The Wanderers
Chapter One. Our Old Home in Pennsylvania—Reverse
of Fortune—Arrival in Trinidad—Uncle Paul and Arthur follow
us—Settled on an Estate—Suspected of Heresy—Our Mother's
Illness—Don Antonio's Warning—Our Mother's Death—The Priest's
Indignation—We leave Home—Arthur's Narrow Escape.
Chapter Two. Our Journey—The Passage of the
Stream—Our Flight Discovered—Arrival at the Retreat—Our First Night
in the Wilds—Camo's Arrival—The Spider-Monkeys—A Curious Scene—The
Monkeys crossing a River.
Chapter Three. José appears—Intelligence of our
Father—His Arrival—Catching the Manatee—Search for a Boat—José's
Treacherous Design Frustrated by an Anaconda.
Chapter Four. Uncle Paul's Return—We
embark—Overtaken by a Furious Gale—Our Provisions washed away—José's
Death—Burial at Sea—Our Sufferings—A Breeze—A
Sail—Disappointment—Catching Fish.
Chapter Five. Ship Ahoy!—Rescued—The Kind
Skipper—Enter the Orinoco—The Hurricane—Two Men Overboard—Wrecked
on a Tree—An Anxious Question—A Curious Scene—We obtain
Food—Quacko, our New Friend.
Chapter Six. We light a Fire—A Morning
Scene—Description of “Grove Island”—Attacked by Macaws—the
sloth—Kallolo tames a Parrot.
Chapter Seven. We make a Platform—A Sail!—The
Missing Ones arrive—My Father describes their Adventures—Dutch
Determination—Voyage of Discovery—A Calm—I catch a Large Fish—The
Raft on Fire—About Ship.
Chapter Eight. Arrival at Grove Island—Search for
Provisions—Capture of the Sloth—Smoked Sloth—Departure from Grove
Island—A Fearful Attack—Up an Igarape—The Indian Encampment.
Chapter Nine. Howling Monkeys—A Beautiful
Scene—The Curupira—We make a Raft—Captain Van Dunk and his
Companions depart on it—Visit the Indian Encampment—White
Uakari—Arrival of Maco—Start on a Long Swim.
Chapter Ten. Make a Raft for Marian—Sambo's
Return—Savages—Capture of Maco—He escapes, and introduces his
Brother—Kallolo's Account of his Nation and People—A Night Alarm.
Chapter Eleven. Where are Quacko and Ara?—The
Swim continued—Escape from an Alligator—Marian and my Father—Reach a
Lake—A Curious Sail—Fishing.
Chapter Twelve. A Joyful Meeting—The New
Settlement—A Miraculous Escape—Kallolo makes a Blowpipe and Woorali
Poison—Progress of our Vessel—Meet with a Jaguar—Effect of Tim's
Politeness.
Chapter Thirteen. Marian's Fearful Danger—Tim's
Wonderful Ride on an Alligator's Back—Marian and I rescued—Death of
the Alligator.
Chapter Fourteen. Capture of a Young Macaw—The
Pottery Manufactory and other Employments—The Indiarubber or Seringa
Tree—How Uncle Paul made our Shoes—The Iguana—Capture a Curassow and
a Tapir—Marian's Encounter with the Labarri Snake—A Laughable Scene.
Chapter Fifteen. Naming our Vessel—Sambo's Sugar
Manufactory—The Wonderful Cow-tree—Tim's “Beautiful Pig?”—Treed by
Peccaries—A Jaguar renders us a Valuable Service—Peach-palms—Kallolo
captures the Curious Jacana—A Lucky Find—In Search of Turtles—Good
Luck—Launch of the “Good Hope”—“Fly! Fly! The Savages are Coming!”—A
Narrow Escape—Our Village set on Fire.
Chapter Sixteen. Our Pets—The Gale—The Skipper's
Vexation—Alarming Intelligence—The Chase—Our Pursuers on Shore—We
reach Stabroek—Welcome Intelligence—Our Return to Trinidad—My
Father's Death—Conclusion.
This page copyright © 2003 Blackmask Online.
http://www.blackmask.com