find any- thing." "I don't imagine we are," Coil replied. Par turned to him, and they faced each other silently for a moment. "I have decided to go on to the Hadeshom, Coll. It doesn't matter what Walker does; it only matters what I do. I have to go." Coil nodded. "I know." Then he smiled. "Par, I haven't been your brother all these years without learning something about the way you think. The moment you told me that Walker had said he would have nothing to do with the matter, I knew you'd decided you would. That's the way it is with you. You're like a dog with a bone in its teeth—you can't let go." "I suppose that's the way it seems sometimes, doesn't it?" 116 The Scions of Shannara Par shook his head wearily and moved over to a patch of shade beneath an old hickory. He turned his back to the trunk and slid to the ground. Coil joined him. They sat staring out at the empty woodlands. "I admit that I made the decision pretty much the way you describe it. I just couldn't accept Walker's position. Truth is. Coil, I couldn't even understand it. I was so upset, I didn't even think to ask him whether he believed the dreams were real or not.'' "Not consciously, perhaps—but you thought about it. And you decided at some point it wasn't necessary. Walker said that he'd had the same dreams as you. He told you the old man had come to him just as he did to us. He admitted the old man was Cogline. He didn't dispute any of it. He simply said he didn't want to become involved. The implication is that he believes the dreams are real—otherwise, there wouldn't be anything to get involved with." Par's jaw tightened. "I don't understand it, Coll. That was Walker I spoke with last night; I know it was. But he didn't talk like Walker. All that business about not becoming involved, about his decision to separate himself from the Races, and to live out here like a hermit. Something's not right; I can feel it! He wasn't telling me everything. He kept talking about how the Druids kept secrets from the Ohmsfords, but he was doing the same thing with me! He was hiding something!" Coil looked unconvinced. "Why would he do that?" Par shook his head. "Idon'tknow. I just sense it." He looked at his brother sharply. "Walker never backed down from any- thing in his entire life; we both know that. He was never afraid to stand up and be counted when he was needed. Now he talks as if he can scarcely bear the thought of getting up in the morn- ing! He talks as if the only important thing in life is to look out for himself!" The Valeman leaned back wearily against the hickory trunk. "He made me feel embarrassed for him. He made me feel ashamed!" "I think you might be reading too much into this." Coil scuffed the ground with the heel of his boot. ' 'It may be just the way he says it is. He's lived alone out here for a long time. Par. Maybe he simply isn't comfortable with people anymore." "Even you?" Par was incensed. "For goodness sake. Coil- he wouldn't even speak with you!'' Coil shook his head and held his gaze steady. "The truth is, Par, we never spoke much as it was. You were the one he cared about, because you were the one with the magic." The Scions of Shannara 117 Par looked at him and said nothing. Walker's exact words, he thought. He was just fooling himself when he tried to equate Coil's relationship with their uncle to his own. It had never been the same. He frowned. "There is still the matter of the dreams. Why doesn't he share my curiosity about them? Doesn't he want to know what Allanon has to say?" Coil shrugged. "Maybe he already knows. He seems to know what everyone is thinking most of the time." Par hesitated. He hadn't considered that. Was it possible his uncle had already determined what the Druid would tell them at the Hadeshom? Could he read the mind of a shade, a man three hundred years dead? He shook his head. "No, I don't think so. He would have said something more than he did about the reason for the dreams. He spent all of his time dismissing the matter as one more in- stance when the Ohmsfords would be used by the Druids; he didn't care what the reason was.'' "Then perhaps he is relying on you to tell him." Par nodded slowly. "That makes better sense. I told him I was going; maybe he thinks that one of us going is enough." Coil stretched his big frame full length on the ground and stared up into the trees. "But you don't believe that either, do you?" His brother smiled faintly. "No." "You still think that it's something else." "Yes." They didn't speak for a time, staring off into the woods, think- ing their separate thoughts. Slender streams of sunlight played along their bodies through chinks in the limbs canopied over- head, and the songs of birds filtered through the stillness. "I like it here," Par said finally. Coil had his eyes closed. "Where do you think he's hiding?" "Walker? I don't know. Under a rock, I suppose." "You're to6 quick to judge him, Par. You don't have the right to do that." Par bit off what he was going to say next and contented him- self with watching a ray of sunlight work its way across Coil's face until it was in his eyes, causing him to blink and shift his body. Coil sat up, his squarish face a mask of contentment. Not much of anything ruffled him; he always managed to keep his sense of balance. Par admired him for that. Coil always under- 118 The Scions of Shannara stood the relative importance of events in the greater scheme of things. Par was aware suddenly of how much he loved his brother. "Are you coming with me. Coil?" he asked then. "To the Hadeshom?" Coil looked at him and blinked. "Isn't it odd," he replied, "that you and Walker and even Wren have the dreams and I don't, that all of you are mentioned in them, but never me, and that all of you are called, but not me?" There was no rancor in his voice, only puzzlement. "Why do you think that is? We've never talked about it, you and I, have we? Not once. I think we have both been very careful to avoid talking about it." Par stared at him and didn't know what to say. Coil saw his discomfort and smiled. "Awkward, isn't it? Don't look so mis- erable, Par. It isn't as if the matter is any fault of yours." He leaned close. "Maybe it has something to do with the magic— something none of us knows yet. Maybe that's it.'' Par shook his head and sighed. "I'd be lying if I said that the whole business of me having dreams and you not having them doesn't make me very uncomfortable. I don't know what to say. I keep expecting you to involve yourself in something that doesn't really concern you. I shouldn't even ask—but I guess I can't help it. You're my brother, and I want you with me." Coil reached out and put a hand on Par's shoulder. His smile was warm. "Now and then. Par, you do manage to say the right thing." He tightened his grip. "I go where you go. That's the way it is with us. I'm not saying I always agree with the way you reason things out, but that doesn't change how I feel about you. So if you believe you must go to the Hadeshom to resolve this matter of the dreams, then I am going with you." Par put his arms around his brother and hugged him, thinking of all the times Coil had stood by him when he was asked, warmed by the feeling it gave him to know that Coil would be with him again now. "I knew I could depend on you," was all he said. It was late afternoon by the time they started back. They had intended to return earlier, but had become preoccupied with talking about the dreams and AUanon and had wandered all the way to the east wall of the valley before realizing how late it had become. Now, with the sun already inching toward the rim of the western horizon, they began to retrace their steps. The Scions of Shannara 119 "It looks as if we might get our feet wet," Coil announced as they worked their way back through the trees. Par glanced skyward. A mass of heavy rain clouds had ap- peared at the northern edge of the valley, darkening the whole of the skyline. The sun was already beginning to disappear, enveloped in the growing darkness. The air was warm and sticky, and the forest was hushed. They made their way more quickly now, anxious to avoid a drenching. A stiff breeze sprang up, heralding the approach of the storm, whipping the leafy branches of the trees about them in frantic dances. The temperature began to drop, and the forest grew dark and shadowed. Par muttered to himself as he felt a flurry of scattered rain- drops strike his face. It was bad enough that they were out there looking for someone who wasn't about to be found in the first place. Now they were going to get soaked for their efforts. Then he saw something move in the trees. He blinked and looked again. This time he didn't see any- thing. He slowed without realizing it, and Coil, who was trailing a step or so behind, asked what was wrong. Par shook his head and picked up the pace again. The wind whipped into his face, forcing him to lower his head against its sting. He glanced right, then left. There were flashes of movement to either side. Something was tracking them. Par felt the hair on the back of his neck prickle, but he forced himself to keep moving. Whatever was out there didn't have the look or the movement of either Walker Boh or the cat. Too quick, too agile. He tried to gather his thoughts. How far were they from the cottage—a mile, maybe less? He kept his head up as he walked, trying to follow the movement out of the comer of his eye. Movements, he corrected himself. There was clearly more than one of them. "Par!" Coil said as they brushed close passing through a narrow winding of trees. "There's something ..." "I know!" Par cut him short. "Keep moving!" They made their way through a broad stand of fir, and the rain began to fall in earnest. The sun, the walls of the valley, even the dark pinnacle of Hearthstone had disappeared. Par felt his breathing quicken. Their pursuers were all around them now, shadows that had taken on vaguely human form as they flitted through the trees. 120 The Scions of Shannara They're closing in on us. Par thought frantically. How much farther was the cottage? Coil cried out suddenly as they pushed through a stand of red maple into a small, empty clearing. "Par, run for it! They're too close . . . !" He grunted sharply and pitched forward. Par wheeled instinc- tively and caught him. There was blood on Coil's forehead, and he was unconscious. Par never had time to figure out what had happened. He looked up, and the shadows were on top of him. They broke from the concealment of the trees all around him, bounding into view in a flurry of motion. Par caught a brief glimpse of bent, crooked forms covered with coarse, black hair and of glinting, ferret eyes, and then they were all over him. He flung them away as he struggled to escape, feeling tough, wiry limbs grapple at him. For a moment, he kept his feet. He cried out frantically, summoning the magic of the wishsong, sending forth a scatter- ing of frightful images in an effort to protect himself. There were howls of fear, and his attackers shrank from him. This time, he got a good look at them. He saw the strange, insectfike forms with their vaguely human faces, all twisted and hairy. Spider Gnomes, he thought in disbelief! Then they were on him once more, bearing him down by the sheer weight of their numbers. He was enveloped in a mass of sinew and hair and thrown to the ground. He could no longer summon the magic. His arms were being forced back, and he was being choked. He struggled desperately, but there were too many. He had only a moment more to try to call out for help, and then everything went dark. XI When he came awake again. Par Ohmsford found himself in the middle of a nightmare. He was bound hand and foot and hanging from a pole. He was being carried through a forest thick with mist and shadows, the dark crease of a deep ravine visible to his left, the jagged edge ofaridgeline sharp against the night sky to his right. Scrub and the dense tangle of grasses and weeds slapped at his back and head as he swung helplessly from the pole, and the air was thick, humid, and still. There were Spider Gnomes all around him, creeping sound- lessly through the half-light on crooked legs. Par closed his eyes momentarily to shut out the images, then opened them again. The skies were dark and overcast, but a scattering of stars shone through creases in the clouds and there was a faint hint of brightness beyond the drop of the ravine. Night had come and gone, he realized. It was almost morning. He remembered then what had happened to him, how the Spider Gnomes had chased him, seized him, and taken him away. Coil! What had happened to Coil? He craned his neck in an effort to see if his brother had been brought as well, but there was no sign of him. He clenched his jaw in rage, remembering Coil falling, then sprawled on the ground with blood on his face . . . He wiped the image quickly from his mind. It was useless to dwell on it. He must find a way to get free and return for his brother. He worked momentarily against the ropes that bound him, testing their strength, but there was no give. Hanging as he was, he could not find the leverage necessary to loosen them. He would have to wait. He wondered men where he was being 121 222 The Scions of Shannam taken—why he had been taken in the first place, for that matter. What did the Spider Gnomes want of him? Insects buzzed in his face, flying at his eyes and mouth. He buried his face into his arms and left it there. When he brought it out again, he tried to determine where he was. The light was to his left, the beginnings of the new day. East, then, he decided—the Spider Gnomes were traveling north. That made sense. The Spider Gnomes had made their home on Toffer Ridge in Brin Ohmsford's time. That was probably where he was. He swallowed against the dryness in his mouth and throat. Thirst and fear, he thought. He tried to recall what he could of Spider Gnomes from the stories of the old days, but he was unable to focus his thoughts. Brin had encountered them when she, Rone Leah, Cogline, Kimber Boh, and the moor cat Whisper had gone after the missing Sword of Leah. There was something else, something about a wasteland and the terrifying creatures that lived within it... Then he remembered. Werebeasts. The name whispered in his mind like a curse. The Spider Gnomes turned down a narrow defile, filling it with their hairy forms like a dark stain, chittering now in what appeared to be anticipation. The brightness in the east disap- peared, and shadows and mist closed about them like a wall. His wrists and ankles ached, and his body felt stretched beyond help. The Gnomes were small and carried him close to the ground so that he bumped and scraped himself at every turn. He watched from his upside down position as the defile broad- ened into a shelf that opened out over a vast, mist-shrouded stretch of emptiness that seemed to run on forever. The shelf became a corridor through a series of boulders that dotted the side of Toner Ridge like knots on the back of a boar. Firelight flickered in the distance, pinpricks of brightness playing hide- and-seek among the rocks. A handful of Spider Gnomes bounded ahead, skittering effortlessly over the rocks. Par took a deep breath. Wherever it was they were going, they were almost there. A moment later, they emerged from the rocks and came to a halt on a low bluff that ran back to a series of burrows and caves tunneled into the side of the ridge. Fires burned all about, and hundreds of Spider Gnomes hoved into view. Par was dumped unceremoniously, the bonds that secured him cut and the pole removed. He lay there on his back for a moment, rubbing his wrists and ankles, finding creases so deep that he bled, con- The Scions of Shannam 123 scious all the time of the eyes watching him. Then he was hauled to his feet and dragged toward the caves and burrows. They bypassed the latter in favor of the former, the gnarled hands of the Gnomes fastened on him at every conceivable point, the stink of their bodies filling his nostrils. They cluttered at each other in their own language, their talk incessant now and mean- ingless to him. He did not resist; he could barely stand upright. They took him through the largest of the cave openings, pro- pelled him past a small fire that burned at its mouth and stopped. There was some discussion, a few moments' worth at best, and then he was thrust forward. He saw they were in a smallish cave that ran back only twenty yards or so and was no more than eight feet at its highest point. A pair of iron rings had been hammered into the rock wall at the cave's deepest point, and the Spider Gnomes lashed him to those. Then they left him, all but two who remained behind to take up watch by the fire at the cave entrance. Par let his mind clear, listening to the silence, waiting to see what would happen next. When nothing did, he took a careful look about. He had been left spread-eagle against the rock wall, one arm secured to each of the iron rings. He was forced to remain standing because the rings were fastened too high up on the rock to allow him to sit. He tested his bonds. They were leather and secured so tightly mat his wrists could not slip within them even the smallest amount. He sagged back momentarily in despair, forcing down the panic that threatened to overwhelm him. The others would be looking for him by now—Morgan, Steff, Teel. They would al- ready have found Coll. They would track the Spider Gnomes and come for him. They would find him and rescue him. He shook his head. He was just kidding himself, he knew. It was almost dark when the Gnomes had taken him and the rain had been a hard one. There would have been no time for a search and no real chance of finding a trail. The best he could hope for was that Coil had been found or revived himself and gone to the others to tell them what had happened. He swallowed again against the dryness. He was so thirsty! Time slipped away, turning seconds to minutes, minutes to hours. The darkness outside brightened minimally, bringing a barely penetrable daylight, choked with heat and mist. The faint sounds of the Spider Gnomes disappeared altogether, and he would have thought them gone completely if not for the two who sat hunkered down by the cave's entrance. The fire went out, 124 The Scions of Shannam smoking for a time, then turning to ash. The day slipped away. Once, one of the guards rose and brought him a cup of wa- ter. He drank it greedily from the hands that held it up to his mouth, spilling most of it, soaking his shirt front. He grew hungry as well, but no food was offered. When the day began to fade to darkness again, the guards rebuilt the fire at the mouth of the cave, then disappeared. Par waited expectantly, forgetting for the first time the ache of his body, the hunger and the fear. Something was going to happen now. He could feel it. What happened was altogether unexpected. He was working again at his bonds, his sweat loosening them now, mingling with traces of his blood from the cuts the ties had made, when a figure appeared from the shadows. It came past the fire and into the light and stopped. It was a child. Par blinked The child was a giri, perhaps a dozen years of age, rather tall and skinny with dark, lank hair and deepset eyes. She was not a Gnome, but of the Race of Man, a Southlander, with a tattered dress, worn boots, and a small silver locket about her neck. She looked at him curiously, studied him as she might a stray dog or cat, then came slowly forward. She stopped when she reached him, then lifted one hand to brush back his hair and touch his ear. "Elf," she said quietly, fingering the ear's tip. Par stared. What was a child doing out here among the Spider Gnomes? He wet his lips. "Untie me," he begged. She looked at him some more, saying nothing. "Untie me!" Par said again, more insistent this time. He waited, but the child just looked at him. He felt the beginnings of doubt creep through him. Something was not right. "Hug you," the child said suddenly. She came to him almost anxiously, wrapping her arms about him, fastening herself to him like a leech. She clung to him, burying herself in his body, murmuring over and over again something he could not understand. What was the matter with this child, he wondered in dismay? She seemed lost, frightened perhaps, needing to hold him as much as he ... The thought died away as he felt her stirring against him, moving within her clothes, against his clothes, then against his skin. Her fingers had tightened into him, and he could feel her pressing, pressing. Shock flooded through him. She was right against him, against his skin, as if they wore no clothes at all, The Scions of Shannam 125 as if all their garments had been shed. She was burrowing, coming against him, then coming into him, merging somehow with him, making herself a part of him. Shades! What was happening? Repulsion filled him with a suddenness that was terrifying. He screamed, shook himself in horror, kicked out desperately and at last flung her away. She fell in a crouch, her child's face transformed into something hideous, smiling like a beast at feeding, eyes sharp and glinting with pinpricks of red light. ' 'Give me the magic, boy!'' she rasped in a voice that sounded nothing of a child's. Then he knew. "Oh, no, oh, no," he whispered over and over, bracing himself as she came slowly back to her feet. This child was a Shadowen! "Give it to me!" she repeated, her voice demanding. "Let me come into you and taste it!" She came toward him, a spindly little thing, a bit of nothing, if her face had not betrayed her. She reached for him and he kicked out at her desperately. She smiled wickedly and stepped back. "You are mine," she said softly. "The Gnomes have given you to me. I will have your magic, boy. Give yourself to me. See what I can feel like!" She came at him like a cat at its prey, avoiding his kick, fastening herself to him with a howl. He could feel her moving almost immediately—not the child herself, but something within the child. He forced himself to look down and could see the faintest whisper of a dark outline shimmering within the child's body, trying to move into his own. He could feel its presence, like a chill on a summer's day, like fly's feet against his skin. The Shadowen was touching, seeking. He threw back his head, clenched his jaw, made his body as rigid as iron, and fought it. The thing, the Shadowen, was trying to come into him. It was trying to merge with him. Oh, Shades! He must not let it! He must not! Then, unexpectedly, he cried out, releasing the magic of the wishsong in a howl of mingled rage and anguish. It took no form, for he had already determined that even his most fright- ening images were of no use against these creatures. It came of its own volition, breaking free from some dark comer of his being to take on a shape he did not recognize. It was a dark, unrecognizable thing, and it whipped about him like webbing from a spider about its prey. The Shadowen hissed and tore itself 126 The Scions of Shannara away, spitting and clawing at the air. It dropped again into a crouch, the child's body contorted and shivering from some- thing unseen. Par's cry died into silence at the sight of it, and he sagged back weakly against the cave wall. "Stay back from me!" he warned, gasping for breath. "Don't touch me again!" He didn't know what he had done or how he had done it, but the Shadowen hunched down against the firelight and glared at him in defeat. The hint of the being within the child's body shimmered briefly and was gone. The glint of red in the eyes disappeared. The child rose slowly and straightened, a child in truth once more, frail and lost. Dark eyes studied him for long moments and she said faintly once more, "Hug me." Then she called into the gathering darkness without, and the Spider Gnomes reappeared, several dozen strong, bowing and scraping to the child as they entered. She spoke to them in their own language while they knelt before her, and Par remembered how superstitious these creatures were, believing in gods and spirits of all sorts. And now they were in the thrall of a Shad- owen. He wanted to scream. The Spider Gnomes came for him, loosened the bonds that secured him, seized his arms and legs, and pulled him forward. The child blocked their way. "Hug me?" She looked almost forlorn. He shook his head, trying to break free of the dozens of hands that held him. He was dragged outside in the twilight haze where the smoke of the fires and the mist of the lowlands mingled and swirled like dreams in sleep. He was stopped at the bluff's edge, staring down into a pit of emptiness. The child was beside him, her voice soft, insidious. "Olden Moor," she whispered. "Werebeasts live there. Do you know Werebeasts, Elf-boy?" He stiffened. "They shall have you now if you do not hug me. Feed on you despite your magic.'' He broke free then, flinging his captors from him. The Shadowen hissed and shrank away, and the Spider Gnomes scat- tered. He lunged, trying to break through, but they blocked his way and bore him back. He whirled, buffeted first this way, then that. Hands reached for him, gnarled and hairy and grasping. He lost himself in a whirl of coarse bodies and cluttering voices, hearing only his own voice screaming from somewhere inside not to be taken again, not to be held. He was suddenly at the edge of the bluff. He summoned the magic of the wishsong, striking out with images at the Spider The Scions of Shannara 127 Gnomes who beset him, desperately trying to force a path through their midst. The Shadowen had disappeared, lost some- where in the smoke and shadows. Then he felt his feet go out from under him, the edge of the bluff giving way beneath the weight of his attackers. He grap- pled for them, for a handhold anywhere, and found nothing. He toppled clear of the bluff, falling into the abyss, tumbling into the swiri of mist. The Shadowen, the Spider Gnomes, the fires, caves, and burrows all disappeared behind him. Down he fell, head-over-heels, tumbling through scrub brush and grasses, across slides and between boulders. Miraculously, he missed the rocks mat might have killed or crippled him, falling clear finally in a long, agonizing drop that ended in jarring blackness. He was unconscious for a time; he didn't know how long. When he came awake again, he found himself in a crushed bed of damp marsh grasses. The grasses, he realized, must have broken his fall and probably saved his life. He lay there, the breath knocked from his body, listening to the sound of his heart pumping in his breast. When his strength returned and his vision cleared, he climbed gingedy to his feet and checked himself. His entire body was a mass of cuts and bruises, but there ap- peared to be nothing broken. He stood without moving then and listened. From somewhere far above, he could hear the voice of the Spider Gnomes. They would be coming for him, he knew. He had to get out of there. He looked about. Mist and shadows chased each other through a twilight world of gathering darkness, night descending quickly now. Small, almost invisible things skipped and jumped through the tall grasses. Ooze sucked and bubbled all about, hidden quagmires surrounding islands of solid earth. Stunted trees and brush defined me landscape, frozen in grotesque poses. Sounds were distant and directionless. Everything seemed and looked the same, a maze without end. Par took a deep breath to steady himself. He could guess where he was. He had been on Toffer Ridge. His fall had taken him down off the ridge and right into Olden Moor. In his efforts to escape his fate, he had only managed to find it sooner. He had put himself exactly where the Shadowen had threatened to send him—into the domain of the Werebeasts. He set his jaw and started moving. He was only at me edge of the moor, he told himself—not fully into it yet, not lost. He 128 The Scions of Shannara still had the ridge behind him to serve as a guide. If he could follow it far enough south, he could escape. But he had to be quick. He could almost feel the Werebeasts watching him. The stories of the Werebeasts came back to him now, jarred free by the realization of where he was and sharpened by his fear. They were an old magic, monsters who preyed off strayed and lost creatures who wandered into the moor or were sent there, stealing away their strength and spirit and feeding on their lives. The Spider Gnomes were their principal food; the Spider Gnomes believed the Werebeasts were spirits that required ap- peasement, and they sacrificed themselves accordingly. Par went cold at the thought. That was what the Shadowen had intended for him. Fatigue slowed him and made him unsteady. He stumbled several times, and once he stepped hip-deep into a quagmire before quickly pulling free. His vision was blurred, and sweat ran down his back. The moor's heat was stultifying, even at night. He glanced skyward and realized that the last of the light was fading. Soon it would be completely black. Then he would not be able to see at all. A massive pool of sludge barred his passage, the wall of the ridge eaten away so that it was impossible to climb past. His only choice was to go around, deeper into the moor. He moved quickly, following the line of the swamp, listening for sounds of pursuit. There were none. The moor was still and empty. He swung back toward the bluif, encountered a maze of gullies with masses of things moving through them, and swung wide again. Steadily, he went on, exhausted, but unable to rest. The dark- ness deepened. He found the end of the maze and started back again toward the bluff. He walked a long way, circling quag- mires and sinkholes, peering expectantly through the gloom. He could not find Toffer Ridge. He walked more quickly now, anxious, fighting down the fear that threatened to overwhelm him. He was lost, he realized— but he refused to accept it. He kept searching, unable to believe that he could have mistaken his direction so completely. The base of the ridge had been right there! How could he have be- come so turned about? At last he stopped, unable to continue with the charade. There was no point in going on, because the truth of the matter was he had no idea where he was going. He would simply continue The Scions of Shannara 129 to wander about endlessly until either the swamp or the Were- beasts claimed him. It was better that he stand and fight. It was an odd decision, one brought about less by sound rea- soning than by fatigue. After all, what hope was there for him if he didn't escape the moor and how could he escape the moor if he stopped moving? But he was tired and he didn't like the idea of running about blindly. And he kept thinking of that child, that Shadowen—shrinking from him, driven back by some shad- ing of his magic that he hadn't even known existed. He still didn't understand what it was, but if he could somehow summon it again and master it in even the smallest way, then he had a chance against the Werebeasts and anything else the swamp might send against him. He glanced about momentarily, then walked to a broad hill- ock with quagmire on two sides, jutting rocks on a third, and only one way in. Only one way out, as well, he reminded him- self as he ascended the rise, but then he wasn't going anywhere, was he? He found a flat rock and seated himself, facing out into the mist and night. Until it grew light again, this was where he would make his stand. The minutes slipped away. Night descended, the mist thick- ened, but there was still light, a sort of curious phosphorescence given off by the sparse vegetation. Its glow was famt and decep- tive, but it gave Par the means to distinguish what lay about him and the belief that he could catch sight of anything sneaking up. Nevertheless, he didn't see the Shadowen until it was almost on top of him. It was the child again, tall, thin, wasted. She appeared seemingly out of nowhere, no more than a few yards in front of him, and he started with the suddenness of her com- ing. ' 'Get back from me!'' he warned, coming quickly to his feet. ' 'If you try to touch me . . ." The Shadowen shimmered into mist and disappeared. Par took a deep breath. It hadn't been a Shadowen after all, he thought, but a Werebeast—and not so tough, if he could send it packing with just a threat! He wanted to laugh. He was near exhaustion, both physically and emotionally, and he knew he was no longer entirely rational. He hadn't chased anything away. That Werebeast had simply come in for a look. They were toying with him, the way they did with their prey—taking on familiar forms, waiting for the right opportunity, for fatigue or fright or foolishness to give 130 The Scions of Shannara them an opening. He thought again about the stories, about the inevitability of the stalking, then pushed it all from his mind. Somewhere in the distance, far from where he sat, something cried out once, a quick shriek of dismay. Then everything was still again. He stared into the mist, watching. He found himself thinking of the circumstances that had brought him here—of his flight from the Federation, of his dreams, his meeting with the old man, and his search for Walker Boh. He had come a long way because of those circumstances and he still wasn't anywhere. He felt a pang of disappointment that he hadn't accomplished more, that he hadn't learned anything useful. He thought again of his conversation with Walker. Walker had told him the wish- song's magic was not a gift, despite his insistence that it was, and that there wasn't anything worthwhile to discover about its use. He shook his head. Well, perhaps there wasn't. Perhaps he had just been kidding himself all along. But something about it had frightened that Shadowen. Some- thing. Yet only that child, not any of the others that he had encoun- tered. What had been different? There was movement again at the edge of the mists, and a figure detached itself and moved toward him. It was the second Shadowen, the great, shambling creature they had encountered at the edge of the Anar. It slouched toward him, grunting, car- rying a monstrous club. For a moment, he forgot what he was facing. He panicked, remembering that the wishsong had been ineffective against this Shadowen, that he had been helpless. He started to back away, then caught himself, thrust away his con- fusion and shook clear his mind. Impulsively, he used the wish- song, its magic creating an identical image of the creature facing him, an image that he used to cloak himself. Shadowen faced Shadowen. Then the Werebeast shimmered and faded back into the mist. Par went still and let the image concealing him dissolve. He sat down again. How long could he keep this up? He wondered if Coil was all right. He saw his brother stretched upon the earth bleeding and he remembered how helpless he had felt at that moment. He thought about how much he de- pended on his brother. Coll. His mind wandered, shifted. There was a use for his magic, The Scions of Shannara 131 he told himself sternly. It was not as Walker had said. There was a purpose in his having it; it was indeed a gift. He would find the answers at the Hadeshom. He would find them when he spoke to Allanon. He must simply get free of this moor and . . . A gathering of shadowy forms emerged from the mists before him, dark and forbidding bits of ethereal motion in the night. The Werebeasts had decided to wait no longer. He jerked to his feet, facing them. They eased gradually closer, first one, then another, none with any discernible shape, all shifting and changing as rapidly as the mists. Then he saw Coil, pulled from the darkness behind the shad- ows, gripped in substanceless hands, his face ashen and blood- ied. Parwentcold. Helpme, he heard his brother call out, though the sound of the voice was only in his mind. Help me. Par. Par screamed something with the magic of the wishsong, but it dissipated into the dank air of Olden Moor in a scattering of broken sounds. Par shook as if chilled. Shades! That really was Coil! His brother struggled, fighting to break free, calling out repeatedly. Par, Par! He went to his brother's aid almost without thinking. He at- tacked the Werebeasts with a fury that was entirely unexpected. He cried out, the wishsong's magic thrusting at the creatures, hammering them back. He reached Coil and seized him, pulling him free. Hands groped for him, touching. He felt pain, freezing and burning both at once. Coil gripped him, and the pain inten- sified. Poison flooded into him, bitter and harsh. His strength almost gave out, but he managed to keep his feet, haulmg his brother clear of the shadows, pulling him onto the rise. Below, the shadows clustered and shifted watchfully. Par howled down at them, knowing he was infected, feeling the poison work its way through his body. Coil stood next to him, not speaking. Par's thoughts scattered, and his sense of what he was about drifted away. The Werebeasts began to close. Then there was fresh movement on the rocks to his right, and something huge appeared.. Par tried to move away, but the effort brought him to his knees. Great, luminous yellow eyes blinked into the night, and a massive black shadow bounded to his side. "Rumor!" he whispered in disbelief. The moor cat edged carefully past him to face Coll. The huge cat growled, a low, dangerous warning cough that seemed to break through the mist and fill the darkness with shards of sound. "Coil?" Par called out to his brother and started forward, but 132 The Scions of Shannara the moor cat quickly blocked his way, shoving him back. The shadows were moving closer, taking on form now, becoming lumbering things, bodies covered with scales and hair, faces that showed demon eyes and jaws split wide in hunger. Rumor spat at them and lunged, bringing them up short to hiss back at him. Then he whirled with claws and teeth bared and tore Coil to pieces. Coil—what had appeared to be Coil—turned into a thing of indescribable horror, bloodied and shredded, then shimmered and disappeared—another deception. Par cried out in anguish and fury. Tricked! Ignoring the pain and the sudden nausea, he sent the magic of the wishsong hurtling at the Werebeasts, dag- gers and arrows of fury, images of things that could rend and tear. The Werebeasts shimmered and the magic passed harm- lessly by. Re-forming, the Werebeasts attacked. Rumor caught the closest a dozen paces off, hammering it away with a single breathtaking swipe of one great paw. Another lunged, but the cat caught it as well and sent it spinning. Others were appearing now from the shadows and mist behind those already creeping forward. Too many, thought Par frantically! He was too weak to stand, the poison from the Werebeasts' touch seeping through him rapidly now, threatening to drop him into that familiar black abyss that had begun to open within. Then he felt a hand on his shoulder, firm and instantly com- forting, reassuring him and at the same time holding him in place, and he heard a voice call sharply, "Rumor!" The moor cat edged back, never turning to look, responding to the sound of the voice alone. Par lifted his face. Walker Boh was beside him, wrapped in black robes and mist, his narrow, chiseled face set in a look that tamed Par cold, his skin so white it might have been drawn in chalk. "Keep still. Par," he said. He moved forward to face the Werebeasts. There were more than a dozen now, crouched down at the edge of the rise, drifting in and out of the mist and night. They hesitated at Walker Boh's approach, almost as if they knew him. Par's uncle came directly down to them, stopping when he was less than a dozen yards from the nearest. "Leave," he said simply and pointed off into the night. The Werebeasts held their ground. Walker came forward another step, and this time his voice was so hard that it seemed to shiver the air. "Leave!" The Scions of Shannara 133 One of them lunged at him, a monstrous thing, jaws snapping as it reached for the black-robed figure. Walker Boh's hand shot out, dust scattering into the beast. Fire erupted into the night with an explosion that rocked the bottomland, and the Were- beast simply disappeared. Walker's extended hand swept the circle of those that re- mained, threatening. An instant later, the Werebeasts had faded back into the night and were gone. Walker turned and came back up the rise, kneeling next to Par. "This is my fault," he said quietly. Par struggled to speak and felt his strength give out. He was sick. Consciousness slipped away. For the third time in less than two days, he tumbled into the abyss. He remembered thinking as he fell that this time he was not sure he would be able to climb out again. XII Far Ohmsford drifted through a landscape of dreams. He was both within himself and without as he jour- neyed, a participant and a viewer. There was constant motion, sometimes as charged as a voyage across a stormy sea, sometimes as gentle as the summer wind through the trees. He spoke to himself alternately in the dark silence of his mind and from within a mirrored self-image. His voice was a disembodied whisper and a thunderous shout. Colors appeared and faded to black and white. Sounds came and departed. He was all things on his journey, and he was none. The dreams were his reality. He dreamed in the beginning that he was falling, tumbling downward into a pit as black as night and as endless as the cycle of the seasons. There were pain and fear in him; he could not find himself. Sometimes there were voices, calling to him in warning, in comfort, or in horror. He convulsed within himself. He knew somehow that if he did not stop falling, he would be forever lost. He did stop finally. He slowed and leveled, and his convul- sions ceased. He was in a field of wildflowers as wondrous as a rainbow. Birds and butterflies scattered at his approach, filling the air with new brightness, and the smells of the field were soft I and fragrant. There was no sound. He tried to speak so that I there might be, but found himself voiceless. Nor did he have touch. He could feel nothing of himself, nothing of the world about him. There was warmth, soothing and extended, but that was all. He drifted and a voice somewhere deep within him whispered that he was dead. The voice, he thought, belonged to Walker Boh. 134 The Scions of Shannara 135 Then the world of sweet smells and sights disappeared, and he was in a world of darkness and stench. Fire erupted from the earth and spat at an angry, smudge-colored sky. Shadowen flit- ted and leaped, red eyes glinting as they whipped about him, hovering one moment, ducking away the next. Clouds rolled overhead, filled with lightning, borne on a wind that howled in fury. He felt himself buffeted and tossed, thrown like a dried leaf across the earth, and he sensed it was the end of all things. Touch and voice returned, and he felt his pain once more and cned out with it. "Par?" The voice came once and was gone again—Coil's voice. But he saw Coil in his dream then, stretched against a gathering of rocks, lifeless and bloodied, eyes open in accusation. "You left me. You abandoned me." He screamed and the magic of the wishsong threw images everywhere. But the images turned into monsters that wheeled back to devour him. He could feel their teeth and claws. He could feel their touch . . . He came awake. Rain fell into his face, and his eyes opened. There was dark- ness all about, the sense of others close at hand, a feeling of motion, and the coppery taste of blood. There was shouting, voices that called to one another against the fury of a storm. He rose up, choking, spitting. Hands bore him back again, slipping against his body and face. ". . . awake again, hold him . . ." "... too strong, like he's ten instead of. . ." "Walker! Hurry!" Trees thrashed in the background, long-limbed giants lifting into the roiling black, the wind howling all about them. They threw shadows against cliffs that blocked their passage and threatened to pen them up. Par heard himself scream. Lightning crashed and thunder rolled, filling the dark with echoes of madness. A wash of red screened his vision. Then Allanon was there—AUanon! He came from nowhere, all in black robes, a figure out of legend and time. He bent close to Par, his voice a whisper that somehow managed to rise above the chaos. Sleep, Par, he soothed. One weathered hand reached out and touched the Valeman, and the chaos dissipated and was replaced by a profound sense of peace. Par drifted away again, far down into himself, fighting now because he sensed that he would live if he could just will it to be so. Some part of him remembered what had happened—that 136 The Scions of Shannara the Werebeasts had seized him, that their touch had poisoned him, that the poison had made him sick, and that the sickness had dropped him into that black abyss. Walker had come for him, found him somehow, and saved him from those creatures. He saw Rumor's yellow lamp eyes, blinking in warning, lidding and going out. He saw Coil and Morgan. He saw Steff, his smile sardonic, and Teel, enigmatic and silent. He saw the Shadowen girl-child, begging again to be hugged, trying to enter his body. He felt himself resist, saw her thrown back, watched as she disappeared. Shades! She had tried to enter him, to come into him, to put herself within his skin and become him! That was what they were, he thought in a burst of under- standing—shadows that lacked substance of their own and took the bodies of men. And women. And children. But can shadows have life? His thoughts jumbled around unanswerable questions, and he slipped from reason to confusion. His mind slept, and his jour- ney through the land of dreams wore on. He climbed mountains filled with creatures like the Gnawl, crossed rivers and lakes of mist and hidden dangers, traversed forests where daylight never penetrated, and swept on into moors where mist stirred in an airless, empty cauldron of silence. Help me, he begged. But there was no one to hear. Time suspended then. The journey ended and the dreams faded into nothingness. There was a moment's pause at their end, and then waking. He knew he had slept, but not for how long. He knew only that there had been a passage of time when the dreams had ended and dreamless sleep had begun. More important, he knew that he was alive. He stirred gingerly, barely more than a twitch, feeling the softness of sheets and a bed beneath him, aware that he was stretched out full-length and that he was warm and snug. He did not want to move yet, frightened that he might still be dreaming. He let the feel of the sheets soak through him. He listened to the sound of his own breathing in his ears. He tasted the dryness of the air. Then he let his eyes slip open. He was in a small, sparsely furnished room lit by a single lamp set on a table at his bedside. The walls of the room were bare, the ceiling beams uncovered. A comforter wrapped him and pillows cradled his head. A break in the curtains that covered the windows opposite where he lay told him it was night. Morgan Leah dozed in a chair just inside the circle of light The Scions of Shannara 137 given off by the lamp, his chin resting on his chest, his arms folded loosely. "Morgan?" he called, his voice sounding fuzzy. The Highlander's eyes snapped open, his hawk face instantly alert. He blinked, then jumped to his feet. "Par! Par, are you awake? Good heavens, we've been worried sick!" He rushed over as if to hug his friend, then thought better of it. He ran the fingers of one hand through his rust-colored hair distractedly. "How do you feel? Are you all right?" Par grinned weakly. "I don't know yet. I'm still waking up. What happened?" "What didn 't happen is more like it!'' the other replied heat- edly. "You almost died, do you realize that?" Par nodded. "I guessed it. What about Coil, Morgan?" "Sleeping, waiting for you to come around. I packed him off several hours ago when he fell out of his chair. You know Coll. Wait here, I'll get him." He grinned. "Wait here, I tell you— as if you were going anywhere. Pretty funny." Par had a dozen things he wanted to say, questions he wanted to ask, but the Highlander was already out the door and gone. It didn't matter, he guessed. He lay back quietly, flooded with relief. All that mattered was that Coil was all right. Morgan returned almost immediately. Coil beside him, and Coil, unlike Morgan, did not hesitate as he reached down and practically squeezed the life out of Par in his enthusiasm at find- ing him awake. Par hugged him back, albeit weakly, and the three laughed as if they had just enjoyed the biggest joke of their lives. "Shades, we thought we'd lost you!" Coil exclaimed soffly. He wore a bandage taped to his forehead, and his face seemed pale. "You were very sick, Par." Par smiled and nodded. He'd heard enough of that. "Will someone tell me what happened?" His eyes shifted from one face to the other. "Where are we anyway?" "Storiock," Morgan announced. One eyebrow arched. "Walker Boh brought you here." "Walker?" Morgan grinned with satisfaction. "Thought you'd be sur- prised to learn that—Walker Boh coming out of the Wilderun, Walker Boh appearing in the first place for that matter." He sighed. "Well, it's a long story, so I guess we'd better start at the beginning." He did, telling the story with considerable help from Coil, the two of them stepping on each other's words in their eagerness 138 The Scions of Shannara to make certain that nothing was overlooked. Par listened in growing surprise as the tale unfolded. Coil, it seemed, had been felled by a Gnome sling when the Spider Gnomes attacked them in that clearing at the eastern end of the valley at Hearthstone. He had only been stunned, but, by the time he had recovered consciousness. Par and their attackers were gone. It was raining buckets by then, the trail disappearing back into the earth as quickly as it was made, and Coil was too weak to give chase in any case. So he stumbled back to the cottage where he found the others and told them what had oc- curred. It was already dark by then and still raining, but Coil demanded they go back out anyway and search for his brother. They did, Morgan, Steif, Teel, and himself, groping about blindly for hours and finding nothing. When it became impos- sible to see anything, Steff insisted they give it up for the night, get some rest and start out again fresh in the morning. That was what they did, and that was how Coil encountered Walker Boh. "We split up, trying to cover as much ground as possible, working the north valley, because I knew from the stories of Brin and Jair Ohmsford that the Spider Gnomes made their homes on Toner Ridge and it was likely they had come from there. At least, I hoped so, because that was all we had to go on. We agreed that if we didn't find you right away we would just keep on going until we reached the Ridge." He shook his head. "We were pretty desperate." "We were," Morgan agreed. "Anyway, I was all the way to the northeast edge of the valley when, all of a sudden, there was Walker and that giant cat, big as a house! He said that he'd sensed something. He asked me what had happened, what was wrong. I was so surprised to see him that I didn't even think to ask what he was doing there or why he had decided to appear after hiding all that time. I just told him what he wanted to know.'' ' 'Do you know what he said then?'' Morgan interrupted, gray eyes finding Par's, a hint of the mischievousness in them. "He said," Coil took control again of the conversation, " 'Wait here, this is no task for you; I will bring him back'—as if we were children playing at a grown-up's game!" "But he was as good as his word," Morgan noted. Coil sighed. "Well, true enough," he admitted grudgingly. Walker Boh was gone a full day and night, but when he re- turned to Hearthstone, where Coil and his companions were indeed waiting, he had Par with him. Par had been infected by The Scions of Shannara 139 the touch of the Werebeasts and was near death. The only hope for him. Walker insisted, lay at Stodock, the community of Gnome healers. The Stors had experience in dealing with afflic- tions of the mind and spirit and could combat the Werebeasts' poison. They set out at once, the six of them less the cat, who had been left behind. They pushed west out of Hearthstone and the Wilderun, following the Chard Rush upriver to the Wolfsktaag, crossing through the Pass of Jade, and finally reaching the vil- lage of the Stors. It had taken them two days, traveling almost constantly. Par would have died if not for Walker, who had used an odd sort of magic that none of them had understood to pre- vent the poison from spreading and to keep Par sleeping and calm. At times, Par had thrashed and cried out, waking feverish and spitting blood—once in the middle of a ferocious storm they had encountered in the Pass of Jade—but Walker had been there to soothe him, to touch him, to say something that let him sleep once more. "Even so, we've been in Storlock for almost three days and this is the first time you've been awake," Coil finished. He paused, eyes lowering. "It was very close. Par." Par nodded, saying nothing. Even without being able to re- member anything clearly, he had a definite sense of just how close it had been. "Where is Walker?" he asked finally. "We don't know," Morgan answered with a shrug. "We haven't seen him since we arrived. He just disappeared." "Gone back to the Wilderun, I suppose,'' Coil added, a touch of bitterness in his voice. "Now, Coil," Morgan soothed. Coil held up his hands. "I know, Morgan—I shouldn't judge. He was there to help when we needed him. He saved Par's life. I'm grateful for that." "Besides, I think he's still around," Morgan said quietly. When the other two looked inquiringly at him, he simply shrugged. Par told them what had befallen him after his capture by the Spider Gnomes. He was still reasoning out a good part of it, so he hesitated from time to time in his telling. He was convinced that the Spider Gnomes had been sent specifically to find him, otherwise they would have taken Coil as well. The Shadowen had sent them, that girl-child. Yet how had it known who he was or where he could be found? The little room was silent as they thought. "The magic," 240 The Scions of Shannara Morgan suggested finally. "They all seem interested in the magic. This one must have sensed it as well." "All the way from Toffer Ridge?" Par shook his head doubt- fully. "And why not go after Morgan as well?" Coil asked sud- denly. "After all, he commands the magic of the Sword of Leah." "No, no, that's not the sort of magic they care about," Mor- gan replied quickly. ' 'It's Par's sort of magic that interests them, draws them—magic that's part of the body or spirit.'' "Or maybe it's simply Par," Coil finished darkly. They let the thought hang a moment in the silence. "The Shadowen tried to come into me," Par said finally, then ex- plained it to them in more detail. "It wanted to merge with me, to be a part of me. It kept saying, 'hug me, hug me'—as if it were a lost child or something." "Hardly that," Coil disputed quickly. "More leech than lost child," Morgan agreed. "But what are they?" Par pressed, bits and pieces of his dreams coming back to him, flashes of insight that lacked mean- ing. "Where is it that they come from and what is it that they want?" "Us," Morgan said quietly. "You, "Coil said. They talked a bit longer, mulling over what little they knew of Shadowen and their interest in magic, then Coil and Morgan rose. Time for Par to rest again, they insisted. He was still sick, still weak, and he needed to get his strength back. The Hadeshom, Par remembered suddenly! How much time did they have before the new moon? Coil sighed. "Four days—if you still insist on going." Morgan grinned from behind him. "We'll be close by if you need us. Good to see you well again, Par." He slipped out the door. "It is good," Coil agreed and gripped his brother's hand tightly. When they were gone, Par lay with his eyes open for a time, letting his thoughts nudge and push one another. Questions whispered at him, asking for answers he didn't have. He had been chased and harried from Varfleet to the Rainbow Lake, from Culhaven to Hearthstone, by the Federation and the Shadowen, by things that he had only heard about and some he hadn't even known existed. He was tired and confused; he had almost lost his life. Everything centered on his magic, and yet The Scions of Shannara 141 his magic had been virtually useless to him. He was constantly running from one thing and toward another without really un- derstanding much of either. He felt helpless. And despite the presence of his brother and his friends, he felt oddly alone. His last thought before he fell asleep was that, in a way he didn't yet comprehend, he was. He slept fitfully, but without dreaming, waking often amid stirrings of dissatisfaction and wariness that darted through the corridors of his mind like harried rats. Each time he came awake it was still night, until the last time when it was almost dawn, the sky beyond the curtained window brightening faintly, the room in which he lay still and gauzy. A white-robed Stor passed briefly through the room, appearing from out of the shadows like a ghost to pause at his bedside and touch his wrist and forehead with hands that were surprisingly warm before turning and disappearing back the way he had come. Par slept soundly after that, drifting far down within himself and floating undis- turbed in a sea of black warmth. When he woke again, it was raining. His eyes blinked open and he stared fixedly into the grayness of his room. He could hear the sound of the raindrops beating on the windows and roof, a steady drip and splash in the stillness. There was daylight yet; he could see it through the part in the curtains. Thunder rolled in the distance, echoing in long, uneven peals. Gingerly, he hoisted himself up on one elbow. He saw a fire burning in a small stove that he hadn't even noticed the previous night, tucked back in the shadows. It gave a solid warmth to the room that wrapped and cradled him and made him feel secure. There was tea by his bedside and tiny cakes. He pushed himself up the rest of me way, propping himself against the headboard of his bed with his pillows and pulling the cakes and tea to him. He was famished, and he devoured the cakes in seconds. Then he drank a small portion of the tea, which had gone cold in the sitting, but was wonderful in any case. He was midway through his third cup when the door opened soundlessly and Walker Boh appeared. His uncle paused mo- mentarily on seeing him awake, then closed the door softly and came over to stand at his bedside. He was dressed in forest green—tunic and pants belted tight, soft leather boots unlaced and muddied, long travel cloak spotted with rain. There was 142 The Scions of Shannara rain on his bearded face as well, and his dark hair was damp against his skin. He pushed the travel cloak back across his shoulders. "Feel- ing better?" he asked quietly. Par nodded. "Much." He set his cup aside. "I understand I have you to thank for that. You saved me from the Werebeasts. You brought me back to Hearthstone. It was your idea to bring me to Storlock. Coil and Morgan tell me that you even used magic to see to it that I stayed alive long enough to complete the journey." "Magic." Walker repeated the word softly, his voice dis- tracted. ' 'Words and touching in combination, a sort of variation on the workings of the wishsong. My legacy from Brin Ohms- ford. I haven't the curse of the fullness of her powers—only the annoyance of its shadings. Still, now and again, it does become the gift you insist it must be. I can interact with another living thing, feel its life force, sometimes find a way to strengthen it." He paused. "I don't know if I would call it magic, though." "And what you did to the Werebeasts in Olden Moor when you stood up for me—was that not magic?" His uncle's eyes shifted away from him. "I was taught that," he said finally. Par waited a moment, but when nothing more was forthcom- ing he said, "I'm grateful for all of it in any case. Thank you." The other man shook his head slowly. "I don't deserve your thanks. It was my fault that it happened in the first place." Par readjusted himself carefully against his pillows. "I seem to remember you saying that before." Walker moved to the far end of the bed and sat down on its edge. "If I had watched over you the way I should have, the Spider Gnomes would never have even gotten into the valley. Because I chose to distance myself from you, they did. You risked a fair amount in coming to find me in the first place; the least I could have done was to make certain that once you reached me, you would be safe. I failed to do that." "I don't blame you for what happened," Par said quickly. "But I do." Walker rose, as restless as a cat, stalking to the windows and peering out into the rain. "I live apart because I choose to. Other men in other times made me decide that it was best. But I forget sometimes that there is a difference between disassociating and hiding. There are limits to the distances we can place between ourselves and others—because the dictates of our world don't allow for absolutes." He looked back, his skin The Scions of Shannara 143 pale against the grayness of the day. "I was hiding myself when you came to find me. That was why you went unprotected." Par did not fully understand what Walker was trying to say, but he chose not to interrupt, anxious to hear more. Walker turned from the window after a moment and came back. "I haven't been to see you since you were brought here," he said, coming to a stop at Par's bedside. "Did you know that?" Par nodded, again keeping silent. "It wasn't that I was ig- noring you. But I knew you were safe, that you would be well, and I wanted time to think. I went out into the woodlands by myself. I returned for the first time this morning. The Stors told me that you were awake, that the poison was dispelled, and I decided to come to see you." He broke off, his gaze shifting. When he spoke again, he chose his words carefully. "I have been thinking about the dreams." There was another brief silence. Par shifted uncomfortably in the bed, already beginning to feel tired. His strength would be awhile returning. Walker seemed to recognize the problem and said, "I won't be staying much longer." He sat down again slowly.' 'I anticipated that you might come to me after the dreams began. You were always impulsive. I thought about the possibility, about what I would say to you." He paused. "We are close in ways you do not entirely under- stand, Par. We share the legacy of the magic; but more than that, we share a preordained future that may preclude our right to any meaningful form of self-determination." He paused again, smiling faintly. "What I mean, Par, is that we are the children of Brin and Jair Ohmsfoid, heirs to the magic of the Elven house of Shannara, keepers of a trust. Remember now? It was AUanon who gave us that trust, who said to Brin when he lay dying that the Ohmsfbrds would safeguard the magic for generations to come until it was again needed." Par nodded slowly, beginning to understand now. "You be- lieve we might be the ones for whom the trust was intended.'' "I believe it—and I am frightened by the possibility as I have never been frightened of anything in my life!" Walker's voice wasalowhiss. "I am terrified of it! I want no part of the Druids and their mysteries! I want nothing to do with the Elven magic, with its demands and its treacheries! I wish only to be left alone, to live out my life in a way I believe useful and fulfilling—and that is all I wish!" Par let his eyes drop protectively against die fury of the other 144 The Scions of Shannara man's words. Then he smiled sadly. "Sometimes the choice isn't ours. Walker." Walker Boh's reply was unexpected. "That was what I de- cided." His lean face was hard as Par looked up again. "While I waited for you to wake, while I kept myself apart from the others, out there in the forests beyond Storlock, that was what I decided." He shook his head. "Events and circumstances sometimes conspire against us; if we insist on inflexibility for the purpose of maintaining our beliefs, we end up compromis- ing ourselves nevertheless. We salvage one set of principles only to forsake another. My staying hidden within the Wilderun al- most cost you your life once. It could do so again. And what would that, in turn, cost me?'' Par shook his head. "You cannot hold yourself responsible for the risks I choose to take. Walker. No man can hold himself up to that standard of responsibility." "Oh, but he can, Par. And he must when he has the means to do so. Don't you see? If I have the means, I have the respon- sibility to employ them." He shook his head sadly. "I might wish it otherwise, but it doesn't change the fact of its being.'' He straightened. "Well, I came to tell you something, and I still haven't done so. Best that I get it over with so you can rest.'' He rose, pulling the damp forest cloak about him as if to ward off a chill. "I am going with you," he said simply. Par stiffened in surprise. "To the Hadeshom?" Walker Boh nodded. "To meet with Allanon's shade—if in- deed it is Allanon's shade who summons us—and to hear what it will say. I make no promises beyond that, Par. Nor do I make any further concessions to your view of matters—other than to say that I think you were right in one respect. We cannot pretend that the world begins and ends at the boundaries we might make for it. Sometimes, we must acknowledge that it extends itself into our lives in ways we might prefer it wouldn't, and we must face up to the challenges it offers.'' His face was lined with emotions Par could only begin to imagine. "I, too, would like to know something of what is intended for me," he whispered. He reached down, his pale, lean hand fastening briefly on one of Par's. "Rest now. We have another journey ahead and only a day or two to prepare for it. Let that preparation be my respon- sibility. I will tell the others and come for you all when it is time to depart.'' The Scions of Shannara 145 He started away, then hesitated and smiled. "Try to think better of me after this.'' Then he was out the door and gone, and the smile belonged now to Par. Walker Boh proved as good as his word. Two days later he was back, appearing shortly after sunrise with horses and pro- visions. Par had been out of bed and walking about for the past day and a half now, and he was much recovered from his ex- perience in Olden Moor. He was dressed and waiting on the porch of his compound with Steff and Teel when his uncle walked out of the forest shadows with his pack train in tow into a morning clouded by fog and half-light. "There's a strange one," Steff murmured. "Haven't seen him for more than five minutes for the entire time we've been here. Now, back he comes, just like that. More ghost than man.'' His smile was rueful and his eyes sharp. "Walker Boh is real enough," Par replied without looking at the Dwarf. ' 'And haunted by ghosts of his own.'' "Brave ghosts, I am inclined to think." Par glanced over now. "He still frightens you, doesn't he?" "Frightens me?" Steff's voice was gruff as he laughed. "Hear him, Teel? He probes my armor for chinks!" He turned his scarred face briefly. "No, Valeman, he doesn't frighten me any- more. He only makes me wonder.'' Coil and Morgan appeared, and the little company prepared to depart. Stors came out to see them off, ghosts of another sort, dressed in white robes and cloaked in self-imposed silence, a perpetually anxious look on their pale faces. They gathered in groups, watchful, curious, a few coming forward to help as the members of the company mounted. Walker spoke with one or two of them, his words so quiet they could be heard by no one else. Then he was aboard with the others and facing briefly back to them. "Good fortune to us, my friends," he said and turned his horse wesMoward the plains. Good fortune, indeed, Par Ohmsford prayed silently. Xffl Sunlight sprayed the still surface of the Myrian Lake through breaks in the distant trees, coloring the water a brilliant red-gold and causing Wren Ohmsford to squint against its glare. Farther west, the hrybis Mountains were a jagged black tear across the horizon that separated earth and sky and cast the first of night's shadows across the vast sprawl oftheTirfing. Another hour, maybe a bit more, and it would be dark, she thought. She paused at the edge of the lake and, for just a moment, let the solitude of the approaching dusk settle through her. All about, the Wesuand stretched away into the shimmering heat of the dying summer's day with the lazy complacency of a sleeping cat, endlessly patient as it waited for the coming of night and the cool it would bring. She was running out of time. She cast about momentarily for the signs she had lost some hundred yards back and found nothing. He might as well have vanished into thin air. He was working hard at this cat-and- mouse game, she decided. Perhaps she was the cause. The thought buoyed her as she pressed ahead, slipping si- lently through the trees along the lake front, scanning the foliage and the earth with renewed determination. She was small and slight of build, but wiry and strong. Her skin was nut-brown from weather and sun, and her ash-blond hair was almost boy- ish, cut short and tightly curied against her head. Her features were Elven, sharply so, the eyebrows full and deeply slanted, the ears small and pointed, the bones of her face lending it a narrow and high-cheeked look. She had hazel eyes, and they shifted restlessly as she moved, hunting. 146 The Scions of Shannam 147 She found his first mistake a hundred feet or so farther on, a tiny bit of broken scrub, and his second, a boot indentation against a gathering of stones, just after. She smiled in spite of herself, her confidence growing, and she netted the smooth quarterstaff she carried in anticipation. She would have him yet, she promised. The lake cut into the trees ahead forming a deep cove, and she was forced to swing back to her left through a thick stand of pine. She slowed, moving more cautiously. Her eyes darted. The pines gave way to a mass of thick brush that grew close against a grove of cedar. She skirted the brush, catching sight of a fresh scrape against a tree root. He's getting careless, she thought—or wants me to think so. She found the snare at the last moment, just as she was about to put her foot into it. Its lines ran from a carefully concealed noose back into a mass of brush and from there to a stout sap- ling, bent and tied. Had she not seen it, she would have been yanked from her feet and left dangling. She found the second snare immediately after, better con- cealed and designed to catch her avoiding the first. She avoided that one, too, and now became even more cautious. Even so, she almost missed seeing him in time when he swung down out of the maple not more than fifty yards farther on. Tired of trying to lose her in the woods, he had decided to finish matters in a quicker manner. He dropped silently as she slipped beneath the old shade tree, and it was only her instincts that saved her. She sprang aside as he landed, bringing the quarter- staff about and catching him alongside his great shoulders with an audible thwack. Her attacker shrugged off the blow, coming to his feet with a grunt. He was huge, a man of formidable size who appeared massive in the confines of the tiny forest clearing. He leaped at Wren, and she used the quarterstaff to vault quickly away from him. She slipped on landing, and he was on top of her with a swiftness that was astonishing. She rolled, using the staff to block him, came up underneath with the makeshift dag- ger and jammed the flat of its blade against his belly. The sun-browned, bearded face shifted to find her own, and the deepset eyes glanced downward. "You're dead. Garth," she told him, smiling. Then her fingers came up to make the signs. The giant Rover collapsed in mock submission before rolling over and climbing to his feet. Then he smiled, too. They brushed themselves off and stood grinning at each other in the fading 148 The Scions of Shannara light. "I'm getting better, aren't I?" Wren asked, signing with her hands as she spoke the words. Garth replied soundlessly, his fingers moving rapidly in the language he had taught her. "Better, but not yet good enough," she translated. Her smile broadened as she reached out to clasp his arm. "Never good enough for you, I suspect. Otherwise, you would be out of a job!'' She picked up the quarterstaff and made a mock feint that caused the other to jump back in alarm. They fenced for a mo- ment, then broke it off and started back toward the lakeshore. There was a small clearing just beyond the cove, not more than half an hour away, that offered an ideal campsite for the night. Wren had noticed it during the hunt and made for it now. "I'm tired and I ache and I have never felt better," the girl said cheerfully as they walked, enjoying the last of the day's sunlight on her back, breathing in the smells of the forest, feel- ing alive and at peace. She sang a bit, humming some songs of the Rovers and the free life, of the ways that were and the ways that would be. Garth trailed along, a silent shadow at her back. They found the campsite, built a fire, prepared and ate their dinner, and began trading drinks from a large leather aleskin. The night was warm and comforting, and Wren Ohmsford's thoughts wandered contentedly. They had another five days al- lotted to them before they were expected back. She enjoyed her outings with Garth; they were exciting and challenging. The big Rover was the best of teachers—one who let his students learn from experience. No one knew more than he did about tracking, concealment, snares, traps, and tricks of all sorts in the fine art of staying alive. He had been her mentor from the first. She had never questioned why he chose her; she had simply felt grateful that he had. She listened momentarily to the sounds of the forest, trying to visualize out of habit what she heard moving in the dark. It was a strenuous, demanding life she led, but she could no longer imagine leading any other. She had been born a Rover girl and lived with them for all but the very early years of her youth when she had resided in the Southland hamlet of Shady Vale with her cousins, the Ohmsfords. She had been back in the Westfand for years now, traveling with Garth and the others, the ones who had claimed her after her parents died, taught her their ways, and showed her their life. All of the Westland belonged to the Rovers, from the Kershalt to the Irrybis, from the Valley of Rhenn to the Blue Divide. Once, it had belonged to the Elves The Scions of Shannara 149 as well. But the Elves were all gone now, disappeared. They had passed back into legend, the Rovers said. They had lost interest in the world of mortal beings and gone back into faerie. Some disputed it. Some said that the Elves were still there, hidden. She didn't know about the truth of that. She only knew that what they had abandoned was a wilderness paradise. Garth passed her the aleskin and she drank deeply, then handed it back again. She was growing sleepy. Normally, she drank little. But she was feeling especially proud of herself to- night. It wasn't often that she got the best of Garth. She studied him momentarily, thinking of how much he had come to mean to her. Her time in Shady Vale seemed long ago and far away, although she remembered it well enough. And the Ohmsfords, especially Par and Coil—she still thought about them. They had been her only family once. But it felt as if all that might have happened in another life. Garth was her family now, her father, mother, and brother all rolled into one, the only real family she knew anymore. She was tied to him in ways she had never been tied to anyone else. She loved him fiercely. Nevertheless, she admitted, she sometimes felt detached from everyone, even him—orphaned and homeless, a stray shunted from one family to the next without belonging to anyone, having no idea at all who she really was. It bothered her that she didn't know more about herself and that no one else seemed to know either. She had asked often enough, but the explanations were always vague. Her father had been an Ohmsford. Her mother had been a Rover. It was unclear how they had died. It was uncertain what had become of any other members of her im- mediate family. It was unknown who her ancestors had been. She possessed, in fact, but one item that offered any clue at all as to who she was. It was a small leather bag she wore tied about her neck that contained three perfectly formed stones. Elfstones, one might have thought—until one looked more closely and saw that they were just common rocks painted blue. But they had been found on her as a baby and they were all she had to suggest the heritage that might be hers. Garth knew something about the matter, she suspected. He had told her that he didn't when she had asked once, but there was something in the way he had made his disavowal that con- vinced her he was hedging. Garth kept secrets better than most, but she knew him too well to be fooled completely. Sometimes, when she thought about it, she wanted to shake an answer out of him, angry and frustrated at his refusal to be as open with 150 The Scions of Shannara her in this as he was in everything else. But she kept her anger and her frustration to herself. You didn't push Garth. When he was ready to tell her, he would. She shrugged as she always ended up doing whenever she considered the matter of her family history. What difference did it make? She was who she was, whatever her lineage. She was a Rover giri with a life that most would envy, if they bothered to be honest about it. The whole world belonged to her, because she was tied to no part of it. She could go where she wanted and do what she pleased, and that was more than most could say. Besides, many of her fellow Rovers were of dubious par- entage, and you never heard them complain. They reveled in their freedom, in their ability to lay claim to anything and any- one that caught their fancy. Wasn't that good enough for her as well? She stirred the dirt in front of her with her boot. Of course, none of them were Elven, were they? None of them had the Ohmsford-Shannara blood, with its history of Elven magic. None of them were plagued by the dreams . . . Her hazel eyes shifted abruptly as she became aware of Garth looking at her. She signed some innocuous response, thinking as she did so that none of the other Rovers had been as thor- oughly trained to survive as she had and wondering why. They drank a little more of the ale, built the fire up again, and rolled into their blankets. Wren lay awake longer than she wished to, caught up in the unanswered questions and unre- solved puzzles that marked her life. When she did sleep, she tossed restlessly beneath her blankets, teased by fragments of dreams that slipped from her like raindrops through her fingers in a summer storm and were forgotten as quickly. It was dawn when she came awake, and the old man was sitting across from her, poking idly at the ashes of the fire with a long stick. "It's about tune," he snorted. She blinked in disbelief, then started sharply out of her blan- kets. Garth was still sleeping, but awoke with the suddenness of her movement. She reached for the quarterstaff at her side, her thoughts scattering into questions. Where had this old man come from? How had he managed to get so close without waking them? The old man lifted one sticklike arm reassuringly, saying, "Don't be getting yourself all upset. Just be grateful I let you sleep." Garth was on his feet as well now, crouched, but to Wren's The Scions of Shannara 151 astonishment the old man began speaking to the Rover in his own language, signing, telling him what he had already told Wren, and adding that he meant no harm. Garth hesitated, ob- viously surprised, then sat back watchfully. "How did you know to do that?" Wren demanded. She had never seen anyone outside the Rover camp master Garth's lan- guage. "Oh, I know a thing or two about communication," the old man replied gruffly, a self-satisfied smile appearing. His skin was weather-browned and seamed, his white hair and beard wispy, his lank frame scarecrow-thin. A gathering of dusty gray robes hung loosely about him. "For instance,'' he said, "I know that messages may be sent by writing on paper, by word of mouth, by use of hands . . ."He paused. "Even by dreams." Wren caught her breath sharply. "Who are you?" ' 'Well, now,'' the old man said,' 'that seems to be everyone's favorite question. My name doesn't matter. What matters is that I have been sent to tell you that you can no longer afford to ignore your dreams. Those dreams. Rover girl, come from Al- lanon.'' As he spoke he signed to Garth, repeating his words with the language of his fingers, as dexterous at the skill as if he had known it all his life. Wren was aware of the big Rover looking at her, but she couldn't take her eyes off the old man. "How do you know of the dreams?" she asked him softly. He told her who he was then, mat he was Cogline, a former Druid pressed back into service because the real Druids were gone from the Four Lands and there was no other who could go to the members of the Ohmsford family and warn them that the dreams were real. He told her that AUanon's ghost had sent him to convince her of the purpose of the dreams, to persuade her that they spoke the truth, that the Four Lands were in gravest danger, that the magic was almost lost, that only the Ohmsfords could restore it, and that they must come to him on the first night of the new moon to discover what must be done. He fin- ished by saying that he had gone first to Par Ohmsford, then to Walker Boh—recipients of the dreams as well—and now finally he had come to her. When he was done, she sat thinking for a moment before speaking. "The dreams have troubled me for some time now," she confessed. ' 'I thought them dreams like any other and noth- ing more. The Ohmsford magic has never been a part of my life . . ." 252 The Scions of Shannara "And you question whether or not you are an Ohmsford at all," the old man interrupted. "You are not certain, are you? If you are not an Ohmsford, then the magic has no part in your life—which might be just as well as far as you're concerned, mightn't it?" Wren stared at him. "How do you know all this, Cogline?" She didn't question that he was who he claimed; she accepted it because she believed that it didn't really matter one way or the other. "How do you know so much about me?" She leaned forward, suddenly anxious. "Do you know the truth of who I really am?" The old man shrugged. "It is not nearly so important to know who you are as who you might be," he answered enigmatically. ' 'If you wish to leam something of that, then do as the dreams have asked. Come to the Hadeshom and speak to AUanon." She eased away slowly, glancing momentarily at Garth before looking back. "You're playing with me," she told the old man. "Perhaps." "Why?" "Oh, quite simple, really. If you are intrigued enough by what I say, you might agree to do as I ask and come with me. I chose to chastise and berate the other members of your family. I thought I might try a new approach with you. Time grows short, and I am just an old man. The new moon is only six days distant now. Even on horseback, it will require at least four days to reach the Hadeshom—five, if I am to make the journey.'' He was signing everything he said, and now Garth made a quick response. The old man laughed. "Will I choose to make the journey? Yes, by golly, I think I will. I have gone about a shades's business for some weeks now. I believe I am entitled to know what the culmination of that business might be." He paused, thoughtful. "Besides, I am not altogether sure I have been given a choice . . ." He trailed off. Wren glanced eastward to where the sun was a pale white ball of fire resting atop the horizon, screened by clouds and haze, its warmth still distant. Gulls swooped across the mirrored waters of the Myrian, fishing. The stillness of the early morning let her thoughts whisper undisturbed within her. "What did my cousin. . . ?" she began, then caught herself. The word didn't sound right when she spoke it. It distanced her from him in a way she didn't care for. "What did Par say that he was going to do?" she finished. ' 'He said he was going to think the matter over,'' the old man The Scions of Shannara 153 replied. "He and his brother. They were together when I found them." "And my uncle?" The other shrugged. "The same." But there was something in his eyes that said otherwise. Wren shook her head. ' 'You are playing with me again. What did they say?" The old man's eyes narrowed. "Rover girl, you try my pa- tience. I haven't the energy to sit about and repeat entire con- versations just so you can use that as an excuse for making your decision in this matter. Haven't you a mind of your own? If they go, they will do so for their own reasons and not for any you might provide. Shouldn't you do likewise?" Wren Ohmsford was a rock. "What did they say?" she re- peated once again, measuring each word carefully before she spoke it. "What they chose!" the other snapped, his fingers flicking his responses angrily now at Garth, though his eyes never left Wren's. ' 'Am I a parrot to repeat the phrases of others for your amusement?" He glared at her a moment, then threw up his hands. "Very well! Here is the whole of it, then! Young Par, his brother with him, has been chased from Vaifleet by me Federation for mak- ing use of the magic to tell stories of their family history and the Druids. He thought to go home when I last saw him, to think about the dreams a bit. He will have discovered by now that he cannot do so, mat his home is in Federation hands and his par- ents—your own of sorts, once upon a time—are prisoners!" Wren started in surprise, but the old man ignored her. "Walker Boh is another matter. He thinks himself severed from the Ohmsfoid family. He lives alone and prefers it that way. He wants nothing to do with his family and the world at large and Druids in particular. He thinks that only he knows the proper uses of magic, that the rest of us who possess some small skill are incapable of reason! He forgets who taught him what! He ..." "You," Wren interjected. "... charges about on some self-proclaimed mission of. . ." He stopped short. "What? What did you say?" "You," she repeated, her eyes locking on his. "You were his teacher once, weren't you?" There was a moment of silence as the sharp old eyes studied her appraisingly. "Yes, giri. I was. Are you satisfied now? Is 154 The Scions of Shannara that the revelation you sought? Or do you require something more?" He had forgotten to sign what he was saying, but Garth seemed to have read his lips in any case. He caught Wren's attention, nodding in approval. Always try to learn something of your adversary that he doesn't want you to know, he had taught her. It gives you an edge. "So he isn't going then, is he?" she pressed. "Walker, I mean." "Ha!" the old man exclaimed in satisfaction. "Just when I conclude what a smart girl you are, you prove me wrong!'' He cocked an eyebrow on his seamed face. "Walker Boh says he isn't going, and he thinks he isn't going. But he is! The young one, too—Par. That's the way it will be. Things woric out the way we least expect them to sometimes. Or maybe that's just me Druid magic at work, twisting those promises and oaths we so recklessly take, steering us where we didn't think we could ever be made to go." He shook his head in amusement. "Al- ways was a baffling trick.'' He drew his robes about him and bent forward. "Now what is it to be with you, little Wren? Brave bird or timid flyaway— which will you be?" She smiled in spite of herself. "Why not both, depending on what is needed?" she asked. He grunted impatiently. "Because the situation calls for one or the other. Choose." Wren let her eyes shift briefly to Garth, then off into the woods, supping deep into the shadows where the still-distant sunlight had not yet penetrated. Her thoughts and questions of the pre- vious night came back to her, darting through her mind with harrying insistence. Well, she could go if she chose, she knew. The Rovers wouldn't stop her, not even Garth—though he would insist on going as well. She could confront the shade ofAllanon. She could speak with the shade of a legend, a man many said never existed at all. She could ask die questions of him she had carried about with her for so many years now, perhaps team some of the answers, possibly come to an understanding about herself that she had lacked before. A rather ambitious task, she thought. An intriguing one. She felt sunlight slipping across the bridge of her nose, tick- ling her. It would mean a reunion with Par and Coil and Walker Boh—her other family that maybe wasn't really family at all. She pursed her lips thoughtfully. She might enjoy that. The Scions of Shannara 155 But it would also mean confronting the reality other dreams— or at least a shade's version of that reality. And that could mean a change in the course of her life, a life with which she was perfectly content. It could mean disruption of that life, an in- volvement in matters that she might better avoid. Her mind raced. She could feel the presence of the little bag with me painted stones pressing against her breast as if to re- mind her of what might be. She knew the stories of the Ohms- folds and the Druids, too, and she was wary. Then, unexpectedly, she found herself smiling. Since when had being wary ever stopped her from doing anything? Shades! This was an unlocked door that begged to be opened! How could she live with herself if she passed it up? The old man interrupted her thoughts. "Rover giri, I grow weary. These ageing bones require movement to keep from locking up. Let me have your decision. Or do you, like the others in your family, require untold amounts of time to puzzle this matter through?'' Wren glanced over at Garth, cocking one eyebrow. The giant Rover's nod was barely perceptible. She looked back at Cogline. "You are so testy, old grandfa- ther!" she chided. "Where is your patience?" "Gone with my youth, child," he said, his voice unexpect- edly soft. His hands folded before him. "Now what's it to be?" She smiled. "The Hadeshom and Allanon," she answered. ' 'What did you expect?'' But the old man did not reply. XIV Five days later, with the sun exploding streamers of violet and red fire all across the western horizon in the kind of day's-end fireworks display that only summer provides, Wren, Garth, and the old man who said he was Cogline reached the base of the Dragon's Teeth and me beginning of the wind- ing, narrow rock trail that led into the Valley of Shale and the Hadeshom. Par Ohmsford was the first to see them. He had gone up the trail a few hundred yards to a rock shelf where he could sit and look out over the sweep of Callahom south and be by himself. He had arrived with Coil, Morgan, Walker, Steff, and Teel one day earlier, and his patience at waiting for the arrival of the first night of the new moon had begun to wear a little thin. He was immersed mostly in his admiration for the majesty of the sunset when he caught sight of the odd trio as they rode their horses out of the westward glare from a screen of poplar trees and started toward him. He came to his feet slowly, refusing to trust his eyes at first. Then, having determined that he was not mis- taken, he leaped from his perch and charged back down the trail to alert the others of his little company who were camped im- mediately below. Wren got there almost before he did. Her sharp Elven eyes caught sight of him at about the same time he saw her. Acting on impulse and leaving her companions to follow as best they could, she spurred her horse ahead recklessly, came charging into camp, vaulted from the saddle before her mount was fully checked, rushed up to Par with a wild yell, and hugged him with such enthusiasm that he was almost knocked from his feet. When she was done with him, she gave the same reception to an aston- ished, but delighted Coll. Walker got a more reserved kiss on 156 The Scions of Shannara 157 the cheek and Morgan, whom she barely remembered from her childhood, a handshake and a nod. While the three Ohmsford siblings—for they seemed such, despite the fact that Wren wasn't a true sister—traded hugs and words of greeting, those with them stood around uncomfortably and sized up one another with wary glances. Most of the sizing up was reserved for Garth, who was twice as big as any of the rest of them. He was dressed in the brightly colored clothing common to the Rovers, and the garishness of his garb made him seem larger still. He met the stares of the others without discom- fort, his gaze steady and implacable. Wren remembered him after a moment and began the required series of introductions. Par followed with Steff and Teel. Cogline hung back from the others; since everyone seemed to know who he was, in any case, no formal introduction was attempted. There were nods and handshakes all around, courtesies observed as expected, but the wariness in the faces of most did not subside. When they all moved over to the fire that formed the center of the little camp- site to partake of the dinner that the Dwarves had been in the process of preparing when Wren and her companions had ap- peared, the newly formed company of nine quickly fragmented into groups. Steff and Teel turned their attention to the comple- tion of the meal, mute as they hovered over the pots and cooking fire. Walker withdrew to a patch of shade under a scrawny pine, and Cogline disappeared into the rocks without a word to any- one. He was so quiet about it that he was gone almost before they realized it. But Cogline was not really considered a part of the company, so no one much bothered about it. Par, Coil, Wren, and Morgan clustered together by the horses, unsaddling them and robbing them down, and talked about old times, old friends, the places they had been, the things they had seen, and the vicissitudes of life. "You are much grown, Wren," Coil marveled. "Not at all the broomstick little girl I remember when you left us." "A rider of horses, wild as the wind! No boundaries for you!" Par laughed, throwing up his hands in a gesture meant to en- compass the whole of the land. Wren grinned back. "I live a better life than the lot of you, resting on your backsides, singing old tales and rousting tired dogs. The Wesdand's a good country for free-spirited things, you know." Then her grin faded. "The old man, Cogline, told me of what's happened in the Vale. Jaralan and Mirianna were 158 The Scions of Shannara my parents for a time, too, and I care for them still. Prisoners, he said. Have you heard anything of them?" Par shook his head. "We have been running ever since Var- fleet." ' 'I am sorry. Par.'' There was genuine discomfort in her eyes. "The Federation does its best to make all of our lives miserable. Even the Westland has its share of soldiers and administrative lackeys, though it's country they mostly ignore. The Rovers know how to avoid them in any case. If need be, you would be welcome to join us." Par gave her another quick hug. "Best that we see how this business of the dreams turns out first," he whispered. They ate a dinner of fried meats, fresh-baked hard bread, stewed vegetables, cheese, and nuts, and washed it all down with ale and water while they watched the sun disappear beneath the horizon. The food was good, and everyone said so, much to Steff's pleasure, for he had prepared the better part of it. Cogline remained absent, but the others began talking a bit more freely among themselves, all but Teel, who never seemed to want to speak. As far as Par knew, he was the only one besides Steff to whom the Dwarf girl had ever said anything. When the dinner was complete, Steff and Teel took charge of cleaning the dishes, and the others drifted away in ones and twos as the dusk settled slowly into the night. While Coil and Morgan went down to a spring a quarter-mile off to draw fresh water, Par found himself ambling back up the trail that led into the mountains and the Valley of Shale in the company of Wren and the giant Garth. ' 'Have you been back there yet?'' Wren asked as they walked, nodding in the direction of the Hadeshom. Par shook his head. ' 'It's several hours in and no one's much wanted to hurry matters along. Even Walker has refused to go there before the scheduled time." He glanced skyward where clusters of stars dotted the heavens in intricate patterns and a small, almost invisible crescent moon hung low against the ho- rizon north. "Tomorrow night," he said. Wren didn't reply. They walked on in silence until they reached the shelf of rock that Par had occupied earlier that day. There they stopped, looking back over the country south. "You've had the dreams, too?" Wren asked him then and went on to describe her own. When he nodded, she said,' 'What do you think?" Par eased himself down on the rock, the other two sitting The Scions of Shannara 159 with him. "I think that ten generations ofOhmsfords have lived their lives since the time of Brin and Jair, waiting for this to happen. I think that the magic of the Elven house of Shannara, Ohmsford magic now, is something more than we realize. I think AUanon—or his shade, at least—will tell us what that something is." He paused. "I think it may turn out to be some- thing wondrous—and something terrible." He was aware of her staring at him with those intense hazel eyes, and he shrugged apologetically. "I don't mean to be overdramatic. That's just the sense I have of things.'' She translated his comments automatically for Garth, who gave no indication of what he thought. "You and Walker have some use of the magic," she said quietly. "I have none. What of mat?" He shook his head. "I'm not sure. Morgan's magic is stronger than mine these days and he wasn't called." He went on to tell her about their confrontation with the Shadowen and the High- lander's discovery of the magic that had lain dormant in the Sword of Lean.' 'I find myself wondering why the dreams didn't command him to appear instead of me, for all the use the wish- song has been." "But you don't know for certain how strong your magic is, Par," she said quietly. "You should remember from the stories that none of the Ohmsfords, from Shea on down, fully under- stood when they began their quests the uses of the Elven magic. Might it not be the same with you?" It might, he realized with a shiver. He cocked his head. ' 'Or you. Wren. What of you?" "No, no, Par Ohmsford. I am a simple Rover girl with none of the blood that carries the magic from generation to generation in me." She laughed. "I'm afraid I must make do with a bag filled with make-believe Elfstones!" He laughed as well, remembering the little leather bag with the painted rocks that she had guarded so carefully as a child. They traded life stories for a time, telling each other what they had been doing, where they had been, and whom they had en- countered on their journeys. They were relaxed, much as if their separation had been but a few weeks rather than years. Wren was responsible for that. Par decided. She had put him imme- diately at ease. He was struck by the inordinate amount of con- fidence that she exhibited in herself, such a wild, free giri, obviously content with her Rover life, seemingly unshackled by demands or constraints that might hold her back. She was strong 260 The Scions of Shannara both inwardly and outwardly, and he admired her greatly for it. He found himself wishing that he could display but a fraction of her pluck. ' 'How do you find Walker?'' she asked him after a time. "Distant," he said at once. "Still haunted by demons that I cannot begin to understand. He talks about his mistrust of the Elven magic and the Druids, yet seems to have magic of his own that he uses freely enough. I don't really understand him.'' Wren relayed his comments to Garth, and the giant Rover responded with a brief signing. Wren looked at him sharply, then said to Par, "Garth says that Walker is frightened." Par looked surprised. "How does he know that?" "He just does. Because he is deaf, he works harder at using his other senses. He detects other people's feelings more quickly than you or I would—even those that are kept hidden.'' Par nodded. "Well, he happens to be exactly right in this instance. Walker is frightened. He told me so himself. He says he's frightened of what this business with Allanon might mean. Odd, isn't it? I have trouble imagining anything frightening Walker Boh." Wren signed to Garth, but the giant merely shrugged. They sat back in silence for a time, thinking separate thoughts. Then Wren said, "Did you know that the old man, Cogline, was once Walker's teacher?" Par looked at her sharply. ' 'Did he tell you that?'' "I tricked it from him, mostly." "Teacher of what. Wren? Of the magic?" "Of something.'' Her dark features turned introspective mo- mentarily, her gaze distant. "There is much between those two that, like Walker's fear, is kept hidden, I think." Par, though he didn't say so, was inclined to agree. The members of the little company slept undisturbed that night in the shadow of the Dragon's Teeth, but by dawn they were awake again and restless. Tonight was the first night of the new moon, the night they were to meet with the shade of Al- lanon. Impatiently, they went about their business. They ate their meals without tasting mem. They spoke little to one an- other, moving about uneasily, finding small tasks that would distract them from thinking further on what lay ahead. It was a clear, cloudless day filled with warm summer smells and lazy sunshine, the kind of day that, under other circumstances, might The Scums of Shannttra 161 have been enjoyed, but which on tins occasion simply seemed endless. Cogline reappeared about midday, wandering down out of die mountains like some tattered prophet of doom. He looked dusty and unkempt as he came up to mem, his hair wild, his eyes shadowed from lack of sleep. He told them that all was in readiness—whatever that meant—and that he would come for mem after nightfall. Be ready, he advised. He refused to say anything more, though pressed by the Ohmsfords to do so, and disappeared back the way he had come. "What do you suppose he is doing up there?" Coil muttered to me others as the ragged figure dwindled into a tiny black speck in the distance and then into nothing at all. The sun worked its way westward as if dragging chains in its wake, and the members of the little company retreated further into memselves. The enormity of what was about to happen began to emerge in their unspoken thoughts, a specter of such size mat it was frightening to contemplate. Even Walker Boh, who might have been assumed to be more at home with the prospect of encountering shades and spirits, withdrew into him- self like a badger into its hole and became unapproachable. Nevertheless, when it was nearing midaftemoon. Par hap- pened on his uncle while wandering me cooler stretches of the hills surrounding the springs. They slowed on coming together, then stopped and stood looking at each other awkwardly. "Do you tfrink he will really come?" Par asked finally. Walker's pale features were shadowed beneath the protective hood of his cloak, making his face difficult to read. "He will come," his uncle said. Par thought a moment, then said, "I don't know what to expect." Walker shook his head. "It doesn't matter, Par. Whatever you choose to expect, it won't be enough. This meeting wont be like anything you might envision, I promise you. The Druids have always been very good at surprises.'' ' 'You suspect the worst,' don't you?'' "I suspect. . ."He trailed off without finishing. "Magic," said Par. The Oder frowned. "Druid magic—mat's what you think we will see tonight, don't you? I hope you are right. I hope that it sweeps and re- sounds and that it opens all me doors that have been closed to us and lets us see what magic can really do!" 262 The Scions of Shannara Walker Boh's smile, when it finally overcame his astonish- ment, was ironic. "Some doors are better left closed," he said softly. ' 'You would do well to remember that.'' He put his hand on his nephew's arm for a moment, then continued silently on his way. The afternoon crawled toward evening. When the sun at last completed its long journey west and began to slip beneath the horizon, the members of the little company filtered back to the campsite for the evening meal. Morgan was garrulous, an ob- vious sign of nerves with him, and talked incessantly of magic and swords and all sorts of wild happenings that Par hoped would never be. The others were mostly silent, eating without comment and casting watchful glances northward toward the mountains. Teel wouldn't eat at all, sitting off by herself in a gathering of shadows, the mask mat covered her face like a wall that separated her from everyone. Even Steff let her alone. Darkness descended and the stars began to nicker into view, a scattering here and there at first, and then the sky was filled with mem. No moon showed itself; it was the promised time when the sun's pale sister wore black. Daylight's sounds faded and night's remained hushed. The cooking fire crackled and snapped in me silence as conversation lagged. One or two smoked, and the air was filled with me pungent smell. Morgan took out the bright length of the Sword of Leah and began to polish it absently. Wren and Garth fed and curried the horses. Walker moved up the trail a short distance and stood staring into the mountains. Others sat lost in thought. Everyone waited. It was midnight when Cogline returned for them. The old man appeared out of me shadows like a ghost, materializing so suddenly that they all started. No one, not even Walker, had seen him coming. "It is time," he announced. They came to their feet voicelessly and followed him. He took them up the trail from their campsite into me gradually mick- ening shadows of the Dragon's Teeth. Although the stars shone brightly oveAead when they started out, the mountains soon began to close about, leaving me little company shrouded in blackness. Cogline did not slow; he seemed to possess cat's eyes. His charges struggled to teep pace. Par, Coil, and Morgan were closest to the old man, Wren and Garth came next, Steff and Teel behind them, and Walter Boh brought up the rear. The The Scions of Shannara 163 trail steepened quickly after they reached me beginning peaks, and they moved through a narrow defile that opened like a pocket into the mountains. It was silent here, so still that they could hear one another breathe as they labored upward. The minutes slipped away. Boulders and cliff walls hindered their passage, and the trail wound about like a snake. Loose rock carpeted the whole of the mountains, and the climbers had to scramble over it. Still Cogline pressed on. Par stumbled and scraped his knees, finding me loose rock as sharp as glass. Much of it was a strange, mirroriike black that reminded him of coal. He scooped up a small piece out of curiosity and stuck it in his pocket. Then abruptly the mountains split apart before them, and they stepped out onto the rim of me Valley of Shale. It was little more man a broad, shallow depression strewn with crushed stone that glistened with the same mirrored blackness as the rock Par had pocketed. Nothing grew in me valley; it was stripped of life. There was a lake at its center, its greenish black waters moving in sluggish swirls in the windless expanse. Cogline stopped momentarily and looked back at them.' "The Hadeshom," he whispered. "Home for (he spirits of the ages, for the Druids of the past." His weathered old face had an almost reverent look to it. Then he turned away and started them down into the valley. Except for the huff of their breathing and the rasp of their boots on the loose rock, the valley, too, was wrapped in silence. Echoes of their movements played in the stillness like children in the slow heat of a midsummer's day. Eyes darted watchfully, seeking ghosts where there were none to find, imagining life in every shadow. It was strangely warm here, the heat of the day captured and held in the airless bowl through the cool of the night. Par felt a trickle of sweat begin to run down has back. Then they were on the valley floor, closely bunched as they made their way toward the late. They could see me movement of me waters more cleady now, the way the swirls worked against each other, haphazard, unbidden. They could hear the rippling of tiny waves as they lapped. There was the pungent scent of things ageing and decayed. They were still several dozen yards from the water's edge when Cogline brought them to a halt, both hands lifting in cau- tion. "Stand fast, now. Come no closer. The waters of the Hadeshom are death to mortals, poison to the touch!" He crouched down and put a finger to his lips as if hushing a child. 164 The Scions of Shannam The Scions of Shannam 165 They did as they were bidden, children indeed before the power they sensed sleeping there. They could feel it, all of them, a palpable thing that hung in the air like wood smoke from a fire. They remained where they were, alert, anxious, filled with a mix of wonder and hesitancy. No one spoke. The star-filled sky stretched away endlessly overhead, canopied from horizon to horizon, and it seemed as if the whole of the heavens was focused on the valley, that lake, and the nine of them who kept watch. At last Cogline lifted from his crouch and came back to them, beckoning with birdlike movements of his hands to draw them close about him. When they were gathered in a knot that locked them shoulder to shoulder, he spoke. "Allanon will come just before dawn." The sharp old eyes regarded them solemnly.' 'He wishes me to speak with you first. He is no longer what he was in life. He is just a shade now. His purchase in this worid is but the blink of an eye. Each time he crosses over from the spirit world, it requires tremendous effort. He can stay only a little while. What time he is allotted he must use wisely. He will use that time to tell you of the need he has of you. He has left it to me to explain to you why mat need exists. I am to tell you of the Shadowen." "You've spoken to him?" asked Walker Boh quickly. Cogline said nothing. "Why wait until now to tell us about the Shadowen?" Par was suddenly irritated. "Why now, Cogline, when you could have done so before?" The old man shook his head, his face both reproving and sympathetic. "It was not permitted, youngster. Not until all of you had been brought together." "Games!" Walker muttered and shook his head in disgust. The old man ignored him. "Think what you like, only listen. This is what Allanon would have me tell you of the Shadowen. They are an evil beyond all imagining. They are not the rumors or the tall tales that men would have them be, but creatures as real as you and I. They are bom of a circumstance that Allanon in all his wisdom and planning did not foresee. When he passed from me worid of mortal men, Allanon believed the age of magic at an end and a new age begun. The Warlock Lord was no more. The Demons of the old worid of faerie were again imprisoned within the Forbidding. The Ddatch was destroyed. Paranor was gone into history and the last of the Druids were about to go with it. It seemed the need for magic was past." "The need is never past," Walker said quietly. Again, the old man ignored him. "The Shadowen are an aberration. They are a magic that grew out of the use of other magics, a residue of what has gone before. They began as a seeding that lay dormant within the Four Lands, undetected during the time of Allanon, a seeding that came to life only after the Druids and their protective powers were gone. No one could have known they were there, not even Allanon. They were the leavings of magic come and gone, and they were as invisible as dust on a pathway.'' "Wait a minute!" Par interjected. "What are you saying, Cogline? That the Shadowen are just bits and pieces of some stray magic?" Cogline took a deep breath, his hands locking before him. "Valeman, I told you once before that for all the use you have of magic, you still know little about it. Magic is as much a force of nature as the fire at the earth's core, the tidal waves that sweep out of the ocean, the winds that flatten forests or the famine that starves nations. It does not happen and then disappear without effect! Think! What of Wil Ohmsford and his use of the Elf- stones when his Elven blood no longer permitted such use? It left as its residue the wishsong that found life in your ancestors! Was that an inconsequential magic? All uses of the magic have effects beyond the immediate. And all are significant." "Which magic was it that created the Shadowen?" asked Coil, his blocky face impassive. The old man shook his wispy head. "Allanon does not know. There is no way of being certain. It could have happened at any time during the lives of Shea Ohmsford and his descendents. There was always magic in use in those times, much of it evil. The Shadowen could have been bom of any part of it." He paused. "The Shadowen were nothing at first. They were the debris of magic spent. Somehow they survived, their pres- ence unknown. It was not until Allanon and Paranor were gone that they emerged into the Four Lands and began to gain strength. There was a vacuum in the order of things by then. A void must be filled in all events, and the Shadowen were quick to fill this one." "I don't understand," Par said quickly. "What sort of vac- uum do you mean?" "And why didn't Allanon foresee it happening?" added Wren. The old man held up his fingers and began crooking them 166 The Scions of Shannara downward one by one as he spoke. "Life has always been cy- clical. Power comes and goes; it takes different forms. Once, it was science that gave mankind power. Of late, it has been magic. Allanon foresaw the return of science as a means to progress— especially with the passing of the Druids and Paranor. That was the age that would be. But the development of science failed to materialize quickly enough to fill the vacuum. Partly this was because of the Federation. The Federation kept the old ways intact; it proscribed the use of any form of power but its own— and its own was primitive and military. It expanded its influence throughout the Four Lands until all were subject to its dictates. The Elves had an effect on matters as well; for reasons we still don't know they disappeared. They were a balancing force, the last people of me faerie world of old. Their presence was nec- essary, if the transition from magic to science was to be made faultlessly." He shook his head. "Yet even had the Hves remained in the world of men and the Federation been less a presence, the Shad- owen might have come alive. The vacuum was there the mo- ment the Druids passed away. There was no help for it." He sighed. "Allanon did not foresee as he should have. He did not anticipate an aberration on the order of the Shadowen. He did what he could to keep the Pour Lands safe while he was alive— and he kept himself alive for as long as was possible." "Too little of each, it seems," Walker said pointedly. Cogline looked at him, and the anger in his voice was pal- pable. "Well, Walker Boh. Perhaps one day you will have an opportunity to demonstrate that you can do it better." There was a strained moment of silence as the two faced each other in the blackness. Then Cogline looked away. "You need to understand what the Shadowen are. The Shadowen are para- sites. They live off mortal creatures. They are a magic that feeds on living things. They enter them, absorb them, become them. But for some reason the results are not always the same. Young Par, think of the woodswoman that you and Coil encountered at the time of our first meeting. She was a Shadowen of the more obvious sort, a once-mortal creature infected, a ravaged thing that could no more help herself than an animal made mad. But the little girl on Toner Ridge, do you remember her?" His fingers brushed Par's cheek lightly. Instantly, the Vale- man was filled with the memory of that monster to whom the Spider Gnomes had given him. He could feel her stealing against The Scions of Shannara 167 him, begging him, "hug me, hug me," desperate to make him embrace her. He flinched, shaken by the impact of the memory. Cogline's hand closed firmly about his arm. "That, too, was a Shadowen, but one that could not be so easily detected. They appear to varying extents as we do, hidden within human form. Some become grotesque in appearance and behavior; those you can readily identify. Others are more difficult to recognize." ' 'But why are there some of one kind and some of the other?'' Par asked uncertainly. Cogline's brow furrowed. "Once again, Allanon does not know. The Shadowen have kept their secret even from him." The old man looked away for a long moment, then back again. His face was a mask of despair. "This is like a plague. The sickness is spread until the number infected multiplies im- possibly. Any of the Shadowen can transmit the disease. Their magic gives them the means to overcome almost any defense. The more of them there are, the stronger they become. What would you do to stop a plague where the source was unknown, the symptoms undetectable until after they had taken root, and the cure a mystery?" The members of the little company glanced at one another uneasily in the silence that followed. Finally, Wren said,' 'Do they have a purpose in what they do, Cogline? A purpose beyond simply infecting living things? Do they think as you and I or are they . . . mindless?" Par stared at the girl in undisguised admiration. It was the best question any of them had asked. He should have been the one to ask it. Cogline was rubbing his hands together slowly. "They think as you and I, Rover girl, and they most certainly do have a purpose in what they do. But that purpose remains unclear.'' "They would subvert us," Morgan offered sharply. "Surely that's purpose enough." But Cogline shook his head. "They would do more still, I think." And abruptly Par found -himself recalling the dreams that Allanon had sent, the visions of a nightmarish world in which everything was blackened and withered and life was reduced to something barely recognizable. Reddened eyes blinked like bits of fire, and shadow forms flitted through a haze of ash and smoke. This is what the Shadowen would do, he realized. But how could they bring such a vision to pass? 168 The Scions of Shannara He glanced without thinking at Wren and found his question mirrored in her eyes. He recognized what she was thinking in- stinctively. He saw it reflected in Walker Boh's eyes as well. They had shared the dreams and those dreams bound them, so much so that for an instant then" thinking was the same. Cogline's face lifted slightly, pulling free of the darkness that shaded it. "Something guides the Shadowen," he whispered. "There is power here that transcends anything we have ever known . . ." He let the sentence trail off, ragged and unfinished, as if unable to give voice to any ending. His listeners looked at one another. "What are we to do?" Wren asked finally. The old man rose wearily. "Why, what we came here to do, Rover girl—listen to what Allanon would tell us." He moved stiffly away, and no one called after him. XV ^9*— hey moved apart from each other after that, drifting u& away one by one, finding patches of solitude in which ^^^ to think their separate thoughts. Eyes wandered rest- lessly across the valley's glistening carpet of black rock, always returning to the Hadeshom, carefully searching the sluggishly churning waters for signs of some new movement. There was none. Perhaps nothing is going to happen. Par thought. Perhaps it was all a lie after all. He felt his chest constrict with mixed feelings of disappoint- ment and relief and he forced his thoughts elsewhere. Coil was less than a dozen paces away, but he refused to look at him. He wanted to be alone. There were things that needed thinking through, and Coil would only distract him. Funny how much effort he had put into distancing himself from his brother since this journey had begun, he thought sud- denly. Perhaps it was because he was afraid for him . . . Once again, this time angrily, he forced his thoughts else- where. Cogline. Now there was an enigma of no small size. Who was this old man who seemed to know so much about everything? A failed Druid, he claimed. AUanon's messenger, he said. But those brief descriptions didn't seem nearly complete enough. Par was certain that there was more to him than what he claimed. There was a history of events behind his relation- ships with Allanon and Walker Boh that was hidden from the rest of them. Allanon would not have gone to a failed Druid for assistance, not even in the most desperate of circumstances. There was a reason for Cogline's involvement with this gather- ing beyond what any of them knew. He glanced warily at the old man who stood an uncomfortable 169 170 The Scions of Shannara number of feet closer than the rest of them to the waters of the Hadeshom. He knew all about the Shadowen, somehow. He had spoken more than once with AUanon, somehow again. He was the only living human being to have done so since the Druid's death three hundred years ago. Par thought a moment about the stories of Cogline in the time of Brin Ohmsford—a half-crazed old man then, wielding magic against the Mord Wraiths like some sort of broom against dust—that's the picture the tales conjured up. Well, he wasn't like that now. He was controlled. Cranky and eccentric, yes—but mostly controlled. He knew what he was about—enough so that he didn't seem particularly pleased with any of it. He hadn't said that, of course. But Par wasn't blind. There was a flash of light from somewhere far off in the night skies, a momentary brightness that winked away instantly and was gone. A life ended, a new life begun, his mother used to say. He sighed. He hadn't thought of his parents much since the flight out of Varfleet. He felt a twinge of guilt. He wondered if they were all right. He wondered if he would see them again. His jaw tightened with determination. Of course he would see them again! Things would work out. AUanon would have answers to give him—about the uses of the magic of the wish- song, the reasons for the dreams, what to do about the Shadowen and the Federation . . . all of it. AUanon would know. Time slipped away, minutes into hours, the night steadily working its way toward dawn. Par moved over to talk with CoU, needing now to be close to his brother. The others shifted, stretched, and moved about uneasUy. Eyes grew heavy and senses duUed. Far east, the first twinges of the coming dawn appeared against the dark line of the horizon. He's not coming. Par thought dismaUy. And as if in answer the waters of the Hadeshom heaved up- ward, and the valley shuddered as if something beneath it had come awake. Rock shifted and grated with the movement, and the members of the little company went into a protective crouch. The lake began to boil, the waters to thrash, and spray shot skyward with a sharp hiss. Voices cried out, inhuman and fiUed with longing. They rose out of the earth, straining against bonds that were invisible to the nine gathered in the valley, but which they could all too readily imagine. Walker's arms flung wide against the sound, scattering bits of silver dust mat flared in a The Scions of Shannara 171 protective curtain. The others cupped their ears protectively, but nothing could shut the sound away. Then the earth began to rumble, thunder that rolled out of its depth and eclipsed even the cries. Cogline's stick-thin arm lifted, pointing rigidly to the lake. The Hadeshom exploded into a whirlpool, waters churning madly, and from out of the depths rose . . . "AUanon!" Par cried out excitedly against the fury of sounds. It was the Druid. They knew him instantly, all of them. They remembered him from the tales of three centuries gone; they recognized him in their heart of hearts, mat secret innermost whisper of certainty. He rose into me night air, light flaring about him, released somehow from the waters of me Hadeshora. He lifted free of the lake to stand upon its surface, a shade from some netherworld, cast in transparent gray, shimmering faintly against the dark. He was cloaked and cowled from head to foot, a tall and powerful image of the man that once was, his long, sharp-featured, bearded face turned toward them, his penetrat- ing eyes sweeping clear their defenses, laying bare their lives for examination and judgment. Par Ohmsford shivered. The churning of the waters subsided, the rumbling ceased, the wails died into a hush that hung suspended across the ex- panse of the valley. The shade moved toward them, seemingly without haste, as if to discredit Cogline's word that it could stay only briefly in the world of men. Its eyes never left their own. Par had never been so frightened. He wanted to run. He wanted to flee for his life, but he stood rooted to the spot on which he stood, unable to move. The shade came to the water's edge and stopped. From some- where deep within their minds, the members of the little com- pany heard it speak. —I am AUanon that was— A murmur of voices fiUed the air, voices of things no longer living, echoing the shade's words. —I have caUed you to me in your dreams—Par, Wren, and Walker. Children of Shannara, you have been summoned to me. The wheel of time comes around again—for rebirthing of the magic, for honoring the trust that was given you, for beginning and ending many things— The voice, deep and sonorous within them, grew rough with feelings that scraped the bone. —The Shadowen come. They come with a promise of de- 172 The Scions of Shannara struction, sweeping over the Pour Lands with the certainty of day after night— There was a pause as the shade's lean hands wove a vision of his words through the fabric of the night air, a tapestry that hung momentarily in brilliant colors against the misted black. The dreams he had sent them came alive, sketches of nightmarish madness. Then they faded and were gone. The voice whispered soundlessly. —It shall be so, if you do not heed- Par felt the words reverberate through his body like a rumble from the earth. He wanted to look at the others, wanted to see what was on their faces, but the voice of the shade held him spellbound. Not so Walker Boh. His uncle's voice was as chilling as the shade's. "Tell us what you would, AUanon! Be done with it!" Allanon's flat gaze shifted to the dark figure and settled on him. Walker Boh staggered back a step in spite of himself. The shade pointed. —Destroy the Shadowen! They subvert the people of the Races, creeping into their bodies, taking their forms as they choose, becoming them, using them, turning them into the mis- shapen giant and maddened woodswoman you have already en- countered—and into things worse still. No one prevents it. No one will, if not you— ' 'But what are we supposed to do?'' Par asked at once, almost without thinking. The shade had been substantial when it had first appeared, a ghost that had taken on again the fullness of life. But already the lines and shadings were beginning to pale, and he who was once AUanon shimmered with the translucent and ephemeral incon- sistency of smoke. —Shannara child. There are balances to be restored if the Shadowen are to be destroyed—not for a time, not in this age only, but forever. Magic is needed. Magic to put an end to the misuse of life. Magic to restore the fabric of man's existence in the mortal world. That magic is your heritage—yours. Wren's, and Walker's. You must acknowledge it and embrace it— The Hadeshom was beginning to roil again, and the members of the little company fell back before its hiss and spray—all but Cogline who stood rock-still before the others, his head bowed upon his frail chest. The shade of AUanon seemed to sweU suddenly against the night, rising up before them. The robes spread wide. The shade's The Scions of Shannara 173 eyes fixed on Par, and the Valeman felt the stab of an invisible finger penetrate his breast. —Par Ohmsford, bearer of the wishsong's promise, I charge you with recovering the Sword of Shannara. Only through the Sword can truth be revealed and only through truth shaU the Shadowen be overcome. Take up me Sword, Par; wield it ac- cording to the dictates of your heart—die truth of the Shadowen shall be yours to discover— The eyes shifted. —Wren, child of hidden, forgotten lives, yours is a charge of equal importance. There can be no healing of the Lands or of their people without the Elves of faerie. Find them and return them to the world of men. Find them. Rover giri. Only then can me sickness end— The Hadeshom erupted with a booming cough. —And Walker Boh, you of no belief, seek that belief—and the understanding necessary to sustain it. Search out the last of the curatives that is needed to give life back to the Lands. Search out disappeared Paranor and restore the Druids- There was astonishment mirrored in the faces of aU, and for an instant it smothered the shouts of disbelief that struggled to surface. Then everyone was yelling at once, the words tumbling over one another as each sought to make himself heard above the tumult. But the cries disappeared instantly as the shade's arms came up in a sweep that caused the earth to rumble anew. —Cease— The waters of the Hadeshom spit and hissed behind him as he faced them. It was growing lighter now in the east; dawn was threatening to break. The shade's voice was again a whisper. —'You would know more. I wish that it could be so. But I have told you what I can. I cannot tell you more. I lack the power in death that I possessed in life. I am permitted to see only bits and pieces of the worid that was or the future that will be. I cannot find what is hidden from you for I am sealed away in a worid where substance has smaU meaning. Each day, the memory of it slips further from me. I sense what is and what is possible; that must suffice. Therefore, pay heed to me. I cannot come with you. I cannot guide you. I cannot answer the ques- tions you bring with you—not of magic or family or self-worth. All mat you must do for yourselves. My time in the Pour Lands is gone, children of Shannara. As it once was for Bremen, so it is now for me. I am not chained by shackles of failure as was 174 TTie SCTOWS of Shannara he, but I am chained nevertheless. Death limits both time and being. I am the past. The future of the Four Lands belongs to you and to you alone— "But you ask impossible things of us!" Wren snapped des- perately. ' 'Worse! You ask things that should never be!" Walker raged. "Druids come again? Paranor restored?" The shade's reply came softly. —I ask for what must be. You have the skills, the heart, the right, and the need to do what I have asked. Believe what I have told you. Do as I have said. Then will the Shadowen be de- stroyed— Par felt his throat tighten in desperation. Allanon was begin- ning to fade. ' 'Where shall we look?'' he cried out frantically. • 'Where do we begin our search? Allanon, you have to tell us!" There was no answer. The shade withdrew further. ' 'No! You cannot go!" Walker Boh howled suddenly. The shade began to sink into the waters of the Hadeshom. "Druid, I forbid it!" Walker screamed in fury, throwing off sparks of his own magic as he flung his arms out as if to hold the other back. The whole of the valley seemed to explode in response, the earth shaking until rocks bounced and raided ferociously, the air filling with a wind that whipped down out of the mountains as if summoned, the Hadeshom churning in a maelstrom of rage, the dead crying out—and the shade of Allanon bursting into flame. The members of the little company were thrown flat as the forces about them collided, and everything was caught up in a whirlwind of light and sound. At last it was still and dark again. They lifted their heads cautiously and looked about. The valley was empty of shades and spirits and all that accompanied them. The earth was at rest once more and the Hadeshom a silent, placid stretch of lumi- nescence that reflected the sun's brilliant image from where it lifted out of the darkness in me east. Par Ohmsford climbed slowly to his feet. He felt that he might have awakened from a dream. XVI When they recovered their composure, the members of the little company discovered that Cogline was missing. At first they thought such a thing impos- sible, certain that they must be mistaken, and they cast about for him expectantly, searching the lingering nighttime shadows. But me valley offered few places to hide, and the old man was nowhere to be found. "Perhaps Allanon's shade whisked him away," Morgan sug- gested in an attempt to make a joke of it. Nobody laughed. Nobody even smiled. They were already sufficiently distressed by everything else that had happened mat night, and me strange disappearance of the old man only served to unsettle them further. It was one thing for the shades of Dru- ids dead and gone to appear and vanish without warning; it was something else again when it was a flesh-and-blood person. Be- sides, Cogline had been their last link to the meaning behind the dreams and the reason for their journey here. With the ap- parent severing of mat link, they were all too painfully aware that they were now on their own. They stood around uncertainly a moment or two longer. Then Walker muttered something about wasting his time. He started back the way he had come, the others of the little company trailing after nun. The sun was above the horizon now, golden in a sky that was cloudless and blue, and the warmth of the day was already settling over the barren peaks of me Dragon's Teeth. Par glanced over his shoulder as they reached the valley rim. The Hadeshom stared back at him, sullen and unresponsive. The walk back was a silent one. They were all thinking about what the Druid had said, sifting and measuring the revelations and charges, and none of them were ready yet to talk. Certainly 175 376 The Scions of Shamwra Par wasn't. He was so confounded by what he had been told that he was having trouble accepting that he had actually heard it. He trailed the others with Coil, watching their backs as they wound single file through the breaks in the rocks, following the pathway that led down through the cliff pocket to the foothills and their campsite, thinking mostly that Walker had been right after all, that whatever he might have imagined this meeting with the shade of Allanon would be like, he would have imagined wrong. Coil asked him at one point if he were all right and he nodded without replying, wondering inwardly if indeed he would ever be all right again. Recover the Sword of Shannara, the shade had commanded him. Sticks and stones, how in die worid was he supposed to do that? The seeming impossibility of the task was daunting. He had no idea where to begin. No one, to the best of his knowledge, had even seen the Sword since the occupation of Tyrsis by the Federation—well over a hundred years ago. And it might have disappeared before that. Certainly no one had seen it since. Like most things connected with the time of the Druids and the magic, the Sword was part of a legend that was all but forgotten. There weren't any Druids, there weren't any Elves, and there wasn't any magic—not anymore, not in the world of men. How often had he heard that? His jaw tightened. Just exactly what was he supposed to do? What were any of them supposed to do? Allanon had given them nothing to woik with beyond the bare charging of their respec- tive quests and his assurance that what he asked of them was both possible and necessary. He felt a hot streak race through him. There had been no mention of his own magic, of the uses of me wishsong that he believed were hidden from him. Nothing had been said about the ways in which it might be employed. He hadn't even been given a chance to ask questions. He didn't know one thing more about the magic than he had before. Par was angry and disappointed and a dozen other things too confusing to sort out. Recover the Sword of Shannara, indeed! And then what? What was he supposed to do with it? Challenge the Shadowen to some sort of combat? Go charging around the countryside searching them out and destroying them one by one? His face flushed. Shades! Why should he even think about doing such a thing? He caught himself. Well, that was really the crux of things, The Scums of Shannara 177 wasn't it? Should he even consider doing what Allanon had asked—not so much the hunting of toe Shadowen with the Sword of Shannara, but the hunting of the Sword of Shannara in the first place? That was what needed deciding. He tried pushing the matter from his mind for a moment, losing himself in the cool of the shadows where the cliffs still warded the pathway; but, like a frightened child clinging to its mother, it refused to release its grip. He saw Steff ahead of him saying something to Teel, then to Morgan and shaking his head vehemently as he did so. He saw the stiff set of Walker Boh's back. He saw Wren striding after her uncle as if she might walk right over him. All of them were as angry and frustrated as he was; there was no mistaking the look. They felt cheated by what they had been told—or not told. They had expected something more substantial, something definitive, something that would give them answers to the questions they had brought with them. Anything besides the impossible charges they had been given! Yet Allanon had said the charges were not impossible, that they could be accomplished, and that the three charged had the skills, the heart, and the right to accomplish them. Par sighed. Should he believe that? And again he was back to wondering whether or not he should even consider doing what he had been asked. But he was already considering exactly that, wasn't he? What else was he doing by debating the matter, if not that? He passed out of the cliff shadows onto me pebble-strewn trail leading downward to the campsite. As he did so, he made a determined effort to put aside his anger and frustration and to think cleariy. What did he know that he could rety upon? The dreams had indeed been a summons from Allanon—that much appeared certain now. The Druid had come to them as he had come to Ohmsfords in the past, asking their help against dark magic that threatened the Four Lands. The only difference, of course, was that this time he had been forced to come as a shade. Cogline, a former Druid, had been his messenger in the flesh to assure that the summons was heeded. Cogline had AUanon's trust. Par took a moment to consider whether or not he realty be- lieved that last statement and decided he did. The Shadowen were real, he went on. They were dangerous, they were evil, they were certainly a threat of some sort to the Races and the Four Lands. They were magic. 178 The Scions of Shannara He paused again. If the Shadowen were indeed magic, it would probably take magic to defeat them. And if he accepted that, it made much of what Allanon and Cogline had told them more convincing. It made possible the tale of the origin and growth of the Shadowen. It made probable the claim that the balance of things was out of whack. Whether you accepted the premise that the Shadowen were to blame or not, there was clearly much wrong in the Four Lands. Most of the blame for what was bad had been attributed by the Federation to the magic of the Elves and Druids—magic that the old stories claimed was good. But Par thought the truth lay somewhere in between. Magic in and of itself—if you believed in it as Par did—was never bad or good; it was simply power. That was the lesson of the wishsong. It was all in how the magic was used. Par frowned. That being so, what if the Shadowen were using magic to cause problems among the Races in ways that none of them could see? What if the only way to combat such magic was to turn it against the user, to cause it to revert to the uses for which it was intended? What if Druids and Elves and talis- mans like the Sword of Shannara were indeed needed to accom- plish that end? There was sense in the idea, he admitted reluctantly. But was there enough sense? The campsite appeared ahead, undisturbed since their leave- taking the previous night, streaked by eariy sunlight and fading shadows. The horses nickered at their approach, still tied to the picket line. Par saw that Cogline's horse was among them. Ap- parently the old man had not returned here. He found himself thinking of the way Cogline had come to them before, appearing unexpectedly to each, to Walker, Wren, and himself, saying what he had to say, then departing as abruptly as he had come. It had been that way each time. He had warned each of them what was required, then let them decide what they would do. Perhaps, he thought suddenly, that was what he had done this time as well—simply left them to decide on their own. They reached the camp, still without having spoken more than a few brief words to one another, and came to an uneasy halt. There was some suggestion of eating or sleeping first, but everyone quickly decided against it. No one really wanted to eat or sleep; they were neither hungry nor tired. They were ready now to talk about what had happened. They wanted to put the matter to discussion and give voice to the thoughts and emotions The Scions of Shannara 179 that had been building and churning inside them during the walk back. "Very well," Walker Boh said curtly, after a moment's strained silence. "Since no one else cares to say it, I will. This whole business is madness. Paranor is gone. The Druids are gone. There haven't been any Elves in the Four Lands in over a hundred years. The Sword of Shannara hasn't been seen for at least that long. We haven't, any of us, the vaguest idea of how to go about recovering any of them—if, indeed, recovery is possible. I suspect it isn't. I think this is just one more instance of the Druids playing games with the Ohmsfords. And I resent it very much!" He was flushed, his face sharply drawn. Par remembered again how angry he had been back in the valley, almost uncon- trolled. This was not the Walker Boh he remembered. "I am not sure we can dismiss what happened back there as simple game-playing,'' Par began, but then Walker was all over him. ' 'No, of course not. Par—you see all this as a chance to satisfy your misguided curiosity about the uses of magic! I warned you before that magic was not the gift you envisioned, but a curse! Why is it that you persist in seeing it as something else?" ' 'Suppose the shade spoke the truth?'' Coil's voice was quiet and firm, and it turned Walker's attention immediately from Par. "The truth isn't in those cowled tricksters! When has the truth ever been in them? They tell us bits and pieces, but never the whole! They use us! They have always used us!" "But not unwisely, not without consideration for what must be done—that's not what the stories tell us." Coil held his ground. "I am not necessarily advocating that we do as the shade suggested. Walker. I am only saying that it is unreason- able to dismiss the matter out of hand because of one possibility in a rather broad range.'' "The bits and pieces you speak of—those were always true in and of themselves," Par added to Coil's surprisingly eloquent defense. "What you'mean is that Allanon never told the whole truth in the beginning. He always held something back." Walker looked at them as if they were children, shaking his head. "A half-truth can be as devastating as a lie," he said quietly. The anger was fading now, replaced by a tone of res- ignation. ' 'You ought to know that much.'' ' 'I know that there is danger in either.'' "Then why persist in this? Let it go!" 180 The Scions of Shannara "Uncle," Par said, the reprimand in his voice astonishing even to himself, "I haven't taken it up yet." Walker looked at him for a long time, a tall, pale-skinned figure against the dawn, his face unreadable in its mix of emo- tions. "Haven't you?" he replied softly. Then he turned, gathered up his blankets and gear and rolled them up. "I will put it to you another way, then. Were every- thing the shade told us true, it would make no difference. I have decided on my course of action. I will do nothing to restore Paranorand the Druids to the Four Lands. I can think of nothing I wish less. The time of the Druids and Paranor saw more mad- ness than this age could ever hope to witness. Bring back those old men with their magics and their conjuring, their playing with the lives of men as if they were toys?'' He rose and faced them, his pale face as hard as granite. "I would sooner cut off my hand than see the Druids come again!'' The others glanced at one another in consternation as he turned away to finish putting together his pack. "Will you simply hide out in your valley?" Par shot back, angry now himself. Walker didn't look at him. "If you will." "What happens if the shade spoke the truth. Walker? What happens if all it has foreseen comes to pass, and the Shadowen reach extends even into Hearthstone? Then what will you do?" "What I must." "With your own magic?" Par spat. "With magic taught to you by Cogline?" His uncle's pale face lifted sharply. "How did you leam of that?" Par shook his head stubbornly. "What difference is there be- tween your magic and that of the Druids, Walker? Isn't it all the same?" The other's smile was hard and unfriendly.' 'Sometimes, Par, you are a fool," he said and dismissed him. When he rose a moment later, he was calm. "I have done my part in this. I came as I was bidden and I listened to what I was supposed to hear. I have no further obligation. The rest of you must decide for yourselves what you will do. As for me, I am finished with this business." He strode through them without pausing, moving down to where the horses were tethered. He strapped his pack in place, mounted, and rode out. He never once looked back. The remaining members of the little company watched in The Scions of Shannara 181 silence. That was a quick decision. Par thought—one that Walker Boh seemed altogether too anxious to make. He wondered why. When his uncle was gone, he looked at Wren. "What of you?" The Rover girl shook her head slowly. "I haven't Walker's prejudices and predispositions to contend with, but I do have his doubts.'' She walked over to a gathering of rocks and seated herself. Par followed. "Do you think the shade spoke the truth?" Wren shrugged. ' 'I am still trying to decide if the shade was even who it claimed. Par. I sensed it was, felt it in my heart, and yet. . ." She trailed off. "I know nothing of Allanon be- yond the stories, and I know the stories but poorly. You know them better than I. What do you think?" Par did not hesitate. ' 'It was Allanon.'' "And do you think he spoke the truth?'' Par was conscious of the others moving over to join them, silent, watchful. "I think there is reason to believe that he did, yes." He outlined his thoughts as far as he had developed them during the walk back from the valley. He was surprised at how convincing he sounded. He was no longer floundering; he was beginning to gain a measure of conviction in his arguments. "I haven't thought it through as much as I would like,'' he finished. ' 'But what reason would the shade have for bringing us here and for telling us what it did if not to reveal the truth? Why would it tell us a lie? Walker seems convinced there is a deception at worik in this, but I cannot find what form it takes or what purpose it could possibly serve. "Besides," he added, "Walker is frightened of this busi- ness—of the Druids, of the magic, of whatever. He keeps some- thing from us. I can sense it. He plays the same game he accuses Allanon of playing.'' Wren nodded. "But he also understands the Druids." When Par looked confused, she smiled sadly. "They do hide things, Par. They hide whatever they do not wish revealed. That is their way. There are things being hidden here as well. What we were told was too incomplete, too circumscribed. However you choose to view it, we are being treated no differently from our ancestors before us." There was a long silence. "Maybe we should go back into the valley tonight and see if the shade won't come to us again," Morgan suggested in a tone of voice that whispered of doubt. 182 The Scions of Shannara ' 'Perhaps we should give Cogline a chance to reappear,'' Coil added. Par shook his head.' 'I don't think we will be seeing any more of either for now. I expect whatever decisions we make will have to be made without their help." "I agree." Wren stood up again. "I am supposed to find the Elves and—how did he put it?—return them to the worid of men. A very deliberate choice of words, but I don't understand them. I haven't any idea where the Elves are or even where to begin to look for them. I have lived in the Westfand for almost ten years now. Garth for many more man mat, and between us we have been everywhere mere is to go. I can tell you for a fact that there are no Elves to be found there. Where else am I to look?" She came over to Par and faced him. "I am going home. There is nothing more for me to do here. I will have to think on this, but even thinking may be of no use. If the dreams come again and tell me something of where to begin this search, then perhaps I will give it a try. But for now . . ." She shrugged. "Well. Goodbye, Par." She hugged and kissed him, then did the same for Coil and even Morgan this time. She nodded to the Dwarves and began gathering up her things. Garth joined her silently. "I wish you would stay a bit longer. Wren," Par tried, quiet desperation welling up like a knot in his stomach at the thought of being left alone to wrestle with mis matter. "Why not come with me instead?" she answered. "You would probably be better off in the Wesdand.'' Par looked at Coil, who frowned. Morgan looked away. Par sighed and shook his head reluctantly. "No, I have to make my own decision first. I have to do mat before I can know where I should be." She nodded, seeming to understand. She had her things to- gether, and she walked up to him. "I might think differently if I had the magic for protection like you and Walker. But I don't. I don't have the wishsong or Cogline's teachings to rely on. I have only a bag of painted stones." She kissed him again. "If you need me, you can find me in the Tirfing. Be careful. Par." She rode out of the camp with Garth trailing. The others watched them go, the curly haired Rover girl and her giant com- panion in his bright patchwork clothes. Minutes later, they were specks against the western horizon, their horses almost out of sight. Par kept looking after them even when they had disappeared. The Scions of Shannara 183 Then he glanced east again after Walker Boh. He felt as if parts of himself were being stolen away. Coil insisted they have something to eat then, all of them, because it had been better than twelve hours since their last meal and there was no point in trying to think something through on an empty stomach. Par was grateful for the respite, unwilling to confront his own decision-making in the face of the disappoint- ment he felt at the departure of Walker and Wren. He ate the broth that Steff prepared along with some hard bread and fruit, drank several cupfuls of ale, and walked down to the spring to wash. When he returned, he agreed to his brother's suggestion that he lie down for a few minutes and after doing so promptly fell asleep. It was midday when he woke, his head throbbing, his body aching, his throat hot and dry. He had dreamed snatches of things he would have been just as happy not dreaming at all- ot Rimmer Dall and his Federation Seekers hunting him through empty, burned-out city buildings; of Dwarves that watched, starving and helpless in the face of an occupation they could do nothing to ease; of Shadowen lying in wait behind every dark corner he passed in his flight; of AUanon's shade calling out in warning with each new hazard, but laughing as well at his plight. His stomach felt unsettled, but he forced the feeling aside. He washed again, drank some more ale, seated himself in the shade of an old poplar tree, and waited for the sickness to pass. It did, rather more quickly than he would have expected, and soon he was working on a second bowl of the broth. Coil joined him as he ate. "Peeling better? You didn't look well when you first woke up." Par finished eating and put the bowl aside.' 'I wasn't. But I'm all right now." He smiled to prove it. Coil eased down next to him against the roughened tree trunk, settling his solid frame in place, staring out from the comfort of the shade into the midday heat. "I've been thinking," he said, the blocky features crinkling thoughtfully. He seemed reluctant to continue. "I've been thinking about what I would do if you decided to go looking for the Sword.'' Par turned to him at once. "Coil, I haven't even ..." "No, Par. Let me finish." Coil was insistent. "If there's one thing I've learned about being your brother, it's to try to get the Jump on you when it comes to making decisions. Otherwise, 184 The Scions of Shcmnara you make them first and once they're made, they might as weB be cast in stone!" He glanced over. "You may recall that we've had this discus- sion before? I keep telling you I know you better than you know yourself. Remember that time a few years back when you fell into the Rappahalladran and almost drowned while we were off in the Duln hunting that silver fox? There wasn't supposed to be one like it left in the Southland, but that old trapper said he'd seen one and that was enough for you. The Rappahalladran was cresting, it was late spring, and Dad told us not to try a cross- ing—made us promise not to try. I knew the minute you made that promise that you would break it if you had to. The very minute you made it!" Par frowned. "Well, I wouldn't say ..." Coil cut him short. "The point is, I can usually tell when you've made up your mind about something. And I think Walker was right. I think you've made up your mind about going after the Sword of Shannara. You have, haven't you?" Par stared at him, surprised. "Your eyes say you're going after it, Par," Coil continued calmly, actually smiling. "Whether it's out there or not, you're going after it. I know you. You're going because you still think you can leam something about your own magic by doing so, because you want to do something fine and noble with it, be- cause you have mis little voice inside you whispering that the magic is meant for something. No, no, hold on, now—hear me out." He held up his hands at Par's attempt to dispute him. "I don't think there is anything wrong with that. I understand it. But I don't know if you do or whether you can admit to it. And you have to be able to admit to it because otherwise you won't ever be at peace with yourself about why you are going. I know I don't have any magic of my own, but the fact is that in some ways I do understand the problem better than you.'' He paused, somber. "You always look for me challenges no one else wants. That's part of what's happening here. You see Walker and Wren walk away from this and right away you want to do just the opposite. That's the way you are. You couldn't give it up now if you had to." He cocked his head reflectively. "Believe it or not, I have always admired that in you." Then he sighed. "I know there are other considerations as well. There's the matter of the folks, still under confinement back in the Vale, and us with no home, no real place to go, The Scions of Shannara 185 outlaws of a sort. If we abandon this search, this quest Allanon's shade has given us, where do we go? What possible thing can we do that will change matters more thoroughly than finding the Sword of Shannara? I know there's that. And I know ..." Par interrupted. "You said 'we.' " Coil stopped. "What?" Par was studying him critically. "Just then. You said 'we.' Several times. You said, what if 'we' abandon this search and where do 'we' go?" Coil shook his head ruefully. "So I did. I start talking about you and almost before I know it I'm talking about me as well. But that's exactly the problem, I guess. We're so close that I sometimes think of us as if we were the same—and we're not. We're very different and no more so than in this instance. You have the magic and the chance to leam about it and I don't. You have the quest and I haven't. So what should I do if you eo. Par?" Par waited a moment, then said, "Well?" "Well. After all is said and done, after all the arguments for and against have been laid on the table, I keep coming back to a couple of things." He shifted so he was facing Par. "First, I'm your brother and I love you. That means I don't abandon you, even when I'm not sure if I agree with what you're doing. I've told you that before. Second, if you go . . ."He paused. "You are going, aren't you?" There was a long moment of silence. Par did not reply. "Very well. If you go, it will be a dangerous journey, and you will need someone to watch your back. And that's what brothers are supposed to do for each other. That's second." He cleared his throat. "Last, I've thought it all out from the point of view of what I would do if I were you, go or not go, measuring what I perceive to be the right and wrong of the matter.'' He paused. "If it were up to me, if I were you, I think I'd go." He leaned back against the poplar trunk and waited. Par took a deep breath. "To be honast. Coil, I think that's just about the last thing I ever expected to hear from you." Coil smiled. "That's probably why I said it. I don't like to be Predictable." "So you would go, would you? If you were me?" Par studied his brother silently for a moment, letting the possibility play itself out in his mind. ' 'I don't know if I believe you." Coil let the smile broaden. "Of course you do." 186 The Scions of Shannara The Scions of Shannara 187 They were still staring at each other as Morgan wandered up and sat down across from them, faintly puzzled as he saw the same look registered on both faces. Steff and Teel came over as well. All three glanced at one another. "What's going on?" Morgan asked finally. Par stared at him momentarily without seeing him. He saw instead the land beyond, the hills dotted with sparse groves, running south out of the barren stretches of the Dragon's Teeth, fading into a heat that made the earth shimmer. Dust blew in small eddies where sudden breezes scooped at the roadway lead- ing down. It was still beneath the tree, and Par was thinking about the past, remembering the times that Coil and he had shared. The memories were an intimacy that comforted him; they were sharp and clear, most of them, and they made him ache in a sweet, welcome way. "Well?" Morgan persisted. Par blinked. ' 'Coil tells me he thinks I ought to do what the shade said. He thinks I ought to try to find the Sword of Shan- nara." He paused. "What do you think, Morgan?" Morgan didn't hesitate. "I think I'm going with you. It gets tiresome spending all of my time tweaking the noses of those Federation dunderheads who try to govern Leah. There's better uses for a man like me." He lunged to his feet.' 'Besides, I have a blade that needs testing against things of dark magic!" He reached back in a mock feint for his sword. "And as all here can bear witness, there's no better way to do so than to keep company with Par Ohmsford!" Par shook his head despairingly. "Morgan, you shouldn't joke. . ." "Joke! But that's just the point! All I've been doing for months now is playing jokes! And what good has it done?" Morgan's lean features were hard. "Here is a chance for me to do some- thing that has real purpose, something far more important than causing Leah's enemies to suffer meaningless irritations and in- dignities. Come, now! You have to see it as I do, Par. You cannot dispute what I say." His eyes shifted abruptly. "Steff, how about you? What do you intend? And Teel?" Steff laughed, his rough features wrinkling. "Well now, Teel and I share pretty much the same point of view on the matter. We have already reached our decision. We came with you in (he first place because we were hoping to get our hands on some- thing, magic or whatever, that could help our people break free of the Federation. We haven't found that something yet, but we might be getting closer. What the shade said about the Shad- owen spreading the dark magic, living inside men and women and children to do so, might explain a good part of the madness that consumes the Lands. It might even have something to do with why the Federation seems so bent on breaking the backs of the Dwarves! You've seen it for yourself—that's surely what the Federation is about. There's dark magic at work there. Dwarves can sense it better than most because the deeper stretches of the Easdand have always provided a hiding place for it. The only difference in this instance is that, instead of hiding, it's out in the open like a crazed animal, threatening us all. So maybe finding the Sword of Shannara as the shade says will be a step toward penning that animal up again!" "There, now!" Morgan cried triumphantly. "What better company for you. Par Ohmsford, than that?" Par shook his head in bewilderment. "None, Morgan, but. . ." "Then say you'll do it! Forget Walker and Wren and their excuses! This has meaning! Think of what we might be able to accomplish!" He gave his friend a plaintive look. "Confound it. Par, how can we lose by trying when by trying we have everything to gain?" Steff reached over and poked him. "Don't push so hard, Highlander. Give the Valeman room to breathe!" Par stared at them each in turn, at the bluff-faced Steff, the enigmatic Teel, the fervently eager Morgan Leah, and finally Coll. He remembered suddenly that his brother had never fin- ished revealing his own decision. He had only said that if he were Par, he would go. "Coll. . ."he began. But Coil seemed to read his thoughts. "If you're going, I'm going." His brother's features might have been carved from stone. "From here to wherever this all ends." There was a long moment of silence as they faced each other, and the anticipation mirrored in their eyes was a whisper that rustled the leaves of their thoughts as if it were the wind. Par Ohmsford took a deep breath. "Then I guess the matter's settled," he said. "Now where do we start?" XVII As usual, Morgan Leah had a plan. "If we expect to have any luck at all locating the Sword, we're going to need help. The five of us are simply too few. After all these years, finding the Sword of Shan- nara is likely to be like finding the proverbial needle in the haystack—and we don't begin to know enough about the hay- stack. Steff, you and Teel may be familiar with the Eastland, but Callahom and the Borderlands are foreign ground. It's the same with the Valemen and myself—we simply don't know enough about the country. And let's not forget that the Federation will be prowling about every place we're likely to go. Dwarves and fugitives from the law aren't welcome in the Southland, the last I heard. We'll have to be on the lookout for Shadowen as well. Truth is, they seem drawn to the magic like wolves to the scent of blood, and we can't assume we've seen the last of them. It will be all we can to do watch our backs, let alone figure out what's happened to the Sword. We can't do it alone. We need someone to help us, someone who has a working knowledge of the Pour Lands, someone who can supply us with men and weapons." He shifted his gaze from the others to Par and smiled that familiar smile that was filled with secretive amusement. "We need your friend from the Movement." Par groaned. He was none too keen to reassociate with the outlaws; it seemed an open invitation to trouble. But Steff and Teel and even Coil liked the idea, and after arguing about it for a time he was forced to admit that the Highlander's proposal made sense. The outlaws possessed the resources they lacked and were familiar with the Borderlands and the free territories surrounding them. They would know where to look and what 188 The Scions of Shannara 189 pitfalls to avoid while doing so. Moreover, Par's rescuer seemed a man you could depend upon. "He told you that if you ever needed help, you could come to him," Morgan pointed out. "It seems to me that you could use a little now." There was no denying that, so the matter was decided. They spent what remained of the day at the campsite below the foot- hills leading to the Valley of Shale and the Hadeshom, sleeping restlessly through the second night of the new moon at the base of the Dragon's Teeth. When morning came, they packed up their gear, mounted then- horses and set out. The plan was sim- ple. They would travel to Varfleet, search out Kiltan Forge at Reaver's End in the north city and ask for the Archer—all as Par's mysterious rescuer had instructed. Then they would see what was what. They rode south through me scrub country that bordered the Rabb Plains until they crossed the east branch of the Mermidon, then turned west. They followed the river through midday and into eariy afternoon, the sun baking the land out of a cloudless sky, the air dry and filled with dust. No one said much of any- thing as they traveled, locked away in me silence of their own thoughts. There had been no further talk of AUanon since setting out. There had been no mention of Walker or Wren. Par fingered the ring with the hawk insigne from time to time and wondered anew about the identity of the man who had given it to him. It was late afternoon when they passed down through the river valley of the Runne Mountains north of Varfleet and approached the outskirts of the city. It sprawled below them across a series of hills, dusty and sweltering against the glare of me westward fading sun. Snacks and hovels ringed the city's perimeter, squalid shelters for men and women who lacked even the barest of means. They called out to the travelers as they passed, pressing up against them for money and food, and Par and Coil handed down what little they had. Morgan glanced back reprovingly, somewhat as a parent might at a naive child, but made no com- ment. A little farther on, Par found himself wishing belatedly that he had thought to disguise his Elven features. It had been weeks since he had done so, and he had simply gotten out of the habit. He could take some consolation from me fact that his hair had grown long and covered his ears. But he would have to be careful nevertheless. He glanced over at the Dwarves. They had their travel cloaks pulled close, the hoods wrapping their faces in 390 The Scions ofShannara shadow. They were in more danger than he of discovery. Every- one knew that Dwarves were not permitted to travel in the Southland. Even in Varfleet, it was risky. When they reached the city proper and the beginnings of streets that bore names and shops with signs, the traffic in- creased markedly. Soon, it was all but impossible to move ahead. They dismounted and led their horses afoot until they found a stable where they could board mem. Morgan made the trans- action while the others stood back unobtrusively against the walls of the buildings across the way and watched the people of the city press against one another in a sluggish flow. Beggars came up to them and asked for coins. Par watched a fire-eater display his art to a wondering crowd of boys and men at a fruit mart. The low mutter of voices filled the air with a ragged sound. "Sometimes you get lucky," Morgan informed them quietly as he returned. "We're standing in Reaver's End. This whole section of the city is Reaver's End. Kiltan Forge is just a few streets over." He beckoned them on, and they slipped past the steady throng of bodies, working their way into a side street that was less crowded, if more ill-smelling, and soon they were hurrying along a shadowed alley that twisted and turned past a rutted sewage way. Par wrinkled his nose in distaste. This was the city as Coil saw it. He risked a quick glance back at his brother, but his brother was busy watching where he was stepping. They crossed several more streets before emerging onto one that seemed to satisfy Morgan, who promptly turned right and led them through the crowds to a broad, two-storey barn with a sign that bore the name Kiltan Forge seared on a plaque of wood. The sign and the building were old and splintering, but the furnaces within burned red-hot, spitting and flaming as met- als were fed in and removed by tenders. Machines ground, and hammers pounded and shaped. The din rose above the noise of the street and echoed off the walls of the surrounding buildings, to disappear finally into the suffocating embrace of the lingering afternoon heat. Morgan edged his way along the fringes of the crowd, me others trailing silently after, and finally managed to work his way up to the Forge entrance. A handful of men worked me furnaces under the direction of a large fellow with drooping mustaches and a balding pate colored soot-black. The fellow ignored them until they had come all the way inside, then turned and asked, "Something I can help you with?" The Scions of Shannara 191 Morgan said, "We're looking for the Archer." The fellow with the mustaches ambled over. "Who did you say, now?" "The Archer," Morgan repeated. ' 'And who's that supposed to be?'' The other man was broad- shouldered and caked with sweat. ' 'I don't know,'' Morgan admitted.' 'We were just told to ask for him." "Who by?" "Look. . ." "Who by? Don't you know, man?" It was hot in the shadow of Kiltan Forge, and it was clear that Morgan was going to have trouble with this man if things kept going the way they were. Heads were already starting to turn. Par pushed forward impulsively, anxious to keep from drawing attention to themselves and said, "By a man who wears a ring that bears the insigne of a hawk." The fellow's sharp eyes narrowed, studying the Valeman's face with its Elven features. "This ring," Par finished and held it out. The other flinched as if he had been stung. "Don't be show- ing that about, you young fool!" he snapped and shoved it away from him as if it were poison. "Then tell us where we can find the Archer!" Morgan inter- jected, his irritation beginning to show through. There was sudden activity in the street that caused them all to turn hurriedly. A squad of Federation soldiers was approach- ing, pushing through the crowd, making directly for the Forge. "Get out of sight!" the fellow with the mustaches snapped ur- gently and stepped away. The soldiers came into the Forge, glancing about the fire-lit darkness. The man with the mustaches came forward to greet them. Morgan and the Valemen gathered up the Dwarves, but the soldiers were between them and the doorway leading to the street. Morgan edged them all toward the deep shadows. "Weapons order, Hirehone," the squad leader announced to the man with the mustaches, thrusting out a paper. "Need it by week's end. And don't argue the matter." Hirehone muttered something unintelligible, but nodded. The squad leader talked to him some more, sounding weary and hot. The soldiers were casting about restlessly. One moved toward the little company. Morgan tried to stand in front of his com- panions, tried to make the soldier speak with him. The soldier 192 The Scions of Shannara hesitated, a big fellow with a reddish beard. Then he noticed something and pushed past the Highlander. "You there!" he snapped at Teel. "What's wrong with you?" One hand reached out, pulling aside the hood. "Dwarves! Captain, there's . . . !" He never finished. Teel killed him with a single thrust of her long knife, jamming the blade through his throat. He was still trying to talk as he died. The other soldiers reached for their weapons, but Morgan was already among them, his own sword thrusting, forcing them back. He cried out to the others, and the Dwarves and Valemen broke for the doorway. They reached the street, Morgan on their heels, the Federation soldiers a step behind. The crowd screamed and split apart as the battle ca- reened into them. There were a dozen soldiers in pursuit, but two were wounded and the rest were tripping over one another in their haste to reach the Highlander. Morgan cut down the foremost, howling like a madman. Ahead, StefF reached a barred door to a warehouse, brought up the suddenly revealed mace, and hammered the troublesome barrier into splinters with a sin- gle blow. They rushed through me darkened interior and out a back door, turned left down an alley and came up against a fence. Desperately, they wheeled about and started back. The pursuing Federation soldiers burst through the ware- house door and came at them. Par used the wishsong and filled the disappearing gap be- tween them with a swarm of buzzing hornets. The soldiers howled and dove for cover. In the confusion, Steff smashed enough boards of the fence to allow them all to slip through. They ran down a second alley, through a maze of storage sheds, turned right and pushed past a hinged me^al gate. They found themselves in a yard of scrap metal behind the Forge. Ahead, a door to the back of the Forge swung open. ' 'In here!" someone called. They ran without questioning, hearing the sound of shouting and blare of horns all about. They shoved through the opening into a small storage room and heard the door slam shut behind them. Hirehone faced them, hands on hips. "I hope you turn out to be worth all the trouble you've caused!" he told them. He hid them in a crawlspace beneath the floor of the storage room, leaving them there for what seemed like hours. It was hot and close, there was no light, and the sounds of booted feet tramped overhead twice in the course of their stay, each time The Scions of Shannara 193 leaving mem taut and breathless. When Hirehone finally let them out again, it was night, the skies overcast and inky, the lights of the city fragmented pinpricks through the gaps in the boards of the Forge walls. He took them out of the storage room to a small kitchen that was adjacent, sat them down about a spindly table, and fed them. "Had to wait until the soldiers finished their search, satisfied themselves you weren't coming back or hiding in the metal," he explained. "They were angry, I'll tell you—especially about the killing." Teel showed nothing of what she was thinking, and no one else spoke. Hirehone shrugged.' 'Means nothing to me either.'' They chewed in silence for a time, then Morgan asked,' 'What about the Archer? Can we see him now?" Hirehone grinned. "Don't think that'll be possible. There isn't any such person." Morgan's jaw dropped. "Then why . . . ?" "It's a code," Hirehone interrupted. "It's just a way of let- ting me know what's expected of me. I was testing you. Some- times the code gets broken. I had to make sure you weren't spying for the Federation.'' "You're an outlaw," Par said. "And you're Par Ohmsford," the other replied. "Now finish up eating, and I'll take you to the man you came to see." They did as they were told, cleaned off their plates in an old sink, and followed Hirehone back into the bowels of Kiltan Forge. The Forge was empty now, save for a single tender on night watch who minded the fire-breathing furnaces that were never allowed to go cold. He paid them no attention. They passed through the cavernous stillness on cat's feet, smelling ash and metal in a sulfurous mix, watching me shadows dance to the fire's cadence. When they slipped through a side door into the darkness, Morgan whispered to Hirehone, "We left our horses stabled several streets over." "Don't worry about it," the other whispered back. "You won't need horses where you're going." They passed quietly and unobtrusively down the byways of Varfleet, through its bordering cluster of shacks and hovels and "nally out of the city altogether. They traveled north then along the Mermidon, following the river upstream where it wound wlow the foothills fronting the Dragon's Teeth. They walked tor the remainder of the night, crossing the river just above its 194 The Scions of Shannam north-south juncture where it passed through a series of rapids that scattered its flow into smaller streams. The river was down at this time of the year or the crossing would never have been possible without a boat. As it was, the water reached neariy to the chins of the Dwarves at several points, and all of them were forced to walk with their backpacks and weapons hoisted over their heads. Once across the river, they came up against a heavily forested series of defiles and ravines that stretched on for miles into the rock of the Dragon's Teeth. "This is the Parma Key," Hirehone volunteered at one point. ' 'Pretty tricky country if you don't know your way.'' That was a gross understatement. Par quickly discovered. The Parma Key was a mass of ridges and ravines that rose and fell without warning amid a suffocating blanket of trees and scrub. The new moon gave no light, the stars were masked by the canopy of trees and the shadow of the mountains, and the company found itself in almost complete blackness. Afterabrief penetration of the woods, Hirehone sat them down to wait for daybreak. Even in daylight, any passage seemed impossible. It was per- petually shadowed and misted within the mountain forests of the Parma Key, and the ravines and ridges crisscrossed the whole of the land. There was a trail, invisible to anyone who hadn't known it before, a twisting path mat Hirehone followed without effort but that left the members of the little company uncertain of the direction in which they were moving. Morning slipped toward midday, and the sun filtered down through the densely packed trees in narrow streamers of brightness that did little to chase the lingering fog and seemed to have strayed somehow from the outer worid into the midst of the heavy shadows. When they stopped for a quick lunch. Par asked their guide if he would tell them how much farther it was to where they were going. "Not far," Hirehone answered. "There." He pointed to a massive outcropping of rock that rose above the Parma Key where the forest flattened against the wall of the Dragon's Teeth. "That, Ohmsford, is called the Jut. The Jut is the stronghold of the Movement." Par looked, considering. "Does the Federation know it's there?" he asked. "They know it's in here somewhere," Hirehone replied. The Scions of Shannam 195 "What they don't know is exactly where and, more to the point, how to reach it." "And Par's mysterious rescuer, your still-nameless outlaw chief—isn't he worried about having visitors like us carry- ing back word of how to do just that?" Steff asked skepti- cally. Hirehone smiled. "Dwarf, in order for you to find your way in again, you first have to find your way out. Think you could manage that without me?" Steff smirked grudgingly, seeing the truth of the matter. A man could wander forever in this maze without finding his way clear. It was late afternoon when they reached the outcropping they had been pointing toward all day, the shadows falling in thick layers across the wilderness, casting the whole of the forest in twilight. Hirehone had whistled ahead several times during the last hour, each time waiting for an answering whistle before proceeding farther. At the base of the cliffs, a gated lift waited, settled in a clearing, its ropes disappearing skyward into the rocks overhead. The lift was large enough to hold all of them, and they stepped into it, grasping the railing for support as it hoisted them up, slowly, steadily, until at last they were above the trees. They drew even with a narrow ledge and were pulled in by a handful of men working a massive winch. A second lift waited and they climbed aboard. Again they were hoisted up along the face of the rock wall, dangling out precariously over the earth. Par looked down once and quickly regretted it. He caught a glimpse of Steff's face, bloodless beneath its sun- browned exterior. Hirehone seemed unconcerned and whistled idly as they rose. There was a third lift as well, this one much shorter, and when they finally stepped off they found themselves on a broad, grassy bluff about midway up the cliff that ran back several hundred yards into a series of caves. Fortifications lined the edge of me bluff and ringed the caves, and there were pockets of defense built into the cliff wall overhead where it was riddled with craggy splits. There was a narrow waterfall spilling down off the mountain into a pool, and several clusters of broad-leaf trees and fir scattered about the bluff. Men scurried everywhere, hauling tools and weapons and crates of stores, crying out in- structions, or answering back. Out of the midst of this organized confusion strode Par's rescuer, his tall form clothed in startling scarlet and black. 196 The Scions of Shannara He was clean-shaven now, his tanned face weather-seamed and sharp-boned in the sunlight, a collection of planes and angles. It was a face that defied age. His brown hair was swept back and slightly receding. He was lean and fit and moved like a cat. He swept toward them with a deep-voiced shout of welcome, one arm extending first to hug Hirehone, then to gather in Par. "So, lad, you've had a change of heart, have you? Welcome, then, and your companions as well. Your brother, a Highlander, and a brace of Dwarves, is it? Strange company, now. Have you come to join up?" He was as guileless as Morgan had ever thought to be, and Par felt himself blush. "Not exactly. We have a problem." "Another problem?" The outlaw chief seemed amused. "Trouble just follows after you, doesn't it? I'll have my ring back now." Par removed the ring from his pocket and handed it over. The other man slipped it back on his finger, admiring it.' "The hawk. Good symbol for a free-born, don't you think?" "Who are you?" Par asked him bluntly. "Who am I?" The other laughed merrily. "Haven't you fig- ured that out yet, my friend? No? Then I'll tell you." The outlaw chief leaned forward.' 'Look at my hand.'' He held up the closed fist with the finger pointed at Par's nose. "A missing hand with a pike. Who am I?" His eyes were sea-green and awash with mischief. There was a moment of calculated silence as the Valeman stared at him in confusion. "My name. Par Ohmsford, is Padishar Creel," me outlaw chief said finally. "But you would know me better as the great, great, great, and then some, grandson of Panamon Creel." And finally Par understood. That evening, over dinner, seated at a table that had been moved purposefully away from those of me other occupants of the Jut, Par and his companions listened in rapt astonishment while Padishar Creel related his story. "We have a rule up here that everyone's past life is his own business," he advised them conspiratorially. "It might make the others feel awkward hearing me talk about mine." He cleared his throat. "I was a landowner," he began, "a grower of crops and livestock, the overseer of a dozen small farms and countless acres of forestland reserved for hunting. The Scions of Shannara 197 I inherited the better part of it from my father and he from his father and so on back some years further than I care to consider. But it apparently all began with Panamon Creel. I am told, though I cannot confirm it of course, that after help- ing Shea Ohmsford recover the Sword of Shannara, he re- turned north to the Borderlands where he became quite successful at his chosen profession and accumulated a rather considerable fortune. This, upon retiring, he wisely invested in what would eventually become the lands of the Creel fam- ily." Par almost smiled. Padishar Creel was relating his tale with a straight face, but he knew as well as the Valemen and Morgan that Panamon Creel had been a thief when Shea Ohmsford and he had stumbled on each other. "Baron Creel, he called himself," the other went on, obliv- ious. "All of the heads of family since have been called the same way. Baron Creel." He paused, savoring the sound of it. Then he sighed. "But the Federation seized the lands from my father when I was a boy, stole them without a thought of rec- ompense, and in the end dispossessed us. My father died when he tried to get them back. My mother as well. Rather mysteri- ously." He smiled. "So I joined the Movement." "Just like that?" Morgan asked, looking skeptical. The outlaw chief skewered a piece of beef on his knife. "My parents went to the governor of the province, a Federation un- derling who had moved into our home, and my father demanded the return of what was rightfully his, suggesting that if some- thing wasn't done to resolve the matter, the governor would regret it. My father never was given to caution. He was denied his request, and he and my mother were summarily dismissed. On their way back from whence they had come, they disap- peared. They were found later hanging from a tree in the forests nearby, gutted and flayed." He said it without rancor, matter-of-facuy, all with a calm that was frightening. "1 grew up fast after that, you might say," he finished. There was a long silence. Padishar Creel shrugged. "It was a long time ago. I learned how to fight, how to stay alive. I drifted into the Movement, and after seeing how poorly it was managed, formed my own company." He chewed. "A few of the other leaders didn't like the idea. They tried to give me over to the Federation. That was their mistake. After I disposed of 198 The Scions of Shannara them, most of the remaining bands came over to join me. Even- tually, they all will." No one said anything. Padishar Creel glanced up. "Isn't any- one hungry? There's a good measure of food left. Let's not waste it." They finished the meal quickly, the outlaw chief continuing to provide further details of his violent life in the same dis- interested tone. Par wondered what sort of man he had gotten himself mixed up with. He had thought before that his rescuer might prove to be the champion the Four Lands had lacked since the time of Allanon, his standard the rallying point for all of the oppressed Races. Rumor had it that this man was the charismatic leader for which the freedom Movement had been waiting. But he seemed as much a cutthroat as anything. However dangerous Panamon Creel might have been in his time. Par found himself convinced that Padishar Creel was more dangerous still. "So, that is my story and the whole of it," Padishar Creel announced, shoving back his plate. His eyes glittered. "Any part of it that you'd care to question me about?'' Silence. Then Steff growled suddenly, shockingly, "How much of it is the truth?'' Everyone froze. But Padisher Creel laughed, genuinely amused. There was a measure of respect in his eyes for the Dwarf that was unmistakable as he said, "Some of it, my East- land friend, some of it." He winked. "The story improves with every telling." He picked up his ale glass and poured a full measure from a pitcher. Par stared at Steff with newfound admiration. No one else would have dared ask that question. ' 'Come, now,'' the outlaw chief interjected, leaning forward. "Enough of history past. Time to hear what brought you to me. Speak, Par Ohmsford." His eyes were fixed on Par. "It has something to do with the magic, hasn't it? There wouldn't be anything else that would bring you here. Tell me." Par hesitated.' 'Does your offer to help still stand?'' he asked instead. The other looked offended.' 'My word is my bond, lad! I said I would help and I will!'' He waited. Par glanced at the others, then said, "I need to find the Sword of Shannara." He told Padishar Creel of his meeting with the ghost of Al- lanon and the task that had been given him by the Druid. He The Scions of Shannara 199 told of the journey that had brought the five of them gathered to this meeting, of the encounters with Federation soldiers and Seekers and the monsters called Shadowen. He held nothing back, despite his reservations about the man. He decided it was better neither to lie nor to attempt half-truths, better that it was all laid out for him to judge, to accept or dismiss as he chose. After all, they would be no worse off than they were now, whether he decided to help them or not. When he had finished, the outlaw chief sat back slowly and drained the remainder of the ale from the glass he had been nursing and smiled conspiratorially at Steff. "It would seem appropriate for me to now ask how much of this tale is true!" Par started to protest, but the other raised his hand quickly to cut him off. "No, lad, save your breath. I do not question what you've told me. You tell it the way you believe it, mat's clear enough. It's only my way." "You have the men, me weapons, the supplies and the net- work of spies to help us find what we seek,'' Morgan interjected quietly. "That's why we're here." "You have the spirit for this kind of madness as well, I'd guess," Steff added with a chuckle. Padishar Creel rubbed his chin roughly. "I have more than these, my friends," he said, smiling like a wolf. "I have a sense of fate!" He rose wordlessly and took mem from the table to the edge of the bluff, there to stand looking out across the Parma Key, a mass of treetops and ridgelines bathed in the last of the day's sunlight as it faded west across the horizon. His arm swept the whole of it. "These are my lands now, the lands of Baron Creel, if you will. But I'll hold them no longer than the ones before them if I do not find a way to unsettle the Federation!" He paused. "Fate, I told you. That's what I believe in. Fate made me what I am and it will unmake me as easily, if I do net take a hand in its game. The hand I must take, I think, is the one you offer. It is not chance. Par Ohmsford, mat you have come to me. It is what was meant to be. I know that to be true, now especially—now, after hearing what you seek. Do you see the way of it? My ancestor and yours, Panamon Creel and Shea Ohmsford, went in search of the Sword of Shannara more than three hundred years ago. Now it is our turn, yours and mine. A Creel and an Ohmsford 200 The Scions of Shannara once again, the start of change in the land, a new beginning. I can feel it!" He studied them, his sharp face intense. "Friendship brought you all together; a need for change in your lives brought you to me. Young Par, there are indeed ties that bind us, just as I said when first we met. There is a history mat needs repeating. There are adventures to be shared and battles to be won. That is what fete has decreed for you and me!" Par was a bit confused in the face of all this rhetoric as he asked, "Then you'll help us?" "Indeed, I will." The outlaw chief arched one eyebrow. "I hold the Parma Key, but the Southland is lost to me—my home, my lands, my heritage. I want them back. Magic is the answer now as it was those many years past, the catalyst for change, the prod that will turn back the Federation beast and send it scur- rying for its cave!" "You've said that several times," Par interjected. "Said it several different ways—that the magic can in some way un- dermine the Federation. But it's me Shadowen that Allanon fears, the Shadowen that the Sword is meant to confront. So why . . . ?" "Ah, ah, lad," the other interrupted hurriedly. "You strike to the heart of the matter once again. The answer to your ques- tion is this—I perceive threads of cause and effect in everything. Evils such as the Federation and the Shadowen do not stand apart in the scheme of things. They are connected in some way, joined perhaps as Ohmsfords and Creels are joined, and if we can find a way to destroy one, we will find a way to destroy the other!" The look he gave them was one of such fierce determina- tion that for a long moment no one said anything further. The last of the sunlight was fading away below the horizon, and the gray of twilight cloaked the Parma Key and the lands south and west in a mantle of gauze. The men behind them were stirring from their eating tables and beginning to retire to sleeping areas that lay scattered about the bluff. Even at mis high elevation, the summer night was warm and wind- less. Stars and the beginnings of the first quarter's moon were slipping into view. "All right," Par said quietly. "True or not, what can you do to help us?" Padishar Creel smoothed back the wrinkles in the scarlet sleeves of his tunic and breathed deeply the smells of the moun- The Scions of Shannara 201 tain air. "I can do, lad, what you asked me to do. I can help you find the Sword of Shannara." He glanced over with a quick grin and matter-of-factly added, ' 'You see, I think I know where it is." XVffl For the next two days, Padishar Creel had nothing more to say about the Sword of Shannara. Whenever Par or one of the others of the little company tried to engage him in conversation on the matter, he would simply say that time would tell or that patience was a virtue or offer up some ; similar platitude that just served to irritate them. He was unfail- i ingly cheerful about it, though, so they kept their feelings to | themselves. ) Besides, for all the show the outlaw chief made of treating! them as his guests, they were prisoners of a sort, nevertheless. ^ They were permitted the run of the Jut, but forbidden to leave | it. Not that they necessarily could have left in any event. The| winches that raised and lowered the baskets from the heights'! into the Parma Key were always heavily guarded and no onej was allowed near them without reason. Without the lifts to carry | them down, there was no way off the bluff from its front. The j cliffs were sheer and had been carefully stripped of handholds, | and what small ledges and clefts had once existed in the rockj had been meticulously chipped away or filled. The cliffs behind | were sheer as well for some distance up and warded by the| pocket battlements that dotted the high rock. | That left the caves. Par and his friends ventured into the cen-1 tral cavern on the first day, curious to discover what was housed 1 there. They found that the mammoth, cathedral-like central | chamber opened off into dozens of smaller chambers where thel outlaws stored supplies and weapons of all sorts, made theif,| living quarters when the weather outside grew forbidding, ancKJ established training and meeting rooms. There were tunnelsj leading back into the mountain, but they were cordoned off an