Erling the Bold
  • Chapter I. IN WHICH THE TALE BEGINS SOMEWHAT FURIOUSLY.
  • Chapter II. INTRODUCES, AMONG OTHERS, THE HERO AND HEROINE, AND OPENS UP A VIEW OF NORSE LIFE IN THE OLDEN TIME.
  • Chapter III. SHOWS HOW CHIEF FRIENDS MAY BECOME FOES, AND CROSS-PURPOSES MAY PRODUCE CROSS CONSEQUENCES, INVOLVING WORRY AND CONFUSION.
  • Chapter IV. DESCRIBES WARLIKE PREPARATIONS, AND A NORSE HALL IN THE OLDEN TIME—TELLS ALSO OF A SURPRISE.
  • Chapter V. THE VIKING RAID—ALRIC'S ADVENTURE WITH THE DANE—ERLING'S CUTTER, AND THE BATTLE IN THE PASS.
  • Chapter VI. EVENING IN THE HALL—THE SCALD TELLS OF GUNDALF'S WOOING—THE FEAST INTERRUPTED AND THE WAR CLOUDS THICKEN.
  • Chapter VII. THE TALE RETURNS TO THE SPRINGS —DESCRIBES A GREAT LAND FIGHT, AND TELLS OF A PECULIAR STYLE OF EXTENDING MERCY TO THE VANQUISHED.
  • Chapter VIII. TELLS OF DISCUSSIONS AND EXCITING DEEDS AT ULFSTEDE.
  • Chapter IX. SHOWS HOW THE ANCIENT SEA-KINGS TRANSACTED NATIONAL BUSINESS.
  • Chapter X. PROVES THAT THE BEST OF FRIENDS MAY QUARREL ABOUT NOTHING, AND THAT WAR HAS TWO ASPECTS.
  • Chapter XI. DESCRIBES OUR HERO'S INTERVIEW WITH JARL RONGVOLD AND KING HARALD HAARFAGER.
  • Chapter XII. DESCRIBES A TERRIFIC AND UNEQUAL COMBAT.
  • Chapter XIII. SHOWS THAT ELOQUENCE DOES NOT ALWAYS FLOW WHEN IT IS EXPECTED, AND THAT GLUMM BEGINS A NEW COURSE OF ACTION.
  • Chapter XIV. IN WHICH ALRIC BOASTS A LITTLE, DISCOVERS SECRETS, CONFESSES A LITTLE, AND DISTINGUISHES HIMSELF GREATLY.
  • Chapter XV. TREATS OF ANCIENT DIPLOMACY AMONG THE NORSEMEN, AND SHOWS HOW OUR HERO TURNS THE TABLES ON A WOULD-BE ASSASSIN.
  • Chapter XVI. RELATES TO SUCH ELEMENTARY MATTERS AS THE A B C, AND TOUCHES ON LOVE-MAKING IN THE OLDEN TIME.
  • Chapter XVII. IN WHICH GLUMM TAKES TO HUNTING ON THE MOUNTAINS FOR CONSOLATION, AND FINDS IT UNEXPECTEDLY, WHILE ALRIC PROVES HIMSELF A HERO.
  • Chapter XVIII. SHOWS WHAT SOME OF THE MEN OF OLD COULD DO IN COLD BLOOD, AND TREATS OF HEATHEN FESTIVITIES AT HARALD'S COURT, MINGLED WITH PLOT AND COUNTER PLOT.
  • Chapter XIX. TELLS SOMETHING OF THE DOINGS OF SOLVE KLOFE AND OTHERS, AND TREATS OF A FEW OF THE MARVELLOUS ADVENTURES OF GUTTORM STOUTHEART.
  • Chapter XX. IN WHICH THE SKY AGAIN BECOMES OVERCAST—THE WAR-TOKEN IS SENT OUT—ALRIC GETS A SURPRISE, AND A BERSERK CATCHES A TARTAR.
  • Chapter XXI. GLUMM GAINS A GREAT PRIVATE VICTORY —THE DALESMEN ASSEMBLE TO FIGHT FOR FREEDOM—THE FOE APPEARS, AND THE SIGNAL OF BATTLE IS SOUNDED.
  • Chapter XXII. DESCRIBES A GREAT SEA FIGHT AND ITS CONSEQUENCES.
  • Chapter XXIII. THE END OF AN OLD SEA-KING.
  • Chapter XXIV. HOPES AND FEARS—THE BURNING OF HALDORSTEDE, AND ESCAPE OF THE FAMILY.
  • Chapter XXV. IN WHICH IS DESCRIBED A DESPERATE ATTEMPT AT RESCUE, A BOLD LEAP FOR FREEDOM, AND A TRIUMPHANT ESCAPE.
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